axis-dominion vs francofish bm3


  • TripleA Move Summary: French round 2

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Combat Move - French
    

    Savegame


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Purchase Units - Germans
            Germans buy 2 destroyers, 1 marine, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
    
        Combat Move - Germans
            1 armour moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            1 armour moved from Baltic States to Eastern Poland
            1 destroyer moved from 112 Sea Zone to 125 Sea Zone
            1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 125 Sea Zone
            1 submarine moved from 112 Sea Zone to 110 Sea Zone
            2 tactical_bombers moved from Western Germany to 110 Sea Zone
            3 fighters moved from Western Germany to 110 Sea Zone
            1 bomber moved from Southern Italy to 110 Sea Zone
            1 bomber moved from Western Germany to 125 Sea Zone
    
        Combat - Germans
            Battle in 125 Sea Zone
                Germans attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
                Russians defend with 1 submarine
                    Germans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 125 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits
                    Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Russians lost in 125 Sea Zone
                Germans win, taking 125 Sea Zone from Neutral with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
            Battle in 110 Sea Zone
                Germans attack with 1 bomber, 3 fighters, 1 submarine and 2 tactical_bombers
                British defend with 1 destroyer
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 bomber, 3 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 5/6 hits, 3.50 expected hits
                    British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 110 Sea Zone
                Germans win with 1 bomber, 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
    
        Non Combat Move - Germans
            5 artilleries and 24 infantry moved from Romania to Bessarabia
            3 mech_infantrys moved from Romania to Eastern Poland
            3 mech_infantrys moved from Poland to Eastern Poland
            9 mech_infantrys moved from Germany to Eastern Poland
            5 armour moved from Germany to Eastern Poland
            3 armour moved from Romania to Eastern Poland
            1 armour and 1 mech_infantry moved from Yugoslavia to Eastern Poland
            1 aaGun moved from Romania to Bessarabia
            1 aaGun moved from Romania to Bessarabia
            1 aaGun and 3 infantry moved from Poland to Eastern Poland
            1 armour and 1 mech_infantry moved from Northern Italy to Romania
            1 bomber moved from 125 Sea Zone to Southern Italy
            1 bomber moved from 110 Sea Zone to Western Germany
            3 fighters moved from 110 Sea Zone to Western Germany
            2 tactical_bombers moved from 110 Sea Zone to Western Germany
            1 fighter and 1 tactical_bomber moved from 125 Sea Zone to 112 Sea Zone
            1 aaGun and 1 infantry moved from Norway to Finland
            1 artillery moved from Western Germany to 112 Sea Zone
            1 artillery moved from 112 Sea Zone to Norway
            1 artillery moved from France to Western Germany
    
        Place Units - Germans
            2 destroyers and 1 submarine placed in 112 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 112 Sea Zone: 1 submarine
            EDIT: Adding units owned by Germans to 124 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            1 marine placed in Western Germany
            6 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 42 PUs; end with 42 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.17
    Germans regular : 0.00
    British regular : -0.33
    

    Savegame


  • Japan tomorrow


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 2 artilleries, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
            1 infantry moved from Amur to Korea
                  Russians take Korea from Japanese
            1 infantry moved from Novgorod to Baltic States
                  Russians take Baltic States from Germans
    
        Combat - Russians
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            1 infantry moved from Ukraine to Western Ukraine
            1 aaGun, 8 artilleries and 10 infantry moved from Ukraine to Bryansk
            1 infantry moved from Novgorod to Belarus
            1 armour moved from Russia to Bryansk
            1 armour moved from Russia to Bryansk
    
        Place Units - Russians
            2 artilleries, 5 infantry and 3 mech_infantrys placed in Russia
            1 infantry placed in Novgorod
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5,5
            Russians collect 37 PUs (2 lost to blockades); end with 37 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 destroyer, 2 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With French
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
    
        Combat Move - Japanese
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            2 infantry moved from 5 Sea Zone to Amur
            1 marine moved from Japan to 6 Sea Zone
            1 battleship and 1 marine moved from 6 Sea Zone to 5 Sea Zone
            1 marine moved from 5 Sea Zone to Amur
            1 mech_infantry moved from Jehol to Amur
            9 infantry moved from Manchuria to Amur
            1 fighter moved from Manchuria to Amur
            4 fighters and 4 tactical_bombers moved from Anhwe to Amur
            1 bomber moved from Anhwe to Amur
            2 infantry moved from Manchuria to Amur
            1 bomber moved from Anhwe to Amur
            2 infantry moved from Paulau Island to 34 Sea Zone
            1 artillery moved from Kwangsi to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
            1 infantry moved from Siam to Shan State
                  Japanese take Shan State from UK_Pacific
            1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
            1 cruiser and 1 marine moved from 36 Sea Zone to 37 Sea Zone
            1 marine moved from 37 Sea Zone to Malaya
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            2 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Java
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Sumatra
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Malaya
            1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 infantry moved from Siam to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 infantry moved from Kwangsi to Kwangtung
            1 armour moved from Hunan to Kwangtung
            1 tactical_bomber moved from Kwangsi to Kwangtung
            1 fighter moved from Kwangsi to Kwangtung
            1 fighter moved from Kwangsi to Yunnan
            1 fighter moved from Kwangsi to Malaya
            3 artilleries moved from Hunan to Yunnan
            1 submarine moved from 37 Sea Zone to 41 Sea Zone
    
        Combat - Japanese
            Battle in Borneo
            Battle in Celebes
            Battle in 41 Sea Zone
                Japanese attack with 1 submarine and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 41 Sea Zone
                Japanese win, taking Borneo from UK_Pacific, taking Celebes from Dutch, taking 41 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Java
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 1/4 hits, 1.83 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Malaya
                Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 marine and 1 tactical_bomber
                British defend with 2 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 battleship and 2 cruisers in Malaya, round 2 : 3/3 hits, 1.67 expected hits
                    UK_Pacific roll dice for 3 infantry in Malaya, round 2 : 2/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 infantry owned by the ANZAC and 2 infantry owned by the British lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 2 fighters, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for ANZAC: 1 infantry
                Casualties for British: 2 infantry
            Battle in Yunnan
                Japanese attack with 3 artilleries and 1 fighter
                British defend with 1 armour
                    Japanese roll dice for 3 artilleries and 1 fighter in Yunnan, round 2 : 2/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 armour in Yunnan, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 3 artilleries and 1 fighter remaining. Battle score for attacker is 6
                Casualties for British: 1 armour
            Battle in Sumatra
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 2/4 hits, 1.83 expected hits
                    ANZAC roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Sumatra
                Japanese win, taking Sumatra from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Kwangtung
                Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Kwangtung, round 2 : 2/4 hits, 1.83 expected hits
                    UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Amur
                Japanese attack with 2 bombers, 5 fighters, 13 infantry, 1 marine, 1 mech_infantry and 4 tactical_bombers
                Russians defend with 2 aaGuns and 17 infantry
                    Russians roll AA dice in Amur : 4/6 hits, 1.00 expected hits
                    4 fighters owned by the Japanese lost in Amur
                    Japanese roll dice for 1 battleship in Amur, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 2 bombers, 1 fighter, 13 infantry, 1 marine, 1 mech_infantry and 4 tactical_bombers in Amur, round 2 : 6/22 hits, 6.67 expected hits
                    Russians roll dice for 2 aaGuns and 17 infantry in Amur, round 2 : 7/17 hits, 5.67 expected hits
                    7 infantry owned by the Japanese, 4 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Amur
                    Japanese roll dice for 2 bombers, 1 fighter, 6 infantry, 1 marine, 1 mech_infantry and 4 tactical_bombers in Amur, round 3 : 4/15 hits, 5.50 expected hits
                    Russians roll dice for 13 infantry in Amur, round 3 : 6/13 hits, 4.33 expected hits
                    6 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Amur
                    Japanese roll dice for 2 bombers, 1 fighter, 1 marine, 1 mech_infantry and 4 tactical_bombers in Amur, round 4 : 6/9 hits, 4.50 expected hits
                    Russians roll dice for 9 infantry in Amur, round 4 : 4/9 hits, 3.00 expected hits
                    2 tactical_bombers owned by the Japanese, 6 infantry owned by the Russians, 1 mech_infantry owned by the Japanese and 1 marine owned by the Japanese lost in Amur
                Russians win with 3 infantry remaining. Battle score for attacker is -58
                Casualties for Japanese: 4 fighters, 13 infantry, 1 marine, 1 mech_infantry and 2 tactical_bombers
                Casualties for Russians: 2 aaGuns and 14 infantry
                1 fighter owned by the Japanese, 2 tactical_bombers owned by the Japanese and 2 bombers owned by the Japanese retreated
    
        Non Combat Move - Japanese
            1 fighter could not land in Malaya and was removed
            2 bombers, 1 fighter and 2 tactical_bombers moved from Amur to Manchuria
            1 fighter moved from Sumatra to 41 Sea Zone
            1 tactical_bomber moved from Sumatra to 41 Sea Zone
            1 carrier moved from 37 Sea Zone to 41 Sea Zone
            1 carrier moved from 37 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from Java to 42 Sea Zone
            1 fighter moved from Java to 42 Sea Zone
            1 carrier moved from 34 Sea Zone to 44 Sea Zone
            1 destroyer moved from 34 Sea Zone to 42 Sea Zone
            1 destroyer moved from 34 Sea Zone to 42 Sea Zone
            1 destroyer moved from 34 Sea Zone to 42 Sea Zone
            1 fighter moved from Malaya to 44 Sea Zone
            1 fighter moved from Kwangtung to 44 Sea Zone
            1 fighter moved from Yunnan to Hunan
            1 tactical_bomber moved from Malaya to Hunan
            1 tactical_bomber moved from Kwangtung to Hunan
            1 submarine moved from 34 Sea Zone to 44 Sea Zone
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 carrier moved from 6 Sea Zone to 20 Sea Zone
    
        Place Units - Japanese
            1 destroyer, 2 submarines and 1 transport placed in 6 Sea Zone
            1 armour, 2 infantry and 1 mech_infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 49 PUs; end with 49 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 59 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.50
    Japanese regular : 0.00
    UK_Pacific regular : 1.67
    ANZAC regular : -0.67
    Russians regular : 4.00
    Russians AA : 3.00
    

    Savegame


  • smoking hot aa guns, wow


  • TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun moved from Western United States to 10 Sea Zone
            1 aaGun and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Western United States to Hawaiian Islands
            1 fighter moved from Western United States to Hawaiian Islands
            1 carrier moved from 101 Sea Zone to 102 Sea Zone
            1 carrier moved from 101 Sea Zone to 102 Sea Zone
            1 fighter moved from Eastern United States to 102 Sea Zone
            1 fighter moved from Eastern United States to 102 Sea Zone
            1 fighter moved from Eastern United States to 102 Sea Zone
            1 tactical_bomber moved from Eastern United States to 102 Sea Zone
            1 destroyer moved from 101 Sea Zone to 102 Sea Zone
            1 destroyer moved from 101 Sea Zone to 102 Sea Zone
            1 cruiser moved from 101 Sea Zone to 102 Sea Zone
    
        Place Units - Americans
            1 carrier placed in 10 Sea Zone
            1 carrier placed in 101 Sea Zone
            1 fighter and 1 tactical_bomber placed in Eastern United States
            Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
            Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
            Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,5
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kansu to Suiyuyan
            1 infantry moved from Shensi to Suiyuyan
            1 fighter moved from Tsinghai to Suiyuyan
            1 infantry moved from Hopei to Anhwe
            1 infantry moved from Kweichow to Anhwe
            1 infantry moved from Hopei to Anhwe
    
        Combat - Chinese
            Battle in Anhwe
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Anhwe, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Anhwe, round 3 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Anhwe, round 4 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Suiyuyan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Suiyuyan to Shensi
            1 infantry moved from Tsinghai to Shensi
            1 infantry moved from Tsinghai to Shensi
            1 infantry moved from Sikang to Shensi
    
        Place Units - Chinese
            1 infantry placed in Shensi
            1 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Japanese regular : -0.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun moved from Western United States to 10 Sea Zone
            1 aaGun and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Western United States to Hawaiian Islands
            1 fighter moved from Western United States to Hawaiian Islands
            1 carrier moved from 101 Sea Zone to 102 Sea Zone
            1 carrier moved from 101 Sea Zone to 102 Sea Zone
            1 fighter moved from Eastern United States to 102 Sea Zone
            1 fighter moved from Eastern United States to 102 Sea Zone
            1 fighter moved from Eastern United States to 102 Sea Zone
            1 tactical_bomber moved from Eastern United States to 102 Sea Zone
            1 destroyer moved from 101 Sea Zone to 102 Sea Zone
            1 destroyer moved from 101 Sea Zone to 102 Sea Zone
            1 cruiser moved from 101 Sea Zone to 102 Sea Zone
    
        Place Units - Americans
            1 carrier placed in 10 Sea Zone
            1 carrier placed in 101 Sea Zone
            1 fighter and 1 tactical_bomber placed in Eastern United States
            Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
            Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
            Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,5
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kansu to Suiyuyan
            1 infantry moved from Shensi to Suiyuyan
            1 fighter moved from Tsinghai to Suiyuyan
            1 infantry moved from Hopei to Anhwe
            1 infantry moved from Kweichow to Anhwe
            1 infantry moved from Hopei to Anhwe
    
        Combat - Chinese
            Battle in Anhwe
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Anhwe, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Anhwe, round 3 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Anhwe, round 4 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Suiyuyan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Suiyuyan to Shensi
            1 infantry moved from Tsinghai to Shensi
            1 infantry moved from Tsinghai to Shensi
            1 infantry moved from Sikang to Shensi
    
        Place Units - Chinese
            1 infantry placed in Shensi
            1 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 11 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 destroyer, 3 infantry and 2 submarines; Remaining resources: 3 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Kiangsi to Kiangsu
                  Chinese take Kiangsu from Japanese
            1 infantry moved from Persia to Iraq
            1 fighter moved from India to Iraq
            1 tactical_bomber moved from India to Iraq
            1 fighter moved from India to Iraq
            1 infantry moved from Egypt to Alexandria
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 armour moved from Gibraltar to 91 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
            1 battleship moved from 91 Sea Zone to 94 Sea Zone
            1 cruiser moved from 91 Sea Zone to 94 Sea Zone
            1 infantry moved from 94 Sea Zone to Tunisia
            1 armour moved from 94 Sea Zone to Tunisia
            1 fighter moved from 91 Sea Zone to Tunisia
            1 fighter moved from 91 Sea Zone to Tunisia
            1 carrier moved from 91 Sea Zone to 94 Sea Zone
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 fighter moved from United Kingdom to 110 Sea Zone
            1 fighter moved from United Kingdom to 110 Sea Zone
            1 fighter moved from United Kingdom to 110 Sea Zone
            1 bomber moved from Malta to Alexandria
            1 fighter moved from Egypt to Alexandria
            1 tactical_bomber moved from Egypt to Iraq
            1 fighter moved from Egypt to Iraq
            1 artillery moved from Union of South Africa to 71 Sea Zone
            1 infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
            1 infantry moved from 76 Sea Zone to British Somaliland
            1 artillery moved from 76 Sea Zone to British Somaliland
            1 armour moved from Egypt to Iraq
            1 fighter moved from Egypt to Alexandria
    
        Combat - British
            Battle in Alexandria
                British attack with 1 bomber, 2 fighters and 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 bomber, 2 fighters and 1 infantry in Alexandria, round 2 : 1/4 hits, 1.83 expected hits
                    Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Alexandria
                British win, taking Alexandria from Italians with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in British Somaliland
                British attack with 1 artillery and 1 infantry
                Italians defend with 1 artillery
                    British roll dice for 1 battleship and 1 cruiser in British Somaliland, round 2 : 1/2 hits, 1.17 expected hits
                    Italians roll dice for 1 artillery in British Somaliland, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in British Somaliland
                British win, taking British Somaliland from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
            Battle in 110 Sea Zone
                British attack with 1 destroyer and 3 fighters
                Germans defend with 1 submarine
                    British roll dice for 1 destroyer and 3 fighters in 110 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 110 Sea Zone
                British win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Tunisia
                British attack with 1 armour, 2 fighters and 1 infantry
                Italians defend with 1 infantry and 1 mech_infantry
                    British roll dice for 1 battleship and 1 cruiser in Tunisia, round 2 : 0/2 hits, 1.17 expected hits
                    British roll dice for 1 armour, 2 fighters and 1 infantry in Tunisia, round 2 : 2/4 hits, 1.67 expected hits
                    Italians roll dice for 1 infantry and 1 mech_infantry in Tunisia, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Tunisia
                British win, taking Tunisia from Italians with 1 armour and 2 fighters remaining. Battle score for attacker is 4
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry and 1 mech_infantry
            Battle in Iraq
                British attack with 1 armour, 3 fighters, 1 infantry and 2 tactical_bombers
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 armour, 3 fighters, 1 infantry and 2 tactical_bombers in Iraq, round 2 : 4/7 hits, 3.50 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Neutral_Axis lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 armour, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for Neutral_Axis: 3 infantry
    
        Non Combat Move - British
            1 fighter moved from Tunisia to 94 Sea Zone
            1 fighter moved from Tunisia to 94 Sea Zone
            1 fighter moved from Alexandria to Egypt
            1 fighter moved from Alexandria to Egypt
            1 bomber moved from Alexandria to Malta
            1 fighter moved from Iraq to Egypt
            1 fighter moved from Iraq to Persia
            1 fighter moved from Iraq to Persia
            1 tactical_bomber moved from Iraq to Egypt
            1 tactical_bomber moved from Iraq to Persia
            1 infantry moved from Tanganyika Territory to Kenya
            1 transport moved from 76 Sea Zone to 71 Sea Zone
            1 transport moved from 76 Sea Zone to 81 Sea Zone
            1 destroyer moved from 76 Sea Zone to 81 Sea Zone
            1 infantry moved from India to Burma
            1 fighter moved from 110 Sea Zone to United Kingdom
            1 fighter moved from 110 Sea Zone to United Kingdom
            1 fighter moved from 110 Sea Zone to United Kingdom
    
        Place Units - British
            2 submarines placed in 81 Sea Zone
            1 destroyer placed in 106 Sea Zone
            1 infantry placed in Egypt
            1 artillery and 2 infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 33 PUs; end with 36 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
    
        Place Units - UK_Pacific
            5 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 5 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Italians regular : -0.33
    Japanese regular : -0.33
    Germans regular : -0.17
    Neutral_Axis regular : -1.00
    British regular : -2.17
    

    Savegame


  • Tunisia lol. Wow you started so strong on those rolls with Sub Saharan Africa, what’s happening??


  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Tobruk to Tunisia
            1 bomber moved from Southern Italy to Tunisia
            1 mech_infantry moved from Romania to Ukraine
                  Italians take Ukraine from Russians
    
        Combat - Italians
            Battle in Tunisia
                Italians attack with 1 armour and 1 bomber
                British defend with 1 armour
                    Italians roll dice for 1 armour and 1 bomber in Tunisia, round 2 : 0/2 hits, 1.17 expected hits
                    British roll dice for 1 armour in Tunisia, round 2 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Italians lost in Tunisia
                 retreated to Tunisia
                British win with 1 armour remaining. Battle score for attacker is -6
                Casualties for Italians: 1 armour
    
        Non Combat Move - Italians
            1 bomber moved from Tunisia to Southern Italy
            2 artilleries and 3 infantry moved from Tobruk to Libya
            2 armour moved from Bessarabia to Ukraine
            1 armour moved from Romania to Ukraine
            1 aaGun, 2 artilleries and 2 infantry moved from Romania to Bessarabia
            1 armour and 1 mech_infantry moved from Northern Italy to Romania
            1 aaGun moved from Northern Italy to Southern Italy
            1 cruiser and 1 destroyer moved from 97 Sea Zone to 93 Sea Zone
            2 infantry moved from Yugoslavia to Bulgaria
            1 aaGun and 1 infantry moved from Yugoslavia to Northern Italy
            1 infantry moved from Yugoslavia to Northern Italy
    
        Place Units - Italians
            2 infantry and 1 tactical_bomber placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1.17
    British regular : 0.50
    

    Savegame


  • yah it’s pretty bad luck, carrying over from last game unfort


  • TripleA Turn Summary: ANZAC round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 2 destroyers and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
    
        Place Units - ANZAC
            2 destroyers placed in 54 Sea Zone
            1 artillery placed in Queensland
            3 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • don’t forget france


  • TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 2 destroyers and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
    
        Place Units - ANZAC
            2 destroyers placed in 54 Sea Zone
            1 artillery placed in Queensland
            3 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 81 Sea Zone to 98 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • @axis-dominion Never do :kissing_heart:


  • TripleA Move Summary: Germans round 4

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 infantry and 11 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Bessarabia to Western Ukraine
            2 infantry moved from Eastern Poland to Belarus
            1 infantry moved from Eastern Poland to Baltic States
            1 bomber moved from Southern Italy to Western Ukraine
            1 bomber moved from Western Germany to Baltic States
            1 submarine moved from 112 Sea Zone to 110 Sea Zone
            1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
            1 tactical_bomber moved from Western Germany to Belarus
            1 fighter moved from Western Germany to 110 Sea Zone
            1 tactical_bomber moved from Southern Italy to 110 Sea Zone
    

    Savegame


  • scramble ?


  • Nah son.


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 infantry and 11 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Bessarabia to Western Ukraine
            2 infantry moved from Eastern Poland to Belarus
            1 infantry moved from Eastern Poland to Baltic States
            1 bomber moved from Southern Italy to Western Ukraine
            1 bomber moved from Western Germany to Baltic States
            1 submarine moved from 112 Sea Zone to 110 Sea Zone
            1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
            1 tactical_bomber moved from Western Germany to Belarus
            1 fighter moved from Western Germany to 110 Sea Zone
            1 tactical_bomber moved from Southern Italy to 110 Sea Zone
    
        Combat - Germans
            Battle in Western Ukraine
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Baltic States
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Baltic States, round 2 : 0/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 bomber and 1 infantry in Baltic States, round 3 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 2 infantry and 1 tactical_bomber in Belarus, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 110 Sea Zone
                Germans attack with 3 fighters, 1 submarine and 3 tactical_bombers
                British defend with 1 destroyer
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Germans lost in 110 Sea Zone
                Germans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Germans: 1 submarine
                Casualties for British: 1 destroyer
    
        Non Combat Move - Germans
            1 aaGun moved from Eastern Poland to Western Ukraine
            10 armour and 16 mech_infantrys moved from Eastern Poland to Ukraine
            1 armour and 1 mech_infantry moved from Romania to Ukraine
            6 mech_infantrys moved from Germany to Eastern Poland
            1 tactical_bomber moved from Belarus to Eastern Poland
            1 bomber moved from Western Ukraine to Ukraine
            1 artillery moved from Norway to Finland
            1 submarine moved from 124 Sea Zone to 111 Sea Zone
            1 fighter moved from Western Germany to Southern Italy
            1 bomber moved from Baltic States to Western Germany
            3 fighters moved from 110 Sea Zone to Western Germany
            2 tactical_bombers moved from 110 Sea Zone to Western Germany
            1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
            1 infantry moved from Bessarabia to Eastern Poland
            1 infantry moved from Bessarabia to Eastern Poland
            1 aaGun moved from Bessarabia to Ukraine
            1 aaGun moved from Bessarabia to Ukraine
            5 artilleries and 20 infantry moved from Bessarabia to Ukraine
            1 aaGun, 1 artillery and 1 infantry moved from France to Northern Italy
    
        Place Units - Germans
            1 infantry and 9 mech_infantrys placed in Germany
            2 mech_infantrys placed in Western Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Finland: 2 infantry
            EDIT: Adding units owned by Germans to Norway: 1 aaGun and 2 infantry
            EDIT: Removing units owned by Germans from Norway: 1 aaGun
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 45 PUs; end with 45 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -1.33
    Germans regular : 0.17
    British regular : 0.67
    

    Savegame

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