L21 BM SC (Allies+20) vs AetV (Axis) game 1


  • TripleA Manual Gamesave Post: Germans round 3

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 armour and 2 fighters; Remaining resources: 1 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
    
        Combat Move - Germans
            8 armour, 5 artilleries, 24 infantry and 1 mech_infantry moved from Romania to Bessarabia
            1 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            1 infantry moved from Slovakia Hungary to Eastern Poland
            2 bombers moved from Western Germany to Egypt
            3 fighters and 3 tactical_bombers moved from Alexandria to Egypt
            1 fighter and 1 tactical_bomber moved from Western Germany to 98 Sea Zone
            1 infantry moved from 99 Sea Zone to Crete
            1 fighter and 1 tactical_bomber moved from Western Germany to 96 Sea Zone
            1 cruiser, 1 destroyer and 2 submarines moved from 113 Sea Zone to 114 Sea Zone
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            1 artillery moved from Slovakia Hungary to Eastern Poland
    
        Combat - Germans
            British scrambles 2 units out of Egypt to defend against the attack in 98 Sea Zone
            Battle in Crete
            Battle in Bessarabia
                Germans attack with 8 armour, 5 artilleries, 24 infantry and 1 mech_infantry
                Russians defend with 2 infantry
                    Germans roll dice for 8 armour, 5 artilleries, 24 infantry and 1 mech_infantry in Bessarabia, round 2 : 15/38 hits, 10,67 expected hits
                    Russians roll dice for 2 infantry in Bessarabia, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians lost in Bessarabia
                Germans win, taking Crete from Neutral_Allies, taking Bessarabia from Russians with 8 armour, 5 artilleries, 24 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Eastern Poland
                Germans attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Eastern Poland, round 3 : 1/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in 96 Sea Zone
                Germans attack with 1 fighter and 1 tactical_bomber
                British defend with 1 cruiser
                    Germans roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                    British roll dice for 1 cruiser in 96 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    1 cruiser owned by the British lost in 96 Sea Zone
                Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for British: 1 cruiser
            Battle in 114 Sea Zone
                Germans attack with 1 cruiser, 1 destroyer and 2 submarines
                Russians defend with 1 cruiser
                    Germans roll dice for 2 submarines in 114 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 cruiser and 1 destroyer in 114 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
                    Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    1 cruiser owned by the Russians lost in 114 Sea Zone
                Germans win with 1 cruiser, 1 destroyer and 2 submarines remaining. Battle score for attacker is 12
                Casualties for Russians: 1 cruiser
            Battle in Egypt
                Germans attack with 2 bombers, 3 fighters and 3 tactical_bombers
                British defend with 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 1 harbour, 2 infantry and 1 mech_infantry
                    British roll AA dice in Egypt : 0/3 hits, 0,50 expected hits
                    Germans roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in Egypt, round 2 : 4/8 hits, 4,83 expected hits
                    British roll dice for 1 aaGun, 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Egypt, round 2 : 3/6 hits, 2,17 expected hits
                    1 mech_infantry owned by the British, 1 aaGun owned by the British, 1 fighter owned by the Germans, 2 tactical_bombers owned by the Germans and 2 infantry owned by the British lost in Egypt
                    Germans roll dice for 2 bombers, 2 fighters and 1 tactical_bomber in Egypt, round 3 : 2/5 hits, 3,00 expected hits
                    British roll dice for 1 armour and 2 artilleries in Egypt, round 3 : 2/3 hits, 1,17 expected hits
                    1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans and 2 artilleries owned by the British lost in Egypt
                    Germans roll dice for 2 bombers and 1 fighter in Egypt, round 4 : 1/3 hits, 1,83 expected hits
                    British roll dice for 1 armour in Egypt, round 4 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the British lost in Egypt
                Germans win with 2 bombers and 1 fighter remaining. Battle score for attacker is -24
                Casualties for Germans: 2 fighters and 3 tactical_bombers
                Casualties for British: 1 aaGun, 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
            Battle in 98 Sea Zone
                Germans attack with 1 fighter and 1 tactical_bomber
                British defend with 1 carrier, 1 fighter and 1 tactical_bomber; French defend with 1 destroyer
                    Germans roll dice for 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
                Units damaged: 1 carrier owned by the British
                    British roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 0/4 hits, 1,83 expected hits
                    1 destroyer owned by the French lost in 98 Sea Zone
                    Germans roll dice for 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 3 : 2/2 hits, 1,17 expected hits
    

    Combat Hit Differential Summary :

    British AA : -0,50
    Russians regular : -0,83
    Germans regular : 2,33
    British regular : -1,17
    

    Savegame


  • @Sovietishcat I need an Ool in sz 98 for second round of combat, please.

    Thank you.

  • '19

    @aequitas-et-veritas This is impossible dicing in sz 98, Please hit the fighter and tac, keep the AC alive. Thank you.

  • '19

    @aequitas-et-veritas That’s like a 100% battle for the defender, with 3.47 units left, how can that be? I mean if I follow the logic of this game, I might as well go for all the low odds battle and hope for the best, I am quite upset by this actually, but oh well.


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 armour and 2 fighters; Remaining resources: 1 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
    
        Combat Move - Germans
            8 armour, 5 artilleries, 24 infantry and 1 mech_infantry moved from Romania to Bessarabia
            1 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            1 infantry moved from Slovakia Hungary to Eastern Poland
            2 bombers moved from Western Germany to Egypt
            3 fighters and 3 tactical_bombers moved from Alexandria to Egypt
            1 fighter and 1 tactical_bomber moved from Western Germany to 98 Sea Zone
            1 infantry moved from 99 Sea Zone to Crete
            1 fighter and 1 tactical_bomber moved from Western Germany to 96 Sea Zone
            1 cruiser, 1 destroyer and 2 submarines moved from 113 Sea Zone to 114 Sea Zone
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            1 artillery moved from Slovakia Hungary to Eastern Poland
    
        Combat - Germans
            British scrambles 2 units out of Egypt to defend against the attack in 98 Sea Zone
            Battle in Crete
            Battle in Bessarabia
                Germans attack with 8 armour, 5 artilleries, 24 infantry and 1 mech_infantry
                Russians defend with 2 infantry
                    Germans roll dice for 8 armour, 5 artilleries, 24 infantry and 1 mech_infantry in Bessarabia, round 2 : 15/38 hits, 10,67 expected hits
                    Russians roll dice for 2 infantry in Bessarabia, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians lost in Bessarabia
                Germans win, taking Crete from Neutral_Allies, taking Bessarabia from Russians with 8 armour, 5 artilleries, 24 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Eastern Poland
                Germans attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Eastern Poland, round 3 : 1/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in 96 Sea Zone
                Germans attack with 1 fighter and 1 tactical_bomber
                British defend with 1 cruiser
                    Germans roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                    British roll dice for 1 cruiser in 96 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    1 cruiser owned by the British lost in 96 Sea Zone
                Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for British: 1 cruiser
            Battle in 114 Sea Zone
                Germans attack with 1 cruiser, 1 destroyer and 2 submarines
                Russians defend with 1 cruiser
                    Germans roll dice for 2 submarines in 114 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 cruiser and 1 destroyer in 114 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
                    Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    1 cruiser owned by the Russians lost in 114 Sea Zone
                Germans win with 1 cruiser, 1 destroyer and 2 submarines remaining. Battle score for attacker is 12
                Casualties for Russians: 1 cruiser
            Battle in Egypt
                Germans attack with 2 bombers, 3 fighters and 3 tactical_bombers
                British defend with 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 1 harbour, 2 infantry and 1 mech_infantry
                    British roll AA dice in Egypt : 0/3 hits, 0,50 expected hits
                    Germans roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in Egypt, round 2 : 4/8 hits, 4,83 expected hits
                    British roll dice for 1 aaGun, 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Egypt, round 2 : 3/6 hits, 2,17 expected hits
                    1 mech_infantry owned by the British, 1 aaGun owned by the British, 1 fighter owned by the Germans, 2 tactical_bombers owned by the Germans and 2 infantry owned by the British lost in Egypt
                    Germans roll dice for 2 bombers, 2 fighters and 1 tactical_bomber in Egypt, round 3 : 2/5 hits, 3,00 expected hits
                    British roll dice for 1 armour and 2 artilleries in Egypt, round 3 : 2/3 hits, 1,17 expected hits
                    1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans and 2 artilleries owned by the British lost in Egypt
                    Germans roll dice for 2 bombers and 1 fighter in Egypt, round 4 : 1/3 hits, 1,83 expected hits
                    British roll dice for 1 armour in Egypt, round 4 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the British lost in Egypt
                Germans win with 2 bombers and 1 fighter remaining. Battle score for attacker is -24
                Casualties for Germans: 2 fighters and 3 tactical_bombers
                Casualties for British: 1 aaGun, 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
            Battle in 98 Sea Zone
                Germans attack with 1 fighter and 1 tactical_bomber
                British defend with 1 carrier, 1 fighter and 1 tactical_bomber; French defend with 1 destroyer
                    Germans roll dice for 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
                Units damaged: 1 carrier owned by the British
                    British roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 0/4 hits, 1,83 expected hits
                    1 destroyer owned by the French lost in 98 Sea Zone
                    Germans roll dice for 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 3 : 2/2 hits, 1,17 expected hits
                    British roll dice for 1 carrier, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 3 : 2/3 hits, 1,50 expected hits
                    1 tactical_bomber owned by the British, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans and 1 fighter owned by the British lost in 98 Sea Zone
                British win with 1 carrier remaining. Battle score for attacker is 8
                Casualties for French: 1 destroyer
                Casualties for Germans: 1 fighter and 1 tactical_bomber
                Casualties for British: 1 fighter and 1 tactical_bomber
    
        Non Combat Move - Germans
            1 fighter moved from Egypt to Syria
            2 bombers moved from Egypt to Syria
            1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Southern Italy
            5 infantry moved from Finland to Karelia
            1 aaGun and 2 infantry moved from Norway to Finland
            1 infantry moved from Norway to Finland
            1 transport moved from 113 Sea Zone to 114 Sea Zone
            1 armour and 2 mech_infantrys moved from Western Germany to Slovakia Hungary
            6 armour moved from Germany to Romania
            6 mech_infantrys moved from Germany to Romania
            3 aaGuns moved from Romania to Bessarabia
    
        Place Units - Germans
            2 fighters placed in Western Germany
            5 armour placed in Germany
    
        Turn Complete - Germans
            Germans collect 44 PUs; end with 45 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    British AA : -0,50
    Russians regular : -0,83
    Germans regular : 2,33
    British regular : -0,67
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 13 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Russians
            1 infantry moved from Buyant-Uhaa to Jehol
                  Chinese take Jehol from Japanese
    
        Combat - Russians
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            2 infantry moved from Caucasus to Northwest Persia
                  Russians take Northwest Persia from Neutral_Allies
            2 armour and 2 mech_infantrys moved from Rostov to Northwest Persia
            1 tactical_bomber moved from Szechwan to Yunnan
            2 fighters moved from Szechwan to India
            2 aaGuns, 1 artillery and 24 infantry moved from Belarus to Bryansk
            9 infantry moved from Russia to Bryansk
            3 infantry moved from Volgograd to Tambov
            2 infantry moved from Olgiy to Kansu
            1 infantry moved from Dzavhan to Yakut S.S.R.
            1 infantry moved from Ulaanbaatar to Buryatia
            1 submarine moved from 123 Sea Zone to 106 Sea Zone
            1 infantry moved from Buyant-Uhaa to Central Mongolia
    
        Place Units - Russians
            10 infantry placed in Russia
            3 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 33 PUs; end with 33 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            2 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
            1 submarine moved from 36 Sea Zone to 43 Sea Zone
            1 artillery moved from Kwangsi to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            1 artillery and 1 infantry moved from Kwangsi to French Indo China
            1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
            1 fighter and 1 tactical_bomber moved from Kwangsi to Kiangsi
            1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
            1 artillery and 1 infantry moved from Kwangsi to Kwangtung
            2 infantry moved from Hunan to Kiangsi
            1 mech_infantry moved from Hunan to Jehol
            1 infantry moved from Anhwe to Jehol
            1 bomber moved from Manchuria to Jehol
            1 armour moved from Amur to Siberia
                  Japanese take Siberia from Russians
            2 infantry moved from Amur to Buryatia
            1 armour and 1 mech_infantry moved from Manchuria to Buyant-Uhaa
                  Japanese take Buyant-Uhaa from Russians
            1 armour and 1 mech_infantry moved from Buyant-Uhaa to Central Mongolia
            1 fighter moved from Manchuria to Buryatia
            1 fighter moved from Manchuria to Central Mongolia
            1 bomber moved from Manchuria to Jehol
            1 tactical_bomber moved from 33 Sea Zone to 45 Sea Zone
            1 infantry moved from Amur to Ulaanbaatar
                  Japanese take Ulaanbaatar from Russians
            1 armour moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 infantry moved from Amur to Sakha
                  Japanese take Sakha from Russians
            1 infantry moved from Amur to Buryatia
            2 artilleries moved from Hunan to Kiangsi
            1 infantry moved from Hunan to Kiangsi
            1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
    
        Combat - Japanese
            Battle in Java
            Battle in 45 Sea Zone
                Japanese attack with 1 tactical_bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win, taking Java from ANZAC with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 43 Sea Zone
                Japanese attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC lost in 43 Sea Zone
                Japanese win, taking 43 Sea Zone from Neutral with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in Borneo
            Battle in Kwangtung
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                British defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Kwangtung, round 2 : 4/6 hits, 3,00 expected hits
                    UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Kwangtung
                Japanese win, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Buryatia
                Japanese attack with 1 fighter and 3 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 fighter and 3 infantry in Buryatia, round 2 : 2/4 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Buryatia
                Japanese win, taking Buryatia from Russians with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Jehol
                Japanese attack with 2 bombers, 1 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Jehol, round 2 : 2/4 hits, 1,67 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Jehol
                Japanese win, taking Jehol from Chinese with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Kiangsi
                Japanese attack with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Kiangsi, round 2 : 2/7 hits, 2,67 expected hits
                    Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Central Mongolia
                Japanese attack with 1 armour, 1 fighter and 1 mech_infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 fighter and 1 mech_infantry in Central Mongolia, round 2 : 2/3 hits, 1,17 expected hits
                    Russians roll dice for 1 infantry in Central Mongolia, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Central Mongolia
                Japanese win, taking Central Mongolia from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in French Indo China
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in French Indo China, round 2 : 1/4 hits, 1,83 expected hits
                    UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China
                Japanese win, taking French Indo China from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from French Indo China to Kiangsu
            2 fighters and 2 tactical_bombers moved from Kwangtung to Kiangsu
            1 infantry moved from Hunan to Anhwe
            1 fighter and 1 tactical_bomber moved from Kiangsi to Kiangsu
            1 carrier moved from 36 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone
            1 destroyer moved from 36 Sea Zone to 42 Sea Zone
            1 cruiser moved from 36 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from 45 Sea Zone to 33 Sea Zone
            1 battleship moved from 36 Sea Zone to 43 Sea Zone
            1 fighter moved from Central Mongolia to Manchuria
            2 bombers moved from Jehol to Manchuria
            1 artillery moved from Amur to 5 Sea Zone
            1 artillery and 1 transport moved from 5 Sea Zone to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
            1 mech_infantry moved from Manchuria to Central Mongolia
            1 fighter moved from Buryatia to Manchuria
            2 artilleries moved from Amur to Korea
            1 cruiser and 2 transports moved from 5 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            1 artillery, 1 infantry and 1 mech_infantry placed in Manchuria
            1 fighter and 4 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1
            Japanese collect 46 PUs (1 lost to blockades); end with 46 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,33
    Japanese regular : 2,33
    UK_Pacific regular : 0,33
    ANZAC regular : -0,33
    Russians regular : 0,33
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 infantry and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 destroyer moved from 42 Sea Zone to 55 Sea Zone
            1 submarine moved from 42 Sea Zone to 54 Sea Zone
            1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
            3 fighters moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            1 artillery and 2 infantry placed in Central United States
            1 artillery placed in Eastern United States
            1 carrier and 1 destroyer placed in 10 Sea Zone
            Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
            Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
            Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 2,6
                Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 5,1
            Americans collect 49 PUs (3 lost to blockades); end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
            2 infantry moved from Yunnan to Hunan
            1 fighter moved from Shensi to Hunan
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hunan to Yunnan
            1 artillery and 10 infantry moved from Yunnan to Kwangsi
    
        Place Units - Chinese
            3 artilleries placed in Kwangsi
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 11 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 factory_minor, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 unit repaired.
            1 fighter and 1 tactical_bomber moved from Yunnan to Kwangtung
            3 mech_infantrys moved from Yunnan to Kwangtung
            1 fighter moved from Yunnan to French Indo China
            1 fighter moved from Gibraltar to 94 Sea Zone
            1 destroyer moved from 92 Sea Zone to 94 Sea Zone
            2 fighters moved from 92 Sea Zone to 99 Sea Zone
            1 carrier moved from 98 Sea Zone to 99 Sea Zone
            1 bomber and 2 fighters moved from Gibraltar to 99 Sea Zone
            1 artillery and 1 infantry moved from Yunnan to French Indo China
    
        Combat - British
            Battle in Kwangtung
                British attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                Japanese defend with 1 artillery, 1 harbour and 1 infantry
                    British roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Kwangtung, round 2 : 2/5 hits, 1,67 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Kwangtung, round 2 : 2/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 mech_infantrys owned by the British lost in Kwangtung
                British win, taking Kwangtung from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for British: 2 mech_infantrys
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in French Indo China
                British attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 artillery
                    British roll dice for 1 artillery, 1 fighter and 1 infantry in French Indo China, round 2 : 1/3 hits, 1,17 expected hits
                    Japanese roll dice for 1 artillery in French Indo China, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in French Indo China
                British win, taking French Indo China from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in 99 Sea Zone
                British attack with 1 bomber, 1 carrier and 4 fighters
                Italians defend with 1 battleship, 2 cruisers and 2 transports
                    British roll dice for 1 bomber, 1 carrier and 4 fighters in 99 Sea Zone, round 2 : 2/5 hits, 2,67 expected hits
                Units damaged: 1 battleship owned by the Italians
                    Italians roll dice for 1 battleship, 2 cruisers and 2 transports in 99 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
                Units damaged: 1 carrier owned by the British
                    1 cruiser owned by the Italians and 1 fighter owned by the British lost in 99 Sea Zone
                    British roll dice for 1 bomber, 1 carrier and 3 fighters in 99 Sea Zone, round 3 : 3/4 hits, 2,17 expected hits
                    Italians roll dice for 1 battleship, 1 cruiser and 2 transports in 99 Sea Zone, round 3 : 2/2 hits, 1,17 expected hits
                    1 transport owned by the Italians, 1 cruiser owned by the Italians, 1 battleship owned by the Italians, 1 fighter owned by the British and 1 carrier owned by the British lost in 99 Sea Zone
                    1 transport owned by the Italians lost in 99 Sea Zone
                British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 22
                Casualties for British: 1 carrier and 2 fighters
                Casualties for Italians: 1 battleship, 2 cruisers and 2 transports
            Battle in 94 Sea Zone
                British attack with 1 destroyer and 1 fighter
                Italians defend with 1 destroyer
                    British roll dice for 1 destroyer and 1 fighter in 94 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
                    Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Italians lost in 94 Sea Zone
                British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
    
        Non Combat Move - British
            1 battleship, 1 carrier, 2 cruisers and 2 destroyers moved from 92 Sea Zone to 98 Sea Zone
            2 fighters moved from 99 Sea Zone to 98 Sea Zone
            2 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
            2 infantry moved from Union of South Africa to 71 Sea Zone
            1 battleship and 1 cruiser moved from 72 Sea Zone to 71 Sea Zone
            1 mech_infantry moved from United Kingdom to Eire
                  British take Eire from Neutral_Allies
            1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
            3 aaGuns, 9 infantry and 1 mech_infantry moved from Yunnan to Kwangsi
            1 fighter moved from French Indo China to Kwangsi
            1 destroyer moved from 37 Sea Zone to 36 Sea Zone
            1 infantry moved from Eastern Persia to Persia
            1 infantry moved from Alberta Saskatchewan Manitoba to British Columbia
            1 transport moved from 81 Sea Zone to 71 Sea Zone
            4 mech_infantrys moved from India to Yunnan
            2 infantry moved from 98 Sea Zone to Trans-Jordan
            2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            2 infantry moved from 81 Sea Zone to Trans-Jordan
            1 fighter moved from 94 Sea Zone to Trans-Jordan
            1 bomber moved from 99 Sea Zone to Trans-Jordan
    
        Place Units - British
            1 factory_minor placed in Egypt
            1 artillery and 1 infantry placed in Union of South Africa
            1 infantry placed in United Kingdom
            1 fighter placed in Union of South Africa
    
        Turn Complete - British
            British collect 29 PUs; end with 29 PUs
    
        Place Units - UK_Pacific
            8 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 15 PUs; end with 15 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
            Some Units in India change ownership: 8 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0,17
    Italians regular : 0,83
    Japanese regular : 0,67
    British regular : 0,50
    

    Savegame

  • '19

    @aequitas-et-veritas Nothing I can do with the convoy in sz 101, well played:dizzy_face:


  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 armour and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Ethiopia to Kenya
                  Italians take Kenya from British
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 artillery and 2 infantry moved from Tunisia to Algeria
                  Italians take Algeria from Neutral_Axis
            1 artillery and 2 infantry moved from Syria to Iraq
                  Italians take Iraq from Neutral_Axis
            3 infantry moved from Greece to Bulgaria
            1 bomber moved from Greece to Southern Italy
            1 armour moved from Northern Italy to Romania
            1 infantry moved from Yugoslavia to Bulgaria
            1 aaGun, 3 armour, 1 infantry and 1 mech_infantry moved from Romania to Bessarabia
            1 mech_infantry moved from Northern Italy to Romania
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            1 armour placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,3,5,5,3,4,1,1,4
            Italians collect 18 PUs (1 lost to blockades); end with 18 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 factory_minor, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from Yunnan to Kwangsi
            3 fighters moved from Yunnan to Kwangsi
            1 submarine moved from 61 Sea Zone to 54 Sea Zone
            1 aaGun and 3 infantry moved from New South Wales to Queensland
            1 fighter moved from New South Wales to Queensland
            1 artillery and 2 infantry moved from South Australia to Queensland
            1 aaGun and 1 infantry moved from Dutch New Guinea to New Guinea
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
            1 fighter and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from United Kingdom to Gibraltar
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 fighter, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 101 Sea Zone to 89 Sea Zone
            1 cruiser, 1 destroyer and 2 submarines moved from 114 Sea Zone to 115 Sea Zone
            1 infantry moved from Vyborg to Novgorod
                  Germans take Novgorod from Russians
            1 infantry moved from Baltic States to Belarus
                  Germans take Belarus from Russians
            1 armour moved from Bessarabia to Western Ukraine
                  Germans take Western Ukraine from Russians
            1 armour moved from Western Ukraine to Ukraine
                  Germans take Ukraine from Russians
            1 bomber moved from Syria to 81 Sea Zone
            1 bomber moved from Syria to Egypt
    
        Combat - Germans
            Strategic bombing raid in Egypt
                    British roll AA dice in Egypt : 0/1 hits, 0,17 expected hits
                Bombing raid in Egypt rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in Egypt causes 3 damage total. 
            Battle in 81 Sea Zone
                Germans attack with 1 bomber
                British defend with 1 transport
                    1 transport owned by the British lost in 81 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 115 Sea Zone
                Germans attack with 1 cruiser, 1 destroyer and 2 submarines
                Russians defend with 1 submarine
                    Germans roll dice for 2 submarines in 115 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 cruiser and 1 destroyer in 115 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
                    Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Russians lost in 115 Sea Zone
                Germans win with 1 cruiser, 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
    
        Non Combat Move - Germans
            3 aaGuns, 7 armour, 5 artilleries, 24 infantry and 1 mech_infantry moved from Bessarabia to Ukraine
            6 armour and 6 mech_infantrys moved from Romania to Ukraine
            1 armour and 2 mech_infantrys moved from Slovakia Hungary to Bessarabia
            1 artillery moved from Slovakia Hungary to Eastern Poland
            1 infantry moved from Poland to Eastern Poland
            5 armour moved from Germany to Romania
            1 aaGun, 1 artillery and 1 infantry moved from France to Normandy Bordeaux
            1 fighter moved from Syria to Southern Italy
            1 bomber moved from 81 Sea Zone to Southern Italy
            1 bomber moved from Egypt to Southern Italy
            1 aaGun and 3 infantry moved from Finland to Norway
            2 infantry moved from Karelia to Finland
            1 infantry moved from Karelia to Finland
            3 infantry moved from Karelia to Novgorod
            1 transport moved from 114 Sea Zone to 112 Sea Zone
            1 submarine moved from 89 Sea Zone to 101 Sea Zone
    
        Place Units - Germans
            2 armour and 6 mech_infantrys placed in Germany
            2 infantry placed in Normandy Bordeaux
            1 fighter placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 51 PUs; end with 51 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    British AA : -0,17
    Russians regular : -0,17
    Germans regular : -0,50
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 1 fighter and 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Bryansk to Western Ukraine
                  Russians take Western Ukraine from Germans
            1 mech_infantry moved from Northwest Persia to Persia
            1 mech_infantry moved from Persia to Iraq
            2 armour, 2 infantry and 1 mech_infantry moved from Northwest Persia to Iraq
            2 fighters moved from India to Iraq
    
        Combat - Russians
            Russians creates battle in territory 106 Sea Zone
            Battle in Iraq
                Russians attack with 2 armour, 2 fighters, 2 infantry and 2 mech_infantrys
                Italians defend with 1 artillery and 5 infantry
                    Russians roll dice for 2 armour, 2 fighters, 2 infantry and 2 mech_infantrys in Iraq, round 2 : 4/8 hits, 2,67 expected hits
                    Italians roll dice for 1 artillery and 5 infantry in Iraq, round 2 : 2/6 hits, 2,00 expected hits
                    2 infantry owned by the Russians and 4 infantry owned by the Italians lost in Iraq
                2 fighters owned by the Russians retreated
                2 mech_infantrys owned by the Russians and 2 armour owned by the Russians retreated to Northwest Persia
                Italians win, taking 106 Sea Zone from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
                Casualties for Italians: 4 infantry
    
        Non Combat Move - Russians
            4 aaGuns, 3 artilleries and 41 infantry moved from Bryansk to Russia
            1 infantry moved from Volgograd to Rostov
            2 infantry moved from Volgograd to Samara
            3 infantry moved from Tambov to Russia
            2 fighters moved from Iraq to Northwest Persia
            1 infantry moved from Yakut S.S.R. to Yenisey
            1 infantry moved from Kansu to Tsagaan Olom
            1 infantry moved from Kansu to Suiyuyan
            1 tactical_bomber moved from Yunnan to India
            1 submarine moved from 106 Sea Zone to 91 Sea Zone
    
        Place Units - Russians
            1 fighter and 9 infantry placed in Russia
            1 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 24 PUs; end with 24 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0,00
    Russians regular : 1,33
    

    Savegame


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 2 destroyers, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
            1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
            1 artillery moved from 35 Sea Zone to Philippines
            1 infantry moved from 35 Sea Zone to Philippines
            1 battleship moved from 43 Sea Zone to 35 Sea Zone
            2 infantry moved from Java to 42 Sea Zone
            2 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
            1 destroyer moved from 42 Sea Zone to 55 Sea Zone
            1 carrier and 1 cruiser moved from 42 Sea Zone to 35 Sea Zone
            2 fighters and 2 tactical_bombers moved from 33 Sea Zone to Philippines
            1 battleship moved from 33 Sea Zone to 35 Sea Zone
            1 cruiser moved from 6 Sea Zone to 35 Sea Zone
            1 armour and 1 mech_infantry moved from Central Mongolia to Yenisey
                  Japanese take Dzavhan from Russians
            1 infantry moved from Buryatia to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            1 infantry moved from Kiangsi to Hunan
            1 infantry moved from Kiangsi to Hunan
            2 fighters and 2 tactical_bombers moved from Kiangsu to Hunan
            1 infantry moved from Chahar to Suiyuyan
            2 bombers moved from Manchuria to Suiyuyan
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            1 mech_infantry moved from Jehol to Kweichow
                  Japanese take Kweichow from Chinese
            2 artilleries moved from Korea to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
            2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
            1 artillery moved from Manchuria to 19 Sea Zone
            1 infantry moved from Manchuria to 19 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 submarine moved from 43 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kiangsu to 36 Sea Zone
    
        Combat - Japanese
            Battle in Philippines
                Japanese attack with 4 artilleries, 2 fighters, 6 infantry and 2 tactical_bombers
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 2 battleships and 2 cruisers in Philippines, round 2 : 4/4 hits, 2,33 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 4 artilleries, 2 fighters, 5 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 2 infantry
            Battle in Yenisey
                Japanese attack with 1 armour and 1 mech_infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour and 1 mech_infantry in Yenisey, round 2 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Yenisey, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Yenisey
                    Japanese roll dice for 1 armour in Yenisey, round 3 : 0/1 hits, 0,50 expected hits
                    Russians roll dice for 1 infantry in Yenisey, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 armour in Yenisey, round 4 : 1/1 hits, 0,50 expected hits
                    Russians roll dice for 1 infantry in Yenisey, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Yenisey
                Japanese win, taking Yenisey from Russians with 1 armour remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Hunan
                Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Hunan, round 2 : 4/6 hits, 2,67 expected hits
                    Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in Suiyuyan
                Japanese attack with 2 bombers and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 2 bombers and 1 infantry in Suiyuyan, round 2 : 0/3 hits, 1,50 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                2 bombers owned by the Japanese retreated
                Chinese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 infantry
            Battle in 55 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                    Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 55 Sea Zone
                Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 36 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                British defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    British roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the British lost in 36 Sea Zone
                Japanese win, taking 36 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Changing ownership of Guam from Americans to Japanese
            EDIT: Turning off Edit Mode
            2 fighters and 2 tactical_bombers moved from Philippines to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 55 Sea Zone to Borneo
            1 destroyer moved from 33 Sea Zone to 46 Sea Zone
            2 carriers, 2 destroyers and 1 submarine moved from 33 Sea Zone to 35 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
            2 infantry moved from 21 Sea Zone to Guam
            1 mech_infantry moved from Manchuria to Anhwe
            1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber moved from Kiangsu to Anhwe
            2 fighters and 2 tactical_bombers moved from Hunan to Anhwe
            2 artilleries moved from Kiangsi to Anhwe
            1 infantry moved from Jehol to Chahar
            2 bombers moved from Suiyuyan to Manchuria
            2 fighters moved from Manchuria to Anhwe
            1 infantry moved from Ulaanbaatar to Yakut S.S.R.
            2 infantry moved from Buryatia to Yakut S.S.R.
            1 infantry moved from Sakha to Buryatia
            1 armour moved from Soviet Far East to Amur
    
        Place Units - Japanese
            2 mech_infantrys placed in Manchuria
            1 carrier, 2 destroyers and 1 submarine placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 47 PUs; end with 47 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,00
    Americans regular : 0,00
    Japanese regular : 1,00
    Russians regular : 0,00
    British regular : -0,33
    

    Savegame


  • @Sovietishcat I oversaw finally the Guam invasion and put it in via Edit on NCM.
    I hope that is ok?
    As you can see, i had the tt left behind for Guam.

  • '19

    @aequitas-et-veritas It’s all good!


  • @sovietishcat You are up.

  • '19

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 carrier, 3 destroyers, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            1 submarine moved from 54 Sea Zone to 46 Sea Zone
            2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            3 fighters moved from 54 Sea Zone to 55 Sea Zone
            1 marine moved from Central United States to 101 Sea Zone
            1 cruiser and 1 marine moved from 101 Sea Zone to 91 Sea Zone
            1 marine moved from 91 Sea Zone to Morocco
            1 armour, 2 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 armour, 3 artilleries, 4 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 3 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
            1 destroyer moved from 101 Sea Zone to 89 Sea Zone
            1 bomber and 1 fighter moved from Eastern United States to 89 Sea Zone
    
        Combat - Americans
            Battle in 46 Sea Zone
                Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 89 Sea Zone
                Americans attack with 1 bomber, 1 destroyer and 1 fighter
                Germans defend with 1 submarine
                    Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 89 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                    Germans roll dice for 1 submarine in 89 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans lost in 89 Sea Zone
                Americans win, taking 89 Sea Zone from Neutral with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Morocco
                Americans attack with 1 armour, 3 artilleries, 4 infantry and 1 marine
                Neutral_Axis defend with 1 infantry
                    Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0,50 expected hits
                    Americans roll dice for 1 armour, 3 artilleries, 4 infantry and 1 marine in Morocco, round 2 : 2/9 hits, 3,00 expected hits
                    Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Morocco
                Americans win, taking Morocco from Neutral_Axis with 1 armour, 3 artilleries, 4 infantry and 1 marine remaining. Battle score for attacker is 3
                Casualties for Neutral_Axis: 1 infantry
            Battle in 55 Sea Zone
                Americans attack with 3 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 3 fighters in 55 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            2 fighters and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
            3 fighters moved from 55 Sea Zone to 54 Sea Zone
            1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
            1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 carrier, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 fighter moved from 89 Sea Zone to Eastern United States
            1 bomber moved from 89 Sea Zone to Gibraltar
            2 mech_infantrys moved from Western United States to Central United States
            1 aaGun moved from Western United States to Central United States
            1 aaGun and 1 mech_infantry moved from Western United States to British Columbia
    
        Place Units - Americans
            2 fighters placed in Western United States
            2 infantry placed in Central United States
            2 destroyers and 2 transports placed in 101 Sea Zone
            1 carrier and 1 destroyer placed in 10 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 91 Sea Zone: 1 transport
            EDIT: Adding units owned by Americans to 86 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing ownership of Brazil from Neutral_Allies to Americans
            EDIT: Adding units owned by Americans to Brazil: 4 infantry and 1 mech_infantry
            EDIT: Removing units owned by Neutral_Allies from Brazil: 3 infantry
            EDIT: Removing units owned by Americans from Central United States: 1 infantry and 1 mech_infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Central United States: 2 aaGuns
            EDIT: Adding units owned by Americans to British Columbia: 1 aaGun
            EDIT: Adding units owned by Americans to Western United States: 1 aaGun
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 6,5
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kwangsi to Kiangsi
                  Chinese take Kiangsi from Japanese
            2 infantry moved from Shensi to Kweichow
            1 fighter moved from Yunnan to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Burma
            4 artilleries and 10 infantry moved from Kwangsi to Kiangsi
    
        Place Units - Chinese
            2 artilleries and 2 infantry placed in Kiangsi
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
    
        Purchase Units - British
            British repair damage of 3x factory_minor; Remaining resources: 26 PUs; 
            British buy 2 fighters and 2 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Persia to Iraq
            2 infantry moved from Trans-Jordan to Iraq
            1 bomber and 1 fighter moved from Trans-Jordan to Iraq
            1 infantry moved from Trans-Jordan to Syria
                  British take Syria from Italians
            1 infantry moved from Trans-Jordan to 98 Sea Zone
            1 infantry moved from 98 Sea Zone to Alexandria
            1 infantry moved from French Indo China to Siam
                  UK_Pacific take Siam from Japanese
            2 infantry moved from Kwangsi to Hunan
            2 fighters and 1 tactical_bomber moved from Kwangsi to Hunan
            1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 71 Sea Zone to 83 Sea Zone
            1 artillery and 1 infantry moved from 83 Sea Zone to French West Africa
    
        Combat - British
            Battle in Alexandria
            Battle in Hunan
                British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 2 infantry
                    British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Hunan, round 2 : 2/5 hits, 2,00 expected hits
                    Japanese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the British lost in Hunan
                British win, taking Alexandria from Italians, taking Hunan from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Japanese: 2 infantry
            Battle in Iraq
                British attack with 1 bomber, 1 fighter and 3 infantry
                Italians defend with 1 artillery and 1 infantry
                    British roll dice for 1 bomber, 1 fighter and 3 infantry in Iraq, round 2 : 3/5 hits, 1,67 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Iraq, round 2 : 0/2 hits, 0,67 expected hits
                    1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Iraq
                British win, taking Iraq from Italians with 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 7
                Casualties for Italians: 1 artillery and 1 infantry
            Battle in French West Africa
                British attack with 1 artillery and 1 infantry
                Neutral_Axis defend with 1 infantry
                    British roll dice for 1 battleship and 1 cruiser in French West Africa, round 2 : 2/2 hits, 1,17 expected hits
                    Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_Axis lost in French West Africa
                British win, taking French West Africa from Neutral_Axis with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Neutral_Axis: 1 infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 bomber and 1 fighter moved from Iraq to Persia
            1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 fighters moved from 98 Sea Zone to 92 Sea Zone
            1 destroyer moved from 94 Sea Zone to 92 Sea Zone
            4 mech_infantrys moved from Yunnan to Kiangsi
            1 mech_infantry moved from Kwangtung to Kiangsi
            3 aaGuns, 7 infantry and 1 mech_infantry moved from Kwangsi to Kiangsi
            2 fighters and 1 tactical_bomber moved from Hunan to Kiangsi
            1 artillery moved from French Indo China to Yunnan
            9 infantry moved from India to Burma
            1 fighter moved from Union of South Africa to Egypt
            1 mech_infantry moved from Eire to United Kingdom
    
        Place Units - British
            2 fighters and 1 infantry placed in Egypt
            1 infantry placed in Union of South Africa
            Turning on Edit Mode
            EDIT: Changing ownership of Kiangsu from Japanese to Chinese
            EDIT: Removing units owned by British from Kiangsi: 1 mech_infantry
            EDIT: Adding units owned by British to Kiangsu: 1 mech_infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            British collect 32 PUs; end with 32 PUs
    
        Place Units - UK_Pacific
            7 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,3
            UK_Pacific collect 14 PUs (2 lost to blockades); end with 14 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
            Some Units in India change ownership: 7 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 1,17
    Americans regular : -3,83
    Italians regular : -0,67
    Japanese regular : 0,33
    Germans regular : -0,17
    Neutral_Axis regular : -0,67
    British regular : 2,17
    

    Savegame

  • '19

    @aequitas-et-veritas I completly forgot to do the walk in combat to take Kiangsu with my mech from Kwangtung, I swear it was the plan despite any combat result in Hunan… I would be really grateful if you allow it… Also When I attacked morocco, I send 5 tts instead of 4… I was only transporting 4 inf with 3 arts and 1 tank, the last tt was for doing the NCM to take Brazil.


  • @sovietishcat no problem.
    Do your Edits.

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