TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 4 fighters, 5 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 battleship, 3 carriers, 1 cruiser, 5 destroyers, 6 fighters and 7 submarines moved from 33 Sea Zone to 19 Sea Zone
4 infantry moved from Western United States to 10 Sea Zone
1 artillery and 5 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 destroyer, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 3 infantry and 1 mech_infantry moved from Algeria to Morocco
2 tactical_bombers moved from Egypt to Tobruk
3 submarines moved from 6 Sea Zone to 19 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 6 submarines moved from 26 Sea Zone to 6 Sea Zone
2 destroyers, 4 infantry, 3 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Kiangsu
1 transport moved from 33 Sea Zone to 26 Sea Zone
Combat - Americans
Battle in Kwangtung
Battle in 6 Sea Zone
Americans attack with 1 carrier, 1 destroyer, 2 fighters and 6 submarines
Japanese defend with 1 destroyer
Americans roll dice for 6 submarines in 6 Sea Zone, round 2 : 1/6 hits, 2.00 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win, taking Kwangtung from Japanese with 1 carrier, 1 destroyer, 2 fighters and 6 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 19 Sea Zone
Americans attack with 1 battleship, 3 carriers, 1 cruiser, 5 destroyers, 6 fighters, 10 submarines and 1 transport
Japanese defend with 2 battleships, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters, 1 tactical_bomber and 2 transports
Americans roll dice for 10 submarines in 19 Sea Zone, round 2 : 3/10 hits, 3.33 expected hits
Units damaged: 2 carriers owned by the Japanese and 1 battleship owned by the Japanese
Americans roll dice for 1 battleship, 3 carriers, 1 cruiser, 5 destroyers, 6 fighters and 1 transport in 19 Sea Zone, round 2 : 10/13 hits, 5.83 expected hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 2 battleships, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters, 1 tactical_bomber and 2 transports in 19 Sea Zone, round 2 : 6/14 hits, 6.83 expected hits
Units damaged: 1 battleship owned by the Americans
1 tactical_bomber owned by the Japanese, 5 submarines owned by the Americans, 2 carriers owned by the Japanese, 4 destroyers owned by the Japanese and 2 cruisers owned by the Japanese lost in 19 Sea Zone
Americans roll dice for 5 submarines in 19 Sea Zone, round 3 : 4/5 hits, 1.67 expected hits
2 transports owned by the Japanese and 2 battleships owned by the Japanese lost in 19 Sea Zone
Americans roll dice for 1 battleship, 3 carriers, 1 cruiser, 5 destroyers, 6 fighters and 1 transport in 19 Sea Zone, round 3 : 4/13 hits, 5.83 expected hits
Japanese roll dice for 3 fighters in 19 Sea Zone, round 3 : 2/3 hits, 2.00 expected hits
3 fighters owned by the Japanese and 2 destroyers owned by the Americans lost in 19 Sea Zone
Americans win, taking 19 Sea Zone from Japanese with 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 6 fighters, 5 submarines and 1 transport remaining. Battle score for attacker is 137
Casualties for Americans: 2 destroyers and 5 submarines
Casualties for Japanese: 2 battleships, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters, 1 tactical_bomber and 2 transports
Battle in Kiangsu
Americans attack with 1 infantry
Japanese defend with 1 aaGun and 1 factory_minor
1 aaGun owned by the Japanese lost in Kiangsu
Americans win, taking Kiangsu from Japanese with 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu
Non Combat Move - Americans
Place Units - Americans
1 carrier and 3 transports placed in 101 Sea Zone
1 artillery, 4 fighters and 5 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 artillery, 5 infantry and 3 transports
EDIT: Adding units owned by Americans to 91 Sea Zone: 3 transports
EDIT: Adding units owned by Americans to Morocco: 1 artillery and 5 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 26 Sea Zone: 4 infantry and 3 transports
EDIT: Adding units owned by Americans to 26 Sea Zone: 3 transports
EDIT: Adding units owned by Americans to Hawaiian Islands: 4 infantry
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
10 infantry moved from Sikang to Tsinghai
Combat - Chinese
Battle in Tsinghai
Chinese attack with 10 infantry
Japanese defend with 1 infantry
Chinese roll dice for 10 infantry in Tsinghai, round 2 : 2/10 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 10 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
Chinese undo move 1.
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Purchase Units - British
British buy 1 artillery, 5 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 factory_minor; Remaining resources: 0 PUs;
Combat Move - British
2 artilleries, 1 bomber, 2 fighters, 11 infantry, 2 mech_infantrys and 1 tactical_bomber moved from India to Burma
3 mech_infantrys moved from West India to Burma
3 mech_infantrys moved from Eastern Persia to India
1 mech_infantry moved from Persia to West India
1 infantry moved from Greece to Bulgaria
British take Bulgaria from Germans
1 infantry moved from Greece to Albania
British take Albania from Italians
2 fighters moved from Syria to Greece
2 fighters moved from 99 Sea Zone to Greece
1 infantry moved from Cyprus to 99 Sea Zone
1 infantry moved from Syria to 99 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 infantry and 3 transports moved from 99 Sea Zone to 98 Sea Zone
1 infantry moved from Alexandria to 98 Sea Zone
2 infantry moved from Egypt to 98 Sea Zone
1 artillery moved from Egypt to 98 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 5 infantry and 3 transports moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 2 infantry moved from Iraq to Syria
1 fighter moved from Persia to Greece
Combat - British
Battle in Burma
British attack with 2 artilleries, 1 bomber, 2 fighters, 11 infantry, 5 mech_infantrys and 1 tactical_bomber
Japanese defend with 2 artilleries
British roll dice for 2 artilleries, 1 bomber, 2 fighters, 11 infantry, 5 mech_infantrys and 1 tactical_bomber in Burma, round 2 : 5/22 hits, 6.00 expected hits
Japanese roll dice for 2 artilleries in Burma, round 2 : 1/2 hits, 0.67 expected hits
2 artilleries owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 2 artilleries, 1 bomber, 2 fighters, 10 infantry, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for British: 1 infantry
Casualties for Japanese: 2 artilleries
Non Combat Move - British
1 bomber, 2 fighters and 1 tactical_bomber moved from Burma to India
1 artillery and 5 infantry moved from 99 Sea Zone to Greece
Place Units - British
3 mech_infantrys placed in Persia
3 infantry placed in Iraq
1 artillery and 2 infantry placed in Egypt
2 transports placed in 106 Sea Zone
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 46 PUs
Place Units - UK_Pacific
1 factory_minor placed in Kwangtung
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,6
UK_Pacific collect 10 PUs (2 lost to blockades); end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
British : -1.00
Americans : 3.33
Chinese : 0.33
Japanese : -1.17
Savegame