Game 1 of 2025
Flyingbadger vs Makalakalane
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@makalakalane Email is dbtriplea1@gmail.com
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@flyingbadger well, I prefer to play by forum, if that’s ok? It’s essentially the same as playing via email, but with fewer clicks :) Ironically I still need your email to setup a game :)
Well, I don’t mind playing either side either. And if you haven’t played for a while, I will let you decide which side you want to control and say that the Allies get 16 IPC whoever controls them - that’s often where it lands when bidding.
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@flyingbadger alright. Since you didn’t chose I will take Allies - I will put in my bids and post the savegame. You should receive an email with it.
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TripleA Manual Gamesave Post: Germans round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1 Purchase Units - Germans Turning on Edit Mode EDIT: Adding units owned by British to 39 Sea Zone: 1 transport EDIT: Adding units owned by British to Alexandria: 1 infantry EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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@flyingbadger alright, game is up. I added a submarine near India, 1 Infantry in Alexandria and 1 submarine near Egypt.
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@makalakalane Great. I’ll load it up and give it a go.
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Testing Forum poster
Test summary from TripleA, engine version: 2.5.22294, time: 20:44:45
Savegame -
@makalakalane Do you want to scramble for SZ 110 and/or 111?
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@flyingbadger no thanks, no scramble.
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@makalakalane Default OOL?
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@flyingbadger OOL?
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@flyingbadger ah yes
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@flyingbadger in generel just pick what the cpu picks, unless it’s a big naval battle or there’s an obvious reason why I would pick any different (which more often than not is wether or not you want to keep a Destroyer or not harm an Aircraft Carrier :D )
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1 Purchase Units - Germans Turning on Edit Mode EDIT: Adding units owned by British to 39 Sea Zone: 1 transport EDIT: Adding units owned by British to Alexandria: 1 infantry EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Germans buy 6 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 2 bombers moved from Germany to 111 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 2 fighters moved from Western Germany to 110 Sea Zone 2 tactical_bombers moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 1 battleship moved from 113 Sea Zone to 110 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 artillery, 3 infantry and 1 mech_infantry moved from Western Germany to France 2 armour moved from Greater Southern Germany to France 1 tactical_bomber moved from Poland to France 3 mech_infantrys moved from Western Germany to Normandy Bordeaux 2 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France 1 armour moved from Holland Belgium to Normandy Bordeaux 1 armour moved from Greater Southern Germany to France 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 armour moved from Romania to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 armour moved from Poland to Yugoslavia 1 infantry moved from Romania to Yugoslavia 1 fighter and 2 infantry moved from Slovakia Hungary to Yugoslavia Combat - Germans Battle in 111 Sea Zone Germans attack with 2 bombers, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 2/4 hits, 2.50 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits 1 destroyer owned by the British and 2 submarines owned by the Germans lost in 111 Sea Zone Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 3 : 2/4 hits, 2.50 expected hits British roll dice for 1 battleship and 1 cruiser in 111 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits 1 cruiser owned by the British, 1 fighter owned by the Germans and 1 battleship owned by the British lost in 111 Sea Zone Germans win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 18 Casualties for Germans: 1 fighter and 2 submarines Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in 110 Sea Zone Germans attack with 1 battleship, 3 fighters, 2 submarines and 3 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 battleship, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 6/7 hits, 4.17 expected hits British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits 1 cruiser owned by the French, 1 submarine owned by the Germans, 1 cruiser owned by the British and 1 battleship owned by the British lost in 110 Sea Zone Germans win with 1 battleship, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 38 Casualties for Germans: 1 submarine Casualties for British: 1 battleship and 1 cruiser Casualties for French: 1 cruiser Battle in 106 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer and 1 transport Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 106 Sea Zone British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6 Casualties for Germans: 1 submarine Battle in France Germans attack with 5 armour, 3 artilleries, 7 infantry, 1 mech_infantry and 1 tactical_bomber British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry French roll AA dice in France : 0/1 hits, 0.17 expected hits Germans roll dice for 5 armour, 3 artilleries, 7 infantry, 1 mech_infantry and 1 tactical_bomber in France, round 2 : 4/17 hits, 6.00 expected hits French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 2/11 hits, 4.33 expected hits 1 aaGun owned by the French, 2 infantry owned by the Germans and 3 infantry owned by the French lost in France Germans roll dice for 5 armour, 3 artilleries, 5 infantry, 1 mech_infantry and 1 tactical_bomber in France, round 3 : 4/15 hits, 5.67 expected hits French roll dice for 2 armour, 2 artilleries, 1 fighter and 3 infantry in France, round 3 : 2/8 hits, 3.33 expected hits 2 infantry owned by the Germans, 3 infantry owned by the French and 1 artillery owned by the British lost in France Germans roll dice for 5 armour, 3 artilleries, 3 infantry, 1 mech_infantry and 1 tactical_bomber in France, round 4 : 6/13 hits, 5.33 expected hits French roll dice for 2 armour, 1 artillery and 1 fighter in France, round 4 : 0/4 hits, 2.00 expected hits 1 armour owned by the French, 1 fighter owned by the French, 1 armour owned by the British and 1 artillery owned by the French lost in France Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 5 armour, 3 artilleries, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 41 Casualties for Germans: 4 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in Normandy Bordeaux Germans attack with 1 armour and 3 mech_infantrys French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 armour and 3 mech_infantrys in Normandy Bordeaux, round 2 : 0/4 hits, 1.00 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 armour and 3 mech_infantrys in Normandy Bordeaux, round 3 : 1/4 hits, 1.00 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the French and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux Germans roll dice for 1 armour and 2 mech_infantrys in Normandy Bordeaux, round 4 : 1/3 hits, 0.83 expected hits French roll dice for 1 artillery in Normandy Bordeaux, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 mech_infantry Casualties for French: 1 artillery and 1 infantry Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter and 9 infantry Neutral_Allies defend with 5 infantry Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 9 infantry in Yugoslavia, round 2 : 1/15 hits, 4.50 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 1/5 hits, 1.67 expected hits 1 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 8 infantry in Yugoslavia, round 3 : 5/14 hits, 4.33 expected hits Neutral_Allies roll dice for 4 infantry in Yugoslavia, round 3 : 0/4 hits, 1.33 expected hits 4 infantry owned by the Neutral_Allies lost in Yugoslavia Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 8 infantry remaining. Battle score for attacker is 12 Casualties for Germans: 1 infantry Casualties for Neutral_Allies: 5 infantry Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French Non Combat Move - Germans 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 cruiser and 1 transport moved from 114 Sea Zone to 113 Sea Zone 3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland 2 infantry moved from Denmark to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Germany 1 tactical_bomber moved from 111 Sea Zone to Western Germany 2 bombers moved from 111 Sea Zone to Western Germany 2 tactical_bombers moved from 110 Sea Zone to Western Germany 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 3 fighters moved from 110 Sea Zone to Western Germany 1 fighter moved from Yugoslavia to Tobruk 1 tactical_bomber moved from France to Western Germany 1 aaGun moved from Western Germany to Germany 2 aaGuns moved from Western Germany to France Place Units - Germans 6 artilleries and 2 infantry placed in Germany Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
French regular : -6.33 Neutral_Allies regular : -2.00 Germans regular : -7.83 British regular : 0.00 French AA : -0.17
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys France : 1 flag, 2 aaGuns, 1 airfield, 5 armour, 3 artilleries, 1 factory_minor, 3 infantry and 1 mech_infantry Western Germany : 1 airfield, 2 bombers, 1 factory_major, 3 fighters, 1 harbour and 4 tactical_bombers Poland : 3 aaGuns, 3 artilleries and 14 infantry Germany : 1 aaGun, 6 artilleries, 1 factory_major and 4 infantry Holland Belgium : 1 tactical_bomber Tobruk : 1 fighter 113 Sea Zone : 1 cruiser and 1 transport Bulgaria : 1 flag, 5 infantry Yugoslavia : 1 flag, 3 armour, 2 artilleries and 8 infantry Finland : 1 flag, 7 infantry 110 Sea Zone : 1 battleship and 1 submarine
Production/PUs Summary :
Germans : 41 / 70 Russians : 37 / 37 Japanese : 26 / 26 Americans : 52 / 52 Chinese : 12 / 12 British : 28 / 28 UK_Pacific : 17 / 17 Italians : 10 / 10 ANZAC : 10 / 10 French : 13 / 0 Dutch : 11 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 6 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 11 times 2 was rolled 22 times 3 was rolled 25 times 4 was rolled 34 times 5 was rolled 30 times 6 was rolled 32 times Average roll : 3.948 Median : 4.000 Variance : 2.336 Standard Deviation : 1.528 Total rolls : 154 Germans Combat 1 was rolled 9 times 2 was rolled 18 times 3 was rolled 17 times 4 was rolled 20 times 5 was rolled 23 times 6 was rolled 19 times Average roll : 3.821 Median : 4.000 Variance : 1.060 Standard Deviation : 1.030 Total rolls : 106 British Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 3 times 4 was rolled 3 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 3.500 Median : 3.500 Variance : 0.593 Standard Deviation : 0.770 Total rolls : 10 French Combat 1 was rolled 1 times 2 was rolled 2 times 3 was rolled 4 times 4 was rolled 8 times 5 was rolled 5 times 6 was rolled 9 times Average roll : 4.414 Median : 4.000 Variance : 1.815 Standard Deviation : 1.347 Total rolls : 29 Neutral_Allies Combat 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 3 times 5 was rolled 1 times 6 was rolled 3 times Average roll : 4.444 Median : 4.000 Variance : 0.938 Standard Deviation : 0.968 Total rolls : 9
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1 Purchase Units - Russians Russians buy 1 armour, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 1 submarine moved from 127 Sea Zone to 125 Sea Zone 1 cruiser moved from 115 Sea Zone to 114 Sea Zone 6 infantry moved from Amur to Buryatia 2 aaGuns and 6 infantry moved from Sakha to Buryatia 6 infantry moved from Novgorod to Baltic States 1 infantry moved from Belarus to Baltic States 1 artillery moved from Novgorod to Baltic States 2 infantry moved from Karelia to Novgorod 3 infantry moved from Vyborg to Novgorod 1 infantry moved from Archangel to Novgorod 1 tactical_bomber moved from Russia to Timguska 1 fighter moved from Russia to Timguska 1 armour moved from Russia to Ukraine 3 infantry moved from Ukraine to Western Ukraine 2 infantry moved from Eastern Poland to Bessarabia 1 mech_infantry moved from Russia to Ukraine 1 mech_infantry moved from Volgograd to Ukraine 1 armour moved from Volgograd to Ukraine 1 infantry moved from Western Ukraine to Bessarabia 1 artillery moved from Western Ukraine to Bessarabia 1 infantry moved from Russia to Bryansk 1 artillery moved from Russia to Bryansk 2 aaGuns moved from Russia to Bryansk 2 infantry moved from Caucasus to Rostov Place Units - Russians 3 infantry placed in Novgorod 1 armour and 2 mech_infantrys placed in Ukraine 1 fighter and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
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@flyingbadger Japan’s up. Just hit post when the turn is over. No need to share all that other info too :)
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Testing Forum poster
Test summary from TripleA, engine version: 2.5.22294, time: 22:21:12
Savegame -
@makalakalane Okay, will do. Scrambling on Hawaii?
Not sure if the screenshot is the optimal way to show you. -
@flyingbadger no scramble
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@makalakalane Sorry, also Phillippines?