L21 #1 trulpen (X) vs Giallo (A+18) BM3

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Place Units - ANZAC
            1 destroyer and 1 submarine placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 46 Sea Zone: 1 destroyer
            EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Place Units - ANZAC
            1 destroyer and 1 submarine placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 46 Sea Zone: 1 destroyer
            EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    
        Combat Move - French
            1 fighter moved from Gibraltar to United Kingdom
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • Just checking, did you mean to leave the french des in z81?

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Place Units - ANZAC
            1 destroyer and 1 submarine placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 46 Sea Zone: 1 destroyer
            EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    
        Combat Move - French
            1 fighter moved from Gibraltar to United Kingdom
    
        Non Combat Move - French
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Removing units owned by French from 81 Sea Zone: 1 destroyer
            EDIT: Adding units owned by French to 80 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    @trulpen said in L21 #1 trulpen (X) vs Giallo (A+18) BM3:

    Just checking, did you mean to leave the french des in z81?

    no I didn’t, thank you!


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 3 artilleries, 1 carrier, 1 destroyer, 1 fighter, 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 infantry moved from Rostov to Volgograd
            1 infantry moved from Archangel to Vologda
            1 infantry moved from Archangel to Smolensk
            1 fighter and 1 tactical_bomber moved from Rostov to Volgograd
            1 bomber moved from Rostov to Persia
            1 artillery and 1 infantry moved from Eire to 109 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 fighter and 1 tactical_bomber moved from 109 Sea Zone to Gibraltar
            1 tactical_bomber moved from Rostov to Vologda
            1 tactical_bomber moved from Rostov to Smolensk
            1 infantry moved from Archangel to Vologda
            1 infantry moved from Archangel to Smolensk
            1 mech_infantry moved from Archangel to Urals
                  Germans take Urals from Russians
            EDIT: 1 destroyer moved from 81 Sea Zone to 80 Sea Zone
            3 armour and 3 mech_infantrys moved from Caucasus to Tsinghai
                  Germans take Kazakhstan from Russians
            1 armour moved from Caucasus to Sikang
                  Germans take Sikang from Chinese
    
        Combat - Germans
            Strategic bombing raid in Persia
                    British roll AA dice in Persia : 0/1 hits, 0,17 expected hits
                Bombing raid in Persia rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in Persia causes 3 damage total. 
            Battle in Gibraltar
                Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 armour and 1 harbour
                    Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Gibraltar, round 2 : 1/4 hits, 1,83 expected hits
                    British roll dice for 1 armour in Gibraltar, round 2 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the Germans and 1 armour owned by the British lost in Gibraltar
                Germans win, taking Gibraltar from British with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for British: 1 armour
            Battle in Tsinghai
                Germans attack with 3 armour and 3 mech_infantrys
                Chinese defend with 1 artillery and 1 infantry
                    Germans roll dice for 3 armour and 3 mech_infantrys in Tsinghai, round 2 : 4/6 hits, 2,00 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Tsinghai, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Tsinghai
                Germans win, taking Tsinghai from Chinese with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 7
                Casualties for Chinese: 1 artillery and 1 infantry
            Battle in Volgograd
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/4 hits, 1,50 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Germans attack with 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Vologda
                Germans attack with 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 2 infantry and 1 tactical_bomber in Vologda, round 2 : 0/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 2 infantry and 1 tactical_bomber in Vologda, round 3 : 1/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 tactical_bomber moved from Vologda to Archangel
            1 tactical_bomber moved from Smolensk to Bryansk
            1 armour and 2 mech_infantrys moved from Archangel to Bryansk
            3 infantry moved from Novgorod to Belarus
            1 fighter and 1 tactical_bomber moved from Volgograd to Bryansk
            2 mech_infantrys moved from Caucasus to Sikang
            1 aaGun, 3 artilleries and 4 mech_infantrys moved from Ukraine to Bryansk
            1 aaGun, 3 armour, 7 artilleries, 22 infantry and 5 mech_infantrys moved from Rostov to Bryansk
            1 aaGun, 1 artillery, 2 infantry and 5 mech_infantrys moved from Western Ukraine to Bryansk
            1 armour and 7 mech_infantrys moved from Eastern Poland to Bryansk
            3 artilleries moved from Archangel to Belarus
            1 armour and 9 mech_infantrys moved from Germany to Eastern Poland
            5 mech_infantrys moved from Western Germany to Poland
            1 submarine moved from 110 Sea Zone to 109 Sea Zone
            1 carrier and 1 destroyer moved from 109 Sea Zone to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone
            1 bomber moved from Persia to Egypt
    
        Place Units - Germans
            1 fighter placed in Western Germany
            1 carrier and 1 destroyer placed in 112 Sea Zone
            1 armour and 7 mech_infantrys placed in Germany
            3 artilleries placed in Ukraine
            3 infantry placed in Novgorod
    
        Turn Complete - Germans
            Germans collect 64 PUs; end with 64 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 69 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 76 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 91 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,67
    British AA : -0,17
    Russians regular : 0,67
    Germans regular : 1,17
    British regular : 0,50
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 6 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Samara to Kazakhstan
                  Russians take Kazakhstan from Germans
            1 infantry moved from Tambov to Rostov
                  Russians take Rostov from Italians
            1 armour and 8 mech_infantrys moved from Russia to Volgograd
            1 mech_infantry moved from Tambov to Volgograd
            1 infantry moved from Samara to Vologda
            1 tactical_bomber moved from Samara to Vologda
            3 fighters moved from Russia to Vologda
            2 artilleries moved from Tambov to Volgograd
            10 infantry moved from Samara to Volgograd
    
        Combat - Russians
            Battle in Volgograd
                Russians attack with 1 armour, 2 artilleries, 10 infantry and 9 mech_infantrys
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 1 armour, 2 artilleries, 10 infantry and 9 mech_infantrys in Volgograd, round 2 : 4/22 hits, 4,67 expected hits
                    Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 armour, 2 artilleries, 10 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Vologda
                Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 1/5 hits, 2,33 expected hits
                    Germans roll dice for 2 infantry in Vologda, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans lost in Vologda
                    Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Vologda, round 3 : 2/5 hits, 2,33 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            1 aaGun moved from Samara to Volgograd
            3 fighters and 1 tactical_bomber moved from Vologda to Russia
            16 infantry moved from Tambov to Russia
            12 infantry moved from Tambov to Russia
            1 aaGun moved from Tambov to Russia
            1 aaGun moved from Tambov to Volgograd
            12 artilleries moved from Tambov to Russia
            2 artilleries moved from Tambov to Volgograd
            1 artillery moved from Tambov to Russia
            1 artillery moved from Tambov to Volgograd
            1 artillery moved from Tambov to Volgograd
            5 infantry moved from Tambov to Russia
            1 infantry moved from Tambov to Volgograd
            2 infantry moved from Tambov to Volgograd
            2 infantry moved from Tambov to Volgograd
            3 infantry moved from Suiyuyan to Shensi
    
        Place Units - Russians
            6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 12 PUs; end with 14 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 17 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -1,33
    Russians regular : -2,33
    

    Savegame


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 destroyer, 2 fighters, 9 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 4 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Shan State to Burma
                  Japanese take Burma from UK_Pacific
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Hopei to Kweichow
            1 fighter and 1 tactical_bomber moved from Hopei to Kweichow
            1 fighter and 1 tactical_bomber moved from Chahar to Kweichow
            1 infantry moved from Timguska to Kansu
                  Japanese take Kansu from Chinese
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            2 bombers moved from Caroline Islands to 25 Sea Zone
            1 submarine moved from 7 Sea Zone to 25 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
    
        Combat - Japanese
            Battle in Kweichow
                Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Chinese defend with 1 artillery and 2 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kweichow, round 2 : 2/6 hits, 2,67 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
                    Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kweichow, round 3 : 2/5 hits, 2,50 expected hits
                    Chinese roll dice for 1 artillery in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 artillery and 2 infantry
            Battle in 25 Sea Zone
                Japanese attack with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 3/4 hits, 2,50 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
                Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Japanese
            2 submarines moved from 6 Sea Zone to 35 Sea Zone
            1 submarine moved from 34 Sea Zone to 35 Sea Zone
            3 carriers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
            1 fighter moved from Japan to 35 Sea Zone
            1 carrier and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
            2 transports moved from 36 Sea Zone to 45 Sea Zone
            1 artillery, 2 infantry and 1 marine moved from Dutch New Guinea to 45 Sea Zone
            1 artillery, 2 infantry, 1 marine and 2 transports moved from 45 Sea Zone to 35 Sea Zone
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            1 carrier moved from 6 Sea Zone to 35 Sea Zone
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            1 infantry moved from Kiangsi to Anhwe
            1 aaGun and 2 artilleries moved from Hunan to Kiangsi
            1 infantry moved from Kiangsi to Hunan
            1 infantry moved from French Indo China to Kwangsi
            1 infantry moved from Malaya to Shan State
            1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China
            1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China
            1 armour moved from Hopei to Kiangsi
            1 infantry moved from Buyant-Uhaa to Chahar
            2 infantry moved from 20 Sea Zone to Kiangsi
            1 transport moved from 36 Sea Zone to 6 Sea Zone
            1 infantry moved from Evenkiyskiy to Timguska
            1 artillery, 2 infantry and 1 marine moved from 35 Sea Zone to Philippines
            1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
            2 bombers moved from 25 Sea Zone to Japan
            1 submarine moved from 39 Sea Zone to 58 Sea Zone
            1 submarine moved from 75 Sea Zone to 71 Sea Zone
            1 transport moved from 20 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            1 destroyer and 1 submarine placed in 6 Sea Zone
            1 artillery and 2 infantry placed in French Indo China
            3 infantry placed in Malaya
            2 fighters, 4 infantry and 1 tactical_bomber placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 69 PUs; end with 69 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,33
    Americans regular : 0,67
    Japanese regular : -1,00
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 2 carriers, 6 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            3 fighters moved from Southeast Mexico to Eastern United States
            1 mech_infantry moved from Western United States to Central United States
            1 fighter moved from Hawaiian Islands to 54 Sea Zone
            6 submarines moved from 26 Sea Zone to 64 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            3 submarines moved from 10 Sea Zone to 64 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Western United States to Southeast Mexico
            2 aaGuns, 1 infantry and 1 mech_infantry moved from Central United States to Southeast Mexico
            3 mech_infantrys moved from Western United States to Eastern United States
            3 fighters moved from Western United States to Hawaiian Islands
            1 armour moved from 80 Sea Zone to Iraq
            1 fighter moved from Eastern United States to 101 Sea Zone
    
        Place Units - Americans
            2 carriers, 6 submarines and 1 transport placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Kweichow
            1 artillery and 1 infantry moved from Yunnan to Burma
            2 artilleries and 8 infantry moved from Yunnan to Hunan
            1 fighter moved from Shensi to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Hunan
                Chinese attack with 2 artilleries and 8 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 artilleries and 8 infantry in Hunan, round 2 : 1/10 hits, 2,33 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 2 artilleries and 8 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Burma
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Burma, round 2 : 2/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                Chinese win, taking Burma from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Shensi
    
        Place Units - Chinese
            3 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 6 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,33
    Japanese regular : -0,33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 2 carriers, 6 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            3 fighters moved from Southeast Mexico to Eastern United States
            1 mech_infantry moved from Western United States to Central United States
            1 fighter moved from Hawaiian Islands to 54 Sea Zone
            6 submarines moved from 26 Sea Zone to 64 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            3 submarines moved from 10 Sea Zone to 64 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Western United States to Southeast Mexico
            2 aaGuns, 1 infantry and 1 mech_infantry moved from Central United States to Southeast Mexico
            3 mech_infantrys moved from Western United States to Eastern United States
            3 fighters moved from Western United States to Hawaiian Islands
            1 armour moved from 80 Sea Zone to Iraq
            1 fighter moved from Eastern United States to 101 Sea Zone
    
        Place Units - Americans
            2 carriers, 6 submarines and 1 transport placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Kweichow
            1 artillery and 1 infantry moved from Yunnan to Burma
            2 artilleries and 8 infantry moved from Yunnan to Hunan
            1 fighter moved from Shensi to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Hunan
                Chinese attack with 2 artilleries and 8 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 artilleries and 8 infantry in Hunan, round 2 : 1/10 hits, 2,33 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 2 artilleries and 8 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Burma
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Burma, round 2 : 2/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                Chinese win, taking Burma from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Shensi
    
        Place Units - Chinese
            3 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 6 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
    
        Purchase Units - British
            British repair damage of 3x factory_minor; Remaining resources: 23 PUs; 
            British buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Northwest Persia to Caucasus
                  Russians take Caucasus from Germans
            1 artillery moved from Northwest Persia to Iraq
            1 infantry moved from Syria to Trans-Jordan
            3 fighters and 2 tactical_bombers moved from Iraq to Trans-Jordan
            2 artilleries and 2 infantry moved from Iraq to Trans-Jordan
            2 mech_infantrys moved from Iraq to Trans-Jordan
            3 mech_infantrys moved from Persia to Trans-Jordan
            1 infantry moved from Yunnan to Kweichow
                  Chinese take Kweichow from Japanese
            1 infantry moved from Scotland to Eire
            1 infantry moved from Scotland to United Kingdom
            2 fighters moved from United Kingdom to Eire
            1 artillery and 1 infantry moved from Quebec to Eastern United States
    
        Combat - British
            Battle in Eire
                British attack with 2 fighters and 1 infantry
                Germans defend with 1 infantry
                    British roll dice for 2 fighters and 1 infantry in Eire, round 2 : 2/3 hits, 1,17 expected hits
                    Germans roll dice for 1 infantry in Eire, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Eire
                British win, taking Eire from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Trans-Jordan
                British attack with 2 artilleries, 3 fighters, 3 infantry, 5 mech_infantrys and 2 tactical_bombers
                Italians defend with 1 infantry
                    British roll dice for 2 artilleries, 3 fighters, 3 infantry, 5 mech_infantrys and 2 tactical_bombers in Trans-Jordan, round 2 : 4/15 hits, 5,17 expected hits
                    Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Trans-Jordan
                British win, taking Trans-Jordan from Italians with 2 artilleries, 3 fighters, 3 infantry, 5 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            3 fighters and 2 tactical_bombers moved from Trans-Jordan to Iraq
            3 transports moved from 80 Sea Zone to 79 Sea Zone
            1 aaGun, 1 armour and 3 infantry moved from West India to 79 Sea Zone
            1 aaGun, 1 armour, 3 infantry and 3 transports moved from 79 Sea Zone to 80 Sea Zone
            1 aaGun, 1 armour and 3 infantry moved from 80 Sea Zone to Iraq
            2 fighters moved from Iraq to 80 Sea Zone
            1 armour moved from India to Eastern Persia
            6 artilleries moved from Yunnan to Burma
            2 aaGuns and 3 infantry moved from Yunnan to Hunan
            2 infantry moved from Yunnan to Hunan
            2 infantry moved from Yunnan to Hunan
            2 fighters moved from Eire to United Kingdom
    
        Place Units - British
            2 artilleries and 1 infantry placed in Iraq
            3 infantry placed in Persia
            British undo move 2.
            2 infantry placed in Persia
            2 infantry placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,4,2,2,6,3,1,4
                Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 6,4
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,1,5,1,4
            British collect 21 PUs (10 lost to blockades); end with 21 PUs
    
        Place Units - UK_Pacific
            1 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Some Units in India change ownership: 1 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -0,33
    Italians regular : -0,33
    Japanese regular : -0,33
    Germans regular : -0,33
    British regular : -0,33
    

    Savegame


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 unit repaired.
            1 armour moved from Belgian Congo to Tanganyika Territory
                  Italians take Tanganyika Territory from British
            1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                  Italians take Ethiopia from British
            1 armour moved from Tanganyika Territory to Belgian Congo
            1 mech_infantry moved from Egypt to Kenya
                  Italians take Kenya from British
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 battleship moved from 98 Sea Zone to 96 Sea Zone
            1 marine moved from Malta to 96 Sea Zone
            1 battleship and 1 marine moved from 96 Sea Zone to 98 Sea Zone
            1 marine moved from 98 Sea Zone to Egypt
            2 cruisers and 1 destroyer moved from 92 Sea Zone to 98 Sea Zone
            2 fighters moved from 98 Sea Zone to Egypt
            1 bomber moved from Tunisia to Egypt
            1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
            1 infantry moved from Morocco to Algeria
            1 submarine moved from 95 Sea Zone to 92 Sea Zone
            2 infantry moved from Southern Italy to 95 Sea Zone
            2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
            2 infantry moved from 98 Sea Zone to Egypt
            1 tactical_bomber moved from Southern Italy to Egypt
            1 mech_infantry moved from Ukraine to Bryansk
            1 transport moved from 92 Sea Zone to 97 Sea Zone
            1 transport moved from 98 Sea Zone to 97 Sea Zone
            1 transport moved from 97 Sea Zone to 95 Sea Zone
    
        Place Units - Italians
            1 fighter, 1 infantry and 1 tactical_bomber placed in Southern Italy
            2 infantry placed in Northern Italy
            1 artillery, 1 infantry and 1 mech_infantry placed in Egypt
    
        Turn Complete - Italians
            Italians collect 23 PUs; end with 23 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 33 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 36 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • Wait, might change one thing.


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 unit repaired.
            1 armour moved from Belgian Congo to Tanganyika Territory
                  Italians take Tanganyika Territory from British
            1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                  Italians take Ethiopia from British
            1 armour moved from Tanganyika Territory to Belgian Congo
            1 mech_infantry moved from Egypt to Kenya
                  Italians take Kenya from British
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 battleship moved from 98 Sea Zone to 96 Sea Zone
            1 marine moved from Malta to 96 Sea Zone
            1 battleship and 1 marine moved from 96 Sea Zone to 98 Sea Zone
            1 marine moved from 98 Sea Zone to Egypt
            2 cruisers and 1 destroyer moved from 92 Sea Zone to 98 Sea Zone
            2 fighters moved from 98 Sea Zone to Egypt
            1 bomber moved from Tunisia to Egypt
            1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
            1 infantry moved from Morocco to Algeria
            1 submarine moved from 95 Sea Zone to 92 Sea Zone
            2 infantry moved from Southern Italy to 95 Sea Zone
            2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
            2 infantry moved from 98 Sea Zone to Egypt
            1 tactical_bomber moved from Southern Italy to Egypt
            1 mech_infantry moved from Ukraine to Bryansk
            1 transport moved from 92 Sea Zone to 97 Sea Zone
            1 transport moved from 98 Sea Zone to 97 Sea Zone
            1 transport moved from 97 Sea Zone to 95 Sea Zone
    
        Place Units - Italians
            1 fighter, 1 infantry and 1 tactical_bomber placed in Southern Italy
            2 infantry placed in Northern Italy
            1 artillery, 1 infantry and 1 mech_infantry placed in Egypt
    
        Turn Complete - Italians
            Italians collect 23 PUs; end with 23 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 33 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 36 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 41 PUs
            Turning on Edit Mode
            EDIT: Changing ownership of Rhodesia from British to Italians
            EDIT: Removing units owned by Italians from Belgian Congo: 1 armour
            EDIT: Adding units owned by Italians to Rhodesia: 1 armour
            EDIT: Changing PUs for Italians from 41 to 42
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • Going into Rhodesia after blitzing Tanganyika.

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                  ANZAC take 42 Sea Zone from Japanese
                  ANZAC take 37 Sea Zone from Japanese
            1 submarine moved from 54 Sea Zone to 60 Sea Zone
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 fighter placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                  ANZAC take 42 Sea Zone from Japanese
                  ANZAC take 37 Sea Zone from Japanese
            1 submarine moved from 54 Sea Zone to 60 Sea Zone
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 fighter placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 3 artilleries, 1 fighter, 6 infantry, 8 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery moved from Gibraltar to 91 Sea Zone
            1 artillery and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone
            1 artillery and 1 infantry moved from 109 Sea Zone to Eire
            1 infantry moved from Bryansk to Tambov
                  Germans take Tambov from Russians
            2 infantry moved from Archangel to Vologda
            2 infantry moved from Bryansk to Rostov
            1 fighter and 1 tactical_bomber moved from Bryansk to Rostov
            1 tactical_bomber moved from Archangel to Vologda
            1 armour moved from Tsinghai to Novosibirsk
                  Germans take Novosibirsk from Russians
            1 armour moved from Novosibirsk to Urals
            1 bomber and 2 fighters moved from Egypt to Iraq
            1 carrier and 1 destroyer moved from 91 Sea Zone to 109 Sea Zone
            1 tactical_bomber moved from 91 Sea Zone to Eire
            1 fighter moved from 91 Sea Zone to 109 Sea Zone
            1 tactical_bomber moved from Bryansk to Rostov
    
        Combat - Germans
            Air Battle in Iraq
                Germans attacks with 3 units heading to Iraq
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Iraq
                    British roll AA dice in Iraq : 1/1 hits, 0,17 expected hits
                1 bomber killed by AA
                Bombing raid in Iraq causes 0 damage total. 
            Battle in Eire
                Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Germans roll dice for 1 battleship in Eire, round 2 : 1/1 hits, 0,67 expected hits
                    British roll dice for 1 infantry in Eire, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Eire
                Germans win, taking Eire from British with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Rostov
                Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Rostov, round 2 : 2/5 hits, 2,00 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Vologda
                Germans attack with 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 2 infantry and 1 tactical_bomber in Vologda, round 2 : 0/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                    Germans roll dice for 1 infantry and 1 tactical_bomber in Vologda, round 3 : 1/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            3 artilleries and 3 infantry moved from Belarus to Bryansk
            1 infantry moved from Smolensk to Bryansk
            1 infantry moved from Archangel to Smolensk
            1 aaGun moved from Archangel to Belarus
            2 infantry moved from Novgorod to Belarus
            1 infantry moved from Novgorod to Archangel
            1 armour and 1 mech_infantry moved from Sikang to Kansu
            2 armour and 2 mech_infantrys moved from Tsinghai to Urals
            1 fighter moved from Egypt to Rhodesia
            2 fighters moved from Iraq to Egypt
            1 fighter moved from Western Germany to Egypt
            1 armour and 9 mech_infantrys moved from Eastern Poland to Bryansk
            3 artilleries moved from Ukraine to Bryansk
            5 mech_infantrys moved from Poland to Belarus
            1 armour and 7 mech_infantrys moved from Germany to Eastern Poland
            1 tactical_bomber moved from Vologda to Novgorod
            1 fighter moved from Rostov to Novgorod
            1 tactical_bomber moved from Rostov to Bryansk
            1 tactical_bomber moved from Rostov to 98 Sea Zone
            1 tactical_bomber moved from Eire to 109 Sea Zone
            1 fighter moved from 109 Sea Zone to 112 Sea Zone
    
        Place Units - Germans
            1 fighter placed in Western Germany
            1 transport placed in 112 Sea Zone
            1 infantry placed in Normandy Bordeaux
            3 artilleries placed in Ukraine
            3 infantry placed in Novgorod
            2 armour and 8 mech_infantrys placed in Germany
            2 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 63 PUs; end with 63 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 75 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    British AA : 0,83
    Russians regular : 0,00
    Germans regular : -0,17
    British regular : -0,33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 3 armour; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            3 infantry moved from Volgograd to Rostov
            1 infantry moved from Volgograd to Rostov
            1 infantry moved from Volgograd to Rostov
            1 infantry moved from Volgograd to Rostov
            3 fighters and 1 tactical_bomber moved from Russia to Rostov
            13 artilleries and 47 infantry moved from Russia to Tambov
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 13 artilleries and 47 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 13 artilleries and 47 infantry in Tambov, round 2 : 14/60 hits, 14,33 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 13 artilleries and 47 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Rostov
                Russians attack with 3 fighters, 6 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 3 fighters, 6 infantry and 1 tactical_bomber in Rostov, round 2 : 6/10 hits, 3,17 expected hits
                    Germans roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 3 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            1 aaGun moved from Volgograd to Rostov
            1 infantry moved from Volgograd to Rostov
            2 aaGuns moved from Russia to Tambov
            1 aaGun moved from Volgograd to Rostov
            3 fighters and 1 tactical_bomber moved from Rostov to Iraq
            1 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
            6 artilleries, 7 infantry and 8 mech_infantrys moved from Volgograd to Tambov
            1 infantry moved from Volgograd to Rostov
    
        Place Units - Russians
            3 armour placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 12 PUs; end with 13 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0,00
    Russians regular : 2,50
    

    Savegame


  • Can begin J in 5-10 min.

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