Game 1 of 2025
WW2 v3 1941
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 10 Purchase Units - Russians Russians buy 4 armour, 1 bomber and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 fighter moved from Trans-Jordan to 32 Sea Zone 1 armour moved from India to French Indo-China Thailand British take Burma from Japanese Russians take French Indo-China Thailand from Japanese 4 infantry moved from Chinghai to Ningxia 1 fighter moved from Caucasus to Ningxia 1 armour moved from Egypt to Morocco Algeria Russians take Libya from Italians Russians take Morocco Algeria from Germans Combat - Russians Battle in 32 Sea Zone Russians attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 32 Sea Zone Russians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Ningxia Russians attack with 1 fighter and 4 infantry Japanese defend with 1 artillery Russians roll dice for 1 fighter and 4 infantry in Ningxia, round 2 : 3/5 hits, 1.17 expected hits Japanese roll dice for 1 artillery in Ningxia, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Ningxia Russians win, taking Ningxia from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Russians 1 fighter moved from Ningxia to Chinghai 1 armour and 3 infantry moved from Evenki National Okrug to Yakut S.S.R. 4 infantry moved from Russia to Novosibirsk 2 armour moved from Caucasus to Chinghai 1 infantry moved from Persia to Trans-Jordan 1 infantry moved from Persia to India 4 armour moved from Bulgaria Romania to Caucasus 2 fighters moved from Trans-Jordan to Chinghai 1 fighter moved from 32 Sea Zone to India 1 infantry moved from Kazakh S.S.R. to Novosibirsk Place Units - Russians 4 armour and 2 infantry placed in Russia 1 bomber and 1 infantry placed in Caucasus Turn Complete - Russians Russians collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 Russians regular : 1.83
Production/PUs Summary :
Germans : 0 / 0 Russians : 46 / 46 Japanese : 31 / 38 British : 52 / 68 Italians : 8 / 0 Chinese : 3 / 0 Americans : 38 / 38
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 10 Purchase Units - Japanese Japanese repair damage of 12x factory; Remaining resources: 26 PUs; 0 techTokens; Japanese buy 1 battleship and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 1 armour and 1 infantry moved from Manchuria to Buryatia S.S.R. 1 fighter moved from Manchuria to Buryatia S.S.R. Combat - Japanese Battle in Buryatia S.S.R. Japanese attack with 1 armour, 1 fighter and 1 infantry Americans defend with 1 armour Japanese roll dice for 1 armour, 1 fighter and 1 infantry in Buryatia S.S.R., round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 armour in Buryatia S.S.R., round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Japanese and 1 armour owned by the Americans lost in Buryatia S.S.R. Japanese win, taking Buryatia S.S.R. from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 2 Casualties for Japanese: 1 infantry Casualties for Americans: 1 armour Non Combat Move - Japanese 1 fighter moved from Buryatia S.S.R. to Manchuria 1 armour and 1 infantry moved from Japan to 62 Sea Zone 1 armour and 1 infantry moved from 62 Sea Zone to Manchuria 1 artillery and 1 infantry moved from Japan to 62 Sea Zone 1 artillery and 1 infantry moved from 62 Sea Zone to Buryatia S.S.R. Place Units - Japanese 2 infantry placed in Japan 1 battleship placed in 62 Sea Zone Turn Complete - Japanese Japanese collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Japanese regular : -0.17 Russians regular : 0.50
Territory Summary for Japanese :
Borneo : 1 flag Buryatia S.S.R. : 1 flag, 1 armour, 1 artillery and 1 infantry East Indies : 1 flag, 1 armour, 1 factory and 1 infantry Fukien : 1 flag Hupeh : 1 flag Japan : 1 aaGun, 3 armour, 1 artillery, 1 factory, 1 fighter and 10 infantry Kiangsu : 1 flag Kwangtung : 1 flag Manchuria : 1 flag, 1 armour, 3 fighters and 2 infantry New Zealand : 1 flag, 1 infantry Philippine Islands : 1 flag, 1 armour Suiyuan : 1 flag Yunnan : 1 flag 62 Sea Zone : 5 battleships, 3 carriers, 1 cruiser, 1 destroyer, 6 fighters, 1 submarine and 2 transports
Production/PUs Summary :
Germans : 0 / 0 Russians : 45 / 46 Japanese : 32 / 32 British : 52 / 68 Italians : 8 / 0 Chinese : 3 / 0 Americans : 38 / 38
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TripleA Turn Summary: British round 10
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 10 Purchase Units - British British buy 1 bomber, 1 destroyer, 1 factory, 2 fighters and 4 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - British 1 armour, 1 infantry and 1 transport moved from 13 Sea Zone to 17 Sea Zone 1 armour and 1 infantry moved from 17 Sea Zone to French West Africa British take French West Africa from Italians Combat - British Non Combat Move - British 4 bombers moved from Caucasus to India 1 armour, 2 carriers, 2 destroyers, 1 infantry and 4 transports moved from 13 Sea Zone to 14 Sea Zone 3 armour and 3 infantry moved from Italy to 14 Sea Zone 4 armour, 2 carriers, 2 destroyers, 4 infantry and 4 transports moved from 14 Sea Zone to 15 Sea Zone 1 fighter moved from Germany to 15 Sea Zone 1 carrier and 2 fighters moved from 7 Sea Zone to 11 Sea Zone 2 battleships and 2 cruisers moved from 17 Sea Zone to 19 Sea Zone 14 armour moved from Italy to Bulgaria Romania Place Units - British 1 factory placed in India 1 destroyer placed in 14 Sea Zone 1 bomber, 2 fighters and 2 infantry placed in Italy 2 infantry placed in Eastern Canada Turn Complete - British British collect 53 PUs; end with 54 PUs
Combat Hit Differential Summary :
Production/PUs Summary :
Germans : 0 / 0 Russians : 45 / 46 Japanese : 32 / 32 British : 53 / 54 Italians : 7 / 0 Chinese : 3 / 0 Americans : 38 / 38
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 10 Purchase Units - Americans Americans buy 2 bombers, 1 destroyer and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 1 units. Combat Move - Americans 3 bombers moved from Stanovoj Chrebet to Japan 1 armour and 1 infantry moved from Caroline Islands to 51 Sea Zone 1 armour, 1 infantry and 1 transport moved from 51 Sea Zone to 49 Sea Zone 1 armour and 1 infantry moved from 49 Sea Zone to Borneo British take Borneo from Japanese Combat - Americans Strategic bombing raid in Japan Japanese roll AA dice in Japan : 1/3 hits, 0.50 expected hits 1 bomber killed by AA Bombing raid in Japan rolls: 6,2 and causes: 8 damage to unit: factory Bombing raid in Japan causes 8 damage total. Non Combat Move - Americans 2 bombers moved from Japan to Stanovoj Chrebet 2 bombers moved from Western United States to Stanovoj Chrebet 1 artillery and 1 infantry moved from Western United States to 56 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from 46 Sea Zone to Solomon Islands 1 transport moved from 9 Sea Zone to 13 Sea Zone Combat Move - Chinese 1 infantry moved from Sikang to Yunnan Chinese take Yunnan from Japanese Combat - Chinese Non Combat Move - Chinese 1 infantry moved from Chinghai to Ningxia Place Units - Americans 2 bombers and 2 infantry placed in Western United States 1 destroyer placed in 56 Sea Zone Place Units - Chinese 1 infantry placed in Sikang Turn Complete - Americans Americans collect 38 PUs; end with 38 PUs
Combat Hit Differential Summary :
Japanese AA : 0.50
Production/PUs Summary :
Germans : 0 / 0 Russians : 45 / 46 Japanese : 27 / 32 British : 57 / 54 Italians : 7 / 0 Chinese : 4 / 0 Americans : 38 / 38
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 11 Purchase Units - Russians Russians buy 5 armour, 1 bomber and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 armour moved from French Indo-China Thailand to Kwangtung British take Kwangtung from Japanese 1 armour moved from Kwangtung to Fukien Chinese take Fukien from Japanese 4 infantry moved from Ningxia to Suiyuan Chinese take Suiyuan from Japanese 2 armour moved from Chinghai to Suiyuan 3 infantry moved from Stanovoj Chrebet to Buryatia S.S.R. 1 armour moved from Yakut S.S.R. to Buryatia S.S.R. Combat - Russians Battle in Buryatia S.S.R. Russians attack with 1 armour and 3 infantry Japanese defend with 1 armour, 1 artillery and 1 infantry Russians roll dice for 1 armour and 3 infantry in Buryatia S.S.R., round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Buryatia S.S.R., round 2 : 1/3 hits, 1.17 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia S.S.R. Russians roll dice for 1 armour and 2 infantry in Buryatia S.S.R., round 3 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 armour and 1 artillery in Buryatia S.S.R., round 3 : 1/2 hits, 0.83 expected hits 1 artillery owned by the Japanese, 1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Buryatia S.S.R. Russians win, taking Buryatia S.S.R. from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Casualties for Japanese: 1 armour, 1 artillery and 1 infantry Non Combat Move - Russians 3 fighters moved from Chinghai to Stanovoj Chrebet 3 infantry moved from Yakut S.S.R. to Stanovoj Chrebet 5 infantry moved from Novosibirsk to Evenki National Okrug 4 armour moved from Russia to Evenki National Okrug 1 infantry moved from Novosibirsk to Evenki National Okrug 6 infantry moved from Russia to Urals 1 bomber moved from Caucasus to Stanovoj Chrebet 4 armour moved from Caucasus to Novosibirsk 2 infantry moved from Caucasus to Persia 1 infantry moved from India to Burma 1 fighter moved from India to Evenki National Okrug 1 armour moved from Morocco Algeria to Egypt Place Units - Russians 1 bomber and 3 infantry placed in Caucasus 5 armour placed in Russia Turn Complete - Russians Russians collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
Japanese regular : -0.00 Russians regular : 1.17
Production/PUs Summary :
Germans : 0 / 0 Russians : 46 / 46 Japanese : 23 / 32 British : 58 / 54 Italians : 7 / 0 Chinese : 6 / 0 Americans : 38 / 38
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 11 Purchase Units - Japanese Japanese repair damage of 4x factory; Remaining resources: 28 PUs; 0 techTokens; Japanese buy 4 transports; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 1 armour and 1 infantry moved from Manchuria to 62 Sea Zone 1 infantry moved from Manchuria to 62 Sea Zone 1 armour moved from Japan to 62 Sea Zone 2 armour, 2 infantry and 2 transports moved from 62 Sea Zone to 64 Sea Zone 2 armour and 2 infantry moved from 64 Sea Zone to Alaska Combat - Japanese Battle in Alaska Japanese attack with 2 armour and 2 infantry Americans defend with 2 infantry Japanese roll dice for 2 armour and 2 infantry in Alaska, round 2 : 2/4 hits, 1.33 expected hits Americans roll dice for 2 infantry in Alaska, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Alaska Japanese win, taking Alaska from Americans with 2 armour and 2 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Non Combat Move - Japanese 3 fighters moved from Manchuria to Japan Place Units - Japanese 4 transports placed in 62 Sea Zone Turn Complete - Japanese Japanese collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Americans regular : -0.67 Japanese regular : 0.67
Territory Summary for Japanese :
Alaska : 1 flag, 2 armour and 2 infantry East Indies : 1 flag, 1 armour, 1 factory and 1 infantry Hupeh : 1 flag Japan : 1 aaGun, 2 armour, 1 artillery, 1 factory, 4 fighters and 10 infantry Kiangsu : 1 flag Manchuria : 1 flag New Zealand : 1 flag, 1 infantry Philippine Islands : 1 flag, 1 armour 62 Sea Zone : 5 battleships, 3 carriers, 1 cruiser, 1 destroyer, 6 fighters, 1 submarine and 4 transports 64 Sea Zone : 2 transports
Production/PUs Summary :
Germans : 0 / 0 Russians : 46 / 46 Japanese : 25 / 25 British : 58 / 54 Italians : 7 / 0 Chinese : 6 / 0 Americans : 36 / 38
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TripleA Turn Summary: British round 11
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 11 Purchase Units - British British buy 2 battleships and 1 bomber; Remaining resources: 2 PUs; 0 techTokens; Combat Move - British 1 armour and 1 infantry moved from French West Africa to French Equatorial Africa British take French Equatorial Africa from Italians 1 armour moved from French Equatorial Africa to Belgian Congo British take Belgian Congo from Italians Combat - British Non Combat Move - British 1 transport moved from 17 Sea Zone to 27 Sea Zone 1 carrier and 2 fighters moved from 11 Sea Zone to 20 Sea Zone 2 battleships and 2 cruisers moved from 19 Sea Zone to 20 Sea Zone 4 armour, 2 carriers, 2 destroyers, 1 fighter, 4 infantry and 4 transports moved from 15 Sea Zone to 35 Sea Zone 14 armour moved from Bulgaria Romania to Caucasus 2 fighters moved from Italy to 35 Sea Zone 1 bomber moved from Italy to Evenki National Okrug 4 bombers moved from India to Stanovoj Chrebet 2 infantry moved from Eastern Canada to Western Canada Place Units - British 2 battleships placed in 35 Sea Zone 1 bomber placed in India Turn Complete - British British collect 60 PUs; end with 62 PUs
Combat Hit Differential Summary :
Production/PUs Summary :
Germans : 0 / 0 Russians : 46 / 46 Japanese : 25 / 25 British : 60 / 62 Italians : 5 / 0 Chinese : 6 / 0 Americans : 36 / 38
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TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 11 Purchase Units - Americans Americans buy 3 armour, 1 bomber and 3 infantry; Remaining resources: 2 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 3 units. Combat Move - Americans 1 armour and 1 infantry moved from Borneo to 49 Sea Zone 1 armour, 1 infantry and 1 transport moved from 49 Sea Zone to 38 Sea Zone 1 armour and 1 infantry moved from 38 Sea Zone to East Indies 1 bomber moved from Australia to East Indies 1 artillery and 1 infantry moved from Solomon Islands to 46 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to New Zealand 1 destroyer moved from 56 Sea Zone to 64 Sea Zone 1 transport moved from 65 Sea Zone to 56 Sea Zone 3 infantry moved from Western United States to 56 Sea Zone 3 infantry and 2 transports moved from 56 Sea Zone to 65 Sea Zone 3 infantry moved from 65 Sea Zone to Alaska 2 bombers moved from Western United States to Alaska 4 bombers moved from Stanovoj Chrebet to Japan Combat - Americans Strategic bombing raid in Japan Japanese roll AA dice in Japan : 0/4 hits, 0.67 expected hits Bombing raid in Japan rolls: 6,6,3,1 and causes: 12 damage to unit: factory Bombing raid in Japan causes 12 damage total. Battle in 64 Sea Zone Americans attack with 1 destroyer Japanese defend with 2 transports 2 transports owned by the Japanese lost in 64 Sea Zone Americans win with 1 destroyer remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Battle in East Indies Americans attack with 1 armour, 1 bomber and 1 infantry Japanese defend with 1 armour, 1 factory and 1 infantry Americans roll dice for 1 armour, 1 bomber and 1 infantry in East Indies, round 2 : 3/3 hits, 1.33 expected hits Japanese roll dice for 1 armour and 1 infantry in East Indies, round 2 : 0/2 hits, 0.83 expected hits 1 infantry owned by the Japanese and 1 armour owned by the Japanese lost in East Indies Americans win, taking East Indies from Japanese with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 8 Casualties for Japanese: 1 armour and 1 infantry Battle in Alaska Americans attack with 2 bombers and 3 infantry Japanese defend with 2 armour and 2 infantry Americans roll dice for 2 bombers and 3 infantry in Alaska, round 2 : 1/5 hits, 1.83 expected hits Japanese roll dice for 2 armour and 2 infantry in Alaska, round 2 : 1/4 hits, 1.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Alaska Americans roll dice for 2 bombers and 2 infantry in Alaska, round 3 : 2/4 hits, 1.67 expected hits Japanese roll dice for 2 armour and 1 infantry in Alaska, round 3 : 0/3 hits, 1.33 expected hits 1 infantry owned by the Japanese and 1 armour owned by the Japanese lost in Alaska Americans roll dice for 2 bombers and 2 infantry in Alaska, round 4 : 1/4 hits, 1.67 expected hits Japanese roll dice for 1 armour in Alaska, round 4 : 1/1 hits, 0.50 expected hits 1 armour owned by the Japanese and 1 infantry owned by the Americans lost in Alaska Americans win, taking Alaska from Japanese with 2 bombers and 1 infantry remaining. Battle score for attacker is 10 Casualties for Americans: 2 infantry Casualties for Japanese: 2 armour and 2 infantry Battle in New Zealand Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in New Zealand, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in New Zealand, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 1 infantry in New Zealand, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in New Zealand, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in New Zealand Americans win, taking New Zealand from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 4 bombers moved from Japan to Stanovoj Chrebet 2 bombers moved from Alaska to Stanovoj Chrebet 1 artillery and 1 infantry moved from France to 13 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 13 Sea Zone to 15 Sea Zone 1 bomber moved from East Indies to French Indo-China Thailand Combat Move - Chinese 1 infantry moved from Sikang to Hupeh Chinese take Hupeh from Japanese Combat - Chinese Non Combat Move - Chinese 1 infantry moved from Ningxia to Suiyuan Place Units - Americans 3 armour, 1 bomber and 3 infantry placed in Western United States Place Units - Chinese 3 infantry placed in Fukien Turn Complete - Americans Americans collect 38 PUs; end with 40 PUs
Combat Hit Differential Summary :
Americans regular : 0.17 Japanese regular : -3.00 Japanese AA : -0.67
Production/PUs Summary :
Germans : 0 / 0 Russians : 46 / 46 Japanese : 17 / 25 British : 65 / 62 Italians : 5 / 0 Chinese : 7 / 0 Americans : 38 / 40
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 12 Purchase Units - Russians Russians buy 2 armour, 1 factory, 1 fighter and 3 infantry; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Russians 1 armour moved from Egypt to Anglo-Egypt Sudan British take Anglo-Egypt Sudan from Italians Combat - Russians Non Combat Move - Russians 1 fighter moved from Evenki National Okrug to Stanovoj Chrebet 4 armour moved from Evenki National Okrug to Stanovoj Chrebet 6 infantry moved from Evenki National Okrug to Yakut S.S.R. 4 armour moved from Novosibirsk to Yakut S.S.R. 1 bomber moved from Caucasus to Stanovoj Chrebet 6 infantry moved from Urals to Evenki National Okrug 1 infantry moved from Burma to French Indo-China Thailand 1 armour moved from Fukien to French Indo-China Thailand Place Units - Russians 1 factory placed in French Indo-China Thailand 2 armour, 1 fighter and 3 infantry placed in Russia Turn Complete - Russians Russians collect 46 PUs; end with 48 PUs
Combat Hit Differential Summary :
Production/PUs Summary :
Germans : 0 / 0 Russians : 46 / 48 Japanese : 17 / 25 British : 66 / 62 Italians : 4 / 0 Chinese : 7 / 0 Americans : 38 / 40
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 12 Purchase Units - Japanese Japanese repair damage of 16x factory; Remaining resources: 9 PUs; 0 techTokens; Japanese buy 1 armour and 1 artillery; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 2 armour, 1 artillery and 4 infantry moved from Japan to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 2 armour, 1 artillery, 5 battleships, 3 carriers, 1 cruiser, 1 destroyer, 6 fighters, 5 infantry, 1 submarine and 4 transports moved from 62 Sea Zone to 57 Sea Zone 2 armour, 1 artillery, 6 fighters and 5 infantry moved from 57 Sea Zone to Midway Combat - Japanese Battle in Midway Japanese attack with 2 armour, 1 artillery, 6 fighters and 5 infantry Americans defend with 1 infantry Japanese roll dice for 5 battleships and 1 cruiser in Midway, round 2 : 5/6 hits, 3.83 expected hits Americans roll dice for 1 infantry in Midway, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Midway Japanese win, taking Midway from Americans with 2 armour, 1 artillery, 6 fighters and 5 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Japanese 6 fighters moved from Midway to 57 Sea Zone Place Units - Japanese 1 armour and 1 artillery placed in Japan Turn Complete - Japanese Japanese collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : 1.17
Territory Summary for Japanese :
Japan : 1 aaGun, 1 armour, 1 artillery, 1 factory, 4 fighters and 5 infantry Kiangsu : 1 flag Manchuria : 1 flag Midway : 1 flag, 2 armour, 1 artillery and 5 infantry Philippine Islands : 1 flag, 1 armour 57 Sea Zone : 5 battleships, 3 carriers, 1 cruiser, 1 destroyer, 6 fighters, 1 submarine and 4 transports
Production/PUs Summary :
Germans : 0 / 0 Russians : 46 / 48 Japanese : 17 / 17 British : 66 / 62 Italians : 4 / 0 Chinese : 7 / 0 Americans : 38 / 40
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@dangermouse650 The Japanese come bearing gifts :)
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TripleA Turn Summary: British round 12
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 12 Purchase Units - British British repair damage of 1x factory; Remaining resources: 61 PUs; 0 techTokens; British buy 2 battleships and 2 fighters; Remaining resources: 1 PUs; 0 techTokens; Combat Move - British 4 bombers moved from Stanovoj Chrebet to Japan 1 armour moved from Belgian Congo to Union of South Africa British take Rhodesia from Italians British take Union of South Africa from Italians Combat - British Strategic bombing raid in Japan Japanese roll AA dice in Japan : 2/4 hits, 0.67 expected hits 2 bombers killed by AA Bombing raid in Japan rolls: 5,2 and causes: 7 damage to unit: factory Bombing raid in Japan causes 7 damage total. Non Combat Move - British 2 bombers moved from Japan to Stanovoj Chrebet 1 bomber moved from India to Stanovoj Chrebet 14 armour moved from Caucasus to Chinghai 4 armour, 2 battleships, 2 carriers, 2 destroyers, 3 fighters, 4 infantry and 4 transports moved from 35 Sea Zone to 36 Sea Zone 2 battleships, 1 carrier, 2 cruisers and 2 fighters moved from 20 Sea Zone to 56 Sea Zone 1 infantry moved from French Equatorial Africa to Anglo-Egypt Sudan 1 transport moved from 27 Sea Zone to 28 Sea Zone Place Units - British 2 battleships placed in 38 Sea Zone 2 fighters placed in India Turn Complete - British British collect 69 PUs; end with 70 PUs
Combat Hit Differential Summary :
Japanese AA : 1.33
Production/PUs Summary :
Germans : 0 / 0 Russians : 46 / 48 Japanese : 17 / 17 British : 69 / 70 Italians : 1 / 0 Chinese : 7 / 0 Americans : 38 / 40
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@captainsquareyez
Well its all fucked up now, all im getting is error messages when i try to save the game, took forever for it to post the file, got an error message, had my go again but it wont post -
@captainsquareyez
Errors each time, damn. -
Well, that sucks, i wanted to go out with a bang :disappointed:
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@dangermouse650 said in WW2 v3 1941:
@captainsquareyez
Errors each time, damn.start a new game then. You won that round anyway
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@captainsquareyez
1 All :grin: -
@dangermouse650 said in WW2 v3 1941:
@captainsquareyez
1 All :grin:Im playing the rest of the game from japs turn so i can see my epic finale :rolling_on_the_floor_laughing:
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Brits moved their fleet in with Yanks, Yanks bought a battleship, 2 tanks, 3 infantry. So, 5 yankee battleships and 2 brits battleships. I dont think i will survive, but what a battle :)
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@captainsquareyez Awesome