@GeneralDisarray no scramble. Submerge. 0.1% odds that I dice you completely and you surrender :)
Game 3! aagamerz13(X) vs Captain Napalm(L+$10) BM
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Russians Russians buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 armour moved from Russia to Vologda Russians take Vologda from Germans 1 infantry moved from Yenisey to Evenkiyskiy Russians take Evenkiyskiy from Germans 1 infantry moved from Timguska to Urals Russians take Urals from Germans 1 infantry moved from Timguska to Novosibirsk Russians take Novosibirsk from Germans 1 fighter, 2 infantry and 1 tactical_bomber moved from Russia to Tambov 1 fighter and 1 infantry moved from Russia to Samara 1 armour moved from Vologda to Russia 1 artillery moved from Russia to Samara 19 infantry moved from Buryatia to Sakha Combat - Russians Battle in Tambov Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Samara Russians attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 armour Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Samara, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 armour in Samara, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour Battle in Sakha Russians attack with 19 infantry Japanese defend with 1 infantry Russians roll dice for 19 infantry in Sakha, round 2 : 3/19 hits, 3.17 expected hits Japanese roll dice for 1 infantry in Sakha, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sakha Russians win, taking Sakha from Japanese with 19 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians Turning on Edit Mode EDIT: Turning off Edit Mode 2 aaGuns moved from Buryatia to Sakha 1 infantry moved from Ulaanbaatar to Buryatia 1 infantry moved from Central Mongolia to Ulaanbaatar 1 fighter moved from Samara to Russia 1 fighter and 1 tactical_bomber moved from Tambov to Russia EDIT: 1 cruiser and 1 submarine moved from 113 Sea Zone to 114 Sea Zone Place Units - Russians 5 infantry placed in Russia Turn Complete - Russians Russians collect 16 PUs; end with 17 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 21 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 Germans regular : 0.83 Russians regular : 0.17
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 2 armour, 2 carriers, 2 destroyers, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Amur to Siberia Japanese take Siberia from Russians 2 infantry moved from Amur to Buryatia 1 armour moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 armour moved from Sikang to Kazakhstan 1 infantry moved from Kwangsi to Hunan 1 armour moved from West India to Eastern Persia Japanese take Eastern Persia from British 1 armour moved from Eastern Persia to Turkmenistan Japanese take Turkmenistan from Russians 1 armour moved from West India to Turkmenistan 3 armour, 6 artilleries and 7 infantry moved from West India to Eastern Persia 2 armour moved from India to Eastern Persia 4 fighters and 1 tactical_bomber moved from 35 Sea Zone to 54 Sea Zone 2 battleships moved from 35 Sea Zone to 54 Sea Zone 1 destroyer moved from 35 Sea Zone to 54 Sea Zone 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 2 fighters moved from Amur to Buryatia 1 fighter moved from Manchuria to Ulaanbaatar 1 armour and 1 infantry moved from Amur to Ulaanbaatar 1 infantry moved from Yunnan to Hunan 1 bomber moved from French Indo China to Hunan Combat - Japanese Battle in Ulaanbaatar Japanese attack with 1 armour, 1 fighter and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 armour, 1 fighter and 1 infantry in Ulaanbaatar, round 2 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Ulaanbaatar, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour, 1 fighter and 1 infantry in Ulaanbaatar, round 3 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Ulaanbaatar, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Ulaanbaatar Japanese win, taking Ulaanbaatar from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in 54 Sea Zone Japanese attack with 2 battleships, 1 destroyer, 4 fighters, 1 infantry, 1 tactical_bomber and 1 transport ANZAC defend with 1 submarine Japanese roll dice for 2 battleships, 1 destroyer, 4 fighters, 1 tactical_bomber and 1 transport in 54 Sea Zone, round 2 : 6/8 hits, 4.33 expected hits ANZAC roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 54 Sea Zone Japanese win, taking 54 Sea Zone from Neutral with 2 battleships, 1 destroyer, 4 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Queensland Battle in Buryatia Japanese attack with 2 fighters and 2 infantry Russians defend with 1 infantry Japanese roll dice for 2 fighters and 2 infantry in Buryatia, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Buryatia Japanese win, taking Queensland from ANZAC, taking Buryatia from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Hunan Japanese attack with 1 bomber and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Hunan, round 2 : 0/3 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Japanese roll dice for 1 bomber and 1 infantry in Hunan, round 3 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Japanese win with 1 bomber remaining. Battle score for attacker is -3 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from Turkmenistan: 2 armour EDIT: Changing ownership of Turkmenistan from Japanese to Russians EDIT: Adding units owned by Japanese to Eastern Persia: 2 armour EDIT: Turning off Edit Mode 1 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 54 Sea Zone 1 mech_infantry moved from Philippines to 35 Sea Zone 1 mech_infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 45 Sea Zone to 54 Sea Zone 1 fighter moved from Philippines to 54 Sea Zone 1 destroyer moved from 36 Sea Zone to 20 Sea Zone 3 infantry moved from Manchuria to Amur 2 fighters moved from Buryatia to Amur 1 fighter moved from Ulaanbaatar to Amur 1 fighter moved from Japan to Amur 1 fighter moved from Japan to Philippines 2 fighters and 1 tactical_bomber moved from Kwangtung to Dutch New Guinea 1 bomber moved from French Indo China to Dutch New Guinea 1 bomber moved from Hunan to Philippines 1 destroyer moved from 35 Sea Zone to 49 Sea Zone 1 destroyer moved from 35 Sea Zone to 47 Sea Zone 5 carriers, 2 cruisers, 2 fighters, 1 tactical_bomber and 1 transport moved from 35 Sea Zone to 54 Sea Zone 2 infantry moved from French Indo China to Yunnan 1 infantry moved from Kwangtung to Kwangsi 1 infantry moved from Kwangtung to Kiangsi 1 infantry moved from Kwangtung to Kwangsi 1 fighter and 3 tactical_bombers moved from India to Volgograd 2 tactical_bombers moved from Manchuria to Philippines Place Units - Japanese 1 carrier and 1 destroyer placed in 39 Sea Zone 1 carrier and 1 destroyer placed in 20 Sea Zone 1 fighter placed in 20 Sea Zone 1 armour and 2 mech_infantrys placed in Manchuria 1 armour placed in India Turn Complete - Japanese Japanese collect 70 PUs; end with 70 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33 Japanese regular : 0.17 ANZAC regular : -0.17 Russians regular : 0.00
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 2 artilleries, 1 destroyer, 3 fighters, 4 infantry, 4 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 3 fighters and 1 tactical_bomber moved from 48 Sea Zone to Queensland 1 infantry and 1 mech_infantry moved from Southern France to Normandy Bordeaux 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 mech_infantry moved from 110 Sea Zone to Holland Belgium 1 artillery moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Holland Belgium 2 fighters moved from 93 Sea Zone to Normandy Bordeaux 1 cruiser and 1 destroyer moved from 110 Sea Zone to 125 Sea Zone 1 destroyer moved from 113 Sea Zone to 114 Sea Zone 4 fighters moved from Norway to Holland Belgium 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 bomber moved from Russia to 114 Sea Zone 1 armour moved from Norway to Finland Americans take Finland from Germans Combat - Americans Battle in 125 Sea Zone Americans attack with 1 cruiser and 1 destroyer Germans defend with 1 submarine Americans roll dice for 1 cruiser and 1 destroyer in 125 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 125 Sea Zone Americans win, taking 125 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Germans: 1 submarine Battle in 114 Sea Zone Americans attack with 1 bomber and 1 destroyer; Russians loiter and taunt Germans defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 114 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 114 Sea Zone Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Holland Belgium Americans attack with 5 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 artillery and 2 infantry Americans roll dice for 5 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 2 : 4/8 hits, 3.50 expected hits Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 1.00 expected hits 1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 5 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 infantry Casualties for Germans: 1 artillery and 2 infantry Battle in Normandy Bordeaux Americans attack with 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry Germans defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry Americans roll dice for 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/6 hits, 2.00 expected hits Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.17 expected hits 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 3/5 hits, 1.83 expected hits Germans roll dice for 1 armour and 1 artillery in Normandy Bordeaux, round 3 : 0/2 hits, 0.83 expected hits 1 artillery owned by the Germans and 1 armour owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 11 Casualties for Americans: 1 infantry Casualties for Germans: 1 armour, 1 artillery and 1 mech_infantry Battle in Queensland Americans attack with 3 fighters and 1 tactical_bomber Japanese defend with 1 airfield, 1 harbour and 1 infantry Americans roll dice for 3 fighters and 1 tactical_bomber in Queensland, round 2 : 2/4 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Queensland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Queensland Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 3 fighters and 1 tactical_bomber moved from Queensland to New South Wales 1 artillery and 1 infantry moved from Gilbert Islands to 48 Sea Zone 1 infantry moved from Gilbert Islands to 48 Sea Zone 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 5 destroyers, 2 infantry, 8 submarines and 2 transports moved from 48 Sea Zone to 30 Sea Zone 2 fighters moved from Western United States to 10 Sea Zone 1 carrier and 2 fighters moved from 10 Sea Zone to 30 Sea Zone 4 submarines moved from 10 Sea Zone to 26 Sea Zone 2 destroyers moved from 26 Sea Zone to 30 Sea Zone 2 submarines moved from 92 Sea Zone to 97 Sea Zone 1 submarine moved from 105 Sea Zone to 91 Sea Zone 1 carrier, 1 destroyer and 1 transport moved from 93 Sea Zone to 91 Sea Zone 2 artilleries, 3 infantry and 1 mech_infantry moved from Quebec to 106 Sea Zone 2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 106 Sea Zone to 91 Sea Zone 1 transport moved from 110 Sea Zone to 125 Sea Zone 1 transport moved from 110 Sea Zone to 91 Sea Zone 2 fighters moved from Normandy Bordeaux to Southern France 1 fighter and 1 tactical_bomber moved from Holland Belgium to Norway 1 bomber moved from 114 Sea Zone to Norway 2 fighters moved from Holland Belgium to Southern France 2 fighters moved from Holland Belgium to United Kingdom 1 fighter moved from Russia to Norway 1 artillery and 2 infantry moved from 30 Sea Zone to Johnston Island 2 submarines moved from 30 Sea Zone to 26 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone Place Units - Americans 1 artillery and 2 infantry placed in Norway 1 artillery and 2 infantry placed in Southern France 3 fighters and 1 tactical_bomber placed in Western United States 1 destroyer and 4 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 65 PUs; end with 65 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang 2 infantry moved from Suiyuyan to Chahar 1 fighter moved from Shensi to Chahar 10 infantry moved from Shensi to Hopei Combat - Chinese Chinese creates battle in territory Szechwan Chinese creates battle in territory Sikang Battle in Hopei Chinese attack with 10 infantry Japanese defend with 1 infantry Chinese roll dice for 10 infantry in Hopei, round 2 : 1/10 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Szechwan from Japanese, taking Sikang from Japanese, taking Hopei from Japanese with 10 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Chahar Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Suiyuyan Place Units - Chinese 1 infantry placed in Suiyuyan 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 9 PUs; end with 10 PUs Purchase Units - British British buy 7 artilleries and 7 infantry; Remaining resources: 2 PUs; Combat Move - British 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Denmark 3 transports moved from 97 Sea Zone to 96 Sea Zone 3 artilleries and 3 infantry moved from Tobruk to 96 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 96 Sea Zone to 97 Sea Zone 1 artillery moved from 97 Sea Zone to Greece 1 artillery moved from 97 Sea Zone to Yugoslavia 1 artillery moved from 97 Sea Zone to Northern Italy 1 infantry moved from 97 Sea Zone to Northern Italy 1 infantry moved from 97 Sea Zone to Yugoslavia 1 infantry moved from 97 Sea Zone to Greece 2 infantry moved from Southern France to Northern Italy 1 fighter moved from 97 Sea Zone to Northern Italy 1 tactical_bomber moved from 97 Sea Zone to Yugoslavia 1 fighter moved from Cyprus to Yugoslavia 1 infantry moved from Northwest Persia to Caucasus Russians take Caucasus from Germans 1 fighter moved from Russia to Greece 4 fighters moved from Russia to Kazakhstan Combat - British Battle in Denmark Battle in Greece British attack with 1 artillery, 1 fighter and 1 infantry Italians defend with 1 mech_infantry British roll dice for 1 artillery, 1 fighter and 1 infantry in Greece, round 2 : 1/3 hits, 1.17 expected hits Italians roll dice for 1 mech_infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Greece British win, taking Denmark from Germans, taking Greece from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Battle in Yugoslavia British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 armour and 1 mech_infantry British roll dice for 2 cruisers in Yugoslavia, round 2 : 2/2 hits, 1.00 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Yugoslavia, round 2 : 1/2 hits, 0.83 expected hits 1 armour owned by the Germans, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Yugoslavia British win, taking Yugoslavia from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 1 infantry Casualties for Germans: 1 armour and 1 mech_infantry Battle in Northern Italy British attack with 1 artillery, 1 fighter and 3 infantry Italians defend with 1 armour, 1 factory_minor and 2 infantry British roll dice for 1 cruiser in Northern Italy, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 artillery, 1 fighter and 3 infantry in Northern Italy, round 2 : 1/5 hits, 1.50 expected hits Italians roll dice for 1 armour and 2 infantry in Northern Italy, round 2 : 1/3 hits, 1.17 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Northern Italy British roll dice for 1 artillery, 1 fighter and 2 infantry in Northern Italy, round 3 : 0/4 hits, 1.33 expected hits Italians roll dice for 1 armour and 1 infantry in Northern Italy, round 3 : 0/2 hits, 0.83 expected hits British roll dice for 1 artillery, 1 fighter and 2 infantry in Northern Italy, round 4 : 1/4 hits, 1.33 expected hits Italians roll dice for 1 armour and 1 infantry in Northern Italy, round 4 : 2/2 hits, 0.83 expected hits 1 infantry owned by the Italians and 2 infantry owned by the British lost in Northern Italy British roll dice for 1 artillery and 1 fighter in Northern Italy, round 5 : 1/2 hits, 0.83 expected hits Italians roll dice for 1 armour in Northern Italy, round 5 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Northern Italy British win, taking Northern Italy from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 3 Casualties for British: 3 infantry Casualties for Italians: 1 armour and 2 infantry Battle in Kazakhstan British attack with 4 fighters Japanese defend with 1 armour British roll dice for 4 fighters in Kazakhstan, round 2 : 2/4 hits, 2.00 expected hits Germans roll dice for 1 armour in Kazakhstan, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Japanese and 1 fighter owned by the British lost in Kazakhstan British win with 3 fighters remaining. Battle score for attacker is -4 Casualties for British: 1 fighter Casualties for Japanese: 1 armour Non Combat Move - British 3 fighters moved from Kazakhstan to Persia 1 artillery moved from Iraq to Persia 1 infantry moved from Iraq to Northwest Persia 1 aaGun, 2 artilleries and 2 infantry moved from Trans-Jordan to Iraq 1 fighter moved from Greece to 97 Sea Zone 1 fighter moved from Yugoslavia to 97 Sea Zone 1 fighter moved from Northern Italy to Syria 1 tactical_bomber moved from Yugoslavia to Syria 1 transport moved from 93 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 transport moved from 81 Sea Zone to 71 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan 1 armour, 1 artillery and 2 infantry moved from Egypt to Trans-Jordan 1 armour moved from Trans-Jordan to Iraq 1 submarine moved from 75 Sea Zone to 71 Sea Zone Place Units - British 3 artilleries placed in Iraq 1 artillery and 2 infantry placed in Egypt 1 artillery and 1 infantry placed in Union of South Africa 2 artilleries and 4 infantry placed in United Kingdom Turn Complete - British British collect 43 PUs; end with 45 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 48 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 51 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 54 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -0.50 Americans regular : 0.67 Italians regular : -0.67 Japanese regular : -1.00 Germans regular : 0.33 British regular : -1.67
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Italians Italians buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 bomber moved from Bryansk to Finland Combat - Italians Battle in Finland Italians attack with 1 bomber Americans defend with 1 armour Italians roll dice for 1 bomber in Finland, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 armour in Finland, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Americans and 1 bomber owned by the Italians lost in Finland Americans win with no units remaining. Battle score for attacker is -6 Casualties for Italians: 1 bomber Casualties for Americans: 1 armour Non Combat Move - Italians Place Units - Italians 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,6,1,1,1,5,2,6,5,5,1,2,5,2,6,4,5 Italians collect 4 PUs (4 lost to blockades); end with 5 PUs
Combat Hit Differential Summary :
Americans regular : 0.50 Italians regular : 0.33
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer, 2 fighters and 1 submarine moved from 48 Sea Zone to 49 Sea Zone 1 infantry moved from South Australia to Queensland ANZAC take Queensland from Japanese Combat - ANZAC Battle in 49 Sea Zone ANZAC attack with 1 destroyer, 2 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 destroyer, 2 fighters and 1 submarine in 49 Sea Zone, round 2 : 2/4 hits, 1.67 expected hits Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 49 Sea Zone ANZAC win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 2 fighters moved from 49 Sea Zone to New South Wales 1 transport moved from 62 Sea Zone to 30 Sea Zone 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 48 Sea Zone to 30 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone 1 infantry moved from 30 Sea Zone to Johnston Island 1 submarine moved from 17 Sea Zone to 19 Sea Zone 1 submarine moved from 75 Sea Zone to 71 Sea Zone 2 infantry moved from Iraq to Persia 1 aaGun, 1 fighter and 2 infantry moved from South Australia to New South Wales Place Units - ANZAC 2 armour and 1 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,3,5,4,6,6,1,4,3,4,4,2,3,5,2,3,3,6,3,6,4,3,1 ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 11 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 75 Sea Zone to 71 Sea Zone 2 infantry moved from Iraq to Persia 1 infantry moved from Alexandria to Egypt 2 infantry moved from Tobruk to Alexandria 2 infantry moved from 110 Sea Zone to Holland Belgium 1 fighter moved from Russia to Persia Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : 0.33
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 3 fighters, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Volgograd to Tambov 1 infantry and 1 mech_infantry moved from Romania to Yugoslavia 1 bomber moved from Southern Italy to Yugoslavia 4 infantry moved from Western Germany to Northern Italy 5 infantry moved from Western Germany to Denmark 4 fighters and 1 tactical_bomber moved from Bryansk to Tambov 2 fighters moved from Bryansk to Tambov Combat - Germans Battle in Northern Italy Germans attack with 4 infantry British defend with 1 artillery and 1 factory_minor Germans roll dice for 4 infantry in Northern Italy, round 2 : 1/4 hits, 0.67 expected hits British roll dice for 1 artillery in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Northern Italy Germans win, taking Northern Italy from British with 4 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in Yugoslavia Germans attack with 1 bomber, 1 infantry and 1 mech_infantry British defend with 1 artillery Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Yugoslavia, round 2 : 1/3 hits, 1.00 expected hits British roll dice for 1 artillery in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Yugoslavia Germans win, taking Yugoslavia from British with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in Tambov Germans attack with 6 fighters, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 6 fighters, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 1/8 hits, 3.83 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Denmark Germans attack with 5 infantry British defend with 2 infantry Germans roll dice for 5 infantry in Denmark, round 2 : 1/5 hits, 0.83 expected hits British roll dice for 2 infantry in Denmark, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Denmark Germans roll dice for 5 infantry in Denmark, round 3 : 2/5 hits, 0.83 expected hits British roll dice for 1 infantry in Denmark, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Denmark Germans win, taking Denmark from British with 5 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Germans 6 fighters and 1 tactical_bomber moved from Tambov to Bryansk 3 infantry moved from Ukraine to Bryansk 1 bomber moved from Yugoslavia to Southern Italy 1 aaGun and 1 infantry moved from France to Western Germany 3 infantry moved from Germany to Western Germany Place Units - Germans 3 infantry placed in Volgograd 3 fighters placed in Novgorod 1 mech_infantry placed in Romania 3 infantry placed in Ukraine 1 artillery placed in Germany 1 infantry placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Germany: 3 infantry EDIT: Adding units owned by Germans to Western Germany: 3 infantry EDIT: Turning off Edit Mode 2 artilleries and 1 mech_infantry placed in Germany Germans undo move 7. Germans undo move 6. Germans undo move 5. Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 aaGun and 3 infantry EDIT: Adding units owned by Germans to Germany: 1 aaGun and 3 infantry EDIT: Turning off Edit Mode 3 artilleries and 1 mech_infantry placed in Germany 1 infantry placed in France Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,2,2,6,4,5,2,4,5,6,4,3,3,1,5,4,2 Germans collect 43 PUs (2 lost to blockades); end with 43 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 53 PUs
Combat Hit Differential Summary :
Russians regular : 0.67 Germans regular : -1.17 British regular : -1.67
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Russians Russians buy 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 fighters, 1 infantry and 1 tactical_bomber moved from Russia to Smolensk 1 mech_infantry moved from Russia to Archangel Russians take Archangel from Germans 1 infantry moved from Novosibirsk to Kazakhstan Russians take Kazakhstan from Germans 19 infantry moved from Sakha to Buryatia Combat - Russians Battle in Buryatia Russians attack with 19 infantry Japanese defend with 2 infantry Russians roll dice for 19 infantry in Buryatia, round 2 : 2/19 hits, 3.17 expected hits Japanese roll dice for 2 infantry in Buryatia, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia Russians win, taking Buryatia from Japanese with 18 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Japanese: 2 infantry Battle in Smolensk Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Smolensk to Russia 1 artillery moved from Samara to Russia 1 armour moved from Russia to Novosibirsk 1 infantry moved from Urals to Timguska 1 infantry moved from Evenkiyskiy to Timguska 2 aaGuns moved from Sakha to Buryatia 1 cruiser and 1 submarine moved from 114 Sea Zone to 113 Sea Zone Place Units - Russians 7 infantry placed in Russia Turn Complete - Russians Russians collect 20 PUs; end with 20 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 22 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 26 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Combat Hit Differential Summary :
Japanese regular : 0.33 Germans regular : -0.33 Russians regular : -2.00
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 airfield, 3 armour, 2 bombers, 1 carrier and 1 fighter; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 54 Sea Zone to 49 Sea Zone 5 fighters and 2 tactical_bombers moved from 54 Sea Zone to 49 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 destroyer moved from 20 Sea Zone to 19 Sea Zone 4 fighters moved from Amur to 19 Sea Zone 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 infantry moved from Amur to Sakha Japanese take Sakha from Russians 1 armour moved from Ulaanbaatar to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 armour moved from Yakut S.S.R. to Dzavhan Japanese take Dzavhan from Russians 1 bomber moved from Philippines to Szechwan 2 infantry moved from Yunnan to Szechwan 1 infantry moved from Kiangsi to Hunan Japanese take Hunan from Chinese 1 fighter moved from 54 Sea Zone to 49 Sea Zone 1 fighter and 3 tactical_bombers moved from Volgograd to Caucasus Combat - Japanese Battle in Caroline Islands Battle in Szechwan Japanese attack with 1 bomber and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Szechwan, round 2 : 1/3 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Caroline Islands from Americans, taking Szechwan from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 19 Sea Zone Japanese attack with 1 destroyer and 4 fighters ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer and 4 fighters in 19 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits ANZAC roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 19 Sea Zone Japanese win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 49 Sea Zone Japanese attack with 1 destroyer, 6 fighters and 2 tactical_bombers ANZAC defend with 1 destroyer and 1 submarine Japanese roll dice for 1 destroyer, 6 fighters and 2 tactical_bombers in 49 Sea Zone, round 2 : 6/9 hits, 4.67 expected hits ANZAC roll dice for 1 destroyer in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the ANZAC lost in 49 Sea Zone Japanese win with 1 destroyer, 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14 Casualties for ANZAC: 1 destroyer and 1 submarine Battle in Caucasus Japanese attack with 1 fighter and 3 tactical_bombers British defend with 1 infantry Japanese roll dice for 1 fighter and 3 tactical_bombers in Caucasus, round 2 : 2/4 hits, 2.17 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Caucasus Japanese win with 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 armour moved from India to Eastern Persia 1 bomber moved from Szechwan to French Indo China 2 infantry moved from Kwangsi to Yunnan 3 fighters moved from 19 Sea Zone to Amur 1 armour moved from Manchuria to Amur 1 carrier and 1 destroyer moved from 20 Sea Zone to 33 Sea Zone 1 fighter moved from 20 Sea Zone to 33 Sea Zone 1 fighter moved from Philippines to 33 Sea Zone 1 destroyer moved from 47 Sea Zone to 33 Sea Zone 2 battleships, 5 carriers, 2 cruisers, 1 fighter, 2 infantry, 2 mech_infantrys and 3 transports moved from 54 Sea Zone to 33 Sea Zone 2 infantry and 2 mech_infantrys moved from 33 Sea Zone to Caroline Islands 6 fighters moved from 49 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from Dutch New Guinea to Philippines 1 tactical_bomber moved from 49 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from 49 Sea Zone to 33 Sea Zone 1 fighter moved from Dutch New Guinea to 33 Sea Zone 1 fighter moved from Dutch New Guinea to Philippines 1 bomber moved from Dutch New Guinea to French Indo China 1 fighter moved from 19 Sea Zone to Kiangsi 1 fighter moved from Caucasus to Eastern Persia 2 tactical_bombers moved from Caucasus to Eastern Persia 1 tactical_bomber moved from Caucasus to Eastern Persia 1 carrier and 2 destroyers moved from 39 Sea Zone to 37 Sea Zone Place Units - Japanese 1 airfield and 2 bombers placed in French Indo China 3 armour placed in India 1 carrier placed in 20 Sea Zone 1 fighter placed in 20 Sea Zone Turn Complete - Japanese Japanese collect 68 PUs; end with 68 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : 1.83 ANZAC regular : -0.67 Russians regular : -0.33
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 2 artilleries, 2 carriers, 1 destroyer, 2 fighters, 5 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Norway to 125 Sea Zone 1 mech_infantry moved from Holland Belgium to Western Germany 1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 mech_infantry moved from Normandy Bordeaux to Northern Italy 1 artillery, 3 fighters and 2 infantry moved from Southern France to Northern Italy 1 artillery, 1 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone 1 artillery moved from Norway to 112 Sea Zone 1 cruiser, 1 infantry and 1 transport moved from 125 Sea Zone to 112 Sea Zone 1 infantry moved from Norway to 112 Sea Zone 2 artilleries and 3 infantry moved from 112 Sea Zone to Denmark 2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone 2 artilleries, 3 infantry and 1 mech_infantry moved from 112 Sea Zone to Western Germany 1 bomber moved from Norway to Western Germany 1 fighter moved from Southern France to Western Germany 2 fighters and 1 tactical_bomber moved from Norway to Denmark 2 fighters moved from United Kingdom to Western Germany 2 fighters and 1 submarine moved from 30 Sea Zone to 49 Sea Zone 1 fighter and 1 tactical_bomber moved from New South Wales to 49 Sea Zone Combat - Americans Battle in 49 Sea Zone Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 3 fighters, 1 submarine and 1 tactical_bomber in 49 Sea Zone, round 2 : 5/5 hits, 2.50 expected hits Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 49 Sea Zone Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Western Germany Americans attack with 2 artilleries, 1 bomber, 3 fighters, 3 infantry and 2 mech_infantrys Germans defend with 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 5 infantry Germans roll AA dice in Western Germany : 1/4 hits, 0.67 expected hits 1 fighter owned by the Americans lost in Western Germany Americans roll dice for 1 cruiser in Western Germany, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 2 artilleries, 1 bomber, 2 fighters, 3 infantry and 2 mech_infantrys in Western Germany, round 2 : 3/10 hits, 3.50 expected hits Germans roll dice for 2 aaGuns and 5 infantry in Western Germany, round 2 : 2/5 hits, 1.67 expected hits 2 aaGuns owned by the Germans, 2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Western Germany Americans roll dice for 2 artilleries, 1 bomber, 2 fighters, 1 infantry and 2 mech_infantrys in Western Germany, round 3 : 4/8 hits, 3.17 expected hits Germans roll dice for 3 infantry in Western Germany, round 3 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Germans and 1 infantry owned by the Americans lost in Western Germany Americans converts factory_major into different units Americans win, taking Western Germany from Germans with 2 artilleries, 1 bomber, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Americans: 1 fighter and 3 infantry Casualties for Germans: 2 aaGuns and 5 infantry Battle in Denmark Americans attack with 2 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber Germans defend with 5 infantry Americans roll dice for 2 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber in Denmark, round 2 : 2/8 hits, 3.17 expected hits Germans roll dice for 5 infantry in Denmark, round 2 : 1/5 hits, 1.67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Denmark Americans roll dice for 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber in Denmark, round 3 : 4/7 hits, 3.00 expected hits Germans roll dice for 3 infantry in Denmark, round 3 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Germans lost in Denmark Americans win, taking Denmark from Germans with 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Americans: 1 infantry Casualties for Germans: 5 infantry Battle in Northern Italy Americans attack with 1 artillery, 3 fighters, 2 infantry and 1 mech_infantry Germans defend with 4 infantry; Italians defend with 1 factory_minor Americans roll dice for 1 artillery, 3 fighters, 2 infantry and 1 mech_infantry in Northern Italy, round 2 : 4/7 hits, 2.50 expected hits Italians roll dice for 4 infantry in Northern Italy, round 2 : 0/4 hits, 1.33 expected hits 4 infantry owned by the Germans lost in Northern Italy Americans win, taking Northern Italy from Italians with 1 artillery, 3 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 12 Casualties for Germans: 4 infantry Non Combat Move - Americans 1 destroyer moved from 114 Sea Zone to 113 Sea Zone 1 bomber moved from Western Germany to Norway 2 fighters and 1 tactical_bomber moved from Denmark to Norway 2 fighters moved from Western Germany to Norway 3 fighters moved from Northern Italy to Norway 1 submarine moved from 91 Sea Zone to 96 Sea Zone 1 carrier, 1 destroyer and 2 transports moved from 91 Sea Zone to 64 Sea Zone 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 carrier and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 2 fighters moved from 49 Sea Zone to New South Wales 1 fighter and 1 tactical_bomber moved from 49 Sea Zone to 30 Sea Zone 6 submarines moved from 26 Sea Zone to 30 Sea Zone 3 fighters and 1 tactical_bomber moved from Western United States to 10 Sea Zone 1 destroyer, 3 fighters, 4 submarines and 1 tactical_bomber moved from 10 Sea Zone to 30 Sea Zone Place Units - Americans 1 artillery and 2 infantry placed in Norway 1 infantry placed in Normandy Bordeaux 1 artillery and 2 infantry placed in Southern France 2 fighters placed in Western United States 2 carriers, 1 destroyer and 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 76 PUs; end with 76 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 96 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 101 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 106 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 1 infantry moved from Chahar to Anhwe 2 infantry moved from Hopei to Kweichow 1 fighter moved from Suiyuyan to Kweichow 8 infantry moved from Hopei to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 9 infantry Japanese defend with 1 infantry Chinese roll dice for 9 infantry in Anhwe, round 2 : 1/9 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 9 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Hopei 1 infantry moved from Suiyuyan to Hopei Place Units - Chinese 3 infantry placed in Hopei Turn Complete - Chinese Chinese collect 10 PUs; end with 11 PUs Purchase Units - British British buy 6 artilleries, 8 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - British 1 infantry and 1 mech_infantry moved from Normandy Bordeaux to France 1 artillery moved from Greece to Albania British take Albania from Italians 1 infantry moved from Greece to Bulgaria British take Bulgaria from Germans 2 fighters moved from 97 Sea Zone to France Combat - British Battle in France British attack with 2 fighters, 1 infantry and 1 mech_infantry Germans defend with 1 airfield, 1 factory_minor and 1 infantry British roll dice for 2 fighters, 1 infantry and 1 mech_infantry in France, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in France British win, taking France from Germans, taking Normandy Bordeaux from Americans, taking Southern France from Americans with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Trigger French 1 Liberation By British: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French Trigger French 1 Liberation By British: French has 4 infantry placed in France Trigger British Liberation France Liberated French West Africa 2 activates a trigger called: Trigger British Liberation France Liberated French West Africa 3 Trigger British Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger British Liberation France Liberated French Madagascar 3 Trigger British Liberation France Liberated French Guiana 2 activates a trigger called: Trigger British Liberation France Liberated French Guiana 3 Trigger British Liberation France Liberated Syria 2 activates a trigger called: Trigger British Liberation France Liberated Syria 3 Trigger British Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger British Liberation France Liberated French Central Africa 3 Trigger British Liberation France Liberated French Indo China 2 activates a trigger called: Trigger British Liberation France Liberated French Indo China 3 Trigger British Liberation France Liberated Algeria 2 activates a trigger called: Trigger British Liberation France Liberated Algeria 3 Trigger British Liberation France Liberated Southern France 2 activates a trigger called: Trigger British Liberation France Liberated Southern France 3 Trigger British Liberation France Liberated Tunisia 2 activates a trigger called: Trigger British Liberation France Liberated Tunisia 3 Trigger British Liberation France Liberated Morocco 2 activates a trigger called: Trigger British Liberation France Liberated Morocco 3 Non Combat Move - British 1 carrier, 3 cruisers, 3 destroyers and 3 transports moved from 97 Sea Zone to 98 Sea Zone 1 infantry moved from Northwest Persia to Caucasus 1 infantry moved from Iraq to Northwest Persia 1 aaGun, 5 artilleries and 1 infantry moved from Iraq to Persia 2 artilleries and 3 infantry moved from Trans-Jordan to Iraq 1 fighter and 1 tactical_bomber moved from Syria to Persia 1 artillery and 2 infantry moved from Egypt to Trans-Jordan 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 transport moved from 81 Sea Zone to 71 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 transport moved from 112 Sea Zone to 110 Sea Zone 2 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone 2 artilleries and 4 infantry moved from 112 Sea Zone to Western Germany 2 fighters moved from France to Western Germany 1 aaGun moved from Persia to Iraq 1 submarine moved from 71 Sea Zone to 80 Sea Zone Place Units - British 2 artilleries and 1 infantry placed in Iraq 1 artillery and 2 infantry placed in Egypt 1 submarine placed in 71 Sea Zone 1 artillery and 1 infantry placed in Union of South Africa 2 artilleries and 4 infantry placed in United Kingdom Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : 4.67 Italians regular : -1.33 Japanese regular : 1.00 Germans AA : 0.33 Germans regular : -1.67 British regular : -0.33
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Italians Italians buy 1 infantry; Remaining resources: 2 PUs; Politics - Italians Turning on Edit Mode EDIT: Removing units owned by Russians from Smolensk: 1 infantry EDIT: Removing units owned by Italians from Bryansk: 1 armour EDIT: Turning off Edit Mode Combat Move - Italians 1 armour moved from Bryansk to Samara Italians take Tambov from Russians Italians take Samara from Russians 8 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Southern Italy to Northern Italy Combat - Italians Battle in Northern Italy Italians attack with 9 infantry Americans defend with 1 artillery, 1 factory_minor, 2 infantry and 1 mech_infantry Italians roll dice for 9 infantry in Northern Italy, round 2 : 2/9 hits, 1.50 expected hits Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Northern Italy, round 2 : 0/4 hits, 1.33 expected hits 2 infantry owned by the Americans lost in Northern Italy Italians roll dice for 9 infantry in Northern Italy, round 3 : 1/9 hits, 1.50 expected hits Americans roll dice for 1 artillery and 1 mech_infantry in Northern Italy, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Northern Italy Italians roll dice for 8 infantry in Northern Italy, round 4 : 1/8 hits, 1.33 expected hits Americans roll dice for 1 artillery in Northern Italy, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy Italians win, taking Northern Italy from Americans with 7 infantry remaining. Battle score for attacker is 8 Casualties for Americans: 1 artillery, 2 infantry and 1 mech_infantry Casualties for Italians: 2 infantry Non Combat Move - Italians Place Units - Italians 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,5,5,1,3,5,6 Italians collect 7 PUs (6 lost to blockades); end with 9 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Italians regular : -0.33
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 submarine moved from 71 Sea Zone to 80 Sea Zone 1 destroyer moved from 62 Sea Zone to 52 Sea Zone 2 fighters moved from New South Wales to 30 Sea Zone 1 infantry moved from Queensland to New South Wales 1 destroyer moved from 30 Sea Zone to 31 Sea Zone 1 infantry moved from Persia to Northwest Persia Place Units - ANZAC 1 artillery and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Egypt to Trans-Jordan 2 infantry moved from Alexandria to Egypt 2 infantry moved from Holland Belgium to Western Germany 2 infantry moved from France to Western Germany 1 destroyer moved from 71 Sea Zone to 81 Sea Zone 1 fighter moved from Persia to Cyprus 1 infantry moved from Persia to Northwest Persia 1 infantry moved from Persia to Northwest Persia Turn Complete - French French collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 15 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Bryansk to Smolensk Germans take Smolensk from Russians 2 infantry moved from Volgograd to Caucasus 1 infantry moved from Volgograd to Kazakhstan 1 mech_infantry moved from Yugoslavia to Albania 1 mech_infantry moved from Romania to Bulgaria 1 infantry moved from Yugoslavia to Bulgaria 1 bomber moved from Southern Italy to Albania 1 tactical_bomber moved from Bryansk to Bulgaria 3 fighters moved from Bryansk to Caucasus 1 fighter moved from Bryansk to Kazakhstan 1 armour moved from Bryansk to Vologda Germans take Vologda from Russians 1 infantry moved from Novgorod to Archangel 1 mech_infantry moved from Bryansk to Archangel 3 fighters moved from Novgorod to Archangel Combat - Germans Battle in Archangel Germans attack with 3 fighters, 1 infantry and 1 mech_infantry Russians defend with 1 mech_infantry Germans roll dice for 3 fighters, 1 infantry and 1 mech_infantry in Archangel, round 2 : 3/5 hits, 1.83 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Kazakhstan Germans attack with 1 fighter and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 1 infantry in Kazakhstan, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kazakhstan Germans win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Bulgaria Germans attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber British defend with 1 infantry Germans roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Bulgaria, round 2 : 2/3 hits, 0.83 expected hits British roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Bulgaria Germans win, taking Bulgaria from British with 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Caucasus Germans attack with 3 fighters and 2 infantry British defend with 1 infantry Germans roll dice for 3 fighters and 2 infantry in Caucasus, round 2 : 3/5 hits, 1.83 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Albania Germans attack with 1 bomber and 1 mech_infantry British defend with 1 artillery Germans roll dice for 1 bomber and 1 mech_infantry in Albania, round 2 : 1/2 hits, 0.83 expected hits British roll dice for 1 artillery in Albania, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Albania Germans win, taking Albania from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Non Combat Move - Germans 1 bomber moved from Albania to Bryansk 3 infantry moved from Ukraine to Bryansk 3 fighters moved from Caucasus to Bryansk 1 fighter moved from Kazakhstan to Volgograd 3 fighters moved from Archangel to Bryansk 1 infantry moved from Bryansk to Tambov 1 tactical_bomber moved from Bulgaria to Romania Place Units - Germans 2 mech_infantrys placed in Romania 10 infantry placed in Germany 3 infantry placed in Ukraine 1 infantry placed in Volgograd 1 infantry placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,3,2,6,2,5,6 Germans collect 34 PUs (2 lost to blockades); end with 34 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 39 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 49 PUs
Combat Hit Differential Summary :
Russians regular : 0.00 Germans regular : 4.00 British regular : -0.67
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Russians Russians buy 7 artilleries; Remaining resources: 0 PUs; Combat Move - Russians 1 fighter and 2 infantry moved from Russia to Vologda 1 fighter and 2 infantry moved from Russia to Samara 1 infantry moved from Buryatia to Yakut S.S.R. Russians take Yakut S.S.R. from Japanese 16 infantry moved from Buryatia to Sakha 1 tactical_bomber moved from Russia to Vologda Combat - Russians Battle in Sakha Russians attack with 16 infantry Japanese defend with 1 infantry Russians roll dice for 16 infantry in Sakha, round 2 : 1/16 hits, 2.67 expected hits Japanese roll dice for 1 infantry in Sakha, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Sakha Russians win, taking Sakha from Japanese with 15 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Samara Russians attack with 1 fighter and 2 infantry Italians defend with 1 armour Russians roll dice for 1 fighter and 2 infantry in Samara, round 2 : 2/3 hits, 0.83 expected hits Italians roll dice for 1 armour in Samara, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Samara Russians win, taking Samara from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Italians: 1 armour Battle in Vologda Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 armour Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 armour in Vologda, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour Non Combat Move - Russians 1 fighter moved from Samara to Russia 1 armour moved from Novosibirsk to Russia 1 fighter and 1 tactical_bomber moved from Vologda to Russia 1 infantry moved from Timguska to Yenisey 1 infantry moved from Timguska to Olgiy 2 aaGuns moved from Buryatia to Sakha 1 submarine moved from 113 Sea Zone to 110 Sea Zone Place Units - Russians 7 artilleries placed in Russia Turn Complete - Russians Russians collect 14 PUs; end with 14 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 17 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians regular : 0.50 Japanese regular : 0.67 Germans regular : 0.50 Russians regular : -1.00
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TripleA Manual Gamesave Post: Japanese round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 3 armour, 1 bomber, 3 fighters and 6 infantry; Remaining resources: 3 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 4 bombers moved from French Indo China to Russia 2 infantry moved from Amur to Buryatia 1 fighter moved from Amur to Buryatia 1 armour moved from Dzavhan to Central Mongolia Japanese take Central Mongolia from Russians 1 armour moved from Central Mongolia to Buyant-Uhaa 1 mech_infantry moved from Manchuria to Jehol 2 fighters moved from Amur to Jehol 2 infantry moved from Szechwan to Sikang 1 infantry moved from Hunan to Kweichow 1 infantry moved from Yunnan to Kweichow 1 fighter moved from Kiangsi to Kweichow 1 armour moved from Eastern Persia to Turkmenistan Japanese take Turkmenistan from Russians 1 armour moved from Turkmenistan to Eastern Persia Combat - Japanese Air Battle in Russia
Combat Hit Differential Summary :
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@aagamerz13 intercept those?
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@aagamerz13 No intercept
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 3 armour, 1 bomber, 3 fighters and 6 infantry; Remaining resources: 3 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 4 bombers moved from French Indo China to Russia 2 infantry moved from Amur to Buryatia 1 fighter moved from Amur to Buryatia 1 armour moved from Dzavhan to Central Mongolia Japanese take Central Mongolia from Russians 1 armour moved from Central Mongolia to Buyant-Uhaa 1 mech_infantry moved from Manchuria to Jehol 2 fighters moved from Amur to Jehol 2 infantry moved from Szechwan to Sikang 1 infantry moved from Hunan to Kweichow 1 infantry moved from Yunnan to Kweichow 1 fighter moved from Kiangsi to Kweichow 1 armour moved from Eastern Persia to Turkmenistan Japanese take Turkmenistan from Russians 1 armour moved from Turkmenistan to Eastern Persia Combat - Japanese Air Battle in Russia Japanese attacks with 4 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/4 hits, 0.67 expected hits Bombing raid in Russia rolls: 6,8,6,6 and causes: 19 damage to unit: factory_major Bombing raid in Russia causes 19 damage total. Battle in Kweichow Japanese attack with 1 fighter and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Buryatia Japanese attack with 1 fighter and 2 infantry Russians defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Buryatia, round 2 : 3/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Buryatia Japanese win, taking Buryatia from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Jehol Japanese attack with 2 fighters and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 2 fighters and 1 mech_infantry in Jehol, round 2 : 0/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 1 mech_infantry in Jehol, round 3 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Sikang Japanese attack with 2 infantry Chinese defend with 1 infantry Japanese roll dice for 2 infantry in Sikang, round 2 : 0/2 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 infantry in Sikang, round 3 : 0/2 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 infantry in Sikang, round 4 : 1/2 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Sikang, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Cleaning up after air battles Non Combat Move - Japanese 4 bombers moved from Russia to Bryansk 3 infantry and 2 mech_infantrys moved from Caroline Islands to 33 Sea Zone 3 infantry, 2 mech_infantrys and 3 transports moved from 33 Sea Zone to 19 Sea Zone 3 infantry and 2 mech_infantrys moved from 19 Sea Zone to Kiangsu 1 fighter moved from Buryatia to Amur 1 mech_infantry moved from Manchuria to Amur 1 fighter moved from Kweichow to Kiangsu 1 carrier moved from 20 Sea Zone to 33 Sea Zone 1 fighter and 2 tactical_bombers moved from Philippines to Caroline Islands 1 submarine moved from 6 Sea Zone to 33 Sea Zone 1 fighter moved from 20 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from Philippines to Kiangsu 1 fighter moved from Jehol to Kiangsu 1 fighter moved from Jehol to Amur 3 armour moved from India to Eastern Persia 1 carrier moved from 37 Sea Zone to 20 Sea Zone 1 destroyer moved from 37 Sea Zone to 20 Sea Zone 1 infantry moved from Soviet Far East to Siberia 1 destroyer moved from 19 Sea Zone to 35 Sea Zone Place Units - Japanese 3 armour placed in India 1 bomber and 2 fighters placed in French Indo China 3 infantry placed in Kwangtung 3 infantry placed in Manchuria 1 fighter placed in Japan Turning on Edit Mode EDIT: Removing units owned by Japanese from 33 Sea Zone: 1 transport EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 67 PUs; end with 70 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : 0.17 Russians regular : -0.33 Russians AA : -0.67
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Americans Americans buy 5 artilleries, 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 7 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Norway to Germany 2 artilleries and 1 mech_infantry moved from Western Germany to Northern Italy 1 artillery and 2 infantry moved from Southern France to Northern Italy 3 fighters and 1 tactical_bomber moved from Norway to Northern Italy 2 fighters moved from Norway to Novgorod 2 fighters moved from Norway to Archangel 2 artilleries and 2 infantry moved from Denmark to 112 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 127 Sea Zone 1 artillery moved from 127 Sea Zone to Novgorod 1 artillery moved from 127 Sea Zone to Archangel 1 infantry moved from 127 Sea Zone to Archangel 1 infantry moved from 127 Sea Zone to Novgorod 1 artillery and 2 infantry moved from Norway to 112 Sea Zone 1 artillery, 2 infantry and 3 transports moved from 112 Sea Zone to 127 Sea Zone 1 artillery moved from 127 Sea Zone to Karelia 1 infantry moved from 127 Sea Zone to Nenetsia 1 infantry moved from 127 Sea Zone to Archangel 1 cruiser moved from 112 Sea Zone to 127 Sea Zone Combat - Americans Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory_major Bombing raid in Germany causes 6 damage total. Battle in Karelia Battle in Nenetsia Battle in Novgorod Americans attack with 1 artillery, 2 fighters and 1 infantry Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Novgorod, round 2 : 1/4 hits, 1.67 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Novgorod Americans win, taking Karelia from Germans, taking Nenetsia from Germans, taking Novgorod from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Archangel Americans attack with 1 artillery, 2 fighters and 2 infantry Germans defend with 1 infantry and 1 mech_infantry Americans roll dice for 1 cruiser in Archangel, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 artillery, 2 fighters and 2 infantry in Archangel, round 2 : 1/5 hits, 1.83 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Archangel Americans win, taking Archangel from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry and 1 mech_infantry Battle in Northern Italy Americans attack with 3 artilleries, 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 factory_minor and 7 infantry Americans roll dice for 3 artilleries, 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Northern Italy, round 2 : 5/10 hits, 4.17 expected hits Italians roll dice for 7 infantry in Northern Italy, round 2 : 3/7 hits, 2.33 expected hits 2 infantry owned by the Americans, 1 artillery owned by the Americans and 5 infantry owned by the Italians lost in Northern Italy Americans roll dice for 2 artilleries, 3 fighters, 1 mech_infantry and 1 tactical_bomber in Northern Italy, round 3 : 4/7 hits, 3.17 expected hits Italians roll dice for 2 infantry in Northern Italy, round 3 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Americans and 2 infantry owned by the Italians lost in Northern Italy Americans win, taking Northern Italy from Italians with 1 artillery, 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 2 artilleries and 2 infantry Casualties for Italians: 7 infantry Non Combat Move - Americans 3 fighters and 1 tactical_bomber moved from Northern Italy to Western Germany 1 mech_infantry moved from Western Germany to France 1 infantry moved from Normandy Bordeaux to Southern France 1 submarine moved from 96 Sea Zone to 97 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 destroyer moved from 113 Sea Zone to 112 Sea Zone 1 carrier moved from 112 Sea Zone to 127 Sea Zone 1 destroyer moved from 112 Sea Zone to 127 Sea Zone 2 fighters moved from Novgorod to 127 Sea Zone 2 fighters moved from Archangel to Russia 1 bomber moved from Germany to Western Germany 2 transports moved from 64 Sea Zone to 10 Sea Zone 1 carrier and 1 destroyer moved from 64 Sea Zone to 52 Sea Zone 1 artillery and 2 infantry moved from Johnston Island to 30 Sea Zone 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 8 destroyers, 4 fighters, 2 infantry, 15 submarines, 2 tactical_bombers and 2 transports moved from 30 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to 10 Sea Zone 2 carriers, 1 destroyer, 2 fighters and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from New South Wales to Queensland 2 fighters moved from New South Wales to Queensland Place Units - Americans 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber placed in Western United States 1 artillery and 1 infantry placed in Eastern United States 1 artillery and 2 infantry placed in Norway 1 artillery and 2 infantry placed in Western Germany 1 carrier and 2 destroyers placed in 10 Sea Zone Turn Complete - Americans Americans collect 71 PUs; end with 71 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 76 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 96 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 101 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 106 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 1 infantry moved from Anhwe to Shantung Chinese take Shantung from Japanese 1 infantry moved from Anhwe to Kiangsi Chinese take Kiangsi from Japanese 2 infantry moved from Anhwe to Jehol 1 fighter moved from Hopei to Jehol 4 infantry moved from Anhwe to Kweichow 3 infantry moved from Hopei to Kweichow Combat - Chinese Chinese creates battle in territory Hunan Chinese creates battle in territory Szechwan Battle in Jehol Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 2 infantry in Jehol, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Jehol Chinese win, taking Hunan from Japanese, taking Szechwan from Japanese, taking Jehol from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Kweichow Chinese attack with 7 infantry Japanese defend with 1 infantry Chinese roll dice for 7 infantry in Kweichow, round 2 : 2/7 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 7 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Shensi to Tsinghai 1 infantry moved from Hopei to Shensi 1 fighter moved from Jehol to Hopei Place Units - Chinese 1 infantry placed in Chahar 2 infantry placed in Hopei Turn Complete - Chinese Chinese collect 14 PUs; end with 16 PUs Purchase Units - British British buy 4 artilleries and 10 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Western Germany to Greater Southern Germany British take Greater Southern Germany from Germans 1 mech_infantry moved from France to Yugoslavia British take Yugoslavia from Germans 1 artillery and 2 infantry moved from Egypt to 98 Sea Zone 2 artilleries and 1 infantry moved from Trans-Jordan to 98 Sea Zone 3 artilleries, 3 cruisers, 3 infantry and 3 transports moved from 98 Sea Zone to 80 Sea Zone 1 infantry moved from Trans-Jordan to 81 Sea Zone 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone 1 artillery moved from Iraq to 80 Sea Zone 1 armour moved from Iraq to Eastern Persia 6 artilleries, 4 fighters, 20 infantry and 1 tactical_bomber moved from Persia to Eastern Persia 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 5 artilleries and 5 infantry moved from 80 Sea Zone to Eastern Persia Combat - British Battle in Eastern Persia British attack with 1 armour, 11 artilleries, 4 fighters, 25 infantry and 1 tactical_bomber Japanese defend with 11 armour, 6 artilleries, 1 fighter, 7 infantry and 3 tactical_bombers British roll dice for 3 cruisers in Eastern Persia, round 2 : 0/3 hits, 1.50 expected hits British roll dice for 1 armour, 11 artilleries, 4 fighters, 25 infantry and 1 tactical_bomber in Eastern Persia, round 2 : 13/42 hits, 12.83 expected hits Japanese roll dice for 11 armour, 6 artilleries, 1 fighter, 7 infantry and 3 tactical_bombers in Eastern Persia, round 2 : 11/28 hits, 12.00 expected hits 7 infantry owned by the Japanese, 6 artilleries owned by the Japanese and 11 infantry owned by the British lost in Eastern Persia British roll dice for 1 armour, 11 artilleries, 4 fighters, 14 infantry and 1 tactical_bomber in Eastern Persia, round 3 : 12/31 hits, 11.00 expected hits Japanese roll dice for 11 armour, 1 fighter and 3 tactical_bombers in Eastern Persia, round 3 : 9/15 hits, 7.67 expected hits 1 tactical_bomber owned by the Japanese, 11 armour owned by the Japanese and 9 infantry owned by the British lost in Eastern Persia British roll dice for 1 armour, 11 artilleries, 4 fighters, 5 infantry and 1 tactical_bomber in Eastern Persia, round 4 : 10/22 hits, 8.50 expected hits Japanese roll dice for 1 fighter and 2 tactical_bombers in Eastern Persia, round 4 : 1/3 hits, 1.67 expected hits 2 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese and 1 infantry owned by the British lost in Eastern Persia British win, taking Eastern Persia from Japanese with 1 armour, 11 artilleries, 4 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 91 Casualties for British: 21 infantry Casualties for Japanese: 11 armour, 6 artilleries, 1 fighter, 7 infantry and 3 tactical_bombers Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Eastern Persia to 80 Sea Zone 3 fighters moved from Eastern Persia to Persia 3 aaGuns moved from Persia to Eastern Persia 1 aaGun moved from Iraq to Northwest Persia 3 artilleries and 4 infantry moved from Iraq to Northwest Persia 1 infantry moved from Trans-Jordan to Iraq 1 carrier and 2 destroyers moved from 98 Sea Zone to 80 Sea Zone 1 submarine moved from 80 Sea Zone to 39 Sea Zone 1 submarine moved from 71 Sea Zone to 58 Sea Zone 3 transports moved from 112 Sea Zone to 110 Sea Zone 2 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone 2 artilleries and 4 infantry moved from 112 Sea Zone to Western Germany 2 artilleries and 3 infantry moved from Western Germany to Northern Italy 1 infantry moved from France to Northern Italy Place Units - British 3 infantry placed in Iraq 1 artillery and 2 infantry placed in Egypt 3 artilleries and 5 infantry placed in United Kingdom Turn Complete - British British collect 41 PUs; end with 41 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 1.00 Americans regular : 0.67 Japanese regular : -1.00 Italians regular : 1.00 Germans AA : -0.17 Germans regular : 0.00 British regular : 1.17
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@CaptainNapalm Well great game! US too strong now. You took Europe very quickly. I’d like a rematch but I think we can’t play again until I play a few more. Cya.
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@aagamerz13 That was fun! We got three games in pretty quickly! We’ll see you for the next one, after you play a few more games!