@Elf491 this is our thread. I can start up the game If you want or you can if you know how to. My dice email is AxisAllies85@protonmail.com ! Looking forward to the game man!
Simon33 (Axis) vs OwenToo (Allies) PtV
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 marine, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 fighters and 1 tactical_bomber moved from 91 Sea Zone to Morocco 1 marine moved from Central America to 91 Sea Zone 1 armour and 1 mech_infantry moved from Southeast Mexico to 91 Sea Zone 2 infantry moved from Central America to 91 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 94 Sea Zone 1 battleship and 1 marine moved from 91 Sea Zone to 94 Sea Zone 1 cruiser moved from 91 Sea Zone to 94 Sea Zone 1 bomber and 1 fighter moved from Gibraltar to Morocco 1 mech_infantry moved from 94 Sea Zone to Morocco 1 infantry moved from 94 Sea Zone to Morocco 1 carrier and 1 fighter moved from 91 Sea Zone to 94 Sea Zone Combat - Americans Battle in Morocco Americans attack with 1 bomber, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber Neutral_Axis defend with 1 infantry Americans roll dice for 1 battleship and 1 cruiser in Morocco, round 2 : 0/2 hits, 1.17 expected hits Americans roll dice for 1 bomber, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Morocco, round 2 : 3/7 hits, 3.00 expected hits Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Morocco Americans win, taking Morocco from Neutral_Axis with 1 bomber, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Non Combat Move - Americans 1 armour moved from 94 Sea Zone to Gibraltar 1 marine moved from 94 Sea Zone to Gibraltar 1 infantry moved from 94 Sea Zone to Gibraltar 1 bomber moved from Morocco to Gibraltar 1 tactical_bomber moved from Morocco to 94 Sea Zone 1 fighter moved from Morocco to Gibraltar 2 fighters moved from Morocco to 94 Sea Zone 1 carrier moved from 91 Sea Zone to 28 Sea Zone 2 fighters moved from 91 Sea Zone to Hawaiian Islands 1 artillery and 1 infantry moved from Western United States to 11 Sea Zone 1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 28 Sea Zone 1 artillery and 1 infantry moved from 28 Sea Zone to Hawaiian Islands 2 destroyers and 2 submarines moved from 91 Sea Zone to 94 Sea Zone 2 submarines moved from 104 Sea Zone to 91 Sea Zone 1 cruiser moved from 91 Sea Zone to 28 Sea Zone 1 carrier moved from 91 Sea Zone to 94 Sea Zone 1 marine moved from New Zealand to 65 Sea Zone 1 cruiser, 1 destroyer, 1 marine and 1 submarine moved from 65 Sea Zone to 28 Sea Zone 1 marine moved from 28 Sea Zone to Hawaiian Islands Place Units - Americans 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 11 Sea Zone 1 fighter, 1 marine and 1 tactical_bomber placed in Western United States 1 transport placed in 104 Sea Zone 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Americans regular : -1.17 Neutral_Axis regular : -0.33
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Combat - Chinese Non Combat Move - Chinese 1 fighter and 12 infantry moved from Tsinghai to Inner Mongolia Place Units - Chinese 3 infantry placed in Inner Mongolia Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 marine, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 fighters and 1 tactical_bomber moved from 91 Sea Zone to Morocco 1 marine moved from Central America to 91 Sea Zone 1 armour and 1 mech_infantry moved from Southeast Mexico to 91 Sea Zone 2 infantry moved from Central America to 91 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 94 Sea Zone 1 battleship and 1 marine moved from 91 Sea Zone to 94 Sea Zone 1 cruiser moved from 91 Sea Zone to 94 Sea Zone 1 bomber and 1 fighter moved from Gibraltar to Morocco 1 mech_infantry moved from 94 Sea Zone to Morocco 1 infantry moved from 94 Sea Zone to Morocco 1 carrier and 1 fighter moved from 91 Sea Zone to 94 Sea Zone Combat - Americans Battle in Morocco Americans attack with 1 bomber, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber Neutral_Axis defend with 1 infantry Americans roll dice for 1 battleship and 1 cruiser in Morocco, round 2 : 0/2 hits, 1.17 expected hits Americans roll dice for 1 bomber, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Morocco, round 2 : 3/7 hits, 3.00 expected hits Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Morocco Americans win, taking Morocco from Neutral_Axis with 1 bomber, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Non Combat Move - Americans 1 armour moved from 94 Sea Zone to Gibraltar 1 marine moved from 94 Sea Zone to Gibraltar 1 infantry moved from 94 Sea Zone to Gibraltar 1 bomber moved from Morocco to Gibraltar 1 tactical_bomber moved from Morocco to 94 Sea Zone 1 fighter moved from Morocco to Gibraltar 2 fighters moved from Morocco to 94 Sea Zone 1 carrier moved from 91 Sea Zone to 28 Sea Zone 2 fighters moved from 91 Sea Zone to Hawaiian Islands 1 artillery and 1 infantry moved from Western United States to 11 Sea Zone 1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 28 Sea Zone 1 artillery and 1 infantry moved from 28 Sea Zone to Hawaiian Islands 2 destroyers and 2 submarines moved from 91 Sea Zone to 94 Sea Zone 2 submarines moved from 104 Sea Zone to 91 Sea Zone 1 cruiser moved from 91 Sea Zone to 28 Sea Zone 1 carrier moved from 91 Sea Zone to 94 Sea Zone 1 marine moved from New Zealand to 65 Sea Zone 1 cruiser, 1 destroyer, 1 marine and 1 submarine moved from 65 Sea Zone to 28 Sea Zone 1 marine moved from 28 Sea Zone to Hawaiian Islands Place Units - Americans 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 11 Sea Zone 1 fighter, 1 marine and 1 tactical_bomber placed in Western United States 1 transport placed in 104 Sea Zone 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Combat - Chinese Non Combat Move - Chinese 1 fighter and 12 infantry moved from Tsinghai to Inner Mongolia Place Units - Chinese 3 infantry placed in Inner Mongolia Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Purchase Units - British British buy 1 destroyer, 1 harbour and 5 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Eastern India to Burma 2 fighters moved from Eastern India to Burma 1 infantry moved from Iraq to 82 Sea Zone 1 infantry and 1 transport moved from 82 Sea Zone to 74 Sea Zone 1 infantry moved from 74 Sea Zone to French Madagascar 1 bomber moved from Gibraltar to Normandy Bordeaux 1 fighter moved from United Kingdom to Normandy Bordeaux 1 destroyer moved from 91 Sea Zone to 94 Sea Zone Combat - British Battle in French Madagascar Battle in Normandy Bordeaux British attack with 1 bomber and 1 fighter Germans defend with 1 factory_minor and 1 harbour; Italians defend with 1 bomber British roll dice for 1 bomber and 1 fighter in Normandy Bordeaux, round 2 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 bomber in Normandy Bordeaux, round 2 : 1/1 hits, 0.17 expected hits 1 bomber owned by the Italians and 1 fighter owned by the British lost in Normandy Bordeaux British win, taking French Madagascar from Neutral_Axis with 1 bomber remaining. Battle score for attacker is 2 Casualties for British: 1 fighter Casualties for Italians: 1 bomber Battle in Burma British attack with 2 fighters and 1 infantry Japanese defend with 1 infantry British roll dice for 2 fighters and 1 infantry in Burma, round 2 : 0/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma 2 fighters owned by the British retreated Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for British: 1 infantry Non Combat Move - British 2 fighters moved from Burma to Eastern India 1 fighter moved from Southern Persia to Eastern India 1 tactical_bomber moved from Southern Persia to Eastern India 1 mech_infantry moved from Iraq to Northeast Persia British take Northeast Persia from Neutral_Allies 1 artillery moved from Iraq to Trans-Jordan 2 infantry moved from Union of South Africa to 73 Sea Zone 2 infantry and 1 transport moved from 73 Sea Zone to 82 Sea Zone 2 infantry moved from 82 Sea Zone to Baluchistan 1 transport moved from 74 Sea Zone to 73 Sea Zone 1 infantry moved from Kenya to 74 Sea Zone 1 armour moved from Kenya to 74 Sea Zone 1 armour, 1 infantry and 1 transport moved from 74 Sea Zone to 82 Sea Zone 1 armour and 1 infantry moved from 82 Sea Zone to Baluchistan 1 battleship, 1 cruiser and 1 destroyer moved from 74 Sea Zone to 82 Sea Zone 1 destroyer moved from 78 Sea Zone to 82 Sea Zone 1 bomber moved from Normandy Bordeaux to United Kingdom 1 fighter moved from Gibraltar to United Kingdom 1 fighter moved from 94 Sea Zone to United Kingdom 1 infantry moved from Egypt to Trans-Jordan Place Units - British 1 harbour placed in Iraq 1 destroyer placed in 109 Sea Zone 2 infantry placed in Union of South Africa 3 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 1,6,2,3 British collect 28 PUs (6 lost to blockades); end with 28 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in Eastern India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Americans regular : -1.17 Japanese regular : 0.67 Germans regular : 0.83 Neutral_Axis regular : -0.33 British regular : -1.17
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 airfield and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 2 infantry moved from Romania to Eastern Poland 1 armour moved from Romania to Eastern Poland Combat - Italians Battle in Eastern Poland Italians attack with 1 armour, 1 artillery and 2 infantry Russians defend with 1 infantry Italians roll dice for 1 armour, 1 artillery and 2 infantry in Eastern Poland, round 2 : 0/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour, 1 artillery and 2 infantry in Eastern Poland, round 3 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Eastern Poland Italians win, taking Eastern Poland from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 1 aaGun moved from Romania to Eastern Poland 2 infantry moved from Bulgaria to Greece 1 artillery and 1 infantry moved from Malta to 98 Sea Zone 1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Southern Italy 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Tunisia to Algeria Italians take Algeria from Neutral_Axis Place Units - Italians 1 airfield placed in Greece Italians undo move 1. 1 infantry placed in Southern Italy 1 airfield placed in Greece Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians regular : -1.67 Russians regular : 0.33
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I was supposed to mobilise infantry in Normandy to protect the bomber. Bummer!
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@simon33 Yes, but he rolled a 1 against my attack! Bummer!
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TripleA Manual Gamesave Post: ANZAC round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 2 armour and 1 mech_infantry; Remaining resources: 3 PUs; Combat Move - ANZAC 1 cruiser moved from 65 Sea Zone to 55 Sea Zone 1 submarine moved from 65 Sea Zone to 55 Sea Zone 1 destroyer moved from 63 Sea Zone to 55 Sea Zone 2 fighters moved from Queensland to 55 Sea Zone 1 infantry moved from Ethiopia to Italian Somaliland ANZAC take Italian Somaliland from Italians Combat - ANZAC
Combat Hit Differential Summary :
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Carrier scramble into SZ 55 ? (2 max)
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btw I forgot to move American Fighter in Queensland to NSW during American NCM. Will you allow that?
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Sure…
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Thanks! And the scramble to 55?
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Here is a better image
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Oh sorry, no scramble.
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 2 armour and 1 mech_infantry; Remaining resources: 3 PUs; Combat Move - ANZAC 1 cruiser moved from 65 Sea Zone to 55 Sea Zone 1 submarine moved from 65 Sea Zone to 55 Sea Zone 1 destroyer moved from 63 Sea Zone to 55 Sea Zone 2 fighters moved from Queensland to 55 Sea Zone 1 infantry moved from Ethiopia to Italian Somaliland ANZAC take Italian Somaliland from Italians Combat - ANZAC Battle in 55 Sea Zone ANZAC attack with 1 cruiser, 1 destroyer, 2 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 cruiser, 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone ANZAC win, taking 55 Sea Zone from Neutral with 1 cruiser, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 2 fighters moved from 55 Sea Zone to New South Wales 2 aaGuns, 1 artillery and 3 infantry moved from Queensland to New South Wales Place Units - ANZAC 2 armour and 1 mech_infantry placed in New South Wales Turning on Edit Mode EDIT: Removing units owned by Americans from Queensland: 1 fighter EDIT: Adding units owned by Americans to New South Wales: 1 fighter EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 11 PUs; end with 14 PUs Combat Move - French 1 destroyer moved from 81 Sea Zone to 82 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : -0.17
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 5 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 1 armour moved from Bessarabia to Ukraine Germans take Western Ukraine from Russians Germans take Ukraine from Russians 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 115 Sea Zone to 118 Sea Zone 1 submarine moved from 117 Sea Zone to 118 Sea Zone 3 bombers moved from Western Germany to 118 Sea Zone Combat - Germans Battle in 118 Sea Zone Germans attack with 1 battleship, 3 bombers, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Russians defend with 1 submarine Germans roll dice for 1 submarine in 118 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 battleship, 3 bombers, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 118 Sea Zone, round 2 : 5/8 hits, 4.17 expected hits Russians roll dice for 1 submarine in 118 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 118 Sea Zone Germans win with 1 battleship, 3 bombers, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine Non Combat Move - Germans Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans 3 bombers moved from 118 Sea Zone to Western Germany 1 carrier moved from 115 Sea Zone to 118 Sea Zone 1 armour moved from Norway to Karelia 1 infantry moved from Norway to Finland 2 transports moved from 115 Sea Zone to 116 Sea Zone 2 artilleries and 2 infantry moved from Germany to 116 Sea Zone 1 armour and 10 artilleries moved from Poland to Eastern Poland 5 armour and 5 mech_infantrys moved from Slovakia Hungary to Eastern Poland 2 aaGuns, 1 armour, 5 artilleries and 21 infantry moved from Bessarabia to Ukraine 5 infantry moved from Romania to Bessarabia 2 aaGuns, 2 artilleries and 12 infantry moved from Germany to Poland 2 artilleries, 2 infantry and 2 transports moved from 116 Sea Zone to 118 Sea Zone 2 artilleries and 2 infantry moved from 118 Sea Zone to Finland 1 submarine moved from 115 Sea Zone to 128 Sea Zone 1 submarine moved from 112 Sea Zone to 114 Sea Zone 1 submarine moved from 112 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from Western Germany to France 2 fighters and 1 tactical_bomber moved from Malta to Greece 1 tactical_bomber moved from Western Germany to Greece 1 fighter moved from Western Germany to Southern Italy 1 armour and 1 mech_infantry moved from Eastern Poland to Bessarabia Place Units - Germans 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry placed in Germany 1 artillery and 2 infantry placed in France 2 artilleries and 2 infantry placed in Germany Turn Complete - Germans Germans collect 45 PUs; end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
Russians regular : -0.17 Germans regular : 0.50
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4 Purchase Units - Russians Russians buy 2 armour, 2 artilleries, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Amur to Korea Russians take Korea from Japanese 1 infantry moved from Buryatia to Northern Manchuria Chinese take Northern Manchuria from Japanese 1 submarine moved from 130 Sea Zone to 128 Sea Zone Combat - Russians Non Combat Move - Russians 1 artillery and 3 infantry moved from Sakha to Amur 4 infantry moved from Buryatia to Northern Manchuria 1 aaGun moved from Buryatia to Northern Manchuria 1 infantry moved from Yakut S.S.R. to Buryatia 5 infantry moved from Siberia to Amur 1 infantry moved from Vologda to Archangel 1 aaGun, 1 armour, 3 artilleries, 2 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber moved from Leningrad to Northern Belarus 1 infantry moved from Baltic States to Northern Belarus 1 infantry moved from Northern Belarus to Southern Belarus 1 infantry moved from Yakut S.S.R. to Buryatia 1 artillery and 2 infantry moved from Samara to Stalingrad 4 artilleries and 12 infantry moved from Rostov to Stalingrad 1 aaGun moved from Vologda to Gorky 1 artillery and 1 infantry moved from Vologda to Gorky 1 fighter moved from Northern Belarus to Russia 1 tactical_bomber moved from Northern Belarus to Russia 1 fighter moved from Russia to Northern Belarus 1 armour and 1 mech_infantry moved from Russia to Samara 1 infantry moved from Russia to Samara 1 fighter moved from Russia to Northern Belarus Place Units - Russians 2 armour and 2 mech_infantrys placed in Russia 1 artillery and 2 infantry placed in Stalingrad 1 artillery and 2 infantry placed in Siberia 4 infantry placed in Russia Turn Complete - Russians Russians collect 44 PUs; end with 44 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 3 artilleries, 2 carriers, 1 destroyer, 3 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 43 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 47 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from Caroline Islands to 55 Sea Zone 1 submarine moved from 46 Sea Zone to 55 Sea Zone 1 submarine moved from 50 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from Java to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 57 Sea Zone 1 artillery and 1 infantry moved from Solomon Islands to 50 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 50 Sea Zone to 65 Sea Zone 1 battleship moved from 50 Sea Zone to 65 Sea Zone 1 fighter and 1 tactical_bomber moved from 50 Sea Zone to New Zealand 1 artillery and 1 infantry moved from 65 Sea Zone to New Zealand 1 artillery and 1 infantry moved from 57 Sea Zone to Western Australia 1 artillery and 1 infantry moved from Sumatra to 38 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 57 Sea Zone 1 artillery and 1 infantry moved from 57 Sea Zone to Western Australia 1 artillery moved from Dutch New Guinea to 46 Sea Zone 1 artillery and 1 transport moved from 46 Sea Zone to 57 Sea Zone 1 artillery moved from 57 Sea Zone to Western Australia 4 artilleries and 7 infantry moved from Hopei to Tsinghai Japanese take Tsinghai from Chinese Combat - Japanese Battle in Western Australia Battle in New Zealand Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 1 battleship in New Zealand, round 2 : 1/1 hits, 0.67 expected hits ANZAC roll dice for 1 infantry in New Zealand, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in New Zealand Japanese win, taking Western Australia from ANZAC, taking New Zealand from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in 55 Sea Zone Japanese attack with 1 destroyer, 3 fighters, 2 submarines and 3 tactical_bombers ANZAC defend with 1 cruiser, 1 destroyer and 1 submarine Japanese roll dice for 2 submarines in 55 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 55 Sea Zone, round 2 : 4/7 hits, 3.83 expected hits ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 cruiser and 1 destroyer in 55 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 cruiser owned by the ANZAC, 1 destroyer owned by the ANZAC, 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 55 Sea Zone Japanese win, taking 55 Sea Zone from ANZAC with 3 fighters, 2 submarines and 3 tactical_bombers remaining. Battle score for attacker is 17 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 cruiser, 1 destroyer and 1 submarine Non Combat Move - Japanese 1 submarine moved from 50 Sea Zone to 64 Sea Zone 1 carrier and 2 fighters moved from 35 Sea Zone to 57 Sea Zone 1 carrier moved from 43 Sea Zone to 57 Sea Zone 1 fighter and 1 tactical_bomber moved from New Zealand to 65 Sea Zone 1 carrier and 1 destroyer moved from 50 Sea Zone to 65 Sea Zone 1 transport moved from 47 Sea Zone to 35 Sea Zone 1 marine moved from New Britain to 47 Sea Zone 1 carrier, 1 cruiser, 1 destroyer and 1 marine moved from 47 Sea Zone to 65 Sea Zone 1 marine moved from 65 Sea Zone to New Zealand 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 65 Sea Zone 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to Caroline Islands 1 cruiser moved from 46 Sea Zone to 35 Sea Zone 1 marine moved from Wake Island to 24 Sea Zone 1 cruiser and 1 marine moved from 24 Sea Zone to 35 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 7 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone 1 battleship moved from 38 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 7 Sea Zone 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber moved from French Indo China to Yunnan 1 armour and 1 mech_infantry moved from Yunnan to Tsinghai 1 artillery moved from Hunan to Hopei 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Anhwe to Kiangsi 1 aaGun and 3 infantry moved from Anhwe to Hopei 1 infantry moved from Burma to Yunnan 2 bombers moved from French Indo China to Yunnan 1 infantry moved from Szechwan to Yunnan 1 infantry moved from New Guinea to Dutch New Guinea Place Units - Japanese 1 carrier, 1 destroyer and 2 submarines placed in 7 Sea Zone 1 carrier placed in 6 Sea Zone 2 artilleries and 1 infantry placed in Malaya 1 artillery and 2 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Japanese regular : -0.17 ANZAC regular : 0.67
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer and 1 submarine moved from 81 Sea Zone to 39 Sea Zone 1 marine moved from Gibraltar to 94 Sea Zone 1 infantry and 1 mech_infantry moved from Morocco to Algeria 2 fighters moved from 94 Sea Zone to Algeria 1 armour moved from Gibraltar to 94 Sea Zone 1 artillery moved from Gibraltar to 94 Sea Zone 2 infantry moved from Gibraltar to 94 Sea Zone 1 armour moved from 94 Sea Zone to Algeria 1 artillery moved from 94 Sea Zone to Algeria 1 marine moved from 94 Sea Zone to Algeria 2 infantry moved from 94 Sea Zone to Algeria 1 tactical_bomber moved from 94 Sea Zone to Algeria 1 bomber moved from Gibraltar to Algeria 1 fighter moved from Gibraltar to Algeria Combat - Americans Battle in Algeria Americans attack with 1 armour, 1 artillery, 1 bomber, 3 fighters, 3 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry Americans roll dice for 1 battleship and 1 cruiser in Algeria, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 1 armour, 1 artillery, 1 bomber, 3 fighters, 3 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber in Algeria, round 2 : 4/12 hits, 4.83 expected hits Italians roll dice for 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry in Algeria, round 2 : 6/10 hits, 3.67 expected hits 1 armour owned by the Americans, 3 infantry owned by the Americans, 1 artillery owned by the Americans, 1 marine owned by the Americans and 6 infantry owned by the Italians lost in Algeria 1 tactical_bomber owned by the Americans, 3 fighters owned by the Americans and 1 bomber owned by the Americans retreated 1 mech_infantry owned by the Americans retreated to Morocco Italians win with 1 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is -6 Casualties for Americans: 1 armour, 1 artillery, 3 infantry and 1 marine Casualties for Italians: 6 infantry Non Combat Move - Americans 1 bomber moved from Algeria to Gibraltar 1 infantry moved from Eastern United States to 104 Sea Zone 1 aaGun moved from Eastern United States to 104 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 104 Sea Zone to 88 Sea Zone 1 aaGun moved from 88 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 infantry moved from 88 Sea Zone to Brazil 3 fighters and 1 tactical_bomber moved from Algeria to 94 Sea Zone 2 submarines moved from 91 Sea Zone to 28 Sea Zone 1 marine moved from Western United States to 11 Sea Zone 1 mech_infantry moved from Western United States to 11 Sea Zone 1 marine, 1 mech_infantry and 1 transport moved from 11 Sea Zone to 28 Sea Zone 1 marine moved from 28 Sea Zone to Hawaiian Islands 1 mech_infantry moved from 28 Sea Zone to Hawaiian Islands 1 transport moved from 28 Sea Zone to 11 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 11 Sea Zone to 28 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands 1 fighter moved from Hawaiian Islands to 28 Sea Zone Place Units - Americans 1 infantry placed in Western United States 2 artilleries and 2 infantry placed in Eastern United States 1 carrier and 1 submarine placed in 11 Sea Zone 2 transports placed in 104 Sea Zone 1 fighter and 1 tactical_bomber placed in Western United States Americans undo move 5. 1 fighter and 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans regular : 0.00 Italians regular : 2.33
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Inner Mongolia to Shansi 1 fighter moved from Inner Mongolia to Shansi 12 infantry moved from Inner Mongolia to Chahar Combat - Chinese Battle in Shansi Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Shansi, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 3 infantry in Shansi, round 3 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Shansi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shansi Chinese win, taking Shansi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Chahar Chinese attack with 12 infantry Japanese defend with 1 infantry Chinese roll dice for 12 infantry in Chahar, round 2 : 0/12 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Chinese roll dice for 11 infantry in Chahar, round 3 : 1/11 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 11 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shansi to Northern Manchuria Place Units - Chinese 1 infantry placed in Kansu 1 infantry placed in Eastern Sinkiang 1 infantry placed in Northern Manchuria Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese regular : -2.83 Japanese regular : 0.67