Air battle in moscow? this one is big
L20 #1 trulpen (X) vs CaptainNapalm (A+10) BM3
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Italians Italians buy 1 destroyer and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Eastern Poland to Archangel Italians take Belarus from Russians Italians take Archangel from Russians 1 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Cyprus Combat - Italians Battle in Cyprus Non Combat Move - Italians 1 artillery and 2 infantry moved from Tunisia to Algeria Italians take Algeria from Neutral_Axis 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Tobruk 2 mech_infantrys moved from Romania to Bessarabia 1 armour moved from Greece to Romania 1 artillery and 2 infantry moved from Greece to Bulgaria 1 bomber moved from Western Germany to Southern Italy 1 mech_infantry moved from Northern Italy to Romania Place Units - Italians 1 destroyer placed in 97 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Italians from Tobruk: 1 armour and 1 mech_infantry EDIT: Adding units owned by Italians to Libya: 1 armour and 1 mech_infantry EDIT: Turning off Edit Mode 4 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 2 PUs; Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 55 Sea Zone 3 fighters moved from Queensland to 55 Sea Zone Combat - ANZAC Battle in 55 Sea Zone ANZAC attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 3 fighters in 55 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone ANZAC win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 3 fighters moved from 55 Sea Zone to Queensland 1 infantry moved from Queensland to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 2 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 destroyer and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French Non Combat Move - French 1 fighter moved from United Kingdom to Gibraltar Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.83 Japanese : -0.33
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While you wait for my Germany to play out, do bring some popcorn and check this out.
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 2 fighters and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by Japanese from Borneo: 1 infantry EDIT: Turning off Edit Mode 1 infantry moved from 99 Sea Zone to Crete 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 1 armour moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 armour moved from Western Ukraine to Ukraine 1 infantry moved from Karelia to Novgorod Germans take Novgorod from Russians 1 mech_infantry moved from Eastern Poland to Smolensk Germans take Smolensk from Russians Combat - Germans Germans creates battle in territory 125 Sea Zone Battle in Crete Non Combat Move - Germans 1 aaGun and 7 infantry moved from Vyborg to Novgorod 1 infantry moved from Baltic States to Belarus 2 aaGuns and 18 infantry moved from Bessarabia to Ukraine 2 infantry moved from Eastern Poland to Bessarabia 1 infantry moved from Eastern Poland to Bessarabia 5 artilleries moved from Bessarabia to Ukraine 1 armour and 1 mech_infantry moved from Eastern Poland to Archangel 1 mech_infantry moved from Eastern Poland to Archangel 1 aaGun moved from Eastern Poland to Bessarabia 15 mech_infantrys moved from Eastern Poland to Ukraine 3 infantry moved from Romania to Bessarabia 1 mech_infantry moved from Romania to Ukraine 7 armour moved from Eastern Poland to Ukraine 1 fighter moved from Eastern Poland to Western Germany 1 armour moved from Eastern Poland to Ukraine 3 fighters and 3 tactical_bombers moved from Alexandria to Southern Italy 1 artillery and 1 infantry moved from Yugoslavia to Romania 2 mech_infantrys moved from Poland to Bessarabia 1 infantry moved from Poland to Eastern Poland 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 destroyer moved from 115 Sea Zone to 113 Sea Zone 1 artillery and 1 infantry moved from Germany to 114 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod 1 submarine moved from 125 Sea Zone to 124 Sea Zone 1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 110 Sea Zone to 112 Sea Zone 1 armour and 6 mech_infantrys moved from Germany to Eastern Poland 1 artillery and 1 infantry moved from Western Germany to Germany 1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 112 Sea Zone to 113 Sea Zone 1 fighter moved from Western Germany to France 3 bombers moved from Eastern Poland to Western Germany 1 aaGun moved from Western Germany to France Place Units - Germans 2 fighters and 4 mech_infantrys placed in Western Germany 3 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1 Germans collect 47 PUs (3 lost to blockades); end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 2 fighters and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by Japanese from Borneo: 1 infantry EDIT: Turning off Edit Mode 1 infantry moved from 99 Sea Zone to Crete 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 1 armour moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 armour moved from Western Ukraine to Ukraine 1 infantry moved from Karelia to Novgorod Germans take Novgorod from Russians 1 mech_infantry moved from Eastern Poland to Smolensk Germans take Smolensk from Russians Combat - Germans Germans creates battle in territory 125 Sea Zone Battle in Crete Non Combat Move - Germans 1 aaGun and 7 infantry moved from Vyborg to Novgorod 1 infantry moved from Baltic States to Belarus 2 aaGuns and 18 infantry moved from Bessarabia to Ukraine 2 infantry moved from Eastern Poland to Bessarabia 1 infantry moved from Eastern Poland to Bessarabia 5 artilleries moved from Bessarabia to Ukraine 1 armour and 1 mech_infantry moved from Eastern Poland to Archangel 1 mech_infantry moved from Eastern Poland to Archangel 1 aaGun moved from Eastern Poland to Bessarabia 15 mech_infantrys moved from Eastern Poland to Ukraine 3 infantry moved from Romania to Bessarabia 1 mech_infantry moved from Romania to Ukraine 7 armour moved from Eastern Poland to Ukraine 1 fighter moved from Eastern Poland to Western Germany 1 armour moved from Eastern Poland to Ukraine 3 fighters and 3 tactical_bombers moved from Alexandria to Southern Italy 1 artillery and 1 infantry moved from Yugoslavia to Romania 2 mech_infantrys moved from Poland to Bessarabia 1 infantry moved from Poland to Eastern Poland 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 destroyer moved from 115 Sea Zone to 113 Sea Zone 1 artillery and 1 infantry moved from Germany to 114 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod 1 submarine moved from 125 Sea Zone to 124 Sea Zone 1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 110 Sea Zone to 112 Sea Zone 1 armour and 6 mech_infantrys moved from Germany to Eastern Poland 1 artillery and 1 infantry moved from Western Germany to Germany 1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 112 Sea Zone to 113 Sea Zone 1 fighter moved from Western Germany to France 3 bombers moved from Eastern Poland to Western Germany 1 aaGun moved from Western Germany to France Place Units - Germans 2 fighters and 4 mech_infantrys placed in Western Germany 3 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1 Germans collect 47 PUs (3 lost to blockades); end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Novgorod: 2 infantry EDIT: Adding units owned by Germans to Finland: 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 2 fighters and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by Japanese from Borneo: 1 infantry EDIT: Turning off Edit Mode 1 infantry moved from 99 Sea Zone to Crete 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 1 armour moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 armour moved from Western Ukraine to Ukraine 1 infantry moved from Karelia to Novgorod Germans take Novgorod from Russians 1 mech_infantry moved from Eastern Poland to Smolensk Germans take Smolensk from Russians Combat - Germans Germans creates battle in territory 125 Sea Zone Battle in Crete Non Combat Move - Germans 1 aaGun and 7 infantry moved from Vyborg to Novgorod 1 infantry moved from Baltic States to Belarus 2 aaGuns and 18 infantry moved from Bessarabia to Ukraine 2 infantry moved from Eastern Poland to Bessarabia 1 infantry moved from Eastern Poland to Bessarabia 5 artilleries moved from Bessarabia to Ukraine 1 armour and 1 mech_infantry moved from Eastern Poland to Archangel 1 mech_infantry moved from Eastern Poland to Archangel 1 aaGun moved from Eastern Poland to Bessarabia 15 mech_infantrys moved from Eastern Poland to Ukraine 3 infantry moved from Romania to Bessarabia 1 mech_infantry moved from Romania to Ukraine 7 armour moved from Eastern Poland to Ukraine 1 fighter moved from Eastern Poland to Western Germany 1 armour moved from Eastern Poland to Ukraine 3 fighters and 3 tactical_bombers moved from Alexandria to Southern Italy 1 artillery and 1 infantry moved from Yugoslavia to Romania 2 mech_infantrys moved from Poland to Bessarabia 1 infantry moved from Poland to Eastern Poland 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 destroyer moved from 115 Sea Zone to 113 Sea Zone 1 artillery and 1 infantry moved from Germany to 114 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod 1 submarine moved from 125 Sea Zone to 124 Sea Zone 1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 110 Sea Zone to 112 Sea Zone 1 armour and 6 mech_infantrys moved from Germany to Eastern Poland 1 artillery and 1 infantry moved from Western Germany to Germany 1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 112 Sea Zone to 113 Sea Zone 1 fighter moved from Western Germany to France 3 bombers moved from Eastern Poland to Western Germany 1 aaGun moved from Western Germany to France Place Units - Germans 2 fighters and 4 mech_infantrys placed in Western Germany 3 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1 Germans collect 47 PUs (3 lost to blockades); end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Novgorod: 2 infantry EDIT: Adding units owned by Germans to Finland: 2 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Novgorod: 1 infantry EDIT: Removing units owned by Germans from Novgorod: 1 infantry EDIT: Adding units owned by Germans to Novgorod: 1 infantry EDIT: Adding units owned by Germans to Finland: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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You probably do Russia now, but I came to think of the possibility of killing of the trannie and then landing in Norway. It’s a nuiscance. Think 3 german inf in Finland will deter that plan. Don’t think it affects Russia much.
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Russians Russians buy 1 artillery, 1 fighter and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 fighter, 1 infantry and 1 tactical_bomber moved from Russia to Smolensk 1 infantry moved from Bryansk to Belarus 1 fighter moved from Russia to Belarus 1 armour moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 1 armour moved from Western Ukraine to Bryansk 6 infantry moved from Amur to Manchuria Chinese take Manchuria from Japanese Combat - Russians Battle in Smolensk Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Belarus Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Belarus, round 3 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 infantry moved from Russia to Vologda 1 artillery and 7 infantry moved from Russia to Bryansk 1 infantry moved from Volgograd to Caucasus 1 infantry moved from Volgograd to Rostov 1 armour and 1 mech_infantry moved from Bryansk to Russia 1 aaGun moved from Bryansk to Russia 1 fighter and 1 tactical_bomber moved from Smolensk to Bryansk 1 mech_infantry moved from Bryansk to Russia 1 fighter moved from Belarus to Bryansk 1 aaGun moved from Amur to Manchuria 1 aaGun and 12 infantry moved from Korea to Manchuria 1 mech_infantry moved from Russia to Samara Place Units - Russians 2 infantry placed in Volgograd 1 artillery, 1 fighter and 8 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,1,3,4,4,2,6,3 Russians collect 28 PUs (3 lost to blockades); end with 28 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans : 0.67 Italians : -0.67 Russians : 0.33
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TripleA Manual Gamesave Post: Japanese round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Japanese Turning on Edit Mode EDIT: Removing units owned by Germans from Novgorod: 3 infantry EDIT: Adding units owned by Germans to Finland: 3 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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Is this ok?
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@trulpen said in L20 #1 trulpen (X) vs CaptainNapalm (A+10) BM3:
Is this ok?
@trulpen said in L20 #1 trulpen (X) vs CaptainNapalm (A+10) BM3:
Is this ok?
Yes, it is fine.
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@trulpenplay It looks like it is Japan’s turn, yes?
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@CaptainNapalm said in L20 #1 trulpen (X) vs CaptainNapalm (A+10) BM3:
@trulpenplay It looks like it is Japan’s turn, yes?
Yep.
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Japanese Turning on Edit Mode EDIT: Removing units owned by Germans from Novgorod: 3 infantry EDIT: Adding units owned by Germans to Finland: 3 infantry EDIT: Turning off Edit Mode Japanese buy 1 artillery, 1 carrier, 1 destroyer, 2 factory_minors, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 infantry moved from Jehol to Chahar 7 infantry moved from Anhwe to Chahar 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 infantry moved from Hopei to Suiyuyan Japanese take Suiyuyan from Chinese 1 artillery and 2 infantry moved from Kweichow to Shensi 1 armour moved from Kweichow to Shensi 1 artillery moved from Kweichow to Shensi 2 infantry moved from Kweichow to Shensi 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Dutch New Guinea 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 2 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea 1 destroyer moved from 42 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Dutch New Guinea 1 tactical_bomber moved from 37 Sea Zone to 45 Sea Zone 1 fighter moved from 37 Sea Zone to 55 Sea Zone 1 transport moved from 35 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Korea 1 fighter and 1 tactical_bomber moved from Kwangsi to Chahar 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Chahar 3 fighters moved from Japan to Chahar 2 bombers moved from Kwangsi to Chahar 1 fighter moved from Kwangsi to Chahar Combat - Japanese Battle in 45 Sea Zone Japanese attack with 1 tactical_bomber and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Korea Battle in Chahar Japanese attack with 2 bombers, 7 fighters, 8 infantry and 3 tactical_bombers Chinese defend with 10 infantry Japanese roll dice for 2 bombers, 7 fighters, 8 infantry and 3 tactical_bombers in Chahar, round 2 : 5/20 hits, 8,17 expected hits Chinese roll dice for 10 infantry in Chahar, round 2 : 1/10 hits, 3,33 expected hits 1 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Chahar Japanese roll dice for 2 bombers, 7 fighters, 7 infantry and 3 tactical_bombers in Chahar, round 3 : 10/19 hits, 8,00 expected hits Chinese roll dice for 5 infantry in Chahar, round 3 : 2/5 hits, 1,67 expected hits 2 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Chahar Japanese win, taking Korea from Russians, taking Chahar from Chinese with 2 bombers, 7 fighters, 5 infantry and 3 tactical_bombers remaining. Battle score for attacker is 21 Casualties for Japanese: 3 infantry Casualties for Chinese: 10 infantry Battle in Dutch New Guinea Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers ANZAC defend with 2 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Dutch New Guinea, round 2 : 1/6 hits, 2,67 expected hits ANZAC roll dice for 2 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Dutch New Guinea, round 3 : 2/5 hits, 2,50 expected hits ANZAC roll dice for 1 infantry in Dutch New Guinea, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Dutch New Guinea Japanese win, taking Dutch New Guinea from ANZAC with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for ANZAC: 2 infantry Battle in 55 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the ANZAC lost in 55 Sea Zone Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Shensi Japanese attack with 1 armour, 2 artilleries and 4 infantry Chinese defend with 2 infantry Japanese roll dice for 1 armour, 2 artilleries and 4 infantry in Shensi, round 2 : 2/7 hits, 2,17 expected hits Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Kweichow to Hopei 2 bombers moved from Chahar to Yunnan 1 aaGun and 3 artilleries moved from Kweichow to Yunnan 3 infantry moved from Kiangsu to Anhwe 1 aaGun and 1 infantry moved from Kwangsi to Yunnan 2 infantry moved from French Indo China to Yunnan 1 infantry moved from Kwangtung to Kwangsi 1 mech_infantry moved from Kwangtung to Yunnan 1 infantry moved from Sumatra to 41 Sea Zone 1 transport moved from 37 Sea Zone to 20 Sea Zone 1 carrier moved from 35 Sea Zone to 42 Sea Zone 1 marine moved from Guam to 21 Sea Zone 1 cruiser and 1 marine moved from 21 Sea Zone to 6 Sea Zone 2 carriers and 1 destroyer moved from 6 Sea Zone to 20 Sea Zone 2 fighters and 2 tactical_bombers moved from Dutch New Guinea to 42 Sea Zone 2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 45 Sea Zone to 42 Sea Zone 1 battleship, 1 carrier and 1 submarine moved from 41 Sea Zone to 42 Sea Zone 1 battleship and 1 carrier moved from 37 Sea Zone to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 transport moved from 44 Sea Zone to 35 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 artillery moved from 20 Sea Zone to Kiangsi 1 fighter and 1 tactical_bomber moved from Chahar to Hopei 1 fighter and 1 tactical_bomber moved from Chahar to Hopei 5 fighters and 1 tactical_bomber moved from Chahar to Anhwe Place Units - Japanese 1 factory_minor placed in French Indo China 1 factory_minor placed in Malaya 3 infantry placed in Kiangsu Japanese undo move 3. 1 artillery and 2 infantry placed in Kiangsu 2 infantry placed in Japan 1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
ANZAC : -0,17 Chinese : -1,67 Japanese : -3,50
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Played Space Empires 4X all day yesterday with some friends. When I finally got around here I was already too tired.
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Well, unfortunately my font made the 7 hard to see in Anhwe. I thought it was just one infantry. In case you were wondering why I decided to sacrifice my Chinese stack senselessly. Biggest blunder of the game, so far.
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Oh, damn, I’m sorry.
It’s possible to change the font size via the menu.
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Perhaps I can redo some of the turn?
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@trulpen said in L20 #1 trulpen (X) vs CaptainNapalm (A+10) BM3:
Perhaps I can redo some of the turn?
I don’t think so… It’s just too complicated. If it were a simple fix, I’d appreciate the offer, but I’ll just live with this mistake. Thanks, anyway.
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I’ll check and see if I can come up with a solution.
If I did a mistake like that, I’d like my opponent to be nice about it. I know not everyone would be, but that’s not how I want to roll anyway.