Yes, you can kill the TT before the DD.
Squirecam vs Crockett
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 carrier, 12 infantry and 2 transports; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 unit repaired. 2 bombers, 3 fighters and 3 tactical_bombers moved from Western Germany to 109 Sea Zone 1 fighter moved from 112 Sea Zone to 109 Sea Zone 1 tactical_bomber moved from 112 Sea Zone to 109 Sea Zone 6 infantry moved from Bulgaria to Greece 3 armour moved from Yugoslavia to Greece 1 mech_infantry moved from France to Normandy Bordeaux Germans take Normandy Bordeaux from French 1 tactical_bomber moved from Southern Italy to Greece Combat - Germans Battle in Greece Germans attack with 3 armour, 6 infantry and 1 tactical_bomber Neutral_Allies defend with 4 infantry Germans roll dice for 3 armour, 6 infantry and 1 tactical_bomber in Greece, round 2 : 6/10 hits, 3.17 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 3/4 hits, 1.33 expected hits 4 infantry owned by the Neutral_Allies and 3 infantry owned by the Germans lost in Greece Germans win, taking Greece from Neutral_Allies with 3 armour, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 3 infantry Casualties for Neutral_Allies: 4 infantry Battle in 109 Sea Zone Germans attack with 2 bombers, 4 fighters and 4 tactical_bombers British defend with 1 battleship, 1 cruiser, 1 submarine and 1 transport 1 submarine owned by the British submerged Germans roll dice for 2 bombers, 4 fighters and 4 tactical_bombers in 109 Sea Zone, round 2 : 6/10 hits, 6.00 expected hits British roll dice for 1 battleship, 1 cruiser and 1 transport in 109 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits 1 transport owned by the British, 1 cruiser owned by the British, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans and 1 battleship owned by the British lost in 109 Sea Zone Germans win with 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Germans: 1 fighter and 1 tactical_bomber Casualties for British: 1 battleship, 1 cruiser and 1 transport Non Combat Move - Germans 2 bombers, 3 fighters and 3 tactical_bombers moved from 109 Sea Zone to Holland Belgium 1 artillery moved from France to Holland Belgium 5 armour moved from France to Holland Belgium 1 armour moved from Southern France to Yugoslavia 2 artilleries and 8 infantry moved from Yugoslavia to Romania 1 battleship, 1 carrier, 1 cruiser and 3 transports moved from 112 Sea Zone to 114 Sea Zone 1 submarine moved from 106 Sea Zone to 89 Sea Zone 1 fighter moved from Northern Italy to 93 Sea Zone 1 tactical_bomber moved from Greece to 93 Sea Zone 1 infantry moved from Western Germany to Northern Italy 1 infantry moved from Western Germany to Northern Italy 1 artillery moved from France to Southern France 1 artillery moved from France to Southern France 1 aaGun moved from Western Germany to Germany 1 aaGun moved from Western Germany to Germany 1 aaGun moved from Western Germany to Holland Belgium 1 infantry moved from Norway to Finland 1 infantry moved from Norway to Finland Place Units - Germans 1 carrier and 2 transports placed in 93 Sea Zone 1 artillery and 9 infantry placed in Germany 3 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3 Germans collect 44 PUs (2 lost to blockades); end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Neutral_Allies regular : 1.67 Germans regular : 2.83 British regular : 0.83
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Russians Russians buy 3 bombers; Remaining resources: 2 PUs; Combat Move - Russians 3 infantry moved from Bessarabia to Eastern Poland 1 infantry moved from Belarus to Eastern Poland 1 artillery moved from Eastern Poland to Belarus 11 infantry moved from Vyborg to Karelia 1 artillery moved from Vyborg to Karelia 3 bombers moved from Russia to Karelia 1 infantry moved from Bryansk to Western Ukraine 1 artillery moved from Bryansk to Western Ukraine 1 cruiser moved from 114 Sea Zone to 113 Sea Zone 1 submarine moved from 113 Sea Zone to 114 Sea Zone 2 fighters moved from Eastern Poland to Karelia 1 tactical_bomber moved from Kazakhstan to Belarus Non Combat Move - Russians 2 aaGuns moved from Vyborg to Karelia 1 aaGun moved from Bryansk to Western Ukraine 1 aaGun moved from Bryansk to Belarus Place Units - Russians 3 bombers placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 39 PUs
Combat Hit Differential Summary :
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@squirecam sorry for the delay.
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TripleA Move Summary: Japanese round 2
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 artillery, 2 carriers and 1 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 infantry moved from Hunan to Yunnan 1 bomber moved from Kwangsi to Yunnan 1 bomber moved from Kwangsi to Yunnan 1 artillery moved from Kwangsi to Yunnan 1 armour moved from Caroline Islands to 33 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 armour, 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 infantry, 1 submarine, 3 tactical_bombers and 1 transport moved from 33 Sea Zone to 26 Sea Zone 3 artilleries moved from Korea to 6 Sea Zone 5 infantry moved from Japan to 6 Sea Zone 3 artilleries, 1 battleship, 1 cruiser, 1 destroyer, 5 infantry, 1 submarine and 4 transports moved from 6 Sea Zone to 26 Sea Zone 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 2 artilleries and 3 infantry moved from Anhwe to Jehol 2 fighters and 1 tactical_bomber moved from Kwangsi to Yunnan 1 artillery and 3 infantry moved from Kiangsi to Kwangsi 2 fighters and 1 tactical_bomber moved from Japan to Caroline Islands 2 fighters and 2 tactical_bombers moved from Kiangsi to 6 Sea Zone
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 artillery, 2 carriers and 1 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 infantry moved from Hunan to Yunnan 1 bomber moved from Kwangsi to Yunnan 1 bomber moved from Kwangsi to Yunnan 1 artillery moved from Kwangsi to Yunnan 1 armour moved from Caroline Islands to 33 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 armour, 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 infantry, 1 submarine, 3 tactical_bombers and 1 transport moved from 33 Sea Zone to 26 Sea Zone 3 artilleries moved from Korea to 6 Sea Zone 5 infantry moved from Japan to 6 Sea Zone 3 artilleries, 1 battleship, 1 cruiser, 1 destroyer, 5 infantry, 1 submarine and 4 transports moved from 6 Sea Zone to 26 Sea Zone 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 2 artilleries and 3 infantry moved from Anhwe to Jehol 2 fighters and 1 tactical_bomber moved from Kwangsi to Yunnan 1 artillery and 3 infantry moved from Kiangsi to Kwangsi 2 fighters and 1 tactical_bomber moved from Japan to Caroline Islands 2 fighters and 2 tactical_bombers moved from Kiangsi to 6 Sea Zone Combat - Japanese Battle in Yunnan Japanese attack with 1 artillery, 2 bombers, 2 fighters, 3 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese roll dice for 1 artillery, 2 bombers, 2 fighters, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/9 hits, 4.00 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 artillery, 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 4/7 hits, 3.67 expected hits Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Casualties for Chinese: 4 infantry Non Combat Move - Japanese 2 bombers moved from Yunnan to Korea 2 fighters and 1 tactical_bomber moved from Yunnan to Jehol Place Units - Japanese 2 carriers placed in 6 Sea Zone 1 artillery and 1 infantry placed in Korea Turn Complete - Japanese Japanese collect 32 PUs; end with 33 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : -0.67
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 bomber, 1 carrier, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 bomber moved from Hawaiian Islands to Western United States 1 aaGun moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 27 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 31 Sea Zone to 26 Sea Zone 1 cruiser moved from 25 Sea Zone to 26 Sea Zone 1 fighter moved from Midway to 26 Sea Zone 1 destroyer moved from 30 Sea Zone to 26 Sea Zone 1 submarine moved from 47 Sea Zone to 30 Sea Zone 1 destroyer moved from 49 Sea Zone to 26 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone 1 aaGun, 1 artillery, 2 fighters and 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 26 Sea Zone to 12 Sea Zone 2 fighters moved from Hawaiian Islands to 26 Sea Zone 1 fighter moved from Philippines to Guam 2 bombers moved from Central United States to Western United States 1 fighter moved from Central United States to 26 Sea Zone 1 fighter moved from 26 Sea Zone to Hawaiian Islands 2 aaGuns moved from Central United States to Western United States Place Units - Americans 1 armour, 1 artillery and 1 infantry placed in Central United States 1 bomber placed in Western United States 1 carrier placed in 10 Sea Zone 1 tactical_bomber placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 8 infantry moved from Szechwan to Yunnan 2 infantry moved from Shensi to Kweichow Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 8 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 8 infantry in Yunnan, round 2 : 2/9 hits, 1.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 7 infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Burma Place Units - Chinese 5 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
Combat Hit Differential Summary :
Chinese regular : 0.17 Japanese regular : 0.33
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 bomber, 1 carrier, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 bomber moved from Hawaiian Islands to Western United States 1 aaGun moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 27 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 31 Sea Zone to 26 Sea Zone 1 cruiser moved from 25 Sea Zone to 26 Sea Zone 1 fighter moved from Midway to 26 Sea Zone 1 destroyer moved from 30 Sea Zone to 26 Sea Zone 1 submarine moved from 47 Sea Zone to 30 Sea Zone 1 destroyer moved from 49 Sea Zone to 26 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone 1 aaGun, 1 artillery, 2 fighters and 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 26 Sea Zone to 12 Sea Zone 2 fighters moved from Hawaiian Islands to 26 Sea Zone 1 fighter moved from Philippines to Guam 2 bombers moved from Central United States to Western United States 1 fighter moved from Central United States to 26 Sea Zone 1 fighter moved from 26 Sea Zone to Hawaiian Islands 2 aaGuns moved from Central United States to Western United States Place Units - Americans 1 armour, 1 artillery and 1 infantry placed in Central United States 1 bomber placed in Western United States 1 carrier placed in 10 Sea Zone 1 tactical_bomber placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 8 infantry moved from Szechwan to Yunnan 2 infantry moved from Shensi to Kweichow Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 8 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 8 infantry in Yunnan, round 2 : 2/9 hits, 1.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 7 infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Burma Place Units - Chinese 5 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs Purchase Units - British British buy 1 destroyer, 1 fighter, 3 infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Kwangtung to Kiangsi Chinese take Kiangsi from Japanese 3 infantry moved from Shan State to Yunnan 2 artilleries and 3 infantry moved from India to Burma 1 battleship moved from 39 Sea Zone to 76 Sea Zone 1 cruiser and 1 destroyer moved from 76 Sea Zone to 98 Sea Zone 1 infantry moved from Alexandria to Egypt 3 infantry moved from Persia to Iraq 1 fighter moved from Persia to Iraq 1 infantry moved from Ethiopia to Kenya 1 mech_infantry moved from Ethiopia to Kenya 1 armour moved from Anglo Egyptian Sudan to Kenya 1 tactical_bomber moved from Trans-Jordan to Iraq 1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Eastern Persia to Persia 1 carrier moved from 96 Sea Zone to 98 Sea Zone 1 destroyer moved from 99 Sea Zone to 96 Sea Zone 1 tactical_bomber moved from Gibraltar to United Kingdom 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 1 submarine moved from 109 Sea Zone to 91 Sea Zone 1 bomber moved from United Kingdom to Western Germany 1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Iraq 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 2 infantry moved from Rhodesia to Tanganyika Territory 1 transport moved from 80 Sea Zone to 72 Sea Zone 1 fighter moved from 96 Sea Zone to Gibraltar 2 fighters moved from United Kingdom to Gibraltar 1 fighter moved from Trans-Jordan to Iraq Combat - British Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_major Bombing raid in Western Germany causes 4 damage total. Battle in Iraq British attack with 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber in Iraq, round 2 : 3/8 hits, 2.83 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British win, taking Iraq from Neutral_Axis with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Neutral_Axis: 3 infantry Battle in Kenya British attack with 1 armour, 1 infantry and 1 mech_infantry Italians defend with 1 infantry British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Kenya, round 2 : 2/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Kenya British win, taking Kenya from Italians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 2 fighters moved from Iraq to 98 Sea Zone 1 tactical_bomber moved from Iraq to Egypt 3 aaGuns, 1 artillery and 7 infantry moved from Burma to Yunnan 1 fighter moved from United Kingdom to Gibraltar 1 bomber moved from Western Germany to United Kingdom Place Units - British 1 destroyer placed in 110 Sea Zone 1 submarine placed in 110 Sea Zone 1 fighter and 3 infantry placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 33 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs Place Units - UK_Pacific 4 mech_infantrys placed in India 1 submarine placed in 39 Sea Zone Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs Units Change Ownership Some Units in India change ownership: 4 mech_infantrys Some Units in 39 Sea Zone change ownership: 1 submarine
Combat Hit Differential Summary :
Chinese regular : 0.17 Italians regular : -0.33 Japanese regular : 0.33 Germans AA : -0.17 Neutral_Axis regular : 0.00 British regular : 1.33
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@squirecam Interesting moves. I think your actions dictate an upgrade to the American factory on the W. coast t1, at least if there are no builds in Asia. Thanks for your patience. May all my rolls be ones!
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TripleA Move Summary: Italians round 2
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Italians Italians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Tunisia to Algeria Italians take Algeria from French 1 armour moved from Algeria to Morocco 1 bomber moved from Northern Italy to Morocco 1 infantry moved from Southern France to 93 Sea Zone 1 artillery moved from Southern France to 93 Sea Zone 1 transport moved from 93 Sea Zone to 95 Sea Zone 1 infantry moved from Northern Italy to 95 Sea Zone 1 artillery moved from Southern Italy to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone 1 cruiser moved from 93 Sea Zone to 92 Sea Zone 1 cruiser moved from 93 Sea Zone to 92 Sea Zone 1 battleship moved from 93 Sea Zone to 92 Sea Zone 2 artilleries and 2 infantry moved from 92 Sea Zone to Gibraltar
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Italians Italians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Tunisia to Algeria Italians take Algeria from French 1 armour moved from Algeria to Morocco 1 bomber moved from Northern Italy to Morocco 1 infantry moved from Southern France to 93 Sea Zone 1 artillery moved from Southern France to 93 Sea Zone 1 transport moved from 93 Sea Zone to 95 Sea Zone 1 infantry moved from Northern Italy to 95 Sea Zone 1 artillery moved from Southern Italy to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone 1 cruiser moved from 93 Sea Zone to 92 Sea Zone 1 cruiser moved from 93 Sea Zone to 92 Sea Zone 1 battleship moved from 93 Sea Zone to 92 Sea Zone 2 artilleries and 2 infantry moved from 92 Sea Zone to Gibraltar Combat - Italians Battle in Morocco Italians attack with 1 armour and 1 bomber French defend with 1 infantry Italians roll dice for 1 armour and 1 bomber in Morocco, round 2 : 2/2 hits, 1.17 expected hits French roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Morocco Italians win, taking Morocco from French with 1 armour and 1 bomber remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Gibraltar Italians attack with 2 artilleries and 2 infantry British defend with 4 fighters and 1 harbour Italians roll dice for 1 battleship and 2 cruisers in Gibraltar, round 2 : 2/3 hits, 1.67 expected hits Italians roll dice for 2 artilleries and 2 infantry in Gibraltar, round 2 : 2/4 hits, 1.33 expected hits British roll dice for 4 fighters in Gibraltar, round 2 : 3/4 hits, 2.67 expected hits 1 artillery owned by the Italians, 4 fighters owned by the British and 2 infantry owned by the Italians lost in Gibraltar Italians win, taking Gibraltar from British with 1 artillery remaining. Battle score for attacker is 30 Casualties for Italians: 1 artillery and 2 infantry Casualties for British: 4 fighters Non Combat Move - Italians 1 bomber moved from Morocco to Tunisia 1 artillery and 3 infantry moved from Libya to Tunisia 1 destroyer moved from 93 Sea Zone to 94 Sea Zone 2 aaGuns, 1 artillery and 1 infantry moved from Yugoslavia to Bulgaria 1 aaGun and 5 infantry moved from Northern Italy to Yugoslavia 1 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Southern Italy to Northern Italy 1 fighter moved from Southern France to Tunisia 1 fighter moved from Southern France to Tunisia Place Units - Italians 2 artilleries and 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 12 PUs; end with 12 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :
French regular : -0.33 Italians regular : 1.83 British regular : 0.33
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 3 submarines; Remaining resources: 1 PUs; Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 53 Sea Zone 1 submarine moved from 53 Sea Zone to 50 Sea Zone 1 cruiser moved from 32 Sea Zone to 25 Sea Zone 1 destroyer moved from 48 Sea Zone to 30 Sea Zone Non Combat Move - ANZAC 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 infantry moved from Shan State to Yunnan 2 infantry moved from Trans-Jordan to Egypt Place Units - ANZAC 3 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs Combat Move - French 1 infantry moved from French Central Africa to French Equatorial Africa 1 infantry moved from Syria to Trans-Jordan 1 destroyer moved from 81 Sea Zone to 94 Sea Zone Combat - French Battle in 94 Sea Zone French attack with 1 destroyer Italians defend with 1 destroyer French roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits French roll dice for 1 destroyer in 94 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 destroyer in 94 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits French roll dice for 1 destroyer in 94 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 destroyer in 94 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits French roll dice for 1 destroyer in 94 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 destroyer in 94 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 94 Sea Zone Italians win with 1 destroyer remaining. Battle score for attacker is -8 Casualties for French: 1 destroyer Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Italians regular : -0.33 French regular : -1.33
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TripleA Move Summary: Germans round 3
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 3 artilleries and 8 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery moved from Southern France to 93 Sea Zone 1 artillery moved from Southern France to 93 Sea Zone 1 artillery and 1 transport moved from 93 Sea Zone to 95 Sea Zone 1 infantry moved from Northern Italy to 95 Sea Zone 1 artillery and 1 transport moved from 93 Sea Zone to 95 Sea Zone 1 infantry moved from Northern Italy to 95 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 92 Sea Zone 3 armour and 3 infantry moved from Greece to Bulgaria 1 armour moved from Bulgaria to Romania 1 armour moved from Bulgaria to Romania 1 armour moved from Bulgaria to Romania 1 armour moved from Yugoslavia to Romania 1 mech_infantry moved from Normandy Bordeaux to Western Germany 5 armour moved from Holland Belgium to Germany 1 artillery moved from Holland Belgium to Western Germany 6 infantry moved from Germany to 114 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 6 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone 1 fighter moved from Holland Belgium to 115 Sea Zone 1 fighter moved from Holland Belgium to 115 Sea Zone
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 3 artilleries and 8 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery moved from Southern France to 93 Sea Zone 1 artillery moved from Southern France to 93 Sea Zone 1 artillery and 1 transport moved from 93 Sea Zone to 95 Sea Zone 1 infantry moved from Northern Italy to 95 Sea Zone 1 artillery and 1 transport moved from 93 Sea Zone to 95 Sea Zone 1 infantry moved from Northern Italy to 95 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 92 Sea Zone 3 armour and 3 infantry moved from Greece to Bulgaria 1 armour moved from Bulgaria to Romania 1 armour moved from Bulgaria to Romania 1 armour moved from Bulgaria to Romania 1 armour moved from Yugoslavia to Romania 1 mech_infantry moved from Normandy Bordeaux to Western Germany 5 armour moved from Holland Belgium to Germany 1 artillery moved from Holland Belgium to Western Germany 6 infantry moved from Germany to 114 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 6 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone 1 fighter moved from Holland Belgium to 115 Sea Zone 1 fighter moved from Holland Belgium to 115 Sea Zone Non Combat Move - Germans 6 infantry moved from 115 Sea Zone to Finland 1 aaGun, 2 bombers, 1 fighter and 3 tactical_bombers moved from Holland Belgium to Western Germany 2 aaGuns, 1 artillery and 3 infantry moved from Germany to Poland 1 infantry moved from Western Germany to Germany 1 infantry moved from Western Germany to Germany 1 infantry moved from Western Germany to Germany 2 artilleries and 2 infantry moved from 92 Sea Zone to Gibraltar 1 submarine moved from 89 Sea Zone to 86 Sea Zone Place Units - Germans 3 artilleries and 7 infantry placed in Germany 3 armour and 1 infantry placed in Western Germany Turn Complete - Germans Germans collect 46 PUs; end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
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@squirecam Note to posterity trying out the strategy Gibraltar was a an unforced error. Add a golden opportunity for the axis.
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Russians Russians buy 1 bomber, 3 destroyers and 1 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Combat Move - Russians 1 submarine moved from 114 Sea Zone to 115 Sea Zone 1 cruiser moved from 113 Sea Zone to 115 Sea Zone 2 fighters moved from Karelia to Novgorod 1 artillery moved from Belarus to Novgorod 13 infantry moved from Eastern Poland to Baltic States 1 artillery and 1 infantry moved from Western Ukraine to Bryansk 3 bombers moved from Russia to Novgorod 3 bombers moved from Karelia to Novgorod 1 artillery moved from Karelia to Novgorod 11 infantry moved from Karelia to Novgorod 1 tactical_bomber moved from Belarus to Novgorod Non Combat Move - Russians 2 armour and 2 mech_infantrys moved from Kazakhstan to Caucasus 2 infantry moved from Kazakhstan to Caucasus 1 aaGun moved from Western Ukraine to Bryansk 1 aaGun moved from Belarus to Baltic States 2 aaGuns moved from Karelia to Novgorod Place Units - Russians 3 destroyers placed in 115 Sea Zone 1 bomber and 1 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
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TripleA Move Summary: Japanese round 3
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 2 armour, 1 artillery, 1 factory_upgrade and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Americans Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 infantry moved from Siam to Shan State Japanese take Shan State from UK_Pacific 1 infantry moved from Siam to French Indo China Japanese take French Indo China from French 1 infantry moved from Kwangsi to Kwangtung Japanese take Kwangtung from UK_Pacific 1 artillery and 2 infantry moved from Kwangsi to Kiangsi 2 fighters and 1 tactical_bomber moved from Jehol to Kiangsi 1 tactical_bomber moved from Caroline Islands to 26 Sea Zone 1 fighter moved from Caroline Islands to 26 Sea Zone 1 fighter moved from Caroline Islands to 26 Sea Zone 1 submarine moved from 26 Sea Zone to 25 Sea Zone 1 bomber moved from Korea to 25 Sea Zone 1 bomber moved from Korea to 25 Sea Zone 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 26 Sea Zone 2 fighters and 1 tactical_bomber moved from Korea to 26 Sea Zone
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hawaii scramble?
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@squirecam yes sir
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@crockett36 the lot is cast into the lap…