It looks like when I undid a move for the tank to move from Slovakia to Yugo it moved the tank in Romania so I can’t move it in NCM, using edit as it was supposed to go to activate Bulgaria.
That was a pretty rough first round 😅
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - Italians
Italians buy 2 destroyers; Remaining resources: 0 PUs;
Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Italians
1 armour and 1 mech_infantry moved from Northern Italy to Normandy Bordeaux
1 fighter moved from Northern Italy to Normandy Bordeaux
2 fighters moved from Southern Italy to Normandy Bordeaux
Combat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 armour, 3 fighters and 1 mech_infantry
British defend with 1 infantry; French defend with 1 airfield, 1 factory_minor, 2 fighters and 1 harbour; Americans defend with 1 aaGun
AA fire in Normandy Bordeaux : 1/3 hits, 0,50 expected hits
1 fighter owned by the Italians lost in Normandy Bordeaux
Italians roll dice for 1 armour, 2 fighters and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1,67 expected hits
French roll dice for 1 aaGun, 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1,67 expected hits
1 mech_infantry owned by the Italians, 1 aaGun owned by the Americans and 1 infantry owned by the British lost in Normandy Bordeaux
Italians roll dice for 1 armour and 2 fighters in Normandy Bordeaux, round 3 : 1/3 hits, 1,50 expected hits
French roll dice for 2 fighters in Normandy Bordeaux, round 3 : 2/2 hits, 1,33 expected hits
1 fighter owned by the French, 1 fighter owned by the Italians and 1 armour owned by the Italians lost in Normandy Bordeaux
Italians roll dice for 1 fighter in Normandy Bordeaux, round 4 : 1/1 hits, 0,50 expected hits
French roll dice for 1 fighter in Normandy Bordeaux, round 4 : 1/1 hits, 0,67 expected hits
1 fighter owned by the French and 1 fighter owned by the Italians lost in Normandy Bordeaux
French win with no units remaining. Battle score for attacker is -12
Casualties for Italians: 1 armour, 3 fighters and 1 mech_infantry
Casualties for Americans: 1 aaGun
Casualties for British: 1 infantry
Casualties for French: 2 fighters
Non Combat Move - Italians
2 mech_infantrys moved from Southern Italy to Northern Italy
1 artillery and 1 infantry moved from Tambov to Volgograd
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 destroyer placed in 95 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,3,2,6,3,6,6,6,3
Italians collect 7 PUs (10 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
Italians : 0,33
French : 0,33
AA fire in Normandy Bordeaux : : 0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1
Purchase Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Neutral_Allies from Yugoslavia: 5 infantry
EDIT: Removing units owned by Germans from Slovakia Hungary: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 infantry
EDIT: Removing units owned by British from France: 1 artillery
EDIT: Removing units owned by French from France: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
EDIT: Removing units owned by British from France: 1 armour
EDIT: Removing units owned by French from Normandy Bordeaux: 1 artillery and 1 infantry
EDIT: Removing units owned by Germans from Holland Belgium: 1 infantry
EDIT: Removing units owned by British from 110 Sea Zone: 1 battleship and 1 cruiser
EDIT: Removing units owned by French from 110 Sea Zone: 1 cruiser
EDIT: Removing units owned by Germans from 108 Sea Zone: 1 submarine
EDIT: Removing units owned by British from 106 Sea Zone: 1 destroyer and 1 transport
EDIT: Removing units owned by Germans from 118 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Germans buy 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
Germans take Yugoslavia from Neutral_Allies
1 armour and 1 infantry moved from Romania to Yugoslavia
1 armour moved from Slovakia Hungary to Yugoslavia
1 armour moved from Poland to Yugoslavia
1 fighter moved from Slovakia Hungary to Yugoslavia
1 tactical_bomber moved from Poland to Yugoslavia
3 armour moved from Greater Southern Germany to France
Germans take France from French
1 mech_infantry moved from Western Germany to Normandy Bordeaux
Germans take Normandy Bordeaux from French
1 bomber moved from Germany to Normandy Bordeaux
1 bomber moved from Germany to 110 Sea Zone
2 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Norway to 110 Sea Zone
1 tactical_bomber moved from Germany to 110 Sea Zone
1 artillery, 2 infantry and 3 mech_infantrys moved from Western Germany to France
3 armour, 2 artilleries and 3 infantry moved from Holland Belgium to France
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 103 Sea Zone to 110 Sea Zone
Combat - Germans
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French
Non Combat Move - Germans
1 cruiser and 1 transport moved from 114 Sea Zone to 113 Sea Zone
1 infantry moved from Romania to Bulgaria
Germans take Bulgaria from Neutral_Axis
3 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
1 aaGun moved from Western Germany to 113 Sea Zone
1 infantry moved from Denmark to 113 Sea Zone
1 aaGun and 1 infantry moved from 113 Sea Zone to Norway
1 submarine moved from 124 Sea Zone to 112 Sea Zone
2 aaGuns moved from Western Germany to Holland Belgium
1 bomber moved from 110 Sea Zone to Western Germany
1 infantry moved from Denmark to Western Germany
3 fighters moved from 110 Sea Zone to Western Germany
1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
1 fighter and 2 tactical_bombers moved from 110 Sea Zone to Holland Belgium
1 tactical_bomber moved from 110 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from Yugoslavia to Southern Italy
3 infantry moved from Poland to Slovakia Hungary
3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Slovakia Hungary
1 bomber moved from Normandy Bordeaux to Western Germany
Place Units - Germans
2 infantry and 6 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 41 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Sorry, wrong thread. Redoing turns for shift from 2.0 to 1.9.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 47 Sea Zone
1 infantry moved from 47 Sea Zone to New Britain
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Japanese
Combat - ANZAC
ANZAC creates battle in territory 41 Sea Zone
Battle in New Britain
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 submarine moved from 55 Sea Zone to 33 Sea Zone
1 fighter moved from New South Wales to 33 Sea Zone
1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 aaGun and 1 artillery moved from Queensland to New South Wales
EDIT: 1 marine moved from Queensland to New South Wales
1 submarine moved from 41 Sea Zone to 79 Sea Zone
1 submarine moved from 44 Sea Zone to 34 Sea Zone
1 submarine moved from 43 Sea Zone to 45 Sea Zone
Place Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 47 Sea Zone
1 infantry moved from 47 Sea Zone to New Britain
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Japanese
Combat - ANZAC
ANZAC creates battle in territory 41 Sea Zone
Battle in New Britain
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 submarine moved from 55 Sea Zone to 33 Sea Zone
1 fighter moved from New South Wales to 33 Sea Zone
1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 aaGun and 1 artillery moved from Queensland to New South Wales
EDIT: 1 marine moved from Queensland to New South Wales
1 submarine moved from 41 Sea Zone to 79 Sea Zone
1 submarine moved from 44 Sea Zone to 34 Sea Zone
1 submarine moved from 43 Sea Zone to 45 Sea Zone
Place Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
1 armour and 2 mech_infantrys moved from Southern France to Holland Belgium
Combat - French
Battle in Holland Belgium
French attack with 1 armour and 2 mech_infantrys
Germans defend with 1 factory_minor and 2 infantry
French roll dice for 1 armour and 2 mech_infantrys in Holland Belgium, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
French roll dice for 1 armour and 2 mech_infantrys in Holland Belgium, round 3 : 3/3 hits, 0.83 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 3 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the French and 2 infantry owned by the Germans lost in Holland Belgium
French win, taking Holland Belgium from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for French: 1 mech_infantry
Casualties for Germans: 2 infantry
Non Combat Move - French
1 aaGun, 1 artillery and 2 infantry moved from Southern France to Spain
Turn Complete - French
Combat Hit Differential Summary :
Germans : -0.33
French : 1.33
@trulpenplay said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Germans Turning on Edit Mode EDIT: Removing units owned by Neutral_Allies from Yugoslavia: 5 infantry EDIT: Removing units owned by Germans from Slovakia Hungary: 2 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 infantry EDIT: Removing units owned by British from France: 1 artillery EDIT: Removing units owned by French from France: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry EDIT: Removing units owned by British from France: 1 armour EDIT: Removing units owned by French from Normandy Bordeaux: 1 artillery and 1 infantry EDIT: Removing units owned by Germans from Holland Belgium: 1 infantry EDIT: Removing units owned by British from 110 Sea Zone: 1 battleship and 1 cruiser EDIT: Removing units owned by French from 110 Sea Zone: 1 cruiser EDIT: Removing units owned by Germans from 108 Sea Zone: 1 submarine EDIT: Removing units owned by British from 106 Sea Zone: 1 destroyer and 1 transport EDIT: Removing units owned by Germans from 118 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Germans buy 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans Germans captures 19PUs while taking French capital Germans converts factory_major into different units 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia Germans take Yugoslavia from Neutral_Allies 1 armour and 1 infantry moved from Romania to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 armour moved from Poland to Yugoslavia 1 fighter moved from Slovakia Hungary to Yugoslavia 1 tactical_bomber moved from Poland to Yugoslavia 3 armour moved from Greater Southern Germany to France Germans take France from French 1 mech_infantry moved from Western Germany to Normandy Bordeaux Germans take Normandy Bordeaux from French 1 bomber moved from Germany to Normandy Bordeaux 1 bomber moved from Germany to 110 Sea Zone 2 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 1 fighter moved from Norway to 110 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 1 artillery, 2 infantry and 3 mech_infantrys moved from Western Germany to France 3 armour, 2 artilleries and 3 infantry moved from Holland Belgium to France 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone Combat - Germans Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 cruiser and 1 transport moved from 114 Sea Zone to 113 Sea Zone 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 aaGun moved from Western Germany to 113 Sea Zone 1 infantry moved from Denmark to 113 Sea Zone 1 aaGun and 1 infantry moved from 113 Sea Zone to Norway 1 submarine moved from 124 Sea Zone to 112 Sea Zone 2 aaGuns moved from Western Germany to Holland Belgium 1 bomber moved from 110 Sea Zone to Western Germany 1 infantry moved from Denmark to Western Germany 3 fighters moved from 110 Sea Zone to Western Germany 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 fighter and 2 tactical_bombers moved from 110 Sea Zone to Holland Belgium 1 tactical_bomber moved from 110 Sea Zone to Western Germany 1 fighter and 1 tactical_bomber moved from Yugoslavia to Southern Italy 3 infantry moved from Poland to Slovakia Hungary 3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Slovakia Hungary 1 bomber moved from Normandy Bordeaux to Western Germany Place Units - Germans 2 infantry and 6 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
but why are u doin it manually
@Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
but why are u doin it manually
Because 1.9 and 2.0 are not compatible. Battles have been done with both G and J.
@trulpen said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
@Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
but why are u doin it manually
Because 1.9 and 2.0 are not compatible. Battles have been done with both G and J.
but they say now u can load the old files in neww triple a
or u and ur buddy wish to change entire gaame scenario in the middle of a game
@Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
@trulpen said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
@Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
but why are u doin it manually
Because 1.9 and 2.0 are not compatible. Battles have been done with both G and J.
but they say now u can load the old files in neww triple a
or u and ur buddy wish to change entire gaame scenario in the middle of a game
I wasn’t aware of that.
Then I did a lot of work not called for. Much ado about nothing.
R
regularkid about 15 hours ago
alright, i just re-tested version 3 with an older saved game, and it DOES work. So I’m removing the warning about this. Download away!
0
https://www.axisandallies.org/forums/topic/35323/ww2-path-to-victory-rules-discussion/73
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 2 destroyers, 1 fighter, 14 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 119 Sea Zone
3 fighters and 1 tactical_bomber moved from 112 Sea Zone to 119 Sea Zone
1 fighter and 1 tactical_bomber moved from Volgograd to Caucasus
1 infantry moved from Kazakhstan to Turkmenistan
1 infantry moved from Kazakhstan to Afghanistan
2 infantry moved from Kazakhstan to Caucasus
5 armour and 11 mech_infantrys moved from Kazakhstan to Afghanistan
1 infantry moved from Russia to Vologda
Germans take Vologda from Russians
3 infantry moved from Novgorod to Archangel
1 fighter moved from Novgorod to Archangel
3 infantry moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
1 infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from French
8 artilleries and 10 infantry moved from France to Southern France
2 armour and 1 mech_infantry moved from Yakut S.S.R. to Buryatia
1 mech_infantry moved from Yenisey to Buryatia
1 submarine moved from 112 Sea Zone to 114 Sea Zone
1 fighter moved from Novgorod to 114 Sea Zone
1 tactical_bomber moved from Yugoslavia to 114 Sea Zone
2 armour moved from Kazakhstan to Turkmenistan
1 mech_infantry moved from Kazakhstan to Turkmenistan
Combat - Germans
Battle in Afghanistan
Germans attack with 5 armour, 1 infantry and 11 mech_infantrys
Russians defend with 1 armour
Germans roll dice for 5 armour, 1 infantry and 11 mech_infantrys in Afghanistan, round 2 : 4/17 hits, 4,50 expected hits
Russians roll dice for 1 armour in Afghanistan, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Russians lost in Afghanistan
Germans win, taking Afghanistan from Russians with 5 armour, 1 infantry and 11 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Buryatia
Germans attack with 2 armour and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 2 armour and 2 mech_infantrys in Buryatia, round 2 : 1/4 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Buryatia
Germans win, taking Buryatia from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 114 Sea Zone
Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Russians defend with 1 cruiser
Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Holland Belgium
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
French defend with 1 armour, 1 factory_minor and 1 mech_infantry
Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/5 hits, 1,67 expected hits
French roll dice for 1 armour and 1 mech_infantry in Holland Belgium, round 2 : 1/2 hits, 0,83 expected hits
1 mech_infantry owned by the French, 1 infantry owned by the Germans and 1 armour owned by the French lost in Holland Belgium
Germans win, taking Holland Belgium from French with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for French: 1 armour and 1 mech_infantry
Battle in Archangel
Germans attack with 1 fighter and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 3 infantry in Archangel, round 2 : 1/4 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 119 Sea Zone
Germans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
British defend with 1 destroyer and 1 submarine
Germans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 119 Sea Zone, round 2 : 3/5 hits, 2,50 expected hits
British roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
British roll dice for 1 destroyer in 119 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British and 1 submarine owned by the British lost in 119 Sea Zone
Germans win, taking 119 Sea Zone from British with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for British: 1 destroyer and 1 submarine
Battle in Turkmenistan
Germans attack with 2 armour, 1 infantry and 1 mech_infantry
British defend with 1 infantry
Germans roll dice for 2 armour, 1 infantry and 1 mech_infantry in Turkmenistan, round 2 : 1/4 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Turkmenistan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Turkmenistan
Germans win, taking Turkmenistan from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Southern France
Germans attack with 8 artilleries and 10 infantry
British defend with 2 infantry; French defend with 1 airfield, 1 factory_minor and 1 harbour
Germans roll dice for 8 artilleries and 10 infantry in Southern France, round 2 : 8/18 hits, 5,67 expected hits
French roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the British lost in Southern France
Germans win, taking Southern France from French with 8 artilleries and 10 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Caucasus
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/4 hits, 1,50 expected hits
British roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Caucasus to Yugoslavia
1 fighter moved from Yugoslavia to Southern Italy
1 fighter moved from Holland Belgium to Southern Italy
3 infantry moved from Yugoslavia to Northern Italy
1 transport moved from 112 Sea Zone to 113 Sea Zone
1 infantry moved from Western Germany to Switzerland
Germans take Switzerland from Neutral_True
1 marine moved from Western Germany to 113 Sea Zone
1 marine moved from 113 Sea Zone to Sweden
Germans take Sweden from Neutral_True
1 fighter moved from 114 Sea Zone to Yugoslavia
1 tactical_bomber moved from 114 Sea Zone to Western Germany
1 tactical_bomber moved from Holland Belgium to Western Germany
1 aaGun moved from France to Southern France
5 infantry moved from Northern Italy to Southern France
3 fighters and 1 tactical_bomber moved from 119 Sea Zone to 112 Sea Zone
1 fighter moved from Archangel to 112 Sea Zone
2 aaGuns, 23 artilleries and 30 infantry moved from Russia to Samara
1 aaGun moved from Kazakhstan to Turkmenistan
1 aaGun moved from Kazakhstan to Afghanistan
1 mech_infantry moved from Kazakhstan to Afghanistan
3 artilleries moved from Rostov to Volgograd
3 artilleries moved from Volgograd to Samara
3 infantry moved from Ukraine to Rostov
1 infantry moved from Bryansk to Rostov
4 mech_infantrys moved from Russia to Volgograd
2 infantry moved from Smolensk to Bryansk
3 infantry moved from Belarus to Bryansk
1 aaGun moved from Northern Italy to Southern France
Place Units - Germans
3 infantry placed in Russia
3 infantry placed in Ukraine
2 artilleries and 1 infantry placed in Volgograd
1 fighter and 1 tactical_bomber placed in Western Germany
Germans undo move 4.
1 tactical_bomber placed in 112 Sea Zone
1 fighter placed in Western Germany
Germans undo move 3.
3 infantry placed in Volgograd
2 artilleries and 1 infantry placed in France
1 destroyer placed in 112 Sea Zone
1 destroyer placed in 113 Sea Zone
4 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,5,2,2,5,5,6,2,1
Germans collect 70 PUs (2 lost to blockades); end with 70 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 95 PUs
Combat Hit Differential Summary :
Germans : 2,00
British : -0,83
French : -0,50
Russians : 0,00
@Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
regularkid about 15 hours ago
alright, i just re-tested version 3 with an older saved game, and it DOES work. So I’m removing the warning about this. Download away!
https://www.axisandallies.org/forums/topic/35323/ww2-path-to-victory-rules-discussion/73
That’s something else. About compatibility of the new P2V-map.
Allies look pretty toasted in our game now.
@trulpen said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
Allies look pretty toasted in our game now.
i couldnt disagree more
@Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
@trulpen said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
Allies look pretty toasted in our game now.
i couldnt disagree more
Haha, love the spirit! :)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17
Combat Move - Russians
1 infantry moved from Novosibirsk to Timguska
Russians take Timguska from Germans
1 infantry moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from Germans
10 artilleries and 10 infantry moved from Novosibirsk to Kansu
10 artilleries and 10 infantry moved from Novosibirsk to Tsinghai
1 infantry moved from Novosibirsk to Kazakhstan
Russians take Kazakhstan from Germans
Combat - Russians
Battle in Tsinghai
Russians attack with 10 artilleries and 10 infantry
Japanese defend with 1 infantry
Russians roll dice for 10 artilleries and 10 infantry in Tsinghai, round 2 : 5/20 hits, 6.67 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Russians win, taking Tsinghai from Japanese with 10 artilleries and 10 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kansu
Russians attack with 10 artilleries and 10 infantry
Japanese defend with 1 infantry
Russians roll dice for 10 artilleries and 10 infantry in Kansu, round 2 : 7/20 hits, 6.67 expected hits
Germans roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kansu
Russians win, taking Kansu from Germans with 10 artilleries and 10 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
4 aaGuns, 3 artilleries, 2 infantry and 5 mech_infantrys moved from Novosibirsk to Tsinghai
4 fighters and 1 tactical_bomber moved from West India to India
Turn Complete - Russians
Combat Hit Differential Summary :
Germans : -0.33
Russians : -1.33
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 2 fighters, 4 infantry, 2 mech_infantrys, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 32 Sea Zone
1 destroyer moved from 42 Sea Zone to 34 Sea Zone
2 carriers and 2 submarines moved from 42 Sea Zone to 34 Sea Zone
2 submarines moved from 37 Sea Zone to 34 Sea Zone
1 destroyer moved from 37 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Paulau Island
1 fighter moved from 6 Sea Zone to 17 Sea Zone
1 fighter moved from Japan to 22 Sea Zone
1 carrier, 2 destroyers and 1 submarine moved from 6 Sea Zone to 34 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 56 Sea Zone
1 infantry moved from 56 Sea Zone to Western Australia
2 infantry moved from Java to 42 Sea Zone
2 destroyers moved from 37 Sea Zone to 34 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Paulau Island
2 bombers moved from French Indo China to 45 Sea Zone
2 fighters moved from 42 Sea Zone to Paulau Island
Combat - Japanese
Battle in Western Australia
Battle in 17 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win, taking Western Australia from ANZAC with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 22 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 22 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 32 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 32 Sea Zone
Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 34 Sea Zone
Japanese attack with 3 carriers, 5 destroyers, 5 submarines and 1 transport
ANZAC defend with 1 submarine
Japanese roll dice for 5 submarines in 34 Sea Zone, round 2 : 3/5 hits, 1,67 expected hits
1 submarine owned by the ANZAC lost in 34 Sea Zone
Japanese win with 3 carriers, 5 destroyers, 5 submarines and 1 transport remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 45 Sea Zone
Japanese attack with 2 bombers and 1 destroyer
ANZAC defend with 1 submarine
Japanese roll dice for 2 bombers and 1 destroyer in 45 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the ANZAC lost in 45 Sea Zone
Japanese win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Paulau Island
Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Paulau Island, round 2 : 2/6 hits, 2,50 expected hits
ANZAC roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Paulau Island
Japanese win, taking Paulau Island from ANZAC with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 56 Sea Zone: 1 infantry
EDIT: Removing units owned by Japanese from Western Australia: 1 infantry
EDIT: Changing ownership of Western Australia from Japanese to ANZAC
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Paulau Island
3 fighters and 1 tactical_bomber moved from Paulau Island to 34 Sea Zone
2 bombers moved from 45 Sea Zone to Philippines
5 infantry moved from Yunnan to Burma
1 infantry moved from Anhwe to Hopei
1 infantry moved from Hopei to Shensi
1 infantry moved from Shensi to Szechwan
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Kweichow to Yunnan
1 mech_infantry moved from Kweichow to Anhwe
1 infantry moved from Anhwe to Hunan
1 infantry moved from Hunan to Yunnan
EDIT: 1 infantry and 1 transport moved from 56 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to Philippines
1 fighter moved from 17 Sea Zone to 34 Sea Zone
1 fighter moved from 22 Sea Zone to 34 Sea Zone
2 infantry moved from Sakha to Siberia
Place Units - Japanese
3 infantry placed in Kiangsu
1 infantry and 2 mech_infantrys placed in French Indo China
2 fighters and 1 tactical_bomber placed in Japan
3 submarines placed in 37 Sea Zone
Turn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
ANZAC : -0,50
Japanese : 0,83
Allies 1999
Axis 2013
J 31 naval and air units in Pac (not counting tr)
Allies 27
Bad structure. Let me rephrase.
Naval and air units in Pac (not counting tr)
Japan 31
Allies 27
Before the US, UK and ANZAC builds though.