Makalakalane vs Brent
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TripleA Turn Summary: ANZAC round 11
TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 armour and 2 destroyers; Remaining resources: 3 PUs; Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 45 Sea Zone 1 fighter moved from Queensland to 45 Sea Zone 1 fighter moved from Queensland to 45 Sea Zone 1 bomber moved from Queensland to 45 Sea Zone 1 cruiser moved from 62 Sea Zone to 45 Sea Zone 1 carrier moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from 54 Sea Zone to 45 Sea Zone Combat - ANZAC Battle in 45 Sea Zone ANZAC attack with 1 bomber, 1 cruiser, 1 destroyer and 3 fighters Japanese defend with 2 submarines ANZAC roll dice for 1 bomber, 1 cruiser, 1 destroyer and 3 fighters in 45 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits Japanese roll dice for 2 submarines in 45 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 2 submarines owned by the Japanese lost in 45 Sea Zone ANZAC win with 1 bomber, 1 cruiser, 1 destroyer and 3 fighters remaining. Battle score for attacker is 12 Casualties for Japanese: 2 submarines Non Combat Move - ANZAC 1 fighter moved from 45 Sea Zone to 54 Sea Zone 1 fighter moved from 45 Sea Zone to 54 Sea Zone 1 fighter moved from 45 Sea Zone to 54 Sea Zone 1 bomber moved from 45 Sea Zone to Queensland 1 battleship moved from 62 Sea Zone to 54 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 armour moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland 1 transport moved from 61 Sea Zone to 54 Sea Zone Place Units - ANZAC 2 destroyers placed in 62 Sea Zone 1 armour placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
ANZAC : -1.00 Japanese : -0.33
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1
Game History
Round: 12 Politics - Japanese Purchase Units - Japanese Japanese buy 4 artilleries, 2 destroyers, 1 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Tsinghai to Kansu 1 armour moved from Shensi to Kansu 1 armour moved from Shensi to Suiyuan 1 mech_infantry moved from Shensi to Suiyuan 1 fighter moved from Kweichow to Kansu 1 fighter moved from Kweichow to Suiyuan 1 fighter moved from Kweichow to Suiyuan 2 fighters moved from 35 Sea Zone to 46 Sea Zone 2 tactical_bombers moved from 35 Sea Zone to 46 Sea Zone 1 destroyer moved from 35 Sea Zone to 46 Sea Zone 2 artilleries, 4 battleships, 7 carriers, 3 cruisers, 1 destroyer, 5 fighters, 2 infantry, 5 submarines, 5 tactical_bombers and 2 transports moved from 35 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea 2 artilleries moved from 45 Sea Zone to Dutch New Guinea 2 armour moved from Kwangtung to 20 Sea Zone 2 infantry moved from Kwangtung to 20 Sea Zone 2 armour, 2 infantry and 2 transports moved from 20 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea 2 armour moved from 45 Sea Zone to Dutch New Guinea 1 artillery moved from French Indo China to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 submarine moved from 41 Sea Zone to 45 Sea Zone Japanese take 42 Sea Zone from Americans 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone 1 artillery moved from 41 Sea Zone to Sumatra 1 infantry moved from 41 Sea Zone to Sumatra Combat - Japanese Battle in 46 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers Americans defend with 1 destroyer and 2 submarines Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits Americans roll dice for 2 submarines in 46 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 2 submarines owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone Japanese roll dice for 2 fighters and 2 tactical_bombers in 46 Sea Zone, round 3 : 1/4 hits, 2.33 expected hits Americans roll dice for 1 destroyer in 46 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 46 Sea Zone Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 destroyer and 2 submarines Battle in 45 Sea Zone Japanese attack with 4 battleships, 7 carriers, 3 cruisers, 1 destroyer, 5 fighters, 6 submarines, 5 tactical_bombers and 4 transports ANZAC defend with 1 cruiser and 1 destroyer Japanese roll dice for 6 submarines in 45 Sea Zone, round 2 : 2/6 hits, 2.00 expected hits ANZAC roll dice for 1 cruiser and 1 destroyer in 45 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits Units damaged: 2 battleships owned by the Japanese 1 cruiser owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 45 Sea Zone Japanese win with 4 battleships, 7 carriers, 3 cruisers, 1 destroyer, 5 fighters, 6 submarines, 5 tactical_bombers and 4 transports remaining. Battle score for attacker is 20 Casualties for ANZAC: 1 cruiser and 1 destroyer Battle in Kansu Japanese attack with 1 armour, 1 fighter and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 fighter and 1 mech_infantry in Kansu, round 2 : 2/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Suiyuan Japanese attack with 1 armour, 2 fighters and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour, 2 fighters and 1 mech_infantry in Suiyuan, round 2 : 1/4 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuan Japanese win, taking Suiyuan from Chinese with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Dutch New Guinea Japanese attack with 2 armour, 2 artilleries and 4 infantry ANZAC defend with 1 airfield and 1 infantry; Americans defend with 1 aaGun Japanese roll dice for 2 armour, 2 artilleries and 4 infantry in Dutch New Guinea, round 2 : 3/8 hits, 2.67 expected hits ANZAC roll dice for 1 aaGun and 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC and 1 aaGun owned by the Americans lost in Dutch New Guinea Japanese win, taking Dutch New Guinea from ANZAC with 2 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 8 Casualties for Americans: 1 aaGun Casualties for ANZAC: 1 infantry Battle in Sumatra Japanese attack with 1 artillery and 1 infantry Americans defend with 1 armour Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 armour in Sumatra, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Japanese and 1 armour owned by the Americans lost in Sumatra Japanese win, taking Sumatra from Americans with 1 artillery remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 1 armour Non Combat Move - Japanese 2 fighters moved from 46 Sea Zone to 45 Sea Zone 2 tactical_bombers moved from 46 Sea Zone to 45 Sea Zone 1 bomber moved from Philippines to Kwangtung 2 fighters moved from Kwangtung to Japan 2 fighters moved from Suiyuan to Kweichow 1 aaGun moved from Shensi to Kweichow 1 fighter moved from Kansu to Kweichow Place Units - Japanese 2 destroyers, 1 submarine and 3 transports placed in 6 Sea Zone 3 artilleries placed in Japan 1 infantry placed in Japan Japanese undo move 3. 1 artillery and 1 infantry placed in French Indo China Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,5 Japanese collect 61 PUs; end with 61 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Americans : 0.50 ANZAC : 0.83 Chinese : -0.67 Japanese : -1.17
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TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1
Game History
Round: 12 Purchase Units - Americans Americans buy 1 armour, 2 bombers, 2 destroyers, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 43 Sea Zone to 41 Sea Zone Americans take 37 Sea Zone from Japanese 1 infantry moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone Combat - Americans Battle in 41 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans win, taking 41 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - Americans 1 submarine moved from 54 Sea Zone to 43 Sea Zone 1 bomber moved from Queensland to 33 Sea Zone 1 bomber moved from Queensland to 33 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 aaGun moved from Hawaiian Islands to 26 Sea Zone 1 armour moved from Hawaiian Islands to 26 Sea Zone 1 destroyer moved from 31 Sea Zone to 34 Sea Zone 1 destroyer moved from 26 Sea Zone to 46 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 infantry moved from 33 Sea Zone to Caroline Islands 1 bomber moved from 33 Sea Zone to Caroline Islands 1 bomber moved from 33 Sea Zone to Caroline Islands 1 battleship, 6 carriers, 2 cruisers, 1 destroyer, 7 fighters, 5 submarines and 5 tactical_bombers moved from 54 Sea Zone to 33 Sea Zone 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Hawaiian Islands to Caroline Islands 1 fighter moved from Western United States to 26 Sea Zone 1 fighter moved from Western United States to 26 Sea Zone 1 armour and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 armour moved from 33 Sea Zone to Caroline Islands 1 aaGun, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 aaGun moved from 33 Sea Zone to Caroline Islands 1 infantry moved from Western United States to 10 Sea Zone 1 armour moved from Western United States to 10 Sea Zone 1 armour moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 armour moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 armour moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from Western United States to Caroline Islands 2 bombers moved from Western United States to Caroline Islands 1 bomber moved from Queensland to Caroline Islands Place Units - Americans 2 destroyers and 1 transport placed in 10 Sea Zone 1 armour and 2 infantry placed in Western United States 2 bombers placed in Western United States Turn Complete - Americans Americans collect 19 PUs; end with 19 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 30 PUs; end with 49 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 54 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Americans : 0.67
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TripleA Turn Summary: British round 12
TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1
Game History
Round: 12 Combat Move - British 1 carrier moved from 54 Sea Zone to 33 Sea Zone 1 fighter moved from 54 Sea Zone to 33 Sea Zone 1 fighter moved from 54 Sea Zone to 33 Sea Zone 1 cruiser moved from 54 Sea Zone to 33 Sea Zone 1 battleship moved from 54 Sea Zone to 33 Sea Zone Non Combat Move - British Turn Complete - British
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 12
TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 1 PUs; Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 55 Sea Zone 1 carrier moved from 54 Sea Zone to 33 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 armour moved from Queensland to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 battleship moved from 54 Sea Zone to 33 Sea Zone 1 fighter moved from 33 Sea Zone to Queensland 1 fighter moved from 54 Sea Zone to Queensland 1 fighter moved from 54 Sea Zone to Queensland 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 armour moved from 41 Sea Zone to Sumatra 1 infantry moved from 41 Sea Zone to Sumatra 1 infantry moved from 41 Sea Zone to Sumatra 1 artillery moved from 41 Sea Zone to Sumatra 1 destroyer moved from 62 Sea Zone to 42 Sea Zone ANZAC take 42 Sea Zone from Japanese Combat - ANZAC Battle in Sumatra ANZAC attack with 1 armour, 1 artillery and 2 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 armour, 1 artillery and 2 infantry in Sumatra, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Sumatra ANZAC win, taking Sumatra from Japanese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 1 bomber moved from Queensland to Caroline Islands 1 infantry moved from South Australia to Queensland 1 armour moved from New South Wales to Queensland Place Units - ANZAC 1 destroyer and 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 18 PUs
Combat Hit Differential Summary :
ANZAC : -0.33 Japanese : -0.33
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1
Game History
Round: 13 Politics - Japanese Purchase Units - Japanese Japanese buy 3 carriers and 5 infantry; Remaining resources: 3 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 artilleries moved from Dutch New Guinea to 45 Sea Zone 2 infantry moved from Dutch New Guinea to 45 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 45 Sea Zone to 44 Sea Zone 2 artilleries moved from 44 Sea Zone to Celebes 2 infantry moved from 44 Sea Zone to Celebes 1 submarine moved from 45 Sea Zone to 42 Sea Zone 1 fighter moved from French Indo China to 41 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 1 submarine moved from 45 Sea Zone to 55 Sea Zone 1 submarine moved from 45 Sea Zone to 46 Sea Zone 1 submarine moved from 45 Sea Zone to 34 Sea Zone 1 fighter moved from 45 Sea Zone to 46 Sea Zone 1 fighter moved from 45 Sea Zone to 55 Sea Zone 1 fighter moved from 45 Sea Zone to 34 Sea Zone 1 fighter moved from 45 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 45 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 45 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from 45 Sea Zone to 46 Sea Zone 1 tactical_bomber moved from 45 Sea Zone to 34 Sea Zone 1 bomber moved from Kwangtung to Celebes Combat - Japanese Battle in Guam Battle in 46 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 46 Sea Zone Japanese win, taking Guam from Americans with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in 55 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 55 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Battle in 42 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from ANZAC with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 41 Sea Zone Japanese attack with 1 fighter Americans defend with 1 submarine; ANZAC defend with 2 transports 1 submarine owned by the Americans Submerged Japanese roll dice for 1 fighter in 41 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 transport owned by the ANZAC lost in 41 Sea Zone 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 14 Casualties for ANZAC: 2 transports Battle in 34 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 34 Sea Zone Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Celebes Japanese attack with 2 artilleries, 1 bomber and 2 infantry ANZAC defend with 1 armour and 1 infantry Japanese roll dice for 2 artilleries, 1 bomber and 2 infantry in Celebes, round 2 : 3/5 hits, 2.00 expected hits ANZAC roll dice for 1 armour and 1 infantry in Celebes, round 2 : 0/2 hits, 0.83 expected hits 1 armour owned by the ANZAC and 1 infantry owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 9 Casualties for ANZAC: 1 armour and 1 infantry Non Combat Move - Japanese 2 armour moved from Dutch New Guinea to 45 Sea Zone 2 infantry moved from Dutch New Guinea to 45 Sea Zone 2 armour, 4 battleships, 7 carriers, 3 cruisers, 1 destroyer, 3 fighters, 2 infantry, 2 submarines, 3 tactical_bombers and 2 transports moved from 45 Sea Zone to 20 Sea Zone 1 tactical_bomber moved from 55 Sea Zone to 20 Sea Zone 1 fighter moved from 55 Sea Zone to 20 Sea Zone 1 tactical_bomber moved from 46 Sea Zone to 20 Sea Zone 1 fighter moved from 46 Sea Zone to 20 Sea Zone 1 fighter moved from 42 Sea Zone to 20 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to 20 Sea Zone 1 infantry moved from India to Burma 1 artillery moved from India to Burma 1 fighter moved from 41 Sea Zone to India 3 fighters moved from Kweichow to 20 Sea Zone 1 fighter moved from French Indo China to 20 Sea Zone 2 artilleries moved from Japan to 6 Sea Zone 1 fighter moved from 34 Sea Zone to 20 Sea Zone 1 tactical_bomber moved from 34 Sea Zone to 20 Sea Zone 1 armour and 1 mech_infantry moved from Suiyuan to Anhwe 1 armour and 1 mech_infantry moved from Kansu to Hopei 1 aaGun moved from Kweichow to Anhwe 2 infantry moved from Japan to 6 Sea Zone 2 artilleries, 2 destroyers, 2 infantry, 1 submarine and 2 transports moved from 6 Sea Zone to 20 Sea Zone 1 bomber moved from Celebes to Borneo Place Units - Japanese 3 carriers placed in 20 Sea Zone 5 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,5 Japanese collect 60 PUs; end with 63 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Americans : 0.33 ANZAC : -1.17 Japanese : -0.17
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TripleA Turn Summary: Americans round 13
TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1
Game History
Round: 13 Purchase Units - Americans Americans buy 1 armour, 3 destroyers, 1 infantry, 3 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 bomber moved from Caroline Islands to 21 Sea Zone 1 submarine moved from 43 Sea Zone to 44 Sea Zone 1 destroyer moved from 33 Sea Zone to 42 Sea Zone 1 bomber moved from Queensland to 42 Sea Zone 1 submarine moved from 41 Sea Zone to 43 Sea Zone 1 submarine moved from 44 Sea Zone to 42 Sea Zone 1 submarine moved from 33 Sea Zone to 44 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 armour moved from Hawaiian Islands to 26 Sea Zone 1 armour moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 submarine moved from 33 Sea Zone to 35 Sea Zone Americans take 35 Sea Zone from Japanese Combat - Americans Battle in Dutch New Guinea Battle in 44 Sea Zone Americans attack with 1 submarine Japanese defend with 2 transports 2 transports owned by the Japanese lost in 44 Sea Zone Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win, taking Dutch New Guinea from Japanese, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Battle in 21 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 42 Sea Zone Americans attack with 1 bomber, 1 destroyer and 1 submarine Japanese defend with 1 submarine Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 1 destroyer in 42 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Japanese with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 submarine moved from 33 Sea Zone to 6 Sea Zone 1 submarine moved from 33 Sea Zone to 19 Sea Zone 1 submarine moved from 33 Sea Zone to 20 Sea Zone 1 bomber moved from 21 Sea Zone to Caroline Islands 1 carrier moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from Caroline Islands to 33 Sea Zone 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 armour moved from 33 Sea Zone to Caroline Islands 1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 armour moved from 33 Sea Zone to Caroline Islands 1 bomber moved from 42 Sea Zone to Queensland 1 infantry moved from Western United States to 10 Sea Zone 1 armour moved from Western United States to 10 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 armour moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from Western United States to Caroline Islands 1 bomber moved from Western United States to Queensland Place Units - Americans 3 destroyers, 3 submarines and 1 transport placed in 10 Sea Zone 1 armour and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 19 PUs; end with 20 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 30 PUs; end with 50 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Americans : -0.67 Japanese : -0.17
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TripleA Turn Summary: British round 13
TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1
Game History
Round: 13 Combat Move - British 1 bomber moved from Ceylon to Queensland Non Combat Move - British Turn Complete - British
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 13
TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 33 Sea Zone 1 submarine moved from 62 Sea Zone to 33 Sea Zone 1 submarine moved from 62 Sea Zone to 57 Sea Zone 1 fighter moved from Queensland to Caroline Islands 1 fighter moved from Queensland to 33 Sea Zone 1 fighter moved from Queensland to 33 Sea Zone Non Combat Move - ANZAC Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 armour and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Japanese round 14
TripleA Manual Gamesave Post for game: World War II Pacific 1940 2nd Edition, version: 3.1
Game History
Round: 14 Politics - Japanese Purchase Units - Japanese Japanese buy 3 destroyers, 2 fighters and 2 tactical_bombers; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 units repaired. 1 submarine moved from 34 Sea Zone to 33 Sea Zone 2 armour, 2 artilleries, 4 battleships, 10 carriers, 3 cruisers, 3 destroyers, 11 fighters, 4 infantry, 3 submarines, 7 tactical_bombers and 4 transports moved from 20 Sea Zone to 33 Sea Zone Japanese take 22 Sea Zone from Americans 2 fighters moved from Japan to 33 Sea Zone 1 bomber moved from Borneo to 33 Sea Zone Combat - Japanese
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1
Game History
Round: 14 Politics - Japanese Purchase Units - Japanese Japanese buy 3 destroyers, 2 fighters and 2 tactical_bombers; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 units repaired. Turning on Edit Mode EDIT: Removing units owned by Americans from 20 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 33 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 submarine moved from 34 Sea Zone to 33 Sea Zone 1 bomber moved from Borneo to 33 Sea Zone 1 fighter moved from 20 Sea Zone to 45 Sea Zone 2 armour, 2 artilleries, 4 battleships, 10 carriers, 3 cruisers, 3 destroyers, 10 fighters, 4 infantry, 3 submarines, 7 tactical_bombers and 4 transports moved from 20 Sea Zone to 33 Sea Zone Japanese take 22 Sea Zone from Americans 3 fighters moved from Japan to 33 Sea Zone Combat - Japanese Americans scrambles 1 units out of Caroline Islands to defend against the attack in 33 Sea Zone Battle in 45 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 45 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 33 Sea Zone Japanese attack with 2 armour, 2 artilleries, 4 battleships, 1 bomber, 10 carriers, 3 cruisers, 3 destroyers, 13 fighters, 4 infantry, 4 submarines, 7 tactical_bombers and 4 transports British defend with 1 battleship, 1 carrier, 1 cruiser and 2 fighters; Americans defend with 1 battleship, 7 carriers, 2 cruisers, 9 fighters, 2 submarines, 5 tactical_bombers and 4 transports; ANZAC defend with 1 battleship, 1 carrier, 1 destroyer, 3 fighters and 1 submarine Japanese roll dice for 4 submarines in 33 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits Japanese roll dice for 4 battleships, 1 bomber, 10 carriers, 3 cruisers, 3 destroyers, 13 fighters, 7 tactical_bombers and 4 transports in 33 Sea Zone, round 2 : 17/31 hits, 17.00 expected hits Units damaged: 1 carrier owned by the ANZAC, 4 carriers owned by the Americans, 1 battleship owned by the British, 1 carrier owned by the British, 1 battleship owned by the ANZAC and 1 battleship owned by the Americans Americans roll dice for 3 submarines in 33 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits Americans roll dice for 3 battleships, 9 carriers, 3 cruisers, 1 destroyer, 14 fighters, 5 tactical_bombers and 4 transports in 33 Sea Zone, round 2 : 19/35 hits, 18.67 expected hits Units damaged: 5 carriers owned by the Japanese and 4 battleships owned by the Japanese 2 submarines owned by the Americans, 1 destroyer owned by the ANZAC, 5 carriers owned by the Japanese, 3 carriers owned by the Americans and 1 submarine owned by the ANZAC lost in 33 Sea Zone Japanese roll dice for 4 submarines in 33 Sea Zone, round 3 : 1/4 hits, 1.33 expected hits 1 carrier owned by the Americans lost in 33 Sea Zone Japanese roll dice for 4 battleships, 1 bomber, 5 carriers, 3 cruisers, 3 destroyers, 13 fighters, 7 tactical_bombers and 4 transports in 33 Sea Zone, round 3 : 22/31 hits, 17.00 expected hits Americans roll dice for 14 fighters and 5 tactical_bombers in 33 Sea Zone, round 3 : 12/19 hits, 11.83 expected hits Americans roll dice for 3 battleships, 5 carriers, 3 cruisers and 4 transports in 33 Sea Zone, round 3 : 4/11 hits, 5.17 expected hits 7 fighters owned by the Japanese, 1 carrier owned by the ANZAC, 2 cruisers owned by the Americans, 1 cruiser owned by the British, 5 tactical_bombers owned by the Americans, 5 carriers owned by the Japanese, 3 carriers owned by the Americans, 4 submarines owned by the Japanese, 7 fighters owned by the Americans, 2 fighters owned by the British and 1 carrier owned by the British lost in 33 Sea Zone Japanese roll dice for 4 battleships, 1 bomber, 3 cruisers, 3 destroyers, 6 fighters, 7 tactical_bombers and 4 transports in 33 Sea Zone, round 4 : 10/24 hits, 13.33 expected hits Americans roll dice for 3 battleships, 5 fighters and 4 transports in 33 Sea Zone, round 4 : 5/8 hits, 5.33 expected hits 5 tactical_bombers owned by the Japanese, 3 fighters owned by the ANZAC, 2 fighters owned by the Americans, 2 transports owned by the Americans, 1 battleship owned by the British, 1 battleship owned by the ANZAC and 1 battleship owned by the Americans lost in 33 Sea Zone 2 transports owned by the Americans lost in 33 Sea Zone Japanese win with 4 battleships, 1 bomber, 3 cruisers, 3 destroyers, 6 fighters, 2 tactical_bombers and 4 transports remaining. Battle score for attacker is 180 Casualties for Japanese: 10 carriers, 7 fighters, 4 submarines and 5 tactical_bombers Casualties for ANZAC: 1 battleship, 1 carrier, 1 destroyer, 3 fighters and 1 submarine Casualties for Americans: 1 battleship, 7 carriers, 2 cruisers, 9 fighters, 2 submarines, 5 tactical_bombers and 4 transports Casualties for British: 1 battleship, 1 carrier, 1 cruiser and 2 fighters Non Combat Move - Japanese 6 fighters and 2 tactical_bombers could not land in 33 Sea Zone and were removed 1 bomber moved from 33 Sea Zone to Paulau Island 1 fighter moved from 45 Sea Zone to Philippines 1 mech_infantry moved from Anhwe to Kwangtung 1 armour moved from Anhwe to Kwangtung 1 armour moved from Hopei to Kiangsi 1 mech_infantry moved from Hopei to Kiangsi 1 aaGun moved from Anhwe to Kiangsi 1 artillery and 1 infantry moved from Burma to Yunnan 1 fighter moved from India to French Indo China Place Units - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from French Indo China: 1 fighter EDIT: Adding units owned by Japanese to Kwangtung: 1 fighter EDIT: Turning off Edit Mode 3 destroyers placed in 6 Sea Zone 2 fighters and 2 tactical_bombers placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,1 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,5 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,2 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,5 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3 Japanese collect 51 PUs (9 lost to blockades); end with 53 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Americans : -1.50 Japanese : 2.00
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TripleA Turn Summary: Americans round 14
TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1
Game History
Round: 14 Purchase Units - Americans Americans buy 1 bomber, 1 carrier and 3 fighters; Remaining resources: 2 PUs; Combat Move - Americans 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 1 submarine moved from 6 Sea Zone to 20 Sea Zone Americans take 19 Sea Zone from Japanese Americans take 20 Sea Zone from Japanese 1 submarine moved from 35 Sea Zone to 33 Sea Zone 1 submarine moved from 42 Sea Zone to 39 Sea Zone 1 submarine moved from 19 Sea Zone to 35 Sea Zone 1 destroyer moved from 42 Sea Zone to 37 Sea Zone 1 bomber moved from Queensland to 33 Sea Zone 1 bomber moved from Queensland to 33 Sea Zone 7 bombers moved from Caroline Islands to 33 Sea Zone Combat - Americans Battle in 33 Sea Zone Americans attack with 9 bombers, 2 destroyers and 1 submarine Japanese defend with 2 armour, 2 artilleries, 4 battleships, 3 cruisers, 3 destroyers, 4 infantry and 4 transports Americans roll dice for 1 submarine in 33 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 9 bombers and 2 destroyers in 33 Sea Zone, round 2 : 7/11 hits, 6.67 expected hits Japanese roll dice for 4 battleships, 3 cruisers, 3 destroyers and 4 transports in 33 Sea Zone, round 2 : 4/10 hits, 5.17 expected hits 1 submarine owned by the Americans, 2 destroyers owned by the Americans, 3 destroyers owned by the Japanese, 2 battleships owned by the Japanese, 1 bomber owned by the Americans and 3 cruisers owned by the Japanese lost in 33 Sea Zone Americans roll dice for 8 bombers in 33 Sea Zone, round 3 : 6/8 hits, 5.33 expected hits Japanese roll dice for 2 battleships and 4 transports in 33 Sea Zone, round 3 : 0/2 hits, 1.33 expected hits 4 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 4 transports owned by the Japanese, 2 armour owned by the Japanese and 2 battleships owned by the Japanese lost in 33 Sea Zone Americans win with 8 bombers remaining. Battle score for attacker is 166 Casualties for Americans: 1 bomber, 2 destroyers and 1 submarine Casualties for Japanese: 2 armour, 2 artilleries, 4 battleships, 3 cruisers, 3 destroyers, 4 infantry and 4 transports Non Combat Move - Americans 1 destroyer moved from 25 Sea Zone to 31 Sea Zone 1 armour moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 armour moved from 54 Sea Zone to Queensland 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 submarine moved from 10 Sea Zone to 25 Sea Zone 2 destroyers moved from 10 Sea Zone to 26 Sea Zone 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 26 Sea Zone to 31 Sea Zone 8 bombers moved from 33 Sea Zone to Caroline Islands Place Units - Americans 1 carrier placed in 10 Sea Zone 1 bomber and 3 fighters placed in Western United States Turn Complete - Americans Americans collect 19 PUs; end with 21 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 30 PUs; end with 51 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Americans : 1.67 Japanese : -2.50
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TripleA Turn Summary: British round 14
TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1
Game History
Round: 14 Combat Move - British 1 bomber moved from Queensland to Paulau Island Combat - British Battle in Paulau Island British attack with 1 bomber Japanese defend with 1 bomber British roll dice for 1 bomber in Paulau Island, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 bomber in Paulau Island, round 2 : 0/1 hits, 0.17 expected hits 1 bomber owned by the Japanese lost in Paulau Island British win with 1 bomber remaining. Battle score for attacker is 12 Casualties for Japanese: 1 bomber Non Combat Move - British 1 bomber moved from Paulau Island to Caroline Islands Turn Complete - British
Combat Hit Differential Summary :
British : 0.33 Japanese : -0.17
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TripleA Turn Summary: ANZAC round 14
TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1
Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 armour moved from New South Wales to 62 Sea Zone 1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 57 Sea Zone 1 bomber moved from Caroline Islands to Philippines Combat - ANZAC Battle in Philippines ANZAC attack with 1 bomber Japanese defend with 1 airfield, 1 fighter and 1 harbour ANZAC roll dice for 1 bomber in Philippines, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 fighter in Philippines, round 2 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 bomber owned by the ANZAC lost in Philippines Japanese win with no units remaining. Battle score for attacker is -2 Casualties for ANZAC: 1 bomber Casualties for Japanese: 1 fighter Non Combat Move - ANZAC 1 infantry moved from Queensland to New South Wales 1 armour moved from Queensland to New South Wales Place Units - ANZAC 1 fighter and 1 mech_infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
ANZAC : 0.33 Japanese : 0.33
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Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 1:50:30 PM
Savegame -
TripleA Manual Gamesave Post: Germans round 1
TripleA Manual Gamesave Post for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round: 1 Politics - Germans Purchase Units - Germans Germans buy 2 bombers and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 battleship moved from 113 Sea Zone to 110 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 1 fighter moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 fighter moved from Western Germany to 110 Sea Zone 1 infantry moved from Holland Belgium to France 1 infantry moved from Holland Belgium to France 1 artillery moved from Holland Belgium to France 1 artillery moved from Holland Belgium to France 1 armour moved from Holland Belgium to France 1 armour moved from Holland Belgium to France 1 armour moved from Holland Belgium to France 1 artillery moved from Western Germany to France 4 mech_infantrys moved from Western Germany to France 3 infantry moved from Western Germany to France 1 fighter moved from Slovakia Hungary to Yugoslavia 1 armour moved from Greater Southern Germany to France 1 armour moved from Greater Southern Germany to France 1 armour moved from Greater Southern Germany to France 6 infantry moved from Greater Southern Germany to Yugoslavia 1 artillery moved from Greater Southern Germany to Yugoslavia 1 artillery moved from Greater Southern Germany to Yugoslavia 1 armour moved from Poland to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 infantry moved from Slovakia Hungary to Yugoslavia 1 infantry moved from Slovakia Hungary to Yugoslavia 1 tactical_bomber moved from Poland to Yugoslavia 1 armour moved from Romania to Yugoslavia 1 submarine moved from 117 Sea Zone to 106 Sea Zone Combat - Germans
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round: 1 Politics - Germans Purchase Units - Germans Germans buy 2 bombers and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 battleship moved from 113 Sea Zone to 110 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 1 fighter moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 fighter moved from Western Germany to 110 Sea Zone 1 infantry moved from Holland Belgium to France 1 infantry moved from Holland Belgium to France 1 artillery moved from Holland Belgium to France 1 artillery moved from Holland Belgium to France 1 armour moved from Holland Belgium to France 1 armour moved from Holland Belgium to France 1 armour moved from Holland Belgium to France 1 artillery moved from Western Germany to France 4 mech_infantrys moved from Western Germany to France 3 infantry moved from Western Germany to France 1 fighter moved from Slovakia Hungary to Yugoslavia 1 armour moved from Greater Southern Germany to France 1 armour moved from Greater Southern Germany to France 1 armour moved from Greater Southern Germany to France 6 infantry moved from Greater Southern Germany to Yugoslavia 1 artillery moved from Greater Southern Germany to Yugoslavia 1 artillery moved from Greater Southern Germany to Yugoslavia 1 armour moved from Poland to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 infantry moved from Slovakia Hungary to Yugoslavia 1 infantry moved from Slovakia Hungary to Yugoslavia 1 tactical_bomber moved from Poland to Yugoslavia 1 armour moved from Romania to Yugoslavia 1 submarine moved from 117 Sea Zone to 106 Sea Zone Combat - Germans Battle in 111 Sea Zone Germans attack with 2 bombers, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 4/4 hits, 2.50 expected hits British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits 1 destroyer owned by the British, 2 submarines owned by the Germans, 1 cruiser owned by the British and 1 battleship owned by the British lost in 111 Sea Zone Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 28 Casualties for Germans: 2 submarines Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter, 8 infantry and 1 tactical_bomber Neutral_Allies defend with 5 infantry Germans roll dice for 3 armour, 2 artilleries, 1 fighter, 8 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 4/15 hits, 5.00 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 4/5 hits, 1.67 expected hits 4 infantry owned by the Neutral_Allies and 4 infantry owned by the Germans lost in Yugoslavia Germans roll dice for 3 armour, 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Yugoslavia, round 3 : 5/11 hits, 4.33 expected hits Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Allies lost in Yugoslavia Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 4 infantry Casualties for Neutral_Allies: 5 infantry Battle in France Germans attack with 6 armour, 3 artilleries, 5 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans roll dice for 6 armour, 3 artilleries, 5 infantry and 4 mech_infantrys in France, round 2 : 6/18 hits, 6.00 expected hits French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 5/11 hits, 4.33 expected hits 1 aaGun owned by the French, 5 infantry owned by the Germans and 5 infantry owned by the French lost in France Germans roll dice for 6 armour, 3 artilleries and 4 mech_infantrys in France, round 3 : 4/13 hits, 5.17 expected hits French roll dice for 2 armour, 2 artilleries, 1 fighter and 1 infantry in France, round 3 : 2/6 hits, 2.67 expected hits 1 infantry owned by the French, 1 artillery owned by the British, 2 mech_infantrys owned by the Germans, 1 armour owned by the British and 1 artillery owned by the French lost in France Germans roll dice for 6 armour, 3 artilleries and 2 mech_infantrys in France, round 4 : 3/11 hits, 4.67 expected hits French roll dice for 1 armour and 1 fighter in France, round 4 : 2/2 hits, 1.17 expected hits 2 artilleries owned by the Germans, 1 armour owned by the French and 1 fighter owned by the French lost in France Germans captures 17PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 22 Casualties for Germans: 2 artilleries, 5 infantry and 2 mech_infantrys Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in 106 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer and 1 transport Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 106 Sea Zone British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6 Casualties for Germans: 1 submarine Battle in 110 Sea Zone Germans attack with 1 battleship, 3 fighters, 2 submarines and 3 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 1 battleship, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 7/7 hits, 4.17 expected hits British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Units damaged: 1 battleship owned by the Germans 1 cruiser owned by the French, 1 cruiser owned by the British and 1 battleship owned by the British lost in 110 Sea Zone Germans win with 1 battleship, 3 fighters, 2 submarines and 3 tactical_bombers remaining. Battle score for attacker is 44 Casualties for British: 1 battleship and 1 cruiser Casualties for French: 1 cruiser Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French Non Combat Move - Germans 1 tactical_bomber moved from 111 Sea Zone to Holland Belgium 1 fighter moved from 111 Sea Zone to Holland Belgium 3 fighters moved from 110 Sea Zone to Holland Belgium 3 tactical_bombers moved from 110 Sea Zone to Holland Belgium 1 infantry moved from Germany to Western Germany 1 infantry moved from Germany to Western Germany 1 infantry moved from Germany to Western Germany 1 infantry moved from Germany to Western Germany 7 infantry moved from Germany to Slovakia Hungary 3 artilleries moved from Germany to Slovakia Hungary 1 aaGun moved from Germany to Poland 1 aaGun moved from Western Germany to Holland Belgium 1 aaGun moved from Western Germany to France 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 aaGun moved from Germany to Slovakia Hungary 1 fighter moved from Yugoslavia to Western Germany 1 tactical_bomber moved from Yugoslavia to Western Germany 2 bombers moved from 111 Sea Zone to Western Germany 1 tactical_bomber moved from Holland Belgium to Western Germany 1 fighter moved from Holland Belgium to Western Germany 1 transport moved from 114 Sea Zone to 113 Sea Zone 1 cruiser moved from 114 Sea Zone to 113 Sea Zone 1 infantry moved from Norway to 113 Sea Zone 1 infantry moved from Denmark to 113 Sea Zone 1 infantry moved from 113 Sea Zone to Western Germany 1 infantry moved from 113 Sea Zone to Western Germany Place Units - Germans 2 bombers placed in Western Germany 1 submarine placed in 113 Sea Zone Turn Complete - Germans Germans collect 37 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Germans : 1.17 British : 0.17 French : 0.83 Neutral_Allies : 2.00
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round: 1 Purchase Units - Russians Russians buy 1 armour, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 6 infantry moved from Novgorod to Belarus 1 artillery moved from Novgorod to Belarus 3 infantry moved from Baltic States to Belarus 1 infantry moved from Archangel to Belarus 2 infantry moved from Eastern Poland to Western Ukraine 2 infantry moved from Bessarabia to Western Ukraine 3 infantry moved from Ukraine to Western Ukraine 1 mech_infantry moved from Volgograd to Bryansk 1 armour moved from Volgograd to Bryansk 1 armour moved from Russia to Belarus 1 mech_infantry moved from Russia to Belarus 1 fighter moved from Russia to Novgorod 1 tactical_bomber moved from Russia to Novgorod 2 aaGuns moved from Novgorod to Belarus 1 cruiser moved from 115 Sea Zone to 114 Sea Zone 3 infantry moved from Vyborg to Novgorod 2 infantry moved from Karelia to Novgorod 2 aaGuns moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 1 artillery moved from Russia to Bryansk 2 infantry moved from Caucasus to Rostov 1 submarine moved from 127 Sea Zone to 125 Sea Zone Place Units - Russians 3 infantry placed in Novgorod 3 infantry placed in Ukraine 1 armour and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round: 1 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 fighter moved from Eastern United States to 101 Sea Zone 1 bomber moved from Central United States to Eastern United States 1 armour moved from Central United States to Eastern United States 1 infantry moved from Central United States to Eastern United States 3 mech_infantrys moved from Central United States to Eastern United States Place Units - Americans 1 carrier and 1 destroyer placed in 101 Sea Zone 1 tactical_bomber placed in 101 Sea Zone Turn Complete - Americans Americans collect 35 PUs; end with 35 PUs Turning on Edit Mode EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: British round 1
TripleA Manual Gamesave Post for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round: 1 Purchase Units - British British buy 1 fighter, 4 infantry and 1 submarine; Remaining resources: 2 PUs; Combat Move - British 1 cruiser moved from 91 Sea Zone to 96 Sea Zone 1 fighter moved from Gibraltar to 96 Sea Zone 1 fighter moved from Malta to 97 Sea Zone 1 artillery moved from Alexandria to 98 Sea Zone 1 infantry moved from Alexandria to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone 1 artillery moved from 76 Sea Zone to Ethiopia 1 infantry moved from 76 Sea Zone to Ethiopia 1 infantry moved from Anglo Egyptian Sudan to Ethiopia 1 artillery moved from Anglo Egyptian Sudan to Ethiopia 1 mech_infantry moved from Egypt to Ethiopia 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone 2 fighters moved from United Kingdom to 97 Sea Zone 1 fighter moved from Scotland to 110 Sea Zone 1 bomber moved from United Kingdom to 110 Sea Zone 1 destroyer moved from 109 Sea Zone to 110 Sea Zone
Combat Hit Differential Summary :