^ignore that, wrong thread
wheatbeer (Axis) vs JDOW (Allies +20) BM3
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Wow, that was nuts, sorry about that.
But dude, I forgot, how crazy you are :-)You turned the game upside down from the start. You caught my off guard and I did not think a second about a neutral crush in IT1.
I mean, I could have simply put the inf+AA to Gib to make the move way more risky and less attractive, but as said, I did not consider it at all.
So let’s where this leads us to. Crushing the neutral should hopefully come with a price in a combination with a sea lion. Although it is tougher to benefit from it with UK out of the game for some time, if not forever.
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Crazy is probably the right word for this plan.
But it was too tempting to give up the idea once I saw the possibility.
.
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - Russians Russians buy 5 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians Non Combat Move - Russians 2 infantry moved from Ukraine to Bessarabia 1 infantry moved from Ukraine to Western Ukraine 2 infantry moved from Rostov to Ukraine 2 artilleries moved from Bryansk to Western Ukraine 1 infantry moved from Bryansk to Western Ukraine 1 aaGun moved from Bryansk to Western Ukraine 3 infantry moved from Novgorod to Karelia 2 infantry moved from Novgorod to Baltic States 2 aaGuns, 1 armour, 1 artillery, 13 infantry and 1 mech_infantry moved from Belarus to Baltic States 1 aaGun and 3 infantry moved from Bryansk to Belarus 1 fighter moved from Russia to Novgorod 1 artillery and 8 infantry moved from Russia to Bryansk 1 armour and 1 mech_infantry moved from Kazakhstan to Rostov 1 infantry moved from Bryansk to Belarus 2 aaGuns and 12 infantry moved from Buryatia to Amur 6 infantry moved from Yakut S.S.R. to Buryatia 1 mech_infantry moved from Baltic States to Novgorod 1 armour moved from Baltic States to Novgorod Place Units - Russians 3 armour placed in Novgorod 2 armour and 1 mech_infantry placed in Ukraine 1 infantry placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from 124 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 117 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 1 submarine and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Kwangsi to Yunnan Japanese take Yunnan from Chinese 2 infantry moved from Manchuria to Buyant-Uhaa 1 fighter and 1 tactical_bomber moved from Kiangsi to Buyant-Uhaa 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese Combat - Japanese Battle in Buyant-Uhaa Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Mongolians defend with 2 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Buyant-Uhaa, round 2 : 1/4 hits, 1.50 expected hits Mongolians roll dice for 2 infantry in Buyant-Uhaa, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Mongolians lost in Buyant-Uhaa Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Buyant-Uhaa, round 3 : 1/4 hits, 1.50 expected hits Mongolians roll dice for 1 infantry in Buyant-Uhaa, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Mongolians lost in Buyant-Uhaa Japanese win, taking Buyant-Uhaa from Mongolians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Mongolians: 2 infantry Non Combat Move - Japanese 1 marine moved from Japan to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 5 Sea Zone 1 artillery and 3 infantry moved from Kiangsi to Kwangsi 4 infantry moved from Jehol to Buyant-Uhaa 1 armour moved from Korea to Buyant-Uhaa 1 mech_infantry moved from Anhwe to Jehol 1 mech_infantry moved from Jehol to Buyant-Uhaa 1 aaGun moved from Jehol to Buyant-Uhaa 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 fighter and 1 tactical_bomber moved from Buyant-Uhaa to Jehol 1 infantry moved from Anhwe to Jehol 1 aaGun and 1 infantry moved from Japan to 6 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 18 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 18 Sea Zone to 6 Sea Zone 1 aaGun and 1 infantry moved from 6 Sea Zone to Korea 1 cruiser and 1 marine moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from Kiangsi to Korea 1 carrier moved from 36 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to 35 Sea Zone 1 infantry moved from Anhwe to Hunan 1 transport moved from 36 Sea Zone to 37 Sea Zone 2 infantry moved from Siam to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 carrier moved from 36 Sea Zone to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to 43 Sea Zone 1 battleship moved from 36 Sea Zone to 43 Sea Zone 2 infantry moved from Kwangsi to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 2 artilleries moved from Anhwe to Jehol 1 fighter moved from Kiangsi to Korea 1 carrier moved from 36 Sea Zone to 43 Sea Zone 1 cruiser moved from 36 Sea Zone to 43 Sea Zone 1 submarine moved from 36 Sea Zone to 43 Sea Zone 1 destroyer moved from 36 Sea Zone to 43 Sea Zone 1 destroyer moved from 36 Sea Zone to 43 Sea Zone 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from Kiangsi to Korea 1 tactical_bomber moved from Kiangsi to Korea 1 tactical_bomber moved from Kiangsi to Kwangsi 2 fighters moved from Kwangsi to 43 Sea Zone 1 battleship moved from 36 Sea Zone to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Caroline Islands 1 fighter moved from 36 Sea Zone to Kwangsi 1 submarine moved from 36 Sea Zone to 43 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to Kwangsi 1 infantry moved from Anhwe to Kiangsu 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangsi 1 infantry moved from Anhwe to Kiangsu Place Units - Japanese 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 30 PUs; end with 31 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 41 PUs
Combat Hit Differential Summary :
Japanese regular : -1.00 Mongolians regular : -1.00
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 submarine and 2 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans Non Combat Move - Americans 1 mech_infantry moved from Western United States to Southeast Mexico 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 fighter moved from Guam to 54 Sea Zone 1 tactical_bomber moved from Wake Island to 54 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Hawaiian Islands to Southeast Mexico 1 fighter moved from Wake Island to Midway 2 carriers, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 destroyer placed in 10 Sea Zone 1 carrier and 2 transports placed in 101 Sea Zone 1 destroyer and 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 3 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 0/4 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Kweichow 2 artilleries and 6 infantry moved from Szechwan to Kweichow 1 infantry moved from Shensi to Kweichow Place Units - Chinese 4 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 9 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
Chinese regular : 0,17 Japanese regular : 1,33
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 submarine and 2 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans Non Combat Move - Americans 1 mech_infantry moved from Western United States to Southeast Mexico 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 fighter moved from Guam to 54 Sea Zone 1 tactical_bomber moved from Wake Island to 54 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Hawaiian Islands to Southeast Mexico 1 fighter moved from Wake Island to Midway 2 carriers, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 destroyer placed in 10 Sea Zone 1 carrier and 2 transports placed in 101 Sea Zone 1 destroyer and 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 3 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 0/4 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Kweichow 2 artilleries and 6 infantry moved from Szechwan to Kweichow 1 infantry moved from Shensi to Kweichow Place Units - Chinese 4 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 9 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs Purchase Units - British British buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 artillery moved from Ethiopia to Italian Somaliland 1 mech_infantry moved from Ethiopia to Italian Somaliland 1 fighter moved from Tanganyika Territory to Italian Somaliland 1 battleship, 1 carrier, 3 cruisers and 1 destroyer moved from 92 Sea Zone to 93 Sea Zone 1 submarine moved from 96 Sea Zone to 93 Sea Zone Combat - British Battle in Italian Somaliland British attack with 1 artillery, 1 fighter and 1 mech_infantry Italians defend with 1 infantry British roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Italian Somaliland, round 2 : 1/3 hits, 1,17 expected hits Italians roll dice for 1 infantry in Italian Somaliland, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Italian Somaliland British win, taking Italian Somaliland from Italians with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in 93 Sea Zone British attack with 1 battleship, 1 carrier, 3 cruisers, 1 destroyer and 1 submarine Italians defend with 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 2 transports British roll dice for 1 battleship, 1 carrier, 3 cruisers, 1 destroyer and 1 submarine in 93 Sea Zone, round 2 : 3/6 hits, 2,83 expected hits Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 2 transports in 93 Sea Zone, round 2 : 2/5 hits, 2,17 expected hits Units damaged: 1 battleship owned by the British and 1 carrier owned by the British 1 destroyer owned by the Italians, 1 cruiser owned by the Italians and 1 submarine owned by the Italians lost in 93 Sea Zone British roll dice for 1 battleship, 1 carrier, 3 cruisers, 1 destroyer and 1 submarine in 93 Sea Zone, round 3 : 2/6 hits, 2,83 expected hits Italians roll dice for 1 battleship, 1 cruiser and 2 transports in 93 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits 1 destroyer owned by the British, 1 cruiser owned by the Italians and 1 battleship owned by the Italians lost in 93 Sea Zone 2 transports owned by the Italians lost in 93 Sea Zone British win, taking 93 Sea Zone from Italians with 1 battleship, 1 carrier, 3 cruisers and 1 submarine remaining. Battle score for attacker is 64 Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 2 transports Casualties for British: 1 destroyer Non Combat Move - British 1 transport moved from 92 Sea Zone to 93 Sea Zone 1 marine moved from Ethiopia to 76 Sea Zone 1 armour moved from Egypt to Trans-Jordan 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 fighter moved from Italian Somaliland to Anglo Egyptian Sudan 1 mech_infantry moved from India to Afghanistan British take Afghanistan from Neutral_True 3 aaGuns, 1 artillery and 11 infantry moved from India to Burma 3 infantry moved from Shan State to Burma 1 mech_infantry moved from Eire to United Kingdom 1 armour moved from Alberta Saskatchewan Manitoba to British Columbia 1 artillery and 2 infantry moved from Ontario to Alberta Saskatchewan Manitoba 1 infantry moved from Rhodesia to Angola British take Angola from Neutral_True 1 infantry moved from Rhodesia to Mozambique British take Mozambique from Neutral_True 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 transport moved from 76 Sea Zone to 81 Sea Zone 1 cruiser and 1 marine moved from 76 Sea Zone to 98 Sea Zone 1 marine moved from 98 Sea Zone to Trans-Jordan 1 destroyer moved from 76 Sea Zone to 98 Sea Zone 1 destroyer moved from 98 Sea Zone to 81 Sea Zone 1 destroyer and 1 transport moved from 81 Sea Zone to 98 Sea Zone Place Units - British 2 artilleries and 7 infantry placed in United Kingdom Turn Complete - British British collect 31 PUs; end with 31 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs Place Units - UK_Pacific 3 infantry and 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Some Units in India change ownership: 3 infantry and 2 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : 0,17 Italians regular : -0,67 Japanese regular : 1,33 British regular : -0,83
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - Italians Italians buy 1 airfield and 1 artillery; Remaining resources: 1 PUs; Combat Move - Italians 1 bomber moved from France to United Kingdom Combat - Italians Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in United Kingdom causes 0 damage total. Non Combat Move - Italians 2 aaGuns, 1 armour, 1 artillery and 2 infantry moved from Southern France to Spain 2 armour moved from Spain to Gibraltar 1 mech_infantry moved from Northern Italy to Spain 2 fighters moved from France to Gibraltar 1 aaGun and 1 infantry moved from Northern Italy to Southern Italy 2 infantry moved from Bulgaria to Romania Place Units - Italians 1 artillery placed in Southern Italy 1 airfield placed in Spain Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2,5,5,4,6 Italians collect 11 PUs (2 lost to blockades); end with 12 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :
British AA : 0.83
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I’m gonna miss you Italian bomber.
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 3 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 1 infantry moved from Dutch New Guinea to New Guinea 2 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 54 Sea Zone 2 infantry moved from 54 Sea Zone to Queensland 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from Sumatra to India 1 infantry moved from Shan State to Burma Place Units - ANZAC 3 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Politics - French French takes Political Action: Political Action French To War With Japanese French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - French Non Combat Move - French 1 destroyer moved from 58 Sea Zone to 39 Sea Zone 1 infantry moved from French Central Africa to French Equatorial Africa 1 infantry moved from Trans-Jordan to Egypt 1 fighter moved from Morocco to United Kingdom 1 cruiser moved from 92 Sea Zone to 96 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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@wheatbeer said in wheatbeer (Axis) vs JDOW (Allies +20) BM3:
I’m gonna miss you Italian bomber.
Glad my AA gunners were spot on. Lucky round for me.
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TripleA Move Summary: Germans round 3
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries, 1 carrier, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 7 infantry moved from Norway to 112 Sea Zone 2 infantry moved from Western Germany to 112 Sea Zone 5 armour moved from Western Germany to 112 Sea Zone 4 artilleries moved from Western Germany to 112 Sea Zone 1 marine moved from Western Germany to 112 Sea Zone 5 armour, 4 artilleries, 1 cruiser, 1 destroyer, 9 infantry, 1 marine and 9 transports moved from 112 Sea Zone to 110 Sea Zone 1 submarine moved from 110 Sea Zone to 125 Sea Zone 1 submarine moved from 110 Sea Zone to 112 Sea Zone 5 armour, 4 artilleries, 9 infantry and 1 marine moved from 110 Sea Zone to United Kingdom 2 bombers moved from France to United Kingdom 5 tactical_bombers moved from Spain to United Kingdom
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Scramble SZ110?
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Yes please
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TripleA Manual Gamesave Post: Germans round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries, 1 carrier, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 7 infantry moved from Norway to 112 Sea Zone 2 infantry moved from Western Germany to 112 Sea Zone 5 armour moved from Western Germany to 112 Sea Zone 4 artilleries moved from Western Germany to 112 Sea Zone 1 marine moved from Western Germany to 112 Sea Zone 5 armour, 4 artilleries, 1 cruiser, 1 destroyer, 9 infantry, 1 marine and 9 transports moved from 112 Sea Zone to 110 Sea Zone 1 submarine moved from 110 Sea Zone to 125 Sea Zone 1 submarine moved from 110 Sea Zone to 112 Sea Zone 5 armour, 4 artilleries, 9 infantry and 1 marine moved from 110 Sea Zone to United Kingdom 2 bombers moved from France to United Kingdom 5 tactical_bombers moved from Spain to United Kingdom Combat - Germans British scrambles 1 units out of United Kingdom to defend against the attack in 110 Sea Zone British scrambles to create a battle in territory 110 Sea Zone Battle in 110 Sea Zone Germans attack with 1 cruiser, 1 destroyer and 9 transports French defend with 1 fighter Germans roll dice for 1 cruiser, 1 destroyer and 9 transports in 110 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits French roll dice for 1 fighter in 110 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Germans roll dice for 1 cruiser, 1 destroyer and 9 transports in 110 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits French roll dice for 1 fighter in 110 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits 1 fighter owned by the French lost in 110 Sea Zone Germans win with 1 cruiser, 1 destroyer and 9 transports remaining. Battle score for attacker is 10 Casualties for French: 1 fighter Battle in United Kingdom Germans attack with 5 armour, 4 artilleries, 2 bombers, 9 infantry, 1 marine and 5 tactical_bombers British defend with 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 14 infantry and 1 mech_infantry; French defend with 2 infantry British roll AA dice in United Kingdom : 0/7 hits, 1.17 expected hits Germans roll dice for 5 armour, 4 artilleries, 2 bombers, 9 infantry, 1 marine and 5 tactical_bombers in United Kingdom, round 2 : 9/26 hits, 11.00 expected hits British roll dice for 5 aaGuns, 2 artilleries, 16 infantry and 1 mech_infantry in United Kingdom, round 2 : 8/19 hits, 6.33 expected hits 5 aaGuns owned by the British, 7 infantry owned by the Germans, 4 infantry owned by the British and 1 marine owned by the Germans lost in United Kingdom Germans roll dice for 5 armour, 4 artilleries, 2 bombers, 2 infantry and 5 tactical_bombers in United Kingdom, round 3 : 9/18 hits, 9.17 expected hits British roll dice for 2 artilleries, 12 infantry and 1 mech_infantry in United Kingdom, round 3 : 5/15 hits, 5.00 expected hits 3 artilleries owned by the Germans, 2 infantry owned by the Germans, 2 infantry owned by the French and 7 infantry owned by the British lost in United Kingdom Germans roll dice for 5 armour, 1 artillery, 2 bombers and 5 tactical_bombers in United Kingdom, round 4 : 6/13 hits, 7.50 expected hits British roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in United Kingdom, round 4 : 0/6 hits, 2.00 expected hits 1 mech_infantry owned by the British, 2 artilleries owned by the British and 3 infantry owned by the British lost in United Kingdom Germans captures 34PUs while taking British capital Germans converts factory_major into different units Germans win, taking United Kingdom from British with 5 armour, 1 artillery, 2 bombers and 5 tactical_bombers remaining. Battle score for attacker is 41 Casualties for Germans: 3 artilleries, 9 infantry and 1 marine Casualties for British: 5 aaGuns, 2 artilleries, 14 infantry and 1 mech_infantry Casualties for French: 2 infantry triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans Non Combat Move - Germans
Combat Hit Differential Summary :
French regular : -1.33 British AA : -1.17 Germans regular : -4.33 British regular : -0.33
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I don’t have time to do the NCM tonight, but I wanted to roll the dice before bed.
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Looks like you got your payback in this battle. I guess this went better than average.
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I guess the ground battle. Wasn‘t too far off. Aa gunners were tired and I guess there was this panic moment when the boats missed first round :-)
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries, 1 carrier, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 7 infantry moved from Norway to 112 Sea Zone 2 infantry moved from Western Germany to 112 Sea Zone 5 armour moved from Western Germany to 112 Sea Zone 4 artilleries moved from Western Germany to 112 Sea Zone 1 marine moved from Western Germany to 112 Sea Zone 5 armour, 4 artilleries, 1 cruiser, 1 destroyer, 9 infantry, 1 marine and 9 transports moved from 112 Sea Zone to 110 Sea Zone 1 submarine moved from 110 Sea Zone to 125 Sea Zone 1 submarine moved from 110 Sea Zone to 112 Sea Zone 5 armour, 4 artilleries, 9 infantry and 1 marine moved from 110 Sea Zone to United Kingdom 2 bombers moved from France to United Kingdom 5 tactical_bombers moved from Spain to United Kingdom Combat - Germans British scrambles 1 units out of United Kingdom to defend against the attack in 110 Sea Zone British scrambles to create a battle in territory 110 Sea Zone Battle in 110 Sea Zone Germans attack with 1 cruiser, 1 destroyer and 9 transports French defend with 1 fighter Germans roll dice for 1 cruiser, 1 destroyer and 9 transports in 110 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits French roll dice for 1 fighter in 110 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Germans roll dice for 1 cruiser, 1 destroyer and 9 transports in 110 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits French roll dice for 1 fighter in 110 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits 1 fighter owned by the French lost in 110 Sea Zone Germans win with 1 cruiser, 1 destroyer and 9 transports remaining. Battle score for attacker is 10 Casualties for French: 1 fighter Battle in United Kingdom Germans attack with 5 armour, 4 artilleries, 2 bombers, 9 infantry, 1 marine and 5 tactical_bombers British defend with 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 14 infantry and 1 mech_infantry; French defend with 2 infantry British roll AA dice in United Kingdom : 0/7 hits, 1.17 expected hits Germans roll dice for 5 armour, 4 artilleries, 2 bombers, 9 infantry, 1 marine and 5 tactical_bombers in United Kingdom, round 2 : 9/26 hits, 11.00 expected hits British roll dice for 5 aaGuns, 2 artilleries, 16 infantry and 1 mech_infantry in United Kingdom, round 2 : 8/19 hits, 6.33 expected hits 5 aaGuns owned by the British, 7 infantry owned by the Germans, 4 infantry owned by the British and 1 marine owned by the Germans lost in United Kingdom Germans roll dice for 5 armour, 4 artilleries, 2 bombers, 2 infantry and 5 tactical_bombers in United Kingdom, round 3 : 9/18 hits, 9.17 expected hits British roll dice for 2 artilleries, 12 infantry and 1 mech_infantry in United Kingdom, round 3 : 5/15 hits, 5.00 expected hits 3 artilleries owned by the Germans, 2 infantry owned by the Germans, 2 infantry owned by the French and 7 infantry owned by the British lost in United Kingdom Germans roll dice for 5 armour, 1 artillery, 2 bombers and 5 tactical_bombers in United Kingdom, round 4 : 6/13 hits, 7.50 expected hits British roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in United Kingdom, round 4 : 0/6 hits, 2.00 expected hits 1 mech_infantry owned by the British, 2 artilleries owned by the British and 3 infantry owned by the British lost in United Kingdom Germans captures 34PUs while taking British capital Germans converts factory_major into different units Germans win, taking United Kingdom from British with 5 armour, 1 artillery, 2 bombers and 5 tactical_bombers remaining. Battle score for attacker is 41 Casualties for Germans: 3 artilleries, 9 infantry and 1 marine Casualties for British: 5 aaGuns, 2 artilleries, 14 infantry and 1 mech_infantry Casualties for French: 2 infantry triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans Non Combat Move - Germans 1 aaGun moved from Western Germany to France 2 tactical_bombers moved from United Kingdom to 110 Sea Zone 2 bombers moved from United Kingdom to Western Germany 3 tactical_bombers moved from United Kingdom to Normandy Bordeaux 2 submarines moved from 108 Sea Zone to 110 Sea Zone 3 armour moved from Greece to Romania 2 aaGuns moved from Germany to Poland 1 artillery and 5 infantry moved from Slovakia Hungary to Poland 1 artillery, 1 infantry and 4 mech_infantrys moved from Spain to Gibraltar 1 aaGun moved from Slovakia Hungary to Romania 1 infantry moved from Western Germany to Germany Place Units - Germans 1 carrier placed in 110 Sea Zone 1 artillery placed in Western Germany 2 mech_infantrys placed in Normandy Bordeaux 3 artilleries and 3 infantry placed in Germany Turn Complete - Germans Germans collect 49 PUs; end with 83 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 88 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 93 PUs
Combat Hit Differential Summary :
French regular : -1.33 British AA : -1.17 Germans regular : -4.33 British regular : -0.33
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I apologize for the delay … I was doing a home improvement project and I had to saw a bunch of baseboard today before nightfall. I thought I’d be able to do it this morning, but I had to spend a couple hours dealing with customer service due to issues with payment/delivery.