L21 Freh vs KidoButai6 (allies +11), BM3

  • '21 '20 '18 '17 '16 '15 TripleA

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 4 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 submarine moved from 98 Sea Zone to 94 Sea Zone
            1 infantry moved from Tunisia to Algeria
                  Italians take Algeria from Americans
            1 infantry moved from Bryansk to Smolensk
                  Italians take Smolensk from Russians
            1 bomber moved from Southern Italy to Gibraltar
            2 fighters moved from Southern Italy to 94 Sea Zone
    
        Combat - Italians
            Italians creates battle in territory 97 Sea Zone
            Strategic bombing raid in Gibraltar
                    British roll AA dice in Gibraltar : 0/1 hits, 0.17 expected hits
                Bombing raid in Gibraltar rolls: 8 and causes: 6 damage to unit: harbour
                Bombing raid in Gibraltar causes 6 damage total. 
            Battle in 94 Sea Zone
                Italians attack with 2 fighters and 1 submarine
                Americans defend with 1 destroyer
                    Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 2 fighters in 94 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Americans roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 94 Sea Zone
                Italians win, taking 97 Sea Zone from British with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Italians
            2 fighters moved from 94 Sea Zone to Western Germany
            1 bomber moved from Gibraltar to Tunisia
            1 mech_infantry moved from Tobruk to Tunisia
            1 armour moved from Tobruk to Tunisia
            2 artilleries and 2 infantry moved from Tobruk to Libya
            1 mech_infantry moved from Northern Italy to Denmark
            2 artilleries and 2 infantry moved from Northern Italy to France
            1 cruiser moved from 97 Sea Zone to 96 Sea Zone
            1 marine moved from Malta to 96 Sea Zone
            1 cruiser and 1 marine moved from 96 Sea Zone to 97 Sea Zone
            1 marine moved from 97 Sea Zone to Northern Italy
            8 infantry moved from Southern Italy to Northern Italy
            4 aaGuns moved from Southern Italy to Northern Italy
            2 artilleries moved from Bryansk to Tambov
            1 armour moved from Rostov to Tambov
    
        Place Units - Italians
            4 submarines placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Italians regular : -0.33
    British AA : -0.17
    

    Savegame


  • TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from Tsinghai to Tambov
            2 fighters moved from Russia to Tambov
    
        Combat - ANZAC
            Battle in Tambov
                ANZAC attack with 3 fighters
                Italians defend with 1 armour and 2 artilleries
                    ANZAC roll dice for 3 fighters in Tambov, round 2 : 3/3 hits, 1.50 expected hits
                    Germans roll dice for 1 armour and 2 artilleries in Tambov, round 2 : 1/3 hits, 1.17 expected hits
                    1 fighter owned by the ANZAC, 2 artilleries owned by the Italians and 1 armour owned by the Italians lost in Tambov
                ANZAC win with 2 fighters remaining. Battle score for attacker is 4
                Casualties for ANZAC: 1 fighter
                Casualties for Italians: 1 armour and 2 artilleries
    
        Non Combat Move - ANZAC
            2 fighters moved from Tambov to Samara
            1 destroyer moved from 33 Sea Zone to 49 Sea Zone
            1 destroyer moved from 49 Sea Zone to 54 Sea Zone
            2 infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 47 Sea Zone
            2 infantry and 1 transport moved from 47 Sea Zone to 49 Sea Zone
            2 infantry and 1 transport moved from 49 Sea Zone to 54 Sea Zone
            2 infantry moved from 54 Sea Zone to Queensland
            3 submarines moved from 33 Sea Zone to 26 Sea Zone
            1 infantry moved from Egypt to Trans-Jordan
    
        Place Units - ANZAC
            1 armour and 2 mech_infantrys placed in Iraq
            1 artillery and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    ANZAC regular : 1.50
    Germans regular : -0.17
    

    Savegame


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from Tsinghai to Tambov
            2 fighters moved from Russia to Tambov
    
        Combat - ANZAC
            Battle in Tambov
                ANZAC attack with 3 fighters
                Italians defend with 1 armour and 2 artilleries
                    ANZAC roll dice for 3 fighters in Tambov, round 2 : 3/3 hits, 1.50 expected hits
                    Germans roll dice for 1 armour and 2 artilleries in Tambov, round 2 : 1/3 hits, 1.17 expected hits
                    1 fighter owned by the ANZAC, 2 artilleries owned by the Italians and 1 armour owned by the Italians lost in Tambov
                ANZAC win with 2 fighters remaining. Battle score for attacker is 4
                Casualties for ANZAC: 1 fighter
                Casualties for Italians: 1 armour and 2 artilleries
    
        Non Combat Move - ANZAC
            2 fighters moved from Tambov to Samara
            1 destroyer moved from 33 Sea Zone to 49 Sea Zone
            1 destroyer moved from 49 Sea Zone to 54 Sea Zone
            2 infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 47 Sea Zone
            2 infantry and 1 transport moved from 47 Sea Zone to 49 Sea Zone
            2 infantry and 1 transport moved from 49 Sea Zone to 54 Sea Zone
            2 infantry moved from 54 Sea Zone to Queensland
            3 submarines moved from 33 Sea Zone to 26 Sea Zone
            1 infantry moved from Egypt to Trans-Jordan
    
        Place Units - ANZAC
            1 armour and 2 mech_infantrys placed in Iraq
            1 artillery and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from Persia to Samara
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC regular : 1.50
    Germans regular : -0.17
    

    Savegame

  • '21 '20 '18 '17 '16 '15 TripleA

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 carrier, 1 destroyer, 6 mech_infantrys and 6 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery moved from Bryansk to Russia
            7 infantry moved from Bryansk to Russia
            2 fighters and 2 tactical_bombers moved from Bryansk to Russia
            1 infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
            2 bombers moved from Greece to Russia
    
        Combat - Germans
            Battle in Russia
                Germans attack with 1 artillery, 2 bombers, 2 fighters, 7 infantry and 2 tactical_bombers
                Russians defend with 1 airfield, 1 factory_major and 7 infantry
                    Germans roll dice for 1 artillery, 2 bombers, 2 fighters, 7 infantry and 2 tactical_bombers in Russia, round 2 : 5/14 hits, 5.33 expected hits
                    Russians roll dice for 7 infantry in Russia, round 2 : 1/7 hits, 2.33 expected hits
                    5 infantry owned by the Russians and 1 infantry owned by the Germans lost in Russia
                    Germans roll dice for 1 artillery, 2 bombers, 2 fighters, 6 infantry and 2 tactical_bombers in Russia, round 3 : 5/13 hits, 5.17 expected hits
                    Russians roll dice for 2 infantry in Russia, round 3 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Russia
                Germans captures 15PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 1 artillery, 2 bombers, 2 fighters, 5 infantry and 2 tactical_bombers remaining. Battle score for attacker is 15
                Casualties for Germans: 2 infantry
                Casualties for Russians: 7 infantry
            triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
    
        Non Combat Move - Germans
            2 bombers moved from Russia to Novgorod
            2 fighters and 2 tactical_bombers moved from Russia to Novgorod
            1 mech_infantry moved from Western Ukraine to Tambov
            3 armour moved from Ukraine to Tambov
            1 aaGun, 5 armour and 5 mech_infantrys moved from Volgograd to Tambov
            6 armour and 2 mech_infantrys moved from Rostov to Tambov
            1 battleship, 1 cruiser, 1 submarine and 1 transport moved from 113 Sea Zone to 112 Sea Zone
            3 infantry moved from Norway to Finland
            2 infantry moved from Western Germany to 112 Sea Zone
            2 infantry moved from 112 Sea Zone to Norway
            1 artillery moved from France to Western Germany
            2 fighters moved from Greece to 112 Sea Zone
            3 tactical_bombers moved from Bryansk to Greece
            2 aaGuns, 6 armour, 6 artilleries, 6 infantry and 17 mech_infantrys moved from Bryansk to Tambov
            1 infantry moved from Western Germany to France
    
        Place Units - Germans
            1 carrier, 1 destroyer and 6 submarines placed in 112 Sea Zone
            3 mech_infantrys placed in Ukraine
            3 mech_infantrys placed in Novgorod
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1
            Germans collect 63 PUs (1 lost to blockades); end with 78 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 85 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 105 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -1.00
    Germans regular : -0.50
    

    Savegame


  • TripleA Manual Gamesave Post: Japanese round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '18 '17 '16 '15 TripleA

    TripleA Move Summary: Japanese round 7

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 2 fighters, 1 infantry, 7 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Anhwe to Hopei
            2 bombers moved from Philippines to Hopei
            1 fighter moved from Philippines to 54 Sea Zone
            1 bomber moved from Philippines to 54 Sea Zone
            1 armour moved from South Australia to Victoria
                  Japanese take Victoria from ANZAC
            1 armour moved from Victoria to New South Wales
            1 infantry moved from South Australia to New South Wales
            2 fighters moved from 46 Sea Zone to 54 Sea Zone
            2 artilleries, 4 infantry and 1 marine moved from Kwangtung to Kwangsi
            1 infantry moved from Kiangsi to Hunan
                  Japanese take Hunan from Chinese
            3 infantry moved from Kiangsi to Kwangsi
            2 tactical_bombers moved from 46 Sea Zone to New South Wales
            1 fighter moved from 46 Sea Zone to New South Wales
            1 fighter moved from 46 Sea Zone to 54 Sea Zone
            1 fighter moved from 54 Sea Zone to New South Wales
            2 fighters moved from 46 Sea Zone to 54 Sea Zone
            1 tactical_bomber moved from Philippines to Kwangsi
            1 tactical_bomber moved from Philippines to Kwangsi
            1 submarine moved from 37 Sea Zone to 54 Sea Zone
            1 artillery moved from Anhwe to Hopei
    

    Savegame

  • '21 '20 '18 '17 '16 '15 TripleA

    @kido_butai_6 scramble at Queensland?


  • @freh No scramble

  • '21 '20 '18 '17 '16 '15 TripleA

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 2 fighters, 1 infantry, 7 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Anhwe to Hopei
            2 bombers moved from Philippines to Hopei
            1 fighter moved from Philippines to 54 Sea Zone
            1 bomber moved from Philippines to 54 Sea Zone
            1 armour moved from South Australia to Victoria
                  Japanese take Victoria from ANZAC
            1 armour moved from Victoria to New South Wales
            1 infantry moved from South Australia to New South Wales
            2 fighters moved from 46 Sea Zone to 54 Sea Zone
            2 artilleries, 4 infantry and 1 marine moved from Kwangtung to Kwangsi
            1 infantry moved from Kiangsi to Hunan
                  Japanese take Hunan from Chinese
            3 infantry moved from Kiangsi to Kwangsi
            2 tactical_bombers moved from 46 Sea Zone to New South Wales
            1 fighter moved from 46 Sea Zone to New South Wales
            1 fighter moved from 46 Sea Zone to 54 Sea Zone
            1 fighter moved from 54 Sea Zone to New South Wales
            2 fighters moved from 46 Sea Zone to 54 Sea Zone
            1 tactical_bomber moved from Philippines to Kwangsi
            1 tactical_bomber moved from Philippines to Kwangsi
            1 submarine moved from 37 Sea Zone to 54 Sea Zone
            1 artillery moved from Anhwe to Hopei
    
        Combat - Japanese
            Battle in 54 Sea Zone
                Japanese attack with 1 bomber, 5 fighters and 1 submarine
                Americans defend with 4 transports; ANZAC defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 bomber and 5 fighters in 54 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits
                    Americans roll dice for 1 destroyer and 5 transports in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 transport owned by the ANZAC, 1 destroyer owned by the ANZAC, 1 submarine owned by the Japanese and 2 transports owned by the Americans lost in 54 Sea Zone
                    2 transports owned by the Americans lost in 54 Sea Zone
                Japanese win with 1 bomber and 5 fighters remaining. Battle score for attacker is 37
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 destroyer and 1 transport
                Casualties for Americans: 4 transports
            Battle in New South Wales
                Japanese attack with 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers
                ANZAC defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                    Japanese roll dice for 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers in New South Wales, round 2 : 3/6 hits, 3.00 expected hits
                    ANZAC roll dice for 1 artillery and 2 infantry in New South Wales, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese, 2 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in New South Wales
                Japanese captures 17PUs while taking ANZAC capital
                Japanese win, taking New South Wales from ANZAC with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 artillery and 2 infantry
            Battle in Kwangsi
                Japanese attack with 2 artilleries, 7 infantry, 1 marine and 2 tactical_bombers
                Chinese defend with 1 artillery and 2 infantry
                    Japanese roll dice for 2 artilleries, 7 infantry, 1 marine and 2 tactical_bombers in Kwangsi, round 2 : 5/12 hits, 3.33 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 2 artilleries, 7 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 10
                Casualties for Chinese: 1 artillery and 2 infantry
            Battle in Hopei
                Japanese attack with 1 artillery, 2 bombers and 2 infantry
                British defend with 2 mech_infantrys
                    Japanese roll dice for 1 artillery, 2 bombers and 2 infantry in Hopei, round 2 : 3/5 hits, 2.17 expected hits
                    Chinese roll dice for 2 mech_infantrys in Hopei, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 mech_infantrys owned by the British lost in Hopei
                Japanese win, taking Hopei from Chinese with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 mech_infantrys
            triggerANZACDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to ANZAC
    
        Non Combat Move - Japanese
            1 bomber moved from 54 Sea Zone to Java
            8 infantry moved from Korea to Amur
            1 aaGun moved from Korea to Amur
            2 mech_infantrys moved from Anhwe to Kiangsi
            2 bombers moved from Hopei to Kiangsi
            1 aaGun moved from Anhwe to Kiangsu
            1 mech_infantry moved from Manchuria to Shantung
            1 artillery moved from Korea to Manchuria
            1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Kiangsu to Kiangsi
            2 tactical_bombers moved from Kwangsi to Kiangsi
            2 carriers moved from 46 Sea Zone to 62 Sea Zone
            1 cruiser and 1 destroyer moved from 46 Sea Zone to 62 Sea Zone
            1 battleship moved from 46 Sea Zone to 62 Sea Zone
            2 fighters moved from New South Wales to 62 Sea Zone
            2 tactical_bombers moved from New South Wales to 62 Sea Zone
            1 artillery moved from New Guinea to 46 Sea Zone
            1 artillery and 1 transport moved from 46 Sea Zone to 62 Sea Zone
            1 carrier moved from 46 Sea Zone to 55 Sea Zone
            1 carrier moved from 46 Sea Zone to 55 Sea Zone
            1 battleship, 1 cruiser and 1 destroyer moved from 46 Sea Zone to 55 Sea Zone
            1 carrier moved from 19 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from Japan to 35 Sea Zone
            1 fighter moved from 19 Sea Zone to 35 Sea Zone
            1 infantry moved from Siberia to Amur
            1 infantry moved from Amur to Manchuria
            2 destroyers moved from 19 Sea Zone to 35 Sea Zone
            1 destroyer moved from 19 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            2 infantry moved from 19 Sea Zone to Kiangsu
            1 transport moved from 61 Sea Zone to 55 Sea Zone
            4 fighters moved from 54 Sea Zone to 55 Sea Zone
            1 fighter moved from 54 Sea Zone to Java
            1 tactical_bomber moved from Japan to 19 Sea Zone
            1 submarine moved from 19 Sea Zone to 36 Sea Zone
            1 submarine moved from 36 Sea Zone to 37 Sea Zone
            1 submarine moved from 20 Sea Zone to 44 Sea Zone
            1 destroyer moved from 22 Sea Zone to 19 Sea Zone
    
        Place Units - Japanese
            1 transport placed in 19 Sea Zone
            3 mech_infantrys placed in Manchuria
            1 infantry and 2 mech_infantrys placed in Kiangsu
            1 mech_infantry placed in Shantung
            2 fighters placed in Japan
            1 mech_infantry placed in Shantung
    
        Turn Complete - Japanese
            Japanese collect 57 PUs; end with 74 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 77 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Americans regular : 0.67
    Japanese regular : 3.00
    ANZAC regular : 0.00
    

    Savegame


  • TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 8 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 destroyer moved from 91 Sea Zone to 94 Sea Zone
            1 carrier, 2 destroyers and 1 submarine moved from 91 Sea Zone to 109 Sea Zone
            1 armour, 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 4 infantry, 2 mech_infantrys, 2 submarines, 1 tactical_bomber and 4 transports moved from 110 Sea Zone to 109 Sea Zone
            4 infantry moved from 109 Sea Zone to United Kingdom
            1 artillery moved from 109 Sea Zone to United Kingdom
            1 armour moved from 109 Sea Zone to United Kingdom
            2 mech_infantrys moved from 109 Sea Zone to United Kingdom
            1 destroyer moved from 101 Sea Zone to 106 Sea Zone
            4 fighters moved from Western United States to Eastern United States
            3 fighters moved from Western United States to Hawaiian Islands
    
        Place Units - Americans
            3 fighters placed in Western United States
            1 fighter placed in Western United States
            4 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 artillery and 1 infantry moved from Suiyuyan to Chahar
            1 artillery moved from Suiyuyan to Hopei
            2 infantry moved from Shensi to Hopei
            2 infantry moved from Kweichow to Hunan
            1 fighter moved from Kweichow to Hunan
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Chahar
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                    Chinese roll dice for 1 artillery in Chahar, round 3 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 artillery remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 mech_infantry
            Battle in Hopei
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Hopei, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                    Chinese roll dice for 1 artillery and 2 infantry in Hopei, round 4 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Hopei, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hunan to Yunnan
            8 infantry moved from Kweichow to Yunnan
    
        Place Units - Chinese
            1 artillery placed in Shensi
            1 infantry placed in Shensi
            2 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 11 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Japanese regular : -0.67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 8 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 destroyer moved from 91 Sea Zone to 94 Sea Zone
            1 carrier, 2 destroyers and 1 submarine moved from 91 Sea Zone to 109 Sea Zone
            1 armour, 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 4 infantry, 2 mech_infantrys, 2 submarines, 1 tactical_bomber and 4 transports moved from 110 Sea Zone to 109 Sea Zone
            4 infantry moved from 109 Sea Zone to United Kingdom
            1 artillery moved from 109 Sea Zone to United Kingdom
            1 armour moved from 109 Sea Zone to United Kingdom
            2 mech_infantrys moved from 109 Sea Zone to United Kingdom
            1 destroyer moved from 101 Sea Zone to 106 Sea Zone
            4 fighters moved from Western United States to Eastern United States
            3 fighters moved from Western United States to Hawaiian Islands
    
        Place Units - Americans
            3 fighters placed in Western United States
            1 fighter placed in Western United States
            4 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 artillery and 1 infantry moved from Suiyuyan to Chahar
            1 artillery moved from Suiyuyan to Hopei
            2 infantry moved from Shensi to Hopei
            2 infantry moved from Kweichow to Hunan
            1 fighter moved from Kweichow to Hunan
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Chahar
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                    Chinese roll dice for 1 artillery in Chahar, round 3 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 artillery remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 mech_infantry
            Battle in Hopei
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Hopei, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                    Chinese roll dice for 1 artillery and 2 infantry in Hopei, round 4 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Hopei, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hunan to Yunnan
            8 infantry moved from Kweichow to Yunnan
    
        Place Units - Chinese
            1 artillery placed in Shensi
            1 infantry placed in Shensi
            2 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 11 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
    
        Purchase Units - British
            British buy 1 carrier, 1 destroyer and 2 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Shan State to Malaya
                  UK_Pacific take Malaya from Japanese
            2 infantry moved from Kweichow to Anhwe
            1 fighter moved from Kweichow to Anhwe
            1 infantry moved from Northwest Persia to Caucasus
                  British take Caucasus from Germans
            1 bomber moved from Samara to Ukraine
            1 infantry moved from Alexandria to Tobruk
                  British take Tobruk from Italians
            1 infantry moved from Egypt to Alexandria
            1 destroyer moved from 110 Sea Zone to 124 Sea Zone
            1 armour and 3 mech_infantrys moved from Eastern Persia to Kazakhstan
    
        Combat - British
            Strategic bombing raid in Ukraine
                    Germans roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits
                Bombing raid in Ukraine rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in Ukraine causes 4 damage total. 
            Battle in 124 Sea Zone
                British attack with 1 destroyer
                Germans defend with 1 submarine
                    British roll dice for 1 destroyer in 124 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 destroyer in 124 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 124 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the British lost in 124 Sea Zone
                Germans win with 1 submarine remaining. Battle score for attacker is -8
                Casualties for British: 1 destroyer
            Battle in Anhwe
                British attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                British win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            3 aaGuns and 2 infantry moved from Kweichow to Yunnan
            1 fighter moved from Anhwe to Yunnan
            1 artillery and 1 infantry moved from Burma to Yunnan
            2 mech_infantrys moved from Iraq to Northwest Persia
            2 artilleries and 2 infantry moved from Iraq to Northwest Persia
            7 artilleries moved from Persia to Northwest Persia
            2 fighters moved from Persia to Kazakhstan
            2 tactical_bombers moved from Persia to Kazakhstan
            1 armour and 1 mech_infantry moved from Egypt to Iraq
            1 mech_infantry moved from Belgian Congo to Egypt
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 cruiser moved from 72 Sea Zone to 80 Sea Zone
            3 mech_infantrys moved from India to Yunnan
            7 infantry moved from India to Burma
            2 infantry moved from West India to Eastern Persia
            1 infantry moved from West India to Eastern Persia
            5 infantry moved from West India to India
            1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 110 Sea Zone to 109 Sea Zone
            1 armour moved from 109 Sea Zone to United Kingdom
            2 infantry moved from 109 Sea Zone to United Kingdom
            1 artillery moved from 109 Sea Zone to United Kingdom
            1 bomber moved from Ukraine to Kazakhstan
    
        Place Units - British
            1 carrier and 1 destroyer placed in 109 Sea Zone
            2 infantry placed in Persia
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
    
        Place Units - UK_Pacific
            3 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,3
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,1
            UK_Pacific collect 7 PUs (6 lost to blockades); end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in India change ownership: 3 mech_infantrys
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Japanese regular : -1.00
    Germans AA : -0.17
    Germans regular : 0.67
    British regular : -0.50
    

    Savegame

  • '21 '20 '18 '17 '16 '15 TripleA

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 submarine moved from 97 Sea Zone to 93 Sea Zone
            2 fighters moved from Western Germany to 93 Sea Zone
            4 infantry moved from Northern Italy to 97 Sea Zone
            1 marine moved from Northern Italy to 97 Sea Zone
            1 infantry moved from Algeria to Morocco
            1 mech_infantry moved from Tunisia to Morocco
            1 armour moved from Tunisia to Tobruk
            1 bomber moved from Tunisia to Morocco
            4 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone
            1 cruiser and 1 marine moved from 97 Sea Zone to 96 Sea Zone
            4 infantry and 1 marine moved from 96 Sea Zone to Tobruk
            2 submarines moved from 97 Sea Zone to 94 Sea Zone
            1 destroyer moved from 97 Sea Zone to 96 Sea Zone
            1 infantry moved from Libya to Tobruk
            2 artilleries moved from Libya to Tobruk
    
        Combat - Italians
            Battle in Tobruk
                Italians attack with 1 armour, 2 artilleries, 5 infantry and 1 marine
                British defend with 1 infantry
                    Italians roll dice for 1 cruiser in Tobruk, round 2 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 1 armour, 2 artilleries, 5 infantry and 1 marine in Tobruk, round 2 : 1/9 hits, 2.67 expected hits
                    British roll dice for 1 infantry in Tobruk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Tobruk
                Italians win, taking Tobruk from British with 1 armour, 2 artilleries, 4 infantry and 1 marine remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
            Battle in 93 Sea Zone
                Italians attack with 2 fighters and 1 submarine
                Americans defend with 1 destroyer
                    Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 2 fighters in 93 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Americans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 93 Sea Zone
                Italians win, taking 93 Sea Zone from Neutral with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 94 Sea Zone
                Italians attack with 3 submarines
                Americans defend with 1 destroyer
                    Italians roll dice for 3 submarines in 94 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
                    Americans roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 94 Sea Zone
                Italians win with 2 submarines remaining. Battle score for attacker is 2
                Casualties for Italians: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in Morocco
                Italians attack with 1 bomber, 1 infantry and 1 mech_infantry
                British defend with 1 infantry
                    Italians roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Morocco, round 2 : 1/3 hits, 1.00 expected hits
                    Americans roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Morocco
                Italians win, taking Morocco from Americans with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Morocco to Southern Italy
            2 fighters moved from 93 Sea Zone to Southern Italy
            1 submarine moved from 97 Sea Zone to 98 Sea Zone
            2 artilleries moved from France to Northern Italy
            1 infantry moved from France to Western Germany
            1 infantry moved from Libya to Tobruk
            1 infantry moved from Smolensk to Russia
    
        Place Units - Italians
            1 submarine placed in 95 Sea Zone
            1 destroyer and 1 transport placed in 97 Sea Zone
            Italians undo move 2.
            1 destroyer and 1 transport placed in 95 Sea Zone
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.00
    Italians regular : -1.50
    British regular : 0.67
    

    Savegame


  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to South Australia
                  ANZAC take South Australia from Japanese
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys moved from Iraq to Northwest Persia
            1 infantry moved from Trans-Jordan to Egypt
            2 fighters moved from Samara to Kazakhstan
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from Samara to Kazakhstan
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '18 '17 '16 '15 TripleA

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 4x factory_minor; Remaining resources: 101 PUs; 
            Germans buy 2 bombers, 1 destroyer, 1 factory_minor, 2 fighters, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Russia to Samara
            1 infantry moved from Tambov to Samara
            20 armour, 6 artilleries, 5 infantry and 25 mech_infantrys moved from Tambov to Volgograd
            2 bombers moved from Novgorod to Caucasus
            1 infantry moved from Vologda to Urals
                  Germans take Urals from Russians
            1 fighter moved from Novgorod to Samara
            2 mech_infantrys moved from Ukraine to Caucasus
            1 bomber moved from Greece to Caucasus
    
        Combat - Germans
            Battle in Samara
                Germans attack with 1 fighter and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter and 2 infantry in Samara, round 2 : 2/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Samara
                Germans win, taking Samara from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Volgograd
                Germans attack with 20 armour, 6 artilleries, 5 infantry and 25 mech_infantrys
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 20 armour, 6 artilleries, 5 infantry and 25 mech_infantrys in Volgograd, round 2 : 19/56 hits, 18.00 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
                Germans win, taking Volgograd from Russians with 20 armour, 6 artilleries, 4 infantry and 25 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Caucasus
                Germans attack with 3 bombers and 2 mech_infantrys
                British defend with 1 infantry
                    Germans roll dice for 3 bombers and 2 mech_infantrys in Caucasus, round 2 : 1/5 hits, 2.33 expected hits
                    British roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Caucasus
                Germans win, taking Caucasus from British with 3 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            1 tactical_bomber moved from Greece to 96 Sea Zone
            1 carrier moved from 97 Sea Zone to 96 Sea Zone
            1 fighter moved from Western Germany to 96 Sea Zone
            1 fighter moved from Samara to Russia
            1 fighter moved from Novgorod to Ukraine
            3 mech_infantrys moved from Novgorod to Bryansk
            2 infantry moved from Norway to Finland
            1 tactical_bomber moved from Novgorod to Western Germany
            1 tactical_bomber moved from Novgorod to Greece
            2 aaGuns moved from Tambov to Volgograd
            1 aaGun moved from Tambov to Russia
            2 infantry moved from Western Germany to 112 Sea Zone
            2 infantry moved from 112 Sea Zone to Norway
            3 infantry moved from France to Western Germany
            1 bomber moved from Caucasus to Southern Italy
            2 bombers moved from Caucasus to Greece
            1 bomber moved from Western Germany to Southern Italy
    
        Place Units - Germans
            3 mech_infantrys placed in Ukraine
            Germans undo move 1.
            3 infantry placed in Ukraine
            3 mech_infantrys placed in Novgorod
            3 mech_infantrys placed in Russia
            2 bombers and 2 fighters placed in Western Germany
            1 factory_minor placed in Western Ukraine
            1 destroyer placed in 112 Sea Zone
    
        Turn Complete - Germans
            Germans collect 66 PUs; end with 66 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 73 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 93 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.33
    Germans regular : 0.83
    British regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Combat Move - Russians
            1 artillery and 2 infantry moved from Kazakhstan to Samara
            22 artilleries, 18 infantry and 2 mech_infantrys moved from Kazakhstan to Caucasus
            2 fighters and 1 tactical_bomber moved from Persia to Caucasus
    
        Combat - Russians
            Battle in Samara
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Samara, round 2 : 2/3 hits, 0.83 expected hits
                    Germans roll dice for 2 infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Caucasus
                Russians attack with 22 artilleries, 2 fighters, 18 infantry, 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 2 mech_infantrys
                    Russians roll dice for 22 artilleries, 2 fighters, 18 infantry, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 18/45 hits, 15.67 expected hits
                    Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Germans lost in Caucasus
                Russians win, taking Caucasus from Germans with 22 artilleries, 2 fighters, 18 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Germans: 2 mech_infantrys
    
        Non Combat Move - Russians
            2 aaGuns and 15 infantry moved from Buryatia to Yakut S.S.R.
            2 fighters and 1 tactical_bomber moved from Caucasus to Persia
            4 aaGuns moved from Kazakhstan to Caucasus
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans regular : -1.33
    Russians regular : 3.50
    

    Savegame

  • '21 '20 '18 '17 '16 '15 TripleA

    TripleA Move Summary: Japanese round 8

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 5 artilleries, 1 factory_minor, 3 fighters, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            4 fighters moved from 55 Sea Zone to Queensland
            2 fighters moved from 62 Sea Zone to Queensland
            1 bomber moved from Java to Queensland
            1 artillery and 1 transport moved from 62 Sea Zone to 33 Sea Zone
            1 artillery moved from 33 Sea Zone to Caroline Islands
            3 mech_infantrys moved from Manchuria to Chahar
            3 mech_infantrys moved from Shantung to Chahar
            1 bomber moved from Kiangsi to Chahar
    

    Savegame

  • '21 '20 '18 '17 '16 '15 TripleA

    @kido_butai_6 Intercept Queensland?


  • @freh no

  • '21 '20 '18 '17 '16 '15 TripleA

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 5 artilleries, 1 factory_minor, 3 fighters, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            4 fighters moved from 55 Sea Zone to Queensland
            2 fighters moved from 62 Sea Zone to Queensland
            1 bomber moved from Java to Queensland
            1 artillery and 1 transport moved from 62 Sea Zone to 33 Sea Zone
            1 artillery moved from 33 Sea Zone to Caroline Islands
            3 mech_infantrys moved from Manchuria to Chahar
            3 mech_infantrys moved from Shantung to Chahar
            1 bomber moved from Kiangsi to Chahar
    
        Combat - Japanese
            Japanese creates battle in territory 44 Sea Zone
            Japanese creates battle in territory 35 Sea Zone
            Air Battle in Queensland
                Japanese attacks with 7 units heading to Queensland
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Queensland
                    ANZAC roll AA dice in Queensland : 0/1 hits, 0.17 expected hits
                Bombing raid in Queensland rolls: 4 and causes: 4 damage to unit: airfield
                Bombing raid in Queensland causes 4 damage total. 
            Battle in Caroline Islands
            Battle in Chahar
                Japanese attack with 1 bomber and 6 mech_infantrys
                Chinese defend with 1 artillery
                    Japanese roll dice for 1 bomber and 6 mech_infantrys in Chahar, round 2 : 0/7 hits, 1.67 expected hits
                    Chinese roll dice for 1 artillery in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 bomber and 6 mech_infantrys in Chahar, round 3 : 0/7 hits, 1.67 expected hits
                    Chinese roll dice for 1 artillery in Chahar, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 bomber and 6 mech_infantrys in Chahar, round 4 : 1/7 hits, 1.67 expected hits
                    Chinese roll dice for 1 artillery in Chahar, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Chinese lost in Chahar
                Japanese win, taking 44 Sea Zone from Americans, taking 35 Sea Zone from Americans, taking Caroline Islands from Americans, taking Chahar from Chinese with 1 bomber and 6 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 artillery
            Cleaning up after air battles
    
        Non Combat Move - Japanese
            1 artillery and 1 infantry moved from Manchuria to Jehol
            1 aaGun, 1 artillery and 9 infantry moved from Amur to Manchuria
            2 tactical_bombers moved from 62 Sea Zone to New South Wales
            1 bomber and 6 fighters moved from Queensland to New South Wales
            1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 transport moved from 55 Sea Zone to 33 Sea Zone
            1 battleship, 2 carriers, 1 cruiser and 1 destroyer moved from 62 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 carrier, 3 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 35 Sea Zone to 33 Sea Zone
            1 fighter moved from Java to 33 Sea Zone
            1 submarine moved from 37 Sea Zone to 39 Sea Zone
            1 submarine moved from 36 Sea Zone to 37 Sea Zone
            1 submarine moved from 44 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 33 Sea Zone
            2 fighters moved from Japan to 33 Sea Zone
            2 tactical_bombers moved from Kiangsi to 33 Sea Zone
            1 bomber moved from Kiangsi to Philippines
            1 bomber moved from Chahar to Japan
            2 mech_infantrys moved from Kiangsi to Shantung
            2 artilleries, 7 infantry and 1 marine moved from Kwangsi to Kwangtung
            2 transports moved from 19 Sea Zone to 6 Sea Zone
            4 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            2 infantry moved from 19 Sea Zone to Kiangsu
            1 infantry moved from Kiangsi to Kwangsi
            1 aaGun moved from Kiangsi to Kwangtung
            1 infantry moved from Kiangsu to Kiangsi
            2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            2 infantry moved from 19 Sea Zone to Shantung
            1 mech_infantry moved from Kiangsu to Shantung
            1 carrier and 1 destroyer moved from 19 Sea Zone to 20 Sea Zone
    
        Place Units - Japanese
            2 fighters and 1 infantry placed in New South Wales
            1 armour and 2 mech_infantrys placed in Manchuria
            2 artilleries and 1 infantry placed in Kiangsu
            3 artilleries placed in Shantung
            1 fighter placed in Japan
            1 factory_minor placed in Korea
    
        Turn Complete - Japanese
            Japanese collect 50 PUs; end with 50 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.00
    Japanese regular : -4.00
    ANZAC AA : -0.17
    

    Savegame

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