Giallo(x) vs WindowWasher(+13) BM

  • '21 '20 '19 '18 '17 '16

    @giallo please take last file

  • '21 '20

    TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians repair damage of 11x factory_major; Remaining resources: 28 PUs; 
            Russians buy 3 artilleries, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour moved from Russia to Tambov
                  Russians take Tambov from Germans
            1 armour moved from Tambov to Russia
            1 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Samara
            1 fighter and 1 tactical_bomber moved from Russia to Smolensk
            1 fighter moved from Russia to Samara
            1 mech_infantry moved from Yenisey to Urals
            2 infantry moved from Shensi to Sikang
    
        Combat - Russians
            Battle in Smolensk
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Samara
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Samara, round 3 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Samara, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
                Russians win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Sikang
                Russians attack with 2 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 2 infantry in Sikang, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Sikang
                    Russians roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Sikang, round 4 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Sikang, round 5 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Sikang
                Japanese win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Russians
            1 aaGun and 5 infantry moved from Shensi to Kansu
            1 fighter and 1 tactical_bomber moved from Smolensk to Russia
            1 fighter moved from Samara to Russia
            1 infantry moved from Shensi to Kansu
    
        Place Units - Russians
            3 artilleries, 1 fighter and 2 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 10 PUs; end with 10 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 13 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 15 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    Germans regular : 1.00
    Russians regular : -1.50
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 5 destroyers, 1 fighter and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 35 Sea Zone to 17 Sea Zone
            4 fighters moved from 6 Sea Zone to 17 Sea Zone
            1 fighter moved from Japan to 17 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 17 Sea Zone
            6 tactical_bombers moved from 35 Sea Zone to 17 Sea Zone
            1 infantry moved from Yunnan to Szechwan
            2 bombers moved from French Indo China to Szechwan
            1 mech_infantry moved from Anhwe to Yunnan
            11 artilleries and 4 infantry moved from Kweichow to Yunnan
            4 artilleries and 4 infantry moved from French Indo China to Yunnan
            2 armour and 2 mech_infantrys moved from Kweichow to Szechwan
            5 mech_infantrys moved from Kweichow to French Indo China
            1 mech_infantry moved from Manchuria to Chahar
            1 mech_infantry moved from Chahar to Hunan
            2 mech_infantrys moved from Manchuria to Anhwe
            1 mech_infantry moved from Kweichow to Yunnan
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 17 Sea Zone
            1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
            1 mech_infantry moved from Hunan to Kweichow
    
        Combat - Japanese
            Battle in 17 Sea Zone
                Japanese attack with 1 destroyer, 5 fighters, 7 tactical_bombers and 1 transport
                Americans defend with 1 destroyer and 1 submarine
                    Japanese roll dice for 1 destroyer, 5 fighters, 7 tactical_bombers and 1 transport in 17 Sea Zone, round 2 : 7/13 hits, 7,17 expected hits
                    Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 17 Sea Zone
                Japanese win, taking 17 Sea Zone from Americans with 1 destroyer, 5 fighters, 7 tactical_bombers and 1 transport remaining. Battle score for attacker is 14
                Casualties for Americans: 1 destroyer and 1 submarine
            Battle in Szechwan
                Japanese attack with 2 armour, 2 bombers, 1 infantry and 2 mech_infantrys
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 armour, 2 bombers, 1 infantry and 2 mech_infantrys in Szechwan, round 2 : 4/7 hits, 2,83 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 2 armour, 2 bombers, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Iwo Jima
    
        Non Combat Move - Japanese
            5 fighters and 7 tactical_bombers moved from 17 Sea Zone to 6 Sea Zone
            1 marine moved from Philippines to 35 Sea Zone
            2 battleships, 9 carriers, 1 cruiser, 1 destroyer, 5 fighters, 1 marine and 7 submarines moved from 35 Sea Zone to 6 Sea Zone
            2 fighters and 1 tactical_bomber moved from Philippines to 6 Sea Zone
            1 marine moved from 6 Sea Zone to Japan
            2 fighters moved from French Indo China to 6 Sea Zone
            1 cruiser moved from 35 Sea Zone to 6 Sea Zone
            2 bombers moved from Szechwan to Yunnan
    
        Place Units - Japanese
            5 destroyers placed in 6 Sea Zone
            3 mech_infantrys placed in French Indo China
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Buryatia: 1 armour and 1 mech_infantry
            EDIT: Adding units owned by Japanese to Manchuria: 1 armour and 1 mech_infantry
            EDIT: Turning off Edit Mode
            1 mech_infantry placed in Manchuria
            1 mech_infantry placed in Kiangsu
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 6 Sea Zone: 2 fighters
            EDIT: Adding units owned by Japanese to Japan: 2 fighters
            EDIT: Turning off Edit Mode
            1 fighter placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 66 PUs; end with 66 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,33
    Americans regular : -0,50
    Japanese regular : 1,00
    

    Savegame

  • '21 '20

    TripleA Turn Summary: Americans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 armour, 2 destroyers, 1 fighter, 4 infantry, 6 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from Greece to Albania
                  Americans take Albania from Italians
            1 artillery and 1 infantry moved from Greece to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 93 Sea Zone
            1 carrier moved from 97 Sea Zone to 93 Sea Zone
            1 bomber and 1 fighter moved from Greece to 93 Sea Zone
            1 bomber moved from Greece to Southern France
            1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
            1 mech_infantry moved from Algeria to Morocco
            1 infantry moved from Egypt to Trans-Jordan
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 submarine moved from 16 Sea Zone to 17 Sea Zone
            1 submarine moved from 26 Sea Zone to 17 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 destroyer moved from 33 Sea Zone to 19 Sea Zone
                  Americans take 22 Sea Zone from Japanese
                  Americans take 19 Sea Zone from Japanese
            1 destroyer moved from 30 Sea Zone to 25 Sea Zone
            1 battleship, 9 carriers, 3 cruisers, 4 destroyers, 14 fighters, 2 submarines and 4 tactical_bombers moved from 33 Sea Zone to 35 Sea Zone
                  Americans take 35 Sea Zone from Japanese
            2 fighters moved from Western United States to Hawaiian Islands
            6 submarines moved from 26 Sea Zone to 54 Sea Zone
            1 destroyer moved from 30 Sea Zone to 54 Sea Zone
            7 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 carrier moved from 10 Sea Zone to 30 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from Southeast Mexico to 64 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 64 Sea Zone to 50 Sea Zone
    
        Combat - Americans
            Battle in Philippines
            Battle in 93 Sea Zone
                Americans attack with 1 bomber, 1 carrier, 1 fighter and 1 transport
                Neutral_Axis defend with 1 cruiser and 1 destroyer
                    Americans roll dice for 1 bomber, 1 carrier, 1 fighter and 1 transport in 93 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    Neutral_Axis roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                Units damaged: 1 carrier owned by the Americans
                    1 destroyer owned by the Neutral_Axis lost in 93 Sea Zone
                    Americans roll dice for 1 bomber, 1 carrier, 1 fighter and 1 transport in 93 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
                    Neutral_Axis roll dice for 1 cruiser in 93 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    1 cruiser owned by the Neutral_Axis and 1 fighter owned by the Americans lost in 93 Sea Zone
                Americans win, taking Philippines from Japanese, taking 93 Sea Zone from Neutral with 1 bomber, 1 carrier and 1 transport remaining. Battle score for attacker is 9
                Casualties for Neutral_Axis: 1 cruiser and 1 destroyer
                Casualties for Americans: 1 fighter
            Battle in 17 Sea Zone
                Americans attack with 2 submarines
                Japanese defend with 1 destroyer and 1 transport
                    Americans roll dice for 2 submarines in 17 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 transport owned by the Japanese, 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 17 Sea Zone
                Americans win, taking 17 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 9
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer and 1 transport
            Battle in Southern France
                Americans attack with 1 artillery, 1 bomber and 1 infantry
                Neutral_Axis defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Southern France, round 2 : 2/3 hits, 1.33 expected hits
                    Neutral_Axis roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Neutral_Axis, 1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in Southern France
                Americans win, taking Southern France from Neutral_Axis with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
                Casualties for Americans: 1 infantry
                Casualties for Neutral_Axis: 1 artillery and 1 infantry
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Hawaiian Islands: 1 fighter
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to Queensland: 1 fighter
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 35 Sea Zone: 1 submarine
            EDIT: Removing units owned by Americans from 35 Sea Zone: 1 submarine
            EDIT: Adding units owned by Americans to 42 Sea Zone: 1 submarine
            EDIT: Adding units owned by Americans to 43 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            1 bomber moved from Southern France to Greece
            1 bomber moved from 93 Sea Zone to Greece
            1 armour moved from Queensland to Northern Territory
            1 aaGun moved from Ontario to Quebec
            1 aaGun moved from Eastern United States to New Brunswick Nova Scotia
            1 aaGun moved from Ontario to Quebec
            1 aaGun moved from Alberta Saskatchewan Manitoba to Ontario
            1 artillery, 2 infantry and 1 mech_infantry moved from 50 Sea Zone to Fiji
    
        Place Units - Americans
            2 destroyers and 6 submarines placed in 10 Sea Zone
            1 fighter placed in Western United States
            2 infantry placed in Eastern United States
            1 armour and 2 infantry placed in Greece
            1 transport placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 64 PUs; end with 64 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 94 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 2.67
    Japanese regular : 0.67
    Neutral_Axis regular : 1.00
    

    Savegame

  • '21 '20

    TripleA Turn Summary: Chinese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            16 infantry moved from Kansu to Shensi
            1 fighter moved from Kansu to Shensi
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20

    TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 armour, 2 destroyers, 1 fighter, 4 infantry, 6 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from Greece to Albania
                  Americans take Albania from Italians
            1 artillery and 1 infantry moved from Greece to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 93 Sea Zone
            1 carrier moved from 97 Sea Zone to 93 Sea Zone
            1 bomber and 1 fighter moved from Greece to 93 Sea Zone
            1 bomber moved from Greece to Southern France
            1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
            1 mech_infantry moved from Algeria to Morocco
            1 infantry moved from Egypt to Trans-Jordan
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 submarine moved from 16 Sea Zone to 17 Sea Zone
            1 submarine moved from 26 Sea Zone to 17 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 destroyer moved from 33 Sea Zone to 19 Sea Zone
                  Americans take 22 Sea Zone from Japanese
                  Americans take 19 Sea Zone from Japanese
            1 destroyer moved from 30 Sea Zone to 25 Sea Zone
            1 battleship, 9 carriers, 3 cruisers, 4 destroyers, 14 fighters, 2 submarines and 4 tactical_bombers moved from 33 Sea Zone to 35 Sea Zone
                  Americans take 35 Sea Zone from Japanese
            2 fighters moved from Western United States to Hawaiian Islands
            6 submarines moved from 26 Sea Zone to 54 Sea Zone
            1 destroyer moved from 30 Sea Zone to 54 Sea Zone
            7 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 carrier moved from 10 Sea Zone to 30 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from Southeast Mexico to 64 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 64 Sea Zone to 50 Sea Zone
    
        Combat - Americans
            Battle in Philippines
            Battle in 93 Sea Zone
                Americans attack with 1 bomber, 1 carrier, 1 fighter and 1 transport
                Neutral_Axis defend with 1 cruiser and 1 destroyer
                    Americans roll dice for 1 bomber, 1 carrier, 1 fighter and 1 transport in 93 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    Neutral_Axis roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                Units damaged: 1 carrier owned by the Americans
                    1 destroyer owned by the Neutral_Axis lost in 93 Sea Zone
                    Americans roll dice for 1 bomber, 1 carrier, 1 fighter and 1 transport in 93 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
                    Neutral_Axis roll dice for 1 cruiser in 93 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    1 cruiser owned by the Neutral_Axis and 1 fighter owned by the Americans lost in 93 Sea Zone
                Americans win, taking Philippines from Japanese, taking 93 Sea Zone from Neutral with 1 bomber, 1 carrier and 1 transport remaining. Battle score for attacker is 9
                Casualties for Neutral_Axis: 1 cruiser and 1 destroyer
                Casualties for Americans: 1 fighter
            Battle in 17 Sea Zone
                Americans attack with 2 submarines
                Japanese defend with 1 destroyer and 1 transport
                    Americans roll dice for 2 submarines in 17 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 transport owned by the Japanese, 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 17 Sea Zone
                Americans win, taking 17 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 9
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer and 1 transport
            Battle in Southern France
                Americans attack with 1 artillery, 1 bomber and 1 infantry
                Neutral_Axis defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Southern France, round 2 : 2/3 hits, 1.33 expected hits
                    Neutral_Axis roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Neutral_Axis, 1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in Southern France
                Americans win, taking Southern France from Neutral_Axis with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
                Casualties for Americans: 1 infantry
                Casualties for Neutral_Axis: 1 artillery and 1 infantry
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Hawaiian Islands: 1 fighter
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to Queensland: 1 fighter
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 35 Sea Zone: 1 submarine
            EDIT: Removing units owned by Americans from 35 Sea Zone: 1 submarine
            EDIT: Adding units owned by Americans to 42 Sea Zone: 1 submarine
            EDIT: Adding units owned by Americans to 43 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            1 bomber moved from Southern France to Greece
            1 bomber moved from 93 Sea Zone to Greece
            1 armour moved from Queensland to Northern Territory
            1 aaGun moved from Ontario to Quebec
            1 aaGun moved from Eastern United States to New Brunswick Nova Scotia
            1 aaGun moved from Ontario to Quebec
            1 aaGun moved from Alberta Saskatchewan Manitoba to Ontario
            1 artillery, 2 infantry and 1 mech_infantry moved from 50 Sea Zone to Fiji
    
        Place Units - Americans
            2 destroyers and 6 submarines placed in 10 Sea Zone
            1 fighter placed in Western United States
            2 infantry placed in Eastern United States
            1 armour and 2 infantry placed in Greece
            1 transport placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 64 PUs; end with 64 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 94 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            16 infantry moved from Kansu to Shensi
            1 fighter moved from Kansu to Shensi
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 2 armour, 2 fighters, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 18x factory_major; Remaining resources: 24 PUs; 
            UK_Pacific buy 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from 110 Sea Zone: 1 submarine
            EDIT: Adding units owned by Russians to 125 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            4 fighters moved from Greece to Iraq
            1 armour moved from Persia to Northwest Persia
                  British take Northwest Persia from Germans
            1 armour moved from Northwest Persia to Persia
            1 mech_infantry moved from Persia to Iraq
            1 fighter moved from Greece to Bulgaria
            1 infantry moved from Greece to Bulgaria
            1 mech_infantry moved from Greece to Yugoslavia
                  British take Yugoslavia from Germans
            2 infantry and 1 marine moved from Egypt to Trans-Jordan
            1 fighter moved from Greece to Bulgaria
            1 fighter moved from United Kingdom to 93 Sea Zone
            1 fighter moved from 97 Sea Zone to Bulgaria
            1 fighter moved from Persia to India
            3 mech_infantrys moved from Belgian Congo to Egypt
            2 armour moved from Union of South Africa to Belgian Congo
            1 artillery moved from Union of South Africa to Rhodesia
            1 destroyer moved from 109 Sea Zone to 92 Sea Zone
            1 artillery and 1 infantry moved from Greece to 97 Sea Zone
            1 artillery, 1 battleship, 2 carriers, 1 infantry and 2 transports moved from 97 Sea Zone to 93 Sea Zone
    
        Combat - British
            Battle in Iraq
                British attack with 4 fighters and 1 mech_infantry
                Germans defend with 1 armour
                    British roll dice for 4 fighters and 1 mech_infantry in Iraq, round 2 : 4/5 hits, 2.17 expected hits
                    Germans roll dice for 1 armour in Iraq, round 2 : 1/1 hits, 0.50 expected hits
                    1 mech_infantry owned by the British and 1 armour owned by the Germans lost in Iraq
                British win with 4 fighters remaining. Battle score for attacker is 2
                Casualties for British: 1 mech_infantry
                Casualties for Germans: 1 armour
            Battle in Bulgaria
                British attack with 3 fighters and 1 infantry
                Germans defend with 1 mech_infantry
                    British roll dice for 3 fighters and 1 infantry in Bulgaria, round 2 : 3/4 hits, 1.67 expected hits
                    Germans roll dice for 1 mech_infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Bulgaria
                British win, taking Bulgaria from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by British from India: 1 fighter
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by British to Persia: 1 fighter
            EDIT: Turning off Edit Mode
            4 fighters moved from Iraq to Persia
            2 fighters moved from Bulgaria to Persia
            1 fighter moved from Bulgaria to Greece
            1 infantry moved from 93 Sea Zone to Southern France
            1 artillery moved from 93 Sea Zone to Southern France
    
        Place Units - British
            1 armour and 2 fighters placed in Persia
            1 armour and 2 mech_infantrys placed in Egypt
            British undo move 2.
            1 armour and 2 infantry placed in Egypt
            3 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            British collect 38 PUs; end with 38 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 50 PUs
    
        Place Units - UK_Pacific
            9 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
            Some Units in India change ownership: 9 infantry
    

    Combat Hit Differential Summary :

    Americans regular : 2.67
    Japanese regular : 0.67
    Germans regular : 0.17
    Neutral_Axis regular : 1.00
    British regular : 3.17
    

    Savegame

  • '21 '20

    @Giallo so loads of edits, sorry bout that. most were ncms done in combat move/american NCMs that I redid before British dice

    Russian sub - I’ve forgoten to move it for like 4 turns straight it seems.

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 artillery moved from Caucasus to Northwest Persia
                  Italians take Northwest Persia from British
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 fighter moved from Ukraine to Southern Italy
            1 aaGun moved from Southern Italy to Northern Italy
            1 artillery and 2 infantry moved from Southern Italy to Northern Italy
            1 infantry moved from Southern Italy to Northern Italy
            1 armour moved from Caucasus to Ukraine
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,6,2,2,5,4,4,3,3,3,6,3,1,2,1,2
            Italians collect 0 PUs (7 lost to blockades); end with 2 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 4 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20

    TripleA Turn Summary: ANZAC round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 2 transports; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 marine moved from Caroline Islands to 33 Sea Zone
            3 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 marine moved from 33 Sea Zone to 35 Sea Zone
            1 marine moved from 35 Sea Zone to Philippines
            1 fighter moved from 35 Sea Zone to Philippines
            1 artillery and 1 infantry moved from South Australia to Queensland
            2 fighters moved from Queensland to 35 Sea Zone
    
        Place Units - ANZAC
            2 transports placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20

    TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 2 transports; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 marine moved from Caroline Islands to 33 Sea Zone
            3 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 marine moved from 33 Sea Zone to 35 Sea Zone
            1 marine moved from 35 Sea Zone to Philippines
            1 fighter moved from 35 Sea Zone to Philippines
            1 artillery and 1 infantry moved from South Australia to Queensland
            2 fighters moved from Queensland to 35 Sea Zone
    
        Place Units - ANZAC
            2 transports placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    
        Combat Move - French
            1 destroyer moved from 97 Sea Zone to 93 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 3 bombers, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 armour moved from Novgorod to Bryansk
            1 armour moved from Belarus to Bryansk
            2 mech_infantrys moved from Vyborg to Belarus
            2 mech_infantrys moved from Norway to Vyborg
            16 mech_infantrys moved from Eastern Poland to Bryansk
            5 mech_infantrys moved from Caucasus to Ukraine
            3 artilleries moved from Ukraine to Bryansk
            1 armour and 1 mech_infantry moved from Caucasus to Bryansk
            4 armour moved from Caucasus to Ukraine
            4 mech_infantrys moved from Caucasus to Ukraine
            4 armour moved from Caucasus to Ukraine
            2 mech_infantrys moved from Caucasus to Bryansk
            1 mech_infantry moved from Germany to Yugoslavia
            2 fighters moved from Western Germany to Yugoslavia
            2 tactical_bombers moved from Western Germany to Bryansk
            2 bombers moved from Bryansk to Russia
            4 fighters moved from Bryansk to Russia
            1 infantry moved from Bryansk to Tambov
                  Germans take Tambov from Russians
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 6 units heading to Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    Russians roll AA dice in Russia : 0/2 hits, 0,33 expected hits
                Bombing raid in Russia rolls: 6,8 and causes: 14 damage to unit: factory_major
                Bombing raid in Russia causes 14 damage total. 
            Battle in Yugoslavia
                Germans attack with 2 fighters and 1 mech_infantry
                British defend with 1 mech_infantry
                    Germans roll dice for 2 fighters and 1 mech_infantry in Yugoslavia, round 2 : 1/3 hits, 1,17 expected hits
                    British roll dice for 1 mech_infantry in Yugoslavia, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British lost in Yugoslavia
                Germans win, taking Yugoslavia from British with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            1 aaGun moved from Ukraine to Bessarabia
            9 mech_infantrys moved from Germany to Romania
            2 fighters moved from Yugoslavia to Southern Italy
            2 aaGuns, 2 artilleries and 3 infantry moved from Western Germany to France
            2 bombers moved from Russia to Bryansk
            4 fighters moved from Russia to Bryansk
            3 bombers moved from Bryansk to Ukraine
    
        Place Units - Germans
            3 armour placed in Ukraine
            3 bombers and 5 mech_infantrys placed in Germany
            3 infantry placed in France
            Germans undo move 2.
            3 bombers and 5 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1,4,5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,5,2,4,3,3,1,6,6,5,3,3,2,1,1
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,2
            Germans collect 59 PUs (5 lost to blockades); end with 59 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from France: 1 aaGun
            EDIT: Adding units owned by Germans to Western Germany: 1 aaGun
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans regular : -0,17
    British regular : -0,33
    Russians AA : -0,33
    

    Savegame

  • '21 '20

    crap, i forgot to move my aussie destroyer to sz18. I 100% meant to do it, may I?

  • '21 '20

    TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians repair damage of 10x factory_major; Remaining resources: 7 PUs; 
            Russians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Samara
                  Russians take Samara from Germans
    
        Combat - Russians
    
        Non Combat Move - Russians
            3 fighters and 1 tactical_bomber moved from Russia to Greece
            2 armour moved from Russia to Novosibirsk
            5 aaGuns, 24 artilleries and 89 infantry moved from Russia to Samara
            1 aaGun and 6 infantry moved from Kansu to Shensi
            1 mech_infantry moved from Urals to Kansu
            1 artillery and 1 infantry moved from Evenkiyskiy to Yenisey
    
        Place Units - Russians
            1 artillery and 1 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 10 PUs; end with 10 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 13 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 15 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20

    TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians repair damage of 10x factory_major; Remaining resources: 7 PUs; 
            Russians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Samara
                  Russians take Samara from Germans
    
        Combat - Russians
    
        Non Combat Move - Russians
            3 fighters and 1 tactical_bomber moved from Russia to Greece
            2 armour moved from Russia to Novosibirsk
            5 aaGuns, 24 artilleries and 89 infantry moved from Russia to Samara
            1 aaGun and 6 infantry moved from Kansu to Shensi
            1 mech_infantry moved from Urals to Kansu
            1 artillery and 1 infantry moved from Evenkiyskiy to Yenisey
    
        Place Units - Russians
            1 artillery and 1 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 10 PUs; end with 10 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 13 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 15 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 17 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 35 Sea Zone: 1 destroyer
            EDIT: Adding units owned by ANZAC to 18 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 2 destroyers, 2 fighters, 7 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 41 Sea Zone to 43 Sea Zone
            3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone
            3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 18 Sea Zone
            1 destroyer moved from 6 Sea Zone to 17 Sea Zone
            2 fighters moved from 6 Sea Zone to 17 Sea Zone
            2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
            1 destroyer moved from 6 Sea Zone to 25 Sea Zone
            1 fighter moved from 6 Sea Zone to 17 Sea Zone
            1 fighter moved from 6 Sea Zone to 25 Sea Zone
            1 bomber moved from Yunnan to India
            1 bomber moved from Yunnan to 43 Sea Zone
    
        Combat - Japanese
            Strategic bombing raid in India
                    UK_Pacific roll AA dice in India : 0/1 hits, 0,17 expected hits
                Bombing raid in India rolls: 7 and causes: 7 damage to unit: factory_major
                Bombing raid in India causes 7 damage total. 
            Battle in 43 Sea Zone
                Japanese attack with 1 bomber and 1 destroyer
                Americans defend with 1 submarine
                    Japanese roll dice for 1 bomber and 1 destroyer in 43 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
                    Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 bomber and 1 destroyer in 43 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits
                    Americans roll dice for 1 submarine in 43 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 43 Sea Zone
                Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 17 Sea Zone
                Japanese attack with 1 destroyer and 3 fighters
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 3 fighters in 17 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits
                    Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 17 Sea Zone
                Japanese win, taking 17 Sea Zone from Americans with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 18 Sea Zone
                Japanese attack with 3 fighters and 3 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 3 fighters and 3 tactical_bombers in 18 Sea Zone, round 2 : 1/6 hits, 3,50 expected hits
                    ANZAC roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC lost in 18 Sea Zone
                Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in 19 Sea Zone
                Japanese attack with 3 fighters and 3 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 3 fighters and 3 tactical_bombers in 19 Sea Zone, round 2 : 5/6 hits, 3,50 expected hits
                    Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 19 Sea Zone
                Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 25 Sea Zone
                Japanese attack with 1 destroyer, 3 fighters and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 4/6 hits, 3,17 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Japanese
            3 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
            3 fighters moved from 17 Sea Zone to 6 Sea Zone
            3 fighters and 3 tactical_bombers moved from 18 Sea Zone to 6 Sea Zone
            3 fighters and 3 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone
            1 destroyer moved from 6 Sea Zone to 20 Sea Zone
            1 destroyer moved from 6 Sea Zone to 21 Sea Zone
            2 armour and 2 mech_infantrys moved from Szechwan to Burma
            1 bomber moved from India to Burma
            1 aaGun, 15 artilleries and 8 infantry moved from Yunnan to Burma
            1 armour and 2 mech_infantrys moved from Manchuria to Anhwe
            1 mech_infantry moved from Kweichow to Yunnan
            1 mech_infantry moved from Hunan to Yunnan
            1 mech_infantry moved from Anhwe to Yunnan
            1 mech_infantry moved from Anhwe to Yunnan
            1 mech_infantry moved from Kiangsu to Kweichow
            1 mech_infantry moved from Kiangsu to Hunan
            1 bomber moved from 43 Sea Zone to Burma
            8 mech_infantrys moved from French Indo China to Yunnan
            2 mech_infantrys moved from Kiangsu to Hunan
    
        Place Units - Japanese
            2 destroyers, 2 fighters, 1 submarine and 1 transport placed in 6 Sea Zone
            1 artillery and 1 infantry placed in Japan
            3 infantry placed in Manchuria
            3 infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,4
            Japanese collect 62 PUs (2 lost to blockades); end with 62 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1,17
    Japanese regular : -1,00
    UK_Pacific AA : -0,17
    ANZAC regular : -0,33
    

    Savegame

  • '21 '20

    TripleA Turn Summary: Americans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 2 mech_infantrys and 8 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 unit repaired.
            1 infantry moved from Trans-Jordan to Iraq
                  Americans take Iraq from Germans
            1 mech_infantry moved from Albania to Yugoslavia
            2 bombers moved from Greece to Yugoslavia
            1 artillery moved from Southern France to Normandy Bordeaux
                  Americans take Normandy Bordeaux from Germans
            1 carrier and 1 transport moved from 93 Sea Zone to 91 Sea Zone
            2 infantry moved from Eastern United States to 101 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 destroyer moved from 35 Sea Zone to 20 Sea Zone
            1 destroyer moved from 35 Sea Zone to 21 Sea Zone
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 20 Sea Zone
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone
            1 submarine moved from 42 Sea Zone to 43 Sea Zone
            2 fighters moved from 35 Sea Zone to 43 Sea Zone
            2 fighters moved from 35 Sea Zone to 43 Sea Zone
            3 fighters moved from 35 Sea Zone to Borneo
            3 fighters moved from 35 Sea Zone to Celebes
            1 artillery and 3 infantry moved from Philippines to 35 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            2 infantry moved from 44 Sea Zone to Celebes
            1 submarine moved from 26 Sea Zone to 25 Sea Zone
            1 fighter moved from Hawaiian Islands to 25 Sea Zone
            1 carrier moved from 30 Sea Zone to 54 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from Fiji to 50 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 50 Sea Zone to 54 Sea Zone
            6 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            1 fighter moved from Hawaiian Islands to Queensland
            1 fighter moved from Queensland to Philippines
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 destroyer moved from 10 Sea Zone to 30 Sea Zone
            6 submarines moved from 26 Sea Zone to 54 Sea Zone
            1 destroyer moved from 54 Sea Zone to 35 Sea Zone
            1 submarine moved from 54 Sea Zone to 37 Sea Zone
                  Americans take 37 Sea Zone from Japanese
            1 submarine moved from 54 Sea Zone to 37 Sea Zone
            1 submarine moved from 54 Sea Zone to 41 Sea Zone
                  Americans take 41 Sea Zone from Japanese
            3 submarines moved from 54 Sea Zone to 35 Sea Zone
    
        Combat - Americans
            Battle in 21 Sea Zone
                Americans attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 21 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                    Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 21 Sea Zone
                Americans win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 20 Sea Zone
                Americans attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 20 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits
                    Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 20 Sea Zone
                Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 destroyer
            Battle in 25 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 25 Sea Zone
                Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Celebes
                Americans attack with 3 fighters and 2 infantry
                Japanese defend with 2 infantry
                    Americans roll dice for 3 fighters and 2 infantry in Celebes, round 2 : 1/5 hits, 1.83 expected hits
                    Japanese roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Celebes
                    Americans roll dice for 3 fighters and 1 infantry in Celebes, round 3 : 2/4 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Celebes
                Americans win, taking Celebes from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 2 infantry
            Battle in 43 Sea Zone
                Americans attack with 4 fighters, 1 submarine and 1 transport
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 4 fighters and 1 transport in 43 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
                    Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 43 Sea Zone
                Americans win, taking 43 Sea Zone from Japanese with 4 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Yugoslavia
                Americans attack with 2 bombers and 1 mech_infantry
                Germans defend with 1 mech_infantry
                    Americans roll dice for 2 bombers and 1 mech_infantry in Yugoslavia, round 2 : 0/3 hits, 1.50 expected hits
                    Germans roll dice for 1 mech_infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 bombers and 1 mech_infantry in Yugoslavia, round 3 : 1/3 hits, 1.50 expected hits
                    Germans roll dice for 1 mech_infantry in Yugoslavia, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Yugoslavia
                Americans win with 2 bombers remaining. Battle score for attacker is 0
                Casualties for Americans: 1 mech_infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Borneo
                Americans attack with 1 artillery, 3 fighters and 1 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Borneo, round 2 : 4/5 hits, 2.17 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Borneo
                Americans win, taking Borneo from Japanese with 1 artillery and 3 fighters remaining. Battle score for attacker is 4
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Americans
            3 fighters moved from Celebes to 35 Sea Zone
            3 fighters moved from Borneo to 35 Sea Zone
            4 fighters moved from 43 Sea Zone to 35 Sea Zone
            1 destroyer moved from 35 Sea Zone to 20 Sea Zone
            2 fighters and 2 tactical_bombers moved from 20 Sea Zone to 35 Sea Zone
            2 fighters and 2 tactical_bombers moved from 21 Sea Zone to 35 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
            1 armour moved from Northern Territory to Queensland
            2 infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from 25 Sea Zone to Hawaiian Islands
            1 aaGun moved from Quebec to Newfoundland Labrador
            2 bombers moved from Yugoslavia to Greece
    
        Place Units - Americans
            1 carrier, 1 destroyer and 8 submarines placed in 10 Sea Zone
            1 fighter placed in Eastern United States
            1 artillery and 2 mech_infantrys placed in Greece
    
        Turn Complete - Americans
            Americans collect 71 PUs; end with 71 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 106 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.67
    Japanese regular : 0.00
    Germans regular : 0.33
    

    Savegame

  • '21 '20

    TripleA Turn Summary: Chinese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Shensi to Sikang
            1 infantry moved from Shensi to Szechwan
            1 fighter moved from Shensi to Szechwan
            1 infantry moved from Shensi to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                1 fighter owned by the Chinese retreated
                Japanese win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Chinese: 2 infantry
            Battle in Sikang
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Sikang, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Sikang, round 3 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
                Chinese win, taking Sikang from Japanese with 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Shensi
    
        Place Units - Chinese
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.17
    Japanese regular : 1.67
    

    Savegame

  • '21 '20

    TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 2 mech_infantrys and 8 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 unit repaired.
            1 infantry moved from Trans-Jordan to Iraq
                  Americans take Iraq from Germans
            1 mech_infantry moved from Albania to Yugoslavia
            2 bombers moved from Greece to Yugoslavia
            1 artillery moved from Southern France to Normandy Bordeaux
                  Americans take Normandy Bordeaux from Germans
            1 carrier and 1 transport moved from 93 Sea Zone to 91 Sea Zone
            2 infantry moved from Eastern United States to 101 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 destroyer moved from 35 Sea Zone to 20 Sea Zone
            1 destroyer moved from 35 Sea Zone to 21 Sea Zone
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 20 Sea Zone
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone
            1 submarine moved from 42 Sea Zone to 43 Sea Zone
            2 fighters moved from 35 Sea Zone to 43 Sea Zone
            2 fighters moved from 35 Sea Zone to 43 Sea Zone
            3 fighters moved from 35 Sea Zone to Borneo
            3 fighters moved from 35 Sea Zone to Celebes
            1 artillery and 3 infantry moved from Philippines to 35 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            2 infantry moved from 44 Sea Zone to Celebes
            1 submarine moved from 26 Sea Zone to 25 Sea Zone
            1 fighter moved from Hawaiian Islands to 25 Sea Zone
            1 carrier moved from 30 Sea Zone to 54 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from Fiji to 50 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 50 Sea Zone to 54 Sea Zone
            6 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            1 fighter moved from Hawaiian Islands to Queensland
            1 fighter moved from Queensland to Philippines
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 destroyer moved from 10 Sea Zone to 30 Sea Zone
            6 submarines moved from 26 Sea Zone to 54 Sea Zone
            1 destroyer moved from 54 Sea Zone to 35 Sea Zone
            1 submarine moved from 54 Sea Zone to 37 Sea Zone
                  Americans take 37 Sea Zone from Japanese
            1 submarine moved from 54 Sea Zone to 37 Sea Zone
            1 submarine moved from 54 Sea Zone to 41 Sea Zone
                  Americans take 41 Sea Zone from Japanese
            3 submarines moved from 54 Sea Zone to 35 Sea Zone
    
        Combat - Americans
            Battle in 21 Sea Zone
                Americans attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 21 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                    Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 21 Sea Zone
                Americans win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 20 Sea Zone
                Americans attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 20 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits
                    Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 20 Sea Zone
                Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 destroyer
            Battle in 25 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 25 Sea Zone
                Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Celebes
                Americans attack with 3 fighters and 2 infantry
                Japanese defend with 2 infantry
                    Americans roll dice for 3 fighters and 2 infantry in Celebes, round 2 : 1/5 hits, 1.83 expected hits
                    Japanese roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Celebes
                    Americans roll dice for 3 fighters and 1 infantry in Celebes, round 3 : 2/4 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Celebes
                Americans win, taking Celebes from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 2 infantry
            Battle in 43 Sea Zone
                Americans attack with 4 fighters, 1 submarine and 1 transport
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 4 fighters and 1 transport in 43 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
                    Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 43 Sea Zone
                Americans win, taking 43 Sea Zone from Japanese with 4 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Yugoslavia
                Americans attack with 2 bombers and 1 mech_infantry
                Germans defend with 1 mech_infantry
                    Americans roll dice for 2 bombers and 1 mech_infantry in Yugoslavia, round 2 : 0/3 hits, 1.50 expected hits
                    Germans roll dice for 1 mech_infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 bombers and 1 mech_infantry in Yugoslavia, round 3 : 1/3 hits, 1.50 expected hits
                    Germans roll dice for 1 mech_infantry in Yugoslavia, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Yugoslavia
                Americans win with 2 bombers remaining. Battle score for attacker is 0
                Casualties for Americans: 1 mech_infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Borneo
                Americans attack with 1 artillery, 3 fighters and 1 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Borneo, round 2 : 4/5 hits, 2.17 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Borneo
                Americans win, taking Borneo from Japanese with 1 artillery and 3 fighters remaining. Battle score for attacker is 4
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Americans
            3 fighters moved from Celebes to 35 Sea Zone
            3 fighters moved from Borneo to 35 Sea Zone
            4 fighters moved from 43 Sea Zone to 35 Sea Zone
            1 destroyer moved from 35 Sea Zone to 20 Sea Zone
            2 fighters and 2 tactical_bombers moved from 20 Sea Zone to 35 Sea Zone
            2 fighters and 2 tactical_bombers moved from 21 Sea Zone to 35 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
            1 armour moved from Northern Territory to Queensland
            2 infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from 25 Sea Zone to Hawaiian Islands
            1 aaGun moved from Quebec to Newfoundland Labrador
            2 bombers moved from Yugoslavia to Greece
    
        Place Units - Americans
            1 carrier, 1 destroyer and 8 submarines placed in 10 Sea Zone
            1 fighter placed in Eastern United States
            1 artillery and 2 mech_infantrys placed in Greece
    
        Turn Complete - Americans
            Americans collect 71 PUs; end with 71 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 106 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Shensi to Sikang
            1 infantry moved from Shensi to Szechwan
            1 fighter moved from Shensi to Szechwan
            1 infantry moved from Shensi to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                1 fighter owned by the Chinese retreated
                Japanese win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Chinese: 2 infantry
            Battle in Sikang
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Sikang, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Sikang, round 3 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
                Chinese win, taking Sikang from Japanese with 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Shensi
    
        Place Units - Chinese
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 fighter, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 fighter moved from 93 Sea Zone to 91 Sea Zone
            1 artillery moved from Persia to Northwest Persia
            3 armour moved from Persia to Eastern Persia
            2 armour moved from Persia to Eastern Persia
            1 mech_infantry moved from Persia to Northwest Persia
            2 armour moved from Belgian Congo to Egypt
            2 armour moved from Syria to Persia
            2 mech_infantrys moved from Persia to Eastern Persia
            2 armour moved from Persia to Eastern Persia
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 artillery moved from Rhodesia to Belgian Congo
            1 fighter moved from Persia to Northwest Persia
            8 fighters moved from Persia to India
            1 mech_infantry moved from Greece to Yugoslavia
                  British take Yugoslavia from Germans
            1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
            1 artillery, 1 battleship, 2 carriers, 1 infantry and 2 transports moved from 93 Sea Zone to 97 Sea Zone
            1 fighter moved from Greece to 97 Sea Zone
            1 destroyer moved from 92 Sea Zone to 97 Sea Zone
            1 armour moved from Eastern Persia to Turkmenistan
            2 infantry and 1 marine moved from Trans-Jordan to Syria
            2 infantry moved from Egypt to Trans-Jordan
            1 armour moved from Egypt to Syria
            1 mech_infantry moved from Egypt to Syria
            2 mech_infantrys moved from Egypt to Iraq
            1 destroyer moved from 77 Sea Zone to 39 Sea Zone
    
        Combat - British
            Battle in Northwest Persia
                British attack with 1 artillery, 1 fighter and 1 mech_infantry
                Italians defend with 1 artillery
                    British roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Northwest Persia, round 2 : 1/3 hits, 1.17 expected hits
                    Italians roll dice for 1 artillery in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British and 1 artillery owned by the Italians lost in Northwest Persia
                British win, taking Northwest Persia from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                Casualties for British: 1 mech_infantry
                Casualties for Italians: 1 artillery
    
        Non Combat Move - British
            1 fighter moved from Northwest Persia to Greece
            1 artillery and 1 infantry moved from 97 Sea Zone to Greece
    
        Place Units - British
            1 fighter and 2 infantry placed in United Kingdom
            1 artillery and 2 infantry placed in Persia
            3 mech_infantrys placed in Egypt
            3 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            British collect 38 PUs; end with 38 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 50 PUs
    
        Place Units - UK_Pacific
            2 artilleries placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 9 PUs; end with 9 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
            Some Units in India change ownership: 2 artilleries
    

    Combat Hit Differential Summary :

    Chinese regular : -1.17
    Americans regular : -0.67
    Italians regular : 0.67
    Japanese regular : 1.67
    Germans regular : 0.33
    British regular : -0.17
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 4 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Northern Italy to Southern France
                  Italians take Southern France from Americans
            1 fighter moved from Southern Italy to Yugoslavia
            1 infantry moved from Northern Italy to Yugoslavia
            1 artillery moved from Caucasus to Northwest Persia
    
        Combat - Italians
            Battle in Yugoslavia
                Italians attack with 1 fighter and 1 infantry
                British defend with 1 mech_infantry
                    Italians roll dice for 1 fighter and 1 infantry in Yugoslavia, round 2 : 0/2 hits, 0,67 expected hits
                    British roll dice for 1 mech_infantry in Yugoslavia, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Yugoslavia
                1 fighter owned by the Italians retreated
                British win with 1 mech_infantry remaining. Battle score for attacker is -3
                Casualties for Italians: 1 infantry
            Battle in Northwest Persia
                Italians attack with 1 artillery
                British defend with 1 artillery
                    Italians roll dice for 1 artillery in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 artillery in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 artillery in Northwest Persia, round 3 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 artillery in Northwest Persia, round 3 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians lost in Northwest Persia
                British win with 1 artillery remaining. Battle score for attacker is -4
                Casualties for Italians: 1 artillery
    
        Non Combat Move - Italians
            1 fighter moved from Yugoslavia to Southern Italy
            2 armour moved from Ukraine to Caucasus
    
        Place Units - Italians
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,2,4,5,5,4,5,4,1,1,3,3,3,6,1,4,5,2,1
            Italians collect 0 PUs (10 lost to blockades); end with 4 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1,33
    British regular : 1,00
    

    Savegame

  • '21 '20

    TripleA Turn Summary: ANZAC round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            2 fighters moved from 35 Sea Zone to Java
            1 carrier moved from 35 Sea Zone to 42 Sea Zone
            1 marine moved from Philippines to 35 Sea Zone
            1 cruiser and 1 marine moved from 35 Sea Zone to 42 Sea Zone
            1 marine moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
                ANZAC attack with 2 fighters, 2 infantry and 1 marine
                Japanese defend with 2 infantry
                    ANZAC roll dice for 1 cruiser in Java, round 2 : 1/1 hits, 0.50 expected hits
                    ANZAC roll dice for 2 fighters, 2 infantry and 1 marine in Java, round 2 : 0/5 hits, 1.67 expected hits
                    Japanese roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Java
                    ANZAC roll dice for 2 fighters, 2 infantry and 1 marine in Java, round 3 : 1/5 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Java, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                ANZAC win, taking Java from Japanese with 2 fighters, 1 infantry and 1 marine remaining. Battle score for attacker is 3
                Casualties for Japanese: 2 infantry
                Casualties for ANZAC: 1 infantry
            Battle in Sumatra
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 2 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 infantry in Sumatra, round 3 : 0/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 4 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 infantry in Sumatra, round 4 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Sumatra
                ANZAC win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - ANZAC
            2 fighters moved from Java to 42 Sea Zone
            1 fighter moved from Philippines to 35 Sea Zone
    
        Place Units - ANZAC
            1 destroyer placed in 54 Sea Zone
            1 fighter placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -2.00
    ANZAC regular : -1.83
    

    Savegame

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