Dawgwashers (X) vs Wizcats (L+20) BM3

  • '20 '19

    TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 4 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 bombers moved from Norway to Germany
            1 fighter moved from 33 Sea Zone to 21 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
    
        Combat - Americans
            Strategic bombing raid in Germany
                    Germans roll AA dice in Germany : 0/2 hits, 0.33 expected hits
                Bombing raid in Germany rolls: 6,7 and causes: 13 damage to unit: factory_major
                Bombing raid in Germany causes 13 damage total. 
            Battle in Java
            Battle in 21 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 21 Sea Zone
                Americans win, taking Java from Japanese with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - Americans
            1 fighter moved from 21 Sea Zone to 33 Sea Zone
            2 bombers moved from Germany to Russia
            1 armour moved from Finland to Norway
            1 artillery moved from Finland to Norway
            2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            2 artilleries and 2 infantry moved from 110 Sea Zone to United Kingdom
            1 marine moved from Norway to 112 Sea Zone
            2 transports moved from 109 Sea Zone to 106 Sea Zone
            1 carrier, 1 cruiser, 5 destroyers, 1 fighter, 1 marine, 1 submarine, 1 tactical_bomber and 3 transports moved from 112 Sea Zone to 110 Sea Zone
            1 marine moved from 110 Sea Zone to United Kingdom
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 fighter moved from Caroline Islands to 33 Sea Zone
            1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone
            1 fighter moved from Hawaiian Islands to Caroline Islands
            1 fighter moved from Western United States to Hawaiian Islands
            1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 bomber moved from Eastern United States to Norway
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
    
        Place Units - Americans
            2 fighters placed in Norway
            1 bomber placed in Norway
            1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
            2 fighters, 1 infantry and 1 tactical_bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 64 PUs; end with 64 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 4 PUs; 
    
        Combat Move - Chinese
    
        Combat - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 1 armour, 2 artilleries, 1 fighter, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 transport moved from 79 Sea Zone to 39 Sea Zone
            1 artillery and 1 infantry moved from India to 39 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            2 infantry moved from Burma to Shan State
            1 fighter and 1 tactical_bomber moved from Burma to Shan State
    
        Combat - British
            Battle in Sumatra
                British attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery
                    British roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Sumatra, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Sumatra
                    British roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery in Sumatra, round 4 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Sumatra, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Sumatra
                British win, taking Sumatra from Japanese with 1 artillery remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 artillery
            Battle in Shan State
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                British win, taking Shan State from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 mech_infantry moved from Malaya to Burma
            1 fighter and 1 tactical_bomber moved from Shan State to India
            3 aaGuns, 1 armour, 3 artilleries, 1 fighter, 16 infantry and 2 mech_infantrys moved from Burma to India
            1 fighter moved from India to Persia
            1 armour and 1 mech_infantry moved from West India to India
            1 armour and 1 mech_infantry moved from Eastern Persia to India
            1 mech_infantry moved from West India to India
            3 fighters moved from Persia to Russia
            3 mech_infantrys moved from Iraq to Northwest Persia
            1 armour and 1 mech_infantry moved from Persia to West India
            2 armour, 2 artilleries and 2 infantry moved from Persia to Northwest Persia
            1 destroyer and 1 submarine moved from 92 Sea Zone to 98 Sea Zone
            2 marines moved from Gibraltar to 92 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 marines and 1 tactical_bomber moved from 92 Sea Zone to 110 Sea Zone
            1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 transport moved from 109 Sea Zone to 110 Sea Zone
            2 marines moved from 110 Sea Zone to United Kingdom
            2 fighters moved from Norway to Russia
            1 fighter moved from United Kingdom to Norway
            2 destroyers and 1 submarine moved from 79 Sea Zone to 80 Sea Zone
    
        Place Units - British
            1 fighter placed in Egypt
            1 armour and 2 mech_infantrys placed in Persia
            2 mech_infantrys placed in Iraq
            2 artilleries placed in United Kingdom
            1 transport placed in 110 Sea Zone
    
        Turn Complete - British
            British collect 37 PUs; end with 37 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
    
        Place Units - UK_Pacific
            3 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 14 PUs; end with 14 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
            Some Units in India change ownership: 3 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    Germans AA : -0.33
    British regular : -0.83
    

    Savegame


  • TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Ukraine to Caucasus
                  Italians take Caucasus from Russians
            1 mech_infantry moved from Ukraine to Tambov
            1 mech_infantry moved from Romania to Baltic States
            2 infantry moved from Romania to Eastern Poland
            3 infantry moved from Bulgaria to Greece
            4 infantry moved from Bulgaria to Romania
    
        Combat - Italians
            Battle in Tambov
                Italians attack with 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 mech_infantry in Tambov, round 3 : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 mech_infantry in Tambov, round 4 : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 4 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 mech_infantry in Tambov, round 5 : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 5 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 mech_infantry in Tambov, round 6 : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 6 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 mech_infantry in Tambov, round 7 : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 7 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Tambov
                Russians win with 1 infantry remaining. Battle score for attacker is -4
                Casualties for Italians: 1 mech_infantry
    
        Non Combat Move - Italians
            5 infantry moved from Northern Italy to Yugoslavia
    
        Place Units - Italians
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,6,3,1,1,2,3
            Italians collect 8 PUs (8 lost to blockades); end with 8 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1.00
    Russians regular : -1.00
    

    Savegame

  • '20 '19

    TripleA Turn Summary: ANZAC round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 33 Sea Zone
            1 fighter moved from 33 Sea Zone to Caroline Islands
            1 fighter moved from 33 Sea Zone to Queensland
            1 aaGun, 1 armour, 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
            1 fighter and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19

    TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 33 Sea Zone
            1 fighter moved from 33 Sea Zone to Caroline Islands
            1 fighter moved from 33 Sea Zone to Queensland
            1 aaGun, 1 armour, 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
            1 fighter and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from Norway to Russia
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_major; Remaining resources: 51 PUs; 
            Germans buy 2 armour, 1 artillery, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Volgograd to Samara
            1 mech_infantry moved from Volgograd to Kazakhstan
                  Germans take Kazakhstan from Russians
            2 infantry moved from Bryansk to Tambov
            2 infantry moved from Belarus to Smolensk
            1 infantry moved from Karelia to Finland
            1 fighter and 1 tactical_bomber moved from Novgorod to Finland
            1 fighter and 1 tactical_bomber moved from Novgorod to Smolensk
            1 bomber and 1 fighter moved from Ukraine to Tambov
            1 bomber moved from Ukraine to Samara
            1 bomber moved from Ukraine to Samara
    
        Combat - Germans
            Battle in Samara
                Germans attack with 2 bombers and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 1 infantry in Samara, round 2 : 3/3 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Samara
                Germans win, taking Samara from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Tambov
                Germans attack with 1 bomber, 1 fighter and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Tambov, round 2 : 3/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Finland
                Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Americans defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Finland, round 2 : 1/3 hits, 1.33 expected hits
                    Americans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Finland
                Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Germans
            3 submarines moved from 114 Sea Zone to 113 Sea Zone
            1 destroyer moved from 113 Sea Zone to 112 Sea Zone
            1 fighter and 1 tactical_bomber moved from Finland to Western Germany
            3 fighters and 3 tactical_bombers moved from Novgorod to Western Germany
            1 bomber moved from Tambov to Slovakia Hungary
            2 bombers moved from Samara to Novgorod
            1 fighter and 1 tactical_bomber moved from Smolensk to Novgorod
            3 aaGuns, 15 armour, 10 artilleries and 34 infantry moved from Bryansk to Rostov
            1 infantry moved from Belarus to Bryansk
            1 infantry moved from Belarus to Archangel
            1 mech_infantry moved from Evenkiyskiy to Nenetsia
            3 armour moved from Ukraine to Rostov
            1 fighter moved from Tambov to Rostov
    
        Place Units - Germans
            3 infantry placed in Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Holland Belgium: 13 infantry
            EDIT: Adding units owned by Germans to Western Germany: 13 infantry
            EDIT: Removing units owned by Germans from Normandy Bordeaux: 10 infantry
            EDIT: Adding units owned by Germans to France: 10 infantry
            EDIT: Removing units owned by Germans from Western Germany: 10 infantry
            EDIT: Adding units owned by Germans to Germany: 10 infantry
            EDIT: Turning off Edit Mode
            1 armour and 2 mech_infantrys placed in Ukraine
            1 armour, 1 artillery and 1 infantry placed in Novgorod
            5 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,6,4,5,3,4,4
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,3,4,4
            Germans collect 49 PUs (5 lost to blockades); end with 49 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Russians regular : 0.00
    Germans regular : 2.17
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Yakut S.S.R. to Yenisey
                  Russians take Yenisey from Japanese
            2 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Bryansk
            3 infantry moved from Russia to Tambov
            2 infantry moved from Russia to Bryansk
            2 artilleries and 3 infantry moved from Russia to Samara
            2 fighters and 1 tactical_bomber moved from Russia to Tambov
            1 fighter moved from Russia to Smolensk
            3 fighters moved from Russia to Bryansk
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 3 fighters and 3 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 3 fighters and 3 infantry in Bryansk, round 2 : 3/6 hits, 2,00 expected hits
                    Germans roll dice for 2 infantry in Bryansk, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 2 infantry
                Casualties for Germans: 2 infantry
            Battle in Tambov
                Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Tambov, round 2 : 2/6 hits, 2,17 expected hits
                    Germans roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Smolensk
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Samara
                Russians attack with 2 artilleries and 3 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 artilleries and 3 infantry in Samara, round 2 : 3/5 hits, 1,50 expected hits
                    Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 infantry moved from Russia to Bryansk
            3 fighters moved from Bryansk to Russia
            2 fighters and 1 tactical_bomber moved from Tambov to Russia
            1 fighter moved from Smolensk to Russia
            3 aaGuns, 2 armour, 3 artilleries, 39 infantry and 2 mech_infantrys moved from Russia to Samara
            2 aaGuns and 17 infantry moved from Yakut S.S.R. to Yenisey
    
        Place Units - Russians
            6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 10 PUs; end with 10 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 2,00
    Russians regular : 2,50
    

    Savegame

  • '21 '20

    I just rolled the worst possible turn, then realized i was on a local game. :laughing:

  • '21 '20

    TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 6 armour, 3 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Timguska to Nenetsia
            3 infantry moved from Yunnan to Burma
            1 fighter and 1 tactical_bomber moved from Yunnan to Burma
            5 fighters and 5 tactical_bombers moved from French Indo China to Burma
            2 artilleries and 2 infantry moved from Yunnan to Shan State
            1 submarine moved from 58 Sea Zone to 41 Sea Zone
            1 fighter moved from 35 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
            1 infantry and 1 marine moved from Philippines to 35 Sea Zone
            1 infantry, 1 marine and 1 transport moved from 35 Sea Zone to 41 Sea Zone
            1 infantry and 1 marine moved from 41 Sea Zone to Sumatra
            1 marine moved from Philippines to 35 Sea Zone
            1 cruiser and 1 marine moved from 35 Sea Zone to 37 Sea Zone
            1 marine moved from 37 Sea Zone to Malaya
            1 infantry moved from Buryatia to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
    
        Combat - Japanese
            Battle in 41 Sea Zone
                Japanese attack with 1 submarine and 1 transport
                British defend with 1 transport
                    1 transport owned by the British lost in 41 Sea Zone
                Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 42 Sea Zone
                Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Malaya
            Battle in Java
                Japanese attack with 1 artillery and 1 infantry
                Americans defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Java
                Japanese win, taking Malaya from UK_Pacific, taking Java from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Sumatra
                Japanese attack with 1 infantry and 1 marine
                British defend with 1 artillery
                    Japanese roll dice for 1 infantry and 1 marine in Sumatra, round 2 : 2/2 hits, 0.50 expected hits
                    UK_Pacific roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Sumatra
                Japanese win, taking Sumatra from UK_Pacific with 1 infantry and 1 marine remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery
            Battle in Burma
                Japanese attack with 6 fighters, 3 infantry and 6 tactical_bombers
                British defend with 1 infantry and 1 mech_infantry; Chinese defend with 1 fighter
                    Japanese roll dice for 6 fighters, 3 infantry and 6 tactical_bombers in Burma, round 2 : 8/15 hits, 7.50 expected hits
                    UK_Pacific roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Burma, round 2 : 3/3 hits, 1.33 expected hits
                    3 infantry owned by the Japanese, 1 mech_infantry owned by the British, 1 fighter owned by the Chinese and 1 infantry owned by the British lost in Burma
                Japanese win with 6 fighters and 6 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 3 infantry
                Casualties for Chinese: 1 fighter
                Casualties for British: 1 infantry and 1 mech_infantry
            Battle in Shan State
                Japanese attack with 2 artilleries and 2 infantry
                British defend with 1 infantry
                    Japanese roll dice for 2 artilleries and 2 infantry in Shan State, round 2 : 2/4 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            3 fighters and 3 tactical_bombers moved from Burma to Yunnan
            3 fighters and 3 tactical_bombers moved from Burma to French Indo China
            1 aaGun moved from Yunnan to Shan State
            7 mech_infantrys moved from Yunnan to Shan State
            2 mech_infantrys moved from Hunan to Shan State
            1 artillery and 1 infantry moved from Yunnan to Shan State
            3 mech_infantrys moved from Kwangtung to Yunnan
            2 mech_infantrys moved from Yunnan to Shan State
            3 artilleries moved from Szechwan to Yunnan
            1 infantry moved from Shensi to Szechwan
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Anhwe to Chahar
            1 mech_infantry moved from Chahar to Hopei
            1 artillery moved from Hunan to Yunnan
            1 mech_infantry moved from Kweichow to Yunnan
            1 mech_infantry moved from Shantung to Kweichow
            1 mech_infantry moved from Shantung to Hunan
            1 mech_infantry moved from Shantung to Anhwe
            2 mech_infantrys moved from Amur to Jehol
            2 mech_infantrys moved from French Indo China to Yunnan
            1 mech_infantry moved from French Indo China to Shan State
            1 fighter moved from 42 Sea Zone to 35 Sea Zone
            3 fighters moved from Japan to 35 Sea Zone
            1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from Japan to Philippines
    
        Place Units - Japanese
            3 armour placed in French Indo China
            3 armour placed in Kwangtung
            1 infantry and 2 mech_infantrys placed in Shantung
            3 fighters placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 72 PUs; end with 72 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Japanese regular : 3.00
    UK_Pacific regular : 1.00
    

    Savegame

  • '20 '19

    TripleA Move Summary: Americans round 10

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 bomber, 1 carrier, 1 fighter, 3 infantry, 1 submarine, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 bombers moved from Norway to Slovakia Hungary
            2 bombers moved from Russia to Caucasus
            1 artillery moved from United Kingdom to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery moved from 110 Sea Zone to Holland Belgium
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 mech_infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 33 Sea Zone to 17 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
            7 fighters and 1 tactical_bomber moved from 33 Sea Zone to Iwo Jima
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Americans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 bomber, 1 carrier, 1 fighter, 3 infantry, 1 submarine, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 bombers moved from Norway to Slovakia Hungary
            2 bombers moved from Russia to Caucasus
            1 artillery moved from United Kingdom to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery moved from 110 Sea Zone to Holland Belgium
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 mech_infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 33 Sea Zone to 17 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
            7 fighters and 1 tactical_bomber moved from 33 Sea Zone to Iwo Jima
    
        Combat - Americans
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
            Battle in Caucasus
                Americans attack with 2 bombers
                Italians defend with 1 mech_infantry
                    Americans roll dice for 2 bombers in Caucasus, round 2 : 0/2 hits, 1.33 expected hits
                    Italians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 bombers in Caucasus, round 3 : 0/2 hits, 1.33 expected hits
                    Italians roll dice for 1 mech_infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 bombers in Caucasus, round 4 : 0/2 hits, 1.33 expected hits
                    Italians roll dice for 1 mech_infantry in Caucasus, round 4 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 bombers in Caucasus, round 5 : 2/2 hits, 1.33 expected hits
                    Italians roll dice for 1 mech_infantry in Caucasus, round 5 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Caucasus
                Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 2 bombers remaining. Battle score for attacker is 4
                Casualties for Italians: 1 mech_infantry
            Battle in Slovakia Hungary
                Americans attack with 2 bombers
                Germans defend with 1 bomber
                    Americans roll dice for 2 bombers in Slovakia Hungary, round 2 : 2/2 hits, 1.33 expected hits
                    Germans roll dice for 1 bomber in Slovakia Hungary, round 2 : 0/1 hits, 0.17 expected hits
                    1 bomber owned by the Germans lost in Slovakia Hungary
                Americans win with 2 bombers remaining. Battle score for attacker is 12
                Casualties for Germans: 1 bomber
            Battle in Iwo Jima
                Americans attack with 1 artillery, 7 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery, 7 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Iwo Jima, round 2 : 5/12 hits, 5.17 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Iwo Jima
                Americans win, taking Iwo Jima from Japanese with 1 artillery, 7 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            7 fighters and 1 tactical_bomber moved from Iwo Jima to 17 Sea Zone
            1 submarine moved from 26 Sea Zone to 6 Sea Zone
            1 carrier and 1 destroyer moved from 26 Sea Zone to 17 Sea Zone
            1 destroyer moved from 33 Sea Zone to 21 Sea Zone
            2 submarines moved from 33 Sea Zone to 6 Sea Zone
            1 marine moved from Caroline Islands to 33 Sea Zone
            1 battleship, 6 carriers, 2 cruisers, 4 destroyers, 2 fighters, 1 marine and 6 submarines moved from 33 Sea Zone to 17 Sea Zone
            1 fighter moved from Hawaiian Islands to 17 Sea Zone
            1 fighter and 1 tactical_bomber moved from Caroline Islands to 17 Sea Zone
            2 bombers moved from Caroline Islands to Midway
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 fighters and 1 tactical_bomber moved from Western United States to Midway
            2 bombers moved from Caucasus to India
            2 bombers moved from Slovakia Hungary to Norway
            2 fighters moved from Norway to Gibraltar
            1 destroyer moved from 110 Sea Zone to 91 Sea Zone
            2 transports moved from 106 Sea Zone to 101 Sea Zone
            2 transports moved from 110 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
            2 artilleries and 2 infantry placed in Central United States
            1 bomber, 1 fighter and 1 tactical_bomber placed in Norway
            1 artillery, 1 infantry and 1 tactical_bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 66 PUs; end with 66 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -2.83
    Japanese regular : -0.33
    Italians regular : -1.33
    Germans regular : -0.17
    

    Savegame

  • '20 '19

    TripleA Move Summary: British round 10

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 fighter moved from India to 41 Sea Zone
            1 armour moved from Northwest Persia to Volgograd
                  Russians take Caucasus from Italians
                  Russians take Volgograd from Germans
            1 infantry moved from Northwest Persia to Caucasus
    

    Savegame

  • '20 '19

    TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 bomber, 1 carrier, 1 fighter, 3 infantry, 1 submarine, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 bombers moved from Norway to Slovakia Hungary
            2 bombers moved from Russia to Caucasus
            1 artillery moved from United Kingdom to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery moved from 110 Sea Zone to Holland Belgium
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 mech_infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 33 Sea Zone to 17 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
            7 fighters and 1 tactical_bomber moved from 33 Sea Zone to Iwo Jima
    
        Combat - Americans
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
            Battle in Caucasus
                Americans attack with 2 bombers
                Italians defend with 1 mech_infantry
                    Americans roll dice for 2 bombers in Caucasus, round 2 : 0/2 hits, 1.33 expected hits
                    Italians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 bombers in Caucasus, round 3 : 0/2 hits, 1.33 expected hits
                    Italians roll dice for 1 mech_infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 bombers in Caucasus, round 4 : 0/2 hits, 1.33 expected hits
                    Italians roll dice for 1 mech_infantry in Caucasus, round 4 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 bombers in Caucasus, round 5 : 2/2 hits, 1.33 expected hits
                    Italians roll dice for 1 mech_infantry in Caucasus, round 5 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Caucasus
                Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 2 bombers remaining. Battle score for attacker is 4
                Casualties for Italians: 1 mech_infantry
            Battle in Slovakia Hungary
                Americans attack with 2 bombers
                Germans defend with 1 bomber
                    Americans roll dice for 2 bombers in Slovakia Hungary, round 2 : 2/2 hits, 1.33 expected hits
                    Germans roll dice for 1 bomber in Slovakia Hungary, round 2 : 0/1 hits, 0.17 expected hits
                    1 bomber owned by the Germans lost in Slovakia Hungary
                Americans win with 2 bombers remaining. Battle score for attacker is 12
                Casualties for Germans: 1 bomber
            Battle in Iwo Jima
                Americans attack with 1 artillery, 7 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery, 7 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Iwo Jima, round 2 : 5/12 hits, 5.17 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Iwo Jima
                Americans win, taking Iwo Jima from Japanese with 1 artillery, 7 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            7 fighters and 1 tactical_bomber moved from Iwo Jima to 17 Sea Zone
            1 submarine moved from 26 Sea Zone to 6 Sea Zone
            1 carrier and 1 destroyer moved from 26 Sea Zone to 17 Sea Zone
            1 destroyer moved from 33 Sea Zone to 21 Sea Zone
            2 submarines moved from 33 Sea Zone to 6 Sea Zone
            1 marine moved from Caroline Islands to 33 Sea Zone
            1 battleship, 6 carriers, 2 cruisers, 4 destroyers, 2 fighters, 1 marine and 6 submarines moved from 33 Sea Zone to 17 Sea Zone
            1 fighter moved from Hawaiian Islands to 17 Sea Zone
            1 fighter and 1 tactical_bomber moved from Caroline Islands to 17 Sea Zone
            2 bombers moved from Caroline Islands to Midway
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 fighters and 1 tactical_bomber moved from Western United States to Midway
            2 bombers moved from Caucasus to India
            2 bombers moved from Slovakia Hungary to Norway
            2 fighters moved from Norway to Gibraltar
            1 destroyer moved from 110 Sea Zone to 91 Sea Zone
            2 transports moved from 106 Sea Zone to 101 Sea Zone
            2 transports moved from 110 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
            2 artilleries and 2 infantry placed in Central United States
            1 bomber, 1 fighter and 1 tactical_bomber placed in Norway
            1 artillery, 1 infantry and 1 tactical_bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 66 PUs; end with 66 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 4 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 1 armour, 2 fighters and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 fighter moved from India to 41 Sea Zone
            1 armour moved from Northwest Persia to Volgograd
                  Russians take Caucasus from Italians
                  Russians take Volgograd from Germans
            1 infantry moved from Northwest Persia to Caucasus
    
        Combat - British
            Battle in 41 Sea Zone
                British attack with 1 fighter
                Japanese defend with 1 submarine and 1 transport
                1 submarine owned by the Japanese Submerged
                    1 transport owned by the Japanese lost in 41 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - British
            1 fighter moved from 41 Sea Zone to India
            1 submarine moved from 98 Sea Zone to 80 Sea Zone
            1 destroyer moved from 98 Sea Zone to 92 Sea Zone
            1 fighter moved from Norway to United Kingdom
            1 fighter moved from Persia to India
            1 armour and 1 mech_infantry moved from West India to India
            1 armour and 2 mech_infantrys moved from Persia to West India
            1 mech_infantry moved from Iraq to Northwest Persia
            1 mech_infantry moved from Iraq to Northwest Persia
            1 fighter moved from Egypt to Persia
            3 fighters moved from Russia to Persia
            1 infantry moved from India to Burma
    
        Place Units - British
            1 armour and 2 mech_infantrys placed in Persia
            3 mech_infantrys placed in Iraq
            2 fighters placed in United Kingdom
    
        Turn Complete - British
            British collect 37 PUs; end with 37 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
    
        Place Units - UK_Pacific
            1 artillery, 3 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Americans regular : -2.83
    Japanese regular : -0.33
    Italians regular : -1.33
    Germans regular : -0.17
    

    Savegame


  • @WindowWasher said in Dawgwashers (X) vs Wizcats (L+20) BM3:

    I just rolled the worst possible turn, then realized i was on a local game. :laughing:

    @WindowWasher We needed a break from Japan but I guess we would have to wait for next round!!


  • TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 1 artillery and 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Baltic States to Novgorod
            1 infantry moved from Eastern Poland to Western Ukraine
            1 infantry moved from Eastern Poland to Belarus
            4 infantry moved from Romania to Bessarabia
            5 infantry moved from Yugoslavia to Romania
            5 infantry moved from Southern Italy to Northern Italy
            4 infantry moved from Northern Italy to France
            2 fighters moved from Southern Italy to Ukraine
    
        Non Combat Move - Italians
            2 aaGuns moved from Northern Italy to France
    
        Place Units - Italians
            1 artillery and 1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,6,4,1,4,5,4
            Italians collect 13 PUs (1 lost to blockades); end with 14 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19

    @dawgoneit @WindowWasher @Sovietishcat What a convoy roll! That has to be the worst one ive ever seen!

  • '20 '19

    TripleA Turn Summary: ANZAC round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 factory_minor and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
            1 destroyer moved from 33 Sea Zone to 20 Sea Zone
                  ANZAC take 20 Sea Zone from Japanese
            2 submarines moved from 33 Sea Zone to 19 Sea Zone
                  ANZAC take 19 Sea Zone from Japanese
            1 submarine moved from 33 Sea Zone to 19 Sea Zone
    
        Combat - ANZAC
            ANZAC creates battle in territory 17 Sea Zone
            Battle in 42 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                ANZAC win, taking 42 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 fighter moved from Caroline Islands to 17 Sea Zone
            1 cruiser and 1 submarine moved from 33 Sea Zone to 17 Sea Zone
            1 fighter moved from New South Wales to Queensland
            1 fighter moved from Caroline Islands to Queensland
            1 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 factory_minor placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19

    TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 factory_minor and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
            1 destroyer moved from 33 Sea Zone to 20 Sea Zone
                  ANZAC take 20 Sea Zone from Japanese
            2 submarines moved from 33 Sea Zone to 19 Sea Zone
                  ANZAC take 19 Sea Zone from Japanese
            1 submarine moved from 33 Sea Zone to 19 Sea Zone
    
        Combat - ANZAC
            ANZAC creates battle in territory 17 Sea Zone
            Battle in 42 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                ANZAC win, taking 42 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 fighter moved from Caroline Islands to 17 Sea Zone
            1 cruiser and 1 submarine moved from 33 Sea Zone to 17 Sea Zone
            1 fighter moved from New South Wales to Queensland
            1 fighter moved from Caroline Islands to Queensland
            1 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 factory_minor placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 7x factory_major; Remaining resources: 57 PUs; 
            Germans buy 3 armour, 3 artilleries and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
            1 mech_infantry moved from Nenetsia to Novosibirsk
            2 infantry moved from Rostov to Caucasus
            1 fighter moved from Rostov to Caucasus
            2 infantry moved from Rostov to Volgograd
            1 bomber moved from Novgorod to Volgograd
            3 infantry moved from Rostov to Tambov
            1 artillery moved from Rostov to Tambov
            3 infantry moved from Rostov to Bryansk
            1 bomber, 1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk
            1 infantry moved from Novgorod to Archangel
            2 infantry moved from Novgorod to Archangel
            2 infantry moved from Novgorod to Belarus
            2 infantry moved from France to Normandy Bordeaux
            2 infantry moved from Western Germany to Holland Belgium
            1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
            1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
            1 armour, 1 artillery and 1 infantry moved from Novgorod to Karelia
            18 armour, 9 artilleries and 24 infantry moved from Rostov to Bryansk
    
        Combat - Germans
            Battle in Caucasus
                Germans attack with 1 fighter and 2 infantry
                British defend with 1 infantry
                    Germans roll dice for 1 fighter and 2 infantry in Caucasus, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Caucasus
                Germans win, taking Caucasus from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Volgograd
                Germans attack with 1 bomber and 2 infantry
                British defend with 1 armour; Russians defend with 1 factory_minor
                    Germans roll dice for 1 bomber and 2 infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 armour in Volgograd, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Germans and 1 armour owned by the British lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for British: 1 armour
            Battle in Tambov
                Germans attack with 1 artillery and 3 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 artillery and 3 infantry in Tambov, round 2 : 1/4 hits, 1.00 expected hits
                    Russians roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                    Germans roll dice for 1 artillery and 2 infantry in Tambov, round 3 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Tambov, round 4 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Holland Belgium
                Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                Americans defend with 1 artillery
                    Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/5 hits, 2.17 expected hits
                    Americans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery
            Battle in Normandy Bordeaux
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/4 hits, 1.50 expected hits
                    Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Bryansk
                Germans attack with 18 armour, 9 artilleries, 1 bomber, 1 fighter, 27 infantry and 1 tactical_bomber
                Russians defend with 3 infantry
                    Germans roll dice for 18 armour, 9 artilleries, 1 bomber, 1 fighter, 27 infantry and 1 tactical_bomber in Bryansk, round 2 : 23/57 hits, 19.83 expected hits
                    Russians roll dice for 3 infantry in Bryansk, round 2 : 1/3 hits, 1.00 expected hits
                    3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Germans win, taking Bryansk from Russians with 18 armour, 9 artilleries, 1 bomber, 1 fighter, 26 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 infantry
                Casualties for Russians: 3 infantry
    
        Non Combat Move - Germans
            1 armour and 2 mech_infantrys moved from Ukraine to Bryansk
            1 fighter moved from Caucasus to Ukraine
            3 aaGuns moved from Rostov to Bryansk
            1 bomber moved from Volgograd to Ukraine
            1 bomber and 1 tactical_bomber moved from Bryansk to Ukraine
            1 fighter moved from Bryansk to Ukraine
            5 infantry moved from Western Germany to Denmark
            1 infantry moved from Western Germany to Denmark
            1 infantry moved from Western Germany to Denmark
            1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
            1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
            1 bomber moved from Holland Belgium to Western Germany
            1 mech_infantry moved from Western Germany to Normandy Bordeaux
            1 artillery and 8 infantry moved from France to Normandy Bordeaux
            11 infantry moved from Western Germany to France
            5 infantry moved from Germany to Western Germany
            3 infantry moved from Germany to Western Germany
            5 infantry moved from Germany to Poland
            2 infantry moved from Southern Italy to Northern Italy
            1 aaGun moved from Northern Italy to Western Germany
    
        Place Units - Germans
            1 armour, 1 artillery and 1 infantry placed in Ukraine
            2 armour and 1 infantry placed in Novgorod
            2 artilleries and 5 infantry placed in Germany
            2 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,3,6,3,3,6,3
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,6,6,3
            Germans collect 49 PUs (6 lost to blockades); end with 49 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.67
    Russians regular : -0.17
    Germans regular : 2.00
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Yenisey to Evenkiyskiy
                  Russians take Evenkiyskiy from Germans
            1 infantry moved from Yenisey to Timguska
                  Russians take Timguska from Japanese
            1 infantry moved from Samara to Novosibirsk
            4 fighters moved from Russia to Novosibirsk
            2 fighters and 1 tactical_bomber moved from Russia to Volgograd
            2 infantry moved from Samara to Volgograd
    
        Combat - Russians
            Battle in Novosibirsk
                Russians attack with 4 fighters and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 4 fighters and 1 infantry in Novosibirsk, round 2 : 1/5 hits, 2,17 expected hits
                    Japanese roll dice for 1 mech_infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Novosibirsk
                Russians win, taking Novosibirsk from Japanese with 4 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Volgograd
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/5 hits, 2,00 expected hits
                    Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 infantry moved from Smolensk to Russia
            3 aaGuns, 2 armour, 5 artilleries, 37 infantry and 2 mech_infantrys moved from Samara to Russia
            4 fighters moved from Novosibirsk to Russia
            2 fighters and 1 tactical_bomber moved from Volgograd to Russia
            2 aaGuns and 15 infantry moved from Yenisey to Timguska
    
        Place Units - Russians
            4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 11 PUs; end with 11 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0,33
    Germans regular : -0,33
    Russians regular : -1,17
    

    Savegame

  • '21 '20

    TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 2 carriers, 1 destroyer, 2 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 35 Sea Zone to 20 Sea Zone
            1 submarine moved from 35 Sea Zone to 21 Sea Zone
            7 fighters moved from 35 Sea Zone to 21 Sea Zone
            7 fighters moved from 35 Sea Zone to 20 Sea Zone
            3 fighters moved from French Indo China to 20 Sea Zone
            3 fighters moved from Japan to 21 Sea Zone
            1 tactical_bomber moved from Philippines to Japan
            9 artilleries, 3 infantry and 8 mech_infantrys moved from Yunnan to Burma
            3 artilleries, 3 infantry and 12 mech_infantrys moved from Shan State to Burma
            3 armour moved from French Indo China to Burma
            1 mech_infantry moved from Hunan to Burma
            1 armour moved from Kwangtung to French Indo China
            2 armour moved from Kwangtung to Yunnan
            1 mech_infantry moved from Kweichow to Burma
            1 mech_infantry moved from Hopei to Kweichow
            1 mech_infantry moved from Anhwe to Hunan
            1 mech_infantry moved from Jehol to Hopei
            1 mech_infantry moved from Jehol to Anhwe
            1 infantry moved from Shantung to Anhwe
            1 mech_infantry moved from Anhwe to Hunan
            2 mech_infantrys moved from Shantung to Hunan
            1 infantry moved from Siberia to Amur
            1 armour moved from Nenetsia to Novgorod
            1 destroyer moved from 58 Sea Zone to 42 Sea Zone
            2 submarines moved from 58 Sea Zone to 42 Sea Zone
            1 submarine moved from 41 Sea Zone to 42 Sea Zone
            1 cruiser moved from 37 Sea Zone to 41 Sea Zone
            1 marine moved from Sumatra to 41 Sea Zone
            1 cruiser and 1 marine moved from 41 Sea Zone to 43 Sea Zone
    
        Combat - Japanese
            Battle in Burma
                Japanese attack with 3 armour, 12 artilleries, 6 infantry and 22 mech_infantrys
                British defend with 1 infantry
                    Japanese roll dice for 3 armour, 12 artilleries, 6 infantry and 22 mech_infantrys in Burma, round 2 : 14/43 hits, 12.17 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 3 armour, 12 artilleries, 5 infantry and 22 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in 20 Sea Zone
                Japanese attack with 10 fighters and 1 submarine
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 10 fighters in 20 Sea Zone, round 2 : 4/10 hits, 5.00 expected hits
                    ANZAC roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 20 Sea Zone
                Japanese win, taking 20 Sea Zone from ANZAC with 10 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer and 3 submarines
                ANZAC defend with 1 submarine
                    Japanese roll dice for 3 submarines in 42 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
                    1 submarine owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer and 3 submarines remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in 21 Sea Zone
                Japanese attack with 10 fighters and 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 21 Sea Zone
                Japanese win with 10 fighters remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Japanese
            1 transport moved from 35 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 43 Sea Zone to Borneo
            3 fighters and 3 tactical_bombers moved from Yunnan to French Indo China
            1 aaGun moved from Shan State to Burma
            1 marine moved from Malaya to Shan State
            2 battleships, 7 carriers, 6 destroyers and 2 submarines moved from 35 Sea Zone to 6 Sea Zone
            2 fighters moved from 20 Sea Zone to Japan
            10 fighters moved from 21 Sea Zone to 6 Sea Zone
            8 fighters moved from 20 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            2 carriers, 1 destroyer and 1 submarine placed in 6 Sea Zone
            2 armour and 1 mech_infantry placed in French Indo China
            3 mech_infantrys placed in Kwangtung
            2 infantry placed in Shantung
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 12
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,6,2,1,5,1
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,2,2,4,1
            Japanese collect 58 PUs (12 lost to blockades); end with 58 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Japanese regular : 2.17
    ANZAC regular : -0.33
    UK_Pacific regular : 0.67
    

    Savegame

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