Test summary from TripleA, engine version: 2.6.14744, time: 11:08:38 PM
Savegame
L20 #1 Amon-Sul (X) vs Adam514 (A+9) BM3
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea Combat - ANZAC Battle in Dutch New Guinea ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Dutch New Guinea ANZAC roll dice for 1 artillery in Dutch New Guinea, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Dutch New Guinea, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Dutch New Guinea Japanese win with no units remaining. Battle score for attacker is -4 Casualties for ANZAC: 1 artillery and 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC Turning on Edit Mode EDIT: Removing units owned by Italians from 98 Sea Zone: 3 transports EDIT: Turning off Edit Mode 2 submarines moved from 62 Sea Zone to 54 Sea Zone 1 marine moved from New South Wales to Queensland 1 fighter moved from Egypt to 98 Sea Zone 1 fighter moved from 98 Sea Zone to Persia Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.00 Japanese : 1.33
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i ve lost 158 TUV worth of units
subs 42
figs 50
tacs 22
bom 12
acs 32 -
u ve lost 111
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sorry wrong thread
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 62 PUs; Germans buy 1 aaGun, 2 armour, 1 artillery, 1 fighter, 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Novgorod to Smolensk Germans take Smolensk from Russians 1 mech_infantry moved from Novgorod to Vologda Germans take Vologda from Russians 1 armour moved from Novgorod to Nenetsia Germans take Nenetsia from Russians 1 mech_infantry moved from Novgorod to Nenetsia 1 artillery and 1 infantry moved from Bessarabia to Western Ukraine 1 infantry moved from Eastern Poland to Western Ukraine 1 submarine moved from 112 Sea Zone to 114 Sea Zone 1 fighter moved from Western Germany to 114 Sea Zone Combat - Germans Battle in 114 Sea Zone Germans attack with 1 fighter and 1 submarine Russians defend with 1 cruiser Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter in 114 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 submarine in 114 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter in 114 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Germans and 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Casualties for Russians: 1 cruiser Battle in Western Ukraine Germans attack with 1 artillery and 2 infantry Russians defend with 2 infantry Germans roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Western Ukraine Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Western Ukraine 1 artillery owned by the Germans retreated to Eastern Poland Russians win with 2 infantry remaining. Battle score for attacker is -6 Casualties for Germans: 2 infantry Non Combat Move - Germans 1 aaGun moved from Bessarabia to Romania 1 fighter moved from 114 Sea Zone to France 2 carriers and 1 transport moved from 112 Sea Zone to 113 Sea Zone 1 artillery and 1 infantry moved from Western Germany to France 1 armour and 1 mech_infantry moved from Novgorod to Nenetsia 1 infantry moved from Novgorod to Archangel 4 armour and 4 mech_infantrys moved from Novgorod to Poland 1 infantry moved from Eastern Poland to Bessarabia 2 aaGuns, 10 artilleries, 13 infantry and 1 mech_infantry moved from Eastern Poland to Poland 1 aaGun moved from Baltic States to Poland 10 artilleries moved from Germany to Poland 1 aaGun, 3 artilleries and 5 infantry moved from Novgorod to Karelia 2 fighters moved from Greece to Southern Italy Place Units - Germans 1 aaGun, 1 artillery and 1 infantry placed in France 2 armour, 1 fighter and 2 mech_infantrys placed in Western Germany 5 mech_infantrys placed in Germany Germans undo move 3. Germans undo move 2. 1 fighter and 2 mech_infantrys placed in Western Germany 2 armour and 3 mech_infantrys placed in Germany 2 mech_infantrys placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Bessarabia: 1 infantry EDIT: Adding units owned by Germans to Romania: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Eastern Poland: 1 infantry EDIT: Adding units owned by Germans to Poland: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Nenetsia: 1 armour and 1 mech_infantry EDIT: Adding units owned by Germans to Poland: 1 armour and 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 51 PUs; end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Germans : -2.17 Russians : 0.67
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sorry for all the edits
russia may go
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Volgograd to Kazakhstan Russians take Kazakhstan from Japanese 1 artillery and 1 infantry moved from Samara to Novosibirsk 1 fighter moved from Russia to Novosibirsk 1 artillery and 2 infantry moved from Russia to Vologda 1 artillery and 3 infantry moved from Russia to Smolensk 1 infantry moved from Belarus to Novgorod Russians take Novgorod from Germans 2 infantry moved from Belarus to Archangel 1 infantry moved from Ukraine to Bessarabia Russians take Bessarabia from Italians 1 artillery moved from Belarus to Archangel 1 fighter moved from Russia to Eastern Poland 1 tactical_bomber moved from Russia to Baltic States 1 infantry moved from Belarus to Eastern Poland 2 infantry moved from Belarus to Baltic States 5 infantry moved from Korea to Manchuria Combat - Russians Battle in Manchuria Russians attack with 5 infantry Japanese defend with 1 artillery and 1 infantry Russians roll dice for 5 infantry in Manchuria, round 2 : 2/5 hits, 0.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Manchuria, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria Russians win, taking Manchuria from Japanese with 4 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in Novosibirsk Russians attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 infantry Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Novosibirsk, round 2 : 0/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Novosibirsk, round 3 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Novosibirsk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Novosibirsk Russians win, taking Novosibirsk from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Archangel Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 2 infantry in Archangel, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Baltic States Russians attack with 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Russians roll dice for 1 infantry and 1 tactical_bomber in Baltic States, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Baltic States, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States retreated to Baltic States Germans win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Russians: 2 infantry Battle in Smolensk Russians attack with 1 artillery and 3 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 artillery and 3 infantry in Smolensk, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Vologda Russians attack with 1 artillery and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 2 infantry in Vologda, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Eastern Poland Russians attack with 1 fighter and 1 infantry Germans defend with 1 artillery Russians roll dice for 1 fighter and 1 infantry in Eastern Poland, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 artillery in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Non Combat Move - Russians 1 fighter moved from Eastern Poland to Belarus 1 tactical_bomber moved from Baltic States to Belarus 1 fighter moved from Novosibirsk to Russia 6 artilleries and 2 infantry moved from Bryansk to Belarus 1 aaGun and 1 infantry moved from Ukraine to Bessarabia 1 artillery and 1 infantry moved from Ukraine to Western Ukraine 3 infantry moved from Russia to Bryansk 1 artillery and 1 infantry moved from Volgograd to Samara 1 aaGun moved from Korea to Manchuria 1 aaGun and 12 infantry moved from Korea to Amur Place Units - Russians 3 infantry placed in Volgograd 3 infantry placed in Ukraine 1 artillery and 5 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4,5,5 Russians collect 33 PUs (1 lost to blockades); end with 33 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans : 1.67 Italians : -0.33 Russians : -2.67 Japanese : -0.33
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 5 artilleries, 1 bomber, 2 destroyers, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Timguska to Evenkiyskiy Japanese take Evenkiyskiy from Russians 1 armour moved from Evenkiyskiy to Yenisey Japanese take Yenisey from Russians 1 artillery moved from Sakha to Buryatia Japanese take Buryatia from Russians 1 infantry moved from French Indo China to Yunnan 1 infantry moved from French Indo China to Yunnan 1 fighter moved from French Indo China to Yunnan 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone 3 artilleries and 3 infantry moved from French Indo China to 36 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 36 Sea Zone to 19 Sea Zone 1 transport moved from 19 Sea Zone to 21 Sea Zone 1 infantry moved from Guam to 21 Sea Zone 1 infantry and 1 transport moved from 21 Sea Zone to 19 Sea Zone 3 artilleries and 4 infantry moved from 19 Sea Zone to Manchuria 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria 2 artilleries moved from French Indo China to Yunnan 1 artillery and 1 infantry moved from French Indo China to Yunnan 1 tactical_bomber moved from Kweichow to Kazakhstan 1 infantry moved from Sikang to Kazakhstan 1 tactical_bomber moved from French Indo China to Yunnan Combat - Japanese Battle in 45 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 55 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 55 Sea Zone Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Kazakhstan Japanese attack with 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry and 1 tactical_bomber in Kazakhstan, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry and 1 tactical_bomber in Kazakhstan, round 4 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kazakhstan Japanese win, taking Kazakhstan from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Yunnan Japanese attack with 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/8 hits, 3.17 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 3 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Manchuria Japanese attack with 4 artilleries and 5 infantry Russians defend with 1 aaGun and 4 infantry Japanese roll dice for 4 artilleries and 5 infantry in Manchuria, round 2 : 2/9 hits, 2.83 expected hits Chinese roll dice for 1 aaGun and 4 infantry in Manchuria, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Manchuria Japanese roll dice for 4 artilleries and 3 infantry in Manchuria, round 3 : 3/7 hits, 2.33 expected hits Chinese roll dice for 3 infantry in Manchuria, round 3 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Russians lost in Manchuria Japanese win, taking Manchuria from Chinese with 4 artilleries and 3 infantry remaining. Battle score for attacker is 11 Casualties for Japanese: 2 infantry Casualties for Russians: 1 aaGun and 4 infantry Non Combat Move - Japanese 1 infantry moved from Jehol to Anhwe 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Kweichow to Szechwan 1 aaGun and 1 infantry moved from Szechwan to Sikang 1 aaGun and 1 infantry moved from French Indo China to Shan State 1 carrier moved from 36 Sea Zone to 35 Sea Zone 1 destroyer moved from 35 Sea Zone to 46 Sea Zone 2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Kazakhstan to Sikang 1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China 1 submarine moved from 80 Sea Zone to 39 Sea Zone 2 submarines moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from French Indo China to 35 Sea Zone 3 fighters moved from Japan to French Indo China 1 artillery moved from French Indo China to Yunnan 1 fighter moved from French Indo China to Shensi Place Units - Japanese 5 artilleries and 5 infantry placed in Japan 3 mech_infantrys placed in Kwangtung 1 bomber placed in French Indo China 2 destroyers placed in 36 Sea Zone Turn Complete - Japanese Japanese collect 69 PUs; end with 69 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans : -0.17 Chinese : 0.33 Russians : -1.00 Japanese : -4.00
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TripleA Manual Gamesave Post: Americans round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Normandy Bordeaux to Holland Belgium Americans take Holland Belgium from Germans 1 mech_infantry moved from Normandy Bordeaux to Southern France Americans take Southern France from Germans 1 infantry moved from Tunisia to Libya Americans take Libya from Italians 1 submarine moved from 26 Sea Zone to 46 Sea Zone 1 fighter moved from Hawaiian Islands to 46 Sea Zone 2 fighters moved from 54 Sea Zone to 46 Sea Zone 4 fighters and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone 1 mech_infantry moved from French Equatorial Africa to Tanganyika Territory British take Tanganyika Territory from Italians 2 bombers moved from United Kingdom to Western Germany Combat - Americans Air Battle in Western Germany
Combat Hit Differential Summary :
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@Amon-Sul Intercept in Western Germany?
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yes please
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Normandy Bordeaux to Holland Belgium Americans take Holland Belgium from Germans 1 mech_infantry moved from Normandy Bordeaux to Southern France Americans take Southern France from Germans 1 infantry moved from Tunisia to Libya Americans take Libya from Italians 1 submarine moved from 26 Sea Zone to 46 Sea Zone 1 fighter moved from Hawaiian Islands to 46 Sea Zone 2 fighters moved from 54 Sea Zone to 46 Sea Zone 4 fighters and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone 1 mech_infantry moved from French Equatorial Africa to Tanganyika Territory British take Tanganyika Territory from Italians 2 bombers moved from United Kingdom to Western Germany Combat - Americans Air Battle in Western Germany Americans attacks with 2 units heading to Western Germany Germans launches 1 interceptors out of Western Germany Attackers Fire, : 0/2 hits, 0.33 expected hits Defenders Fire, : 0/1 hits, 0.33 expected hits Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany AA fire in Western Germany : 0/2 hits, 0.33 expected hits Bombing raid in Western Germany rolls: 8,6 and causes: 14 damage to unit: factory_major Bombing raid in Western Germany causes 14 damage total. Battle in 46 Sea Zone Americans attack with 7 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Cleaning up after air battles Non Combat Move - Americans 7 fighters and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone 1 transport moved from 54 Sea Zone to 49 Sea Zone 2 infantry moved from Solomon Islands to 49 Sea Zone 2 infantry and 1 transport moved from 49 Sea Zone to 54 Sea Zone 2 infantry moved from 54 Sea Zone to Queensland 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from French Central Africa to French Equatorial Africa 2 bombers moved from Western Germany to Normandy Bordeaux 1 marine moved from Morocco to 91 Sea Zone 1 artillery and 3 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 3 infantry, 1 marine and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 artillery, 3 infantry and 1 marine moved from 110 Sea Zone to Normandy Bordeaux 1 transport moved from 105 Sea Zone to 102 Sea Zone 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 fighter and 1 tactical_bomber moved from Gibraltar to 110 Sea Zone 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from Eastern United States to 110 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone 1 transport placed in 101 Sea Zone 1 armour and 2 infantry placed in Normandy Bordeaux 1 artillery and 1 infantry placed in Central United States 2 fighters placed in Western United States Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 0 PUs Purchase Units - British British buy 1 artillery, 1 carrier, 2 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 1 PUs; Combat Move - British 1 artillery, 3 infantry and 3 mech_infantrys moved from Egypt to Trans-Jordan 1 artillery and 2 infantry moved from Persia to Iraq 2 mech_infantrys moved from Eastern Persia to Iraq 1 marine moved from Persia to Iraq 1 bomber moved from Egypt to Rhodesia 2 mech_infantrys moved from Union of South Africa to Rhodesia 1 mech_infantry moved from Belgian Congo to Kenya British take Kenya from Italians 5 fighters moved from Egypt to Trans-Jordan Combat - British Battle in Rhodesia British attack with 1 bomber and 2 mech_infantrys Italians defend with 1 artillery British roll dice for 1 bomber and 2 mech_infantrys in Rhodesia, round 2 : 0/3 hits, 1.00 expected hits Italians roll dice for 1 artillery in Rhodesia, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 bomber and 2 mech_infantrys in Rhodesia, round 3 : 1/3 hits, 1.00 expected hits Italians roll dice for 1 artillery in Rhodesia, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Rhodesia British win, taking Rhodesia from Italians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in Iraq British attack with 1 artillery, 2 infantry, 1 marine and 2 mech_infantrys Italians defend with 1 infantry British roll dice for 1 artillery, 2 infantry, 1 marine and 2 mech_infantrys in Iraq, round 2 : 3/6 hits, 1.33 expected hits Italians roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Iraq British win, taking Iraq from Italians with 1 artillery, 2 infantry, 1 marine and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Trans-Jordan British attack with 1 artillery, 5 fighters, 3 infantry and 3 mech_infantrys Italians defend with 1 aaGun, 2 artilleries and 2 infantry AA fire in Trans-Jordan : 0/3 hits, 0.50 expected hits British roll dice for 1 artillery, 5 fighters, 3 infantry and 3 mech_infantrys in Trans-Jordan, round 2 : 3/12 hits, 4.00 expected hits Italians roll dice for 1 aaGun, 2 artilleries and 2 infantry in Trans-Jordan, round 2 : 1/4 hits, 1.33 expected hits 1 aaGun owned by the Italians, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan British roll dice for 1 artillery, 5 fighters, 2 infantry and 3 mech_infantrys in Trans-Jordan, round 3 : 3/11 hits, 3.83 expected hits Italians roll dice for 2 artilleries in Trans-Jordan, round 3 : 1/2 hits, 0.67 expected hits 2 artilleries owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 1 artillery, 5 fighters, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 13 Casualties for British: 2 infantry Casualties for Italians: 1 aaGun, 2 artilleries and 2 infantry Non Combat Move - British 1 aaGun and 2 infantry moved from Burma to India 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 bomber moved from Rhodesia to Anglo Egyptian Sudan 1 infantry moved from Algeria to Tunisia 1 armour moved from Algeria to Tunisia 2 destroyers moved from 91 Sea Zone to 110 Sea Zone 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 aaGun moved from Egypt to Trans-Jordan 5 fighters moved from Trans-Jordan to Persia 2 mech_infantrys moved from Persia to Trans-Jordan 1 fighter moved from United Kingdom to Gibraltar Place Units - British 1 artillery and 2 infantry placed in Persia 2 mech_infantrys placed in Union of South Africa 1 carrier placed in 110 Sea Zone Turn Complete - British British collect 36 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,6,5,6 UK_Pacific collect 3 PUs (3 lost to blockades); end with 4 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Defenders Fire, : : -0.33 British : -1.17 Italians : -1.00 AA fire in Western Germany : : -0.33 Americans : 0.67 Attackers Fire, : : -0.33 AA fire in Trans-Jordan : : -0.50 Japanese : 0.67
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TripleA Manual Gamesave Post: Italians round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Italians buy 1 carrier and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 submarine moved from 97 Sea Zone to 92 Sea Zone 2 bombers and 1 fighter moved from Southern Italy to 92 Sea Zone 1 infantry moved from Alexandria to Egypt Italians take Egypt from British
Combat Hit Differential Summary :
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scramble sz 92
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@Amon-Sul No scramble.
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Italians buy 1 carrier and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 submarine moved from 97 Sea Zone to 92 Sea Zone 2 bombers and 1 fighter moved from Southern Italy to 92 Sea Zone 1 infantry moved from Alexandria to Egypt Italians take Egypt from British Combat - Italians Battle in 92 Sea Zone Italians attack with 2 bombers, 1 fighter and 1 submarine British defend with 1 destroyer Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 bombers and 1 fighter in 92 Sea Zone, round 2 : 1/3 hits, 1.83 expected hits British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 92 Sea Zone Italians win with 2 bombers, 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Italians 2 bombers and 1 fighter moved from 92 Sea Zone to 95 Sea Zone 2 bombers moved from 95 Sea Zone to Southern Italy 1 battleship and 2 cruisers moved from 97 Sea Zone to 95 Sea Zone 2 fighters moved from Greece to Southern Italy 1 bomber moved from Greece to French Indo China 1 armour, 4 artilleries, 4 infantry and 1 mech_infantry moved from Alexandria to Egypt 2 fighters moved from Southern Italy to Western Germany Place Units - Italians 1 carrier and 1 submarine placed in 95 Sea Zone Turn Complete - Italians Italians collect 11 PUs; end with 11 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians : -1.17 British : -0.33
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 artillery and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 55 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone 2 infantry moved from 46 Sea Zone to New Guinea 3 fighters moved from Queensland to 55 Sea Zone Combat - ANZAC Battle in New Guinea Battle in 55 Sea Zone ANZAC attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 3 fighters in 55 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 55 Sea Zone ANZAC win, taking New Guinea from Japanese with 3 fighters remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 3 fighters moved from 55 Sea Zone to Queensland 1 fighter moved from Persia to India Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.17 Japanese : 0.67
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forgot to attack holand and southern france with 1 inf 1 art each
will do now sorry
[dice 2d6]
vs
[dice 1d6]
this is holand
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2d6: 1, 4
1d6: 4 -
and s france now
[dice 2d6]
vs
[dice 1d6]