hopefully fixed now
bolasgod (X) vs mainah ( Allies + 15) BM3 Game 2
-
Kiangsu Factory and Jap DD off of midway.
Now I feel confidant. -
TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 1 Purchase Units - Americans Turning on Edit Mode EDIT: Removing units owned by British from 106 Sea Zone: 1 destroyer and 1 transport EDIT: Adding units owned by Germans to 106 Sea Zone: 2 submarines EDIT: Removing units owned by Germans from 117 Sea Zone: 1 submarine EDIT: Removing units owned by Germans from 103 Sea Zone: 1 submarine EDIT: Removing units owned by Germans from 108 Sea Zone: 1 submarine EDIT: Removing units owned by Germans from 118 Sea Zone: 1 submarine EDIT: Removing units owned by Germans from 124 Sea Zone: 1 submarine EDIT: Removing units owned by British from 110 Sea Zone: 1 battleship and 1 cruiser EDIT: Removing units owned by French from 110 Sea Zone: 1 cruiser EDIT: Removing units owned by British from 111 Sea Zone: 1 battleship, 1 cruiser and 1 destroyer EDIT: Removing units owned by British from United Kingdom: 2 fighters EDIT: Removing units owned by French from United Kingdom: 1 fighter EDIT: Adding units owned by Russians to 124 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 111 Sea Zone: 1 battleship EDIT: Changing unit hit damage for these Germans owned units to: battleship = 1 EDIT: Adding units owned by Germans to 110 Sea Zone: 1 submarine EDIT: Removing units owned by French from Normandy Bordeaux: 1 artillery and 1 infantry EDIT: Removing units owned by British from France: 1 armour and 1 artillery EDIT: Removing units owned by French from France: 1 aaGun, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry EDIT: Adding units owned by French to France: 1 factory_minor EDIT: Changing ownership of Normandy Bordeaux from French to Germans EDIT: Changing ownership of France from French to Germans EDIT: Adding units owned by Germans to Normandy Bordeaux: 1 artillery, 2 infantry and 1 mech_infantry EDIT: Adding units owned by Germans to France: 6 armour, 1 artillery and 2 mech_infantrys EDIT: Removing units owned by Germans from Holland Belgium: 3 armour, 2 artilleries, 1 fighter and 4 infantry EDIT: Removing units owned by Germans from Denmark: 2 infantry EDIT: Removing units owned by Germans from Norway: 1 fighter and 1 infantry EDIT: Changing ownership of Finland from Neutral_Axis to Germans EDIT: Removing units owned by Neutral_Axis from Finland: 4 infantry EDIT: Adding units owned by Germans to Finland: 7 infantry EDIT: Removing units owned by Germans from 114 Sea Zone: 1 cruiser and 1 transport EDIT: Adding units owned by Germans to 112 Sea Zone: 1 cruiser, 1 destroyer and 1 transport EDIT: Removing units owned by Germans from Western Germany: 2 aaGuns, 1 artillery, 3 infantry and 4 mech_infantrys EDIT: Adding units owned by Germans to Western Germany: 1 bomber and 2 fighters EDIT: Removing units owned by Germans from 113 Sea Zone: 1 battleship EDIT: Removing units owned by Germans from Germany: 2 aaGuns, 3 artilleries, 2 bombers, 11 infantry and 1 tactical_bomber EDIT: Removing units owned by Germans from Poland: 1 armour, 2 infantry and 1 tactical_bomber EDIT: Removing units owned by Germans from Greater Southern Germany: 3 armour, 2 artilleries and 6 infantry EDIT: Removing units owned by Neutral_Allies from Yugoslavia: 3 infantry EDIT: Removing units owned by Germans from Slovakia Hungary: 1 armour, 1 fighter and 2 infantry EDIT: Adding units owned by Germans to Slovakia Hungary: 3 aaGuns, 3 armour and 14 infantry EDIT: Removing units owned by Germans from Slovakia Hungary: 3 armour EDIT: Adding units owned by Germans to Slovakia Hungary: 3 artilleries EDIT: Adding units owned by Germans to Romania: 3 armour, 2 artilleries and 3 infantry EDIT: Removing units owned by Germans from Romania: 1 armour EDIT: Removing units owned by Neutral_Axis from Bulgaria: 4 infantry EDIT: Changing ownership of Bulgaria from Neutral_Axis to Germans EDIT: Adding units owned by Germans to Bulgaria: 6 infantry EDIT: Removing units owned by Russians from 127 Sea Zone: 1 submarine EDIT: Removing units owned by Russians from Vyborg: 3 infantry EDIT: Removing units owned by Russians from Karelia: 2 infantry EDIT: Removing units owned by Russians from Baltic States: 3 infantry EDIT: Removing units owned by Russians from Eastern Poland: 2 infantry EDIT: Removing units owned by Russians from Bessarabia: 2 infantry EDIT: Removing units owned by Russians from Caucasus: 2 infantry EDIT: Removing units owned by Russians from Archangel: 1 infantry EDIT: Adding units owned by Russians to Bessarabia: 1 infantry EDIT: Adding units owned by Russians to Western Ukraine: 6 infantry EDIT: Adding units owned by Russians to Bryansk: 2 aaGuns, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry EDIT: Adding units owned by Russians to Rostov: 2 infantry EDIT: Removing units owned by Russians from Volgograd: 1 armour and 1 mech_infantry EDIT: Removing units owned by Russians from Russia: 2 aaGuns, 1 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber EDIT: Adding units owned by Russians to Russia: 6 infantry EDIT: Adding units owned by Russians to Belarus: 2 aaGuns, 1 armour, 1 artillery, 10 infantry and 1 mech_infantry EDIT: Removing units owned by Russians from Novgorod: 2 aaGuns, 1 artillery, 1 fighter and 6 infantry EDIT: Adding units owned by Russians to Novgorod: 2 fighters, 8 infantry and 1 tactical_bomber EDIT: Removing units owned by Russians from Amur: 6 infantry EDIT: Removing units owned by Russians from Sakha: 2 aaGuns and 6 infantry EDIT: Adding units owned by Russians to Buryatia: 2 aaGuns, 2 artilleries and 12 infantry EDIT: Removing units owned by Chinese from Yunnan: 4 infantry EDIT: Removing units owned by Chinese from Hunan: 2 infantry EDIT: Changing ownership of Yunnan from Chinese to Japanese EDIT: Changing ownership of Hunan from Chinese to Japanese EDIT: Changing ownership of Anhwe from Chinese to Japanese EDIT: Changing ownership of Chahar from Chinese to Japanese EDIT: Removing units owned by Japanese from Korea: 1 fighter and 4 infantry EDIT: Removing units owned by Japanese from Manchuria: 1 aaGun, 1 artillery, 2 fighters, 6 infantry, 1 mech_infantry and 2 tactical_bombers EDIT: Removing units owned by Japanese from Jehol: 1 artillery and 2 infantry EDIT: Removing units owned by Japanese from Shantung: 1 artillery and 3 infantry EDIT: Removing units owned by Japanese from Kiangsu: 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber EDIT: Removing units owned by Japanese from Kiangsi: 1 artillery and 3 infantry EDIT: Removing units owned by Japanese from Formosa: 1 fighter EDIT: Removing units owned by Japanese from Kwangsi: 1 artillery and 3 infantry EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 battleship, 1 destroyer, 1 submarine and 1 transport EDIT: Removing units owned by Japanese from 20 Sea Zone: 1 cruiser and 1 transport EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport EDIT: Removing units owned by Japanese from Japan: 3 aaGuns, 1 armour, 2 artilleries, 2 bombers, 2 fighters, 6 infantry and 2 tactical_bombers EDIT: Removing units owned by Japanese from Okinawa: 1 fighter EDIT: Removing units owned by Japanese from Okinawa: 1 infantry EDIT: Removing units owned by Japanese from Iwo Jima: 1 infantry EDIT: Adding units owned by Japanese to Manchuria: 1 aaGun and 8 infantry EDIT: Adding units owned by Japanese to Chahar: 1 artillery, 2 infantry and 1 mech_infantry EDIT: Adding units owned by Japanese to Anhwe: 1 artillery and 3 infantry EDIT: Adding units owned by Japanese to Hunan: 1 artillery and 3 infantry EDIT: Adding units owned by Japanese to Yunnan: 1 artillery and 3 infantry EDIT: Adding units owned by Japanese to Kiangsi: 1 artillery and 5 infantry EDIT: Adding units owned by Japanese to Kwangsi: 1 artillery, 2 bombers, 8 fighters, 1 infantry and 5 tactical_bombers EDIT: Adding units owned by Japanese to 36 Sea Zone: 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 transport EDIT: Adding units owned by Japanese to Caroline Islands: 1 artillery and 1 infantry EDIT: Adding units owned by Japanese to 33 Sea Zone: 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport EDIT: Adding units owned by Japanese to 6 Sea Zone: 2 transports EDIT: Adding units owned by Japanese to Japan: 2 aaGuns and 6 infantry EDIT: Adding units owned by Japanese to Japan: 1 aaGun, 1 armour and 1 artillery EDIT: Changing PUs for Germans from 70 to 68 EDIT: Changing PUs for Russians from 74 to 38 EDIT: Changing ownership of Borneo from UK_Pacific to UK_Pacific EDIT: Changing PUs for Japanese from 62 to 40 EDIT: Changing PUs for French from 19 to 0 EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Chinese to Szechwan: 1 artillery EDIT: Adding units owned by Chinese to Kweichow: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to Western Germany: 1 bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Japanese to Kiangsu: 1 factory_minor EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Japanese to 25 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Americans buy 2 carriers, 1 destroyer, 1 marine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 bomber moved from Central United States to Eastern United States 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to 101 Sea Zone 1 fighter moved from Eastern United States to 101 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone 1 carrier placed in 10 Sea Zone 1 marine placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Chinese round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 1 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Kweichow to Yunnan 2 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan 1 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 6 infantry Japanese defend with 1 artillery and 3 infantry Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 2 : 3/7 hits, 1.50 expected hits Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits 3 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 3 : 1/6 hits, 1.33 expected hits Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 10 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery and 3 infantry Non Combat Move - Chinese 1 infantry moved from Shensi to Szechwan 2 infantry moved from Suiyuyan to Shensi 1 fighter moved from Yunnan to Tsinghai Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese regular : 1.17 Japanese regular : -0.67
-
TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 1 Purchase Units - Americans Turning on Edit Mode EDIT: Removing units owned by British from 106 Sea Zone: 1 destroyer and 1 transport EDIT: Adding units owned by Germans to 106 Sea Zone: 2 submarines EDIT: Removing units owned by Germans from 117 Sea Zone: 1 submarine EDIT: Removing units owned by Germans from 103 Sea Zone: 1 submarine EDIT: Removing units owned by Germans from 108 Sea Zone: 1 submarine EDIT: Removing units owned by Germans from 118 Sea Zone: 1 submarine EDIT: Removing units owned by Germans from 124 Sea Zone: 1 submarine EDIT: Removing units owned by British from 110 Sea Zone: 1 battleship and 1 cruiser EDIT: Removing units owned by French from 110 Sea Zone: 1 cruiser EDIT: Removing units owned by British from 111 Sea Zone: 1 battleship, 1 cruiser and 1 destroyer EDIT: Removing units owned by British from United Kingdom: 2 fighters EDIT: Removing units owned by French from United Kingdom: 1 fighter EDIT: Adding units owned by Russians to 124 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 111 Sea Zone: 1 battleship EDIT: Changing unit hit damage for these Germans owned units to: battleship = 1 EDIT: Adding units owned by Germans to 110 Sea Zone: 1 submarine EDIT: Removing units owned by French from Normandy Bordeaux: 1 artillery and 1 infantry EDIT: Removing units owned by British from France: 1 armour and 1 artillery EDIT: Removing units owned by French from France: 1 aaGun, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry EDIT: Adding units owned by French to France: 1 factory_minor EDIT: Changing ownership of Normandy Bordeaux from French to Germans EDIT: Changing ownership of France from French to Germans EDIT: Adding units owned by Germans to Normandy Bordeaux: 1 artillery, 2 infantry and 1 mech_infantry EDIT: Adding units owned by Germans to France: 6 armour, 1 artillery and 2 mech_infantrys EDIT: Removing units owned by Germans from Holland Belgium: 3 armour, 2 artilleries, 1 fighter and 4 infantry EDIT: Removing units owned by Germans from Denmark: 2 infantry EDIT: Removing units owned by Germans from Norway: 1 fighter and 1 infantry EDIT: Changing ownership of Finland from Neutral_Axis to Germans EDIT: Removing units owned by Neutral_Axis from Finland: 4 infantry EDIT: Adding units owned by Germans to Finland: 7 infantry EDIT: Removing units owned by Germans from 114 Sea Zone: 1 cruiser and 1 transport EDIT: Adding units owned by Germans to 112 Sea Zone: 1 cruiser, 1 destroyer and 1 transport EDIT: Removing units owned by Germans from Western Germany: 2 aaGuns, 1 artillery, 3 infantry and 4 mech_infantrys EDIT: Adding units owned by Germans to Western Germany: 1 bomber and 2 fighters EDIT: Removing units owned by Germans from 113 Sea Zone: 1 battleship EDIT: Removing units owned by Germans from Germany: 2 aaGuns, 3 artilleries, 2 bombers, 11 infantry and 1 tactical_bomber EDIT: Removing units owned by Germans from Poland: 1 armour, 2 infantry and 1 tactical_bomber EDIT: Removing units owned by Germans from Greater Southern Germany: 3 armour, 2 artilleries and 6 infantry EDIT: Removing units owned by Neutral_Allies from Yugoslavia: 3 infantry EDIT: Removing units owned by Germans from Slovakia Hungary: 1 armour, 1 fighter and 2 infantry EDIT: Adding units owned by Germans to Slovakia Hungary: 3 aaGuns, 3 armour and 14 infantry EDIT: Removing units owned by Germans from Slovakia Hungary: 3 armour EDIT: Adding units owned by Germans to Slovakia Hungary: 3 artilleries EDIT: Adding units owned by Germans to Romania: 3 armour, 2 artilleries and 3 infantry EDIT: Removing units owned by Germans from Romania: 1 armour EDIT: Removing units owned by Neutral_Axis from Bulgaria: 4 infantry EDIT: Changing ownership of Bulgaria from Neutral_Axis to Germans EDIT: Adding units owned by Germans to Bulgaria: 6 infantry EDIT: Removing units owned by Russians from 127 Sea Zone: 1 submarine EDIT: Removing units owned by Russians from Vyborg: 3 infantry EDIT: Removing units owned by Russians from Karelia: 2 infantry EDIT: Removing units owned by Russians from Baltic States: 3 infantry EDIT: Removing units owned by Russians from Eastern Poland: 2 infantry EDIT: Removing units owned by Russians from Bessarabia: 2 infantry EDIT: Removing units owned by Russians from Caucasus: 2 infantry EDIT: Removing units owned by Russians from Archangel: 1 infantry EDIT: Adding units owned by Russians to Bessarabia: 1 infantry EDIT: Adding units owned by Russians to Western Ukraine: 6 infantry EDIT: Adding units owned by Russians to Bryansk: 2 aaGuns, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry EDIT: Adding units owned by Russians to Rostov: 2 infantry EDIT: Removing units owned by Russians from Volgograd: 1 armour and 1 mech_infantry EDIT: Removing units owned by Russians from Russia: 2 aaGuns, 1 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber EDIT: Adding units owned by Russians to Russia: 6 infantry EDIT: Adding units owned by Russians to Belarus: 2 aaGuns, 1 armour, 1 artillery, 10 infantry and 1 mech_infantry EDIT: Removing units owned by Russians from Novgorod: 2 aaGuns, 1 artillery, 1 fighter and 6 infantry EDIT: Adding units owned by Russians to Novgorod: 2 fighters, 8 infantry and 1 tactical_bomber EDIT: Removing units owned by Russians from Amur: 6 infantry EDIT: Removing units owned by Russians from Sakha: 2 aaGuns and 6 infantry EDIT: Adding units owned by Russians to Buryatia: 2 aaGuns, 2 artilleries and 12 infantry EDIT: Removing units owned by Chinese from Yunnan: 4 infantry EDIT: Removing units owned by Chinese from Hunan: 2 infantry EDIT: Changing ownership of Yunnan from Chinese to Japanese EDIT: Changing ownership of Hunan from Chinese to Japanese EDIT: Changing ownership of Anhwe from Chinese to Japanese EDIT: Changing ownership of Chahar from Chinese to Japanese EDIT: Removing units owned by Japanese from Korea: 1 fighter and 4 infantry EDIT: Removing units owned by Japanese from Manchuria: 1 aaGun, 1 artillery, 2 fighters, 6 infantry, 1 mech_infantry and 2 tactical_bombers EDIT: Removing units owned by Japanese from Jehol: 1 artillery and 2 infantry EDIT: Removing units owned by Japanese from Shantung: 1 artillery and 3 infantry EDIT: Removing units owned by Japanese from Kiangsu: 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber EDIT: Removing units owned by Japanese from Kiangsi: 1 artillery and 3 infantry EDIT: Removing units owned by Japanese from Formosa: 1 fighter EDIT: Removing units owned by Japanese from Kwangsi: 1 artillery and 3 infantry EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 battleship, 1 destroyer, 1 submarine and 1 transport EDIT: Removing units owned by Japanese from 20 Sea Zone: 1 cruiser and 1 transport EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport EDIT: Removing units owned by Japanese from Japan: 3 aaGuns, 1 armour, 2 artilleries, 2 bombers, 2 fighters, 6 infantry and 2 tactical_bombers EDIT: Removing units owned by Japanese from Okinawa: 1 fighter EDIT: Removing units owned by Japanese from Okinawa: 1 infantry EDIT: Removing units owned by Japanese from Iwo Jima: 1 infantry EDIT: Adding units owned by Japanese to Manchuria: 1 aaGun and 8 infantry EDIT: Adding units owned by Japanese to Chahar: 1 artillery, 2 infantry and 1 mech_infantry EDIT: Adding units owned by Japanese to Anhwe: 1 artillery and 3 infantry EDIT: Adding units owned by Japanese to Hunan: 1 artillery and 3 infantry EDIT: Adding units owned by Japanese to Yunnan: 1 artillery and 3 infantry EDIT: Adding units owned by Japanese to Kiangsi: 1 artillery and 5 infantry EDIT: Adding units owned by Japanese to Kwangsi: 1 artillery, 2 bombers, 8 fighters, 1 infantry and 5 tactical_bombers EDIT: Adding units owned by Japanese to 36 Sea Zone: 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 transport EDIT: Adding units owned by Japanese to Caroline Islands: 1 artillery and 1 infantry EDIT: Adding units owned by Japanese to 33 Sea Zone: 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport EDIT: Adding units owned by Japanese to 6 Sea Zone: 2 transports EDIT: Adding units owned by Japanese to Japan: 2 aaGuns and 6 infantry EDIT: Adding units owned by Japanese to Japan: 1 aaGun, 1 armour and 1 artillery EDIT: Changing PUs for Germans from 70 to 68 EDIT: Changing PUs for Russians from 74 to 38 EDIT: Changing ownership of Borneo from UK_Pacific to UK_Pacific EDIT: Changing PUs for Japanese from 62 to 40 EDIT: Changing PUs for French from 19 to 0 EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Chinese to Szechwan: 1 artillery EDIT: Adding units owned by Chinese to Kweichow: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to Western Germany: 1 bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Japanese to Kiangsu: 1 factory_minor EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Japanese to 25 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Americans buy 2 carriers, 1 destroyer, 1 marine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 bomber moved from Central United States to Eastern United States 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to 101 Sea Zone 1 fighter moved from Eastern United States to 101 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone 1 carrier placed in 10 Sea Zone 1 marine placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Kweichow to Yunnan 2 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan 1 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 6 infantry Japanese defend with 1 artillery and 3 infantry Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 2 : 3/7 hits, 1.50 expected hits Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits 3 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 3 : 1/6 hits, 1.33 expected hits Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 10 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery and 3 infantry Non Combat Move - Chinese 1 infantry moved from Shensi to Szechwan 2 infantry moved from Suiyuyan to Shensi 1 fighter moved from Yunnan to Tsinghai Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Purchase Units - British British buy 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 mech_infantrys; Remaining resources: 1 PUs; Combat Move - British 1 destroyer moved from 109 Sea Zone to 106 Sea Zone 1 bomber moved from United Kingdom to 106 Sea Zone 1 cruiser moved from 91 Sea Zone to 106 Sea Zone 1 destroyer moved from 98 Sea Zone to 96 Sea Zone 1 fighter moved from Malta to 96 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone Combat - British Battle in 106 Sea Zone British attack with 1 bomber, 1 cruiser and 1 destroyer Germans defend with 2 submarines British roll dice for 1 bomber, 1 cruiser and 1 destroyer in 106 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits 1 submarine owned by the Germans and 1 cruiser owned by the British lost in 106 Sea Zone British roll dice for 1 bomber and 1 destroyer in 106 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 106 Sea Zone British win, taking 106 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 0 Casualties for British: 1 cruiser Casualties for Germans: 2 submarines Battle in 96 Sea Zone British attack with 1 destroyer, 1 fighter and 1 tactical_bomber Italians defend with 1 destroyer and 1 transport British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Italians: 1 destroyer and 1 transport Non Combat Move - British 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Egypt 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 aaGun and 1 infantry moved from Malta to 96 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 81 Sea Zone 1 aaGun and 1 infantry moved from 81 Sea Zone to Egypt 1 carrier and 1 cruiser moved from 98 Sea Zone to 81 Sea Zone 1 destroyer moved from 71 Sea Zone to 81 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt 1 artillery moved from India to 39 Sea Zone 1 artillery and 1 transport moved from 39 Sea Zone to 80 Sea Zone 1 artillery moved from 80 Sea Zone to Persia British take Persia from Neutral_Allies 1 infantry moved from West India to Eastern Persia British take Eastern Persia from Neutral_Allies 1 battleship moved from 37 Sea Zone to 39 Sea Zone 1 destroyer moved from 39 Sea Zone to 37 Sea Zone 3 infantry moved from Malaya to Shan State 1 fighter moved from Burma to India 3 aaGuns and 6 infantry moved from India to Burma 1 artillery and 1 infantry moved from Ontario to Quebec 1 bomber moved from 106 Sea Zone to Iceland 1 transport moved from 109 Sea Zone to 106 Sea Zone 1 aaGun, 1 fighter and 2 infantry moved from Scotland to United Kingdom 1 fighter moved from Gibraltar to United Kingdom Place Units - British 1 fighter and 2 mech_infantrys placed in Union of South Africa 1 fighter placed in United Kingdom Turn Complete - British British collect 30 PUs; end with 30 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 36 PUs Place Units - UK_Pacific 4 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 18 PUs Some Units in India change ownership: 4 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : 1.17 Italians regular : -0.33 Japanese regular : -0.67 Germans regular : 0.50 British regular : 0.00
-
TripleA Manual Gamesave Post: Italians round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 1 Purchase Units - Italians Turning on Edit Mode EDIT: Adding units owned by Germans to Germany: 1 aaGun EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
-
@mainah looks great thanks for doing that! that was alot of work… The only thing i saw was a missing AA in Germany.
-
TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 1 Purchase Units - Italians Turning on Edit Mode EDIT: Adding units owned by Germans to Germany: 1 aaGun EDIT: Turning off Edit Mode Italians buy 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 1 submarine moved from 95 Sea Zone to 96 Sea Zone 1 infantry moved from Southern Italy to 95 Sea Zone 1 infantry moved from Southern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Gibraltar 1 infantry moved from 92 Sea Zone to Gibraltar 1 artillery moved from Northern Italy to Yugoslavia 1 artillery moved from Northern Italy to Southern France 1 infantry moved from Northern Italy to Yugoslavia 1 infantry moved from Northern Italy to Southern France 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Greece 1 infantry moved from 97 Sea Zone to Greece 1 infantry moved from Albania to Greece 1 infantry moved from Albania to Greece 1 armour moved from Albania to Greece 1 cruiser moved from 95 Sea Zone to 96 Sea Zone 1 fighter moved from Southern Italy to Southern France 1 fighter moved from Southern Italy to Yugoslavia 1 bomber moved from Northern Italy to Greece 1 armour moved from Northern Italy to Yugoslavia 1 armour moved from Tobruk to Alexandria Italians take Alexandria from British 1 armour moved from Alexandria to Tobruk 1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British Combat - Italians Battle in Gibraltar Battle in Greece Italians attack with 1 armour, 1 bomber and 4 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 1 battleship and 1 cruiser in Greece, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 armour, 1 bomber and 4 infantry in Greece, round 2 : 1/6 hits, 1.83 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits 2 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece Italians roll dice for 1 armour, 1 bomber and 3 infantry in Greece, round 3 : 2/5 hits, 1.67 expected hits Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_Allies lost in Greece Italians win, taking Gibraltar from British, taking Greece from Neutral_Allies with 1 armour, 1 bomber and 3 infantry remaining. Battle score for attacker is 9 Casualties for Italians: 1 infantry Casualties for Neutral_Allies: 4 infantry Battle in 96 Sea Zone Italians attack with 1 cruiser and 1 submarine British defend with 1 destroyer Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 96 Sea Zone Italians win with 1 cruiser and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Yugoslavia Italians attack with 1 armour, 1 artillery, 1 fighter and 1 infantry Neutral_Allies defend with 2 infantry Italians roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Yugoslavia, round 2 : 3/4 hits, 1.67 expected hits Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_Allies lost in Yugoslavia Italians win, taking Yugoslavia from Neutral_Allies with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for Neutral_Allies: 2 infantry Battle in Southern France Italians attack with 1 artillery, 1 fighter and 1 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Southern France, round 2 : 2/3 hits, 1.17 expected hits French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the French, 1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 artillery owned by the French lost in Southern France Italians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Italians: 1 artillery and 1 infantry Casualties for French: 1 artillery and 1 infantry triggerFrenchDestroyPUsItalians: Setting destroysPUs to true for playerAttachment attached to French Trigger Italians Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French Trigger Japanese Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French Non Combat Move - Italians 1 fighter moved from Southern France to Southern Italy 1 fighter moved from Yugoslavia to Southern Italy 1 aaGun moved from Northern Italy to Yugoslavia 1 aaGun moved from Northern Italy to Yugoslavia 1 destroyer moved from 95 Sea Zone to 97 Sea Zone 1 artillery moved from Libya to Tobruk 1 bomber moved from Greece to Southern Italy Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2 Italians collect 15 PUs (1 lost to blockades); end with 15 PUs
Combat Hit Differential Summary :
French regular : 1.33 Italians regular : 2.17 Neutral_Allies regular : -1.67 British regular : -0.33
-
@bolasgod
Would you like to redo italy’s turn? In BM, if the axis hold normandy and france, and southern france has niether been attacked or has any allied ground units, the vichy rule kicks in. Since you attacked, no vichy, and the french fleet in the med stays active and is useable by me.
If you dont attack southern france, then all but french equitoeial and the french dd off africa and the french in england turn pro axis neutral. -
@mainah oh yes i would haha, I thought that rule would happen anyway
-
@mainah thanks for letting me do that!
-
TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 1 Purchase Units - Italians Turning on Edit Mode EDIT: Adding units owned by Germans to Germany: 1 aaGun EDIT: Turning off Edit Mode Italians buy 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 1 armour and 2 infantry moved from Albania to Greece 1 infantry moved from Southern Italy to 95 Sea Zone 1 infantry moved from Southern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar 1 artillery moved from Northern Italy to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Greece 1 artillery moved from 97 Sea Zone to Greece 1 artillery moved from Northern Italy to Yugoslavia 2 infantry moved from Northern Italy to Yugoslavia 1 armour moved from Northern Italy to Yugoslavia 1 submarine moved from 95 Sea Zone to 96 Sea Zone 1 bomber moved from Northern Italy to 96 Sea Zone 1 fighter moved from Southern Italy to Greece 1 fighter moved from Southern Italy to Greece 1 cruiser moved from 95 Sea Zone to 97 Sea Zone 1 armour moved from Tobruk to Alexandria Italians take Alexandria from British 1 armour moved from Alexandria to Tobruk 1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British Combat - Italians Battle in Gibraltar Battle in Greece Italians attack with 1 armour, 1 artillery, 2 fighters and 3 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 1 battleship and 1 cruiser in Greece, round 2 : 2/2 hits, 1.17 expected hits Italians roll dice for 1 armour, 1 artillery, 2 fighters and 3 infantry in Greece, round 2 : 1/7 hits, 2.50 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1.33 expected hits 3 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Greece Italians roll dice for 1 armour, 1 artillery, 2 fighters and 1 infantry in Greece, round 3 : 2/5 hits, 2.17 expected hits Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Allies lost in Greece Italians win, taking Gibraltar from British, taking Greece from Neutral_Allies with 1 armour, 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Casualties for Neutral_Allies: 4 infantry Battle in Yugoslavia Italians attack with 1 armour, 1 artillery and 2 infantry Neutral_Allies defend with 2 infantry Italians roll dice for 1 armour, 1 artillery and 2 infantry in Yugoslavia, round 2 : 2/4 hits, 1.33 expected hits Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_Allies lost in Yugoslavia Italians win, taking Yugoslavia from Neutral_Allies with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6 Casualties for Neutral_Allies: 2 infantry Battle in 96 Sea Zone Italians attack with 1 bomber and 1 submarine British defend with 1 destroyer Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber in 96 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Italians lost in 96 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 2 Casualties for Italians: 1 submarine Casualties for British: 1 destroyer triggerFrenchDestroyPUsItalians: Setting destroysPUs to true for playerAttachment attached to French Trigger Italians Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French Trigger Japanese Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French Non Combat Move - Italians 1 destroyer moved from 95 Sea Zone to 98 Sea Zone 1 bomber moved from 96 Sea Zone to Southern Italy 1 artillery moved from Libya to Tobruk 2 fighters moved from Greece to Southern Italy Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6 Italians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians regular : -0.17 Neutral_Allies regular : -0.33 British regular : 0.67
-
TripleA Turn Summary: ANZAC round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 aaGun moved from New South Wales to 62 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 1 aaGun and 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 2 fighters moved from New Zealand to Queensland 1 aaGun and 1 infantry moved from New South Wales to Queensland 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 cruiser moved from 63 Sea Zone to 26 Sea Zone Place Units - ANZAC 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 aaGun moved from New South Wales to 62 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 1 aaGun and 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 2 fighters moved from New Zealand to Queensland 1 aaGun and 1 infantry moved from New South Wales to Queensland 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 cruiser moved from 63 Sea Zone to 26 Sea Zone Place Units - ANZAC 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Politics - French Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3 Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3 Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3 Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3 Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3 Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3 Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3 Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3 Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa Combat Move - French 1 destroyer moved from 72 Sea Zone to 81 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 artillery, 1 infantry, 8 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans 3 armour, 2 artilleries and 5 infantry moved from Romania to Eastern Poland Germans take Eastern Poland from Russians 3 artilleries and 14 infantry moved from Slovakia Hungary to Eastern Poland 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 7 infantry moved from Finland to Karelia Germans take Karelia from Russians Combat - Germans Non Combat Move - Germans 3 aaGuns moved from Slovakia Hungary to Eastern Poland 6 infantry moved from Bulgaria to Romania 2 infantry moved from Norway to Finland 2 aaGuns moved from Germany to Poland 4 fighters moved from Western Germany to Poland 3 tactical_bombers moved from Western Germany to Poland 6 armour moved from France to Germany 2 mech_infantrys moved from France to Germany 1 artillery moved from France to Western Germany 1 mech_infantry moved from Normandy Bordeaux to Western Germany 1 artillery and 2 infantry moved from Normandy Bordeaux to France 1 submarine moved from 110 Sea Zone to 109 Sea Zone 1 battleship moved from 111 Sea Zone to 112 Sea Zone Place Units - Germans 3 armour and 7 mech_infantrys placed in Germany 1 tactical_bomber placed in Western Germany 1 infantry and 1 mech_infantry placed in Western Germany 1 artillery placed in Western Germany Turn Complete - Germans Germans collect 42 PUs; end with 42 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2 Purchase Units - Russians Russians buy 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 6 infantry moved from Russia to Bryansk 2 aaGuns, 1 armour, 1 artillery, 11 infantry and 1 mech_infantry moved from Belarus to Bryansk 8 infantry moved from Novgorod to Archangel 2 fighters and 1 tactical_bomber moved from Novgorod to Bryansk 1 artillery and 7 infantry moved from Western Ukraine to Bryansk 3 infantry moved from Ukraine to Bryansk 2 infantry moved from Rostov to Bryansk 1 infantry moved from Bessarabia to Ukraine 2 aaGuns, 2 artilleries and 18 infantry moved from Buryatia to Amur Place Units - Russians 2 mech_infantrys placed in Volgograd 10 infantry placed in Russia Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from 115 Sea Zone: 1 cruiser EDIT: Adding units owned by Russians to 114 Sea Zone: 1 cruiser EDIT: Removing units owned by Russians from 124 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 122 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Territory Summary for Russians :
Amur : 2 aaGuns, 2 artilleries and 18 infantry Bryansk : 4 aaGuns, 2 armour, 3 artilleries, 2 fighters, 30 infantry, 2 mech_infantrys and 1 tactical_bomber Archangel : 8 infantry Russia : 1 airfield, 1 factory_major and 10 infantry Ukraine : 1 factory_minor and 1 infantry Volgograd : 1 factory_minor and 2 mech_infantrys Novgorod : 1 airfield, 1 factory_minor and 1 harbour 122 Sea Zone : 1 submarine 114 Sea Zone : 1 cruiser 115 Sea Zone : 1 submarine
-
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2 Purchase Units - Russians Russians buy 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 6 infantry moved from Russia to Bryansk 2 aaGuns, 1 armour, 1 artillery, 11 infantry and 1 mech_infantry moved from Belarus to Bryansk 8 infantry moved from Novgorod to Archangel 2 fighters and 1 tactical_bomber moved from Novgorod to Bryansk 1 artillery and 7 infantry moved from Western Ukraine to Bryansk 3 infantry moved from Ukraine to Bryansk 2 infantry moved from Rostov to Bryansk 1 infantry moved from Bessarabia to Ukraine 2 aaGuns, 2 artilleries and 18 infantry moved from Buryatia to Amur Place Units - Russians 2 mech_infantrys placed in Volgograd 10 infantry placed in Russia Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from 115 Sea Zone: 1 cruiser EDIT: Adding units owned by Russians to 114 Sea Zone: 1 cruiser EDIT: Removing units owned by Russians from 124 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 122 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Bryansk: 2 fighters and 1 tactical_bomber EDIT: Adding units owned by Russians to Russia: 2 fighters and 1 tactical_bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Territory Summary for Russians :
Amur : 2 aaGuns, 2 artilleries and 18 infantry Bryansk : 4 aaGuns, 2 armour, 3 artilleries, 30 infantry and 2 mech_infantrys Archangel : 8 infantry Russia : 1 airfield, 1 factory_major, 2 fighters, 10 infantry and 1 tactical_bomber Ukraine : 1 factory_minor and 1 infantry Volgograd : 1 factory_minor and 2 mech_infantrys Novgorod : 1 airfield, 1 factory_minor and 1 harbour 122 Sea Zone : 1 submarine 114 Sea Zone : 1 cruiser 115 Sea Zone : 1 submarine
-
Second file please. Changed an NCM
-
TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 3 armour, 1 harbour and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 artillery moved from Chahar to Hopei Japanese take Hopei from Chinese 1 infantry moved from Chahar to Hopei 1 artillery and 3 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 artillery and 3 infantry moved from Hunan to Yunnan 1 artillery, 2 bombers, 8 fighters, 1 infantry and 5 tactical_bombers moved from Kwangsi to Yunnan 1 fighter moved from 36 Sea Zone to Yunnan 1 tactical_bomber moved from 36 Sea Zone to Yunnan Combat - Japanese Battle in Yunnan Japanese attack with 2 artilleries, 2 bombers, 9 fighters, 4 infantry and 6 tactical_bombers Chinese defend with 5 infantry Japanese roll dice for 2 artilleries, 2 bombers, 9 fighters, 4 infantry and 6 tactical_bombers in Yunnan, round 2 : 12/23 hits, 11.50 expected hits Chinese roll dice for 5 infantry in Yunnan, round 2 : 4/5 hits, 1.67 expected hits 4 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 artilleries, 2 bombers, 9 fighters and 6 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 4 infantry Casualties for Chinese: 5 infantry Non Combat Move - Japanese 2 bombers, 9 fighters and 6 tactical_bombers moved from Yunnan to Kwangsi 1 artillery and 5 infantry moved from Kiangsi to Kwangsi 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery, 2 carriers, 2 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 artillery, 2 carriers, 2 destroyers, 2 fighters, 1 infantry, 1 submarine, 2 tactical_bombers and 1 transport moved from 34 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Kwangsi 1 artillery moved from 36 Sea Zone to Kwangsi 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 armour moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 destroyer moved from 25 Sea Zone to 16 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 1 artillery moved from 36 Sea Zone to Kwangsi 1 armour moved from 36 Sea Zone to Kwangsi 1 infantry moved from 36 Sea Zone to Kwangsi 1 infantry moved from 36 Sea Zone to Kwangsi 1 mech_infantry moved from Chahar to Manchuria Place Units - Japanese 3 armour placed in Kiangsu 1 harbour placed in Kwangsi 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 33 PUs; end with 33 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs
Combat Hit Differential Summary :
Chinese regular : 2.33 Japanese regular : 0.50
-
TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone 1 carrier moved from 10 Sea Zone to 31 Sea Zone 1 destroyer moved from 26 Sea Zone to 31 Sea Zone 1 fighter moved from Philippines to 31 Sea Zone 1 fighter moved from Hawaiian Islands to 31 Sea Zone 1 submarine moved from 26 Sea Zone to 31 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 marine moved from Eastern United States to 101 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 marine moved from 101 Sea Zone to 102 Sea Zone Place Units - Americans 1 marine placed in Western United States 1 carrier placed in 10 Sea Zone 1 fighter placed in 10 Sea Zone 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs
Combat Hit Differential Summary :
Territory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry Guam : 1 airfield Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry, 1 marine and 1 mech_infantry Hawaiian Islands : 1 airfield, 1 artillery, 1 fighter, 1 harbour and 3 infantry Midway : 1 airfield 31 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 submarine 26 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport 10 Sea Zone : 1 carrier, 1 fighter and 1 transport 54 Sea Zone : 1 destroyer and 1 submarine Central United States : 1 armour, 1 factory_minor, 1 infantry and 3 mech_infantrys Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry 102 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 marine 101 Sea Zone : 1 destroyer, 1 submarine and 3 transports
-
TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan Combat - Chinese Chinese creates battle in territory Hunan Chinese creates battle in territory Chahar Chinese creates battle in territory Anhwe Non Combat Move - Chinese 2 infantry moved from Shensi to Tsinghai 1 artillery and 8 infantry moved from Szechwan to Sikang 1 fighter moved from Tsinghai to Sikang Place Units - Chinese 1 infantry placed in Tsinghai 3 infantry placed in Sikang Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs
Combat Hit Differential Summary :
Territory Summary for Chinese :
Hunan : 1 infantry Tsinghai : 3 infantry Chahar : 1 infantry Sikang : 1 artillery, 1 fighter and 11 infantry Anhwe : 1 infantry