• scramble off London fleet?


  • @squirecam nope!


  • TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 1 carrier, 12 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            1 unit repaired.
            2 bombers, 3 fighters and 3 tactical_bombers moved from Western Germany to 109 Sea Zone
            1 fighter moved from 112 Sea Zone to 109 Sea Zone
            1 tactical_bomber moved from 112 Sea Zone to 109 Sea Zone
            6 infantry moved from Bulgaria to Greece
            3 armour moved from Yugoslavia to Greece
            1 mech_infantry moved from France to Normandy Bordeaux
                  Germans take Normandy Bordeaux from French
            1 tactical_bomber moved from Southern Italy to Greece
    
        Combat - Germans
            Battle in Greece
                Germans attack with 3 armour, 6 infantry and 1 tactical_bomber
                Neutral_Allies defend with 4 infantry
                    Germans roll dice for 3 armour, 6 infantry and 1 tactical_bomber in Greece, round 2 : 6/10 hits, 3.17 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 3/4 hits, 1.33 expected hits
                    4 infantry owned by the Neutral_Allies and 3 infantry owned by the Germans lost in Greece
                Germans win, taking Greece from Neutral_Allies with 3 armour, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 3 infantry
                Casualties for Neutral_Allies: 4 infantry
            Battle in 109 Sea Zone
                Germans attack with 2 bombers, 4 fighters and 4 tactical_bombers
                British defend with 1 battleship, 1 cruiser, 1 submarine and 1 transport
                1 submarine owned by the British submerged
                    Germans roll dice for 2 bombers, 4 fighters and 4 tactical_bombers in 109 Sea Zone, round 2 : 6/10 hits, 6.00 expected hits
                    British roll dice for 1 battleship, 1 cruiser and 1 transport in 109 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    1 transport owned by the British, 1 cruiser owned by the British, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans and 1 battleship owned by the British lost in 109 Sea Zone
                Germans win with 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 18
                Casualties for Germans: 1 fighter and 1 tactical_bomber
                Casualties for British: 1 battleship, 1 cruiser and 1 transport
    
        Non Combat Move - Germans
            2 bombers, 3 fighters and 3 tactical_bombers moved from 109 Sea Zone to Holland Belgium
            1 artillery moved from France to Holland Belgium
            5 armour moved from France to Holland Belgium
            1 armour moved from Southern France to Yugoslavia
            2 artilleries and 8 infantry moved from Yugoslavia to Romania
            1 battleship, 1 carrier, 1 cruiser and 3 transports moved from 112 Sea Zone to 114 Sea Zone
            1 submarine moved from 106 Sea Zone to 89 Sea Zone
            1 fighter moved from Northern Italy to 93 Sea Zone
            1 tactical_bomber moved from Greece to 93 Sea Zone
            1 infantry moved from Western Germany to Northern Italy
            1 infantry moved from Western Germany to Northern Italy
            1 artillery moved from France to Southern France
            1 artillery moved from France to Southern France
            1 aaGun moved from Western Germany to Germany
            1 aaGun moved from Western Germany to Germany
            1 aaGun moved from Western Germany to Holland Belgium
            1 infantry moved from Norway to Finland
            1 infantry moved from Norway to Finland
    
        Place Units - Germans
            1 carrier and 2 transports placed in 93 Sea Zone
            1 artillery and 9 infantry placed in Germany
            3 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3
            Germans collect 44 PUs (2 lost to blockades); end with 44 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Neutral_Allies regular : 1.67
    Germans regular : 2.83
    British regular : 0.83
    

    Savegame

  • 2024 2023 '22 '19 '18

    TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 3 bombers; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
            3 infantry moved from Bessarabia to Eastern Poland
            1 infantry moved from Belarus to Eastern Poland
            1 artillery moved from Eastern Poland to Belarus
            11 infantry moved from Vyborg to Karelia
            1 artillery moved from Vyborg to Karelia
            3 bombers moved from Russia to Karelia
            1 infantry moved from Bryansk to Western Ukraine
            1 artillery moved from Bryansk to Western Ukraine
            1 cruiser moved from 114 Sea Zone to 113 Sea Zone
            1 submarine moved from 113 Sea Zone to 114 Sea Zone
            2 fighters moved from Eastern Poland to Karelia
            1 tactical_bomber moved from Kazakhstan to Belarus
    
        Non Combat Move - Russians
            2 aaGuns moved from Vyborg to Karelia
            1 aaGun moved from Bryansk to Western Ukraine
            1 aaGun moved from Bryansk to Belarus
    
        Place Units - Russians
            3 bombers placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @squirecam sorry for the delay.


  • TripleA Move Summary: Japanese round 2

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 2 carriers and 1 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 infantry moved from Hunan to Yunnan
            1 bomber moved from Kwangsi to Yunnan
            1 bomber moved from Kwangsi to Yunnan
            1 artillery moved from Kwangsi to Yunnan
            1 armour moved from Caroline Islands to 33 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 armour, 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 infantry, 1 submarine, 3 tactical_bombers and 1 transport moved from 33 Sea Zone to 26 Sea Zone
            3 artilleries moved from Korea to 6 Sea Zone
            5 infantry moved from Japan to 6 Sea Zone
            3 artilleries, 1 battleship, 1 cruiser, 1 destroyer, 5 infantry, 1 submarine and 4 transports moved from 6 Sea Zone to 26 Sea Zone
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            2 artilleries and 3 infantry moved from Anhwe to Jehol
            2 fighters and 1 tactical_bomber moved from Kwangsi to Yunnan
            1 artillery and 3 infantry moved from Kiangsi to Kwangsi
            2 fighters and 1 tactical_bomber moved from Japan to Caroline Islands
            2 fighters and 2 tactical_bombers moved from Kiangsi to 6 Sea Zone
    

    Savegame


  • TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 2 carriers and 1 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 infantry moved from Hunan to Yunnan
            1 bomber moved from Kwangsi to Yunnan
            1 bomber moved from Kwangsi to Yunnan
            1 artillery moved from Kwangsi to Yunnan
            1 armour moved from Caroline Islands to 33 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 armour, 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 infantry, 1 submarine, 3 tactical_bombers and 1 transport moved from 33 Sea Zone to 26 Sea Zone
            3 artilleries moved from Korea to 6 Sea Zone
            5 infantry moved from Japan to 6 Sea Zone
            3 artilleries, 1 battleship, 1 cruiser, 1 destroyer, 5 infantry, 1 submarine and 4 transports moved from 6 Sea Zone to 26 Sea Zone
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            2 artilleries and 3 infantry moved from Anhwe to Jehol
            2 fighters and 1 tactical_bomber moved from Kwangsi to Yunnan
            1 artillery and 3 infantry moved from Kiangsi to Kwangsi
            2 fighters and 1 tactical_bomber moved from Japan to Caroline Islands
            2 fighters and 2 tactical_bombers moved from Kiangsi to 6 Sea Zone
    
        Combat - Japanese
            Battle in Yunnan
                Japanese attack with 1 artillery, 2 bombers, 2 fighters, 3 infantry and 1 tactical_bomber
                Chinese defend with 4 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 2 fighters, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/9 hits, 4.00 expected hits
                    Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 1 artillery, 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 4/7 hits, 3.67 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 4 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Yunnan to Korea
            2 fighters and 1 tactical_bomber moved from Yunnan to Jehol
    
        Place Units - Japanese
            2 carriers placed in 6 Sea Zone
            1 artillery and 1 infantry placed in Korea
    
        Turn Complete - Japanese
            Japanese collect 32 PUs; end with 33 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Japanese regular : -0.67
    

    Savegame

  • 2024 2023 '22 '19 '18

    TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 artillery, 1 bomber, 1 carrier, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 bomber moved from Hawaiian Islands to Western United States
            1 aaGun moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 aaGun, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 27 Sea Zone to 26 Sea Zone
            1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
            1 destroyer moved from 31 Sea Zone to 26 Sea Zone
            1 cruiser moved from 25 Sea Zone to 26 Sea Zone
            1 fighter moved from Midway to 26 Sea Zone
            1 destroyer moved from 30 Sea Zone to 26 Sea Zone
            1 submarine moved from 47 Sea Zone to 30 Sea Zone
            1 destroyer moved from 49 Sea Zone to 26 Sea Zone
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone
            1 aaGun, 1 artillery, 2 fighters and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 destroyer moved from 26 Sea Zone to 12 Sea Zone
            2 fighters moved from Hawaiian Islands to 26 Sea Zone
            1 fighter moved from Philippines to Guam
            2 bombers moved from Central United States to Western United States
            1 fighter moved from Central United States to 26 Sea Zone
            1 fighter moved from 26 Sea Zone to Hawaiian Islands
            2 aaGuns moved from Central United States to Western United States
    
        Place Units - Americans
            1 armour, 1 artillery and 1 infantry placed in Central United States
            1 bomber placed in Western United States
            1 carrier placed in 10 Sea Zone
            1 tactical_bomber placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '19 '18

    TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 8 infantry moved from Szechwan to Yunnan
            2 infantry moved from Shensi to Kweichow
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 8 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Chinese roll dice for 1 fighter and 8 infantry in Yunnan, round 2 : 2/9 hits, 1.83 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 7 infantry remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Burma
    
        Place Units - Chinese
            5 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.17
    Japanese regular : 0.33
    

    Savegame

  • 2024 2023 '22 '19 '18

    TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 artillery, 1 bomber, 1 carrier, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 bomber moved from Hawaiian Islands to Western United States
            1 aaGun moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 aaGun, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 27 Sea Zone to 26 Sea Zone
            1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
            1 destroyer moved from 31 Sea Zone to 26 Sea Zone
            1 cruiser moved from 25 Sea Zone to 26 Sea Zone
            1 fighter moved from Midway to 26 Sea Zone
            1 destroyer moved from 30 Sea Zone to 26 Sea Zone
            1 submarine moved from 47 Sea Zone to 30 Sea Zone
            1 destroyer moved from 49 Sea Zone to 26 Sea Zone
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone
            1 aaGun, 1 artillery, 2 fighters and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 destroyer moved from 26 Sea Zone to 12 Sea Zone
            2 fighters moved from Hawaiian Islands to 26 Sea Zone
            1 fighter moved from Philippines to Guam
            2 bombers moved from Central United States to Western United States
            1 fighter moved from Central United States to 26 Sea Zone
            1 fighter moved from 26 Sea Zone to Hawaiian Islands
            2 aaGuns moved from Central United States to Western United States
    
        Place Units - Americans
            1 armour, 1 artillery and 1 infantry placed in Central United States
            1 bomber placed in Western United States
            1 carrier placed in 10 Sea Zone
            1 tactical_bomber placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 8 infantry moved from Szechwan to Yunnan
            2 infantry moved from Shensi to Kweichow
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 8 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Chinese roll dice for 1 fighter and 8 infantry in Yunnan, round 2 : 2/9 hits, 1.83 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 7 infantry remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Burma
    
        Place Units - Chinese
            5 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
    
        Purchase Units - British
            British buy 1 destroyer, 1 fighter, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from Kwangtung to Kiangsi
                  Chinese take Kiangsi from Japanese
            3 infantry moved from Shan State to Yunnan
            2 artilleries and 3 infantry moved from India to Burma
            1 battleship moved from 39 Sea Zone to 76 Sea Zone
            1 cruiser and 1 destroyer moved from 76 Sea Zone to 98 Sea Zone
            1 infantry moved from Alexandria to Egypt
            3 infantry moved from Persia to Iraq
            1 fighter moved from Persia to Iraq
            1 infantry moved from Ethiopia to Kenya
            1 mech_infantry moved from Ethiopia to Kenya
            1 armour moved from Anglo Egyptian Sudan to Kenya
            1 tactical_bomber moved from Trans-Jordan to Iraq
            1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from Eastern Persia to Persia
            1 carrier moved from 96 Sea Zone to 98 Sea Zone
            1 destroyer moved from 99 Sea Zone to 96 Sea Zone
            1 tactical_bomber moved from Gibraltar to United Kingdom
            1 destroyer moved from 110 Sea Zone to 112 Sea Zone
            1 submarine moved from 109 Sea Zone to 91 Sea Zone
            1 bomber moved from United Kingdom to Western Germany
            1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
            1 destroyer moved from 81 Sea Zone to 98 Sea Zone
            2 infantry moved from Rhodesia to Tanganyika Territory
            1 transport moved from 80 Sea Zone to 72 Sea Zone
            1 fighter moved from 96 Sea Zone to Gibraltar
            2 fighters moved from United Kingdom to Gibraltar
            1 fighter moved from Trans-Jordan to Iraq
    
        Combat - British
            Strategic bombing raid in Western Germany
                    Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_major
                Bombing raid in Western Germany causes 4 damage total. 
            Battle in Iraq
                British attack with 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber in Iraq, round 2 : 3/8 hits, 2.83 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
                    3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 1 infantry
                Casualties for Neutral_Axis: 3 infantry
            Battle in Kenya
                British attack with 1 armour, 1 infantry and 1 mech_infantry
                Italians defend with 1 infantry
                    British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Kenya, round 2 : 2/3 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Kenya
                British win, taking Kenya from Italians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            2 fighters moved from Iraq to 98 Sea Zone
            1 tactical_bomber moved from Iraq to Egypt
            3 aaGuns, 1 artillery and 7 infantry moved from Burma to Yunnan
            1 fighter moved from United Kingdom to Gibraltar
            1 bomber moved from Western Germany to United Kingdom
    
        Place Units - British
            1 destroyer placed in 110 Sea Zone
            1 submarine placed in 110 Sea Zone
            1 fighter and 3 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            4 mech_infantrys placed in India
            1 submarine placed in 39 Sea Zone
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
            Units Change Ownership
                Some Units in India change ownership: 4 mech_infantrys
                Some Units in 39 Sea Zone change ownership: 1 submarine
    

    Combat Hit Differential Summary :

    Chinese regular : 0.17
    Italians regular : -0.33
    Japanese regular : 0.33
    Germans AA : -0.17
    Neutral_Axis regular : 0.00
    British regular : 1.33
    

    Savegame


  • @squirecam Interesting moves. I think your actions dictate an upgrade to the American factory on the W. coast t1, at least if there are no builds in Asia. Thanks for your patience. May all my rolls be ones!


  • TripleA Move Summary: Italians round 2

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Tunisia to Algeria
                  Italians take Algeria from French
            1 armour moved from Algeria to Morocco
            1 bomber moved from Northern Italy to Morocco
            1 infantry moved from Southern France to 93 Sea Zone
            1 artillery moved from Southern France to 93 Sea Zone
            1 transport moved from 93 Sea Zone to 95 Sea Zone
            1 infantry moved from Northern Italy to 95 Sea Zone
            1 artillery moved from Southern Italy to 95 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
            1 cruiser moved from 93 Sea Zone to 92 Sea Zone
            1 cruiser moved from 93 Sea Zone to 92 Sea Zone
            1 battleship moved from 93 Sea Zone to 92 Sea Zone
            2 artilleries and 2 infantry moved from 92 Sea Zone to Gibraltar
    

    Savegame


  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Tunisia to Algeria
                  Italians take Algeria from French
            1 armour moved from Algeria to Morocco
            1 bomber moved from Northern Italy to Morocco
            1 infantry moved from Southern France to 93 Sea Zone
            1 artillery moved from Southern France to 93 Sea Zone
            1 transport moved from 93 Sea Zone to 95 Sea Zone
            1 infantry moved from Northern Italy to 95 Sea Zone
            1 artillery moved from Southern Italy to 95 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
            1 cruiser moved from 93 Sea Zone to 92 Sea Zone
            1 cruiser moved from 93 Sea Zone to 92 Sea Zone
            1 battleship moved from 93 Sea Zone to 92 Sea Zone
            2 artilleries and 2 infantry moved from 92 Sea Zone to Gibraltar
    
        Combat - Italians
            Battle in Morocco
                Italians attack with 1 armour and 1 bomber
                French defend with 1 infantry
                    Italians roll dice for 1 armour and 1 bomber in Morocco, round 2 : 2/2 hits, 1.17 expected hits
                    French roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the French lost in Morocco
                Italians win, taking Morocco from French with 1 armour and 1 bomber remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
            Battle in Gibraltar
                Italians attack with 2 artilleries and 2 infantry
                British defend with 4 fighters and 1 harbour
                    Italians roll dice for 1 battleship and 2 cruisers in Gibraltar, round 2 : 2/3 hits, 1.67 expected hits
                    Italians roll dice for 2 artilleries and 2 infantry in Gibraltar, round 2 : 2/4 hits, 1.33 expected hits
                    British roll dice for 4 fighters in Gibraltar, round 2 : 3/4 hits, 2.67 expected hits
                    1 artillery owned by the Italians, 4 fighters owned by the British and 2 infantry owned by the Italians lost in Gibraltar
                Italians win, taking Gibraltar from British with 1 artillery remaining. Battle score for attacker is 30
                Casualties for Italians: 1 artillery and 2 infantry
                Casualties for British: 4 fighters
    
        Non Combat Move - Italians
            1 bomber moved from Morocco to Tunisia
            1 artillery and 3 infantry moved from Libya to Tunisia
            1 destroyer moved from 93 Sea Zone to 94 Sea Zone
            2 aaGuns, 1 artillery and 1 infantry moved from Yugoslavia to Bulgaria
            1 aaGun and 5 infantry moved from Northern Italy to Yugoslavia
            1 infantry moved from Southern Italy to Northern Italy
            1 infantry moved from Southern Italy to Northern Italy
            1 fighter moved from Southern France to Tunisia
            1 fighter moved from Southern France to Tunisia
    
        Place Units - Italians
            2 artilleries and 1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 12 PUs; end with 12 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    French regular : -0.33
    Italians regular : 1.83
    British regular : 0.33
    

    Savegame

  • 2024 2023 '22 '19 '18

    TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 3 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 53 Sea Zone
            1 submarine moved from 53 Sea Zone to 50 Sea Zone
            1 cruiser moved from 32 Sea Zone to 25 Sea Zone
            1 destroyer moved from 48 Sea Zone to 30 Sea Zone
    
        Non Combat Move - ANZAC
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 infantry moved from Shan State to Yunnan
            2 infantry moved from Trans-Jordan to Egypt
    
        Place Units - ANZAC
            3 submarines placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
    
        Combat Move - French
            1 infantry moved from French Central Africa to French Equatorial Africa
            1 infantry moved from Syria to Trans-Jordan
            1 destroyer moved from 81 Sea Zone to 94 Sea Zone
    
        Combat - French
            Battle in 94 Sea Zone
                French attack with 1 destroyer
                Italians defend with 1 destroyer
                    French roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 destroyer in 94 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 destroyer in 94 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 destroyer in 94 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 destroyer in 94 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 destroyer in 94 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 destroyer in 94 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the French lost in 94 Sea Zone
                Italians win with 1 destroyer remaining. Battle score for attacker is -8
                Casualties for French: 1 destroyer
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians regular : -0.33
    French regular : -1.33
    

    Savegame


  • TripleA Move Summary: Germans round 3

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 3 artilleries and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery moved from Southern France to 93 Sea Zone
            1 artillery moved from Southern France to 93 Sea Zone
            1 artillery and 1 transport moved from 93 Sea Zone to 95 Sea Zone
            1 infantry moved from Northern Italy to 95 Sea Zone
            1 artillery and 1 transport moved from 93 Sea Zone to 95 Sea Zone
            1 infantry moved from Northern Italy to 95 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 92 Sea Zone
            3 armour and 3 infantry moved from Greece to Bulgaria
            1 armour moved from Bulgaria to Romania
            1 armour moved from Bulgaria to Romania
            1 armour moved from Bulgaria to Romania
            1 armour moved from Yugoslavia to Romania
            1 mech_infantry moved from Normandy Bordeaux to Western Germany
            5 armour moved from Holland Belgium to Germany
            1 artillery moved from Holland Belgium to Western Germany
            6 infantry moved from Germany to 114 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 6 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone
            1 fighter moved from Holland Belgium to 115 Sea Zone
            1 fighter moved from Holland Belgium to 115 Sea Zone
    

    Savegame


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 3 artilleries and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery moved from Southern France to 93 Sea Zone
            1 artillery moved from Southern France to 93 Sea Zone
            1 artillery and 1 transport moved from 93 Sea Zone to 95 Sea Zone
            1 infantry moved from Northern Italy to 95 Sea Zone
            1 artillery and 1 transport moved from 93 Sea Zone to 95 Sea Zone
            1 infantry moved from Northern Italy to 95 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 92 Sea Zone
            3 armour and 3 infantry moved from Greece to Bulgaria
            1 armour moved from Bulgaria to Romania
            1 armour moved from Bulgaria to Romania
            1 armour moved from Bulgaria to Romania
            1 armour moved from Yugoslavia to Romania
            1 mech_infantry moved from Normandy Bordeaux to Western Germany
            5 armour moved from Holland Belgium to Germany
            1 artillery moved from Holland Belgium to Western Germany
            6 infantry moved from Germany to 114 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 6 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone
            1 fighter moved from Holland Belgium to 115 Sea Zone
            1 fighter moved from Holland Belgium to 115 Sea Zone
    
        Non Combat Move - Germans
            6 infantry moved from 115 Sea Zone to Finland
            1 aaGun, 2 bombers, 1 fighter and 3 tactical_bombers moved from Holland Belgium to Western Germany
            2 aaGuns, 1 artillery and 3 infantry moved from Germany to Poland
            1 infantry moved from Western Germany to Germany
            1 infantry moved from Western Germany to Germany
            1 infantry moved from Western Germany to Germany
            2 artilleries and 2 infantry moved from 92 Sea Zone to Gibraltar
            1 submarine moved from 89 Sea Zone to 86 Sea Zone
    
        Place Units - Germans
            3 artilleries and 7 infantry placed in Germany
            3 armour and 1 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 46 PUs; end with 46 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @squirecam Note to posterity trying out the strategy Gibraltar was a an unforced error. Add a golden opportunity for the axis.

  • 2024 2023 '22 '19 '18

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 1 bomber, 3 destroyers and 1 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
    
        Combat Move - Russians
            1 submarine moved from 114 Sea Zone to 115 Sea Zone
            1 cruiser moved from 113 Sea Zone to 115 Sea Zone
            2 fighters moved from Karelia to Novgorod
            1 artillery moved from Belarus to Novgorod
            13 infantry moved from Eastern Poland to Baltic States
            1 artillery and 1 infantry moved from Western Ukraine to Bryansk
            3 bombers moved from Russia to Novgorod
            3 bombers moved from Karelia to Novgorod
            1 artillery moved from Karelia to Novgorod
            11 infantry moved from Karelia to Novgorod
            1 tactical_bomber moved from Belarus to Novgorod
    
        Non Combat Move - Russians
            2 armour and 2 mech_infantrys moved from Kazakhstan to Caucasus
            2 infantry moved from Kazakhstan to Caucasus
            1 aaGun moved from Western Ukraine to Bryansk
            1 aaGun moved from Belarus to Baltic States
            2 aaGuns moved from Karelia to Novgorod
    
        Place Units - Russians
            3 destroyers placed in 115 Sea Zone
            1 bomber and 1 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Move Summary: Japanese round 3

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 artillery, 1 factory_upgrade and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Americans
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
            1 infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            1 infantry moved from Siam to Shan State
                  Japanese take Shan State from UK_Pacific
            1 infantry moved from Siam to French Indo China
                  Japanese take French Indo China from French
            1 infantry moved from Kwangsi to Kwangtung
                  Japanese take Kwangtung from UK_Pacific
            1 artillery and 2 infantry moved from Kwangsi to Kiangsi
            2 fighters and 1 tactical_bomber moved from Jehol to Kiangsi
            1 tactical_bomber moved from Caroline Islands to 26 Sea Zone
            1 fighter moved from Caroline Islands to 26 Sea Zone
            1 fighter moved from Caroline Islands to 26 Sea Zone
            1 submarine moved from 26 Sea Zone to 25 Sea Zone
            1 bomber moved from Korea to 25 Sea Zone
            1 bomber moved from Korea to 25 Sea Zone
            2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 26 Sea Zone
            2 fighters and 1 tactical_bomber moved from Korea to 26 Sea Zone
    

    Savegame


  • hawaii scramble?

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