TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - Italians Italians buy 2 marines; Remaining resources: 0 PUs; Combat Move - Italians 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria Italians take Alexandria from British 1 artillery and 1 infantry moved from Libya to Tobruk 2 infantry moved from Albania to Yugoslavia 1 artillery moved from Northern Italy to Yugoslavia 1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British 1 artillery moved from Northern Italy to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 2 infantry moved from Northern Italy to Yugoslavia 2 infantry moved from Southern Italy to 95 Sea Zone 1 battleship moved from 97 Sea Zone to 99 Sea Zone 1 cruiser moved from 97 Sea Zone to 99 Sea Zone 1 destroyer moved from 95 Sea Zone to 96 Sea Zone 2 fighters moved from Southern Italy to 96 Sea Zone 1 bomber moved from Northern Italy to 96 Sea Zone 1 infantry moved from 99 Sea Zone to Cyprus 1 artillery moved from 99 Sea Zone to Cyprus 2 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Crete Combat - Italians Battle in Crete Battle in Cyprus Battle in 96 Sea Zone Italians attack with 1 bomber, 1 destroyer and 2 fighters British defend with 1 submarine Italians roll dice for 1 bomber, 1 destroyer and 2 fighters in 96 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits British roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the British lost in 96 Sea Zone Italians win, taking Crete from Neutral_Allies, taking Cyprus from British with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Battle in Yugoslavia Italians attack with 1 artillery and 4 infantry Neutral_Allies defend with 1 infantry Italians roll dice for 1 artillery and 4 infantry in Yugoslavia, round 2 : 0/5 hits, 1,17 expected hits Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 artillery and 4 infantry in Yugoslavia, round 3 : 0/5 hits, 1,17 expected hits Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 3 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 artillery and 4 infantry in Yugoslavia, round 4 : 0/5 hits, 1,17 expected hits Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Yugoslavia Italians roll dice for 1 artillery and 3 infantry in Yugoslavia, round 5 : 0/4 hits, 1,00 expected hits Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 5 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 artillery and 3 infantry in Yugoslavia, round 6 : 0/4 hits, 1,00 expected hits Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 6 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 artillery and 3 infantry in Yugoslavia, round 7 : 2/4 hits, 1,00 expected hits Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 7 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Allies lost in Yugoslavia Italians win, taking Yugoslavia from Neutral_Allies with 1 artillery and 3 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Neutral_Allies: 1 infantry Non Combat Move - Italians 1 cruiser moved from 95 Sea Zone to 99 Sea Zone 1 submarine moved from 95 Sea Zone to 99 Sea Zone 2 fighters moved from 96 Sea Zone to Southern Italy 1 bomber moved from 96 Sea Zone to Southern Italy 1 armour moved from Albania to Romania 1 armour moved from Northern Italy to Romania 1 infantry moved from Southern Italy to Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4 Italians collect 14 PUs; end with 14 PUs Turning on Edit Mode EDIT: Adding units owned by Italians to Northern Italy: 2 mech_infantrys EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing PUs for Italians from 14 to 16 EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians regular : -4,50 Neutral_Allies regular : -1,00 British regular : -0,17