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OOL?
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 artilleries, 2 destroyers, 3 fighters, 2 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Philippines to French Indo China
1 bomber moved from India to Malaya
Combat - Americans
Strategic bombing raid in French Indo China
Japanese roll AA dice in French Indo China : 0/1 hits, 0,17 expected hits
Bombing raid in French Indo China rolls: 5 and causes: 4 damage to unit: factory_minor
Bombing raid in French Indo China causes 4 damage total.
Strategic bombing raid in Malaya
Japanese roll AA dice in Malaya : 0/1 hits, 0,17 expected hits
Bombing raid in Malaya rolls: 8 and causes: 4 damage to unit: factory_minor
Bombing raid in Malaya causes 4 damage total.
Non Combat Move - Americans
1 bomber moved from French Indo China to Philippines
1 bomber moved from Malaya to India
4 carriers and 2 destroyers moved from 33 Sea Zone to 35 Sea Zone
6 fighters moved from Philippines to 35 Sea Zone
2 fighters moved from Caroline Islands to 35 Sea Zone
1 armour moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 carrier, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery and 3 infantry moved from Morocco to 92 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 1 carrier, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Eastern United States to Gibraltar
1 artillery and 3 infantry moved from 92 Sea Zone to Morocco
5 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to Caroline Islands
Place Units - Americans
2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Central United States
1 destroyer placed in 101 Sea Zone
1 destroyer and 3 submarines placed in 10 Sea Zone
3 fighters placed in Greece
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Anhwe to Kiangsi
Chinese take Kiangsi from Japanese
1 fighter moved from Suiyuyan to Kansu
1 infantry moved from Shensi to Kansu
Combat - Chinese
Battle in Kansu
Chinese attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 mech_infantry in Kansu, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kansu
retreated to Kansu
Germans win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kansu to Anhwe
Place Units - Chinese
1 infantry placed in Chahar
2 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 12 PUs; end with 13 PUs
Purchase Units - British
British buy 4 armour, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour and 4 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Persia to Eastern Persia
British take Eastern Persia from Germans
1 artillery and 2 infantry moved from India to Burma
1 fighter moved from Iraq to Caucasus
Combat - British
Battle in Burma
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in Burma, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Burma
British roll dice for 1 artillery and 1 infantry in Burma, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0,33 expected hits
British roll dice for 1 artillery and 1 infantry in Burma, round 4 : 2/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Burma, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 1 artillery remaining. Battle score for attacker is -3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Caucasus
British attack with 1 armour, 1 fighter and 4 infantry
Germans defend with 1 mech_infantry
British roll dice for 1 armour, 1 fighter and 4 infantry in Caucasus, round 2 : 2/6 hits, 1,67 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 1 armour, 1 fighter and 4 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
1 fighter moved from Caucasus to Northwest Persia
1 armour moved from Persia to Caucasus
1 mech_infantry moved from Iraq to Caucasus
7 armour, 1 artillery and 9 mech_infantrys moved from Iraq to Northwest Persia
2 infantry moved from Persia to Northwest Persia
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Gibraltar to Greece
9 fighters and 1 tactical_bomber moved from Russia to Smolensk
1 mech_infantry moved from Egypt to Iraq
3 fighters moved from Egypt to Greece
1 fighter moved from 97 Sea Zone to Greece
1 fighter moved from Greece to 97 Sea Zone
1 fighter moved from 97 Sea Zone to Greece
1 fighter moved from Greece to 97 Sea Zone
1 mech_infantry moved from Northwest Persia to Caucasus
Place Units - British
3 armour placed in Iraq
1 armour and 2 mech_infantrys placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 infantry placed in United Kingdom
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 47 PUs
Place Units - UK_Pacific
1 artillery and 3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,6
UK_Pacific collect 7 PUs (3 lost to blockades); end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 1 artillery and 3 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Greece: 1 fighter
EDIT: Adding units owned by British to Smolensk: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0,67
Japanese regular : 1,00
Japanese AA : -0,33
Germans regular : 0,33
British regular : 0,17
@brxxx Please use second file posted!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Italians
Italians buy nothing; Remaining resources: 2 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 mech_infantry moved from Volgograd to Tsinghai
Italians take Tsinghai from Chinese
1 armour moved from Volgograd to Tsinghai
1 armour moved from Volgograd to Sikang
Combat - Italians
Non Combat Move - Italians
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,1,6,6,4,6,3,2,1,4,2,5
Italians collect 1 PU (8 lost to blockades); end with 3 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 2 destroyers, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
1 armour, 1 infantry and 2 transports moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 54 Sea Zone to 34 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 34 Sea Zone to Paulau Island
2 fighters moved from Philippines to Paulau Island
Combat - ANZAC
Battle in Paulau Island
ANZAC attack with 1 armour, 1 artillery, 2 fighters and 2 infantry
Japanese defend with 2 artilleries and 1 infantry
ANZAC roll dice for 1 armour, 1 artillery, 2 fighters and 2 infantry in Paulau Island, round 2 : 2/6 hits, 2,33 expected hits
Japanese roll dice for 2 artilleries and 1 infantry in Paulau Island, round 2 : 3/3 hits, 1,00 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 2 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Paulau Island
ANZAC roll dice for 1 armour and 2 fighters in Paulau Island, round 3 : 2/3 hits, 1,50 expected hits
Japanese roll dice for 1 artillery in Paulau Island, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Paulau Island
ANZAC win, taking Paulau Island from Japanese with 1 armour and 2 fighters remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 artillery and 2 infantry
Casualties for Japanese: 2 artilleries and 1 infantry
Non Combat Move - ANZAC
1 cruiser moved from 33 Sea Zone to 34 Sea Zone
2 fighters moved from Paulau Island to 33 Sea Zone
1 fighter moved from Queensland to Philippines
1 submarine moved from 20 Sea Zone to 34 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
2 infantry moved from Persia to Northwest Persia
Place Units - ANZAC
2 destroyers placed in 62 Sea Zone
2 infantry and 1 mech_infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Move - French
2 infantry moved from Alexandria to Egypt
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 1,67
ANZAC regular : 0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 7 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Samara to Russia
2 infantry moved from Tambov to Russia
2 fighters and 2 tactical_bombers moved from Tambov to Russia
2 bombers moved from Tambov to Russia
3 mech_infantrys moved from Volgograd to Caucasus
3 mech_infantrys moved from Rostov to Caucasus
1 fighter and 1 tactical_bomber moved from Volgograd to Caucasus
2 fighters and 1 tactical_bomber moved from Rostov to Caucasus
1 bomber moved from Tambov to Caucasus
4 bombers moved from Western Germany to Caucasus
Combat - Germans
Battle in Russia
Germans attack with 2 bombers, 2 fighters, 4 infantry and 2 tactical_bombers
Russians defend with 1 airfield, 1 factory_major and 6 infantry
Germans roll dice for 2 bombers, 2 fighters, 4 infantry and 2 tactical_bombers in Russia, round 2 : 5/10 hits, 4,33 expected hits
Russians roll dice for 6 infantry in Russia, round 2 : 3/6 hits, 2,00 expected hits
5 infantry owned by the Russians and 3 infantry owned by the Germans lost in Russia
Germans roll dice for 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers in Russia, round 3 : 4/7 hits, 3,83 expected hits
Russians roll dice for 1 infantry in Russia, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Russia
Germans captures 14PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Casualties for Russians: 6 infantry
Battle in Caucasus
Germans attack with 5 bombers, 3 fighters, 6 mech_infantrys and 2 tactical_bombers
British defend with 2 armour, 4 infantry and 2 mech_infantrys
Germans roll dice for 5 bombers, 3 fighters, 6 mech_infantrys and 2 tactical_bombers in Caucasus, round 2 : 3/16 hits, 7,17 expected hits
Russians roll dice for 2 armour, 4 infantry and 2 mech_infantrys in Caucasus, round 2 : 4/8 hits, 3,00 expected hits
4 mech_infantrys owned by the Germans and 3 infantry owned by the British lost in Caucasus
Germans roll dice for 5 bombers, 3 fighters, 2 mech_infantrys and 2 tactical_bombers in Caucasus, round 3 : 7/12 hits, 6,50 expected hits
Russians roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Caucasus, round 3 : 2/5 hits, 2,00 expected hits
2 mech_infantrys owned by the British, 1 fighter owned by the Germans, 1 mech_infantry owned by the Germans, 1 infantry owned by the British and 2 armour owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 5 bombers, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 fighter and 5 mech_infantrys
Casualties for British: 2 armour, 4 infantry and 2 mech_infantrys
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Caucasus to Ukraine
5 bombers moved from Caucasus to 100 Sea Zone
5 bombers moved from 100 Sea Zone to Ukraine
2 fighters and 2 tactical_bombers moved from Russia to Bryansk
2 armour moved from Tambov to Volgograd
4 armour moved from Tambov to Ukraine
1 mech_infantry moved from Kansu to Samara
1 armour moved from Sikang to Kansu
2 bombers moved from Russia to Ukraine
1 aaGun moved from Rostov to Ukraine
1 aaGun moved from Tambov to Volgograd
8 armour, 8 artilleries, 19 infantry and 31 mech_infantrys moved from Tambov to Bryansk
3 artilleries and 8 infantry moved from Yugoslavia to Northern Italy
1 armour and 4 mech_infantrys moved from Romania to Northern Italy
2 mech_infantrys moved from Rostov to Volgograd
2 mech_infantrys moved from Rostov to Ukraine
1 armour moved from Rostov to Volgograd
4 armour moved from Rostov to Ukraine
1 infantry moved from Archangel to Vologda
1 infantry moved from Belarus to Archangel
1 aaGun moved from Western Germany to Northern Italy
1 battleship, 1 cruiser and 1 transport moved from 115 Sea Zone to 112 Sea Zone
1 fighter moved from Southern Italy to Western Germany
Place Units - Germans
3 infantry placed in Volgograd
3 infantry placed in Rostov
3 armour placed in Ukraine
1 armour and 9 mech_infantrys placed in Western Germany
1 infantry and 1 mech_infantry placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,4,4,1,1,6,4,2,2,5,5,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,1
Germans collect 67 PUs (6 lost to blockades); end with 81 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 106 PUs
Combat Hit Differential Summary :
Russians regular : 1,67
Germans regular : -2,83
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Combat Move - Russians
2 armour, 14 artilleries, 52 infantry and 3 mech_infantrys moved from Smolensk to Vologda
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Combat Move - Russians
2 armour, 14 artilleries, 52 infantry and 3 mech_infantrys moved from Smolensk to Vologda
Combat - Russians
Battle in Vologda
Russians attack with 2 armour, 14 artilleries, 52 infantry and 3 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 2 armour, 14 artilleries, 52 infantry and 3 mech_infantrys in Vologda, round 2 : 16/71 hits, 17.17 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 2 armour, 14 artilleries, 52 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : -1.17
@wizmark you left your AA-Guns behind. Do you want me to edit them to Vologda?
@aequitas-et-veritas lol yes please! That was a bit silly! 😳😳
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Combat Move - Russians
2 armour, 14 artilleries, 52 infantry and 3 mech_infantrys moved from Smolensk to Vologda
Combat - Russians
Battle in Vologda
Russians attack with 2 armour, 14 artilleries, 52 infantry and 3 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 2 armour, 14 artilleries, 52 infantry and 3 mech_infantrys in Vologda, round 2 : 16/71 hits, 17.17 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 2 armour, 14 artilleries, 52 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
Turn Complete - Russians
Turning on Edit Mode
EDIT: Adding units owned by Russians to Vologda: 4 aaGuns
EDIT: Removing units owned by Russians from Smolensk: 4 aaGuns
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : -1.17
@aequitas-et-veritas All done! :+1:
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 33 PUs; 6 SuicideAttackTokens;
Japanese buy 1 artillery, 1 carrier, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Manchuria to Siberia
Japanese take Siberia from Russians
1 infantry moved from Shan State to Burma
1 fighter moved from Shan State to Burma
1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
5 fighters and 3 tactical_bombers moved from 37 Sea Zone to Borneo
Combat - Japanese
Battle in Borneo
Japanese attack with 1 artillery, 5 fighters, 1 infantry and 3 tactical_bombers
Americans defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 1 artillery, 5 fighters, 1 infantry and 3 tactical_bombers in Borneo, round 2 : 4/10 hits, 5,17 expected hits
UK_Pacific roll dice for 1 infantry and 1 mech_infantry in Borneo, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 artillery, 5 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Burma
Japanese attack with 1 fighter and 1 infantry
British defend with 1 artillery
Japanese roll dice for 1 fighter and 1 infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits
UK_Pacific roll dice for 1 artillery in Burma, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the British lost in Burma
Japanese win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery
Non Combat Move - Japanese
1 fighter moved from Burma to 36 Sea Zone
1 armour moved from French Indo China to Szechwan
1 aaGun, 2 artilleries and 6 infantry moved from Shan State to Yunnan
4 carriers and 3 destroyers moved from 37 Sea Zone to 36 Sea Zone
5 fighters and 3 tactical_bombers moved from Borneo to 36 Sea Zone
1 infantry moved from Jehol to Manchuria
6 armour and 2 mech_infantrys moved from Szechwan to Kazakhstan
Place Units - Japanese
1 carrier and 1 fighter placed in 36 Sea Zone
1 artillery and 1 infantry placed in Manchuria
Turning on Edit Mode
EDIT: Adding units owned by Russians to Vologda: 4 aaGuns
EDIT: Removing units owned by Russians from Smolensk: 4 aaGuns
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 destroyer and 1 submarine
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer and 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,5
Japanese collect 37 PUs (2 lost to blockades); end with 37 PUs
Combat Hit Differential Summary :
Japanese regular : -0,83
UK_Pacific regular : 0,00
@aequitas-et-veritas japan has been so lucky with convoy disruption! you have suffered 6 damage over the last 3 turns where an average would have been about 20/22!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 3 artilleries, 1 fighter, 3 infantry, 3 submarines, 2 tactical_bombers and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Greece to Albania
Americans take Albania from Italians
8 fighters moved from 35 Sea Zone to Borneo
1 bomber moved from Philippines to Borneo
1 tactical_bomber moved from Philippines to 43 Sea Zone
1 bomber moved from India to French Indo China
Combat - Americans
Americans creates battle in territory 35 Sea Zone
Strategic bombing raid in French Indo China
Japanese roll AA dice in French Indo China : 0/1 hits, 0,17 expected hits
Bombing raid in French Indo China rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in French Indo China causes 6 damage total.
Battle in 43 Sea Zone
Americans attack with 1 tactical_bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans win, taking 35 Sea Zone from Japanese with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Borneo
Americans attack with 1 bomber and 8 fighters
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 1 bomber and 8 fighters in Borneo, round 2 : 3/9 hits, 4,67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 fighter owned by the Americans lost in Borneo
Americans win with 1 bomber and 7 fighters remaining. Battle score for attacker is -3
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Americans
1 tactical_bomber moved from 43 Sea Zone to Philippines
7 fighters moved from Borneo to 35 Sea Zone
1 bomber moved from Borneo to Philippines
1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 fighter moved from Caroline Islands to 35 Sea Zone
1 armour, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
4 submarines moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Hawaiian Islands to Caroline Islands
1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
2 transports moved from 91 Sea Zone to 92 Sea Zone
2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from French Indo China to India
Place Units - Americans
1 fighter and 2 tactical_bombers placed in Greece
Turning on Edit Mode
EDIT: Turning off Edit Mode
Americans undo move 1.
1 fighter and 1 tactical_bomber placed in 97 Sea Zone
1 tactical_bomber placed in Greece
3 transports placed in 101 Sea Zone
3 artilleries and 3 infantry placed in Central United States
3 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Kiangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
2 infantry moved from Anhwe to Hunan
1 fighter moved from Anhwe to Hunan
2 infantry moved from Anhwe to Kweichow
1 infantry moved from Hopei to Kweichow
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
Combat - Chinese
Battle in Kweichow
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 3 infantry in Kweichow, round 3 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 3 infantry in Kweichow, round 4 : 1/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hunan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 marine
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 marine in Hunan, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 3 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 marine in Hunan, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 4 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 marine in Hunan, round 4 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 5 : 3/3 hits, 0,83 expected hits
Japanese roll dice for 1 marine in Hunan, round 5 : 0/1 hits, 0,33 expected hits
1 marine owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 marine
Non Combat Move - Chinese
1 fighter moved from Hunan to Anhwe
1 infantry moved from Shantung to Anhwe
1 infantry moved from Kiangsu to Anhwe
Place Units - Chinese
1 infantry placed in Suiyuyan
1 infantry placed in Shensi
2 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 14 PUs; end with 15 PUs
Purchase Units - British
British buy 1 artillery, 1 carrier, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour, 1 infantry and 1 mech_infantry moved from Northwest Persia to Caucasus
1 fighter moved from Northwest Persia to Caucasus
Combat - British
Battle in Caucasus
British attack with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry
Germans defend with 1 mech_infantry
British roll dice for 1 armour, 1 fighter, 1 infantry and 1 mech_infantry in Caucasus, round 2 : 0/4 hits, 1,33 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Caucasus
British roll dice for 1 armour, 1 fighter and 1 mech_infantry in Caucasus, round 3 : 3/3 hits, 1,17 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
1 fighter moved from Caucasus to 97 Sea Zone
1 infantry moved from Eastern Persia to Persia
3 armour and 1 mech_infantry moved from Iraq to Northwest Persia
2 aaGuns moved from India to Burma
20 infantry moved from India to Burma
8 artilleries moved from India to Burma
1 armour and 2 mech_infantrys moved from Egypt to Iraq
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 artillery and 1 infantry moved from Ontario to Quebec
1 aaGun, 2 artilleries and 3 infantry moved from India to West India
10 fighters and 1 tactical_bomber moved from Smolensk to Vologda
Place Units - British
1 carrier placed in 106 Sea Zone
1 artillery and 2 infantry placed in Iraq
2 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 infantry placed in United Kingdom
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 49 PUs
Place Units - UK_Pacific
2 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,4
UK_Pacific collect 7 PUs (2 lost to blockades); end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 2 infantry and 1 mech_infantry
Turning on Edit Mode
EDIT: Removing units owned by British from 80 Sea Zone: 2 submarines
EDIT: Adding units owned by British to 39 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0,83
Americans regular : -1,67
Japanese regular : -2,00
Japanese AA : -0,17
Germans regular : 0,33
British regular : 0,50
@Sovietishcat @wizmark I accidently rolled convoy dmg dice to show brxxx something. plese disregard these dice mail. It was not on purpose.
I apolgize for the inconvinient.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Sikang to Caucasus
1 armour and 1 mech_infantry moved from Tsinghai to Caucasus
2 fighters moved from Southern Italy to Caucasus
Combat - Italians
Battle in Caucasus
Italians attack with 2 armour, 2 fighters and 1 mech_infantry
British defend with 1 armour and 1 mech_infantry
Italians roll dice for 2 armour, 2 fighters and 1 mech_infantry in Caucasus, round 2 : 1/5 hits, 2,17 expected hits
British roll dice for 1 armour and 1 mech_infantry in Caucasus, round 2 : 2/2 hits, 0,83 expected hits
1 mech_infantry owned by the British, 1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Caucasus
Italians roll dice for 1 armour and 2 fighters in Caucasus, round 3 : 1/3 hits, 1,50 expected hits
British roll dice for 1 armour in Caucasus, round 3 : 0/1 hits, 0,50 expected hits
1 armour owned by the British lost in Caucasus
Italians win, taking Caucasus from British with 1 armour and 2 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 armour and 1 mech_infantry
Casualties for British: 1 armour and 1 mech_infantry
Non Combat Move - Italians
2 fighters moved from Caucasus to Volgograd
1 aaGun, 1 artillery and 3 infantry moved from Normandy Bordeaux to France
Place Units - Italians
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,1,6,3,6,6,5,4,5,5,4,1,2,3,2,2,1,2
Italians collect 3 PUs (7 lost to blockades); end with 3 PUs
Combat Hit Differential Summary :
Italians regular : -1,67
British regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 factory_minor and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 armour moved from Paulau Island to 34 Sea Zone
1 armour and 1 transport moved from 34 Sea Zone to 43 Sea Zone
1 armour moved from 43 Sea Zone to Borneo
2 infantry moved from Northwest Persia to Caucasus
Combat - ANZAC
Battle in Borneo
Battle in Caucasus
ANZAC attack with 2 infantry
Italians defend with 1 armour
ANZAC roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0,33 expected hits
Italians roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0,50 expected hits
ANZAC roll dice for 2 infantry in Caucasus, round 3 : 0/2 hits, 0,33 expected hits
Italians roll dice for 1 armour in Caucasus, round 3 : 1/1 hits, 0,50 expected hits
1 infantry owned by the ANZAC lost in Caucasus
ANZAC roll dice for 1 infantry in Caucasus, round 4 : 0/1 hits, 0,17 expected hits
Italians roll dice for 1 armour in Caucasus, round 4 : 1/1 hits, 0,50 expected hits
1 infantry owned by the ANZAC lost in Caucasus
Italians win, taking Borneo from Japanese with 1 armour remaining. Battle score for attacker is -6
Casualties for ANZAC: 2 infantry
Non Combat Move - ANZAC
1 transport moved from 34 Sea Zone to 54 Sea Zone
1 cruiser and 1 submarine moved from 34 Sea Zone to 35 Sea Zone
2 destroyers moved from 62 Sea Zone to 33 Sea Zone
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery placed in New South Wales
ANZAC undo move 1.
ANZAC undo move 1.
1 artillery placed in Queensland
1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from Egypt to Trans-Jordan
Turn Complete - French
Combat Hit Differential Summary :
Italians regular : 0,50
ANZAC regular : -0,83
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 factory_minor and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 armour moved from Paulau Island to 34 Sea Zone
1 armour and 1 transport moved from 34 Sea Zone to 43 Sea Zone
1 armour moved from 43 Sea Zone to Borneo
2 infantry moved from Northwest Persia to Caucasus
Combat - ANZAC
Battle in Borneo
Battle in Caucasus
ANZAC attack with 2 infantry
Italians defend with 1 armour
ANZAC roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0,33 expected hits
Italians roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0,50 expected hits
ANZAC roll dice for 2 infantry in Caucasus, round 3 : 0/2 hits, 0,33 expected hits
Italians roll dice for 1 armour in Caucasus, round 3 : 1/1 hits, 0,50 expected hits
1 infantry owned by the ANZAC lost in Caucasus
ANZAC roll dice for 1 infantry in Caucasus, round 4 : 0/1 hits, 0,17 expected hits
Italians roll dice for 1 armour in Caucasus, round 4 : 1/1 hits, 0,50 expected hits
1 infantry owned by the ANZAC lost in Caucasus
Italians win, taking Borneo from Japanese with 1 armour remaining. Battle score for attacker is -6
Casualties for ANZAC: 2 infantry
Non Combat Move - ANZAC
1 transport moved from 34 Sea Zone to 54 Sea Zone
1 cruiser and 1 submarine moved from 34 Sea Zone to 35 Sea Zone
2 destroyers moved from 62 Sea Zone to 33 Sea Zone
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery placed in New South Wales
ANZAC undo move 1.
ANZAC undo move 1.
1 artillery placed in Queensland
1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from Egypt to Trans-Jordan
Turn Complete - French
Turning on Edit Mode
EDIT: Changing PUs for ANZAC from 23 to 35
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : 0,50
ANZAC regular : -0,83
@aequitas-et-veritas @brxxx By mistake I bought a minor IC with Anzac, no where to place it so I refunded the Anzac bank, Well done with the tank, grr, should have put more in Cauc, sometime the green tank gets hidden in that Black Russia…:dizzy_face: :face_with_rolling_eyes: :face_with_head_bandage:
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 2 bombers, 1 destroyer, 11 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Ukraine to Iraq
6 bombers moved from Ukraine to Albania
1 mech_infantry moved from Northern Italy to Albania
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 armour moved from Kansu to Yenisey
Germans take Timguska from Russians
Germans take Yenisey from Russians
Combat - Germans
Strategic bombing raid in Iraq
British roll AA dice in Iraq : 0/1 hits, 0,17 expected hits
Bombing raid in Iraq rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Iraq causes 6 damage total.
Battle in Albania
Germans attack with 6 bombers and 1 mech_infantry
Americans defend with 1 infantry
Germans roll dice for 6 bombers and 1 mech_infantry in Albania, round 2 : 5/7 hits, 4,17 expected hits
Americans roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Albania
Germans win, taking Albania from Americans with 6 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Germans
1 bomber moved from Iraq to Caucasus
1 aaGun, 10 armour, 3 infantry and 2 mech_infantrys moved from Volgograd to Caucasus
3 infantry moved from Rostov to Caucasus
1 aaGun moved from Ukraine to Rostov
2 fighters and 2 tactical_bombers moved from Ukraine to Southern Italy
1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus
1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd
11 armour and 5 mech_infantrys moved from Ukraine to Caucasus
3 mech_infantrys moved from Bryansk to Volgograd
1 mech_infantry moved from Samara to Novosibirsk
1 infantry moved from Russia to Samara
1 aaGun, 8 armour, 8 artilleries, 22 infantry and 28 mech_infantrys moved from Bryansk to Russia
1 infantry moved from Belarus to Bryansk
1 mech_infantry moved from Novgorod to Bryansk
1 infantry moved from Novgorod to Archangel
1 mech_infantry moved from Western Germany to 112 Sea Zone
1 mech_infantry and 1 transport moved from 112 Sea Zone to 115 Sea Zone
1 mech_infantry moved from 115 Sea Zone to Novgorod
1 armour and 8 mech_infantrys moved from Western Germany to Southern Italy
1 armour, 1 infantry and 3 mech_infantrys moved from Northern Italy to Southern Italy
6 bombers moved from Albania to Southern Italy
1 artillery and 11 infantry moved from Normandy Bordeaux to France
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
Place Units - Germans
3 armour placed in Volgograd
3 mech_infantrys placed in Rostov
1 infantry placed in Novgorod
3 infantry placed in France
4 infantry placed in Germany
1 artillery, 2 bombers and 3 infantry placed in Western Germany
1 transport placed in 115 Sea Zone
1 destroyer placed in 112 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,1,5,2,6,1,2,2,4,6,3,6,6,5,6,6,6,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,3
Germans collect 69 PUs (4 lost to blockades); end with 69 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 94 PUs
Combat Hit Differential Summary :
Americans regular : -0,33
British AA : -0,17
Germans regular : 0,83