@mikawagunichi I completely miscalced the mv of that bomber! He gets thrown into more danger for his heroics…
L20 BM3 SC (A+14) vs AetV (X)
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Russia is up @Sovietishcat
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Russians Russians buy 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Volgograd to Caucasus Russians take Caucasus from Germans 1 armour moved from Caucasus to Volgograd 1 infantry moved from Bryansk to Ukraine Russians take Ukraine from Germans 16 infantry moved from Buryatia to Yakut S.S.R. Russians take Yakut S.S.R. from Germans 1 infantry moved from Volgograd to Kazakhstan Russians take Kazakhstan from Germans 2 infantry moved from Russia to Samara 1 artillery and 2 infantry moved from Russia to Vologda 1 fighter and 1 tactical_bomber moved from Bryansk to Vologda 2 infantry moved from Bryansk to Belarus 1 infantry moved from Bryansk to Belarus 3 fighters moved from Bryansk to Belarus 1 fighter moved from Bryansk to Samara 2 infantry moved from Bryansk to Smolensk 1 fighter moved from Bryansk to Smolensk 1 infantry moved from Bryansk to Smolensk 1 submarine moved from 91 Sea Zone to 92 Sea Zone Combat - Russians Battle in 92 Sea Zone Russians attack with 1 submarine Italians defend with 1 destroyer Russians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 submarine in 92 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 destroyer in 92 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 submarine in 92 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 destroyer in 92 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 submarine in 92 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 destroyer in 92 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Russians lost in 92 Sea Zone Italians win with 1 destroyer remaining. Battle score for attacker is -6 Casualties for Russians: 1 submarine Battle in Belarus Russians attack with 3 fighters and 3 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 3 fighters and 3 infantry in Belarus, round 2 : 1/6 hits, 2,00 expected hits Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Belarus Russians roll dice for 3 fighters and 3 infantry in Belarus, round 3 : 2/6 hits, 2,00 expected hits Germans roll dice for 1 artillery in Belarus, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 3 fighters and 3 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Battle in Smolensk Russians attack with 1 fighter and 3 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 3 infantry in Smolensk, round 2 : 1/4 hits, 1,00 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Samara Russians attack with 1 fighter and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 2 infantry in Samara, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Vologda Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 3/5 hits, 2,00 expected hits Germans roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - Russians 1 infantry moved from Volgograd to Kazakhstan 1 aaGun moved from Volgograd to Kazakhstan 2 infantry moved from Volgograd to Kazakhstan 1 infantry moved from Volgograd to Kazakhstan 1 aaGun, 13 artilleries, 12 infantry and 1 mech_infantry moved from Volgograd to Rostov 2 aaGuns, 1 armour and 9 infantry moved from Bryansk to Rostov 1 fighter moved from Samara to Russia 1 fighter moved from Smolensk to Russia 1 fighter and 1 tactical_bomber moved from Vologda to Russia 3 fighters moved from Belarus to Russia 2 aaGuns moved from Buryatia to Yakut S.S.R. Place Units - Russians 6 infantry placed in Russia 1 infantry placed in Volgograd Turn Complete - Russians Russians collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians regular : -0,33 Germans regular : -2,33 Russians regular : -1,17
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@aequitas-et-veritas said in L20 BM3 SC (A+14) vs AetV (X):
Russia is up @Sovietishcat
@aequitas-et-veritas lots and lots of thinking!
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TripleA Manual Gamesave Post: Japanese round 12
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Japanese Japanese repair damage of 6x factory_minor; Remaining resources: 52 PUs; 6 SuicideAttackTokens; Japanese buy 1 bomber, 1 fighter and 5 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by ANZAC from 36 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from Amur to Sakha Japanese take Sakha from Russians 1 infantry moved from Hopei to Suiyuyan Japanese take Suiyuyan from Chinese 1 submarine moved from 35 Sea Zone to 45 Sea Zone 1 submarine moved from 35 Sea Zone to 43 Sea Zone 1 submarine moved from 35 Sea Zone to 36 Sea Zone 1 submarine moved from 36 Sea Zone to 37 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 45 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 43 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone 2 fighters moved from Burma to 37 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone 1 fighter moved from 35 Sea Zone to 43 Sea Zone 1 bomber moved from Burma to 43 Sea Zone 1 bomber moved from Burma to 37 Sea Zone 1 fighter moved from Philippines to 45 Sea Zone 1 submarine moved from 75 Sea Zone to 41 Sea Zone 1 submarine moved from 77 Sea Zone to 39 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland Combat - Japanese Battle in Queensland
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Japanese Japanese repair damage of 6x factory_minor; Remaining resources: 52 PUs; 6 SuicideAttackTokens; Japanese buy 1 bomber, 1 fighter and 5 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by ANZAC from 36 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from Amur to Sakha Japanese take Sakha from Russians 1 infantry moved from Hopei to Suiyuyan Japanese take Suiyuyan from Chinese 1 submarine moved from 35 Sea Zone to 45 Sea Zone 1 submarine moved from 35 Sea Zone to 43 Sea Zone 1 submarine moved from 35 Sea Zone to 36 Sea Zone 1 submarine moved from 36 Sea Zone to 37 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 45 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 43 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone 2 fighters moved from Burma to 37 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone 1 fighter moved from 35 Sea Zone to 43 Sea Zone 1 bomber moved from Burma to 43 Sea Zone 1 bomber moved from Burma to 37 Sea Zone 1 fighter moved from Philippines to 45 Sea Zone 1 submarine moved from 75 Sea Zone to 41 Sea Zone 1 submarine moved from 77 Sea Zone to 39 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland Combat - Japanese Battle in Queensland Battle in 43 Sea Zone Japanese attack with 1 bomber, 3 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 bomber, 3 fighters, 1 submarine and 2 tactical_bombers in 43 Sea Zone, round 2 : 5/7 hits, 3,83 expected hits Americans roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 43 Sea Zone Japanese win, taking Queensland from ANZAC, taking 43 Sea Zone from Neutral with 1 bomber, 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 45 Sea Zone Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 3 fighters, 1 submarine and 3 tactical_bombers in 45 Sea Zone, round 2 : 5/7 hits, 3,83 expected hits Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 45 Sea Zone Japanese win with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 37 Sea Zone Japanese attack with 1 bomber, 4 fighters, 1 submarine and 2 tactical_bombers ANZAC defend with 1 destroyer and 1 submarine Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 bomber, 4 fighters and 2 tactical_bombers in 37 Sea Zone, round 2 : 5/7 hits, 4,00 expected hits ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 37 Sea Zone retreated to 37 Sea Zone ANZAC win with 1 submarine remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese 1 bomber moved from 43 Sea Zone to Philippines 1 bomber moved from 37 Sea Zone to Philippines 3 fighters and 2 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone 6 armour, 6 artilleries, 15 infantry, 1 marine and 5 mech_infantrys moved from Burma to India 1 mech_infantry moved from Shensi to Kansu 1 infantry moved from Kansu to Tsinghai 1 infantry moved from Kweichow to Shensi 1 infantry moved from Anhwe to Hopei 1 infantry moved from Hunan to Kweichow 1 mech_infantry moved from Burma to Szechwan 2 armour and 1 mech_infantry moved from Burma to Yunnan 3 armour and 2 mech_infantrys moved from Yunnan to Hunan 1 artillery and 1 infantry moved from Kiangsi to Hunan 6 infantry moved from Anhwe to Hunan 1 fighter moved from 37 Sea Zone to 35 Sea Zone 3 fighters and 2 tactical_bombers moved from 43 Sea Zone to 35 Sea Zone 3 fighters and 3 tactical_bombers moved from 45 Sea Zone to 35 Sea Zone 1 carrier, 1 destroyer and 2 submarines moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from 35 Sea Zone to Philippines 2 fighters moved from Japan to Philippines 1 destroyer moved from 35 Sea Zone to 43 Sea Zone 1 destroyer moved from 35 Sea Zone to 42 Sea Zone Place Units - Japanese 3 submarines placed in 37 Sea Zone 2 submarines placed in 36 Sea Zone 1 bomber and 1 fighter placed in Japan Turning on Edit Mode EDIT: Adding units owned by ANZAC to 36 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - Japanese Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,4 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,5 Japanese collect 50 PUs (6 lost to blockades); end with 50 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 58 PUs Turning on Edit Mode EDIT: Adding units owned by Japanese to Egypt: 1 fighter EDIT: Removing units owned by Japanese from Trans-Jordan: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0,67 Japanese regular : 4,00 ANZAC regular : 0,50
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@Sovietishcat said in L20 BM3 SC (A+14) vs AetV (X):
@aequitas-et-veritas said in L20 BM3 SC (A+14) vs AetV (X):
Russia is up @Sovietishcat
@aequitas-et-veritas lots and lots of thinking!
This is good news. It means to me I am doing allright. :grinning:
I edit your Sub on the way in, out and edit it back in on the end of my turn.
Also assumed that your Sub in sz37 is not fighting. Correct me if I was mistaken.
Minor NCM edit at the end. Moved my J Ftr from TJ to Egypt. -
@aequitas-et-veritas I concede, this game is yours, well done, was fun, success against Japan earlier did not equate success in Europe; let me know if you are up to a rematch!
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@Sovietishcat what made you concede now.
Am interested in your thoughts.And of course you can have another match if you like to.😁
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@aequitas-et-veritas Well I just realize that you are going to overun me in Russia sooner or later when those fast movers are going to Moscow, you’ll have enough forces to hold Cairo with Italy and Germany and even if I take Normandy or S.France at some point, you will just inf spawn France and W,Germany, I mean you are making above 100$ so you will not starve with Germany and you are going to take all of Africa which it will bring you up to 130$…
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@aequitas-et-veritas Can I please use same bid, one UK dd in the sz with the cruiser and UK sub in sz 98?
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@aequitas-et-veritas sz 91
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@Sovietishcat same bid and placement is ok with me. Will set it up right now.
Stay tuned! -
@aequitas-et-veritas I run 2.2.20868 in a other game. Will set it up on the pre latest version if you don’t mind to evade the Sub malfunction and battle calc problem.
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@aequitas-et-veritas I know the sub problem is quite upsetting, I run the 65v