Funky to scramble 110 but not 111. Guessing it is to make sure you have a fighter left for Taranto.
Was hoping to scare off a 111 scramble with my sending of only one sub. Less keen on the 110 scramble.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 18
Purchase Units - ANZAC
ANZAC buy 2 bombers and 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
2 bombers moved from India to Persia
2 fighters moved from Archangel to Volgograd
11 fighters and 1 tactical_bomber moved from Suiyuyan to Volgograd
Combat - ANZAC
Battle in Persia
ANZAC attack with 1 artillery, 2 bombers and 1 infantry
Germans defend with 3 armour and 1 factory_minor
ANZAC roll dice for 1 artillery, 2 bombers and 1 infantry in Persia, round 2 : 1/4 hits, 2.00 expected hits
Germans roll dice for 3 armour in Persia, round 2 : 2/3 hits, 1.50 expected hits
1 infantry owned by the ANZAC, 1 artillery owned by the ANZAC and 1 armour owned by the Germans lost in Persia
2 bombers owned by the ANZAC retreated
Germans win with 2 armour remaining. Battle score for attacker is -1
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Germans: 1 armour
Non Combat Move - ANZAC
2 bombers moved from Persia to Egypt
2 bombers moved from Queensland to India
Place Units - ANZAC
2 bombers and 1 fighter placed in Queensland
Turn Complete - ANZAC
ANZAC collect 20 PUs; end with 20 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
Combat Hit Differential Summary :
ANZAC regular : -1.00
Germans regular : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 18
Purchase Units - ANZAC
ANZAC buy 2 bombers and 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
2 bombers moved from India to Persia
2 fighters moved from Archangel to Volgograd
11 fighters and 1 tactical_bomber moved from Suiyuyan to Volgograd
Combat - ANZAC
Battle in Persia
ANZAC attack with 1 artillery, 2 bombers and 1 infantry
Germans defend with 3 armour and 1 factory_minor
ANZAC roll dice for 1 artillery, 2 bombers and 1 infantry in Persia, round 2 : 1/4 hits, 2.00 expected hits
Germans roll dice for 3 armour in Persia, round 2 : 2/3 hits, 1.50 expected hits
1 infantry owned by the ANZAC, 1 artillery owned by the ANZAC and 1 armour owned by the Germans lost in Persia
2 bombers owned by the ANZAC retreated
Germans win with 2 armour remaining. Battle score for attacker is -1
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Germans: 1 armour
Non Combat Move - ANZAC
2 bombers moved from Persia to Egypt
2 bombers moved from Queensland to India
Place Units - ANZAC
2 bombers and 1 fighter placed in Queensland
Turn Complete - ANZAC
ANZAC collect 20 PUs; end with 20 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC regular : -1.00
Germans regular : 0.50
let me know if there is an issue with that, only thing I see you could do is land the fighter in persia, and given how it went, I doubt you’d want to reroll that
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 19
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 9 artilleries, 6 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Norway to Finland
1 mech_infantry moved from Vyborg to Karelia
Germans take Karelia from Russians
1 mech_infantry moved from Vyborg to Novgorod
1 infantry moved from Belarus to Archangel
Germans take Archangel from Russians
3 mech_infantrys moved from Iraq to Turkey
1 mech_infantry moved from Iraq to Turkey
1 artillery moved from Iraq to Turkey
1 mech_infantry moved from Iraq to Caucasus
Germans take Caucasus from British
1 mech_infantry moved from Russia to Rostov
1 bomber moved from Iraq to Tambov
1 bomber moved from Iraq to Rostov
1 bomber moved from Iraq to Rostov
2 fighters and 2 tactical_bombers moved from Iraq to Turkey
4 mech_infantrys moved from Iraq to Eastern Persia
2 armour moved from Persia to Eastern Persia
2 mech_infantrys moved from Iraq to Eastern Persia
10 mech_infantrys moved from Iraq to Eastern Persia
1 mech_infantry and 2 tactical_bombers moved from Iraq to Turkey
1 infantry moved from Belarus to Novgorod
1 mech_infantry moved from Belarus to Novgorod
1 bomber moved from Western Germany to Novgorod
2 fighters moved from 113 Sea Zone to Finland
1 bomber moved from Western Germany to Smolensk
1 infantry moved from Belarus to Smolensk
1 bomber moved from Western Germany to Novgorod
1 bomber moved from Western Germany to Smolensk
1 armour moved from Belarus to Novgorod
1 artillery and 1 infantry moved from France to Normandy Bordeaux
2 infantry moved from France to Southern France
2 fighters moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to Southern France
1 infantry moved from Russia to Tambov
Combat - Germans
Battle in Novgorod
Germans attack with 1 armour, 2 bombers, 1 infantry and 2 mech_infantrys
Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 armour, 2 bombers, 1 infantry and 2 mech_infantrys in Novgorod, round 2 : 3/6 hits, 2,33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 2 : 2/3 hits, 1,00 expected hits
2 infantry owned by the Russians, 1 artillery owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 1 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Turkey
Germans attack with 1 artillery, 2 fighters, 5 mech_infantrys and 4 tactical_bombers
British defend with 3 armour
Germans roll dice for 1 artillery, 2 fighters, 5 mech_infantrys and 4 tactical_bombers in Turkey, round 2 : 3/12 hits, 4,67 expected hits
British roll dice for 3 armour in Turkey, round 2 : 1/3 hits, 1,50 expected hits
1 mech_infantry owned by the Germans and 3 armour owned by the British lost in Turkey
Germans win, taking Turkey from British with 1 artillery, 2 fighters, 4 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Germans: 1 mech_infantry
Casualties for British: 3 armour
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1,67 expected hits
Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Normandy Bordeaux, round 3 : 1/4 hits, 1,67 expected hits
Americans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Eastern Persia
Germans attack with 2 armour and 16 mech_infantrys
British defend with 1 mech_infantry
Germans roll dice for 2 armour and 16 mech_infantrys in Eastern Persia, round 2 : 2/18 hits, 3,67 expected hits
British roll dice for 1 mech_infantry in Eastern Persia, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Eastern Persia
Germans win, taking Eastern Persia from British with 2 armour and 15 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in Finland
Germans attack with 2 fighters and 2 infantry
Americans defend with 1 artillery
Germans roll dice for 2 fighters and 2 infantry in Finland, round 2 : 0/4 hits, 1,33 expected hits
Americans roll dice for 1 artillery in Finland, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 2 fighters and 2 infantry in Finland, round 3 : 2/4 hits, 1,33 expected hits
Americans roll dice for 1 artillery in Finland, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Americans lost in Finland
Germans win, taking Finland from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Tambov
Germans attack with 1 bomber and 1 infantry
British defend with 1 mech_infantry
Germans roll dice for 1 bomber and 1 infantry in Tambov, round 2 : 1/2 hits, 0,83 expected hits
British roll dice for 1 mech_infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Tambov
Germans win with 1 bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Rostov
Germans attack with 2 bombers and 1 mech_infantry
British defend with 1 mech_infantry
Germans roll dice for 2 bombers and 1 mech_infantry in Rostov, round 2 : 2/3 hits, 1,50 expected hits
British roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Rostov
Germans win, taking Rostov from British with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Smolensk
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Smolensk, round 2 : 1/3 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Southern France
Germans attack with 1 fighter and 2 infantry
Americans defend with 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 1 fighter and 2 infantry in Southern France, round 2 : 0/3 hits, 0,83 expected hits
Americans roll dice for 1 artillery in Southern France, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 fighter and 2 infantry in Southern France, round 3 : 0/3 hits, 0,83 expected hits
Americans roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 fighter and 2 infantry in Southern France, round 4 : 1/3 hits, 0,83 expected hits
Americans roll dice for 1 artillery in Southern France, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery
Non Combat Move - Germans
1 aaGun moved from Bulgaria to Greece
1 fighter and 3 tactical_bombers moved from Turkey to Iraq
1 fighter moved from Turkey to Persia
1 tactical_bomber moved from Turkey to Persia
3 armour and 7 mech_infantrys moved from Trans-Jordan to Persia
19 mech_infantrys moved from Trans-Jordan to Iraq
2 artilleries moved from Iraq to Persia
1 bomber moved from Iraq to Persia
1 tactical_bomber moved from Iraq to Persia
2 bombers moved from Rostov to Persia
1 bomber moved from Tambov to Bryansk
2 bombers moved from Smolensk to Bryansk
2 bombers moved from Novgorod to Bryansk
2 aaGuns, 6 armour, 39 artilleries, 27 infantry and 18 mech_infantrys moved from Belarus to Bryansk
7 mech_infantrys moved from Eastern Poland to Bryansk
1 destroyer and 1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 fighter moved from Southern France to Western Germany
2 fighters moved from Finland to 112 Sea Zone
1 carrier, 2 destroyers and 1 transport moved from 113 Sea Zone to 112 Sea Zone
2 fighters moved from Normandy Bordeaux to Western Germany
1 mech_infantry moved from Iraq to Greece
3 infantry and 2 mech_infantrys moved from Russia to Bryansk
Place Units - Germans
3 artilleries placed in Iraq
3 artilleries placed in Persia
3 infantry placed in Greece
3 artilleries placed in France
1 armour and 9 mech_infantrys placed in Western Germany
3 infantry placed in Russia
Turn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,1,1,2,1,6,6,2,4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,5
Germans collect 67 PUs (7 lost to blockades); end with 67 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 78 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 93 PUs
Combat Hit Differential Summary :
Americans regular : -1,67
Russians regular : 0,67
Germans regular : -6,00
British regular : 0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 19
Combat Move - Russians
1 infantry moved from Timguska to Yenisey
Russians take Yenisey from Japanese
1 infantry moved from Novosibirsk to Urals
Russians take Urals from Japanese
1 artillery moved from Volgograd to Rostov
19 artilleries and 74 infantry moved from Vologda to Russia
1 armour moved from Volgograd to Caucasus
Combat - Russians
Battle in Caucasus
Russians attack with 1 armour
Germans defend with 1 mech_infantry
Russians roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 1 armour remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Rostov
Russians attack with 1 artillery
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery in Rostov, round 2 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 artillery remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Russia
Russians attack with 19 artilleries and 74 infantry
Germans defend with 1 airfield, 1 factory_minor and 3 infantry
Russians roll dice for 19 artilleries and 74 infantry in Russia, round 2 : 23/93 hits, 21.83 expected hits
Germans roll dice for 3 infantry in Russia, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Russia
Russians win, taking Russia from Germans, taking Tambov from British with 19 artilleries and 73 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 infantry
Casualties for Germans: 3 infantry
Non Combat Move - Russians
5 aaGuns moved from Vologda to Russia
1 aaGun, 2 artilleries and 7 infantry moved from Novosibirsk to Samara
Turn Complete - Russians
Russians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Germans regular : -0.67
Russians regular : 2.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 19
Purchase Units - Japanese
Japanese buy 3 infantry and 3 marines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone
Combat - Japanese
Battle in 19 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 4 tactical_bombers
Americans defend with 1 submarine and 1 transport
Japanese roll dice for 1 destroyer, 4 fighters and 4 tactical_bombers in 19 Sea Zone, round 2 : 9/9 hits, 5,00 expected hits
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans and 1 transport owned by the Americans lost in 19 Sea Zone
Japanese win, taking 19 Sea Zone from ANZAC with 1 destroyer, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine and 1 transport
Battle in 21 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 21 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 21 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone
4 fighters and 4 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone
Place Units - Japanese
3 infantry and 3 marines placed in Japan
Turn Complete - Japanese
Japanese collect 19 PUs; end with 20 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 3 infantry
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 destroyer
EDIT: Changing PUs for Japanese from 20 to 21
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0,33
Japanese regular : 3,50
changed my 3 inf for a dd, have to keep a dd
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 19
Purchase Units - Japanese
Japanese buy 3 infantry and 3 marines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone
Combat - Japanese
Battle in 19 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 4 tactical_bombers
Americans defend with 1 submarine and 1 transport
Japanese roll dice for 1 destroyer, 4 fighters and 4 tactical_bombers in 19 Sea Zone, round 2 : 9/9 hits, 5,00 expected hits
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans and 1 transport owned by the Americans lost in 19 Sea Zone
Japanese win, taking 19 Sea Zone from ANZAC with 1 destroyer, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine and 1 transport
Battle in 21 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 21 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 21 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone
4 fighters and 4 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone
Place Units - Japanese
3 infantry and 3 marines placed in Japan
Turn Complete - Japanese
Japanese collect 19 PUs; end with 20 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 3 infantry
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 destroyer
EDIT: Changing PUs for Japanese from 20 to 21
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Amur: 2 infantry
EDIT: Adding units owned by Japanese to Sakha: 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0,33
Japanese regular : 3,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 19
Purchase Units - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Americans buy 8 armour, 5 fighters and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Manchuria to Korea
Americans take Korea from Japanese
1 submarine moved from 33 Sea Zone to 21 Sea Zone
1 submarine moved from 20 Sea Zone to 19 Sea Zone
1 fighter moved from 20 Sea Zone to 19 Sea Zone
1 fighter moved from 20 Sea Zone to 19 Sea Zone
2 fighters moved from 20 Sea Zone to 21 Sea Zone
1 armour moved from Egypt to Trans-Jordan
British take Trans-Jordan from Germans
1 armour moved from Trans-Jordan to Egypt
2 infantry moved from Spain to Southern France
2 infantry moved from Spain to Normandy Bordeaux
5 armour and 5 infantry moved from Central United States to 101 Sea Zone
5 transports moved from 91 Sea Zone to 89 Sea Zone
5 armour, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
5 transports moved from 89 Sea Zone to 101 Sea Zone
1 infantry moved from Spain to Normandy Bordeaux
1 armour, 8 artilleries and 8 infantry moved from Spain to Southern France
1 bomber moved from Egypt to Greece
1 bomber and 2 fighters moved from Egypt to Iraq
1 bomber moved from Spain to France
1 bomber moved from Spain to Southern Italy
1 bomber moved from Egypt to Normandy Bordeaux
1 bomber moved from Spain to Normandy Bordeaux
3 bombers moved from Eastern United States to Normandy Bordeaux
3 fighters moved from Spain to United Kingdom
3 fighters moved from Volgograd to West India
8 fighters and 4 tactical_bombers moved from Volgograd to Crete
2 fighters moved from Volgograd to Crete
9 fighters moved from Egypt to Spain
1 tactical_bomber moved from Egypt to 91 Sea Zone
Combat - Americans
Air Battle in Iraq
Americans attacks with 3 units heading to Iraq
Air Battle is over, the remaining bombers go on to their targets
Air Battle in Southern Italy
Americans attacks with 1 units heading to Southern Italy
Italians launches 1 interceptors out of Southern Italy
Attackers Fire, : 0/1 hits, 0.17 expected hits
Defenders Fire, : 0/1 hits, 0.33 expected hits
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Greece
Germans roll AA dice in Greece : 0/1 hits, 0.17 expected hits
Bombing raid in Greece rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Greece causes 6 damage total.
Strategic bombing raid in Iraq
Germans roll AA dice in Iraq : 0/1 hits, 0.17 expected hits
Bombing raid in Iraq rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Iraq causes 3 damage total.
Strategic bombing raid in France
Germans roll AA dice in France : 0/1 hits, 0.17 expected hits
Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in France causes 3 damage total.
Strategic bombing raid in Southern Italy
Italians roll AA dice in Southern Italy : 0/1 hits, 0.17 expected hits
Bombing raid in Southern Italy rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Southern Italy causes 6 damage total.
Battle in Normandy Bordeaux
Americans attack with 5 bombers and 3 infantry
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 5 bombers and 3 infantry in Normandy Bordeaux, round 2 : 4/8 hits, 3.83 expected hits
Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 5 bombers and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Battle in 19 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 19 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 21 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters in 21 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 21 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters in 21 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 21 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 21 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Southern France
Americans attack with 1 armour, 8 artilleries and 10 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 armour, 8 artilleries and 10 infantry in Southern France, round 2 : 3/19 hits, 6.17 expected hits
Germans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 1 armour, 8 artilleries and 10 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Cleaning up after air battles
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Crete: 4 fighters
EDIT: Adding units owned by Americans to Hopei: 4 fighters
EDIT: Turning off Edit Mode
1 aaGun moved from Spain to Southern France
5 armour and 5 infantry moved from 91 Sea Zone to Spain
5 bombers moved from Normandy Bordeaux to Spain
1 bomber moved from France to Spain
1 bomber moved from Southern Italy to Spain
1 bomber moved from Greece to Spain
1 bomber moved from Iraq to Russia
2 fighters moved from Iraq to West India
2 fighters moved from 21 Sea Zone to 20 Sea Zone
2 fighters moved from 19 Sea Zone to 20 Sea Zone
1 destroyer moved from 20 Sea Zone to 19 Sea Zone
1 destroyer moved from 20 Sea Zone to 21 Sea Zone
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
Place Units - Americans
5 fighters placed in Eastern United States
5 armour and 5 infantry placed in Central United States
3 armour placed in Spain
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,2,6,1,1,3,6,3,1,2,6,4,5,1,4,5,2,3,4,3,3,5,2,1,6,1,2,3,4,2,3,3,3,4,1,5,3,2,6,4,1,1,5,2,6,6,3,4,2,5,2,2,4,3,1,4,4,5,3,2,1,1,4,1,5,6,4,2,2,5,3,2,6,3
Americans collect 70 PUs (3 lost to blockades); end with 70 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 110 PUs
Combat Hit Differential Summary :
Americans regular : -4.00
Japanese regular : 0.00
Defenders Fire, : -0.33
Germans AA : -0.50
Attackers Fire, : -0.17
Germans regular : 0.00
Italians AA : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 19
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
4 artilleries and 7 infantry moved from Yunnan to Burma
1 fighter moved from Manchuria to Kwangsi
Non Combat Move - Chinese
Place Units - Chinese
2 artilleries and 6 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 19
Purchase Units - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Americans buy 8 armour, 5 fighters and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Manchuria to Korea
Americans take Korea from Japanese
1 submarine moved from 33 Sea Zone to 21 Sea Zone
1 submarine moved from 20 Sea Zone to 19 Sea Zone
1 fighter moved from 20 Sea Zone to 19 Sea Zone
1 fighter moved from 20 Sea Zone to 19 Sea Zone
2 fighters moved from 20 Sea Zone to 21 Sea Zone
1 armour moved from Egypt to Trans-Jordan
British take Trans-Jordan from Germans
1 armour moved from Trans-Jordan to Egypt
2 infantry moved from Spain to Southern France
2 infantry moved from Spain to Normandy Bordeaux
5 armour and 5 infantry moved from Central United States to 101 Sea Zone
5 transports moved from 91 Sea Zone to 89 Sea Zone
5 armour, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
5 transports moved from 89 Sea Zone to 101 Sea Zone
1 infantry moved from Spain to Normandy Bordeaux
1 armour, 8 artilleries and 8 infantry moved from Spain to Southern France
1 bomber moved from Egypt to Greece
1 bomber and 2 fighters moved from Egypt to Iraq
1 bomber moved from Spain to France
1 bomber moved from Spain to Southern Italy
1 bomber moved from Egypt to Normandy Bordeaux
1 bomber moved from Spain to Normandy Bordeaux
3 bombers moved from Eastern United States to Normandy Bordeaux
3 fighters moved from Spain to United Kingdom
3 fighters moved from Volgograd to West India
8 fighters and 4 tactical_bombers moved from Volgograd to Crete
2 fighters moved from Volgograd to Crete
9 fighters moved from Egypt to Spain
1 tactical_bomber moved from Egypt to 91 Sea Zone
Combat - Americans
Air Battle in Iraq
Americans attacks with 3 units heading to Iraq
Air Battle is over, the remaining bombers go on to their targets
Air Battle in Southern Italy
Americans attacks with 1 units heading to Southern Italy
Italians launches 1 interceptors out of Southern Italy
Attackers Fire, : 0/1 hits, 0.17 expected hits
Defenders Fire, : 0/1 hits, 0.33 expected hits
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Greece
Germans roll AA dice in Greece : 0/1 hits, 0.17 expected hits
Bombing raid in Greece rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Greece causes 6 damage total.
Strategic bombing raid in Iraq
Germans roll AA dice in Iraq : 0/1 hits, 0.17 expected hits
Bombing raid in Iraq rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Iraq causes 3 damage total.
Strategic bombing raid in France
Germans roll AA dice in France : 0/1 hits, 0.17 expected hits
Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in France causes 3 damage total.
Strategic bombing raid in Southern Italy
Italians roll AA dice in Southern Italy : 0/1 hits, 0.17 expected hits
Bombing raid in Southern Italy rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Southern Italy causes 6 damage total.
Battle in Normandy Bordeaux
Americans attack with 5 bombers and 3 infantry
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 5 bombers and 3 infantry in Normandy Bordeaux, round 2 : 4/8 hits, 3.83 expected hits
Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 5 bombers and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Battle in 19 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 19 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 21 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters in 21 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 21 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters in 21 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 21 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 21 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Southern France
Americans attack with 1 armour, 8 artilleries and 10 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 armour, 8 artilleries and 10 infantry in Southern France, round 2 : 3/19 hits, 6.17 expected hits
Germans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 1 armour, 8 artilleries and 10 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Cleaning up after air battles
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Crete: 4 fighters
EDIT: Adding units owned by Americans to Hopei: 4 fighters
EDIT: Turning off Edit Mode
1 aaGun moved from Spain to Southern France
5 armour and 5 infantry moved from 91 Sea Zone to Spain
5 bombers moved from Normandy Bordeaux to Spain
1 bomber moved from France to Spain
1 bomber moved from Southern Italy to Spain
1 bomber moved from Greece to Spain
1 bomber moved from Iraq to Russia
2 fighters moved from Iraq to West India
2 fighters moved from 21 Sea Zone to 20 Sea Zone
2 fighters moved from 19 Sea Zone to 20 Sea Zone
1 destroyer moved from 20 Sea Zone to 19 Sea Zone
1 destroyer moved from 20 Sea Zone to 21 Sea Zone
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
Place Units - Americans
5 fighters placed in Eastern United States
5 armour and 5 infantry placed in Central United States
3 armour placed in Spain
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,2,6,1,1,3,6,3,1,2,6,4,5,1,4,5,2,3,4,3,3,5,2,1,6,1,2,3,4,2,3,3,3,4,1,5,3,2,6,4,1,1,5,2,6,6,3,4,2,5,2,2,4,3,1,4,4,5,3,2,1,1,4,1,5,6,4,2,2,5,3,2,6,3
Americans collect 70 PUs (3 lost to blockades); end with 70 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 110 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
4 artilleries and 7 infantry moved from Yunnan to Burma
1 fighter moved from Manchuria to Kwangsi
Non Combat Move - Chinese
Place Units - Chinese
2 artilleries and 6 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
Purchase Units - British
British buy 2 artilleries, 3 fighters and 1 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 2x factory_major; Remaining resources: 24 PUs;
UK_Pacific buy 2 armour and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour, 2 infantry and 5 mech_infantrys moved from West India to Eastern Persia
2 bombers moved from India to Eastern Persia
2 fighters moved from Ethiopia to Eastern Persia
1 fighter moved from Volgograd to Eastern Persia
1 armour moved from Volgograd to Ukraine
Russians take Ukraine from Germans
2 armour moved from Volgograd to Russia
13 fighters moved from Egypt to Southern France
1 fighter moved from Algeria to Southern France
2 fighters moved from United Kingdom to Southern France
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 submarine moved from 98 Sea Zone to 80 Sea Zone
2 fighters moved from Union of South Africa to Egypt
11 fighters moved from Egypt to Eastern Persia
1 fighter moved from Egypt to Southern France
Combat - British
Battle in Eastern Persia
British attack with 1 armour, 2 bombers, 14 fighters, 2 infantry and 5 mech_infantrys
Germans defend with 2 armour and 15 mech_infantrys
British roll dice for 1 armour, 2 bombers, 14 fighters, 2 infantry and 5 mech_infantrys in Eastern Persia, round 2 : 7/24 hits, 10.00 expected hits
Germans roll dice for 2 armour and 15 mech_infantrys in Eastern Persia, round 2 : 11/17 hits, 6.00 expected hits
5 mech_infantrys owned by the British, 7 mech_infantrys owned by the Germans, 4 fighters owned by the British and 2 infantry owned by the British lost in Eastern Persia
British roll dice for 1 armour, 2 bombers and 10 fighters in Eastern Persia, round 3 : 4/13 hits, 6.83 expected hits
Germans roll dice for 2 armour and 8 mech_infantrys in Eastern Persia, round 3 : 7/10 hits, 3.67 expected hits
4 mech_infantrys owned by the Germans, 6 fighters owned by the British and 1 armour owned by the British lost in Eastern Persia
British roll dice for 2 bombers and 4 fighters in Eastern Persia, round 4 : 5/6 hits, 3.33 expected hits
Germans roll dice for 2 armour and 4 mech_infantrys in Eastern Persia, round 4 : 3/6 hits, 2.33 expected hits
1 armour owned by the Germans, 2 bombers owned by the British, 4 mech_infantrys owned by the Germans and 1 fighter owned by the British lost in Eastern Persia
British roll dice for 3 fighters in Eastern Persia, round 5 : 0/3 hits, 1.50 expected hits
Germans roll dice for 1 armour in Eastern Persia, round 5 : 1/1 hits, 0.50 expected hits
1 fighter owned by the British lost in Eastern Persia
British roll dice for 2 fighters in Eastern Persia, round 6 : 2/2 hits, 1.00 expected hits
Germans roll dice for 1 armour in Eastern Persia, round 6 : 1/1 hits, 0.50 expected hits
1 armour owned by the Germans and 1 fighter owned by the British lost in Eastern Persia
British win with 1 fighter remaining. Battle score for attacker is -114
Casualties for British: 1 armour, 2 bombers, 13 fighters, 2 infantry and 5 mech_infantrys
Casualties for Germans: 2 armour and 15 mech_infantrys
Non Combat Move - British
1 fighter moved from Eastern Persia to West India
3 artilleries moved from India to West India
Place Units - British
2 artilleries and 1 infantry placed in Egypt
3 fighters placed in Union of South Africa
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
2 armour and 4 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 19 PUs; end with 19 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs
Some Units in India change ownership: 2 armour and 4 infantry
Combat Hit Differential Summary :
Americans regular : -4.00
Japanese regular : 0.00
Defenders Fire, : -0.33
Germans AA : -0.50
Attackers Fire, : -0.17
Germans regular : 10.00
British regular : -4.67
Italians AA : -0.17
now that was a dicing and a half holy crap
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 19
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 fighters; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 bombers moved from Egypt to Southern France
2 bombers moved from India to Egypt
2 bombers moved from Queensland to India
1 fighter moved from Queensland to 20 Sea Zone
13 fighters and 1 tactical_bomber moved from Volgograd to Russia
1 transport moved from 80 Sea Zone to 81 Sea Zone
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer placed in 54 Sea Zone
2 fighters placed in Queensland
Turn Complete - ANZAC
ANZAC collect 20 PUs; end with 21 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 19
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 fighters; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 bombers moved from Egypt to Southern France
2 bombers moved from India to Egypt
2 bombers moved from Queensland to India
1 fighter moved from Queensland to 20 Sea Zone
13 fighters and 1 tactical_bomber moved from Volgograd to Russia
1 transport moved from 80 Sea Zone to 81 Sea Zone
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer placed in 54 Sea Zone
2 fighters placed in Queensland
Turn Complete - ANZAC
ANZAC collect 20 PUs; end with 21 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
Combat Move - French
1 fighter moved from 92 Sea Zone to Southern France
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 20
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_minor, 3x factory_minor; Remaining resources: 87 PUs;
Germans buy 3 armour, 3 artilleries and 14 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from Bryansk to Tambov
Germans take Tambov from Russians
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry and 1 mech_infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Rostov
1 armour and 1 mech_infantry moved from Bryansk to Rostov
1 artillery moved from Bryansk to Rostov
1 artillery and 1 mech_infantry moved from Turkey to Caucasus
1 mech_infantry moved from Turkey to Caucasus
1 mech_infantry moved from Turkey to Trans-Jordan
Germans take Trans-Jordan from British
3 armour and 7 mech_infantrys moved from Persia to West India
3 bombers, 1 fighter and 2 tactical_bombers moved from Persia to West India
1 mech_infantry moved from Iraq to Caucasus
2 infantry moved from France to Normandy Bordeaux
3 fighters moved from Western Germany to Normandy Bordeaux
2 bombers moved from Bryansk to Ukraine
1 bomber moved from Bryansk to Rostov
1 bomber moved from Bryansk to Caucasus
1 bomber moved from Bryansk to Ukraine
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 3 fighters and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 3 fighters and 2 infantry in Normandy Bordeaux, round 2 : 3/5 hits, 1,83 expected hits
Americans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Battle in West India
Germans attack with 3 armour, 3 bombers, 1 fighter, 7 mech_infantrys and 2 tactical_bombers
British defend with 3 artilleries and 1 fighter; Americans defend with 5 fighters
Germans roll dice for 3 armour, 3 bombers, 1 fighter, 7 mech_infantrys and 2 tactical_bombers in West India, round 2 : 6/16 hits, 6,50 expected hits
UK_Pacific roll dice for 3 artilleries and 6 fighters in West India, round 2 : 5/9 hits, 5,00 expected hits
2 fighters owned by the Americans, 3 artilleries owned by the British, 5 mech_infantrys owned by the Germans and 1 fighter owned by the British lost in West India
Germans roll dice for 3 armour, 3 bombers, 1 fighter, 2 mech_infantrys and 2 tactical_bombers in West India, round 3 : 4/11 hits, 5,67 expected hits
UK_Pacific roll dice for 3 fighters in West India, round 3 : 2/3 hits, 2,00 expected hits
3 fighters owned by the Americans and 2 mech_infantrys owned by the Germans lost in West India
Germans win, taking West India from UK_Pacific with 3 armour, 3 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 44
Casualties for Germans: 7 mech_infantrys
Casualties for Americans: 5 fighters
Casualties for British: 3 artilleries and 1 fighter
Battle in Ukraine
Germans attack with 3 bombers, 1 infantry and 1 mech_infantry
British defend with 1 armour; Russians defend with 1 factory_minor
Germans roll dice for 3 bombers, 1 infantry and 1 mech_infantry in Ukraine, round 2 : 3/5 hits, 2,33 expected hits
Russians roll dice for 1 armour in Ukraine, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Germans and 1 armour owned by the British lost in Ukraine
Germans win, taking Ukraine from Russians with 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 1 armour
Battle in Rostov
Germans attack with 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 1 artillery
Germans roll dice for 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Rostov, round 2 : 1/5 hits, 2,00 expected hits
Russians roll dice for 1 artillery in Rostov, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 1 armour, 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in Caucasus
Germans attack with 1 artillery, 1 bomber and 3 mech_infantrys
Russians defend with 1 armour
Germans roll dice for 1 artillery, 1 bomber and 3 mech_infantrys in Caucasus, round 2 : 1/5 hits, 1,67 expected hits
Russians roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 1 artillery, 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Non Combat Move - Germans
1 mech_infantry moved from Iraq to Saudi Arabia
Germans take Saudi Arabia from Neutral_True
5 artilleries moved from Persia to Eastern Persia
3 artilleries moved from Iraq to Persia
1 fighter and 2 tactical_bombers moved from Iraq to Persia
1 aaGun moved from Iraq to Persia
23 mech_infantrys moved from Iraq to Eastern Persia
3 bombers moved from West India to Eastern Persia
1 fighter and 2 tactical_bombers moved from West India to Eastern Persia
1 bomber moved from Caucasus to Bryansk
1 bomber moved from Rostov to Bryansk
3 bombers moved from Ukraine to Western Germany
1 mech_infantry moved from Karelia to Baltic States
1 armour and 1 mech_infantry moved from Novgorod to Poland
3 fighters moved from Normandy Bordeaux to Western Germany
1 armour and 10 mech_infantrys moved from Western Germany to France
1 fighter and 2 tactical_bombers moved from Persia to Eastern Persia
Place Units - Germans
3 artilleries placed in France
3 mech_infantrys placed in Persia
3 armour and 7 mech_infantrys placed in Western Germany
4 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,5,4,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,3,6,6,5,5,5,4,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,5
Germans collect 65 PUs (9 lost to blockades); end with 66 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 77 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
Americans regular : 0,33
UK_Pacific regular : 0,00
Russians regular : 0,67
Germans regular : -2,00
@windowwasher said in Giallo(x) vs WindowWasher(+13) BM:
now that was a dicing and a half holy crap
Big swing, I don’t know if it was in time for the axis…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 20
Purchase Units - Russians
Russians buy 1 aaGun and 2 armour; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from Japanese
1 infantry moved from Yenisey to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
2 infantry moved from Samara to Tambov
1 artillery and 1 infantry moved from Samara to Vologda
1 artillery and 1 infantry moved from Russia to Smolensk
Combat - Russians
Battle in Tambov
Russians attack with 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Tambov, round 4 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 infantry in Tambov, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Tambov, round 5 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 infantry in Tambov, round 5 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Tambov, round 6 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 infantry in Tambov, round 6 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians retreated to Samara
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 2/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Vologda, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Russians roll dice for 1 artillery in Vologda, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Vologda, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery in Vologda, round 5 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Vologda, round 5 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery in Vologda, round 6 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Vologda, round 6 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Vologda
Germans win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Russians
1 aaGun, 1 artillery and 4 infantry moved from Samara to Russia
Place Units - Russians
1 aaGun and 2 armour placed in Russia
Turn Complete - Russians
Russians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Germans regular : 0.33
Russians regular : -2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 20
Purchase Units - Japanese
Japanese buy 2 fighters; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
4 marines moved from Japan to 6 Sea Zone
1 artillery, 2 battleships, 11 carriers, 2 cruisers, 1 destroyer, 15 fighters, 1 infantry, 4 marines, 13 submarines, 7 tactical_bombers and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 artillery, 1 infantry and 4 marines moved from 25 Sea Zone to Midway
2 infantry moved from Sakha to Buryatia
Combat - Japanese
Battle in 25 Sea Zone
Japanese attack with 2 battleships, 11 carriers, 2 cruisers, 1 destroyer, 15 fighters, 13 submarines, 7 tactical_bombers and 1 transport
Americans defend with 1 destroyer
Japanese roll dice for 13 submarines in 25 Sea Zone, round 2 : 2/13 hits, 4,33 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 2 battleships, 11 carriers, 2 cruisers, 1 destroyer, 15 fighters, 13 submarines, 7 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Midway
Non Combat Move - Japanese
Place Units - Japanese
2 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 14 PUs; end with 15 PUs
Combat Hit Differential Summary :
Americans regular : -0,33
Japanese regular : -2,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 20
Purchase Units - Americans
Americans buy 7 armour, 7 artilleries, 8 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Americans
Americans converts factory_major into different units
Americans converts factory_major into different units
4 submarines moved from 20 Sea Zone to 6 Sea Zone
Americans take 19 Sea Zone from Japanese
Americans take 6 Sea Zone from Japanese
1 destroyer moved from 19 Sea Zone to 16 Sea Zone
1 destroyer and 1 submarine moved from 21 Sea Zone to 33 Sea Zone
1 battleship, 11 carriers, 3 cruisers, 1 destroyer, 4 fighters and 18 submarines moved from 20 Sea Zone to 33 Sea Zone
1 destroyer moved from 30 Sea Zone to 33 Sea Zone
1 destroyer moved from 35 Sea Zone to 33 Sea Zone
4 fighters moved from Hopei to Kwangsi
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 armour, 2 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
1 submarine moved from 26 Sea Zone to 33 Sea Zone
2 fighters moved from Hawaiian Islands to 33 Sea Zone
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 carrier moved from 91 Sea Zone to 112 Sea Zone
6 fighters moved from Spain to 112 Sea Zone
3 fighters moved from United Kingdom to 112 Sea Zone
3 fighters moved from Spain to Western Germany
2 bombers moved from Spain to 112 Sea Zone
2 bombers moved from Spain to Western Germany
1 bomber moved from Spain to Germany
3 bombers moved from Spain to 112 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to Normandy Bordeaux
1 infantry moved from Southern France to Northern Italy
Americans take Northern Italy from Italians
2 infantry moved from Spain to Normandy Bordeaux
1 infantry moved from Spain to Normandy Bordeaux
1 bomber moved from Russia to Persia
Combat - Americans
Air Battle in Western Germany
Americans attacks with 5 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 0/2 hits, 0.33 expected hits
Bombing raid in Western Germany rolls: 3,5 and causes: 8 damage to unit: factory_major
Bombing raid in Western Germany causes 8 damage total.
Strategic bombing raid in Persia
Germans roll AA dice in Persia : 0/1 hits, 0.17 expected hits
Bombing raid in Persia rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Persia causes 5 damage total.
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Germany causes 7 damage total.
Battle in 112 Sea Zone
Americans attack with 5 bombers, 1 carrier, 1 destroyer and 9 fighters
Germans defend with 1 carrier, 3 destroyers, 2 fighters, 1 submarine and 1 transport
Americans roll dice for 5 bombers, 1 carrier, 1 destroyer and 9 fighters in 112 Sea Zone, round 2 : 5/15 hits, 8.17 expected hits
Units damaged: 1 carrier owned by the Germans
Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Units damaged: 1 carrier owned by the Americans
Germans roll dice for 1 carrier, 3 destroyers, 2 fighters and 1 transport in 112 Sea Zone, round 2 : 6/6 hits, 2.67 expected hits
3 destroyers owned by the Germans, 1 submarine owned by the Germans, 1 destroyer owned by the Americans, 1 carrier owned by the Americans and 4 fighters owned by the Americans lost in 112 Sea Zone
Americans roll dice for 5 bombers and 5 fighters in 112 Sea Zone, round 3 : 6/10 hits, 5.83 expected hits
Germans roll dice for 1 carrier, 2 fighters and 1 transport in 112 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits
2 fighters owned by the Germans, 1 carrier owned by the Germans, 2 fighters owned by the Americans and 1 transport owned by the Germans lost in 112 Sea Zone
Americans win with 5 bombers and 3 fighters remaining. Battle score for attacker is -11
Casualties for Americans: 1 carrier, 1 destroyer and 6 fighters
Casualties for Germans: 1 carrier, 3 destroyers, 2 fighters, 1 submarine and 1 transport
Battle in Normandy Bordeaux
Americans attack with 3 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Battle in Trans-Jordan
Americans attack with 1 armour, 4 infantry and 1 mech_infantry
Germans defend with 1 mech_infantry
Americans roll dice for 1 armour, 4 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 2/6 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Trans-Jordan
Americans win, taking Trans-Jordan from Germans with 1 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Germans: 1 mech_infantry
Cleaning up after air battles
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 112 Sea Zone: 3 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to Southern France: 2 fighters
EDIT: Adding units owned by Americans to Spain: 1 fighter
EDIT: Turning off Edit Mode
3 bombers moved from 112 Sea Zone to Spain
2 bombers moved from 112 Sea Zone to Spain
1 tactical_bomber moved from Normandy Bordeaux to Southern France
2 bombers moved from Western Germany to Spain
1 bomber moved from Germany to Southern France
2 fighters moved from Western Germany to Southern France
1 fighter moved from Western Germany to Southern France
5 fighters moved from Eastern United States to Spain
8 armour and 2 infantry moved from Spain to Southern France
5 armour and 5 infantry moved from Central United States to 101 Sea Zone
5 armour, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
5 transports moved from 91 Sea Zone to 101 Sea Zone
5 armour and 5 infantry moved from 91 Sea Zone to Spain
1 carrier and 2 transports moved from 92 Sea Zone to 91 Sea Zone
1 infantry moved from Algeria to Morocco
1 bomber moved from Persia to Egypt
Place Units - Americans
3 armour, 3 infantry and 4 mech_infantrys placed in Western United States
2 armour and 1 artillery placed in Spain
2 armour and 1 artillery placed in Southern France
Americans undo move 2.
Americans undo move 2.
3 armour placed in Southern France
1 armour and 2 artilleries placed in Spain
5 artilleries and 5 infantry placed in Central United States
Turn Complete - Americans
Americans collect 77 PUs; end with 77 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 97 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 107 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 112 PUs
Combat Hit Differential Summary :
Americans regular : -1.33
Germans AA : -0.67
Germans regular : 5.83
I assumed your scrambles and intercepts… I think after those results you wouldn’t want to change anything lol. What are you feeding your germans?!