TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - GermansCombat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 4 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Smolensk
1 artillery and 2 infantry moved from Bryansk to Western Ukraine
1 tactical_bomber moved from Bryansk to Smolensk
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Belarus
6 infantry moved from Timguska to Novosibirsk
12 infantry moved from Yenisey to Timguska
2 armour, 1 artillery, 39 infantry and 2 mech_infantrys moved from Bryansk to Russia
2 infantry moved from Tambov to Russia
3 infantry moved from Volgograd to Samara
Combat - Russians
Battle in Western Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 aaGun, 1 infantry and 1 mech_infantry
Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 aaGun, 1 infantry and 1 mech_infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 aaGun owned by the Germans lost in Western Ukraine
Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry and 1 mech_infantry in Western Ukraine, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Russians roll dice for 1 artillery in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 mech_infantry in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery in Western Ukraine, round 5 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 mech_infantry in Western Ukraine, round 5 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
Germans win with no units remaining. Battle score for attacker is 2
Casualties for Russians: 1 artillery and 2 infantry
Casualties for Germans: 1 aaGun, 1 infantry and 1 mech_infantry
Battle in Belarus
Russians attack with 1 fighter and 1 infantry
Italians defend with 1 mech_infantry
Russians roll dice for 1 fighter and 1 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 mech_infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
retreated to Belarus
Italians win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Belarus to Russia
1 fighter and 1 tactical_bomber moved from Smolensk to Russia
4 aaGuns moved from Bryansk to Russia
2 aaGuns moved from Yenisey to Timguska
Place Units - Russians
4 artilleries, 1 fighter and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 aaGun, 2 armour, 1 artillery, 20 infantry and 2 mech_infantrys
EDIT: Adding units owned by Russians to Tambov: 1 aaGun, 2 armour, 1 artillery, 20 infantry and 2 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 2 infantry
EDIT: Adding units owned by Russians to Tambov: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 infantry
EDIT: Adding units owned by Russians to Rostov: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : 0.67
Germans regular : 0.67
Russians regular : 0.83
I did ncm move in cm for planning purposes, evidently the plan wasn’t that great
@WindowWasher said in L20 #3 trulpen (X) vs WindowWasher (A+18) BM3:
wasnt really thinking on the NCM, need to redo
That’s ok. Usually it’s hard to tell with dice in play.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 2 factory_minors, 3 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 55 Sea Zone
1 infantry moved from 55 Sea Zone to Northern Territory
2 fighters and 2 tactical_bombers moved from 61 Sea Zone to 62 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Northern Territory
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Northern Territory
1 destroyer moved from 41 Sea Zone to 44 Sea Zone
2 bombers moved from Kwangsi to 44 Sea Zone
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 fighter and 1 tactical_bomber moved from Kweichow to Shensi
2 infantry moved from Hopei to Shensi
1 artillery moved from Hopei to Shensi
1 infantry moved from Kweichow to Shensi
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Hopei to Shensi
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 2 bombers and 1 destroyer
ANZAC defend with 1 submarine
Japanese roll dice for 2 bombers and 1 destroyer in 44 Sea Zone, round 2 : 3/3 hits, 1,67 expected hits
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from ANZAC with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 62 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 2 fighters and 2 tactical_bombers in 62 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits
ANZAC roll dice for 1 destroyer in 62 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 tactical_bomber owned by the Japanese and 1 destroyer owned by the ANZAC lost in 62 Sea Zone
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 1 tactical_bomber
Casualties for ANZAC: 1 destroyer
Battle in Northern Territory
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 fighter
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Northern Territory, round 2 : 1/5 hits, 2,50 expected hits
ANZAC roll dice for 1 fighter in Northern Territory, round 2 : 1/1 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in Northern Territory
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 fighter
Battle in Shensi
Japanese attack with 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Shensi, round 2 : 3/7 hits, 2,67 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 carrier moved from 35 Sea Zone to 55 Sea Zone
1 artillery moved from French Indo China to Yunnan
1 infantry moved from Shan State to Yunnan
2 infantry moved from Malaya to Shan State
2 battleships moved from 41 Sea Zone to 55 Sea Zone
2 fighters and 2 tactical_bombers moved from Northern Territory to 55 Sea Zone
2 fighters and 1 tactical_bomber moved from 62 Sea Zone to 55 Sea Zone
1 fighter moved from Kwangsi to 55 Sea Zone
2 carriers and 1 destroyer moved from 61 Sea Zone to 55 Sea Zone
1 carrier and 1 cruiser moved from 37 Sea Zone to 55 Sea Zone
1 marine moved from Guam to 21 Sea Zone
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Shensi to Kweichow
1 aaGun moved from Kweichow to Shensi
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Hunan
3 infantry moved from Anhwe to Kweichow
1 infantry moved from Jehol to Chahar
2 infantry moved from Shantung to Anhwe
1 mech_infantry moved from Kwangtung to Yunnan
2 infantry moved from Kwangtung to Kwangsi
1 transport moved from 37 Sea Zone to 42 Sea Zone
1 cruiser and 1 marine moved from 21 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
2 carriers moved from 6 Sea Zone to 20 Sea Zone
2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from Kwangsi to 20 Sea Zone
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone
1 artillery and 1 marine moved from 20 Sea Zone to Kiangsi
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kiangsi
2 bombers moved from 44 Sea Zone to Kwangsi
Place Units - Japanese
3 infantry placed in Shantung
1 factory_minor placed in French Indo China
1 factory_minor placed in Malaya
1 carrier, 1 destroyer and 2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33
Japanese regular : -0,17
ANZAC regular : 0,83
your japan is nuts
like holy crap J4 7 carriers
Just following the ideals of admiral Yamamoto who realized carriers had taken the place of the cream of the navy instead of the glorious battleships. ;)
changing us purchase, dont want to reload, 1 sub to 2 inf
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 4 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery, 2 infantry and 2 mech_infantrys moved from Morocco to Algeria
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from Gibraltar to 104 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
Combat - Americans
Battle in Algeria
Americans attack with 1 artillery, 2 infantry and 2 mech_infantrys
Italians defend with 2 infantry
Americans roll dice for 1 artillery, 2 infantry and 2 mech_infantrys in Algeria, round 2 : 0/5 hits, 1.17 expected hits
Italians roll dice for 2 infantry in Algeria, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Algeria
Americans roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Algeria, round 3 : 0/4 hits, 1.00 expected hits
Italians roll dice for 2 infantry in Algeria, round 3 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Algeria, round 4 : 1/4 hits, 1.00 expected hits
Italians roll dice for 2 infantry in Algeria, round 4 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Algeria
Americans roll dice for 1 artillery and 2 mech_infantrys in Algeria, round 5 : 0/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Algeria, round 5 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Algeria
Americans roll dice for 1 artillery and 1 mech_infantry in Algeria, round 6 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Algeria, round 6 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 1 mech_infantry in Algeria, round 7 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Algeria, round 7 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -4
Casualties for Americans: 2 infantry and 1 mech_infantry
Casualties for Italians: 2 infantry
Battle in 104 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Germans defend with 1 destroyer
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Germans and 1 destroyer owned by the Americans lost in 104 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 transport moved from 91 Sea Zone to 86 Sea Zone
1 carrier and 1 cruiser moved from 91 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 110 Sea Zone
1 submarine moved from 75 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 1 infantry, 1 tactical_bomber and 2 transports moved from 54 Sea Zone to 26 Sea Zone
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 26 Sea Zone
1 bomber moved from Hawaiian Islands to Eastern United States
Place Units - Americans
1 infantry placed in Eastern United States
1 carrier, 1 destroyer and 4 submarines placed in 10 Sea Zone
2 fighters placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 10 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to Eastern United States: 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans regular : -2.83
Italians regular : 0.00
Germans regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter and 1 infantry moved from Tsinghai to Kansu
Combat - Chinese
Battle in Kansu
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kansu to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Japanese regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 4 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery, 2 infantry and 2 mech_infantrys moved from Morocco to Algeria
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from Gibraltar to 104 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
Combat - Americans
Battle in Algeria
Americans attack with 1 artillery, 2 infantry and 2 mech_infantrys
Italians defend with 2 infantry
Americans roll dice for 1 artillery, 2 infantry and 2 mech_infantrys in Algeria, round 2 : 0/5 hits, 1.17 expected hits
Italians roll dice for 2 infantry in Algeria, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Algeria
Americans roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Algeria, round 3 : 0/4 hits, 1.00 expected hits
Italians roll dice for 2 infantry in Algeria, round 3 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Algeria, round 4 : 1/4 hits, 1.00 expected hits
Italians roll dice for 2 infantry in Algeria, round 4 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Algeria
Americans roll dice for 1 artillery and 2 mech_infantrys in Algeria, round 5 : 0/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Algeria, round 5 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Algeria
Americans roll dice for 1 artillery and 1 mech_infantry in Algeria, round 6 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Algeria, round 6 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 1 mech_infantry in Algeria, round 7 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Algeria, round 7 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -4
Casualties for Americans: 2 infantry and 1 mech_infantry
Casualties for Italians: 2 infantry
Battle in 104 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Germans defend with 1 destroyer
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Germans and 1 destroyer owned by the Americans lost in 104 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 transport moved from 91 Sea Zone to 86 Sea Zone
1 carrier and 1 cruiser moved from 91 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 110 Sea Zone
1 submarine moved from 75 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 1 infantry, 1 tactical_bomber and 2 transports moved from 54 Sea Zone to 26 Sea Zone
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 26 Sea Zone
1 bomber moved from Hawaiian Islands to Eastern United States
Place Units - Americans
1 infantry placed in Eastern United States
1 carrier, 1 destroyer and 4 submarines placed in 10 Sea Zone
2 fighters placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 10 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to Eastern United States: 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter and 1 infantry moved from Tsinghai to Kansu
Combat - Chinese
Battle in Kansu
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kansu to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs
Purchase Units - British
British buy 1 artillery, 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 carrier, 2 cruisers, 2 destroyers and 2 fighters moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from Gibraltar to 110 Sea Zone
2 artilleries and 1 infantry moved from Persia to Iraq
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
3 fighters and 2 tactical_bombers moved from Egypt to 99 Sea Zone
1 artillery and 6 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
1 infantry moved from French Madagascar to 72 Sea Zone
1 infantry moved from Kenya to 72 Sea Zone
1 artillery and 1 infantry moved from India to Burma
1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
1 destroyer moved from 72 Sea Zone to 71 Sea Zone
Combat - British
Battle in 99 Sea Zone
British attack with 3 fighters and 2 tactical_bombers
Italians defend with 1 destroyer and 1 transport
British roll dice for 3 fighters and 2 tactical_bombers in 99 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits
Italians roll dice for 1 destroyer and 1 transport in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 99 Sea Zone
British win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in Iraq
British attack with 2 artilleries and 1 infantry
Italians defend with 1 infantry
British roll dice for 2 artilleries and 1 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits
Italians roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Iraq
British win, taking Iraq from Italians with 2 artilleries remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Burma
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Trans-Jordan
British attack with 1 artillery and 2 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 2 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 aaGun moved from Egypt to Alexandria
3 fighters and 2 tactical_bombers moved from 99 Sea Zone to Egypt
2 infantry moved from 81 Sea Zone to Egypt
1 mech_infantry moved from Eastern Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
Place Units - British
1 carrier, 1 destroyer and 1 submarine placed in 110 Sea Zone
1 artillery placed in Egypt
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,4,2,5
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : -2.83
Japanese regular : -0.67
Italians regular : 0.00
Germans regular : 0.67
British regular : 1.67
razor thin…
@WindowWasher said in L20 #3 trulpen (X) vs WindowWasher (A+18) BM3:
changing us purchase, dont want to reload, 1 sub to 2 inf
Sure, go ahead.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 carrier and 2 marines; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
2 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
1 mech_infantry moved from Belarus to Western Ukraine
2 infantry moved from Bessarabia to Ukraine
2 artilleries and 4 infantry moved from Romania to Bessarabia
1 armour and 1 mech_infantry moved from Tobruk to Tunisia
2 artilleries and 1 infantry moved from Tobruk to Libya
1 mech_infantry moved from Yugoslavia to Bessarabia
1 mech_infantry moved from Southern Italy to Yugoslavia
1 aaGun and 3 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 carrier placed in 97 Sea Zone
2 marines placed in Southern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to South Australia
1 bomber moved from New South Wales to Hawaiian Islands
Non Combat Move - ANZAC
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to South Australia
1 bomber moved from New South Wales to Hawaiian Islands
Non Combat Move - ANZAC
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Politics - French
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Blitzkrieg as usual.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 artilleries, 1 carrier, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Ukraine to Bryansk
Germans take Bryansk from Russians
8 armour, 5 artilleries, 24 infantry and 9 mech_infantrys moved from Ukraine to Rostov
1 armour moved from Archangel to Vologda
Germans take Vologda from Russians
1 armour moved from Vologda to Nenetsia
Germans take Nenetsia from Russians
Combat - Germans
Battle in Rostov
Germans attack with 8 armour, 5 artilleries, 24 infantry and 9 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 8 armour, 5 artilleries, 24 infantry and 9 mech_infantrys in Rostov, round 2 : 13/46 hits, 12,00 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 8 armour, 5 artilleries, 23 infantry and 9 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 aaGuns moved from Ukraine to Rostov
1 armour and 9 mech_infantrys moved from Eastern Poland to Ukraine
10 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Archangel to Nenetsia
1 mech_infantry moved from Novgorod to Nenetsia
1 armour and 1 mech_infantry moved from Archangel to Nenetsia
1 infantry moved from Novgorod to Archangel
1 aaGun and 3 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Belarus
2 infantry moved from Novgorod to Archangel
1 artillery and 1 infantry moved from Karelia to Novgorod
1 artillery moved from Poland to Eastern Poland
1 transport moved from 125 Sea Zone to 112 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 submarines moved from 125 Sea Zone to 112 Sea Zone
1 submarine moved from 124 Sea Zone to 122 Sea Zone
1 fighter moved from Southern Italy to 112 Sea Zone
1 fighter moved from Southern Italy to 112 Sea Zone
1 tactical_bomber moved from Western Germany to 112 Sea Zone
1 tactical_bomber moved from Eastern Poland to Western Germany
1 tactical_bomber moved from Southern Italy to Ukraine
1 bomber moved from Western Germany to Novgorod
1 bomber moved from Eastern Poland to Novgorod
1 tactical_bomber moved from Western Germany to Novgorod
1 tactical_bomber moved from Southern Italy to Western Germany
Place Units - Germans
1 carrier and 1 fighter placed in 112 Sea Zone
3 artilleries placed in Ukraine
3 artilleries placed in Novgorod
1 artillery and 2 infantry placed in France
1 infantry placed in Germany
Turn Complete - Germans
Germans collect 54 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Russians regular : 0,67
Germans regular : 1,00
Have looked at WaW, even started an AI-game, and can’t even make out all the units and territories. Trying to figure out about the rules as well. Seems awfully cool! :)
yep, you can zoom in with control+scroll wheel, I’m sure you know it but just in case