• @FlyingBadger here we go


  • @FlyingBadger what side would you like to play? Bids?


  • @makalakalane Don’t mind which side. Happy to play with or without bids, whatever you think is best.

    Played a couple of PBEM games over 10 years ago and nothing since so feel free to let me know if I miss a step or screw something up.



  • @flyingbadger well, I prefer to play by forum, if that’s ok? It’s essentially the same as playing via email, but with fewer clicks :) Ironically I still need your email to setup a game :)

    Well, I don’t mind playing either side either. And if you haven’t played for a while, I will let you decide which side you want to control and say that the Allies get 16 IPC whoever controls them - that’s often where it lands when bidding.


  • @flyingbadger alright. Since you didn’t chose I will take Allies - I will put in my bids and post the savegame. You should receive an email with it.


  • TripleA Manual Gamesave Post: Germans round 1

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - Germans
            Turning on Edit Mode
            EDIT: Adding units owned by British to 39 Sea Zone: 1 transport
            EDIT: Adding units owned by British to Alexandria: 1 infantry
            EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • @flyingbadger alright, game is up. I added a submarine near India, 1 Infantry in Alexandria and 1 submarine near Egypt.


  • @makalakalane Great. I’ll load it up and give it a go.

  • 2024 2023 '22 '21

    Testing Forum poster

    Test summary from TripleA, engine version: 2.5.22294, time: 20:44:45
    Savegame


  • @makalakalane Do you want to scramble for SZ 110 and/or 111?
    6a79fbea-568c-47a1-93f1-9ce4e6d8ca9c-image.png


  • @flyingbadger no thanks, no scramble.


  • @makalakalane Default OOL?



  • @flyingbadger ah yes


  • @flyingbadger in generel just pick what the cpu picks, unless it’s a big naval battle or there’s an obvious reason why I would pick any different (which more often than not is wether or not you want to keep a Destroyer or not harm an Aircraft Carrier :D )

  • 2024 2023 '22 '21

    TripleA Turn Summary: Germans round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - Germans
            Turning on Edit Mode
            EDIT: Adding units owned by British to 39 Sea Zone: 1 transport
            EDIT: Adding units owned by British to Alexandria: 1 infantry
            EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            Germans buy 6 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 124 Sea Zone to 111 Sea Zone
            1 submarine moved from 118 Sea Zone to 111 Sea Zone
            1 fighter moved from Norway to 111 Sea Zone
            1 tactical_bomber moved from Western Germany to 111 Sea Zone
            2 bombers moved from Germany to 111 Sea Zone
            1 submarine moved from 108 Sea Zone to 110 Sea Zone
            1 submarine moved from 103 Sea Zone to 110 Sea Zone
            1 fighter moved from Holland Belgium to 110 Sea Zone
            2 fighters moved from Western Germany to 110 Sea Zone
            2 tactical_bombers moved from Western Germany to 110 Sea Zone
            1 tactical_bomber moved from Germany to 110 Sea Zone
            1 battleship moved from 113 Sea Zone to 110 Sea Zone
            1 submarine moved from 117 Sea Zone to 106 Sea Zone
            1 artillery, 3 infantry and 1 mech_infantry moved from Western Germany to France
            2 armour moved from Greater Southern Germany to France
            1 tactical_bomber moved from Poland to France
            3 mech_infantrys moved from Western Germany to Normandy Bordeaux
            2 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
            1 armour moved from Holland Belgium to Normandy Bordeaux
            1 armour moved from Greater Southern Germany to France
            2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
            1 armour moved from Romania to Yugoslavia
            1 armour moved from Slovakia Hungary to Yugoslavia
            1 armour moved from Poland to Yugoslavia
            1 infantry moved from Romania to Yugoslavia
            1 fighter and 2 infantry moved from Slovakia Hungary to Yugoslavia
    
        Combat - Germans
            Battle in 111 Sea Zone
                Germans attack with 2 bombers, 1 fighter, 2 submarines and 1 tactical_bomber
                British defend with 1 battleship, 1 cruiser and 1 destroyer
                    Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 2/4 hits, 2.50 expected hits
                Units damaged: 1 battleship owned by the British
                    British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    1 destroyer owned by the British and 2 submarines owned by the Germans lost in 111 Sea Zone
                    Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 3 : 2/4 hits, 2.50 expected hits
                    British roll dice for 1 battleship and 1 cruiser in 111 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
                    1 cruiser owned by the British, 1 fighter owned by the Germans and 1 battleship owned by the British lost in 111 Sea Zone
                Germans win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 18
                Casualties for Germans: 1 fighter and 2 submarines
                Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
            Battle in 110 Sea Zone
                Germans attack with 1 battleship, 3 fighters, 2 submarines and 3 tactical_bombers
                British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
                    Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 battleship, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 6/7 hits, 4.17 expected hits
                    British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                    1 cruiser owned by the French, 1 submarine owned by the Germans, 1 cruiser owned by the British and 1 battleship owned by the British lost in 110 Sea Zone
                Germans win with 1 battleship, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 38
                Casualties for Germans: 1 submarine
                Casualties for British: 1 battleship and 1 cruiser
                Casualties for French: 1 cruiser
            Battle in 106 Sea Zone
                Germans attack with 1 submarine
                British defend with 1 destroyer and 1 transport
                    Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Germans lost in 106 Sea Zone
                British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6
                Casualties for Germans: 1 submarine
            Battle in France
                Germans attack with 5 armour, 3 artilleries, 7 infantry, 1 mech_infantry and 1 tactical_bomber
                British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                    French roll AA dice in France : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 5 armour, 3 artilleries, 7 infantry, 1 mech_infantry and 1 tactical_bomber in France, round 2 : 4/17 hits, 6.00 expected hits
                    French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 2/11 hits, 4.33 expected hits
                    1 aaGun owned by the French, 2 infantry owned by the Germans and 3 infantry owned by the French lost in France
                    Germans roll dice for 5 armour, 3 artilleries, 5 infantry, 1 mech_infantry and 1 tactical_bomber in France, round 3 : 4/15 hits, 5.67 expected hits
                    French roll dice for 2 armour, 2 artilleries, 1 fighter and 3 infantry in France, round 3 : 2/8 hits, 3.33 expected hits
                    2 infantry owned by the Germans, 3 infantry owned by the French and 1 artillery owned by the British lost in France
                    Germans roll dice for 5 armour, 3 artilleries, 3 infantry, 1 mech_infantry and 1 tactical_bomber in France, round 4 : 6/13 hits, 5.33 expected hits
                    French roll dice for 2 armour, 1 artillery and 1 fighter in France, round 4 : 0/4 hits, 2.00 expected hits
                    1 armour owned by the French, 1 fighter owned by the French, 1 armour owned by the British and 1 artillery owned by the French lost in France
                Germans captures 19PUs while taking French capital
                Germans converts factory_major into different units
                Germans win, taking France from French with 5 armour, 3 artilleries, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 41
                Casualties for Germans: 4 infantry
                Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                Casualties for British: 1 armour and 1 artillery
            Battle in Normandy Bordeaux
                Germans attack with 1 armour and 3 mech_infantrys
                French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 armour and 3 mech_infantrys in Normandy Bordeaux, round 2 : 0/4 hits, 1.00 expected hits
                    French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 armour and 3 mech_infantrys in Normandy Bordeaux, round 3 : 1/4 hits, 1.00 expected hits
                    French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the French and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
                    Germans roll dice for 1 armour and 2 mech_infantrys in Normandy Bordeaux, round 4 : 1/3 hits, 0.83 expected hits
                    French roll dice for 1 artillery in Normandy Bordeaux, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the French lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from French with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 mech_infantry
                Casualties for French: 1 artillery and 1 infantry
            Battle in Yugoslavia
                Germans attack with 3 armour, 2 artilleries, 1 fighter and 9 infantry
                Neutral_Allies defend with 5 infantry
                    Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 9 infantry in Yugoslavia, round 2 : 1/15 hits, 4.50 expected hits
                    Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 1/5 hits, 1.67 expected hits
                    1 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia
                    Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 8 infantry in Yugoslavia, round 3 : 5/14 hits, 4.33 expected hits
                    Neutral_Allies roll dice for 4 infantry in Yugoslavia, round 3 : 0/4 hits, 1.33 expected hits
                    4 infantry owned by the Neutral_Allies lost in Yugoslavia
                Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 8 infantry remaining. Battle score for attacker is 12
                Casualties for Germans: 1 infantry
                Casualties for Neutral_Allies: 5 infantry
            Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
    
        Non Combat Move - Germans
            3 infantry moved from Norway to Finland
                  Germans take Finland from Neutral_Axis
            1 infantry moved from Romania to Bulgaria
                  Germans take Bulgaria from Neutral_Axis
            1 cruiser and 1 transport moved from 114 Sea Zone to 113 Sea Zone
            3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland
            2 infantry moved from Denmark to 113 Sea Zone
            2 infantry moved from 113 Sea Zone to Germany
            1 tactical_bomber moved from 111 Sea Zone to Western Germany
            2 bombers moved from 111 Sea Zone to Western Germany
            2 tactical_bombers moved from 110 Sea Zone to Western Germany
            1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
            3 fighters moved from 110 Sea Zone to Western Germany
            1 fighter moved from Yugoslavia to Tobruk
            1 tactical_bomber moved from France to Western Germany
            1 aaGun moved from Western Germany to Germany
            2 aaGuns moved from Western Germany to France
    
        Place Units - Germans
            6 artilleries and 2 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 41 PUs; end with 60 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    French regular : -6.33
    Neutral_Allies regular : -2.00
    Germans regular : -7.83
    British regular : 0.00
    French AA : -0.17
    

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
    France : 1 flag, 2 aaGuns, 1 airfield, 5 armour, 3 artilleries, 1 factory_minor, 3 infantry and 1 mech_infantry
    Western Germany : 1 airfield, 2 bombers, 1 factory_major, 3 fighters, 1 harbour and 4 tactical_bombers
    Poland : 3 aaGuns, 3 artilleries and 14 infantry
    Germany : 1 aaGun, 6 artilleries, 1 factory_major and 4 infantry
    Holland Belgium : 1 tactical_bomber
    Tobruk : 1 fighter
    113 Sea Zone : 1 cruiser and 1 transport
    Bulgaria : 1 flag, 5 infantry
    Yugoslavia : 1 flag, 3 armour, 2 artilleries and 8 infantry
    Finland : 1 flag, 7 infantry
    110 Sea Zone : 1 battleship and 1 submarine
    

    Production/PUs Summary :

    Germans : 41 / 70
    Russians : 37 / 37
    Japanese : 26 / 26
    Americans : 52 / 52
    Chinese : 12 / 12
    British : 28 / 28
    UK_Pacific : 17 / 17
    Italians : 10 / 10
    ANZAC : 10 / 10
    French : 13 / 0
    Dutch : 11 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 6 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 11 times
            2 was rolled 22 times
            3 was rolled 25 times
            4 was rolled 34 times
            5 was rolled 30 times
            6 was rolled 32 times
        Average roll : 3.948
        Median : 4.000
        Variance : 2.336
        Standard Deviation : 1.528
        Total rolls : 154
    
    Germans Combat
            1 was rolled 9 times
            2 was rolled 18 times
            3 was rolled 17 times
            4 was rolled 20 times
            5 was rolled 23 times
            6 was rolled 19 times
        Average roll : 3.821
        Median : 4.000
        Variance : 1.060
        Standard Deviation : 1.030
        Total rolls : 106
    
    British Combat
            1 was rolled 1 times
            2 was rolled 1 times
            3 was rolled 3 times
            4 was rolled 3 times
            5 was rolled 1 times
            6 was rolled 1 times
        Average roll : 3.500
        Median : 3.500
        Variance : 0.593
        Standard Deviation : 0.770
        Total rolls : 10
    
    French Combat
            1 was rolled 1 times
            2 was rolled 2 times
            3 was rolled 4 times
            4 was rolled 8 times
            5 was rolled 5 times
            6 was rolled 9 times
        Average roll : 4.414
        Median : 4.000
        Variance : 1.815
        Standard Deviation : 1.347
        Total rolls : 29
    
    Neutral_Allies Combat
            2 was rolled 1 times
            3 was rolled 1 times
            4 was rolled 3 times
            5 was rolled 1 times
            6 was rolled 3 times
        Average roll : 4.444
        Median : 4.000
        Variance : 0.938
        Standard Deviation : 0.968
        Total rolls : 9
    

    Savegame


  • TripleA Turn Summary: Russians round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - Russians
            Russians buy 1 armour, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            1 submarine moved from 127 Sea Zone to 125 Sea Zone
            1 cruiser moved from 115 Sea Zone to 114 Sea Zone
            6 infantry moved from Amur to Buryatia
            2 aaGuns and 6 infantry moved from Sakha to Buryatia
            6 infantry moved from Novgorod to Baltic States
            1 infantry moved from Belarus to Baltic States
            1 artillery moved from Novgorod to Baltic States
            2 infantry moved from Karelia to Novgorod
            3 infantry moved from Vyborg to Novgorod
            1 infantry moved from Archangel to Novgorod
            1 tactical_bomber moved from Russia to Timguska
            1 fighter moved from Russia to Timguska
            1 armour moved from Russia to Ukraine
            3 infantry moved from Ukraine to Western Ukraine
            2 infantry moved from Eastern Poland to Bessarabia
            1 mech_infantry moved from Russia to Ukraine
            1 mech_infantry moved from Volgograd to Ukraine
            1 armour moved from Volgograd to Ukraine
            1 infantry moved from Western Ukraine to Bessarabia
            1 artillery moved from Western Ukraine to Bessarabia
            1 infantry moved from Russia to Bryansk
            1 artillery moved from Russia to Bryansk
            2 aaGuns moved from Russia to Bryansk
            2 infantry moved from Caucasus to Rostov
    
        Place Units - Russians
            3 infantry placed in Novgorod
            1 armour and 2 mech_infantrys placed in Ukraine
            1 fighter and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @flyingbadger Japan’s up. Just hit post when the turn is over. No need to share all that other info too :)

  • 2024 2023 '22 '21

    Testing Forum poster

    Test summary from TripleA, engine version: 2.5.22294, time: 22:21:12
    Savegame

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