Ok go ahead, I take axis. I just have to create the game normally or need to do something special?
Ksmckay (X) v Cyanight(A+18) BM3
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@ksmckay Sounds good
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@ksmckay Yea, your sub got lost in the wash, sorry.
Just continue to do Italy’s turn and just edit any previous combats
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@cyanight Hold on a sec I have to edit UK. its having a domino effect.
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yeah i assumed as much. just take your time and post what things look like after US/UK 2
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TripleA Manual Gamesave Post: UK_Pacific round 2
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 3 fighters and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 fighters moved from Eastern United States to 101 Sea Zone Combat - Americans Battle in 101 Sea Zone Americans attack with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 4 transports Germans defend with 1 submarine Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 4 transports in 101 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits Germans roll dice for 1 submarine in 101 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 101 Sea Zone Americans win, taking 101 Sea Zone from Neutral with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 4 transports remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans 2 fighters moved from 101 Sea Zone to Gibraltar 1 fighter moved from Gibraltar to Scotland 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 54 Sea Zone 2 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 2 fighters moved from Hawaiian Islands to 54 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to Queensland 1 bomber moved from Western United States to Queensland 2 infantry moved from Central United States to Western United States 2 infantry moved from Brazil to British Guiana 1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar Place Units - Americans 2 carriers, 1 destroyer and 1 transport placed in 10 Sea Zone 3 fighters placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Yunnan to Kweichow 1 fighter moved from Burma to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 9 infantry moved from Shensi to Szechwan 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Szechwan 1 fighter moved from Kweichow to Szechwan Place Units - Chinese 1 artillery and 3 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs Purchase Units - British British buy 2 armour, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Burma to Shan State 2 fighters and 1 tactical_bomber moved from Burma to Shan State Combat - British Battle in Shan State British attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 2 infantry British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/5 hits, 2.00 expected hits Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 tactical_bomber could not land in 109 Sea Zone and was removed 2 fighters and 1 tactical_bomber moved from Shan State to India 1 artillery moved from Burma to India 6 infantry moved from Burma to India 3 aaGuns moved from Burma to India 1 infantry moved from Persia to Northwest Persia British take Northwest Persia from Neutral_Allies 1 infantry moved from Persia to Eastern Persia British take Eastern Persia from Neutral_Allies 1 infantry moved from Alexandria to Egypt 1 fighter moved from 92 Sea Zone to Egypt 1 battleship, 1 carrier and 3 cruisers moved from 92 Sea Zone to 91 Sea Zone 1 battleship, 1 carrier and 3 cruisers moved from 91 Sea Zone to 104 Sea Zone 2 fighters moved from Gibraltar to Scotland 2 infantry moved from United Kingdom to Scotland 2 aaGuns moved from United Kingdom to Scotland 1 submarine moved from 111 Sea Zone to 119 Sea Zone 1 tactical_bomber moved from 92 Sea Zone to 109 Sea Zone Place Units - British Turning on Edit Mode EDIT: Adding units owned by British to 109 Sea Zone: 1 battleship, 1 carrier, 3 cruisers, 1 submarine and 1 tactical_bomber EDIT: Removing units owned by British from 119 Sea Zone: 1 submarine EDIT: Removing units owned by British from 104 Sea Zone: 1 battleship, 1 carrier and 3 cruisers EDIT: Turning off Edit Mode 1 destroyer and 1 transport placed in 109 Sea Zone 2 armour and 1 infantry placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,3,2,6,5,1 British collect 20 PUs (8 lost to blockades); end with 20 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 23 PUs Place Units - UK_Pacific 1 artillery and 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,2 UK_Pacific collect 6 PUs (4 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 artillery and 3 infantry Turning on Edit Mode EDIT: Removing units owned by British from 96 Sea Zone: 1 submarine EDIT: Adding units owned by British to 81 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Americans to 91 Sea Zone: 1 carrier, 1 cruiser, 1 destroyer and 4 transports EDIT: Removing units owned by Americans from 101 Sea Zone: 1 carrier, 1 cruiser and 4 transports EDIT: Removing units owned by Americans from 10 Sea Zone: 1 destroyer EDIT: Removing units owned by Americans from Western United States: 3 fighters EDIT: Adding units owned by Americans to Eastern United States: 3 fighters EDIT: Removing units owned by Americans from Eastern United States: 1 artillery and 1 infantry EDIT: Removing units owned by Americans from Central United States: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry EDIT: Removing units owned by Americans from British Guiana: 2 infantry EDIT: Adding units owned by Americans to Gibraltar: 1 infantry and 1 mech_infantry EDIT: Adding units owned by Americans to Morocco: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to 101 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Scotland: 1 fighter EDIT: Adding units owned by Americans to 91 Sea Zone: 1 fighter EDIT: Removing units owned by British from Scotland: 2 aaGuns and 2 infantry EDIT: Adding units owned by British to United Kingdom: 2 aaGuns and 2 infantry EDIT: Removing units owned by British from Scotland: 1 fighter EDIT: Adding units owned by British to 109 Sea Zone: 1 fighter EDIT: Removing units owned by British from 109 Sea Zone: 1 tactical_bomber EDIT: Adding units owned by British to Gibraltar: 1 tactical_bomber EDIT: Removing units owned by British from Scotland: 1 fighter EDIT: Adding units owned by British to 109 Sea Zone: 1 fighter EDIT: Removing units owned by Americans from Gibraltar: 1 fighter EDIT: Adding units owned by Americans to 91 Sea Zone: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from United Kingdom: 1 bomber EDIT: Adding units owned by British to Gibraltar: 1 bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.17 Americans regular : 0.17 Japanese regular : 0.00 Germans regular : -0.17 British regular : 0.00
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@ksmckay Ok, done. Go ahead and do Italy.
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Germans Germans buy 5 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from Slovakia Hungary: 1 infantry EDIT: Removing units owned by Russians from Eastern Poland: 1 infantry EDIT: Removing units owned by Russians from Bessarabia: 2 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from 115 Sea Zone: 1 cruiser and 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Russians to 115 Sea Zone: 1 cruiser and 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 5 artilleries and 10 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 2 infantry moved from Slovakia Hungary to Eastern Poland Germans take Eastern Poland from Russians 6 artilleries moved from Poland to Eastern Poland 3 armour moved from Germany to Eastern Poland 1 armour moved from Slovakia Hungary to Eastern Poland 1 armour moved from Poland to Eastern Poland 1 armour moved from Romania to Eastern Poland 1 infantry moved from Poland to Eastern Poland 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 bomber moved from Southern Italy to Germany 1 submarine moved from 101 Sea Zone to 116 Sea Zone 1 submarine moved from 109 Sea Zone to 123 Sea Zone 1 submarine moved from 109 Sea Zone to 124 Sea Zone 1 submarine moved from 109 Sea Zone to 112 Sea Zone 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 7 mech_infantrys moved from Germany to Eastern Poland 1 infantry moved from Germany to Poland 1 mech_infantry moved from Western Germany to Poland 1 mech_infantry moved from Northern Italy to Southern Italy 1 armour moved from Northern Italy to Romania 5 armour and 3 mech_infantrys moved from Yugoslavia to Eastern Poland Combat - Germans Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing ownership of Crete from Neutral_Allies to Germans EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 aaGun moved from Romania to Eastern Poland 2 aaGuns and 11 infantry moved from Romania to Bessarabia 1 bomber moved from Germany to Western Germany 2 fighters moved from Southern Italy to Western Germany EDIT: 2 armour and 2 mech_infantrys moved from Eastern Poland to Poland 2 infantry moved from Western Germany to France 1 aaGun moved from Western Germany to France EDIT: 1 infantry moved from 99 Sea Zone to Crete EDIT: Germans undo move 8. EDIT: 1 infantry moved from 99 Sea Zone to Crete EDIT: 1 armour and 1 mech_infantry moved from Poland to Slovakia Hungary EDIT: 1 mech_infantry moved from Eastern Poland to Poland 2 bombers moved from Western Germany to Greece EDIT: 1 armour moved from Poland to Eastern Poland EDIT: 1 aaGun moved from Western Germany to Southern Italy Place Units - Germans 5 infantry placed in Western Germany 9 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6 Germans collect 42 PUs (2 lost to blockades); end with 42 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 49 PUs Turning on Edit Mode EDIT: Changing PUs for Germans from 49 to 50 EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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ok, thats new Italy and Germany. I put in old french moves, but feel free to adjust them or anzac troops in Egypt.
Germany is very different than it was. So I think it makes sense to completely redo Russia. Then I will incorporate the new setup through japan into the 1.9 file and we can proceed.
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TripleA Manual Gamesave Post: Russians round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Russians Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Novgorod to Baltic States 1 infantry moved from Novgorod to Baltic States 1 infantry moved from Novgorod to Vyborg 1 marine moved from Novgorod to Karelia 1 infantry moved from Novgorod to Karelia 1 infantry moved from Novgorod to Vyborg 1 fighter moved from Novgorod to Baltic States 1 tactical_bomber moved from Novgorod to Vyborg 1 fighter moved from Novgorod to Karelia Combat - Russians Battle in Karelia Russians attack with 1 fighter, 1 infantry and 1 marine Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 marine in Karelia, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia Russians win, taking Karelia from Germans with 1 fighter and 1 marine remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Baltic States Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Baltic States, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Vyborg Russians attack with 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 infantry and 1 tactical_bomber in Vyborg, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 infantry and 1 tactical_bomber in Vyborg, round 3 : 3/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Vyborg, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vyborg Russians win, taking Vyborg from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 tactical_bomber moved from Vyborg to Bryansk 1 fighter moved from Baltic States to Bryansk 1 fighter moved from Karelia to Bryansk 2 aaGuns, 2 armour, 2 artilleries, 15 infantry and 2 mech_infantrys moved from Belarus to Bryansk 2 mech_infantrys moved from Novgorod to Bryansk 1 infantry moved from Novgorod to Belarus 1 infantry moved from Novgorod to Belarus 1 aaGun moved from Novgorod to Belarus 1 artillery moved from Ukraine to Bryansk 2 infantry moved from Ukraine to Bryansk 1 infantry moved from Ukraine to Western Ukraine 6 infantry moved from Russia to Bryansk 2 aaGuns and 18 infantry moved from Buryatia to Amur Place Units - Russians 10 infantry placed in Russia 1 infantry placed in Ukraine 1 mech_infantry placed in Volgograd Turn Complete - Russians Russians collect 36 PUs; end with 36 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : 1.67
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TripleA Manual Gamesave Post: Japanese round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Japanese Turning on Edit Mode EDIT: Removing units owned by Germans from Greater Southern Germany: 3 mech_infantrys EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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ok this is the rebuilt russian turn in 1.9. Now I will just redo the japanese turn (no changes) in 1.9 and be done. Checked pretty thoroughly, but you should check the rebuilt russian vs the one you posted.
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Japanese Turning on Edit Mode EDIT: Removing units owned by Germans from Greater Southern Germany: 3 mech_infantrys EDIT: Turning off Edit Mode Japanese buy 1 airfield, 1 artillery, 1 harbour, 2 infantry, 1 marine, 2 submarines and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from Hunan: 1 infantry EDIT: Removing units owned by Chinese from Kweichow: 2 infantry EDIT: Removing units owned by British from Shan State: 1 infantry EDIT: Removing units owned by ANZAC from Malaya: 1 infantry EDIT: Removing units owned by ANZAC from 55 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Hunan to Yunnan Japanese take Yunnan from Chinese 1 artillery and 3 infantry moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 destroyer moved from 42 Sea Zone to 55 Sea Zone Combat - Japanese Battle in Malaya Non Combat Move - Japanese Turning on Edit Mode EDIT: Cleaning up during movement phase EDIT: 1 infantry moved from Chahar to Suiyuyan EDIT: 1 infantry moved from Anhwe to Chahar EDIT: 1 infantry moved from Anhwe to Hopei EDIT: 1 infantry moved from Anhwe to Hunan EDIT: 1 infantry moved from Jehol to French Indo China EDIT: 1 infantry moved from Japan to French Indo China EDIT: 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to French Indo China EDIT: 3 artilleries moved from Hunan to Kwangsi EDIT: 1 infantry moved from Hunan to Kwangsi EDIT: 1 mech_infantry moved from Hunan to Siam EDIT: 1 mech_infantry moved from Siam to Shan State EDIT: 1 armour and 1 infantry moved from Java to Shan State EDIT: 1 infantry moved from Sumatra to French Indo China EDIT: 1 artillery moved from Celebes to French Indo China EDIT: 1 transport moved from 44 Sea Zone to 36 Sea Zone EDIT: 1 transport moved from 41 Sea Zone to 36 Sea Zone EDIT: 1 transport moved from 42 Sea Zone to 37 Sea Zone EDIT: 1 battleship moved from 42 Sea Zone to 37 Sea Zone EDIT: 2 carriers moved from 42 Sea Zone to 37 Sea Zone EDIT: 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 37 Sea Zone EDIT: 1 destroyer moved from 42 Sea Zone to 37 Sea Zone EDIT: 1 carrier, 1 destroyer and 2 fighters moved from 41 Sea Zone to 36 Sea Zone EDIT: 2 fighters moved from 36 Sea Zone to French Indo China EDIT: 1 cruiser moved from 21 Sea Zone to 36 Sea Zone EDIT: 1 marine moved from Guam to French Indo China EDIT: 2 fighters and 4 tactical_bombers moved from Kwangsi to French Indo China EDIT: 1 fighter and 1 tactical_bomber moved from Caroline Islands to French Indo China EDIT: 2 fighters moved from Japan to French Indo China EDIT: 2 destroyers and 1 submarine moved from 6 Sea Zone to 36 Sea Zone EDIT: 1 battleship, 1 carrier and 1 transport moved from 6 Sea Zone to 36 Sea Zone EDIT: 1 submarine moved from 36 Sea Zone to 5 Sea Zone EDIT: 1 destroyer moved from 36 Sea Zone to 37 Sea Zone Place Units - Japanese 1 airfield, 1 harbour, 1 infantry and 1 marine placed in French Indo China 1 artillery and 1 infantry placed in Japan 2 submarines placed in 6 Sea Zone 1 transport placed in 36 Sea Zone EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
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ok there is the finished japanese 3 turn. Hopefully this looks better to you and we can proceed.
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The old J3 turn looked pretty awful for the allies. Europe looked really ugly with the US hanging behind. Now it looks respectable.
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 3 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 armour and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 artillery moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 fighter moved from Eastern United States to 116 Sea Zone 1 destroyer moved from 101 Sea Zone to 116 Sea Zone 1 submarine moved from 54 Sea Zone to 55 Sea Zone 2 fighters moved from 54 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from Queensland to 55 Sea Zone 1 bomber moved from Queensland to 55 Sea Zone 1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 4 infantry, 2 mech_infantrys and 5 transports moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 armour, 1 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux Combat - Americans Battle in Normandy Bordeaux Battle in 116 Sea Zone Americans attack with 1 destroyer and 1 fighter Germans defend with 1 submarine Americans roll dice for 1 destroyer and 1 fighter in 116 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 116 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Americans lost in 116 Sea Zone retreated to 116 Sea Zone Germans win, taking Normandy Bordeaux from Germans with 1 submarine remaining. Battle score for attacker is -8 Casualties for Americans: 1 destroyer Battle in 55 Sea Zone Americans attack with 1 bomber, 2 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 1 bomber, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone 1 bomber moved from 55 Sea Zone to Queensland 1 fighter moved from 116 Sea Zone to New Brunswick Nova Scotia 1 fighter moved from Gibraltar to United Kingdom 2 fighters moved from Eastern United States to Morocco 2 infantry moved from Western United States to 10 Sea Zone 2 carriers, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 tactical_bomber moved from 54 Sea Zone to Queensland Place Units - Americans 1 destroyer placed in 101 Sea Zone 2 fighters placed in Eastern United States 1 fighter and 1 infantry placed in Western United States 1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Germans : 0.83 Americans : -1.50 Japanese : -0.33
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Szechwan to Shensi 1 fighter moved from Szechwan to Shensi 1 infantry moved from Szechwan to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 artillery and 11 infantry moved from Szechwan to Sikang 1 fighter moved from Shensi to Sikang Place Units - Chinese 3 infantry placed in Sikang Chinese undo move 1. 1 infantry placed in Tsinghai 2 infantry placed in Szechwan Chinese undo move 2. 1 infantry placed in Szechwan 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese : 0.00 Japanese : -0.33
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 3 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 armour and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 artillery moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 fighter moved from Eastern United States to 116 Sea Zone 1 destroyer moved from 101 Sea Zone to 116 Sea Zone 1 submarine moved from 54 Sea Zone to 55 Sea Zone 2 fighters moved from 54 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from Queensland to 55 Sea Zone 1 bomber moved from Queensland to 55 Sea Zone 1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 4 infantry, 2 mech_infantrys and 5 transports moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 armour, 1 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux Combat - Americans Battle in Normandy Bordeaux Battle in 116 Sea Zone Americans attack with 1 destroyer and 1 fighter Germans defend with 1 submarine Americans roll dice for 1 destroyer and 1 fighter in 116 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 116 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Americans lost in 116 Sea Zone retreated to 116 Sea Zone Germans win, taking Normandy Bordeaux from Germans with 1 submarine remaining. Battle score for attacker is -8 Casualties for Americans: 1 destroyer Battle in 55 Sea Zone Americans attack with 1 bomber, 2 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 1 bomber, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone 1 bomber moved from 55 Sea Zone to Queensland 1 fighter moved from 116 Sea Zone to New Brunswick Nova Scotia 1 fighter moved from Gibraltar to United Kingdom 2 fighters moved from Eastern United States to Morocco 2 infantry moved from Western United States to 10 Sea Zone 2 carriers, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 tactical_bomber moved from 54 Sea Zone to Queensland Place Units - Americans 1 destroyer placed in 101 Sea Zone 2 fighters placed in Eastern United States 1 fighter and 1 infantry placed in Western United States 1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Szechwan to Shensi 1 fighter moved from Szechwan to Shensi 1 infantry moved from Szechwan to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 artillery and 11 infantry moved from Szechwan to Sikang 1 fighter moved from Shensi to Sikang Place Units - Chinese 3 infantry placed in Sikang Chinese undo move 1. 1 infantry placed in Tsinghai 2 infantry placed in Szechwan Chinese undo move 2. 1 infantry placed in Szechwan 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs Purchase Units - British British buy 2 artilleries, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Scotland to 109 Sea Zone 2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 1 bomber moved from Gibraltar to 96 Sea Zone 1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 bomber moved from 96 Sea Zone to Iraq 1 submarine moved from 81 Sea Zone to 96 Sea Zone 1 infantry moved from Eastern Persia to 80 Sea Zone 1 infantry moved from 80 Sea Zone to Iraq 1 infantry moved from Persia to Iraq 1 infantry moved from Northwest Persia to Iraq 2 infantry moved from Rhodesia to Belgian Congo 1 fighter moved from Egypt to Belgian Congo 1 armour and 1 mech_infantry moved from Egypt to Iraq 2 mech_infantrys moved from India to Yunnan 1 fighter and 1 tactical_bomber moved from India to Yunnan 1 fighter moved from India to Yunnan 1 armour moved from Egypt to Anglo Egyptian Sudan 1 infantry moved from Egypt to Anglo Egyptian Sudan Combat - British Battle in 96 Sea Zone British attack with 1 submarine Italians defend with 1 transport 1 transport owned by the Italians lost in 96 Sea Zone British roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Holland Belgium Battle in Belgian Congo British attack with 1 fighter and 2 infantry Italians defend with 1 artillery British roll dice for 1 fighter and 2 infantry in Belgian Congo, round 2 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 artillery in Belgian Congo, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 2 infantry in Belgian Congo, round 3 : 2/3 hits, 0.83 expected hits Italians roll dice for 1 artillery in Belgian Congo, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Italians and 1 infantry owned by the British lost in Belgian Congo British win, taking Holland Belgium from Germans, taking Belgian Congo from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Italians: 1 artillery Battle in Anglo Egyptian Sudan British attack with 1 armour, 1 artillery and 2 infantry Italians defend with 1 infantry British roll dice for 1 armour, 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 1/4 hits, 1.33 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in Yunnan British attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 2/5 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Yunnan British win, taking Yunnan from Japanese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for British: 1 mech_infantry Casualties for Japanese: 1 infantry Battle in Iraq British attack with 1 armour, 1 bomber, 3 infantry and 1 mech_infantry Neutral_Axis defend with 3 infantry British roll dice for 1 armour, 1 bomber, 3 infantry and 1 mech_infantry in Iraq, round 2 : 1/6 hits, 1.83 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Neutral_Axis lost in Iraq British roll dice for 1 armour, 1 bomber, 3 infantry and 1 mech_infantry in Iraq, round 3 : 1/6 hits, 1.83 expected hits Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British roll dice for 1 armour, 1 bomber, 2 infantry and 1 mech_infantry in Iraq, round 4 : 3/5 hits, 1.67 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 1 armour, 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Neutral_Axis: 3 infantry Casualties for British: 1 infantry Non Combat Move - British 1 bomber moved from Iraq to Persia 1 fighter and 1 tactical_bomber moved from Yunnan to West India 3 aaGuns, 2 artilleries and 12 infantry moved from India to West India 1 destroyer moved from 80 Sea Zone to 81 Sea Zone 1 fighter moved from Belgian Congo to Egypt 1 tactical_bomber moved from Gibraltar to Normandy Bordeaux 2 fighters moved from United Kingdom to Normandy Bordeaux 2 fighters moved from 109 Sea Zone to Normandy Bordeaux 1 battleship, 1 carrier, 3 cruisers, 1 destroyer and 1 submarine moved from 109 Sea Zone to 110 Sea Zone 2 aaGuns moved from Scotland to United Kingdom 1 fighter moved from Yunnan to West India Place Units - British 1 artillery, 1 infantry and 1 mech_infantry placed in Egypt 1 artillery and 2 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 33 PUs; end with 33 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : 0.83 British : -0.67 Italians : 1.00 Americans : -1.50 Chinese : 0.00 Neutral_Axis : -1.00 Japanese : 0.00
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Italians Italians buy 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 armour and 1 mech_infantry moved from Romania to Baltic States 1 bomber moved from Southern Italy to Baltic States 1 battleship, 2 cruisers and 1 destroyer moved from 99 Sea Zone to 96 Sea Zone 1 fighter moved from Southern Italy to 96 Sea Zone 1 infantry moved from Tanganyika Territory to Rhodesia Italians take Rhodesia from British Combat - Italians Battle in 96 Sea Zone Italians attack with 1 battleship, 2 cruisers, 1 destroyer and 1 fighter British defend with 1 submarine Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 1 fighter in 96 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits British roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the British lost in 96 Sea Zone Italians win with 1 battleship, 2 cruisers, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Battle in Baltic States Italians attack with 1 armour, 1 bomber and 1 mech_infantry Russians defend with 2 infantry Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Baltic States, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 2 infantry in Baltic States, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Baltic States Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Baltic States, round 3 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Baltic States, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Baltic States Italians win, taking Baltic States from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 2 Casualties for Russians: 2 infantry Casualties for Italians: 1 mech_infantry Non Combat Move - Italians 1 bomber moved from Baltic States to Germany 1 aaGun moved from Romania to Bessarabia 2 armour moved from Romania to Bessarabia 1 armour moved from Yugoslavia to Bessarabia 1 transport moved from 99 Sea Zone to 96 Sea Zone 1 infantry and 1 mech_infantry moved from Libya to Tunisia 1 artillery moved from Algeria to Tunisia 1 artillery moved from France to Western Germany 2 aaGuns and 6 infantry moved from Southern Italy to Northern Italy 1 fighter moved from 96 Sea Zone to Western Germany Place Units - Italians 3 infantry and 2 mech_infantrys placed in Northern Italy 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 21 PUs; end with 21 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUs
Combat Hit Differential Summary :
Italians : 0.83 British : -0.17 Russians : 0.00
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 carrier moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from 62 Sea Zone to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 55 Sea Zone Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 carrier moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from 62 Sea Zone to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 55 Sea Zone Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Non Combat Move - French 1 cruiser moved from 91 Sea Zone to 110 Sea Zone 1 destroyer moved from 81 Sea Zone to 71 Sea Zone 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan Turn Complete - French
Combat Hit Differential Summary :