Bjergmose vs. Maxidiaper ´42 ed.

  • '18 '17 '16 '15 '13 '11 '10

    max scramble…og kamikaze:
    1 dd
    1 dd
    1 cru
    3 bb


  • @Bjergmose er på job til 21. bare så du ikk blir utålmodig 😎


  • TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour, 1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 bomber and 2 fighters moved from Midway to 6 Sea Zone
            1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from Midway to 25 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
            1 bomber moved from Malta to Southern Italy
    
        Combat - Americans
            Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 1
            Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits.  Rolls: 4,2,6
                Units damaged: 1 battleship owned by the Americans
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 3
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 5
            Strategic bombing raid in Southern Italy
                    Italians roll AA dice in Southern Italy : 0/1 hits, 0,17 expected hits
                Bombing raid in Southern Italy rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in Southern Italy causes 5 damage total. 
            Battle in Normandy Bordeaux
            Battle in 6 Sea Zone
                Americans attack with 1 battleship, 1 bomber, 2 carriers, 2 destroyers, 5 fighters, 1 submarine, 1 tactical_bomber and 1 transport
                Japanese defend with 1 battleship, 3 carriers, 1 destroyer, 6 fighters and 1 submarine
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 battleship, 1 bomber, 2 carriers, 2 destroyers, 5 fighters, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 2 : 4/10 hits, 5,17 expected hits
                Units damaged: 3 carriers owned by the Japanese and 1 battleship owned by the Japanese
                    Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Japanese roll dice for 1 battleship, 3 carriers, 1 destroyer and 6 fighters in 6 Sea Zone, round 2 : 5/11 hits, 6,00 expected hits
                    1 submarine owned by the Americans, 1 destroyer owned by the Americans and 2 carriers owned by the Americans lost in 6 Sea Zone
                    Americans roll dice for 1 battleship, 1 bomber, 1 destroyer, 5 fighters, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 3 : 3/9 hits, 4,83 expected hits
                    Japanese roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 battleship, 3 carriers, 1 destroyer and 6 fighters in 6 Sea Zone, round 3 : 4/11 hits, 6,00 expected hits
                    1 destroyer owned by the Americans, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese, 1 submarine owned by the Japanese and 3 fighters owned by the Americans lost in 6 Sea Zone
                    Americans roll dice for 1 battleship, 1 bomber, 2 fighters, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 4 : 4/5 hits, 3,00 expected hits
                    Japanese roll dice for 1 battleship, 2 carriers and 6 fighters in 6 Sea Zone, round 4 : 7/9 hits, 5,33 expected hits
                    2 fighters owned by the Japanese, 2 carriers owned by the Japanese, 1 tactical_bomber owned by the Americans, 2 fighters owned by the Americans, 1 transport owned by the Americans, 1 bomber owned by the Americans and 1 battleship owned by the Americans lost in 6 Sea Zone
                    1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Korea
                Japanese win, taking Normandy Bordeaux from Germans with 1 battleship and 4 fighters remaining. Battle score for attacker is -72
                Casualties for Americans: 1 battleship, 1 bomber, 2 carriers, 2 destroyers, 5 fighters, 1 submarine, 1 tactical_bomber and 1 transport
                Casualties for Japanese: 3 carriers, 1 destroyer, 2 fighters and 1 submarine
            Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
            Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
            Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
                1 fighter owned by the Japanese forced to land in Japan
    
        Non Combat Move - Americans
            1 armour and 1 infantry moved from Midway to 25 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 25 Sea Zone to 50 Sea Zone
            1 armour and 1 infantry moved from 50 Sea Zone to Fiji
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 carrier and 1 fighter moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from Central United States to 101 Sea Zone
            2 mech_infantrys moved from Eastern United States to 101 Sea Zone
            1 carrier, 1 destroyer, 1 fighter, 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
            1 bomber moved from Southern Italy to Malta
    
        Place Units - Americans
            1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
            1 fighter, 1 submarine, 1 tactical_bomber and 1 transport placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -2,33
    Japanese regular : -0,67
    Italians AA : -0,17
    

    Savegame


  • TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Tsinghai to Shensi
            1 fighter moved from Tsinghai to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 0/4 hits, 1,00 expected hits
                    Japanese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0,67 expected hits
                    Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 3 : 1/4 hits, 1,00 expected hits
                    Japanese roll dice for 2 infantry in Shensi, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 4 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,83
    Japanese regular : -0,67
    

    Savegame


  • Jeg væbner mig med tålmodighed:blush:

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Germans
            Germans buy 1 artillery, 1 bomber, 1 fighter, 8 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Syria to Trans-Jordan
                  Germans take Trans-Jordan from British
            1 armour moved from Trans-Jordan to Iraq
            1 bomber moved from Greece to Iraq
            1 infantry moved from Bessarabia to Ukraine
            2 infantry moved from Western Germany to 113 Sea Zone
            2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
            2 infantry moved from 115 Sea Zone to Vyborg
            1 fighter moved from Yugoslavia to Ukraine
            1 armour moved from Eastern Poland to Ukraine
            1 infantry moved from Baltic States to Novgorod
                  Germans take Novgorod from Russians
            1 fighter and 1 tactical_bomber moved from Eastern Poland to Karelia
            1 fighter moved from Germany to Vyborg
            1 infantry moved from Baltic States to Belarus
            1 artillery moved from Baltic States to Belarus
            1 fighter moved from Greece to Iraq
            2 artilleries and 4 infantry moved from France to Normandy Bordeaux
            1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
            4 armour, 2 infantry and 1 mech_infantry moved from Eastern Poland to Western Ukraine
            2 armour moved from Baltic States to Western Ukraine
            4 mech_infantrys moved from Baltic States to Western Ukraine
            1 armour moved from Poland to Western Ukraine
            1 tactical_bomber moved from Eastern Poland to Ukraine
    
        Combat - Germans
            Battle in Normandy Bordeaux
                Germans attack with 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
                Americans defend with 1 armour, 1 artillery and 2 infantry
                    Germans roll dice for 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/8 hits, 2,83 expected hits
                    Americans roll dice for 1 armour, 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1,50 expected hits
                    2 infantry owned by the Germans, 2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Normandy Bordeaux
                    Germans roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 3/6 hits, 2,50 expected hits
                    Americans roll dice for 1 armour in Normandy Bordeaux, round 3 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for Germans: 2 infantry
                Casualties for Americans: 1 armour, 1 artillery and 2 infantry
            Battle in Karelia
                Germans attack with 1 fighter and 1 tactical_bomber
                Russians defend with 2 armour
                    Germans roll dice for 1 fighter and 1 tactical_bomber in Karelia, round 2 : 2/2 hits, 1,17 expected hits
                    Russians roll dice for 2 armour in Karelia, round 2 : 1/2 hits, 1,00 expected hits
                    2 armour owned by the Russians and 1 tactical_bomber owned by the Germans lost in Karelia
                Germans win with 1 fighter remaining. Battle score for attacker is 1
                Casualties for Germans: 1 tactical_bomber
                Casualties for Russians: 2 armour
            Battle in Ukraine
                Germans attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/4 hits, 1,83 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                Germans win, taking Ukraine from Russians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Western Ukraine
                Germans attack with 7 armour, 2 infantry and 5 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 7 armour, 2 infantry and 5 mech_infantrys in Western Ukraine, round 2 : 5/14 hits, 4,67 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 7 armour, 2 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Iraq
                Germans attack with 1 armour, 1 bomber and 1 fighter
                ANZAC defend with 2 infantry
                    Germans roll dice for 1 armour, 1 bomber and 1 fighter in Iraq, round 2 : 2/3 hits, 1,67 expected hits
                    British roll dice for 2 infantry in Iraq, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the ANZAC and 1 bomber owned by the Germans lost in Iraq
                Germans win, taking Iraq from British with 1 armour and 1 fighter remaining. Battle score for attacker is -6
                Casualties for Germans: 1 bomber
                Casualties for ANZAC: 2 infantry
            Battle in Belarus
                Germans attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Vyborg
                Germans attack with 1 fighter and 2 infantry
                Russians defend with 1 armour
                    Germans roll dice for 1 fighter and 2 infantry in Vyborg, round 2 : 1/3 hits, 0,83 expected hits
                    Russians roll dice for 1 armour in Vyborg, round 2 : 1/1 hits, 0,50 expected hits
                    1 armour owned by the Russians and 1 infantry owned by the Germans lost in Vyborg
                Germans win, taking Vyborg from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 armour
    
        Non Combat Move - Germans
            1 fighter moved from Karelia to Finland
            1 fighter moved from Vyborg to 115 Sea Zone
            1 carrier moved from 113 Sea Zone to 115 Sea Zone
            1 fighter moved from Iraq to 99 Sea Zone
            1 tactical_bomber moved from Ukraine to Greece
            1 fighter moved from Ukraine to Bessarabia
            1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
            1 aaGun moved from France to Normandy Bordeaux
            1 armour and 1 infantry moved from Greece to 99 Sea Zone
            1 armour and 1 infantry moved from 99 Sea Zone to Syria
            1 aaGun and 1 artillery moved from Baltic States to Eastern Poland
            3 infantry moved from Poland to Eastern Poland
            3 infantry moved from Poland to Eastern Poland
            1 destroyer moved from 125 Sea Zone to 113 Sea Zone
    
        Place Units - Germans
            1 transport placed in 100 Sea Zone
            1 fighter and 1 infantry placed in Greece
            1 artillery and 2 infantry placed in France
            1 bomber and 5 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,6,1,3,2
            Germans collect 57 PUs (2 lost to blockades); end with 57 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 64 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,00
    Russians regular : 1,50
    Germans regular : 2,83
    British regular : 0,33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - British
            British buy 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 destroyer moved from 109 Sea Zone to 125 Sea Zone
            1 infantry moved from Egypt to Trans-Jordan
                  British take Trans-Jordan from Germans
            1 fighter moved from 91 Sea Zone to 99 Sea Zone
            1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 99 Sea Zone
            1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
    
        Combat - British
            Germans scrambles 2 units out of Greece to defend against the attack in 99 Sea Zone
            Battle in Holland Belgium
            Battle in 125 Sea Zone
                British attack with 1 destroyer
                Germans defend with 1 submarine
                    British roll dice for 1 destroyer in 125 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans lost in 125 Sea Zone
                British win, taking Holland Belgium from Germans, taking 125 Sea Zone from Germans with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in 99 Sea Zone
                British attack with 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber; French loiter and taunt
                Germans defend with 1 carrier, 2 fighters, 1 tactical_bomber and 1 transport; Italians defend with 1 transport
                    British roll dice for 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber in 99 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
                    Germans roll dice for 1 carrier, 2 fighters, 1 tactical_bomber and 2 transports in 99 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits
                    1 carrier owned by the Germans, 1 fighter owned by the French and 1 carrier owned by the British lost in 99 Sea Zone
                    British roll dice for 1 cruiser, 1 fighter and 1 tactical_bomber in 99 Sea Zone, round 3 : 2/3 hits, 1,67 expected hits
                    Germans roll dice for 2 fighters, 1 tactical_bomber and 2 transports in 99 Sea Zone, round 3 : 2/3 hits, 1,83 expected hits
                    1 fighter owned by the Germans, 1 cruiser owned by the British, 1 tactical_bomber owned by the Germans and 1 fighter owned by the British lost in 99 Sea Zone
                    British roll dice for 1 tactical_bomber in 99 Sea Zone, round 4 : 0/1 hits, 0,50 expected hits
                    Germans roll dice for 1 fighter and 2 transports in 99 Sea Zone, round 4 : 0/1 hits, 0,67 expected hits
                    British roll dice for 1 tactical_bomber in 99 Sea Zone, round 5 : 0/1 hits, 0,50 expected hits
                    Germans roll dice for 1 fighter and 2 transports in 99 Sea Zone, round 5 : 1/1 hits, 0,67 expected hits
                    1 tactical_bomber owned by the British lost in 99 Sea Zone
                Germans win with 1 fighter and 2 transports remaining. Battle score for attacker is -22
                Casualties for British: 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber
                Casualties for Germans: 1 carrier, 1 fighter and 1 tactical_bomber
                Casualties for French: 1 fighter
            Moving scrambled unit from 99 Sea Zone back to originating territory: Greece
    
        Non Combat Move - British
            1 artillery and 1 infantry moved from Egypt to Trans-Jordan
            1 armour moved from Tunisia to Tobruk
            1 mech_infantry moved from Belgian Congo to Egypt
            1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 infantry moved from Rhodesia to Belgian Congo
            1 infantry moved from West India to Eastern Persia
            1 carrier moved from 109 Sea Zone to 110 Sea Zone
            1 carrier and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
    
        Place Units - British
            1 fighter and 2 infantry placed in Persia
            British undo move 1.
            2 fighters and 1 infantry placed in Persia
            1 infantry placed in United Kingdom
            2 transports placed in 110 Sea Zone
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans regular : -0,50
    British regular : 0,33
    

    Savegame


  • Jeg tillod mig at scramble på dine vegne ud for grækenland:)

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 transport moved from 99 Sea Zone to 97 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Cyprus
            1 artillery moved from Syria to Trans-Jordan
            1 infantry moved from Syria to Trans-Jordan
            1 fighter moved from Syria to Trans-Jordan
            1 bomber moved from Greece to Trans-Jordan
    
        Combat - Italians
            Battle in Cyprus
            Battle in Trans-Jordan
                Italians attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
                British defend with 1 artillery and 2 infantry
                    Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Trans-Jordan, round 2 : 3/4 hits, 1,83 expected hits
                    British roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 2 : 3/3 hits, 1,00 expected hits
                    1 bomber owned by the Italians, 1 artillery owned by the British, 1 artillery owned by the Italians, 2 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
                Italians win, taking Cyprus from British with 1 fighter remaining. Battle score for attacker is -9
                Casualties for Italians: 1 artillery, 1 bomber and 1 infantry
                Casualties for British: 1 artillery and 2 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Trans-Jordan to Greece
            2 infantry moved from Northern Italy to Southern Italy
            1 armour moved from Northern Italy to Romania
    
        Place Units - Italians
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 8 PUs; end with 10 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1,17
    British regular : 2,00
    

    Savegame


  • TripleA Turn Summary: ANZAC round 3

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
            1 destroyer moved from 54 Sea Zone to 42 Sea Zone
            2 fighters moved from Queensland to 42 Sea Zone
    
        Combat - ANZAC
            Battle in 42 Sea Zone
                ANZAC attack with 1 destroyer, 2 fighters and 1 submarine
                Japanese defend with 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
                Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
                    Japanese roll dice for 1 battleship, 1 carrier and 1 transport in 42 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                    1 destroyer owned by the ANZAC lost in 42 Sea Zone
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 2 fighters in 42 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 battleship, 1 carrier and 1 transport in 42 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits
                    1 fighter owned by the ANZAC, 1 carrier owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone
                1 fighter owned by the ANZAC retreated
                Japanese win with 1 battleship, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -8
                Casualties for ANZAC: 1 destroyer, 1 fighter and 1 submarine
                Casualties for Japanese: 1 carrier
                1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese forced to land in Java
    
        Non Combat Move - ANZAC
            1 fighter moved from 42 Sea Zone to Western Australia
            1 artillery moved from New South Wales to South Australia
            1 infantry moved from Queensland to South Australia
    
        Place Units - ANZAC
            1 artillery and 1 mech_infantry placed in New South Wales
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -1,33
    ANZAC regular : 0,00
    

    Savegame


  • TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry moved from Tunisia to Libya
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 2 armour, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery and 1 mech_infantry moved from Archangel to Novgorod
            4 armour and 5 mech_infantrys moved from Smolensk to Western Ukraine
            1 infantry moved from Bryansk to Western Ukraine
            1 fighter and 1 tactical_bomber moved from Archangel to Western Ukraine
            3 mech_infantrys moved from Volgograd to Ukraine
            2 mech_infantrys moved from Archangel to Novgorod
            1 fighter moved from Smolensk to Western Ukraine
            4 infantry moved from Amur to Korea
    
        Combat - Russians
            Battle in Novgorod
                Russians attack with 1 artillery and 3 mech_infantrys
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Russians roll dice for 1 artillery and 3 mech_infantrys in Novgorod, round 2 : 0/4 hits, 1,00 expected hits
                    Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians lost in Novgorod
                    Russians roll dice for 1 artillery and 2 mech_infantrys in Novgorod, round 3 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Novgorod, round 3 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -5
                Casualties for Russians: 2 mech_infantrys
                Casualties for Germans: 1 infantry
            Battle in Ukraine
                Russians attack with 3 mech_infantrys
                Germans defend with 1 armour and 1 factory_minor
                    Russians roll dice for 3 mech_infantrys in Ukraine, round 2 : 0/3 hits, 0,50 expected hits
                    Germans roll dice for 1 armour in Ukraine, round 2 : 1/1 hits, 0,50 expected hits
                    1 mech_infantry owned by the Russians lost in Ukraine
                    Russians roll dice for 2 mech_infantrys in Ukraine, round 3 : 0/2 hits, 0,33 expected hits
                    Germans roll dice for 1 armour in Ukraine, round 3 : 1/1 hits, 0,50 expected hits
                    1 mech_infantry owned by the Russians lost in Ukraine
                    Russians roll dice for 1 mech_infantry in Ukraine, round 4 : 0/1 hits, 0,17 expected hits
                    Germans roll dice for 1 armour in Ukraine, round 4 : 0/1 hits, 0,50 expected hits
                    Russians roll dice for 1 mech_infantry in Ukraine, round 5 : 0/1 hits, 0,17 expected hits
                    Germans roll dice for 1 armour in Ukraine, round 5 : 1/1 hits, 0,50 expected hits
                    1 mech_infantry owned by the Russians lost in Ukraine
                Germans win with 1 armour remaining. Battle score for attacker is -12
                Casualties for Russians: 3 mech_infantrys
            Battle in Western Ukraine
                Russians attack with 4 armour, 2 fighters, 1 infantry, 5 mech_infantrys and 1 tactical_bomber
                Germans defend with 7 armour, 2 infantry and 5 mech_infantrys
                    Russians roll dice for 4 armour, 2 fighters, 1 infantry, 5 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 2 : 2/13 hits, 4,67 expected hits
                    Germans roll dice for 7 armour, 2 infantry and 5 mech_infantrys in Western Ukraine, round 2 : 7/14 hits, 5,83 expected hits
                    5 mech_infantrys owned by the Russians, 1 infantry owned by the Russians, 1 armour owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine
                1 tactical_bomber owned by the Russians and 2 fighters owned by the Russians retreated
                3 armour owned by the Russians retreated to Bryansk
                Germans win with 7 armour and 5 mech_infantrys remaining. Battle score for attacker is -23
                Casualties for Russians: 1 armour, 1 infantry and 5 mech_infantrys
                Casualties for Germans: 2 infantry
            Battle in Korea
                Russians attack with 4 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 4 infantry in Korea, round 2 : 2/4 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Korea
                Russians win, taking Korea from Japanese with 4 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            1 aaGun moved from Bryansk to Rostov
            8 infantry moved from Russia to Bryansk
            1 aaGun moved from Smolensk to Bryansk
            2 aaGuns moved from Archangel to Novgorod
            2 fighters and 1 tactical_bomber moved from Western Ukraine to Bryansk
    
        Place Units - Russians
            3 mech_infantrys placed in Volgograd
            2 armour, 1 infantry and 2 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4
            Russians collect 33 PUs; end with 33 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0,33
    Germans regular : 3,50
    Russians regular : -3,33
    

    Savegame

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 destroyer, 2 fighters, 1 harbour, 2 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 infantry moved from India to West India
                  Japanese take West India from UK_Pacific
            1 infantry moved from India to 39 Sea Zone
            1 artillery moved from India to 39 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
            1 artillery moved from 80 Sea Zone to Persia
            1 infantry moved from 80 Sea Zone to Persia
            2 fighters moved from 39 Sea Zone to Persia
            1 cruiser moved from 39 Sea Zone to 80 Sea Zone
            1 bomber moved from Burma to Persia
            1 infantry moved from Sikang to Kazakhstan
                  Japanese take Kazakhstan from Russians
            1 armour moved from Kweichow to Shensi
            1 mech_infantry moved from Yunnan to Shensi
            1 tactical_bomber moved from Yunnan to Shensi
            1 infantry moved from Manchuria to Amur
                  Japanese take Amur from Russians
            1 infantry moved from Manchuria to Korea
            4 fighters moved from Japan to Korea
    
        Combat - Japanese
            Battle in Persia
                Japanese attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
                British defend with 1 factory_minor, 2 fighters and 1 infantry
                    Japanese roll dice for 1 cruiser in Persia, round 2 : 0/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Persia, round 2 : 3/5 hits, 2,33 expected hits
                    British roll dice for 2 fighters and 1 infantry in Persia, round 2 : 2/3 hits, 1,67 expected hits
                    1 infantry owned by the Japanese, 1 bomber owned by the Japanese, 1 infantry owned by the British and 2 fighters owned by the British lost in Persia
                Japanese win, taking Persia from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 bomber and 1 infantry
                Casualties for British: 2 fighters and 1 infantry
            Battle in Shensi
                Japanese attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Shensi, round 2 : 1/3 hits, 1,33 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                    Japanese roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Shensi, round 3 : 0/3 hits, 1,33 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Shensi, round 4 : 2/3 hits, 1,33 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in Korea
                Japanese attack with 4 fighters and 1 infantry
                Russians defend with 4 infantry
                    Japanese roll dice for 4 fighters and 1 infantry in Korea, round 2 : 2/5 hits, 2,17 expected hits
                    Russians roll dice for 4 infantry in Korea, round 2 : 0/4 hits, 1,33 expected hits
                    2 infantry owned by the Russians lost in Korea
                    Japanese roll dice for 4 fighters and 1 infantry in Korea, round 3 : 1/5 hits, 2,17 expected hits
                    Russians roll dice for 2 infantry in Korea, round 3 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Korea
                    Japanese roll dice for 4 fighters and 1 infantry in Korea, round 4 : 2/5 hits, 2,17 expected hits
                    Russians roll dice for 1 infantry in Korea, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Korea
                Japanese win, taking Korea from Russians with 4 fighters and 1 infantry remaining. Battle score for attacker is 12
                Casualties for Russians: 4 infantry
    
        Non Combat Move - Japanese
            1 tactical_bomber moved from Shensi to Szechwan
            3 infantry moved from Yunnan to Szechwan
            1 artillery moved from Yunnan to Szechwan
            1 infantry moved from Kwangsi to Yunnan
            2 mech_infantrys moved from Kwangtung to Yunnan
            1 armour moved from Kwangtung to Yunnan
            1 artillery moved from India to West India
            1 infantry moved from India to West India
            1 armour moved from Burma to West India
            1 mech_infantry moved from Burma to West India
            2 fighters moved from Persia to Iraq
            1 transport moved from 42 Sea Zone to 43 Sea Zone
            1 infantry moved from Borneo to 43 Sea Zone
            1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 fighter moved from Java to 42 Sea Zone
            1 tactical_bomber moved from Java to 42 Sea Zone
            1 infantry moved from Malaya to 37 Sea Zone
            1 armour moved from Malaya to 37 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
            1 armour moved from 42 Sea Zone to Java
            1 infantry moved from 42 Sea Zone to Java
            1 carrier moved from 39 Sea Zone to 42 Sea Zone
            1 infantry moved from Shan State to Malaya
            1 tactical_bomber moved from Shan State to Malaya
            1 fighter moved from Shan State to Malaya
            3 fighters moved from Korea to Japan
            1 fighter moved from Korea to Anhwe
    
        Place Units - Japanese
            1 harbour placed in Java
            1 transport placed in 39 Sea Zone
            1 destroyer and 1 transport placed in 6 Sea Zone
            1 armour and 1 mech_infantry placed in India
            1 infantry placed in Malaya
            1 infantry and 2 mech_infantrys placed in Kwangtung
            2 fighters placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 72 PUs; end with 72 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1,33
    Japanese regular : -2,33
    Russians regular : -2,33
    British regular : 0,33
    

    Savegame

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 destroyer, 2 fighters, 1 harbour, 2 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 infantry moved from India to West India
                  Japanese take West India from UK_Pacific
            1 infantry moved from India to 39 Sea Zone
            1 artillery moved from India to 39 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
            1 artillery moved from 80 Sea Zone to Persia
            1 infantry moved from 80 Sea Zone to Persia
            2 fighters moved from 39 Sea Zone to Persia
            1 cruiser moved from 39 Sea Zone to 80 Sea Zone
            1 bomber moved from Burma to Persia
            1 infantry moved from Sikang to Kazakhstan
                  Japanese take Kazakhstan from Russians
            1 armour moved from Kweichow to Shensi
            1 mech_infantry moved from Yunnan to Shensi
            1 tactical_bomber moved from Yunnan to Shensi
            1 infantry moved from Manchuria to Amur
                  Japanese take Amur from Russians
            1 infantry moved from Manchuria to Korea
            4 fighters moved from Japan to Korea
    
        Combat - Japanese
            Battle in Persia
                Japanese attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
                British defend with 1 factory_minor, 2 fighters and 1 infantry
                    Japanese roll dice for 1 cruiser in Persia, round 2 : 0/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Persia, round 2 : 3/5 hits, 2,33 expected hits
                    British roll dice for 2 fighters and 1 infantry in Persia, round 2 : 2/3 hits, 1,67 expected hits
                    1 infantry owned by the Japanese, 1 bomber owned by the Japanese, 1 infantry owned by the British and 2 fighters owned by the British lost in Persia
                Japanese win, taking Persia from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 bomber and 1 infantry
                Casualties for British: 2 fighters and 1 infantry
            Battle in Shensi
                Japanese attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Shensi, round 2 : 1/3 hits, 1,33 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                    Japanese roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Shensi, round 3 : 0/3 hits, 1,33 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Shensi, round 4 : 2/3 hits, 1,33 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in Korea
                Japanese attack with 4 fighters and 1 infantry
                Russians defend with 4 infantry
                    Japanese roll dice for 4 fighters and 1 infantry in Korea, round 2 : 2/5 hits, 2,17 expected hits
                    Russians roll dice for 4 infantry in Korea, round 2 : 0/4 hits, 1,33 expected hits
                    2 infantry owned by the Russians lost in Korea
                    Japanese roll dice for 4 fighters and 1 infantry in Korea, round 3 : 1/5 hits, 2,17 expected hits
                    Russians roll dice for 2 infantry in Korea, round 3 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Korea
                    Japanese roll dice for 4 fighters and 1 infantry in Korea, round 4 : 2/5 hits, 2,17 expected hits
                    Russians roll dice for 1 infantry in Korea, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Korea
                Japanese win, taking Korea from Russians with 4 fighters and 1 infantry remaining. Battle score for attacker is 12
                Casualties for Russians: 4 infantry
    
        Non Combat Move - Japanese
            1 tactical_bomber moved from Shensi to Szechwan
            3 infantry moved from Yunnan to Szechwan
            1 artillery moved from Yunnan to Szechwan
            1 infantry moved from Kwangsi to Yunnan
            2 mech_infantrys moved from Kwangtung to Yunnan
            1 armour moved from Kwangtung to Yunnan
            1 artillery moved from India to West India
            1 infantry moved from India to West India
            1 armour moved from Burma to West India
            1 mech_infantry moved from Burma to West India
            2 fighters moved from Persia to Iraq
            1 transport moved from 42 Sea Zone to 43 Sea Zone
            1 infantry moved from Borneo to 43 Sea Zone
            1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 fighter moved from Java to 42 Sea Zone
            1 tactical_bomber moved from Java to 42 Sea Zone
            1 infantry moved from Malaya to 37 Sea Zone
            1 armour moved from Malaya to 37 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
            1 armour moved from 42 Sea Zone to Java
            1 infantry moved from 42 Sea Zone to Java
            1 carrier moved from 39 Sea Zone to 42 Sea Zone
            1 infantry moved from Shan State to Malaya
            1 tactical_bomber moved from Shan State to Malaya
            1 fighter moved from Shan State to Malaya
            3 fighters moved from Korea to Japan
            1 fighter moved from Korea to Anhwe
    
        Place Units - Japanese
            1 harbour placed in Java
            1 transport placed in 39 Sea Zone
            1 destroyer and 1 transport placed in 6 Sea Zone
            1 armour and 1 mech_infantry placed in India
            1 infantry placed in Malaya
            1 infantry and 2 mech_infantrys placed in Kwangtung
            2 fighters placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 72 PUs; end with 72 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1,33
    Japanese regular : -2,33
    Russians regular : -2,33
    British regular : 0,33
    

    Savegame


  • TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 3 destroyers, 2 submarines and 4 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour and 1 infantry moved from Fiji to 50 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 50 Sea Zone to 47 Sea Zone
            1 armour and 1 infantry moved from 47 Sea Zone to New Britain
            1 bomber moved from Malta to 80 Sea Zone
            2 infantry and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone
            2 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 112 Sea Zone
            2 infantry and 2 mech_infantrys moved from 112 Sea Zone to Norway
            1 carrier and 1 fighter moved from 91 Sea Zone to 112 Sea Zone
            1 fighter moved from 110 Sea Zone to 112 Sea Zone
            1 carrier moved from 110 Sea Zone to 112 Sea Zone
    
        Combat - Americans
            Battle in Norway
            Battle in 80 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 cruiser and 1 transport
                    Americans roll dice for 1 bomber in 80 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 cruiser and 1 transport in 80 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    1 cruiser owned by the Japanese lost in 80 Sea Zone
                    1 transport owned by the Japanese lost in 80 Sea Zone
                Americans win, taking Norway from Germans with 1 bomber remaining. Battle score for attacker is 19
                Casualties for Japanese: 1 cruiser and 1 transport
            Battle in New Britain
                Americans attack with 1 armour and 1 infantry
                Japanese defend with 2 infantry
                    Americans roll dice for 1 armour and 1 infantry in New Britain, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 2 infantry in New Britain, round 2 : 2/2 hits, 0,67 expected hits
                    1 armour owned by the Americans and 1 infantry owned by the Americans lost in New Britain
                Japanese win with 2 infantry remaining. Battle score for attacker is -9
                Casualties for Americans: 1 armour and 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from 80 Sea Zone to Eastern Persia
    
        Place Units - Americans
            4 transports placed in 101 Sea Zone
            2 artilleries placed in Eastern United States
            3 destroyers and 2 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 10 Sea Zone: 2 submarines
            EDIT: Adding units owned by Americans to 26 Sea Zone: 2 submarines
            EDIT: Removing units owned by Americans from 10 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 26 Sea Zone: 1 destroyer
            EDIT: Removing units owned by Americans from 10 Sea Zone: 1 carrier, 1 fighter and 1 tactical_bomber
            EDIT: Adding units owned by Americans to 26 Sea Zone: 1 carrier, 1 fighter and 1 tactical_bomber
            EDIT: Removing units owned by Americans from 10 Sea Zone: 1 transport
            EDIT: Adding units owned by Americans to 26 Sea Zone: 1 transport
            EDIT: Removing units owned by Americans from 110 Sea Zone: 1 transport
            EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport
            EDIT: Removing units owned by French from 110 Sea Zone: 2 infantry
            EDIT: Removing units owned by Americans from 110 Sea Zone: 1 transport
            EDIT: Adding units owned by Americans to 112 Sea Zone: 1 transport
            EDIT: Adding units owned by French to 112 Sea Zone: 2 infantry
            EDIT: Removing units owned by Americans from 91 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 112 Sea Zone: 1 destroyer
            EDIT: Removing units owned by Americans from Queensland: 1 fighter
            EDIT: Adding units owned by Americans to New South Wales: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : -0,33
    Japanese regular : 0,83
    

    Savegame


  • TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Tsinghai to Sikang
                  Chinese take Sikang from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • Fik trykket lidt let og elegant hen over non-combat med amerikanerne, derfor alt det editering:grimacing:

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 cruiser, 2 fighters, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 transport moved from 115 Sea Zone to 113 Sea Zone
            2 infantry moved from Western Germany to 113 Sea Zone
            2 infantry moved from 113 Sea Zone to Norway
            1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
            1 mech_infantry moved from Western Ukraine to Rostov
            1 infantry moved from Greece to 100 Sea Zone
            1 infantry moved from 100 Sea Zone to Caucasus
            1 armour moved from Iraq to Northwest Persia
                  Germans take Northwest Persia from Russians
            1 armour moved from Northwest Persia to Persia
            1 armour moved from Syria to Egypt
                  Germans take Trans-Jordan from British
            1 infantry moved from Syria to 99 Sea Zone
            1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
            1 infantry moved from 98 Sea Zone to Egypt
            1 fighter moved from Greece to Egypt
            1 artillery moved from Belarus to Novgorod
            1 infantry moved from Vyborg to Novgorod
            1 fighter and 1 tactical_bomber moved from Western Germany to Norway
            1 fighter moved from Finland to Norway
            1 bomber moved from Western Germany to Novgorod
            1 fighter moved from Bessarabia to Novgorod
            1 fighter moved from 115 Sea Zone to Norway
    
        Combat - Germans
            Battle in Rostov
                Germans attack with 1 mech_infantry
                Russians defend with 1 aaGun
                    1 aaGun owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 1 mech_infantry remaining. Battle score for attacker is 5
                Casualties for Russians: 1 aaGun
            Battle in Caucasus
            Battle in Novgorod
                Germans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
                Russians defend with 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
                    Russians roll AA dice in Novgorod : 0/2 hits, 0,33 expected hits
                    Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Novgorod, round 2 : 1/4 hits, 1,83 expected hits
                    Russians roll dice for 2 aaGuns, 1 artillery and 1 mech_infantry in Novgorod, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Novgorod
                    Germans roll dice for 1 artillery, 1 bomber and 1 fighter in Novgorod, round 3 : 2/3 hits, 1,50 expected hits
                    Russians roll dice for 1 aaGun, 1 artillery and 1 mech_infantry in Novgorod, round 3 : 0/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the Russians and 1 aaGun owned by the Russians lost in Novgorod
                    Germans roll dice for 1 artillery, 1 bomber and 1 fighter in Novgorod, round 4 : 1/3 hits, 1,50 expected hits
                    Russians roll dice for 1 artillery in Novgorod, round 4 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians lost in Novgorod
                Germans win, taking Caucasus from Russians, taking Novgorod from Russians with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 15
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 aaGuns, 1 artillery and 1 mech_infantry
            Battle in Holland Belgium
                Germans attack with 1 artillery and 1 infantry
                British defend with 1 infantry
                    Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 1/2 hits, 0,67 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for British: 1 infantry
            Battle in Norway
                Germans attack with 3 fighters, 2 infantry and 1 tactical_bomber
                Americans defend with 2 infantry and 2 mech_infantrys
                    Germans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Norway, round 2 : 2/6 hits, 2,50 expected hits
                    Americans roll dice for 2 infantry and 2 mech_infantrys in Norway, round 2 : 1/4 hits, 1,33 expected hits
                    1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Norway
                    Germans roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Norway, round 3 : 2/5 hits, 2,33 expected hits
                    Americans roll dice for 2 mech_infantrys in Norway, round 3 : 0/2 hits, 0,67 expected hits
                    2 mech_infantrys owned by the Americans lost in Norway
                Germans win, taking Norway from Americans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                Casualties for Germans: 1 infantry
                Casualties for Americans: 2 infantry and 2 mech_infantrys
            Battle in Egypt
                Germans attack with 1 armour, 1 fighter and 1 infantry
                British defend with 1 harbour, 1 infantry and 1 mech_infantry
                    Germans roll dice for 1 armour, 1 fighter and 1 infantry in Egypt, round 2 : 1/3 hits, 1,17 expected hits
                    British roll dice for 1 infantry and 1 mech_infantry in Egypt, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the British lost in Egypt
                    Germans roll dice for 1 armour, 1 fighter and 1 infantry in Egypt, round 3 : 2/3 hits, 1,17 expected hits
                    British roll dice for 1 mech_infantry in Egypt, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British lost in Egypt
                Germans win, taking Egypt from British with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
                Casualties for British: 1 infantry and 1 mech_infantry
    
        Non Combat Move - Germans
            1 fighter moved from Egypt to Syria
            1 carrier moved from 115 Sea Zone to 113 Sea Zone
            1 aaGun, 1 artillery and 1 infantry moved from Normandy Bordeaux to France
            3 fighters moved from Norway to Western Germany
            1 tactical_bomber moved from Norway to 113 Sea Zone
            1 bomber moved from Novgorod to Ukraine
            7 armour and 4 mech_infantrys moved from Western Ukraine to Ukraine
            1 infantry moved from Eastern Poland to Western Ukraine
            1 infantry moved from Eastern Poland to Belarus
            1 fighter moved from Novgorod to Vyborg
            1 aaGun, 1 artillery and 4 infantry moved from Eastern Poland to Bessarabia
    
        Place Units - Germans
            1 cruiser placed in 113 Sea Zone
            2 fighters and 1 infantry placed in Greece
            3 infantry placed in France
            3 infantry placed in Ukraine
            1 armour, 2 infantry and 1 mech_infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6
            Germans collect 65 PUs; end with 65 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 79 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 89 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1,00
    Russians regular : -0,67
    Germans regular : -1,33
    British regular : -0,67
    Russians AA : -0,33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - British
            British buy 3 artilleries, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour, 1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
            1 armour, 1 artillery, 3 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
            2 carriers and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
            2 fighters moved from United Kingdom to 112 Sea Zone
            1 destroyer moved from 125 Sea Zone to 112 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 112 Sea Zone to Norway
            1 infantry moved from 112 Sea Zone to Denmark
            1 armour moved from Tobruk to Egypt
            1 infantry moved from Anglo Egyptian Sudan to Egypt
    
        Combat - British
            Battle in Denmark
            Battle in Norway
                British attack with 1 armour, 1 artillery and 2 infantry
                Germans defend with 1 infantry
                    British roll dice for 1 armour, 1 artillery and 2 infantry in Norway, round 2 : 1/4 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Norway
                British win, taking Denmark from Germans, taking Norway from Germans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Egypt
                British attack with 1 armour and 1 infantry
                Germans defend with 1 armour, 1 harbour and 1 infantry
                    British roll dice for 1 armour and 1 infantry in Egypt, round 2 : 2/2 hits, 0,67 expected hits
                    Germans roll dice for 1 armour and 1 infantry in Egypt, round 2 : 2/2 hits, 0,83 expected hits
                    1 infantry owned by the Germans, 1 armour owned by the Germans, 1 infantry owned by the British and 1 armour owned by the British lost in Egypt
                Germans win with no units remaining. Battle score for attacker is 0
                Casualties for British: 1 armour and 1 infantry
                Casualties for Germans: 1 armour and 1 infantry
    
        Non Combat Move - British
            1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 infantry moved from Eastern Persia to Turkmenistan
    
        Place Units - British
            3 artilleries and 3 infantry placed in United Kingdom
            1 fighter, 1 infantry and 1 mech_infantry placed in Union of South Africa
            1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans regular : 0,83
    British regular : 1,00
    

    Savegame

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            1 infantry moved from Cyprus to 99 Sea Zone
            1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
            1 infantry moved from 98 Sea Zone to Egypt
            1 armour moved from Romania to Ukraine
            2 infantry moved from Northern Italy to Western Germany
            3 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 submarine placed in 95 Sea Zone
            1 armour and 1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 8 PUs; end with 8 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 13 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Savegame

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