@AndrewAAGamer No thanks.
Odonis(Axis) vs Sovietschat(Allis+6) BML20
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@Odonis GL and HF , no scrambles.
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 1 Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Politics - Germans Turning on Edit Mode EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Combat Move - Germans 1 fighter moved from Norway to 111 Sea Zone 1 battleship moved from 113 Sea Zone to 111 Sea Zone 2 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone 1 fighter moved from Holland Belgium to 111 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 2 bombers moved from Germany to 110 Sea Zone 1 tactical_bomber moved from Germany to 111 Sea Zone 1 tactical_bomber moved from Poland to France 1 fighter moved from Slovakia Hungary to Yugoslavia 3 armour moved from Greater Southern Germany to France 3 infantry and 4 mech_infantrys moved from Western Germany to France 1 artillery moved from Western Germany to France 1 armour, 1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux 2 armour, 1 artillery and 2 infantry moved from Holland Belgium to France 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 infantry moved from Romania to Yugoslavia 1 infantry moved from Slovakia Hungary to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 infantry moved from Romania to Yugoslavia Combat - Germans Battle in 111 Sea Zone Germans attack with 1 battleship, 2 fighters, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 1 battleship, 2 fighters and 1 tactical_bomber in 111 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Units damaged: 1 battleship owned by the Germans 1 destroyer owned by the British and 1 cruiser owned by the British lost in 111 Sea Zone 1 battleship owned by the Germans and 2 submarines owned by the Germans retreated to 112 Sea Zone British win with 1 battleship remaining. Battle score for attacker is 20 Casualties for British: 1 cruiser and 1 destroyer Battle in 110 Sea Zone Germans attack with 2 bombers, 2 fighters, 2 submarines and 3 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 2 bombers, 2 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 1/7 hits, 4.17 expected hits British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits 2 submarines owned by the Germans and 1 cruiser owned by the British lost in 110 Sea Zone Germans roll dice for 2 bombers, 2 fighters and 3 tactical_bombers in 110 Sea Zone, round 3 : 4/7 hits, 4.17 expected hits British roll dice for 1 battleship and 1 cruiser in 110 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits 1 cruiser owned by the French, 1 tactical_bomber owned by the Germans and 1 battleship owned by the British lost in 110 Sea Zone Germans win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 21 Casualties for Germans: 2 submarines and 1 tactical_bomber Casualties for British: 1 battleship and 1 cruiser Casualties for French: 1 cruiser Battle in 106 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer and 1 transport Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 106 Sea Zone British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6 Casualties for Germans: 1 submarine Battle in Yugoslavia Germans attack with 1 armour, 2 artilleries, 1 fighter and 9 infantry Neutral_Allies defend with 5 infantry Germans roll dice for 1 armour, 2 artilleries, 1 fighter and 9 infantry in Yugoslavia, round 2 : 4/13 hits, 3.50 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 4/5 hits, 1.67 expected hits 4 infantry owned by the Neutral_Allies and 4 infantry owned by the Germans lost in Yugoslavia 2 artilleries owned by the Germans, 5 infantry owned by the Germans and 1 armour owned by the Germans retreated to Romania Neutral_Allies win with 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 4 infantry Casualties for Neutral_Allies: 4 infantry Battle in Normandy Bordeaux Germans attack with 1 armour, 1 artillery and 2 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 armour, 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.33 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the French lost in Normandy Bordeaux Germans roll dice for 1 armour, 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 0/3 hits, 1.17 expected hits French roll dice for 1 artillery in Normandy Bordeaux, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux Germans roll dice for 1 armour and 1 artillery in Normandy Bordeaux, round 4 : 2/2 hits, 0.83 expected hits French roll dice for 1 artillery in Normandy Bordeaux, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 1 armour and 1 artillery remaining. Battle score for attacker is 1 Casualties for Germans: 2 infantry Casualties for French: 1 artillery and 1 infantry Battle in France Germans attack with 5 armour, 2 artilleries, 5 infantry, 4 mech_infantrys and 1 tactical_bomber British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry French roll AA dice in France : 0/1 hits, 0.17 expected hits Germans roll dice for 5 armour, 2 artilleries, 5 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 2 : 2/17 hits, 5.67 expected hits French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 5/11 hits, 4.33 expected hits 1 aaGun owned by the French, 5 infantry owned by the Germans and 1 infantry owned by the French lost in France Germans roll dice for 5 armour, 2 artilleries, 4 mech_infantrys and 1 tactical_bomber in France, round 3 : 3/12 hits, 4.83 expected hits French roll dice for 2 armour, 2 artilleries, 1 fighter and 5 infantry in France, round 3 : 1/10 hits, 4.00 expected hits 3 infantry owned by the French and 1 mech_infantry owned by the Germans lost in France Germans roll dice for 5 armour, 2 artilleries, 3 mech_infantrys and 1 tactical_bomber in France, round 4 : 4/11 hits, 4.67 expected hits French roll dice for 2 armour, 2 artilleries, 1 fighter and 2 infantry in France, round 4 : 2/7 hits, 3.00 expected hits 1 artillery owned by the Germans, 2 infantry owned by the French, 1 artillery owned by the British, 1 mech_infantry owned by the Germans and 1 artillery owned by the French lost in France Germans roll dice for 5 armour, 1 artillery, 2 mech_infantrys and 1 tactical_bomber in France, round 5 : 3/9 hits, 4.00 expected hits French roll dice for 2 armour and 1 fighter in France, round 5 : 2/3 hits, 1.67 expected hits 1 artillery owned by the Germans, 1 armour owned by the French, 1 fighter owned by the French, 1 mech_infantry owned by the Germans and 1 armour owned by the British lost in France Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 5 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 18 Casualties for Germans: 2 artilleries, 5 infantry and 3 mech_infantrys Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 2 bombers, 2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Western Germany 1 tactical_bomber moved from France to Western Germany 1 fighter moved from Yugoslavia to Southern Italy 1 armour moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 infantry moved from Slovakia Hungary to Romania 3 artilleries moved from Germany to Poland 11 infantry moved from Germany to Poland 1 aaGun moved from Germany to Poland 1 aaGun moved from Germany to Poland 1 aaGun moved from Western Germany to France 1 aaGun moved from Germany to Poland 1 aaGun moved from Western Germany to Germany 1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone 2 infantry moved from Denmark to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Norway 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 fighter and 1 tactical_bomber moved from 111 Sea Zone to 112 Sea Zone 1 fighter moved from 111 Sea Zone to Western Germany Place Units - Germans 1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone Turn Complete - Germans Germans collect 39 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
French regular : -2.33 Neutral_Allies regular : 2.33 Germans regular : -10.33 British regular : 0.33 French AA : -0.17
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Testing Forum poster
Test summary from TripleA, engine version: 2.1.20365, time: 19 h 22 min 24 s
Savegame -
Testing Forum poster
Test summary from TripleA, engine version: 2.1.20365, time: 19 h 56 min 17 s
Savegame -
TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 1 Purchase Units - Russians Russians buy 7 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 1 cruiser moved from 115 Sea Zone to 114 Sea Zone 2 infantry moved from Caucasus to Rostov 1 armour and 1 mech_infantry moved from Volgograd to Bryansk 1 armour and 1 mech_infantry moved from Russia to Bryansk 1 artillery and 6 infantry moved from Novgorod to Belarus 1 infantry moved from Archangel to Belarus 2 aaGuns moved from Novgorod to Belarus 1 fighter and 1 tactical_bomber moved from Russia to Novgorod 1 infantry moved from Eastern Poland to Belarus 3 infantry moved from Ukraine to Bryansk 1 artillery and 1 infantry moved from Western Ukraine to Bryansk 2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk 1 infantry moved from Bessarabia to Ukraine 2 infantry moved from Baltic States to Belarus 3 infantry moved from Vyborg to Novgorod 2 infantry moved from Karelia to Novgorod 1 infantry moved from Eastern Poland to Belarus 1 infantry moved from Bessarabia to Ukraine 1 armour and 1 mech_infantry moved from Bryansk to Belarus 1 infantry moved from Baltic States to Belarus 1 infantry moved from Belarus to Eastern Poland 2 aaGuns and 6 infantry moved from Sakha to Buryatia 6 infantry moved from Amur to Buryatia Place Units - Russians 1 artillery placed in Novgorod 3 artilleries placed in Ukraine 2 infantry placed in Novgorod 2 artilleries and 1 infantry placed in Volgograd 1 artillery placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 marine and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With French Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - Japanese 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 artillery and 3 infantry moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan 2 bombers moved from Japan to Yunnan 1 fighter moved from Formosa to Hunan 2 fighters and 2 tactical_bombers moved from Manchuria to Hunan 3 infantry moved from Kiangsi to Hunan 1 infantry moved from Siam to French Indo China Japanese take French Indo China from French Combat - Japanese Battle in Hunan Japanese attack with 3 fighters, 3 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 4/8 hits, 3.33 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Yunnan Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/8 hits, 3.50 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits, 1.33 expected hits 2 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 3 : 6/8 hits, 3.50 expected hits Chinese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Chinese: 4 infantry Casualties for Japanese: 1 infantry Non Combat Move - Japanese 2 bombers and 1 tactical_bomber moved from Yunnan to Kwangsi 1 fighter moved from Yunnan to Kwangsi 3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi 1 artillery moved from Kiangsi to Hunan 1 artillery and 3 infantry moved from Kiangsu to Anhwe 1 artillery and 2 infantry moved from Shantung to Anhwe 1 artillery and 1 infantry moved from Jehol to Chahar 1 mech_infantry moved from Manchuria to Anhwe 6 infantry moved from Manchuria to Jehol 4 infantry moved from Korea to Manchuria 1 artillery moved from Manchuria to 19 Sea Zone 1 infantry moved from Okinawa to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 infantry moved from Siam to French Indo China 1 fighter moved from Okinawa to Kwangsi 1 fighter moved from Korea to Manchuria 1 fighter and 1 tactical_bomber moved from Japan to Kwangsi 2 carriers, 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone 1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 armour and 1 infantry moved from Japan to 6 Sea Zone 1 armour and 1 infantry moved from 6 Sea Zone to Korea 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 1 tactical_bomber moved from Japan to Kwangsi 1 battleship moved from 6 Sea Zone to 33 Sea Zone Place Units - Japanese 3 transports placed in 6 Sea Zone 1 marine placed in Japan Turn Complete - Japanese Japanese collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Chinese regular : -1.67 Japanese regular : 1.67
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 marine and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With French Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - Japanese 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 artillery and 3 infantry moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan 2 bombers moved from Japan to Yunnan 1 fighter moved from Formosa to Hunan 2 fighters and 2 tactical_bombers moved from Manchuria to Hunan 3 infantry moved from Kiangsi to Hunan 1 infantry moved from Siam to French Indo China Japanese take French Indo China from French Combat - Japanese Battle in Hunan Japanese attack with 3 fighters, 3 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 4/8 hits, 3.33 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Yunnan Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/8 hits, 3.50 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits, 1.33 expected hits 2 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 3 : 6/8 hits, 3.50 expected hits Chinese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Chinese: 4 infantry Casualties for Japanese: 1 infantry Non Combat Move - Japanese 2 bombers and 1 tactical_bomber moved from Yunnan to Kwangsi 1 fighter moved from Yunnan to Kwangsi 3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi 1 artillery moved from Kiangsi to Hunan 1 artillery and 3 infantry moved from Kiangsu to Anhwe 1 artillery and 2 infantry moved from Shantung to Anhwe 1 artillery and 1 infantry moved from Jehol to Chahar 1 mech_infantry moved from Manchuria to Anhwe 6 infantry moved from Manchuria to Jehol 4 infantry moved from Korea to Manchuria 1 artillery moved from Manchuria to 19 Sea Zone 1 infantry moved from Okinawa to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 infantry moved from Siam to French Indo China 1 fighter moved from Okinawa to Kwangsi 1 fighter moved from Korea to Manchuria 1 fighter and 1 tactical_bomber moved from Japan to Kwangsi 2 carriers, 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone 1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 armour and 1 infantry moved from Japan to 6 Sea Zone 1 armour and 1 infantry moved from 6 Sea Zone to Korea 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 1 tactical_bomber moved from Japan to Kwangsi 1 battleship moved from 6 Sea Zone to 33 Sea Zone Place Units - Japanese 3 transports placed in 6 Sea Zone 1 marine placed in Japan Turn Complete - Japanese Japanese collect 32 PUs; end with 32 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 20 Sea Zone: 1 cruiser EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 cruiser EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -1.67 Japanese regular : 1.67
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TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 1 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 bomber moved from Central United States to Eastern United States 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 fighter moved from Philippines to Guam 1 fighter moved from Hawaiian Islands to Midway 1 fighter moved from Hawaiian Islands to Wake Island 3 mech_infantrys moved from Central United States to Western United States 1 artillery and 1 infantry moved from Eastern United States to Central United States 2 aaGuns moved from Eastern United States to Central United States 1 destroyer moved from 35 Sea Zone to 43 Sea Zone 1 submarine moved from 35 Sea Zone to 56 Sea Zone Place Units - Americans 2 carriers and 1 submarine placed in 10 Sea Zone 1 destroyer and 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kweichow to Yunnan 4 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 6 infantry Japanese defend with 1 artillery and 2 infantry Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 2 : 1/7 hits, 1,50 expected hits Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 3 : 2/6 hits, 1,33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 7 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery and 2 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Shensi 2 infantry moved from Szechwan to Shensi 2 infantry moved from Suiyuyan to Shensi Place Units - Chinese 4 infantry placed in Shensi Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Purchase Units - British British buy 1 airfield, 1 artillery and 3 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 mech_infantrys; Remaining resources: 1 PUs; Combat Move - British 1 submarine moved from 98 Sea Zone to 96 Sea Zone 1 fighter moved from Malta to 96 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone Combat - British Battle in 96 Sea Zone British attack with 1 fighter, 1 submarine and 1 tactical_bomber Italians defend with 1 destroyer and 1 transport British roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians lost in 96 Sea Zone 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Italians: 1 destroyer and 1 transport Non Combat Move - British 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 aaGun and 1 infantry moved from Malta to 96 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone 1 aaGun and 1 infantry moved from 92 Sea Zone to Gibraltar 1 destroyer moved from 98 Sea Zone to 94 Sea Zone 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 92 Sea Zone 1 destroyer moved from 109 Sea Zone to 92 Sea Zone 1 cruiser moved from 91 Sea Zone to 92 Sea Zone 1 battleship moved from 111 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from Ontario to Quebec 1 transport moved from 109 Sea Zone to 106 Sea Zone 1 mech_infantry moved from United Kingdom to Eire British take Eire from Neutral_Allies 1 aaGun, 1 fighter and 2 infantry moved from Scotland to United Kingdom 2 fighters moved from United Kingdom to Gibraltar 1 fighter moved from United Kingdom to 92 Sea Zone 1 tactical_bomber moved from 92 Sea Zone to Gibraltar 1 destroyer moved from 106 Sea Zone to 88 Sea Zone 1 carrier and 1 cruiser moved from 98 Sea Zone to 92 Sea Zone 1 destroyer moved from 71 Sea Zone to 81 Sea Zone 2 infantry moved from Union of South Africa to Rhodesia 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 armour, 1 artillery and 1 infantry moved from Alexandria to Egypt 1 fighter and 1 tactical_bomber moved from India to Tanganyika Territory 1 infantry moved from West India to Eastern Persia British take Eastern Persia from Neutral_Allies 1 infantry moved from India to 39 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone 1 infantry moved from 80 Sea Zone to Persia British take Persia from Neutral_Allies 1 cruiser moved from 39 Sea Zone to 80 Sea Zone 1 battleship moved from 37 Sea Zone to 79 Sea Zone 1 destroyer moved from 39 Sea Zone to 37 Sea Zone 3 infantry moved from Malaya to Shan State 1 fighter moved from Burma to India 1 aaGun moved from India to Burma Place Units - British 1 artillery and 3 infantry placed in United Kingdom 1 airfield placed in Gibraltar Turn Complete - British British collect 30 PUs; end with 30 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 4 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 18 PUs Some Units in India change ownership: 4 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : 0,17 Italians regular : -0,33 Japanese regular : -0,67 British regular : -0,50
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 1 Purchase Units - Italians Italians buy 2 marines; Remaining resources: 0 PUs; Combat Move - Italians 1 destroyer moved from 95 Sea Zone to 96 Sea Zone 1 submarine moved from 95 Sea Zone to 94 Sea Zone 1 bomber moved from Northern Italy to 94 Sea Zone 1 artillery and 1 infantry moved from Northern Italy to Yugoslavia 1 infantry moved from Northern Italy to Yugoslavia 1 armour moved from Northern Italy to 95 Sea Zone 1 infantry moved from Southern Italy to 95 Sea Zone 1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone 1 armour and 1 infantry moved from 97 Sea Zone to Greece 2 infantry moved from Albania to Greece 1 armour moved from Albania to Greece 1 fighter moved from Southern Italy to 96 Sea Zone 1 fighter moved from Southern Italy to Greece 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery moved from Northern Italy to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Greece 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria 1 infantry moved from Ethiopia to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British 1 cruiser moved from 95 Sea Zone to 97 Sea Zone Combat - Italians Battle in Greece Italians attack with 2 armour, 1 artillery, 1 fighter and 4 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 0/3 hits, 1.67 expected hits Italians roll dice for 2 armour, 1 artillery, 1 fighter and 4 infantry in Greece, round 2 : 4/8 hits, 2.67 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits 4 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece Italians win, taking Greece from Neutral_Allies with 2 armour, 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 9 Casualties for Italians: 1 infantry Casualties for Neutral_Allies: 4 infantry Battle in 96 Sea Zone Italians attack with 1 destroyer and 1 fighter British defend with 1 submarine Italians roll dice for 1 destroyer and 1 fighter in 96 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits British roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the British lost in 96 Sea Zone Italians win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Battle in Yugoslavia Italians attack with 1 artillery and 2 infantry Neutral_Allies defend with 1 infantry Italians roll dice for 1 artillery and 2 infantry in Yugoslavia, round 2 : 1/3 hits, 0.83 expected hits Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Yugoslavia Italians win, taking Yugoslavia from Neutral_Allies with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Neutral_Allies: 1 infantry Battle in Alexandria Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 3/6 hits, 1.67 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria Italians win, taking Alexandria from British with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Battle in 94 Sea Zone Italians attack with 1 bomber and 1 submarine British defend with 1 destroyer Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber in 94 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 94 Sea Zone Italians win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Italians 1 bomber moved from 94 Sea Zone to Southern Italy 2 aaGuns moved from Northern Italy to Southern Italy 1 fighter moved from 96 Sea Zone to Southern Italy 1 fighter moved from Greece to Southern Italy 1 artillery moved from Libya to Tobruk 1 infantry moved from Ethiopia to Kenya 1 artillery moved from Ethiopia to Kenya Place Units - Italians 2 marines placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3 Italians collect 15 PUs (1 lost to blockades); end with 15 PUs
Combat Hit Differential Summary :
Italians regular : 1.33 Neutral_Allies regular : 0.33 British regular : 0.17
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 fighter moved from Queensland to Java 2 fighters moved from New Zealand to Java 1 aaGun and 1 infantry moved from New South Wales to Queensland 1 aaGun and 1 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 cruiser moved from 63 Sea Zone to 62 Sea Zone Place Units - ANZAC 1 artillery and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Politics - French Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3 Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3 Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3 Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3 Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3 Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3 Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3 Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3 Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa Combat Move - French 1 destroyer moved from 72 Sea Zone to 81 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 2
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 6 artilleries, 1 bomber and 6 infantry; Remaining resources: 0 PUs; Politics - Germans Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans 1 unit repaired. 2 bombers moved from Western Germany to United Kingdom 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone 1 submarine moved from 112 Sea Zone to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone Combat - Germans
Combat Hit Differential Summary :
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Scramble / intercept?
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@Odonis No scramble and no Interceptor
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 6 artilleries, 1 bomber and 6 infantry; Remaining resources: 0 PUs; Politics - Germans Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans 1 unit repaired. 2 bombers moved from Western Germany to United Kingdom 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone 1 submarine moved from 112 Sea Zone to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone Combat - Germans Air Battle in United Kingdom Germans attacks with 2 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 0/2 hits, 0.33 expected hits Bombing raid in United Kingdom rolls: 7,4 and causes: 11 damage to unit: factory_major Bombing raid in United Kingdom causes 11 damage total. Battle in 110 Sea Zone Germans attack with 2 fighters, 1 submarine and 2 tactical_bombers British defend with 1 battleship Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits British roll dice for 1 battleship in 110 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 submarine owned by the Germans and 1 battleship owned by the British lost in 110 Sea Zone Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Germans: 1 submarine Casualties for British: 1 battleship Cleaning up after air battles Non Combat Move - Germans 2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Western Germany 2 fighters and 2 tactical_bombers moved from Western Germany to Alexandria 1 mech_infantry moved from France to Southern Italy 5 armour moved from France to Yugoslavia 1 armour moved from Normandy Bordeaux to Western Germany 2 bombers moved from United Kingdom to Western Germany 1 submarine moved from 112 Sea Zone to 119 Sea Zone 1 submarine moved from 112 Sea Zone to 123 Sea Zone 1 infantry moved from Norway to Finland 1 infantry moved from Norway to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Western Germany 4 infantry moved from Bulgaria to Romania 1 armour moved from Bulgaria to Romania Place Units - Germans 5 artilleries and 5 infantry placed in Germany 2 armour, 1 artillery, 1 bomber and 1 infantry placed in Western Germany Turn Complete - Germans Germans collect 39 PUs; end with 39 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
British AA : -0.33 Germans regular : -0.67 British regular : 0.33
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2 Purchase Units - Russians Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 1 submarine moved from 127 Sea Zone to 112 Sea Zone 1 artillery moved from Russia to Bryansk 2 aaGuns, 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Bryansk to Belarus 1 artillery, 2 fighters, 7 infantry and 1 tactical_bomber moved from Novgorod to Belarus 2 infantry moved from Rostov to Bryansk 1 infantry moved from Belarus to Baltic States 2 artilleries and 1 infantry moved from Volgograd to Rostov 1 infantry moved from Ukraine to Bessarabia 3 artilleries and 1 infantry moved from Ukraine to Bryansk 2 fighters and 1 tactical_bomber moved from Belarus to Russia 2 aaGuns and 18 infantry moved from Buryatia to Amur Place Units - Russians 1 infantry placed in Novgorod 4 artilleries and 6 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Japanese round 2
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 airfield and 1 harbour; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 artillery and 3 infantry moved from Hunan to Yunnan 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan 3 fighters and 3 tactical_bombers moved from Kwangsi to Burma 2 bombers moved from Kwangsi to India 1 fighter moved from Kwangsi to Kwangtung 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Chahar to Hopei Japanese take Hopei from Chinese 1 fighter moved from Manchuria to Kwangtung 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone 1 destroyer and 1 submarine moved from 36 Sea Zone to 37 Sea Zone 1 destroyer and 1 submarine moved from 36 Sea Zone to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines 1 battleship moved from 33 Sea Zone to 35 Sea Zone 1 marine moved from Japan to 6 Sea Zone 1 cruiser and 1 marine moved from 6 Sea Zone to 20 Sea Zone 1 marine moved from 20 Sea Zone to Kwangtung 1 mech_infantry moved from Anhwe to Kwangtung 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 2 infantry moved from French Indo China to Shan State 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Shan State 1 cruiser moved from 36 Sea Zone to 35 Sea Zone Combat - Japanese Air Battle in India
Combat Hit Differential Summary :
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@Odonis @Sovietishcat
Intercepts / Scrambles? -
@Odonis No interceptor, I did not see any scrambling option.
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 airfield and 1 harbour; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 artillery and 3 infantry moved from Hunan to Yunnan 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan 3 fighters and 3 tactical_bombers moved from Kwangsi to Burma 2 bombers moved from Kwangsi to India 1 fighter moved from Kwangsi to Kwangtung 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Chahar to Hopei Japanese take Hopei from Chinese 1 fighter moved from Manchuria to Kwangtung 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone 1 destroyer and 1 submarine moved from 36 Sea Zone to 37 Sea Zone 1 destroyer and 1 submarine moved from 36 Sea Zone to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines 1 battleship moved from 33 Sea Zone to 35 Sea Zone 1 marine moved from Japan to 6 Sea Zone 1 cruiser and 1 marine moved from 6 Sea Zone to 20 Sea Zone 1 marine moved from 20 Sea Zone to Kwangtung 1 mech_infantry moved from Anhwe to Kwangtung 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 2 infantry moved from French Indo China to Shan State 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Shan State 1 cruiser moved from 36 Sea Zone to 35 Sea Zone Combat - Japanese Air Battle in India Japanese attacks with 2 units heading to India Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in India UK_Pacific roll AA dice in India : 0/2 hits, 0.33 expected hits Bombing raid in India rolls: 7,8 and causes: 15 damage to unit: factory_major Bombing raid in India causes 15 damage total. Battle in Yunnan Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers Chinese defend with 5 infantry Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Yunnan, round 2 : 2/8 hits, 3.33 expected hits Chinese roll dice for 5 infantry in Yunnan, round 2 : 2/5 hits, 1.67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 3 : 3/6 hits, 3.00 expected hits Chinese roll dice for 3 infantry in Yunnan, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 3 infantry Casualties for Chinese: 5 infantry Battle in Kwangtung Japanese attack with 2 fighters, 1 marine and 1 mech_infantry British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 cruiser in Kwangtung, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 2 fighters, 1 marine and 1 mech_infantry in Kwangtung, round 2 : 3/4 hits, 1.50 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 2/2 hits, 0.67 expected hits 1 fighter owned by the Japanese, 1 marine owned by the Japanese and 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -9 Casualties for Japanese: 1 fighter and 1 marine Casualties for British: 2 infantry Battle in Philippines Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 2/4 hits, 1.50 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in Burma Japanese attack with 3 fighters and 3 tactical_bombers British defend with 1 aaGun and 2 infantry British roll AA dice in Burma : 0/3 hits, 0.50 expected hits Japanese roll dice for 3 fighters and 3 tactical_bombers in Burma, round 2 : 4/6 hits, 3.50 expected hits UK_Pacific roll dice for 1 aaGun and 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits 1 aaGun owned by the British and 2 infantry owned by the British lost in Burma Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 11 Casualties for British: 1 aaGun and 2 infantry Battle in 37 Sea Zone Japanese attack with 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport British defend with 1 destroyer Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Japanese lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for British: 1 destroyer Battle in 43 Sea Zone Japanese attack with 1 destroyer and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Shan State Japanese attack with 1 artillery and 3 infantry British defend with 3 infantry Japanese roll dice for 1 artillery and 3 infantry in Shan State, round 2 : 1/4 hits, 1.00 expected hits UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese roll dice for 1 artillery and 2 infantry in Shan State, round 3 : 2/3 hits, 0.83 expected hits UK_Pacific roll dice for 2 infantry in Shan State, round 3 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0 Casualties for Japanese: 3 infantry Casualties for British: 3 infantry Battle in 42 Sea Zone Japanese attack with 1 fighter and 1 tactical_bomber ANZAC defend with 1 destroyer and 1 transport Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the ANZAC lost in 42 Sea Zone 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Japanese: 1 fighter Casualties for ANZAC: 1 destroyer and 1 transport Cleaning up after air battles Non Combat Move - Japanese 3 fighters and 3 tactical_bombers moved from Burma to French Indo China 2 fighters and 2 tactical_bombers moved from Yunnan to French Indo China 1 artillery moved from Chahar to Hopei 1 infantry moved from Jehol to Chahar 1 infantry moved from Jehol to Anhwe 2 bombers moved from India to French Indo China 1 infantry moved from Anhwe to Hunan 2 artilleries and 4 infantry moved from Anhwe to Hopei 1 infantry moved from Jehol to Chahar 2 infantry moved from Jehol to Manchuria 1 infantry moved from Jehol to Manchuria 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from Korea to 6 Sea Zone 1 armour and 1 artillery moved from Korea to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 armour, 2 artilleries, 4 infantry and 4 transports moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from Manchuria to 19 Sea Zone 1 armour, 2 artilleries, 5 infantry and 4 transports moved from 19 Sea Zone to 36 Sea Zone 1 armour, 2 artilleries and 5 infantry moved from 36 Sea Zone to French Indo China 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone 2 carriers moved from 36 Sea Zone to 37 Sea Zone 1 fighter moved from French Indo China to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 carrier moved from 33 Sea Zone to 35 Sea Zone 1 destroyer moved from 33 Sea Zone to 20 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 fighter moved from Kwangtung to Kiangsi Place Units - Japanese 1 airfield placed in French Indo China 1 harbour placed in Hainan Turn Complete - Japanese Japanese collect 41 PUs; end with 43 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 46 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : 0.00 Japanese regular : 3.33 UK_Pacific AA : -0.33 British AA : -0.50 ANZAC regular : 0.67 UK_Pacific regular : 2.00 British regular : 0.67
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@Odonis @Sovietishcat
Unlucky really, some good rolls in Shan State / Yunan by your forces