Thanks for the update. Enjoy your travels :)
Dawgwashers (X) vs Wizcats (L+20) BM3
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TripleA Move Summary: British round 5
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Combat Move - British 1 armour, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 96 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 96 Sea Zone to Libya 1 fighter moved from Algeria to Libya 3 fighters moved from Gibraltar to Libya 2 marines moved from Egypt to 81 Sea Zone 1 battleship, 1 cruiser and 2 marines moved from 81 Sea Zone to 96 Sea Zone 2 marines moved from 96 Sea Zone to Libya 1 fighter and 1 tactical_bomber moved from Egypt to Libya 1 armour and 1 mech_infantry moved from Egypt to Tobruk British take Tobruk from Italians 1 artillery and 1 infantry moved from Egypt to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Libya 1 infantry moved from Burma to Yunnan 1 tactical_bomber moved from India to Yunnan 2 infantry moved from Burma to Shan State 1 fighter moved from Burma to Shan State
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 2 destroyers, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Algeria to Tunisia Americans take Tunisia from Italians 1 bomber moved from India to French Indo China 1 bomber moved from Gibraltar to France Combat - Americans Strategic bombing raid in France Germans roll AA dice in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in France causes 6 damage total. Strategic bombing raid in French Indo China Japanese roll AA dice in French Indo China : 0/1 hits, 0.17 expected hits Bombing raid in French Indo China rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in French Indo China causes 6 damage total. Non Combat Move - Americans 1 bomber moved from French Indo China to India 1 bomber moved from France to United Kingdom 1 submarine moved from 104 Sea Zone to 92 Sea Zone 1 artillery, 1 infantry and 1 mech_infantry moved from Algeria to Morocco 1 transport moved from 91 Sea Zone to 88 Sea Zone 1 infantry moved from French Guiana to 88 Sea Zone 1 infantry moved from French Guiana to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone 2 artilleries, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco 1 marine moved from Queensland to 54 Sea Zone 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 marine and 2 submarines moved from 54 Sea Zone to 33 Sea Zone 1 marine moved from 33 Sea Zone to Caroline Islands 1 fighter moved from Hawaiian Islands to 33 Sea Zone 1 infantry and 1 mech_infantry moved from Johnston Island to 30 Sea Zone 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 30 Sea Zone to 33 Sea Zone 1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 infantry placed in Western United States 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Central United States 1 bomber, 1 fighter and 1 tactical_bomber placed in Western United States 1 destroyer and 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Kansu to Shensi 9 infantry moved from Kansu to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 9 infantry Japanese defend with 1 infantry Chinese roll dice for 9 infantry in Suiyuyan, round 2 : 1/9 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 9 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu 1 infantry moved from Kansu to Tsinghai Place Units - Chinese 3 infantry placed in Kansu Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Purchase Units - British British buy 1 airfield, 1 destroyer, 3 infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 96 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 96 Sea Zone to Libya 1 fighter moved from Algeria to Libya 3 fighters moved from Gibraltar to Libya 2 marines moved from Egypt to 81 Sea Zone 1 battleship, 1 cruiser and 2 marines moved from 81 Sea Zone to 96 Sea Zone 2 marines moved from 96 Sea Zone to Libya 1 fighter and 1 tactical_bomber moved from Egypt to Libya 1 armour and 1 mech_infantry moved from Egypt to Tobruk British take Tobruk from Italians 1 artillery and 1 infantry moved from Egypt to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Libya 1 infantry moved from Burma to Yunnan 1 tactical_bomber moved from India to Yunnan 2 infantry moved from Burma to Shan State 1 fighter moved from Burma to Shan State Combat - British Battle in Yunnan British attack with 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan British win with 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Shan State British attack with 1 fighter and 2 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 2 infantry in Shan State, round 3 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Libya British attack with 1 armour, 2 artilleries, 5 fighters, 3 infantry, 2 marines and 1 tactical_bomber Italians defend with 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry British roll dice for 1 battleship and 1 cruiser in Libya, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 armour, 2 artilleries, 5 fighters, 3 infantry, 2 marines and 1 tactical_bomber in Libya, round 2 : 7/14 hits, 5.83 expected hits Italians roll dice for 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry in Libya, round 2 : 3/8 hits, 2.83 expected hits 1 mech_infantry owned by the Italians, 3 artilleries owned by the Italians, 1 artillery owned by the British, 3 infantry owned by the Italians, 2 infantry owned by the British and 1 armour owned by the Italians lost in Libya British win, taking Libya from Italians with 1 armour, 1 artillery, 5 fighters, 1 infantry, 2 marines and 1 tactical_bomber remaining. Battle score for attacker is 21 Casualties for British: 1 artillery and 2 infantry Casualties for Italians: 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry Non Combat Move - British 1 fighter moved from Libya to Malta 2 fighters moved from Libya to 96 Sea Zone 2 fighters and 1 tactical_bomber moved from Libya to Tunisia 1 destroyer and 1 submarine moved from 92 Sea Zone to 96 Sea Zone 1 destroyer moved from 91 Sea Zone to 96 Sea Zone 1 carrier and 1 submarine moved from 81 Sea Zone to 96 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Kenya to Anglo Egyptian Sudan 2 infantry moved from Iraq to Northwest Persia 1 artillery and 4 infantry moved from Egypt to Trans-Jordan 1 fighter moved from Shan State to India 1 tactical_bomber moved from Yunnan to India 3 aaGuns, 4 artilleries, 17 infantry and 1 mech_infantry moved from Burma to India Place Units - British 1 airfield placed in Malta 3 infantry placed in Iraq 1 destroyer and 1 submarine placed in 71 Sea Zone Turn Complete - British British collect 36 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 2 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,1 UK_Pacific collect 5 PUs (2 lost to blockades); end with 5 PUs Some Units in India change ownership: 2 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : -0.33 Italians regular : 0.17 Japanese regular : 0.00 Japanese AA : -0.17 Germans AA : -0.17 British regular : 1.00
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Italians Italians buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Italians 1 artillery and 5 infantry moved from Bessarabia to Ukraine 1 armour and 1 mech_infantry moved from Western Ukraine to Belarus 1 mech_infantry moved from Western Ukraine to Ukraine Combat - Italians Battle in Belarus Italians attack with 1 armour and 1 mech_infantry Russians defend with 1 artillery Italians roll dice for 1 armour and 1 mech_infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 artillery in Belarus, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour and 1 mech_infantry in Belarus, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 artillery in Belarus, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Belarus Italians win, taking Belarus from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in Ukraine Italians attack with 1 artillery, 5 infantry and 1 mech_infantry Russians defend with 1 artillery, 1 factory_minor and 2 infantry Italians roll dice for 1 artillery, 5 infantry and 1 mech_infantry in Ukraine, round 2 : 2/7 hits, 1.50 expected hits Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Ukraine 1 mech_infantry owned by the Italians, 1 artillery owned by the Italians and 4 infantry owned by the Italians retreated to Western Ukraine Russians win with 1 artillery remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Italians Place Units - Italians 3 infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 12 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians regular : 0.17 Russians regular : -0.67
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 4 submarines and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery moved from 33 Sea Zone to Caroline Islands 1 infantry moved from 33 Sea Zone to Caroline Islands 1 submarine moved from 62 Sea Zone to 33 Sea Zone 2 fighters moved from Queensland to Caroline Islands 1 aaGun, 2 artilleries, 1 fighter and 3 infantry moved from Queensland to New South Wales 1 infantry moved from Burma to Shan State 1 infantry moved from Italian Somaliland to Ethiopia Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 4 submarines and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery moved from 33 Sea Zone to Caroline Islands 1 infantry moved from 33 Sea Zone to Caroline Islands 1 submarine moved from 62 Sea Zone to 33 Sea Zone 2 fighters moved from Queensland to Caroline Islands 1 aaGun, 2 artilleries, 1 fighter and 3 infantry moved from Queensland to New South Wales 1 infantry moved from Burma to Shan State 1 infantry moved from Italian Somaliland to Ethiopia Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 2 artilleries, 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 infantry moved from Western Ukraine to Ukraine 1 bomber moved from Western Germany to Ukraine 2 bombers moved from Western Germany to Bryansk 1 artillery and 1 infantry moved from Western Ukraine to Bryansk 3 infantry moved from Western Ukraine to Bryansk 3 fighters and 4 tactical_bombers moved from Western Ukraine to Bryansk Combat - Germans Germans creates battle in territory 114 Sea Zone Battle in Ukraine Germans attack with 1 bomber and 3 infantry Russians defend with 1 artillery and 1 factory_minor Germans roll dice for 1 bomber and 3 infantry in Ukraine, round 2 : 2/4 hits, 1.17 expected hits Russians roll dice for 1 artillery in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery Battle in Bryansk Germans attack with 1 artillery, 2 bombers, 3 fighters, 4 infantry and 4 tactical_bombers Russians defend with 6 infantry Germans roll dice for 1 artillery, 2 bombers, 3 fighters, 4 infantry and 4 tactical_bombers in Bryansk, round 2 : 7/14 hits, 6.50 expected hits Russians roll dice for 6 infantry in Bryansk, round 2 : 4/6 hits, 2.00 expected hits 6 infantry owned by the Russians and 4 infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 1 artillery, 2 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 4 infantry Casualties for Russians: 6 infantry Battle in 114 Sea Zone Germans attack with 1 cruiser, 1 destroyer and 3 submarines Russians defend with 1 submarine Germans roll dice for 3 submarines in 114 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits Germans roll dice for 1 cruiser and 1 destroyer in 114 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 114 Sea Zone Germans win with 1 cruiser, 1 destroyer and 3 submarines remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Non Combat Move - Germans 2 infantry moved from Novgorod to Archangel 1 artillery and 1 infantry moved from Novgorod to 127 Sea Zone 1 artillery and 1 infantry moved from 127 Sea Zone to Finland 1 artillery and 7 infantry moved from Novgorod to Belarus 2 artilleries and 5 infantry moved from Poland to Eastern Poland 8 infantry moved from Germany to Poland 3 infantry moved from Northern Italy to Southern Italy 2 infantry moved from Western Germany to Northern Italy 2 infantry moved from Western Germany to France 2 infantry moved from France to Northern Italy 1 aaGun moved from Northern Italy to Southern Italy 2 infantry moved from Western Germany to Germany 1 infantry moved from Western Germany to France 1 infantry moved from Western Germany to Northern Italy 1 infantry moved from Northern Italy to Southern Italy 3 fighters and 2 tactical_bombers moved from Bryansk to Belarus 2 tactical_bombers moved from Bryansk to Belarus 2 bombers moved from Bryansk to Belarus 2 bombers, 3 fighters and 4 tactical_bombers moved from Belarus to Novgorod 1 bomber moved from Ukraine to Western Ukraine Place Units - Germans 2 artilleries and 1 infantry placed in Novgorod 2 armour and 2 mech_infantrys placed in Germany 8 infantry placed in Western Germany 2 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,2 Germans collect 50 PUs (2 lost to blockades); end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Russians regular : 2.50 Germans regular : 0.50
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Russians Russians buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Russia to Bryansk 2 infantry moved from Russia to Smolensk 2 fighters and 1 tactical_bomber moved from Russia to Bryansk 4 fighters moved from Russia to Smolensk Combat - Russians Battle in Bryansk Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 artillery Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/5 hits, 2,00 expected hits Germans roll dice for 1 artillery in Bryansk, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Smolensk Russians attack with 4 fighters and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 4 fighters and 2 infantry in Smolensk, round 2 : 3/6 hits, 2,33 expected hits Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 4 fighters moved from Smolensk to Russia 2 fighters moved from Bryansk to Russia 1 tactical_bomber moved from Bryansk to Russia 1 infantry moved from Volgograd to Kazakhstan 2 aaGuns and 18 infantry moved from Amur to Buryatia Place Units - Russians 3 artilleries and 6 infantry placed in Russia 1 infantry placed in Volgograd Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,2,1,2 Russians collect 26 PUs (3 lost to blockades); end with 26 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans regular : -0,67 Russians regular : 0,67
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Japanese Japanese repair damage of 6x factory_minor; Remaining resources: 61 PUs; 6 SuicideAttackTokens; Japanese buy 2 artilleries, 2 fighters, 8 infantry, 1 marine and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Manchuria to Korea Japanese take Korea from Russians 2 artilleries and 1 infantry moved from French Indo China to Shan State 1 fighter moved from Kweichow to Suiyuyan 3 fighters and 1 tactical_bomber moved from Anhwe to Suiyuyan 3 fighters and 1 tactical_bomber moved from Kiangsu to Suiyuyan 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Hopei to Suiyuyan 1 mech_infantry moved from Jehol to Suiyuyan 1 infantry moved from Manchuria to Amur Japanese take Amur from Russians 1 infantry moved from Szechwan to Shensi 4 artilleries and 2 infantry moved from Kweichow to Shensi 1 infantry moved from Anhwe to Chahar 1 infantry moved from Shantung to Anhwe 1 mech_infantry moved from Shantung to Hopei 1 artillery moved from Kweichow to Szechwan 1 infantry moved from Kwangsi to Hunan 1 infantry moved from Hunan to Kweichow 1 mech_infantry moved from Shantung to Manchuria 1 infantry moved from Kwangsi to Yunnan 3 infantry moved from Kwangsi to Yunnan 3 mech_infantrys moved from Kwangtung to Yunnan 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 artillery, 1 infantry and 1 marine moved from Java to 42 Sea Zone 2 destroyers moved from 20 Sea Zone to 35 Sea Zone 1 artillery and 2 infantry moved from Jehol to 19 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone 1 fighter moved from 42 Sea Zone to Shan State 1 artillery, 2 battleships, 5 carriers, 1 cruiser, 4 destroyers, 3 fighters, 1 infantry, 1 marine, 4 tactical_bombers and 3 transports moved from 42 Sea Zone to 35 Sea Zone 1 fighter moved from Philippines to Japan 1 submarine moved from 74 Sea Zone to 40 Sea Zone Combat - Japanese Battle in 25 Sea Zone Japanese attack with 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 25 Sea Zone Americans win with 1 destroyer remaining. Battle score for attacker is -6 Casualties for Japanese: 1 submarine Battle in Suiyuyan Japanese attack with 7 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers Chinese defend with 9 infantry Japanese roll dice for 7 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Suiyuyan, round 2 : 3/12 hits, 5.33 expected hits Chinese roll dice for 9 infantry in Suiyuyan, round 2 : 4/9 hits, 3.00 expected hits 1 fighter owned by the Japanese, 2 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Suiyuyan Japanese roll dice for 6 fighters and 2 tactical_bombers in Suiyuyan, round 3 : 4/8 hits, 4.33 expected hits Chinese roll dice for 6 infantry in Suiyuyan, round 3 : 1/6 hits, 2.00 expected hits 1 fighter owned by the Japanese and 4 infantry owned by the Chinese lost in Suiyuyan Japanese roll dice for 5 fighters and 2 tactical_bombers in Suiyuyan, round 4 : 3/7 hits, 3.83 expected hits Chinese roll dice for 2 infantry in Suiyuyan, round 4 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Suiyuyan Japanese win with 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is -3 Casualties for Japanese: 2 fighters, 2 infantry and 1 mech_infantry Casualties for Chinese: 9 infantry Battle in Shan State Japanese attack with 2 artilleries, 1 fighter and 1 infantry British defend with 2 infantry; ANZAC defend with 1 infantry Japanese roll dice for 2 artilleries, 1 fighter and 1 infantry in Shan State, round 2 : 3/4 hits, 1.50 expected hits UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the ANZAC and 2 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 9 Casualties for British: 2 infantry Casualties for ANZAC: 1 infantry Battle in Shensi Japanese attack with 4 artilleries and 3 infantry Chinese defend with 1 infantry Japanese roll dice for 4 artilleries and 3 infantry in Shensi, round 2 : 3/7 hits, 2.33 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 4 artilleries and 3 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 3 fighters and 1 tactical_bomber moved from Suiyuyan to Jehol 2 fighters and 1 tactical_bomber moved from Suiyuyan to Hopei 1 fighter moved from Shan State to Kwangsi 1 aaGun moved from Kweichow to Yunnan 2 artilleries, 3 infantry and 1 marine moved from 35 Sea Zone to Philippines Place Units - Japanese 2 fighters, 2 infantry and 1 marine placed in Japan 2 artilleries and 1 infantry placed in French Indo China 3 infantry placed in Kwangtung 2 infantry and 1 mech_infantry placed in Shantung Japanese undo move 4. Japanese undo move 3. 2 infantry and 1 mech_infantry placed in Kwangtung 3 infantry placed in Shantung Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00 Americans regular : 0.33 Japanese regular : -2.00 UK_Pacific regular : -1.00
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TripleA Move Summary: Americans round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 1 bomber moved from India to French Indo China 1 bomber moved from United Kingdom to Western Germany 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 1 bomber moved from India to French Indo China 1 bomber moved from United Kingdom to Western Germany 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux Combat - Americans Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: factory_major Bombing raid in Western Germany causes 6 damage total. Strategic bombing raid in French Indo China Japanese roll AA dice in French Indo China : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in French Indo China causes 0 damage total. Battle in Guam Battle in Normandy Bordeaux Battle in Holland Belgium Non Combat Move - Americans 1 marine moved from Caroline Islands to 33 Sea Zone 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 6 fighters, 1 marine and 4 submarines moved from 33 Sea Zone to 54 Sea Zone 1 marine moved from 54 Sea Zone to Queensland 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 bomber moved from Western United States to Queensland 1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands 1 aaGun, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 transport moved from 91 Sea Zone to 102 Sea Zone 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone 1 infantry moved from Tunisia to Algeria 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 destroyer moved from 88 Sea Zone to 91 Sea Zone 1 transport moved from 102 Sea Zone to 101 Sea Zone 1 bomber moved from Western Germany to United Kingdom Place Units - Americans 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 fighter placed in Western United States 1 destroyer and 1 submarine placed in 101 Sea Zone 1 artillery and 1 infantry placed in Central United States 1 bomber placed in Eastern United States Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Combat Hit Differential Summary :
Japanese AA : 0.83 Germans AA : -0.17
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 infantry moved from Tsinghai to Kansu Place Units - Chinese Turning on Edit Mode EDIT: Removing units owned by Chinese from Kansu: 1 fighter EDIT: Adding units owned by Chinese to Burma: 1 fighter EDIT: Turning off Edit Mode 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs
Combat Hit Differential Summary :
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TripleA Move Summary: British round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from 92 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Americans to 97 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 fighter and 1 tactical_bomber moved from Tunisia to 97 Sea Zone 1 fighter moved from Malta to 97 Sea Zone 2 fighters moved from 96 Sea Zone to 97 Sea Zone 2 submarines moved from 96 Sea Zone to 97 Sea Zone 2 marines moved from Libya to 96 Sea Zone 1 battleship, 1 cruiser and 2 marines moved from 96 Sea Zone to 99 Sea Zone 2 marines moved from 99 Sea Zone to Cyprus 1 artillery and 1 infantry moved from Libya to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus 1 infantry moved from French Equatorial Africa to French Central Africa British take French Central Africa from Neutral_Axis
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@dawgoneit @WindowWasher scsramble sz97?
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@wizmark none
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 1 bomber moved from India to French Indo China 1 bomber moved from United Kingdom to Western Germany 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux Combat - Americans Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: factory_major Bombing raid in Western Germany causes 6 damage total. Strategic bombing raid in French Indo China Japanese roll AA dice in French Indo China : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in French Indo China causes 0 damage total. Battle in Guam Battle in Normandy Bordeaux Battle in Holland Belgium Non Combat Move - Americans 1 marine moved from Caroline Islands to 33 Sea Zone 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 6 fighters, 1 marine and 4 submarines moved from 33 Sea Zone to 54 Sea Zone 1 marine moved from 54 Sea Zone to Queensland 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 bomber moved from Western United States to Queensland 1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands 1 aaGun, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 transport moved from 91 Sea Zone to 102 Sea Zone 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone 1 infantry moved from Tunisia to Algeria 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 destroyer moved from 88 Sea Zone to 91 Sea Zone 1 transport moved from 102 Sea Zone to 101 Sea Zone 1 bomber moved from Western Germany to United Kingdom Place Units - Americans 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 fighter placed in Western United States 1 destroyer and 1 submarine placed in 101 Sea Zone 1 artillery and 1 infantry placed in Central United States 1 bomber placed in Eastern United States Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 infantry moved from Tsinghai to Kansu Place Units - Chinese Turning on Edit Mode EDIT: Removing units owned by Chinese from Kansu: 1 fighter EDIT: Adding units owned by Chinese to Burma: 1 fighter EDIT: Turning off Edit Mode 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Purchase Units - British British buy 1 artillery, 1 factory_minor, 1 fighter, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from 92 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Americans to 97 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 fighter and 1 tactical_bomber moved from Tunisia to 97 Sea Zone 1 fighter moved from Malta to 97 Sea Zone 2 fighters moved from 96 Sea Zone to 97 Sea Zone 2 submarines moved from 96 Sea Zone to 97 Sea Zone 2 marines moved from Libya to 96 Sea Zone 1 battleship, 1 cruiser and 2 marines moved from 96 Sea Zone to 99 Sea Zone 2 marines moved from 99 Sea Zone to Cyprus 1 artillery and 1 infantry moved from Libya to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus 1 infantry moved from French Equatorial Africa to French Central Africa British take French Central Africa from Neutral_Axis Combat - British Battle in 97 Sea Zone British attack with 4 fighters, 2 submarines and 1 tactical_bomber; Americans loiter and taunt Italians defend with 1 destroyer British roll dice for 2 submarines in 97 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 97 Sea Zone British win, taking 97 Sea Zone from Neutral with 4 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in Cyprus British attack with 1 artillery, 1 infantry and 2 marines Italians defend with 1 infantry British roll dice for 1 battleship and 1 cruiser in Cyprus, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 infantry in Cyprus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Cyprus British win, taking Cyprus from Italians with 1 artillery and 2 marines remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to 99 Sea Zone 3 fighters moved from 97 Sea Zone to Egypt 1 artillery and 4 infantry moved from Trans-Jordan to Iraq 2 transports moved from 96 Sea Zone to 81 Sea Zone 1 carrier and 2 destroyers moved from 96 Sea Zone to 99 Sea Zone 1 armour and 1 mech_infantry moved from Tobruk to Egypt 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 armour moved from Libya to Alexandria 3 infantry moved from Iraq to Northwest Persia 1 destroyer moved from 122 Sea Zone to 108 Sea Zone 1 fighter moved from Tunisia to Gibraltar 3 aaGuns, 4 artilleries, 1 fighter, 22 infantry, 2 mech_infantrys and 1 tactical_bomber moved from India to Burma 1 artillery and 2 infantry moved from Egypt to Trans-Jordan Place Units - British 1 factory_minor placed in Persia 1 artillery, 1 infantry and 1 mech_infantry placed in Iraq 1 submarine placed in 98 Sea Zone 1 fighter placed in United Kingdom Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs Place Units - UK_Pacific 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,4 UK_Pacific collect 3 PUs (3 lost to blockades); end with 4 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs Some Units in India change ownership: 1 mech_infantry
Combat Hit Differential Summary :
Italians regular : 0.33 Japanese AA : 0.83 Germans AA : -0.17 British regular : 0.17
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Italians Italians buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 3 infantry moved from Western Ukraine to Bryansk 1 mech_infantry moved from Western Ukraine to Rostov Italians take Rostov from Russians 1 armour and 1 mech_infantry moved from Belarus to Smolensk 1 infantry moved from Western Ukraine to Bryansk 5 infantry moved from Northern Italy to Yugoslavia Combat - Italians Battle in Smolensk Italians attack with 1 armour and 1 mech_infantry Russians defend with 2 infantry Italians roll dice for 1 armour and 1 mech_infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Smolensk Italians roll dice for 1 armour and 1 mech_infantry in Smolensk, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Smolensk Italians roll dice for 1 armour in Smolensk, round 4 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Smolensk, round 4 : 1/1 hits, 0.33 expected hits 1 armour owned by the Italians lost in Smolensk Russians win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Russians: 1 infantry Casualties for Italians: 1 armour and 1 mech_infantry Battle in Bryansk Italians attack with 1 artillery and 4 infantry Russians defend with 2 infantry Italians roll dice for 1 artillery and 4 infantry in Bryansk, round 2 : 0/5 hits, 1.17 expected hits Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Bryansk Italians roll dice for 1 artillery and 3 infantry in Bryansk, round 3 : 1/4 hits, 1.00 expected hits Russians roll dice for 2 infantry in Bryansk, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Bryansk Italians roll dice for 1 artillery and 3 infantry in Bryansk, round 4 : 1/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Bryansk, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Italians win, taking Bryansk from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Italians 2 infantry moved from Southern Italy to Northern Italy 2 infantry moved from Northern Italy to Yugoslavia Place Units - Italians 2 infantry and 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,5,1,1,5 Italians collect 10 PUs (5 lost to blockades); end with 10 PUs
Combat Hit Differential Summary :
Italians regular : -2.00 Russians regular : 0.00
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TripleA Move Summary: ANZAC round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 submarine moved from 33 Sea Zone to 42 Sea Zone ANZAC take 42 Sea Zone from Japanese
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TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 submarine moved from 33 Sea Zone to 42 Sea Zone ANZAC take 42 Sea Zone from Japanese Combat - ANZAC Battle in Java Non Combat Move - ANZAC 2 fighters moved from Caroline Islands to 54 Sea Zone 1 aaGun, 2 artilleries, 2 fighters and 5 infantry moved from New South Wales to Queensland 1 cruiser, 1 destroyer and 4 submarines moved from 33 Sea Zone to 54 Sea Zone 1 infantry moved from Ethiopia to Anglo Egyptian Sudan Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 submarine moved from 33 Sea Zone to 42 Sea Zone ANZAC take 42 Sea Zone from Japanese Combat - ANZAC Battle in Java Non Combat Move - ANZAC 2 fighters moved from Caroline Islands to 54 Sea Zone 1 aaGun, 2 artilleries, 2 fighters and 5 infantry moved from New South Wales to Queensland 1 cruiser, 1 destroyer and 4 submarines moved from 33 Sea Zone to 54 Sea Zone 1 infantry moved from Ethiopia to Anglo Egyptian Sudan Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_major; Remaining resources: 54 PUs; Germans buy 18 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Archangel to Vologda 2 infantry moved from Belarus to Smolensk 1 mech_infantry moved from Western Ukraine to Tambov Germans take Tambov from Russians 1 bomber moved from Western Ukraine to Smolensk 1 bomber moved from Novgorod to Smolensk 1 bomber moved from Novgorod to Vologda 2 fighters and 2 tactical_bombers moved from Novgorod to Vologda 1 fighter and 2 tactical_bombers moved from Novgorod to Smolensk 10 infantry moved from Western Germany to Holland Belgium 1 artillery and 10 infantry moved from France to Normandy Bordeaux 2 artilleries and 5 infantry moved from Eastern Poland to Western Ukraine 1 artillery and 1 infantry moved from Novgorod to Karelia 1 mech_infantry moved from Archangel to Nenetsia Germans take Nenetsia from Russians 1 artillery moved from Novgorod to Belarus 3 infantry moved from Belarus to Eastern Poland 8 infantry moved from Poland to Eastern Poland 2 armour and 2 mech_infantrys moved from Germany to Romania 2 armour moved from Western Ukraine to Romania 1 mech_infantry moved from Western Ukraine to Romania 13 armour and 2 mech_infantrys moved from Western Ukraine to Rostov 4 infantry moved from Germany to Poland Combat - Germans Battle in Vologda Germans attack with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Vologda, round 2 : 3/7 hits, 3.33 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Germans win, taking Vologda from Russians with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 2 bombers, 1 fighter, 2 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 2 bombers, 1 fighter, 2 infantry and 2 tactical_bombers in Smolensk, round 2 : 4/7 hits, 3.33 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 2 bombers, 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Holland Belgium Germans attack with 10 infantry Americans defend with 1 infantry Germans roll dice for 10 infantry in Holland Belgium, round 2 : 1/10 hits, 1.67 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 9 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Battle in Normandy Bordeaux Germans attack with 1 artillery and 10 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery and 10 infantry in Normandy Bordeaux, round 2 : 2/11 hits, 2.17 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 artillery and 9 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Non Combat Move - Germans 1 artillery and 1 infantry moved from Belarus to Archangel 1 bomber moved from Vologda to Ukraine 2 bombers moved from Smolensk to Ukraine 2 fighters and 2 tactical_bombers moved from Vologda to Ukraine 1 fighter and 2 tactical_bombers moved from Smolensk to Ukraine Place Units - Germans 3 infantry placed in Novgorod 3 infantry placed in Ukraine 8 infantry placed in Western Germany 4 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,4,2,1,1,5,5,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,3,1,4,3 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,3 Germans collect 47 PUs (6 lost to blockades); end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Americans regular : 1.33 Russians regular : 0.33 Germans regular : -0.50