• @bjergmose Ok. Det virkede som den bedste måde at håndtere briterflåden på. Selvom det blev blodigt…bjergmose.tsvg

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary: ANZAC round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Egypt to Anglo Egyptian Sudan
    
        Combat - ANZAC
            Battle in Anglo Egyptian Sudan
                ANZAC attack with 2 infantry
                Italians defend with 1 infantry
                    ANZAC roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0,33 expected hits
                    Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 2 infantry in Anglo Egyptian Sudan, round 3 : 0/2 hits, 0,33 expected hits
                    Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in Anglo Egyptian Sudan
                1 infantry owned by the ANZAC retreated to Egypt
                Italians win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - ANZAC
            1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 aaGun and 1 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 aaGun and 1 infantry moved from New South Wales to Queensland
            1 artillery and 1 infantry moved from Queensland to New South Wales
            1 cruiser moved from 63 Sea Zone to 54 Sea Zone
            2 fighters moved from New Zealand to Queensland
            1 infantry moved from Malaya to Shan State
            1 fighter moved from Queensland to Shan State
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0,33
    ANZAC regular : -0,67
    

    Savegame

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Egypt to Anglo Egyptian Sudan
    
        Combat - ANZAC
            Battle in Anglo Egyptian Sudan
                ANZAC attack with 2 infantry
                Italians defend with 1 infantry
                    ANZAC roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0,33 expected hits
                    Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 2 infantry in Anglo Egyptian Sudan, round 3 : 0/2 hits, 0,33 expected hits
                    Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in Anglo Egyptian Sudan
                1 infantry owned by the ANZAC retreated to Egypt
                Italians win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - ANZAC
            1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 aaGun and 1 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 aaGun and 1 infantry moved from New South Wales to Queensland
            1 artillery and 1 infantry moved from Queensland to New South Wales
            1 cruiser moved from 63 Sea Zone to 54 Sea Zone
            2 fighters moved from New Zealand to Queensland
            1 infantry moved from Malaya to Shan State
            1 fighter moved from Queensland to Shan State
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
    
        Politics - French
            Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Algeria to Tunisia
            1 infantry moved from Morocco to Algeria
            1 infantry moved from French West Africa to French Central Africa
            1 cruiser and 1 destroyer moved from 93 Sea Zone to 91 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians regular : 0,33
    ANZAC regular : -0,67
    

    Savegame


  • vil du scramble med briterne og franskmædneene i den engelske kanal? Jeg kommer med alt, der kan nå

  • '18 '17 '16 '15 '13 '11 '10

    @malthe-munkøe afhænger af hvad du har købt…har du købt ind til sealion skal jeg lige se map ellers er der fuld scramble. tag fransk ftr til sidst…næstsidst efter bb.


  • @bjergmose ok. ingen sea lion…


  • @malthe-munkøe Rimelig vilde terninger i det søslag ,…bjergmose.tsvg

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 1 armour, 4 artilleries and 5 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
            Russians takes Political Action: Political Action Russians To War With Italians
                Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
    
        Combat Move - Russians
            2 infantry moved from Novgorod to Karelia
            7 infantry moved from Novgorod to Karelia
            1 submarine moved from 125 Sea Zone to 112 Sea Zone
            1 infantry moved from Belarus to Baltic States
            2 fighters moved from Novgorod to Baltic States
            18 infantry moved from Buryatia to Amur
            1 infantry moved from Ulaanbaatar to Amur
            2 infantry moved from Buyant-Uhaa to Amur
            1 infantry moved from Belarus to Baltic States
    
        Combat - Russians
            Battle in 112 Sea Zone
                Russians attack with 1 submarine
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 112 Sea Zone
                Russians win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
            Battle in Karelia
                Russians attack with 9 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 9 infantry in Karelia, round 2 : 1/9 hits, 1,50 expected hits
                    Germans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
                Russians win, taking Karelia from Germans with 8 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Amur
                Russians attack with 21 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 21 infantry in Amur, round 2 : 5/21 hits, 3,50 expected hits
                    Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Amur
                Russians win, taking Amur from Japanese with 21 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Baltic States
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 2 infantry in Baltic States, round 2 : 0/4 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 2 fighters and 2 infantry in Baltic States, round 3 : 2/4 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Baltic States to Novgorod
            2 aaGuns, 1 armour, 1 artillery, 10 infantry and 1 mech_infantry moved from Belarus to Bryansk
            1 infantry moved from Bryansk to Belarus
            1 artillery and 1 infantry moved from Western Ukraine to Bryansk
            1 armour and 4 infantry moved from Russia to Bryansk
            2 infantry moved from Kazakhstan to Caucasus
            1 armour and 1 mech_infantry moved from Sikang to Caucasus
            1 tactical_bomber moved from Szechwan to Russia
            2 aaGuns moved from Buryatia to Amur
            2 infantry moved from Olgiy to Kansu
            1 infantry moved from Dzavhan to Olgiy
            1 artillery and 3 infantry moved from Ukraine to Bryansk
            1 infantry moved from Ukraine to Bryansk
    
        Place Units - Russians
            3 artilleries placed in Novgorod
            1 armour, 1 artillery and 5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 36 PUs; end with 36 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0,33
    Germans regular : 0,00
    Russians regular : 0,33
    

    Savegame


  • @bjergmose AA guns kan også tælle for hits i global ikke?

  • '18 '17 '16 '15 '13 '11 '10

    @malthe-munkøe korrekt


  • @bjergmose bjergmose.tsvg Der er en bug så japan ikke kan få lov til at placere fabrik i kwangtung og inf i japan

  • '18 '17 '16 '15 '13 '11 '10

    @malthe-munkøe evt. edit fabrik og inf ind


  • @bjergmose er det en stor fabrik? de kan kun sættes i originalt 3+ ipc lande


  • @bjergmose nå ja det er anderledes i global… kan man bygge 3 ting i lille fabrik uanset feltets værdi? det er ikke stor fabrik

  • '18 '17 '16 '15 '13 '11 '10

    @malthe-munkøe yup. 3 units i lille 10 i stor. burde kunne sættes i kwangtung.


  • @malthe-munkøe Ja det må være som edit

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 2 bombers, 1 carrier, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 6 Sea Zone
            1 destroyer moved from 54 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
    
        Combat - Americans
            Battle in 44 Sea Zone
                Americans attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                Americans win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Normandy Bordeaux
            Battle in 6 Sea Zone
                Americans attack with 1 fighter, 1 tactical_bomber and 1 transport
                Japanese defend with 1 carrier and 1 transport
                    Americans roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Japanese roll dice for 1 carrier and 1 transport in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 3 : 2/2 hits, 1,17 expected hits
                    Japanese roll dice for 1 carrier and 1 transport in 6 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 transport owned by the Japanese and 1 carrier owned by the Japanese lost in 6 Sea Zone
                Americans win, taking Normandy Bordeaux from Germans with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 23
                Casualties for Japanese: 1 carrier and 1 transport
            Battle in Korea
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Korea, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Korea, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Korea, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Korea
                Americans win, taking Korea from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
            1 carrier moved from 26 Sea Zone to 16 Sea Zone
            1 battleship, 1 cruiser and 1 destroyer moved from 26 Sea Zone to 16 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
            2 fighters moved from 26 Sea Zone to Queensland
            1 mech_infantry moved from Western United States to 10 Sea Zone
            1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 cruiser moved from 91 Sea Zone to 110 Sea Zone
            1 fighter moved from Gibraltar to United Kingdom
            1 armour and 1 infantry moved from Central United States to 101 Sea Zone
            1 armour, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from Burma to India
    
        Place Units - Americans
            1 carrier placed in 10 Sea Zone
            2 transports placed in 101 Sea Zone
            1 fighter and 1 tactical_bomber placed in 10 Sea Zone
            2 bombers and 2 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,33
    Japanese regular : -1,33
    

    Savegame

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Shensi to Kweichow
            3 artilleries and 9 infantry moved from Szechwan to Kweichow
            1 fighter moved from Burma to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 3 artilleries, 1 fighter and 11 infantry
                Japanese defend with 2 artilleries, 9 infantry and 1 mech_infantry
                    Chinese roll dice for 3 artilleries, 1 fighter and 11 infantry in Kweichow, round 2 : 4/15 hits, 3,83 expected hits
                    Japanese roll dice for 2 artilleries, 9 infantry and 1 mech_infantry in Kweichow, round 2 : 6/12 hits, 4,00 expected hits
                    4 infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 3 artilleries, 1 fighter and 5 infantry in Kweichow, round 3 : 3/9 hits, 2,83 expected hits
                    Japanese roll dice for 2 artilleries, 5 infantry and 1 mech_infantry in Kweichow, round 3 : 2/8 hits, 2,67 expected hits
                    3 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 3 artilleries, 1 fighter and 3 infantry in Kweichow, round 4 : 0/7 hits, 2,50 expected hits
                    Japanese roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Kweichow, round 4 : 2/5 hits, 1,67 expected hits
                    2 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 3 artilleries, 1 fighter and 1 infantry in Kweichow, round 5 : 1/5 hits, 1,83 expected hits
                    Japanese roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Kweichow, round 5 : 2/5 hits, 1,67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kweichow
                    Chinese roll dice for 2 artilleries and 1 fighter in Kweichow, round 6 : 0/3 hits, 1,17 expected hits
                    Japanese roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Kweichow, round 6 : 2/4 hits, 1,33 expected hits
                    2 artilleries owned by the Chinese lost in Kweichow
                1 fighter owned by the Chinese retreated
                Japanese win with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -21
                Casualties for Chinese: 3 artilleries and 11 infantry
                Casualties for Japanese: 8 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Sikang
    
        Place Units - Chinese
            1 artillery and 4 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -4,17
    Japanese regular : 2,67
    

    Savegame


  • @bjergmose Tager du også briternes tur?

  • '18 '17 '16 '15 '13 '11 '10

    @malthe-munkøe yup

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