Note: I rolled for tech and got zero hits (1 token) Then I misclicked and did not declear war on japan. I exited and strted over again and saved 5 money.
Since tokens carry over I buy at least 1 token next round and that should fix my error
TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0.0
Game History
Round: 11
Purchase Units - Russians
Russians buy 3 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Yaroslavl to Smolensk
13 artilleries and 51 infantry moved from Russia to Smolensk
2 infantry moved from Russia to Bryansk
2 fighters and 1 tactical_bomber moved from Russia to Bryansk
1 infantry moved from Saratov to Tambov
Russians take Tambov from Italians
3 artilleries and 30 infantry moved from Saratov to Stalingrad
1 infantry moved from Northern Manchuria to Southern Manchuria
Chinese take Southern Manchuria from Japanese
1 artillery and 7 infantry moved from Northern Manchuria to Amur
1 infantry moved from Sakha to Siberia
Russians take Siberia from Japanese
1 infantry moved from Sakha to Amur
Combat - Russians
Battle in Bryansk
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/5 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Amur
Russians attack with 1 artillery and 8 infantry
Japanese defend with 3 infantry
Russians roll dice for 1 artillery and 8 infantry in Amur, round 2 : 2/9 hits, 1.83 expected hits
Japanese roll dice for 3 infantry in Amur, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Japanese lost in Amur
Russians roll dice for 1 artillery and 8 infantry in Amur, round 3 : 0/9 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Amur, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 8 infantry in Amur, round 4 : 3/9 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Amur, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Amur
Russians win, taking Amur from Japanese with 1 artillery and 8 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantry
Battle in Stalingrad
Russians attack with 3 artilleries and 30 infantry
Germans defend with 2 infantry
Russians roll dice for 3 artilleries and 30 infantry in Stalingrad, round 2 : 7/33 hits, 6.50 expected hits
Germans roll dice for 2 infantry in Stalingrad, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Stalingrad
Russians win, taking Stalingrad from Germans with 3 artilleries and 29 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Battle in Smolensk
Russians attack with 13 artilleries and 52 infantry
Germans defend with 1 infantry
Russians roll dice for 13 artilleries and 52 infantry in Smolensk, round 2 : 16/65 hits, 15.17 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 13 artilleries and 52 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Bryansk to Russia
1 infantry moved from Saratov to Stalingrad
7 artilleries and 28 infantry moved from Saratov to Samara
1 artillery moved from Russia to Samara
4 infantry moved from Russia to Samara
1 aaGun moved from Russia to Samara
1 aaGun moved from Saratov to Stalingrad
1 aaGun moved from Russia to Smolensk
1 aaGun moved from Russia to Bryansk
2 infantry moved from Russia to Smolensk
1 aaGun moved from Sakha to Siberia
1 aaGun moved from Northern Manchuria to Korea
Place Units - Russians
2 infantry placed in Urals
3 artilleries and 3 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from 104 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 93 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Combat Hit Differential Summary :
Japanese regular : -1.67
Germans regular : -0.33
Russians regular : 0.83
BTW I am not saying the game is over. The Axis is behind but still has a chance to win. I would say it is 25-75 right now. However, IF the Axis losses it is because of not taking India during that 87% battle.
TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0.0
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 aaGuns, 1 artillery, 1 fighter, 11 infantry and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 20 Sea Zone to 36 Sea Zone
Combat - Japanese
Battle in 36 Sea Zone
Japanese attack with 1 submarine
Americans defend with 2 transports
2 transports owned by the Americans lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from Americans with 1 submarine remaining. Battle score for attacker is 12
Casualties for Americans: 2 transports
Non Combat Move - Japanese
1 destroyer moved from 37 Sea Zone to 45 Sea Zone
1 submarine moved from 22 Sea Zone to 45 Sea Zone
1 carrier moved from 37 Sea Zone to 43 Sea Zone
1 submarine moved from 21 Sea Zone to 45 Sea Zone
1 carrier moved from 37 Sea Zone to 43 Sea Zone
2 fighters moved from 37 Sea Zone to 43 Sea Zone
1 destroyer moved from 37 Sea Zone to 43 Sea Zone
2 battleships, 10 carriers, 3 cruisers and 1 marine moved from 37 Sea Zone to 38 Sea Zone
5 infantry moved from Shan State to Burma
1 infantry moved from Yunnan to Burma
1 infantry moved from French Indo China to Yunnan
1 submarine moved from 42 Sea Zone to 45 Sea Zone
1 submarine moved from 80 Sea Zone to 42 Sea Zone
2 destroyers moved from 37 Sea Zone to 38 Sea Zone
1 marine moved from 38 Sea Zone to Malaya
2 transports moved from 37 Sea Zone to 38 Sea Zone
2 tactical_bombers moved from 37 Sea Zone to French Indo China
1 fighter moved from 37 Sea Zone to French Indo China
1 tactical_bomber moved from Japan to French Indo China
2 tactical_bombers moved from Japan to 38 Sea Zone
2 tactical_bombers moved from Japan to 38 Sea Zone
1 tactical_bomber moved from Japan to French Indo China
3 fighters moved from Japan to French Indo China
1 aaGun moved from Shan State to French Indo China
Place Units - Japanese
1 fighter and 2 infantry placed in French Indo China
1 transport placed in 38 Sea Zone
1 artillery and 1 infantry placed in Malaya
2 aaGuns and 8 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,1,2,1,2,3,5,3,3,3,3,3,4,3,4,3,3,6,6,5,4,1,1,6,6,4,4,5,6,6,6,2,3,2,4,3,1,4,4,5,2,2,3,2,1,3,1,6,2,1,1,1,3,6,6,4,4,5,5,6,2,4,6
Japanese collect 25 PUs (9 lost to blockades); end with 26 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 29 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 3 fighters, 3 infantry, 3 tactical_bombers and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Hawaiian Islands to 27 Sea Zone
2 infantry and 1 transport moved from 27 Sea Zone to 7 Sea Zone
2 infantry moved from 7 Sea Zone to Iwo Jima
2 fighters moved from Western United States to 7 Sea Zone
1 fighter moved from Midway to 7 Sea Zone
1 tactical_bomber moved from Midway to 7 Sea Zone
15 fighters and 11 tactical_bombers moved from 6 Sea Zone to 7 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 22 Sea Zone
2 infantry moved from 22 Sea Zone to Guam
2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Formosa
Combat - Americans
Battle in Guam
Battle in Iwo Jima
Battle in Formosa
Non Combat Move - Americans
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
2 carriers, 1 cruiser and 1 destroyer moved from 6 Sea Zone to 7 Sea Zone
2 carriers moved from 27 Sea Zone to 7 Sea Zone
1 submarine moved from 11 Sea Zone to 27 Sea Zone
5 tactical_bombers moved from Western United States to Wake Island
1 artillery and 1 marine moved from Korea to 6 Sea Zone
1 artillery, 1 battleship, 11 carriers, 2 cruisers, 3 destroyers, 1 marine, 1 submarine and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 artillery and 1 marine moved from 21 Sea Zone to Fukien
3 tactical_bombers moved from 7 Sea Zone to Kiangsu
2 fighters moved from 7 Sea Zone to 21 Sea Zone
1 artillery moved from Davao to Manilla
1 infantry moved from Fukien to Kiangsu
1 mech_infantry moved from Shantung to Kiangsu
1 bomber moved from Kiangsi to Kiangsu
6 fighters and 9 tactical_bombers moved from 7 Sea Zone to 21 Sea Zone
2 fighters moved from 7 Sea Zone to 21 Sea Zone
1 destroyer moved from 6 Sea Zone to 7 Sea Zone
Place Units - Americans
2 transports placed in 11 Sea Zone
1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers placed in Western United States
1 fighter and 1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,4
Americans collect 59 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 3.0.0
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
4 infantry moved from Kweichow to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Jehol to Chahar
1 infantry moved from Shansi to Chahar
1 infantry moved from Inner Mongolia to Chahar
1 fighter moved from Tsinghai to Yunnan
1 infantry moved from Tsinghai to Honan
3 infantry moved from Anhwe to Honan
2 infantry moved from Hopei to Honan
Combat - Chinese
Combat Hit Differential Summary :
Scramble Yunnan?
TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0.0
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
4 infantry moved from Kweichow to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Jehol to Chahar
1 infantry moved from Shansi to Chahar
1 infantry moved from Inner Mongolia to Chahar
1 fighter moved from Tsinghai to Yunnan
1 infantry moved from Tsinghai to Honan
3 infantry moved from Anhwe to Honan
2 infantry moved from Hopei to Honan
Combat - Chinese
Battle in Honan
Chinese attack with 6 infantry
Japanese defend with 1 infantry
Chinese roll dice for 6 infantry in Honan, round 2 : 2/6 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Honan
Chinese win, taking Honan from Japanese with 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 1 fighter and 6 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 2 : 0/7 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 3 : 0/6 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 4 : 1/6 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Chahar
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Chahar, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
Chinese roll dice for 2 infantry in Chahar, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Chahar, round 4 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Chahar, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Hunan to Kwangsi
1 infantry moved from Kwangtung to Fukien
1 infantry moved from Kiangsi to Fukien
2 infantry moved from Anhwe to Kiangsu
3 infantry moved from Hopei to Szechwan
1 fighter moved from Yunnan to Szechwan
Place Units - Chinese
1 infantry placed in Western Sinkiang
1 infantry placed in Eastern Sinkiang
1 infantry placed in Northern Sinkiang
1 infantry placed in Kiangsu
1 infantry placed in Fukien
1 infantry placed in Szechwan
1 infantry placed in Kiangsu
Turn Complete - Chinese
Chinese collect 27 PUs; end with 29 PUs
Combat Hit Differential Summary :
Chinese regular : -2.33
Japanese regular : 0.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 3 fighters, 3 infantry, 3 tactical_bombers and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Hawaiian Islands to 27 Sea Zone
2 infantry and 1 transport moved from 27 Sea Zone to 7 Sea Zone
2 infantry moved from 7 Sea Zone to Iwo Jima
2 fighters moved from Western United States to 7 Sea Zone
1 fighter moved from Midway to 7 Sea Zone
1 tactical_bomber moved from Midway to 7 Sea Zone
15 fighters and 11 tactical_bombers moved from 6 Sea Zone to 7 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 22 Sea Zone
2 infantry moved from 22 Sea Zone to Guam
2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Formosa
Combat - Americans
Battle in Guam
Battle in Iwo Jima
Battle in Formosa
Non Combat Move - Americans
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
2 carriers, 1 cruiser and 1 destroyer moved from 6 Sea Zone to 7 Sea Zone
2 carriers moved from 27 Sea Zone to 7 Sea Zone
1 submarine moved from 11 Sea Zone to 27 Sea Zone
5 tactical_bombers moved from Western United States to Wake Island
1 artillery and 1 marine moved from Korea to 6 Sea Zone
1 artillery, 1 battleship, 11 carriers, 2 cruisers, 3 destroyers, 1 marine, 1 submarine and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 artillery and 1 marine moved from 21 Sea Zone to Fukien
3 tactical_bombers moved from 7 Sea Zone to Kiangsu
2 fighters moved from 7 Sea Zone to 21 Sea Zone
1 artillery moved from Davao to Manilla
1 infantry moved from Fukien to Kiangsu
1 mech_infantry moved from Shantung to Kiangsu
1 bomber moved from Kiangsi to Kiangsu
6 fighters and 9 tactical_bombers moved from 7 Sea Zone to 21 Sea Zone
2 fighters moved from 7 Sea Zone to 21 Sea Zone
1 destroyer moved from 6 Sea Zone to 7 Sea Zone
Place Units - Americans
2 transports placed in 11 Sea Zone
1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers placed in Western United States
1 fighter and 1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,4
Americans collect 59 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
4 infantry moved from Kweichow to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Jehol to Chahar
1 infantry moved from Shansi to Chahar
1 infantry moved from Inner Mongolia to Chahar
1 fighter moved from Tsinghai to Yunnan
1 infantry moved from Tsinghai to Honan
3 infantry moved from Anhwe to Honan
2 infantry moved from Hopei to Honan
Combat - Chinese
Battle in Honan
Chinese attack with 6 infantry
Japanese defend with 1 infantry
Chinese roll dice for 6 infantry in Honan, round 2 : 2/6 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Honan
Chinese win, taking Honan from Japanese with 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 1 fighter and 6 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 2 : 0/7 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 3 : 0/6 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 4 : 1/6 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Chahar
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Chahar, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
Chinese roll dice for 2 infantry in Chahar, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Chahar, round 4 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Chahar, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Hunan to Kwangsi
1 infantry moved from Kwangtung to Fukien
1 infantry moved from Kiangsi to Fukien
2 infantry moved from Anhwe to Kiangsu
3 infantry moved from Hopei to Szechwan
1 fighter moved from Yunnan to Szechwan
Place Units - Chinese
1 infantry placed in Western Sinkiang
1 infantry placed in Eastern Sinkiang
1 infantry placed in Northern Sinkiang
1 infantry placed in Kiangsu
1 infantry placed in Fukien
1 infantry placed in Szechwan
1 infantry placed in Kiangsu
Turn Complete - Chinese
Chinese collect 27 PUs; end with 29 PUs
Purchase Units - British
British repair damage of 1x factory_major; Remaining resources: 44 PUs;
British buy 1 artillery, 10 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 1x airfield, 1x factory_major; Remaining resources: 4 PUs;
UK_Pacific buy 1 artillery; Remaining resources: 0 PUs;
Combat Move - British
Non Combat Move - British
1 bomber moved from Eastern India to Egypt
4 fighters moved from Eastern India to Ethiopia
1 aaGun, 2 armour, 4 artilleries, 27 infantry and 3 mech_infantrys moved from Eastern India to Western India
1 infantry moved from Trans-Jordan to Iraq
3 artilleries and 11 infantry moved from Trans-Jordan to Egypt
1 armour moved from Alexandria to Egypt
1 submarine moved from 93 Sea Zone to 96 Sea Zone
1 destroyer moved from 94 Sea Zone to 98 Sea Zone
2 infantry moved from Gibraltar to 93 Sea Zone
2 battleships, 4 carriers, 4 cruisers, 2 destroyers, 2 infantry, 3 submarines and 1 transport moved from 93 Sea Zone to 98 Sea Zone
1 submarine moved from 112 Sea Zone to 94 Sea Zone
2 tactical_bombers moved from United Kingdom to Gibraltar
1 infantry moved from 98 Sea Zone to Malta
1 submarine moved from 83 Sea Zone to 100 Sea Zone
1 submarine moved from 79 Sea Zone to 82 Sea Zone
3 fighters and 1 tactical_bomber moved from 93 Sea Zone to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from 93 Sea Zone to Gibraltar
Place Units - British
1 artillery and 2 infantry placed in Egypt
6 infantry and 1 tactical_bomber placed in United Kingdom
2 infantry placed in Union of South Africa
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs
Place Units - UK_Pacific
1 artillery placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in Eastern India change ownership: 1 artillery
Combat Hit Differential Summary :
Chinese regular : -2.33
Japanese regular : 0.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0.0
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 infantry moved from Southern Italy to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 101 Sea Zone
1 infantry moved from 101 Sea Zone to Cyprus
1 artillery and 1 infantry moved from Southern Italy to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from 101 Sea Zone to Syria
Combat - Italians
Battle in Cyprus
Battle in Syria
Non Combat Move - Italians
1 armour and 1 mech_infantry moved from Northern Caucasus to Northwest Persia
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 4,2
Italians collect 14 PUs (1 lost to blockades); end with 16 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 18 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Japanese
1 infantry moved from New Guinea to 55 Sea Zone
1 artillery moved from Queensland to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
1 infantry moved from New South Wales to 64 Sea Zone
1 infantry and 1 transport moved from 64 Sea Zone to 48 Sea Zone
1 infantry moved from 48 Sea Zone to New Britain
Combat - ANZAC
Battle in New Britain
Battle in Marianas
Non Combat Move - ANZAC
2 submarines moved from 55 Sea Zone to 27 Sea Zone
1 destroyer moved from 55 Sea Zone to 36 Sea Zone
1 submarine moved from 64 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from New South Wales to South Australia
2 infantry moved from Queensland to South Australia
Place Units - ANZAC
1 destroyer and 1 submarine placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
Turn Complete - French
Combat Hit Differential Summary :
I know of your police, but I still have to ask. I see now that I forgot to move the italian inf from S Caucasus to NWP.
It should be evident that it was heading south since the pansar did, but with all the units there I guess it was clogged and I thought I had moved it.
Anyway, it’s not affected at all by Germany’s turn, so I’ll proceed. Not sure I’ll execute, but an eventual edit should be just as possible or impossible afterwards.
*policy (not police)
TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 24 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from 101 Sea Zone to Crete
1 destroyer moved from 99 Sea Zone to 96 Sea Zone
3 tactical_bombers moved from Southern Italy to 96 Sea Zone
1 fighter and 1 tactical_bomber moved from Yugoslavia to 96 Sea Zone
2 fighters moved from France to 96 Sea Zone
1 fighter moved from Yugoslavia to 96 Sea Zone
1 armour moved from Northeast Persia to Iraq
1 infantry moved from Kazakhstan to Uzbekistan
Germans take Uzbekistan from Russians
2 artilleries and 3 infantry moved from Kazakhstan to Urals
3 armour and 3 mech_infantrys moved from Southern Persia to Iraq
2 armour moved from Southern Persia to Iraq
Combat - Germans
Battle in Crete
Battle in 96 Sea Zone
Germans attack with 1 destroyer, 4 fighters and 4 tactical_bombers
British defend with 1 submarine
Germans roll dice for 1 destroyer, 4 fighters and 4 tactical_bombers in 96 Sea Zone, round 2 : 6/9 hits, 5,00 expected hits
British roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the British lost in 96 Sea Zone
Germans win, taking Crete from British with 1 destroyer, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Urals
Germans attack with 2 artilleries and 3 infantry
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 2 artilleries and 3 infantry in Urals, round 2 : 1/5 hits, 1,50 expected hits
Russians roll dice for 2 infantry in Urals, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Urals
Germans roll dice for 2 artilleries and 3 infantry in Urals, round 3 : 1/5 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Urals, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Urals
Germans win, taking Urals from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Iraq
Germans attack with 6 armour and 3 mech_infantrys
British defend with 1 infantry
Germans roll dice for 6 armour and 3 mech_infantrys in Iraq, round 2 : 4/9 hits, 4,00 expected hits
British roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Iraq
Germans win, taking Iraq from British with 6 armour and 2 mech_infantrys remaining. Battle score for attacker is -2
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Trigger Germans Destroy Factories Urals: has removed 1 factory_minor owned by Germans in Urals
Non Combat Move - Germans
Trigger Urals Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Urals_Factory_May_Be_Destroyed attached to Germans
1 fighter moved from 115 Sea Zone to Leningrad
1 artillery moved from Northern Belarus to Eastern Poland
1 infantry moved from Leningrad to Northern Belarus
10 infantry moved from Poland to Eastern Poland
1 aaGun, 1 artillery and 3 infantry moved from Romania to Eastern Poland
1 transport moved from 118 Sea Zone to 117 Sea Zone
2 infantry moved from Germany to 117 Sea Zone
2 infantry and 1 transport moved from 117 Sea Zone to 118 Sea Zone
2 infantry moved from 118 Sea Zone to Leningrad
1 aaGun, 11 artilleries and 30 infantry moved from Southern Belarus to Eastern Poland
9 infantry moved from Germany to Poland
4 fighters and 1 tactical_bomber moved from 96 Sea Zone to Southern Italy
2 fighters moved from 115 Sea Zone to Yugoslavia
3 armour and 6 mech_infantrys moved from Northern Caucasus to Northwest Persia
3 artilleries and 4 infantry moved from Kazakhstan to Uzbekistan
1 infantry moved from Ukraine to Kursk
2 aaGuns, 10 artilleries and 16 infantry moved from Southern Caucasus to Northwest Persia
1 submarine moved from 114 Sea Zone to 112 Sea Zone
1 submarine moved from 115 Sea Zone to 112 Sea Zone
1 destroyer moved from 113 Sea Zone to 115 Sea Zone
1 infantry moved from Yugoslavia to Bulgaria
1 infantry moved from Yugoslavia to Albania
2 mech_infantrys moved from Southern Persia to Iraq
1 mech_infantry moved from Northwest Persia to Iraq
1 mech_infantry moved from Northwest Persia to Iraq
1 armour moved from Southern Persia to Syria
4 armour and 1 mech_infantry moved from Northwest Persia to Syria
1 fighter and 1 tactical_bomber moved from Southern Caucasus to Syria
1 fighter and 1 tactical_bomber moved from Southern Caucasus to Yugoslavia
5 infantry moved from Bessarabia to Eastern Poland
1 tactical_bomber moved from 96 Sea Zone to Southern Italy
1 tactical_bomber moved from 96 Sea Zone to Southern Italy
1 tactical_bomber moved from 96 Sea Zone to Yugoslavia
2 infantry moved from France to Western Germany
Place Units - Germans
3 infantry placed in Ukraine
3 infantry placed in Yugoslavia
2 artilleries and 1 infantry placed in Leningrad
1 transport placed in 115 Sea Zone
10 infantry placed in Germany
7 infantry and 1 marine placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 3,1
Germans collect 62 PUs (4 lost to blockades); end with 62 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 65 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 73 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 77 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
Russians regular : -1,00
Germans regular : 0,00
British regular : 0,50
@trulpen said in L20 #1 trulpen (X) vs AndrewAAGamer (A) P2V:
I know of your police, but I still have to ask. I see now that I forgot to move the italian inf from S Caucasus to NWP.
It should be evident that it was heading south since the pansar did, but with all the units there I guess it was clogged and I thought I had moved it.
Once ANZAC went no Forgotten Unit movement would be allowed.
TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0.0
Game History
Round: 12
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Siberia to Soviet Far East
Russians take Soviet Far East from Japanese
2 armour and 2 mech_infantrys moved from Russia to Urals
1 infantry moved from Tambov to Kursk
1 infantry moved from Bryansk to Kursk
1 fighter moved from Russia to Kursk
2 artilleries and 5 infantry moved from Samara to Urals
1 infantry moved from Stalingrad to Northern Caucasus
Russians take Northern Caucasus from Italians
3 artilleries and 29 infantry moved from Stalingrad to Rostov
Russians take Rostov from Italians
13 artilleries and 53 infantry moved from Smolensk to Novgorod
1 infantry moved from Bryansk to Kursk
1 infantry moved from Smolensk to Novgorod
3 artilleries and 18 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Germans
1 artillery moved from Samara to Kazakhstan
1 fighter and 1 tactical_bomber moved from Russia to Kursk
Combat - Russians
Battle in Urals
Russians attack with 2 armour, 2 artilleries, 5 infantry and 2 mech_infantrys
Germans defend with 2 artilleries and 3 infantry
Russians roll dice for 2 armour, 2 artilleries, 5 infantry and 2 mech_infantrys in Urals, round 2 : 5/11 hits, 3.50 expected hits
Germans roll dice for 2 artilleries and 3 infantry in Urals, round 2 : 2/5 hits, 1.67 expected hits
2 infantry owned by the Russians, 2 artilleries owned by the Germans and 3 infantry owned by the Germans lost in Urals
Russians win, taking Urals from Germans with 2 armour, 2 artilleries, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Russians: 2 infantry
Casualties for Germans: 2 artilleries and 3 infantry
Battle in Kursk
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Kursk, round 2 : 3/6 hits, 2.17 expected hits
Germans roll dice for 1 infantry in Kursk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Kursk
Russians win, taking Kursk from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Novgorod
Russians attack with 13 artilleries and 54 infantry
Germans defend with 1 infantry
Russians roll dice for 13 artilleries and 54 infantry in Novgorod, round 2 : 16/67 hits, 15.50 expected hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 13 artilleries and 54 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 aaGun moved from Bryansk to Kursk
2 fighters and 1 tactical_bomber moved from Kursk to Russia
3 artilleries and 3 infantry moved from Russia to Yaroslavl
1 aaGun moved from Samara to Kazakhstan
1 aaGun moved from Stalingrad to Rostov
2 artilleries and 9 infantry moved from Samara to Russia
1 aaGun moved from Smolensk to Yaroslavl
1 artillery and 8 infantry moved from Amur to Buryatia
1 aaGun moved from Siberia to Sakha
1 infantry moved from Southern Manchuria to Northern Manchuria
1 aaGun moved from Korea to Northern Manchuria
1 submarine moved from 93 Sea Zone to 95 Sea Zone
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 33 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : 2.83
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 3.0.0
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 carrier, 4 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 36 Sea Zone to 21 Sea Zone
1 marine moved from Malaya to 38 Sea Zone
1 battleship and 1 marine moved from 38 Sea Zone to 21 Sea Zone
1 marine moved from 21 Sea Zone to Manilla
3 artilleries and 2 infantry moved from Malaya to 38 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 38 Sea Zone to 21 Sea Zone
2 artilleries and 2 infantry moved from 21 Sea Zone to Manilla
1 battleship, 10 carriers, 3 cruisers and 2 destroyers moved from 38 Sea Zone to 21 Sea Zone
2 fighters moved from 43 Sea Zone to 21 Sea Zone
4 tactical_bombers moved from 38 Sea Zone to 21 Sea Zone
1 artillery and 1 transport moved from 38 Sea Zone to 37 Sea Zone
1 infantry moved from French Indo China to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Kwangsi
5 fighters and 4 tactical_bombers moved from French Indo China to 21 Sea Zone
8 fighters and 1 tactical_bomber moved from Japan to 21 Sea Zone
2 submarines moved from 45 Sea Zone to 36 Sea Zone
4 artilleries and 20 infantry moved from Burma to Eastern India
1 armour and 1 mech_infantry moved from Burma to Eastern India
1 infantry moved from French Indo China to Yunnan
4 artilleries and 5 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
Combat - Japanese
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 3.0.0
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 carrier, 4 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 36 Sea Zone to 21 Sea Zone
1 marine moved from Malaya to 38 Sea Zone
1 battleship and 1 marine moved from 38 Sea Zone to 21 Sea Zone
1 marine moved from 21 Sea Zone to Manilla
3 artilleries and 2 infantry moved from Malaya to 38 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 38 Sea Zone to 21 Sea Zone
2 artilleries and 2 infantry moved from 21 Sea Zone to Manilla
1 battleship, 10 carriers, 3 cruisers and 2 destroyers moved from 38 Sea Zone to 21 Sea Zone
2 fighters moved from 43 Sea Zone to 21 Sea Zone
4 tactical_bombers moved from 38 Sea Zone to 21 Sea Zone
1 artillery and 1 transport moved from 38 Sea Zone to 37 Sea Zone
1 infantry moved from French Indo China to 37 Sea Zone
5 fighters and 4 tactical_bombers moved from French Indo China to 21 Sea Zone
8 fighters and 1 tactical_bomber moved from Japan to 21 Sea Zone
2 submarines moved from 45 Sea Zone to 36 Sea Zone
4 artilleries and 20 infantry moved from Burma to Eastern India
1 armour and 1 mech_infantry moved from Burma to Eastern India
1 infantry moved from French Indo China to Yunnan
4 artilleries and 5 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Manilla
1 submarine moved from 45 Sea Zone to 36 Sea Zone
Combat - Japanese
Combat Hit Differential Summary :
Any scrambles?