@Martin said in L25 BM Martin (X) vs sunkhareb (L + 35):
Germany’s Submarine Force isn’t what it used to be, LOL
Lol yeah that was a pretty good round of rolling for me at least on water. Good results for you in France and Yugo!
Japan is up!
Haha, that is a tough one
“take your time”
and 7h later
BUMP:facepunch:
@JDOW said in L20 #1 trulpen (X) vs akreider2 (A+9) BM3:
Haha, that is a tough one
“take your time”
and 7h later
BUMP:facepunch:
Hehe, still have to go by the rules. ;)
One bump is not so dangerous.
Hmm, just realized I shouldn’t bring subs to attack destroyers if you can counter. Should do planes only. Every dollar counts! I’m working on my move and will probably have it figured out in the next 2 hours.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 carriers, 2 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from 26 Sea Zone to 16 Sea Zone
Combat - Americans
Battle in 16 Sea Zone
Americans attack with 4 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 4 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
4 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
1 carrier, 4 destroyers and 4 submarines moved from 10 Sea Zone to 89 Sea Zone
1 fighter moved from Hawaiian Islands to 89 Sea Zone
1 fighter moved from 26 Sea Zone to 89 Sea Zone
2 fighters moved from 26 Sea Zone to Western United States
1 bomber moved from Hawaiian Islands to Eastern United States
1 destroyer and 1 submarine moved from 63 Sea Zone to 26 Sea Zone
Place Units - Americans
2 infantry placed in Central United States
2 carriers, 2 submarines and 3 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans : 0.33
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Tsinghai to Shensi
5 infantry moved from Tsinghai to Kansu
Combat - Chinese
Battle in Kansu
Chinese attack with 5 infantry
Japanese defend with 1 infantry
Chinese roll dice for 5 infantry in Kansu, round 2 : 2/5 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
Place Units - Chinese
1 infantry placed in Sikang
Chinese undo move 1.
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese : 1.33
Japanese : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 carriers, 2 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from 26 Sea Zone to 16 Sea Zone
Combat - Americans
Battle in 16 Sea Zone
Americans attack with 4 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 4 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
4 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
1 carrier, 4 destroyers and 4 submarines moved from 10 Sea Zone to 89 Sea Zone
1 fighter moved from Hawaiian Islands to 89 Sea Zone
1 fighter moved from 26 Sea Zone to 89 Sea Zone
2 fighters moved from 26 Sea Zone to Western United States
1 bomber moved from Hawaiian Islands to Eastern United States
1 destroyer and 1 submarine moved from 63 Sea Zone to 26 Sea Zone
Place Units - Americans
2 infantry placed in Central United States
2 carriers, 2 submarines and 3 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Tsinghai to Shensi
5 infantry moved from Tsinghai to Kansu
Combat - Chinese
Battle in Kansu
Chinese attack with 5 infantry
Japanese defend with 1 infantry
Chinese roll dice for 5 infantry in Kansu, round 2 : 2/5 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
Place Units - Chinese
1 infantry placed in Sikang
Chinese undo move 1.
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs
Purchase Units - British
British buy 3 destroyers, 5 infantry and 1 submarine; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from United Kingdom to France
4 fighters moved from Gibraltar to 91 Sea Zone
1 bomber moved from Persia to Volgograd
1 infantry moved from Burma to Shan State
1 fighter moved from India to Shan State
1 infantry and 1 transport moved from 70 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to French Madagascar
Combat - British
Strategic bombing raid in Volgograd
AA fire in Volgograd : 0/1 hits, 0.17 expected hits
Bombing raid in Volgograd rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.
Strategic bombing raid in France
AA fire in France : 0/1 hits, 0.17 expected hits
Bombing raid in France rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in France causes 4 damage total.
Battle in French Madagascar
Battle in 91 Sea Zone
British attack with 4 fighters
Germans defend with 1 destroyer
British roll dice for 4 fighters in 91 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Germans roll dice for 1 destroyer in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 91 Sea Zone
British win, taking French Madagascar from Neutral_Axis with 4 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Shan State
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
retreated to Shan State
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Non Combat Move - British
1 fighter moved from Shan State to India
1 tactical_bomber moved from Eastern Persia to India
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 infantry moved from Persia to Northwest Persia
1 infantry moved from Iraq to Northwest Persia
2 artilleries, 2 infantry and 1 mech_infantry moved from Iraq to Persia
1 bomber moved from Volgograd to Persia
1 armour moved from Egypt to Trans-Jordan
1 armour moved from Alexandria to Trans-Jordan
1 mech_infantry moved from Alexandria to Trans-Jordan
1 artillery and 3 infantry moved from Alexandria to Egypt
1 fighter moved from Egypt to Persia
1 armour and 2 mech_infantrys moved from Anglo Egyptian Sudan to Trans-Jordan
1 battleship, 1 cruiser and 1 destroyer moved from 81 Sea Zone to 72 Sea Zone
3 aaGuns moved from India to Burma
4 fighters moved from 91 Sea Zone to United Kingdom
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from French West Africa to 83 Sea Zone
1 infantry moved from French West Africa to 83 Sea Zone
2 infantry and 1 transport moved from 83 Sea Zone to 70 Sea Zone
1 infantry moved from 70 Sea Zone to Belgian Congo
1 infantry moved from 70 Sea Zone to Belgian Congo
1 bomber moved from France to United Kingdom
Place Units - British
2 infantry placed in Egypt
1 destroyer placed in 81 Sea Zone
3 infantry placed in Persia
2 destroyers and 1 submarine placed in 106 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,6,6,4
British collect 39 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,4
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : -0.33
British : -0.67
AA fire in France : : -0.17
AA fire in Volgograd : : -0.17
Americans : 0.33
Chinese : 1.33
Japanese : -0.33
I had some good rolls this round. No losses on my two SBRs, nothing lost to convoys, and killed two destroyers without losing any planes. No big battles, but a lot of helpful little ones. The ritualistic sacrifices to the Dice Gods are clearly paying off!
@akreider2 said in L20 #1 trulpen (X) vs akreider2 (A+9) BM3:
Maybe you are just a lot more experienced and have better positioning?
No, I’m just a noob.
@akreider2 said in L20 #1 trulpen (X) vs akreider2 (A+9) BM3:
I had some good rolls this round. No losses on my two SBRs, nothing lost to convoys, and killed two destroyers without losing any planes. No big battles, but a lot of helpful little ones. The ritualistic sacrifices to the Dice Gods are clearly paying off!
0 convoy disruption again. Amazing.
@akreider2 said in L20 #1 trulpen (X) vs akreider2 (A+9) BM3:
The ritualistic sacrifices to the Dice Gods are clearly paying off!
So that’s what it is? You HAVE to teach me how to do it after our game! :grin:
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 carrier and 1 destroyer; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour moved from Ukraine to Bryansk
Italians take Bryansk from Russians
1 armour moved from Bryansk to Rostov
1 armour and 5 mech_infantrys moved from Ukraine to Rostov
Combat - Italians
Battle in Rostov
Italians attack with 2 armour and 5 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 2 armour and 5 mech_infantrys in Rostov, round 2 : 1/7 hits, 1,83 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Rostov
Italians win, taking Rostov from Russians with 2 armour and 4 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
2 artilleries and 4 infantry moved from Romania to Bessarabia
2 artilleries and 2 infantry moved from Libya to Tobruk
1 armour, 1 infantry and 1 mech_infantry moved from Algeria to Morocco
4 infantry moved from Northern Italy to Yugoslavia
4 aaGuns moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 carrier and 1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 20 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians : -0,83
Russians : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 submarines; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 infantry moved from New Zealand to 63 Sea Zone
1 artillery moved from New Zealand to 63 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone
1 infantry moved from 46 Sea Zone to New Guinea
1 artillery moved from 46 Sea Zone to New Guinea
Combat - ANZAC
Battle in New Guinea
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in New Guinea
ANZAC win, taking New Guinea from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 63 Sea Zone to 54 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 63 Sea Zone to 26 Sea Zone
1 fighter moved from New Zealand to Queensland
1 fighter moved from New Zealand to Queensland
2 aaGuns, 1 artillery, 2 fighters and 5 infantry moved from New South Wales to Queensland
Place Units - ANZAC
2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Gibraltar to United Kingdom
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.33
Japanese : -0.33
Forgot to move back the italians in Morocco. Trust it’s ok to change.
@trulpen said in L20 #1 trulpen (X) vs akreider2 (A+9) BM3:
Forgot to move back the italians in Morocco. Trust it’s ok to change.
Apparently mixed things up. I rather moved in the italians.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 73 PUs;
Germans buy 1 armour, 4 artilleries, 1 bomber, 2 fighters, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Caucasus
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 bomber moved from Morocco to Gibraltar
1 bomber moved from Morocco to Gibraltar
1 battleship and 1 cruiser moved from 112 Sea Zone to 114 Sea Zone
1 carrier and 1 destroyer moved from 112 Sea Zone to 114 Sea Zone
Combat - Germans
Strategic bombing raid in Gibraltar
AA fire in Gibraltar : 0/1 hits, 0,17 expected hits
AA fire in Gibraltar : 0/1 hits, 0,17 expected hits
Bombing raid in Gibraltar rolls: 3 and causes: 3 damage to unit: harbour
Bombing raid in Gibraltar rolls: 6 and causes: 6 damage to unit: airfield
Bombing raid in Gibraltar causes 9 damage total. Damaged units is as follows: harbour = 3, airfield = 6
Battle in 114 Sea Zone
Germans attack with 1 battleship, 1 carrier, 1 cruiser and 1 destroyer
Russians defend with 1 cruiser
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser and 1 destroyer in 114 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
Units damaged: 1 battleship owned by the Germans
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 1 battleship, 1 carrier, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Non Combat Move - Germans
1 aaGun and 4 infantry moved from Archangel to Belarus
3 infantry moved from Novgorod to Belarus
1 infantry moved from Belarus to Bryansk
8 armour and 14 mech_infantrys moved from Ukraine to Rostov
3 armour and 4 mech_infantrys moved from Volgograd to Caucasus
1 mech_infantry moved from Rostov to Caucasus
3 aaGuns, 8 artilleries and 23 infantry moved from Ukraine to Rostov
1 infantry moved from Western Ukraine to Ukraine
1 armour and 9 mech_infantrys moved from Eastern Poland to Ukraine
2 fighters moved from Western Germany to Morocco
2 bombers moved from Gibraltar to Southern Italy
1 fighter and 1 tactical_bomber moved from Southern Italy to 97 Sea Zone
1 fighter moved from Southern Italy to Ukraine
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
2 artilleries moved from Poland to Eastern Poland
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from 114 Sea Zone to Poland
1 infantry moved from Normandy Bordeaux to France
1 infantry moved from Southern Italy to 97 Sea Zone
1 bomber moved from Morocco to Western Germany
2 armour moved from Rostov to Caucasus
2 mech_infantrys moved from Rostov to Caucasus
Place Units - Germans
1 bomber and 2 fighters placed in Western Germany
1 armour and 1 mech_infantry placed in Germany
3 artilleries placed in Ukraine
3 infantry placed in Novgorod
1 artillery and 2 infantry placed in Western Germany
Germans undo move 5.
Germans undo move 4.
1 artillery and 2 infantry placed in Novgorod
2 infantry placed in Germany
1 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 109 Sea Zone: 2 submarines
EDIT: Adding units owned by Germans to 110 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 59 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
Combat Hit Differential Summary :
Germans : -0,50
AA fire in Gibraltar : : -0,33
Russians : 0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 73 PUs;
Germans buy 1 armour, 4 artilleries, 1 bomber, 2 fighters, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Caucasus
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 bomber moved from Morocco to Gibraltar
1 bomber moved from Morocco to Gibraltar
1 battleship and 1 cruiser moved from 112 Sea Zone to 114 Sea Zone
1 carrier and 1 destroyer moved from 112 Sea Zone to 114 Sea Zone
Combat - Germans
Strategic bombing raid in Gibraltar
AA fire in Gibraltar : 0/1 hits, 0,17 expected hits
AA fire in Gibraltar : 0/1 hits, 0,17 expected hits
Bombing raid in Gibraltar rolls: 3 and causes: 3 damage to unit: harbour
Bombing raid in Gibraltar rolls: 6 and causes: 6 damage to unit: airfield
Bombing raid in Gibraltar causes 9 damage total. Damaged units is as follows: harbour = 3, airfield = 6
Battle in 114 Sea Zone
Germans attack with 1 battleship, 1 carrier, 1 cruiser and 1 destroyer
Russians defend with 1 cruiser
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser and 1 destroyer in 114 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
Units damaged: 1 battleship owned by the Germans
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 1 battleship, 1 carrier, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Non Combat Move - Germans
1 aaGun and 4 infantry moved from Archangel to Belarus
3 infantry moved from Novgorod to Belarus
1 infantry moved from Belarus to Bryansk
8 armour and 14 mech_infantrys moved from Ukraine to Rostov
3 armour and 4 mech_infantrys moved from Volgograd to Caucasus
1 mech_infantry moved from Rostov to Caucasus
3 aaGuns, 8 artilleries and 23 infantry moved from Ukraine to Rostov
1 infantry moved from Western Ukraine to Ukraine
1 armour and 9 mech_infantrys moved from Eastern Poland to Ukraine
2 fighters moved from Western Germany to Morocco
2 bombers moved from Gibraltar to Southern Italy
1 fighter and 1 tactical_bomber moved from Southern Italy to 97 Sea Zone
1 fighter moved from Southern Italy to Ukraine
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
2 artilleries moved from Poland to Eastern Poland
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from 114 Sea Zone to Poland
1 infantry moved from Normandy Bordeaux to France
1 infantry moved from Southern Italy to 97 Sea Zone
1 bomber moved from Morocco to Western Germany
2 armour moved from Rostov to Caucasus
2 mech_infantrys moved from Rostov to Caucasus
Place Units - Germans
1 bomber and 2 fighters placed in Western Germany
1 armour and 1 mech_infantry placed in Germany
3 artilleries placed in Ukraine
3 infantry placed in Novgorod
1 artillery and 2 infantry placed in Western Germany
Germans undo move 5.
Germans undo move 4.
1 artillery and 2 infantry placed in Novgorod
2 infantry placed in Germany
1 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 109 Sea Zone: 2 submarines
EDIT: Adding units owned by Germans to 110 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 59 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Rostov: 4 armour
EDIT: Adding units owned by Germans to Caucasus: 4 armour
EDIT: Removing units owned by Germans from Rostov: 4 mech_infantrys
EDIT: Adding units owned by Germans to Caucasus: 4 mech_infantrys
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0,50
AA fire in Gibraltar : : -0,33
Russians : 0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 73 PUs;
Germans buy 1 armour, 4 artilleries, 1 bomber, 2 fighters, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Caucasus
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 bomber moved from Morocco to Gibraltar
1 bomber moved from Morocco to Gibraltar
1 battleship and 1 cruiser moved from 112 Sea Zone to 114 Sea Zone
1 carrier and 1 destroyer moved from 112 Sea Zone to 114 Sea Zone
Combat - Germans
Strategic bombing raid in Gibraltar
AA fire in Gibraltar : 0/1 hits, 0,17 expected hits
AA fire in Gibraltar : 0/1 hits, 0,17 expected hits
Bombing raid in Gibraltar rolls: 3 and causes: 3 damage to unit: harbour
Bombing raid in Gibraltar rolls: 6 and causes: 6 damage to unit: airfield
Bombing raid in Gibraltar causes 9 damage total. Damaged units is as follows: harbour = 3, airfield = 6
Battle in 114 Sea Zone
Germans attack with 1 battleship, 1 carrier, 1 cruiser and 1 destroyer
Russians defend with 1 cruiser
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser and 1 destroyer in 114 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
Units damaged: 1 battleship owned by the Germans
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 1 battleship, 1 carrier, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Non Combat Move - Germans
1 aaGun and 4 infantry moved from Archangel to Belarus
3 infantry moved from Novgorod to Belarus
1 infantry moved from Belarus to Bryansk
8 armour and 14 mech_infantrys moved from Ukraine to Rostov
3 armour and 4 mech_infantrys moved from Volgograd to Caucasus
1 mech_infantry moved from Rostov to Caucasus
3 aaGuns, 8 artilleries and 23 infantry moved from Ukraine to Rostov
1 infantry moved from Western Ukraine to Ukraine
1 armour and 9 mech_infantrys moved from Eastern Poland to Ukraine
2 fighters moved from Western Germany to Morocco
2 bombers moved from Gibraltar to Southern Italy
1 fighter and 1 tactical_bomber moved from Southern Italy to 97 Sea Zone
1 fighter moved from Southern Italy to Ukraine
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
2 artilleries moved from Poland to Eastern Poland
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from 114 Sea Zone to Poland
1 infantry moved from Normandy Bordeaux to France
1 infantry moved from Southern Italy to 97 Sea Zone
1 bomber moved from Morocco to Western Germany
2 armour moved from Rostov to Caucasus
2 mech_infantrys moved from Rostov to Caucasus
Place Units - Germans
1 bomber and 2 fighters placed in Western Germany
1 armour and 1 mech_infantry placed in Germany
3 artilleries placed in Ukraine
3 infantry placed in Novgorod
1 artillery and 2 infantry placed in Western Germany
Germans undo move 5.
Germans undo move 4.
1 artillery and 2 infantry placed in Novgorod
2 infantry placed in Germany
1 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 109 Sea Zone: 2 submarines
EDIT: Adding units owned by Germans to 110 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 59 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Rostov: 4 armour
EDIT: Adding units owned by Germans to Caucasus: 4 armour
EDIT: Removing units owned by Germans from Rostov: 4 mech_infantrys
EDIT: Adding units owned by Germans to Caucasus: 4 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 bomber
EDIT: Adding units owned by Germans to Southern Italy: 1 bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0,50
AA fire in Gibraltar : : -0,33
Russians : 0,50
Ok, that should be the NCM-changes, moving down another 4 mechs, 4 tanks to Caucasus and landing all sb’s in Rome.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 bomber moved from Russia to Novgorod
1 infantry moved from Novosibirsk to Kazakhstan
Russians take Kazakhstan from Germans
1 infantry moved from Samara to Volgograd
Russians take Volgograd from Germans
7 infantry moved from Yakut S.S.R. to Buryatia
9 infantry moved from Samara to Vologda
1 armour moved from Russia to Vologda
1 armour moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
1 mech_infantry moved from Russia to Vologda
1 mech_infantry moved from Russia to Vologda
1 fighter moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Bryansk
1 artillery moved from Russia to Smolensk
18 infantry moved from Russia to Smolensk
Combat - Russians
Strategic bombing raid in Novgorod
AA fire in Novgorod : 0/1 hits, 0.17 expected hits
Bombing raid in Novgorod rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Novgorod causes 6 damage total.
Battle in Buryatia
Russians attack with 7 infantry
Japanese defend with 1 infantry
Russians roll dice for 7 infantry in Buryatia, round 2 : 0/7 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 7 infantry in Buryatia, round 3 : 1/7 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Buryatia, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia
Russians win, taking Buryatia from Japanese with 6 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Bryansk
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 0/4 hits, 1.83 expected hits
Italians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
retreated to Bryansk
Italians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 artillery and 19 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 19 infantry in Smolensk, round 2 : 5/20 hits, 3.67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery and 19 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 2 armour, 9 infantry and 2 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 2 armour, 9 infantry and 2 mech_infantrys in Vologda, round 2 : 6/13 hits, 2.83 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 2 armour, 8 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 bomber moved from Novgorod to Russia
2 fighters and 1 tactical_bomber moved from Bryansk to Russia
1 infantry moved from Tambov to Samara
1 infantry moved from Tambov to Samara
8 artilleries and 29 infantry moved from Tambov to Russia
2 infantry moved from Olgiy to Timguska
1 aaGun and 4 infantry moved from Yakut S.S.R. to Yenisey
1 aaGun moved from Yakut S.S.R. to Buryatia
1 aaGun moved from Russia to Smolensk
1 aaGun moved from Russia to Smolensk
10 infantry moved from Russia to Smolensk
1 aaGun moved from Russia to Smolensk
1 aaGun moved from Russia to Smolensk
Place Units - Russians
8 infantry placed in Russia
Turn Complete - Russians
Russians collect 17 PUs; end with 17 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Combat Hit Differential Summary :
Germans : 0.33
Italians : 0.67
Russians : 1.33
Japanese : 0.33
AA fire in Novgorod : : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 3 fighters, 12 infantry and 1 marine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Hopei to Shensi
2 bombers and 1 tactical_bomber moved from French Indo China to Shensi
1 fighter moved from Malaya to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from French Indo China to Shensi
1 battleship and 1 marine moved from 35 Sea Zone to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from Malaya to 42 Sea Zone
1 tactical_bomber moved from French Indo China to 42 Sea Zone
Combat - Japanese
Battle in 46 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 46 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 1 marine and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 battleship, 2 carriers, 1 destroyer, 2 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 2 carriers, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Shensi
Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Shensi, round 2 : 4/6 hits, 2,83 expected hits
Chinese roll dice for 2 infantry in Shensi, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Shensi to Hopei
1 infantry moved from Tsagaan Olom to Suiyuyan
1 infantry moved from Anhwe to Hopei
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Yunnan to French Indo China
1 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Hunan
3 infantry moved from Kiangsu to Anhwe
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Amur
1 artillery and 1 infantry moved from Korea to Amur
1 armour moved from Manchuria to Amur
1 mech_infantry moved from French Indo China to Hunan
1 infantry moved from Shan State to French Indo China
1 infantry moved from Malaya to Shan State
1 destroyer moved from 17 Sea Zone to 16 Sea Zone
1 fighter moved from 42 Sea Zone to Malaya
1 tactical_bomber moved from 46 Sea Zone to 42 Sea Zone
1 fighter moved from 36 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
2 destroyers and 4 submarines moved from 6 Sea Zone to 35 Sea Zone
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 transport moved from 36 Sea Zone to 35 Sea Zone
2 bombers moved from Shensi to Jehol
2 fighters moved from 6 Sea Zone to French Indo China
3 carriers moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Japan to 6 Sea Zone
2 fighters moved from Japan to 35 Sea Zone
1 fighter moved from French Indo China to Malaya
Place Units - Japanese
1 artillery, 3 infantry and 1 marine placed in Japan
3 fighters placed in Japan
3 infantry placed in French Indo China
3 infantry placed in Malaya
3 infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
ANZAC : -0,17
Chinese : 1,33
Japanese : 1,50
@akreider2 bump#2