TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from 54 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 49 Sea Zone
2 infantry and 1 transport moved from 49 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
2 cruisers moved from 54 Sea Zone to 48 Sea Zone
2 cruisers moved from 48 Sea Zone to 33 Sea Zone
1 battleship moved from 26 Sea Zone to 33 Sea Zone
Combat - Americans
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Caroline Islands
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 3/3 hits, 1,67 expected hits
Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 1 infantry
Battle in 46 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 33 Sea Zone
1 carrier moved from 54 Sea Zone to 33 Sea Zone
2 carriers, 1 destroyer and 1 fighter moved from 26 Sea Zone to 33 Sea Zone
3 fighters moved from Hawaiian Islands to 33 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 armour, 2 infantry, 1 marine and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 armour, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 marine, 1 mech_infantry, 2 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 marine moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to Morocco
1 armour moved from 91 Sea Zone to Morocco
2 fighters moved from Eastern United States to Gibraltar
1 bomber moved from Western United States to Gibraltar
1 destroyer moved from 49 Sea Zone to 33 Sea Zone
Place Units - Americans
2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
2 fighters and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Sikang to Shensi
1 fighter moved from Burma to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
5 infantry moved from Sikang to Tsinghai
2 infantry moved from Tsinghai to Kansu
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs
Purchase Units - British
British buy 2 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Persia to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Iraq
1 infantry moved from Persia to Iraq
1 artillery moved from Persia to Iraq
1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 infantry moved from Tanganyika Territory to 72 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
1 infantry moved from Morocco to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Algeria
1 cruiser moved from 92 Sea Zone to 96 Sea Zone
2 fighters moved from Gibraltar to 98 Sea Zone
2 fighters moved from Egypt to 98 Sea Zone
1 tactical_bomber moved from Egypt to 98 Sea Zone
Combat - British
British creates battle in territory 106 Sea Zone
Battle in Iraq
British attack with 1 artillery and 4 infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 battleship in Iraq, round 2 : 1/1 hits, 0,67 expected hits
British roll dice for 1 artillery and 4 infantry in Iraq, round 2 : 0/5 hits, 1,17 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1,00 expected hits
1 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 1 artillery and 4 infantry in Iraq, round 3 : 2/5 hits, 1,17 expected hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
British win, taking 106 Sea Zone from Germans, taking Iraq from Neutral_Axis with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 1 infantry
Battle in Algeria
British attack with 1 infantry
Neutral_Axis defend with 1 infantry
British roll dice for 1 cruiser in Algeria, round 2 : 1/1 hits, 0,50 expected hits
Neutral_Axis roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_Axis lost in Algeria
British win, taking Algeria from Neutral_Axis with 1 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Battle in 98 Sea Zone
British attack with 4 fighters and 1 tactical_bomber
Italians defend with 1 battleship, 2 cruisers and 2 transports
British roll dice for 4 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 : 1/5 hits, 2,67 expected hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship, 2 cruisers and 2 transports in 98 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
2 fighters owned by the British lost in 98 Sea Zone
British roll dice for 2 fighters and 1 tactical_bomber in 98 Sea Zone, round 3 : 1/3 hits, 1,67 expected hits
Italians roll dice for 1 battleship, 2 cruisers and 2 transports in 98 Sea Zone, round 3 : 0/3 hits, 1,67 expected hits
1 cruiser owned by the Italians lost in 98 Sea Zone
British roll dice for 2 fighters and 1 tactical_bomber in 98 Sea Zone, round 4 : 2/3 hits, 1,67 expected hits
Italians roll dice for 1 battleship, 1 cruiser and 2 transports in 98 Sea Zone, round 4 : 1/2 hits, 1,17 expected hits
1 cruiser owned by the Italians, 1 battleship owned by the Italians and 1 fighter owned by the British lost in 98 Sea Zone
2 transports owned by the Italians lost in 98 Sea Zone
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 28
Casualties for British: 3 fighters
Casualties for Italians: 1 battleship, 2 cruisers and 2 transports
Battle in 96 Sea Zone
British attack with 1 cruiser
Italians defend with 1 destroyer
British roll dice for 1 cruiser in 96 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 cruiser owned by the British lost in 96 Sea Zone
Italians win with 1 destroyer remaining. Battle score for attacker is -12
Casualties for British: 1 cruiser
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Egypt
1 destroyer moved from 39 Sea Zone to 80 Sea Zone
3 aaGuns, 1 artillery and 14 infantry moved from Burma to India
1 mech_infantry moved from Eire to United Kingdom
1 destroyer and 1 submarine moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
Place Units - British
1 transport placed in 106 Sea Zone
2 fighters placed in United Kingdom
3 infantry placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 1 tactical_bomber
EDIT: Adding units owned by British to Egypt: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Place Units - UK_Pacific
6 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,5,2,2
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 6 infantry
Combat Hit Differential Summary :
Chinese regular : 0,33
Americans regular : 2,00
Italians regular : -0,83
Japanese regular : -0,33
Neutral_Axis regular : -1,00
British regular : -2,00
Savegame