TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Kweichow to Szechwan
1 fighter moved from Kansu to Szechwan
16 infantry moved from Hopei to Chahar
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 4 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Chahar
Chinese attack with 16 infantry
Japanese defend with 1 infantry
Chinese roll dice for 16 infantry in Chahar, round 2 : 0/16 hits, 2,67 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 16 infantry in Chahar, round 3 : 1/16 hits, 2,67 expected hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 16 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Suiyuyan
Place Units - Chinese
2 infantry placed in Suiyuyan
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - British
British buy 2 fighters, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
3 fighters moved from Russia to Bulgaria
1 armour moved from Greece to Yugoslavia
1 fighter, 1 infantry and 1 tactical_bomber moved from Greece to Bulgaria
5 fighters moved from Greece to Yugoslavia
1 bomber moved from Greece to Volgograd
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters, 6 infantry and 5 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
9 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 bomber moved from Greece to Ukraine
1 marine moved from Northwest Persia to Caucasus
1 armour and 1 fighter moved from Iraq to Caucasus
1 fighter, 4 infantry and 1 mech_infantry moved from Greece to Albania
Combat - Americans
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/1 hits, 0,17 expected hits
Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Battle in 55 Sea Zone
ANZAC loiter and taunt; Americans attack with 9 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 9 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 7/10 hits, 5,17 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 55 Sea Zone
Americans win with 8 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in Caucasus
Americans attack with 1 armour, 1 fighter and 1 marine
Germans defend with 2 infantry
Americans roll dice for 1 armour, 1 fighter and 1 marine in Caucasus, round 2 : 2/3 hits, 1,17 expected hits
Germans roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Caucasus
Americans win, taking Caucasus from Germans with 1 armour, 1 fighter and 1 marine remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Albania
Americans attack with 1 fighter, 4 infantry and 1 mech_infantry
Germans defend with 1 mech_infantry
Americans roll dice for 1 fighter, 4 infantry and 1 mech_infantry in Albania, round 2 : 1/6 hits, 1,33 expected hits
Italians roll dice for 1 mech_infantry in Albania, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Albania
Americans win, taking Albania from Italians with 1 fighter, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Americans
1 fighter moved from Albania to Greece
1 fighter moved from Caucasus to Greece
1 bomber moved from Ukraine to Greece
2 mech_infantrys moved from Iraq to Persia
1 mech_infantry moved from Iraq to Persia
3 infantry moved from Tobruk to Alexandria
1 aaGun and 1 infantry moved from Libya to Tobruk
4 transports moved from 92 Sea Zone to 88 Sea Zone
7 artilleries and 7 infantry moved from Algeria to 92 Sea Zone
1 aaGun and 1 infantry moved from Algeria to Tunisia
4 artilleries, 1 carrier, 2 cruisers, 2 destroyers, 4 infantry and 4 transports moved from 92 Sea Zone to 96 Sea Zone
4 artilleries and 4 infantry moved from 96 Sea Zone to Tobruk
3 submarines moved from 28 Sea Zone to 30 Sea Zone
1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 28 Sea Zone
8 fighters and 1 tactical_bomber moved from 55 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 battleship, 5 carriers, 1 cruiser, 4 destroyers, 1 infantry, 13 submarines and 1 transport moved from 54 Sea Zone to 30 Sea Zone
1 destroyer and 1 transport moved from 62 Sea Zone to 30 Sea Zone
2 infantry moved from South Australia to New South Wales
1 carrier, 1 destroyer and 2 fighters moved from 26 Sea Zone to 30 Sea Zone
2 fighters moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
Place Units - Americans
3 infantry placed in Greece
3 infantry placed in Iraq
1 carrier and 5 submarines placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Kweichow to Szechwan
1 fighter moved from Kansu to Szechwan
16 infantry moved from Hopei to Chahar
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 4 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Chahar
Chinese attack with 16 infantry
Japanese defend with 1 infantry
Chinese roll dice for 16 infantry in Chahar, round 2 : 0/16 hits, 2,67 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 16 infantry in Chahar, round 3 : 1/16 hits, 2,67 expected hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 16 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Suiyuyan
Place Units - Chinese
2 infantry placed in Suiyuyan
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Purchase Units - British
British buy 2 fighters, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
3 fighters moved from Russia to Bulgaria
1 armour moved from Greece to Yugoslavia
1 fighter, 1 infantry and 1 tactical_bomber moved from Greece to Bulgaria
5 fighters moved from Greece to Yugoslavia
1 bomber moved from Greece to Volgograd
Combat - British
Strategic bombing raid in Volgograd
AA fire in Volgograd : 0/1 hits, 0,17 expected hits
Bombing raid in Volgograd rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.
Battle in Yugoslavia
British attack with 1 armour and 5 fighters
Italians defend with 1 infantry
British roll dice for 1 armour and 5 fighters in Yugoslavia, round 2 : 3/6 hits, 3,00 expected hits
Germans roll dice for 1 infantry in Yugoslavia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Italians and 1 armour owned by the British lost in Yugoslavia
British win with 5 fighters remaining. Battle score for attacker is -3
Casualties for British: 1 armour
Casualties for Italians: 1 infantry
Battle in Bulgaria
British attack with 4 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
British roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Bulgaria, round 2 : 3/6 hits, 2,83 expected hits
Germans roll dice for 1 mech_infantry in Bulgaria, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Bulgaria
British win, taking Bulgaria from Germans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
2 artilleries, 2 infantry and 1 marine moved from Greece to Albania
4 fighters and 1 tactical_bomber moved from Bulgaria to Greece
5 fighters moved from Yugoslavia to Greece
2 fighters moved from Gibraltar to Greece
1 destroyer moved from 91 Sea Zone to 108 Sea Zone
3 artilleries, 2 battleships, 2 carriers, 3 cruisers, 5 destroyers, 3 infantry and 3 transports moved from 92 Sea Zone to 96 Sea Zone
1 armour and 2 fighters moved from Persia to West India
2 mech_infantrys moved from Iraq to Persia
2 artilleries and 1 infantry moved from Iraq to Northwest Persia
3 infantry moved from Trans-Jordan to Iraq
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
1 mech_infantry moved from Belgian Congo to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
1 bomber moved from Volgograd to Persia
Place Units - British
3 infantry placed in Persia
3 infantry placed in Egypt
1 fighter and 1 mech_infantry placed in Union of South Africa
1 fighter and 1 infantry placed in United Kingdom
British undo move 3.
1 mech_infantry placed in Union of South Africa
1 fighter placed in United Kingdom
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 41 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0,33
Italians : -0,33
British : 0,17
AA fire in Volgograd : : -0,17
Americans : 2,33
AA fire in Ukraine : : -0,17
Chinese : -5,50
Japanese : 1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters, 6 infantry and 5 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
9 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 bomber moved from Greece to Ukraine
1 marine moved from Northwest Persia to Caucasus
1 armour and 1 fighter moved from Iraq to Caucasus
1 fighter, 4 infantry and 1 mech_infantry moved from Greece to Albania
Combat - Americans
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/1 hits, 0,17 expected hits
Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Battle in 55 Sea Zone
ANZAC loiter and taunt; Americans attack with 9 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 9 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 7/10 hits, 5,17 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 55 Sea Zone
Americans win with 8 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in Caucasus
Americans attack with 1 armour, 1 fighter and 1 marine
Germans defend with 2 infantry
Americans roll dice for 1 armour, 1 fighter and 1 marine in Caucasus, round 2 : 2/3 hits, 1,17 expected hits
Germans roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Caucasus
Americans win, taking Caucasus from Germans with 1 armour, 1 fighter and 1 marine remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Albania
Americans attack with 1 fighter, 4 infantry and 1 mech_infantry
Germans defend with 1 mech_infantry
Americans roll dice for 1 fighter, 4 infantry and 1 mech_infantry in Albania, round 2 : 1/6 hits, 1,33 expected hits
Italians roll dice for 1 mech_infantry in Albania, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Albania
Americans win, taking Albania from Italians with 1 fighter, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Americans
1 fighter moved from Albania to Greece
1 fighter moved from Caucasus to Greece
1 bomber moved from Ukraine to Greece
2 mech_infantrys moved from Iraq to Persia
1 mech_infantry moved from Iraq to Persia
3 infantry moved from Tobruk to Alexandria
1 aaGun and 1 infantry moved from Libya to Tobruk
4 transports moved from 92 Sea Zone to 88 Sea Zone
7 artilleries and 7 infantry moved from Algeria to 92 Sea Zone
1 aaGun and 1 infantry moved from Algeria to Tunisia
4 artilleries, 1 carrier, 2 cruisers, 2 destroyers, 4 infantry and 4 transports moved from 92 Sea Zone to 96 Sea Zone
4 artilleries and 4 infantry moved from 96 Sea Zone to Tobruk
3 submarines moved from 28 Sea Zone to 30 Sea Zone
1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 28 Sea Zone
8 fighters and 1 tactical_bomber moved from 55 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 battleship, 5 carriers, 1 cruiser, 4 destroyers, 1 infantry, 13 submarines and 1 transport moved from 54 Sea Zone to 30 Sea Zone
1 destroyer and 1 transport moved from 62 Sea Zone to 30 Sea Zone
2 infantry moved from South Australia to New South Wales
1 carrier, 1 destroyer and 2 fighters moved from 26 Sea Zone to 30 Sea Zone
2 fighters moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
Place Units - Americans
3 infantry placed in Greece
3 infantry placed in Iraq
1 carrier and 5 submarines placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Kweichow to Szechwan
1 fighter moved from Kansu to Szechwan
16 infantry moved from Hopei to Chahar
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 4 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Chahar
Chinese attack with 16 infantry
Japanese defend with 1 infantry
Chinese roll dice for 16 infantry in Chahar, round 2 : 0/16 hits, 2,67 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 16 infantry in Chahar, round 3 : 1/16 hits, 2,67 expected hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 16 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Suiyuyan
Place Units - Chinese
2 infantry placed in Suiyuyan
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Purchase Units - British
British buy 2 fighters, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
3 fighters moved from Russia to Bulgaria
1 armour moved from Greece to Yugoslavia
1 fighter, 1 infantry and 1 tactical_bomber moved from Greece to Bulgaria
5 fighters moved from Greece to Yugoslavia
1 bomber moved from Greece to Volgograd
Combat - British
Strategic bombing raid in Volgograd
AA fire in Volgograd : 0/1 hits, 0,17 expected hits
Bombing raid in Volgograd rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.
Battle in Yugoslavia
British attack with 1 armour and 5 fighters
Italians defend with 1 infantry
British roll dice for 1 armour and 5 fighters in Yugoslavia, round 2 : 3/6 hits, 3,00 expected hits
Germans roll dice for 1 infantry in Yugoslavia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Italians and 1 armour owned by the British lost in Yugoslavia
British win with 5 fighters remaining. Battle score for attacker is -3
Casualties for British: 1 armour
Casualties for Italians: 1 infantry
Battle in Bulgaria
British attack with 4 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
British roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Bulgaria, round 2 : 3/6 hits, 2,83 expected hits
Germans roll dice for 1 mech_infantry in Bulgaria, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Bulgaria
British win, taking Bulgaria from Germans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
2 artilleries, 2 infantry and 1 marine moved from Greece to Albania
4 fighters and 1 tactical_bomber moved from Bulgaria to Greece
5 fighters moved from Yugoslavia to Greece
2 fighters moved from Gibraltar to Greece
1 destroyer moved from 91 Sea Zone to 108 Sea Zone
3 artilleries, 2 battleships, 2 carriers, 3 cruisers, 5 destroyers, 3 infantry and 3 transports moved from 92 Sea Zone to 96 Sea Zone
1 armour and 2 fighters moved from Persia to West India
2 mech_infantrys moved from Iraq to Persia
2 artilleries and 1 infantry moved from Iraq to Northwest Persia
3 infantry moved from Trans-Jordan to Iraq
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
1 mech_infantry moved from Belgian Congo to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
1 bomber moved from Volgograd to Persia
Place Units - British
3 infantry placed in Persia
3 infantry placed in Egypt
1 fighter and 1 mech_infantry placed in Union of South Africa
1 fighter and 1 infantry placed in United Kingdom
British undo move 3.
1 mech_infantry placed in Union of South Africa
1 fighter placed in United Kingdom
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 41 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from 93 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 97 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0,33
Italians : -0,33
British : 0,17
AA fire in Volgograd : : -0,17
Americans : 2,33
AA fire in Ukraine : : -0,17
Chinese : -5,50
Japanese : 1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Southern France to Gibraltar
Combat - Italians
Strategic bombing raid in Gibraltar
AA fire in Gibraltar : 0/1 hits, 0.17 expected hits
Bombing raid in Gibraltar rolls: 5 and causes: 5 damage to unit: airfield
Bombing raid in Gibraltar causes 5 damage total.
Non Combat Move - Italians
1 bomber moved from Gibraltar to Southern France
1 fighter moved from Southern France to Western Germany
1 fighter moved from Southern Italy to Western Germany
Place Units - Italians
1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3,1,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,6,5,5,2,1,4,5,6
Italians collect 4 PUs (8 lost to blockades); end with 4 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
Combat - ANZAC
Battle in Sumatra
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 31 Sea Zone
3 fighters moved from Queensland to Hawaiian Islands
1 fighter moved from Queensland to 30 Sea Zone
1 cruiser and 2 submarines moved from 54 Sea Zone to 30 Sea Zone
1 destroyer moved from 62 Sea Zone to 30 Sea Zone
1 submarine moved from 55 Sea Zone to 63 Sea Zone
1 fighter moved from Russia to West India
1 aaGun, 2 infantry and 1 mech_infantry moved from South Australia to New South Wales
1 artillery moved from Queensland to South Australia
1 artillery moved from New South Wales to South Australia
1 infantry moved from Queensland to New South Wales
Place Units - ANZAC
1 armour and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Northwest Persia to Persia
1 infantry moved from Alexandria to Egypt
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New South Wales: 1 aaGun
EDIT: Removing units owned by ANZAC from South Australia: 1 infantry
EDIT: Adding units owned by ANZAC to South Australia: 1 aaGun
EDIT: Adding units owned by ANZAC to New South Wales: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by French from 81 Sea Zone: 1 destroyer
EDIT: Adding units owned by French to 75 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer, 1 marine and 7 transports; Remaining resources: 0 PUs;
Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 artillery and 2 infantry moved from Volgograd to Caucasus
2 bombers moved from India to Caucasus
2 mech_infantrys moved from Bessarabia to Bulgaria
2 bombers moved from Southern Italy to Bulgaria
1 bomber moved from Ukraine to Caucasus
1 infantry moved from Rostov to Bryansk
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
EDIT: 1 bomber moved from Southern Italy to Western Germany
Combat - Germans
Battle in Bulgaria
Germans attack with 2 bombers and 2 mech_infantrys
British defend with 1 infantry
Germans roll dice for 2 bombers and 2 mech_infantrys in Bulgaria, round 2 : 1/4 hits, 1.67 expected hits
British roll dice for 1 infantry in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Bulgaria
Germans win, taking Bulgaria from British with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Caucasus
Germans attack with 1 artillery, 3 bombers and 2 infantry
Americans defend with 1 armour and 1 marine
Germans roll dice for 1 artillery, 3 bombers and 2 infantry in Caucasus, round 2 : 2/6 hits, 2.83 expected hits
Russians roll dice for 1 armour and 1 marine in Caucasus, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Germans, 1 armour owned by the Americans and 1 marine owned by the Americans lost in Caucasus
Germans win, taking Caucasus from Russians with 1 artillery, 3 bombers and 1 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry
Casualties for Americans: 1 armour and 1 marine
Non Combat Move - Germans
3 bombers moved from Caucasus to Slovakia Hungary
6 artilleries and 10 infantry moved from Belarus to Bryansk
2 armour moved from Novgorod to Bryansk
1 armour moved from Novgorod to 115 Sea Zone
1 aaGun and 2 infantry moved from Novgorod to Belarus
4 armour moved from Eastern Poland to Germany
2 mech_infantrys moved from Germany to Slovakia Hungary
3 mech_infantrys moved from Western Germany to Slovakia Hungary
6 mech_infantrys moved from Southern France to Southern Italy
1 bomber, 4 fighters and 4 tactical_bombers moved from Southern Italy to Western Germany
2 bombers moved from Bulgaria to Western Germany
1 artillery and 2 infantry moved from France to Western Germany
2 artilleries moved from Southern France to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Southern France to Western Germany
1 armour and 1 transport moved from 115 Sea Zone to 113 Sea Zone
1 armour moved from 113 Sea Zone to Western Germany
1 aaGun moved from Germany to Slovakia Hungary
4 mech_infantrys moved from Eastern Poland to Slovakia Hungary
7 mech_infantrys moved from Bessarabia to Slovakia Hungary
1 aaGun, 1 armour, 12 artilleries, 12 infantry and 1 mech_infantry moved from Ukraine to Bryansk
16 armour and 17 mech_infantrys moved from Volgograd to Bryansk
1 aaGun and 1 artillery moved from Volgograd to Rostov
3 mech_infantrys moved from Slovakia Hungary to Romania
1 aaGun moved from Bessarabia to Romania
1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 125 Sea Zone to 113 Sea Zone
1 fighter moved from 113 Sea Zone to Western Germany
1 submarine moved from 124 Sea Zone to 125 Sea Zone
1 tactical_bomber moved from Western Germany to 113 Sea Zone
2 infantry moved from Finland to Norway
Place Units - Germans
1 carrier, 1 destroyer and 7 transports placed in 113 Sea Zone
1 marine placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,6,1,1,3,2,6,6,6
Germans collect 57 PUs (2 lost to blockades); end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer, 1 marine and 7 transports; Remaining resources: 0 PUs;
Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 artillery and 2 infantry moved from Volgograd to Caucasus
2 bombers moved from India to Caucasus
2 mech_infantrys moved from Bessarabia to Bulgaria
2 bombers moved from Southern Italy to Bulgaria
1 bomber moved from Ukraine to Caucasus
1 infantry moved from Rostov to Bryansk
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
EDIT: 1 bomber moved from Southern Italy to Western Germany
Combat - Germans
Battle in Bulgaria
Germans attack with 2 bombers and 2 mech_infantrys
British defend with 1 infantry
Germans roll dice for 2 bombers and 2 mech_infantrys in Bulgaria, round 2 : 1/4 hits, 1.67 expected hits
British roll dice for 1 infantry in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Bulgaria
Germans win, taking Bulgaria from British with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Caucasus
Germans attack with 1 artillery, 3 bombers and 2 infantry
Americans defend with 1 armour and 1 marine
Germans roll dice for 1 artillery, 3 bombers and 2 infantry in Caucasus, round 2 : 2/6 hits, 2.83 expected hits
Russians roll dice for 1 armour and 1 marine in Caucasus, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Germans, 1 armour owned by the Americans and 1 marine owned by the Americans lost in Caucasus
Germans win, taking Caucasus from Russians with 1 artillery, 3 bombers and 1 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry
Casualties for Americans: 1 armour and 1 marine
Non Combat Move - Germans
3 bombers moved from Caucasus to Slovakia Hungary
6 artilleries and 10 infantry moved from Belarus to Bryansk
2 armour moved from Novgorod to Bryansk
1 armour moved from Novgorod to 115 Sea Zone
4 armour moved from Eastern Poland to Germany
2 mech_infantrys moved from Germany to Slovakia Hungary
3 mech_infantrys moved from Western Germany to Slovakia Hungary
6 mech_infantrys moved from Southern France to Southern Italy
1 bomber, 4 fighters and 4 tactical_bombers moved from Southern Italy to Western Germany
2 bombers moved from Bulgaria to Western Germany
1 artillery and 2 infantry moved from France to Western Germany
2 artilleries moved from Southern France to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Southern France to Western Germany
1 armour and 1 transport moved from 115 Sea Zone to 113 Sea Zone
1 armour moved from 113 Sea Zone to Western Germany
1 aaGun moved from Germany to Slovakia Hungary
4 mech_infantrys moved from Eastern Poland to Slovakia Hungary
7 mech_infantrys moved from Bessarabia to Slovakia Hungary
1 aaGun, 1 armour, 12 artilleries, 12 infantry and 1 mech_infantry moved from Ukraine to Bryansk
16 armour and 17 mech_infantrys moved from Volgograd to Bryansk
1 aaGun and 1 artillery moved from Volgograd to Rostov
3 mech_infantrys moved from Slovakia Hungary to Romania
1 aaGun moved from Bessarabia to Romania
1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 125 Sea Zone to 113 Sea Zone
1 fighter moved from 113 Sea Zone to Western Germany
1 submarine moved from 124 Sea Zone to 125 Sea Zone
1 tactical_bomber moved from Western Germany to 113 Sea Zone
2 infantry moved from Finland to Norway
1 infantry moved from Novgorod to Belarus
1 aaGun and 1 infantry moved from Novgorod to Archangel
1 submarine moved from 125 Sea Zone to 112 Sea Zone
Place Units - Germans
1 carrier, 1 destroyer and 7 transports placed in 113 Sea Zone
1 marine placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,1,1,6,1,6,4,3,4
Germans collect 57 PUs (2 lost to blockades); end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Russia to Smolensk
2 mech_infantrys moved from Samara to Kazakhstan
1 fighter moved from Russia to Kazakhstan
1 infantry moved from Samara to Volgograd
Russians take Volgograd from Germans
1 artillery and 1 infantry moved from Tambov to Rostov
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Russia to Smolensk
2 mech_infantrys moved from Samara to Kazakhstan
1 fighter moved from Russia to Kazakhstan
1 infantry moved from Samara to Volgograd
Russians take Volgograd from Germans
1 artillery and 1 infantry moved from Tambov to Rostov
Combat - Russians
Battle in Rostov
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 aaGun and 1 artillery
Russians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 0/2 hits, 0,67 expected hits
Italians roll dice for 1 aaGun and 1 artillery in Rostov, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Rostov
1 artillery owned by the Russians retreated to Tambov
Italians win with 1 aaGun and 1 artillery remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/3 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Kazakhstan
Russians attack with 1 fighter and 2 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 mech_infantrys in Kazakhstan, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 2 mech_infantrys in Kazakhstan, round 3 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Kazakhstan, round 3 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Kazakhstan
Russians win, taking Kazakhstan from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Russians: 1 mech_infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Kazakhstan to Russia
2 aaGuns, 1 armour, 9 artilleries, 34 infantry and 2 mech_infantrys moved from Tambov to Russia
2 aaGuns, 2 armour, 9 artilleries and 31 infantry moved from Samara to Russia
1 fighter and 1 tactical_bomber moved from Smolensk to Russia
2 aaGuns and 12 infantry moved from Amur to Buryatia
1 submarine moved from 93 Sea Zone to 91 Sea Zone
Place Units - Russians
8 infantry placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 artilleries, 8 infantry, 4 mech_infantrys, 3 submarines and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Japanese
2 infantry moved from Korea to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Siberia
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 mech_infantry moved from Yunnan to Sikang
Japanese take Sikang from Chinese
1 mech_infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Szechwan to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Hunan to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 mech_infantry moved from Yunnan to Szechwan
1 submarine moved from 37 Sea Zone to 75 Sea Zone
2 bombers moved from India to 75 Sea Zone
1 fighter moved from India to 41 Sea Zone
1 submarine moved from 6 Sea Zone to 31 Sea Zone
3 fighters and 3 tactical_bombers moved from 33 Sea Zone to 31 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 31 Sea Zone
Combat - Japanese
Battle in Siberia
Battle in 41 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking Siberia from Russians with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 75 Sea Zone
Japanese attack with 2 bombers and 1 submarine
French defend with 1 destroyer
Japanese roll dice for 1 submarine in 75 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 bombers in 75 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
French roll dice for 1 destroyer in 75 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the French lost in 75 Sea Zone
Japanese win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in 31 Sea Zone
Japanese attack with 4 fighters, 1 submarine and 4 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 31 Sea Zone
Japanese win with 4 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
4 fighters and 4 tactical_bombers moved from 31 Sea Zone to 33 Sea Zone
1 fighter moved from 41 Sea Zone to India
1 bomber moved from 75 Sea Zone to India
1 mech_infantry moved from Jehol to Anhwe
3 infantry moved from Kiangsu to Anhwe
1 armour, 1 infantry and 2 mech_infantrys moved from Hunan to Anhwe
1 mech_infantry moved from Anhwe to Hunan
4 armour moved from Yunnan to Anhwe
4 armour and 1 mech_infantry moved from India to Yunnan
1 bomber moved from 75 Sea Zone to India
2 aaGuns, 1 artillery and 6 infantry moved from Korea to Manchuria
2 destroyers and 4 submarines moved from 6 Sea Zone to 33 Sea Zone
2 tactical_bombers moved from Guam to Anhwe
1 fighter moved from Guam to Caroline Islands
2 fighters moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
Place Units - Japanese
1 infantry and 2 mech_infantrys placed in Kiangsu
1 infantry and 2 mech_infantrys placed in French Indo China
3 infantry placed in India
1 artillery and 1 infantry placed in Malaya
1 transport placed in 37 Sea Zone
3 submarines placed in 6 Sea Zone
1 artillery and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 61 PUs; end with 62 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
TripleA Turn Summary for game: World War II Classic
Game History
Round: 3
Purchase Units - Russians
Russians buy 2 armour and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Novosibirsk to Yakut S.S.R.
2 fighters moved from India to Yakut S.S.R.
1 armour moved from Russia to Yakut S.S.R.
2 infantry moved from Novosibirsk to Yakut S.S.R.
24 infantry moved from Karelia S.S.R. to Finland Norway
Combat - Russians
Battle in Yakut S.S.R.
Russians attack with 1 armour, 2 fighters and 4 infantry
Japanese defend with 2 infantry
Russians roll dice for 1 armour, 2 fighters and 4 infantry in Yakut S.S.R., round 2 : 3/7 hits, 2.17 expected hits
Japanese roll dice for 2 infantry in Yakut S.S.R., round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Yakut S.S.R.
Russians win, taking Yakut S.S.R. from Japanese with 1 armour, 2 fighters and 4 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Finland Norway
Russians attack with 24 infantry
Germans defend with 1 armour and 3 infantry
Russians roll dice for 24 infantry in Finland Norway, round 2 : 3/24 hits, 4.00 expected hits
Germans roll dice for 1 armour and 3 infantry in Finland Norway, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Russians lost in Finland Norway
3 infantry owned by the Germans lost in Finland Norway
Russians roll dice for 23 infantry in Finland Norway, round 3 : 6/23 hits, 3.83 expected hits
Germans roll dice for 1 armour in Finland Norway, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Finland Norway
1 armour owned by the Germans lost in Finland Norway
Russians win, taking Finland Norway from Germans with 22 infantry remaining. Battle score for attacker is 8
Casualties for Russians: 2 infantry
Casualties for Germans: 1 armour and 3 infantry
Non Combat Move - Russians
1 aaGun moved from Karelia S.S.R. to Russia
2 fighters moved from Yakut S.S.R. to Evenki National Okrug
1 infantry moved from Novosibirsk to Evenki National Okrug
Place Units - Russians
1 infantry placed in Karelia S.S.R.
2 armour and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Round: 6
Purchase Units - British
British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Karelia S.S.R. to Ukraine S.S.R.
1 fighter moved from Karelia S.S.R. to Ukraine S.S.R.
1 bomber moved from Syria Jordan to Ukraine S.S.R.
Combat - British
Battle in Ukraine S.S.R.
British attack with 1 bomber, 1 fighter and 1 infantry
Germans defend with 1 infantry
British roll dice for 1 bomber, 1 fighter and 1 infantry in Ukraine S.S.R., round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Ukraine S.S.R., round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Ukraine S.S.R.
British win, taking Ukraine S.S.R. from Germans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
2 infantry moved from Madagascar to South Africa Sea Zone
2 infantry moved from South Africa Sea Zone to South Africa
1 infantry moved from Finland Norway to Karelia S.S.R.
1 infantry moved from Caucasus to Karelia S.S.R.
1 infantry moved from Caucasus to Russia
1 infantry moved from Persia to Kazakh S.S.R.
1 fighter moved from Ukraine S.S.R. to Syria Jordan
1 bomber moved from Ukraine S.S.R. to Syria Jordan
4 infantry moved from Anglo Sudan Egypt to Syria Jordan
4 infantry moved from Libya to Anglo Sudan Egypt
2 infantry moved from French Equatorial Africa to Anglo Sudan Egypt
1 armour moved from Algeria to Anglo Sudan Egypt
4 infantry moved from Algeria to Libya
2 infantry moved from United Kingdom to North Sea Zone
2 infantry moved from North Sea Zone to Finland Norway
3 transports moved from West Spain Sea Zone to North Sea Zone
6 infantry moved from United Kingdom to North Sea Zone
6 infantry and 3 transports moved from North Sea Zone to West Spain Sea Zone
6 infantry moved from West Spain Sea Zone to Algeria
Place Units - British
1 fighter and 6 infantry placed in United Kingdom
Turn Complete - British
British collect 31 PUs; end with 31 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9
Research Technology - Russians
Russians spend 0 on tech rolls
Russians rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 2 PUs; 1 techTokens;
Combat Move - Russians
1 mech_infantry moved from Russia to Archangel
Russians take Archangel from Germans
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
1 infantry moved from Russia to Bryansk
Russians take Bryansk from Italians
2 infantry moved from Russia to Samara
3 fighters and 1 tactical_bomber moved from Russia to Samara
18 artilleries and 60 infantry moved from Russia to Tambov
1 mech_infantry moved from Yenisey to Novosibirsk
Russians take Novosibirsk from Italians
1 armour moved from Yenisey to Urals
Russians take Urals from Italians
1 mech_infantry moved from Russia to Nenetsia
Russians take Nenetsia from Germans
Combat - Russians
Battle in Tambov
Russians attack with 18 artilleries and 60 infantry
Germans defend with 1 infantry
Russians roll dice for 18 artilleries and 60 infantry in Tambov, round 2 : 19/78 hits, 19.00 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 18 artilleries and 60 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Samara, round 2 : 4/6 hits, 2.50 expected hits
Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 mech_infantry moved from Egypt to Iraq
3 fighters moved from Samara to Russia
1 tactical_bomber moved from Samara to Russia
1 mech_infantry moved from Russia to Vologda
3 infantry moved from Yenisey to Yakut S.S.R.
2 aaGuns and 9 infantry moved from Yenisey to Timguska
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 22 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 31 PUs
Another prickly rule in there I’ve had come up in a game is if the target sea zone has a submarine, you can send a submarine with the transport and not attack the sub. You always have a choice to not attack the sub, but some I played with though it had t be a surface warship escort
I don’t understand what you mean here. “some I played with though it had t be a surface warship escort”
Was just an aside. I sent a sub + transport to amphibious attack Java once. The sea zone I moved into had a sub. I declined to attack and made the landing. The other player thought that a sub didn’t count as a warship escort and that I needed a destroyer or other surface ship. I mentioned it because it had come up and it’s part of the same rule paragraph.
Transports
If a transport encounters hostile surface warships (not enemy submarines and/or transports) AFTER it begins to move (not >counting the sea zone it started in), its movement for that turn ends, and it must top there and conduct sea combat.
A transport can load units while in any friendly sea zone along its route, including the sea zone it started in. If a transport loads land units during the Combat Move phase, it must offload those units to attack a hostile territory as part of an amphibious assault during the Conduct Combat phase, or it must retreat during the sea combat step of the amphibious assault sequence while attempting to do so. A transport that is part of an amphibious assault must end its movement in a friendly sea zone (or one that could become friendly as result of sea combat) from which it can conduct the assault. However, a transport is not allowed to offload land units for an amphibious assault in a sea zone containing 1 or more ignored enemy submarines unless at least 1 warship belonging to the attacking power is also present in the sea zone at the end of the Combat Move phase.
Any land units aboard a transport are considered cargo until they offload. Cargo can’t take part in sea combat and is destroyed if the transport is destroyed.
Europe Rulebook (p16)
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