L20 #1 trulpen (X) vs akreider2 (A+9) BM3


  • TripleA Manual Gamesave Post: Germans round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 5x factory_minor; Remaining resources: 57 PUs; 
            Germans buy 3 artilleries, 1 destroyer, 2 fighters, 3 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 destroyer moved from 109 Sea Zone to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from 109 Sea Zone to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from Southern Italy to 91 Sea Zone
            3 bombers moved from Germany to 91 Sea Zone
            1 infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            1 infantry moved from Belarus to Smolensk
                  Germans take Smolensk from Russians
            4 armour and 4 mech_infantrys moved from Ukraine to Volgograd
            1 mech_infantry moved from Ukraine to Caucasus
                  Germans take Caucasus from Russians
            1 infantry and 1 mech_infantry moved from Bessarabia to Ukraine
            1 armour and 6 mech_infantrys moved from Eastern Poland to Ukraine
            1 infantry moved from Western Ukraine to Ukraine
            1 mech_infantry moved from Ukraine to Tambov
                  Germans take Tambov from Russians
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame


  • Scramble z91?

  • 2007 AAR League

    No scramble


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 5x factory_minor; Remaining resources: 57 PUs; 
            Germans buy 3 artilleries, 1 destroyer, 2 fighters, 3 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 destroyer moved from 109 Sea Zone to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from 109 Sea Zone to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from Southern Italy to 91 Sea Zone
            3 bombers moved from Germany to 91 Sea Zone
            1 infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            1 infantry moved from Belarus to Smolensk
                  Germans take Smolensk from Russians
            4 armour and 4 mech_infantrys moved from Ukraine to Volgograd
            1 mech_infantry moved from Ukraine to Caucasus
                  Germans take Caucasus from Russians
            1 infantry and 1 mech_infantry moved from Bessarabia to Ukraine
            1 armour and 6 mech_infantrys moved from Eastern Poland to Ukraine
            1 infantry moved from Western Ukraine to Ukraine
            1 mech_infantry moved from Ukraine to Tambov
                  Germans take Tambov from Russians
    
        Combat - Germans
            Battle in 91 Sea Zone
                Germans attack with 3 bombers, 1 destroyer, 2 fighters and 2 tactical_bombers
                British defend with 1 destroyer; Russians defend with 1 submarine
                    Germans roll dice for 3 bombers, 1 destroyer, 2 fighters and 2 tactical_bombers in 91 Sea Zone, round 2 : 4/8 hits, 4,67 expected hits
                    Russians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Russians roll dice for 1 destroyer in 91 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Russians lost in 91 Sea Zone
                Germans win with 3 bombers, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
                Casualties for British: 1 destroyer
                Casualties for Russians: 1 submarine
            Battle in Volgograd
                Germans attack with 4 armour and 4 mech_infantrys
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 4 armour and 4 mech_infantrys in Volgograd, round 2 : 2/8 hits, 2,67 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 4 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            3 bombers, 2 fighters and 2 tactical_bombers moved from 91 Sea Zone to Morocco
            1 fighter moved from Western Germany to Southern Italy
            1 infantry moved from Northern Italy to Southern Italy
            1 marine moved from Eire to 109 Sea Zone
            1 battleship, 1 carrier, 1 cruiser and 1 marine moved from 109 Sea Zone to 112 Sea Zone
            1 marine moved from 112 Sea Zone to Western Germany
            2 submarines moved from 110 Sea Zone to 109 Sea Zone
            1 aaGun moved from Bessarabia to Ukraine
            1 aaGun and 6 infantry moved from Novgorod to Archangel
            1 armour and 9 mech_infantrys moved from Germany to Eastern Poland
            1 infantry moved from Ukraine to Western Ukraine
            2 artilleries moved from Germany to Poland
            1 artillery moved from Germany to Western Germany
            1 infantry moved from Southern France to Normandy Bordeaux
    
        Place Units - Germans
            3 artilleries placed in Ukraine
            2 fighters placed in Western Germany
            3 infantry placed in Novgorod
            1 destroyer and 1 transport placed in 112 Sea Zone
    
        Turn Complete - Germans
            Germans collect 58 PUs; end with 59 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Germans : -1,33
    Russians : -0,83
    

    Savegame


  • Checking NCM.


  • I’m good. Russia may go.

  • 2007 AAR League

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            12 infantry moved from Buryatia to Yakut S.S.R.
            1 bomber moved from Russia to Novgorod
            1 bomber moved from Bryansk to Ukraine
            1 infantry moved from Russia to Tambov
            1 infantry moved from Bryansk to Rostov
            1 tactical_bomber moved from Bryansk to Rostov
            1 infantry moved from Russia to Smolensk
            1 fighter moved from Russia to Smolensk
            8 artilleries and 30 infantry moved from Bryansk to Tambov
            1 fighter moved from Russia to Rostov
    
        Combat - Russians
            Strategic bombing raid in Novgorod
                    AA fire in Novgorod : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in Novgorod causes 0 damage total. 
            Strategic bombing raid in Ukraine
                    AA fire in Ukraine : 0/1 hits, 0.17 expected hits
                Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Ukraine causes 6 damage total. 
            Battle in Yakut S.S.R.
                Russians attack with 12 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 12 infantry in Yakut S.S.R., round 2 : 3/12 hits, 2.00 expected hits
                    Japanese roll dice for 1 infantry in Yakut S.S.R., round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Yakut S.S.R.
                Russians win, taking Yakut S.S.R. from Japanese with 11 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Tambov
                Russians attack with 8 artilleries and 31 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 8 artilleries and 31 infantry in Tambov, round 2 : 10/39 hits, 9.17 expected hits
                    Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 8 artilleries and 31 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Rostov
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Italians defend with 1 mech_infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 2/3 hits, 1.33 expected hits
                    Italians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Rostov
                Russians win, taking Rostov from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Italians: 1 mech_infantry
            Battle in Smolensk
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 4 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 5 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                 retreated to Smolensk
                Germans win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Smolensk to Russia
            1 fighter moved from Rostov to Russia
            1 bomber moved from Ukraine to Russia
            4 aaGuns, 2 armour, 17 infantry and 2 mech_infantrys moved from Bryansk to Russia
            1 tactical_bomber moved from Rostov to Russia
            6 infantry moved from Novosibirsk to Samara
            1 infantry moved from Timguska to Novosibirsk
            1 infantry moved from Tsagaan Olom to Olgiy
            1 infantry moved from Tsagaan Olom to Olgiy
            1 aaGun moved from Buryatia to Yakut S.S.R.
            1 aaGun moved from Buryatia to Yakut S.S.R.
            4 infantry moved from Russia to Samara
    
        Place Units - Russians
            10 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 17 PUs; end with 17 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Italians : -0.33
    AA fire in Ukraine : : -0.17
    Russians : -0.17
    Japanese : 0.67
    AA fire in Novgorod : : 0.83
    

    Savegame


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 2 destroyers, 1 factory_minor, 5 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 destroyer moved from 35 Sea Zone to 17 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 17 Sea Zone
            1 fighter moved from 6 Sea Zone to 16 Sea Zone
            1 tactical_bomber moved from Japan to 16 Sea Zone
            1 fighter moved from Japan to 17 Sea Zone
            1 infantry moved from Dutch New Guinea to New Guinea
                  Japanese take New Guinea from ANZAC
            1 infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            1 infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 infantry moved from Central Mongolia to Tsagaan Olom
                  Japanese take Tsagaan Olom from Russians
            1 infantry moved from Amur to Buryatia
                  Japanese take Buryatia from Russians
            1 bomber moved from Japan to 16 Sea Zone
    
        Combat - Japanese
            Battle in 17 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 17 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
                    Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 17 Sea Zone
                Japanese win, taking 17 Sea Zone from Americans with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 16 Sea Zone
                Japanese attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/4 hits, 2,17 expected hits
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 16 Sea Zone
                Japanese win with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Japanese
            1 bomber moved from 16 Sea Zone to French Indo China
            1 bomber moved from Anhwe to French Indo China
            1 infantry moved from Kwangsi to French Indo China
            1 infantry moved from Kweichow to Szechwan
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Anhwe to Chahar
            1 armour moved from Siberia to Manchuria
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Anhwe to Hunan
            1 fighter moved from 37 Sea Zone to Malaya
            2 aaGuns and 4 artilleries moved from Yunnan to French Indo China
            3 infantry moved from Kiangsu to Anhwe
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
            2 infantry moved from Dutch New Guinea to 45 Sea Zone
            2 infantry and 1 transport moved from 45 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to French Indo China
            1 submarine moved from 37 Sea Zone to 74 Sea Zone
            1 submarine moved from 37 Sea Zone to 39 Sea Zone
            1 mech_infantry moved from Hunan to French Indo China
            1 battleship moved from 35 Sea Zone to 45 Sea Zone
            1 marine moved from Dutch New Guinea to 45 Sea Zone
            1 transport moved from 45 Sea Zone to 20 Sea Zone
            1 carrier moved from 37 Sea Zone to 35 Sea Zone
            1 submarine moved from 5 Sea Zone to 6 Sea Zone
            1 battleship and 1 marine moved from 45 Sea Zone to 35 Sea Zone
            3 carriers and 1 destroyer moved from 35 Sea Zone to 6 Sea Zone
            1 fighter moved from Suiyuyan to French Indo China
            1 battleship moved from 35 Sea Zone to 6 Sea Zone
            2 fighters and 1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Japan
            1 fighter and 2 tactical_bombers moved from Suiyuyan to French Indo China
            1 fighter moved from Anhwe to Malaya
            1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from Anhwe to 35 Sea Zone
            1 carrier moved from 45 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 36 Sea Zone
            1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
            1 transport moved from 37 Sea Zone to 35 Sea Zone
    
        Place Units - Japanese
            1 factory_minor placed in Malaya
            1 artillery and 2 infantry placed in French Indo China
            1 carrier, 2 destroyers and 2 submarines placed in 6 Sea Zone
            3 infantry placed in Kiangsu
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Malaya: 1 infantry
            EDIT: Adding units owned by Japanese to Shan State: 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 67 PUs; end with 67 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Americans : -0,33
    Japanese : -1,17
    

    Savegame

  • 2007 AAR League

    Apologies for the delay. I’m trying to not die. I’m very puzzled as to what I’m doing wrong. Maybe you are just a lot more experienced and have better positioning? Otherwise it seems like I’ve been winning some of the larger fights (notably killing of the Italian navy at one point, though you had a good counter-attack to that).

    Maybe I shouldn’t have sent the US navy to the Pacific and did a bigger commitment on the Atlantic side so I’d now be threatening Europe.

    Or maybe Allies really do need a bid of 19. It seems like Germany can buy a lot of navy AND still get all the major Russian NOs which makes it very strong.

    Whenever the Axis starts earning more than the Allies, I feel that is a very bad sign.


  • No worries, take your time. Being too light in the Atlantic can be a problem. Then G has to just invest a little in fleet in order to control key spots, primarily z112.


  • But you still have to make a move. ;)


  • bump#1
    .
    .

  • '15 '14

    Haha, that is a tough one

    “take your time”
    and 7h later
    BUMP:facepunch:


  • @JDOW said in L20 #1 trulpen (X) vs akreider2 (A+9) BM3:

    Haha, that is a tough one

    “take your time”
    and 7h later
    BUMP:facepunch:

    Hehe, still have to go by the rules. ;)

    One bump is not so dangerous.

  • 2007 AAR League

    Hmm, just realized I shouldn’t bring subs to attack destroyers if you can counter. Should do planes only. Every dollar counts! I’m working on my move and will probably have it figured out in the next 2 hours.

  • 2007 AAR League

    TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 2 carriers, 2 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
            1 fighter moved from 26 Sea Zone to 16 Sea Zone
    
        Combat - Americans
            Battle in 16 Sea Zone
                Americans attack with 4 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 4 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            4 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
            1 carrier, 4 destroyers and 4 submarines moved from 10 Sea Zone to 89 Sea Zone
            1 fighter moved from Hawaiian Islands to 89 Sea Zone
            1 fighter moved from 26 Sea Zone to 89 Sea Zone
            2 fighters moved from 26 Sea Zone to Western United States
            1 bomber moved from Hawaiian Islands to Eastern United States
            1 destroyer and 1 submarine moved from 63 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            2 infantry placed in Central United States
            2 carriers, 2 submarines and 3 transports placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.33
    Japanese : -0.33
    

    Savegame

  • 2007 AAR League

    TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 fighter and 2 infantry moved from Tsinghai to Shensi
            5 infantry moved from Tsinghai to Kansu
    
        Combat - Chinese
            Battle in Kansu
                Chinese attack with 5 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 5 infantry in Kansu, round 2 : 2/5 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kansu
                Chinese win, taking Kansu from Japanese with 5 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Shensi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Sikang
            Chinese undo move 1.
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Chinese : 1.33
    Japanese : -0.67
    

    Savegame

  • 2007 AAR League

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 2 carriers, 2 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
            1 fighter moved from 26 Sea Zone to 16 Sea Zone
    
        Combat - Americans
            Battle in 16 Sea Zone
                Americans attack with 4 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 4 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            4 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
            1 carrier, 4 destroyers and 4 submarines moved from 10 Sea Zone to 89 Sea Zone
            1 fighter moved from Hawaiian Islands to 89 Sea Zone
            1 fighter moved from 26 Sea Zone to 89 Sea Zone
            2 fighters moved from 26 Sea Zone to Western United States
            1 bomber moved from Hawaiian Islands to Eastern United States
            1 destroyer and 1 submarine moved from 63 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            2 infantry placed in Central United States
            2 carriers, 2 submarines and 3 transports placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 fighter and 2 infantry moved from Tsinghai to Shensi
            5 infantry moved from Tsinghai to Kansu
    
        Combat - Chinese
            Battle in Kansu
                Chinese attack with 5 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 5 infantry in Kansu, round 2 : 2/5 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kansu
                Chinese win, taking Kansu from Japanese with 5 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Shensi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Sikang
            Chinese undo move 1.
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 3 destroyers, 5 infantry and 1 submarine; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 bomber moved from United Kingdom to France
            4 fighters moved from Gibraltar to 91 Sea Zone
            1 bomber moved from Persia to Volgograd
            1 infantry moved from Burma to Shan State
            1 fighter moved from India to Shan State
            1 infantry and 1 transport moved from 70 Sea Zone to 72 Sea Zone
            1 infantry moved from 72 Sea Zone to French Madagascar
    
        Combat - British
            Strategic bombing raid in Volgograd
                    AA fire in Volgograd : 0/1 hits, 0.17 expected hits
                Bombing raid in Volgograd rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in Volgograd causes 6 damage total. 
            Strategic bombing raid in France
                    AA fire in France : 0/1 hits, 0.17 expected hits
                Bombing raid in France rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in France causes 4 damage total. 
            Battle in French Madagascar
            Battle in 91 Sea Zone
                British attack with 4 fighters
                Germans defend with 1 destroyer
                    British roll dice for 4 fighters in 91 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    Germans roll dice for 1 destroyer in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 91 Sea Zone
                British win, taking French Madagascar from Neutral_Axis with 4 fighters remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in Shan State
                British attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                 retreated to Shan State
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for British: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Shan State to India
            1 tactical_bomber moved from Eastern Persia to India
            1 infantry moved from Persia to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            1 infantry moved from Persia to Northwest Persia
            1 infantry moved from Iraq to Northwest Persia
            2 artilleries, 2 infantry and 1 mech_infantry moved from Iraq to Persia
            1 bomber moved from Volgograd to Persia
            1 armour moved from Egypt to Trans-Jordan
            1 armour moved from Alexandria to Trans-Jordan
            1 mech_infantry moved from Alexandria to Trans-Jordan
            1 artillery and 3 infantry moved from Alexandria to Egypt
            1 fighter moved from Egypt to Persia
            1 armour and 2 mech_infantrys moved from Anglo Egyptian Sudan to Trans-Jordan
            1 battleship, 1 cruiser and 1 destroyer moved from 81 Sea Zone to 72 Sea Zone
            3 aaGuns moved from India to Burma
            4 fighters moved from 91 Sea Zone to United Kingdom
            1 infantry moved from French Central Africa to French Equatorial Africa
            1 infantry moved from French West Africa to 83 Sea Zone
            1 infantry moved from French West Africa to 83 Sea Zone
            2 infantry and 1 transport moved from 83 Sea Zone to 70 Sea Zone
            1 infantry moved from 70 Sea Zone to Belgian Congo
            1 infantry moved from 70 Sea Zone to Belgian Congo
            1 bomber moved from France to United Kingdom
    
        Place Units - British
            2 infantry placed in Egypt
            1 destroyer placed in 81 Sea Zone
            3 infantry placed in Persia
            2 destroyers and 1 submarine placed in 106 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,6,6,4
            British collect 39 PUs; end with 40 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,4
            UK_Pacific collect 6 PUs; end with 6 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Germans : -0.33
    British : -0.67
    AA fire in France : : -0.17
    AA fire in Volgograd : : -0.17
    Americans : 0.33
    Chinese : 1.33
    Japanese : -0.33
    

    Savegame

  • 2007 AAR League

    I had some good rolls this round. No losses on my two SBRs, nothing lost to convoys, and killed two destroyers without losing any planes. No big battles, but a lot of helpful little ones. The ritualistic sacrifices to the Dice Gods are clearly paying off!


  • @akreider2 said in L20 #1 trulpen (X) vs akreider2 (A+9) BM3:

    Maybe you are just a lot more experienced and have better positioning?

    No, I’m just a noob.

    @akreider2 said in L20 #1 trulpen (X) vs akreider2 (A+9) BM3:

    I had some good rolls this round. No losses on my two SBRs, nothing lost to convoys, and killed two destroyers without losing any planes. No big battles, but a lot of helpful little ones. The ritualistic sacrifices to the Dice Gods are clearly paying off!

    0 convoy disruption again. Amazing.

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