@lebowsky Oh yeah, actually maybe better if I take allies again.
L20 Max334 (X) v Wizmark +7 BM3
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 2 infantry, 2 mech_infantrys and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 artilleries and 3 infantry moved from Caroline Islands to 33 Sea Zone 1 submarine moved from 6 Sea Zone to 26 Sea Zone 1 destroyer moved from 6 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Western Australia 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 47 Sea Zone 1 artillery and 1 infantry moved from 47 Sea Zone to New Britain 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 1 infantry moved from Korea to Amur 1 artillery moved from Manchuria to Amur 2 tactical_bombers moved from Japan to Amur 1 infantry moved from Korea to Amur 1 mech_infantry moved from Manchuria to Central Mongolia Japanese take Central Mongolia from Russians 1 artillery and 1 infantry moved from Kwangtung to Kiangsi 1 armour moved from Korea to Buyant-Uhaa 1 infantry moved from Malaya to 37 Sea Zone 1 destroyer moved from 37 Sea Zone to 79 Sea Zone 2 artilleries and 2 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 56 Sea Zone 1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia 1 tactical_bomber moved from Kazakhstan to Samara 1 bomber moved from Sikang to Shan State 1 infantry moved from Malaya to Shan State 1 artillery moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to Ceylon 1 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 30 Sea Zone 2 infantry moved from 30 Sea Zone to Johnston Island 1 submarine moved from 54 Sea Zone to 56 Sea Zone 1 infantry moved from Manchuria to Jehol 1 fighter moved from 6 Sea Zone to Jehol 1 carrier moved from 33 Sea Zone to 56 Sea Zone 1 fighter moved from 6 Sea Zone to 17 Sea Zone 1 fighter moved from 6 Sea Zone to Amur 1 fighter moved from Japan to Amur 1 bomber moved from Guam to 56 Sea Zone 1 destroyer moved from 33 Sea Zone to 56 Sea Zone 1 fighter and 1 tactical_bomber moved from Caroline Islands to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone 1 fighter moved from Kazakhstan to Samara 1 infantry moved from Kazakhstan to Samara 1 cruiser moved from 33 Sea Zone to 56 Sea Zone 1 fighter moved from Guam to Kiangsi Combat - Japanese Battle in Ceylon Battle in New Guinea Battle in 17 Sea Zone Japanese attack with 1 fighter and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 17 Sea Zone Japanese win, taking Ceylon from UK_Pacific, taking New Guinea from ANZAC with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Johnston Island Battle in New Britain Battle in Western Australia Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 fighter and 1 tactical_bomber; ANZAC defend with 1 airfield Japanese roll dice for 1 cruiser in Western Australia, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Western Australia, round 2 : 2/1 hits, 1.83 expected hits ANZAC roll dice for 1 fighter and 1 tactical_bomber in Western Australia, round 2 : 1/1 hits, 1.17 expected hits 1 infantry owned by the Japanese, 1 tactical_bomber owned by the British and 1 fighter owned by the British lost in Western Australia Japanese win, taking Johnston Island from Americans, taking New Britain from ANZAC, taking Western Australia from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 18 Casualties for Japanese: 1 infantry Casualties for British: 1 fighter and 1 tactical_bomber Battle in Amur Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers Russians defend with 4 infantry Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Amur, round 2 : 3/1 hits, 3.17 expected hits Russians roll dice for 4 infantry in Amur, round 2 : 2/1 hits, 1.33 expected hits 2 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Amur Japanese roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Amur, round 3 : 2/1 hits, 2.67 expected hits Russians roll dice for 1 infantry in Amur, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Amur Japanese win, taking Amur from Russians with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Casualties for Russians: 4 infantry Battle in Dutch New Guinea Japanese attack with 1 artillery and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 1/1 hits, 0.67 expected hits ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Dutch New Guinea Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Jehol Japanese attack with 1 fighter and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 1 infantry in Jehol, round 2 : 0/1 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 infantry in Jehol, round 3 : 0/1 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Jehol, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Jehol retreated to Jehol Chinese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 1 infantry Battle in 26 Sea Zone Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 submarine and 1 transport Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 26 Sea Zone Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 26 Sea Zone, round 2 : 3/1 hits, 2.67 expected hits 1 transport owned by the Americans lost in 26 Sea Zone Japanese win, taking 26 Sea Zone from Neutral with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 13 Casualties for Americans: 1 submarine and 1 transport Battle in Kiangsi Japanese attack with 1 artillery, 1 fighter and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Kiangsi, round 2 : 1/1 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Iwo Jima Japanese attack with 1 artillery and 1 infantry Americans defend with 1 artillery Japanese roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 artillery in Iwo Jima, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Iwo Jima Japanese win, taking Iwo Jima from Americans with 1 artillery remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery Battle in Shan State Japanese attack with 1 bomber and 1 infantry British defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Shan State, round 2 : 0/1 hits, 0.83 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State Japanese roll dice for 1 bomber in Shan State, round 3 : 0/1 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber in Shan State, round 4 : 1/1 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 4 : 1/1 hits, 0.33 expected hits 1 bomber owned by the Japanese and 1 infantry owned by the British lost in Shan State UK_Pacific win with no units remaining. Battle score for attacker is -12 Casualties for Japanese: 1 bomber and 1 infantry Casualties for British: 1 infantry Battle in Samara Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 artillery Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 2 : 1/1 hits, 1.33 expected hits Russians roll dice for 1 artillery in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Samara Japanese win, taking Samara from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Non Combat Move - Japanese 1 artillery moved from Kazakhstan to Turkmenistan 1 artillery and 2 infantry moved from Sikang to Kazakhstan 1 fighter and 1 tactical_bomber moved from Samara to Kazakhstan 1 artillery and 1 infantry moved from Szechwan to Sikang 1 bomber moved from 56 Sea Zone to 42 Sea Zone 1 bomber moved from 42 Sea Zone to Java 1 tactical_bomber moved from Western Australia to 56 Sea Zone 1 fighter moved from Western Australia to 56 Sea Zone 2 carriers moved from 6 Sea Zone to 31 Sea Zone 2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 31 Sea Zone 3 destroyers moved from 6 Sea Zone to 31 Sea Zone 1 battleship moved from 6 Sea Zone to 31 Sea Zone 1 carrier moved from 6 Sea Zone to 31 Sea Zone 1 destroyer moved from 6 Sea Zone to 31 Sea Zone 1 fighter moved from 17 Sea Zone to 31 Sea Zone 1 fighter moved from Kiangsi to Kwangtung 1 fighter moved from Amur to Manchuria 1 tactical_bomber moved from Amur to Manchuria 1 fighter moved from Amur to Buyant-Uhaa 1 fighter moved from Jehol to 6 Sea Zone 1 tactical_bomber moved from Amur to 6 Sea Zone 1 fighter moved from 6 Sea Zone to 37 Sea Zone Place Units - Japanese 1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone 2 transports placed in 20 Sea Zone 1 infantry placed in Kwangtung 1 artillery and 1 infantry placed in Japan 1 artillery and 2 mech_infantrys placed in Manchuria Turn Complete - Japanese Japanese collect 51 PUs; end with 51 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
ANZAC : -0.50 Americans : 0.67 Chinese : 1.00 UK_Pacific : 1.00 Russians : 0.00 Japanese : -2.50
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TripleA Move Summary: Americans round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 1 bomber, 3 destroyers, 3 submarines, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 92 Sea Zone to 109 Sea Zone 1 bomber moved from Gibraltar to 109 Sea Zone 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 109 Sea Zone 1 submarine moved from 10 Sea Zone to 30 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island 3 fighters moved from Hawaiian Islands to Johnston Island 1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 1 submarine moved from 9 Sea Zone to 26 Sea Zone 2 fighters moved from Hawaiian Islands to 26 Sea Zone
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 1 bomber, 3 destroyers, 3 submarines, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 92 Sea Zone to 109 Sea Zone 1 bomber moved from Gibraltar to 109 Sea Zone 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 109 Sea Zone 1 submarine moved from 10 Sea Zone to 30 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island 3 fighters moved from Hawaiian Islands to Johnston Island 1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 1 submarine moved from 9 Sea Zone to 26 Sea Zone 2 fighters moved from Hawaiian Islands to 26 Sea Zone Combat - Americans Battle in 30 Sea Zone Americans attack with 1 submarine and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 30 Sea Zone Americans roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Johnston Island Americans attack with 1 artillery, 3 fighters and 1 infantry Japanese defend with 2 infantry Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Johnston Island, round 2 : 2/1 hits, 2.17 expected hits Japanese roll dice for 2 infantry in Johnston Island, round 2 : 0/1 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Johnston Island Americans win, taking Johnston Island from Japanese with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in 26 Sea Zone Americans attack with 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 2 fighters and 1 submarine Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 battleship, 4 carriers, 2 cruisers, 2 destroyers and 2 fighters in 26 Sea Zone, round 2 : 3/1 hits, 3.33 expected hits Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 26 Sea Zone Americans win, taking 26 Sea Zone from Japanese with 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 2 fighters and 1 submarine remaining. Battle score for attacker is 14 Casualties for Japanese: 1 destroyer and 1 submarine Battle in 109 Sea Zone Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber Germans defend with 1 destroyer and 1 submarine Americans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 109 Sea Zone, round 2 : 3/1 hits, 2.17 expected hits Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 destroyer in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 109 Sea Zone Americans win, taking 109 Sea Zone from Germans with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Germans: 1 destroyer and 1 submarine Non Combat Move - Americans 1 bomber and 1 tactical_bomber moved from 109 Sea Zone to United Kingdom 1 fighter moved from 109 Sea Zone to United Kingdom 2 carriers, 1 cruiser, 2 fighters and 7 transports moved from 92 Sea Zone to 88 Sea Zone 1 destroyer and 1 submarine moved from 101 Sea Zone to 88 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to 26 Sea Zone 3 fighters moved from Johnston Island to 26 Sea Zone 1 destroyer moved from 8 Sea Zone to 25 Sea Zone 4 bombers moved from Western United States to Hawaiian Islands 1 mech_infantry moved from Libya to Algeria 1 transport moved from 88 Sea Zone to 101 Sea Zone Place Units - Americans 2 destroyers and 1 submarine placed in 101 Sea Zone 1 bomber placed in Eastern United States 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone 2 tactical_bombers placed in Western United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Germans : -0.50 Americans : 0.67 Japanese : -1.17
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TripleA Move Summary: Chinese round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan 1 infantry moved from Shensi to Sikang 1 infantry moved from Tsinghai to Sikang 1 fighter moved from Kweichow to Sikang 1 infantry moved from Hunan to Kwangsi Chinese take Kwangsi from Japanese 1 infantry moved from Kiangsu to Kiangsi
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan 1 infantry moved from Shensi to Sikang 1 infantry moved from Tsinghai to Sikang 1 fighter moved from Kweichow to Sikang 1 infantry moved from Hunan to Kwangsi Chinese take Kwangsi from Japanese 1 infantry moved from Kiangsu to Kiangsi Combat - Chinese Chinese creates battle in territory Szechwan Battle in Kiangsi Chinese attack with 1 infantry Japanese defend with 1 artillery Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 artillery in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Szechwan from Japanese with 1 artillery remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Sikang Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 1/1 hits, 0.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Sikang, round 2 : 0/1 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Sikang Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 3 : 1/1 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Sikang, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Chinese 1 infantry moved from Shantung to Kiangsu 1 infantry moved from Jehol to Anhwe 4 infantry moved from Hunan to Anhwe 6 infantry moved from Kweichow to Anhwe 1 fighter moved from Sikang to Kweichow 1 infantry moved from Kansu to Shensi Place Units - Chinese 3 infantry placed in Kiangsu 3 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 19 PUs; end with 19 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :
Chinese : 0.17 Japanese : -0.33
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TripleA Move Summary: British round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Combat Move - British 1 infantry moved from Yunnan to French Indo China UK_Pacific take French Indo China from Japanese 1 mech_infantry moved from Yunnan to Siam UK_Pacific take Siam from Japanese 1 tactical_bomber moved from Hunan to 20 Sea Zone 2 fighters moved from Egypt to 79 Sea Zone 1 submarine moved from 80 Sea Zone to 79 Sea Zone 1 destroyer moved from 80 Sea Zone to 78 Sea Zone 1 destroyer moved from 78 Sea Zone to 39 Sea Zone 3 transports moved from 80 Sea Zone to 78 Sea Zone 3 transports moved from 78 Sea Zone to 39 Sea Zone 6 infantry moved from India to 39 Sea Zone 6 infantry moved from 39 Sea Zone to Ceylon
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 1 bomber, 3 destroyers, 3 submarines, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 92 Sea Zone to 109 Sea Zone 1 bomber moved from Gibraltar to 109 Sea Zone 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 109 Sea Zone 1 submarine moved from 10 Sea Zone to 30 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island 3 fighters moved from Hawaiian Islands to Johnston Island 1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 1 submarine moved from 9 Sea Zone to 26 Sea Zone 2 fighters moved from Hawaiian Islands to 26 Sea Zone Combat - Americans Battle in 30 Sea Zone Americans attack with 1 submarine and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 30 Sea Zone Americans roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Johnston Island Americans attack with 1 artillery, 3 fighters and 1 infantry Japanese defend with 2 infantry Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Johnston Island, round 2 : 2/1 hits, 2.17 expected hits Japanese roll dice for 2 infantry in Johnston Island, round 2 : 0/1 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Johnston Island Americans win, taking Johnston Island from Japanese with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in 26 Sea Zone Americans attack with 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 2 fighters and 1 submarine Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 battleship, 4 carriers, 2 cruisers, 2 destroyers and 2 fighters in 26 Sea Zone, round 2 : 3/1 hits, 3.33 expected hits Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 26 Sea Zone Americans win, taking 26 Sea Zone from Japanese with 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 2 fighters and 1 submarine remaining. Battle score for attacker is 14 Casualties for Japanese: 1 destroyer and 1 submarine Battle in 109 Sea Zone Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber Germans defend with 1 destroyer and 1 submarine Americans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 109 Sea Zone, round 2 : 3/1 hits, 2.17 expected hits Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 destroyer in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 109 Sea Zone Americans win, taking 109 Sea Zone from Germans with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Germans: 1 destroyer and 1 submarine Non Combat Move - Americans 1 bomber and 1 tactical_bomber moved from 109 Sea Zone to United Kingdom 1 fighter moved from 109 Sea Zone to United Kingdom 2 carriers, 1 cruiser, 2 fighters and 7 transports moved from 92 Sea Zone to 88 Sea Zone 1 destroyer and 1 submarine moved from 101 Sea Zone to 88 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to 26 Sea Zone 3 fighters moved from Johnston Island to 26 Sea Zone 1 destroyer moved from 8 Sea Zone to 25 Sea Zone 4 bombers moved from Western United States to Hawaiian Islands 1 mech_infantry moved from Libya to Algeria 1 transport moved from 88 Sea Zone to 101 Sea Zone Place Units - Americans 2 destroyers and 1 submarine placed in 101 Sea Zone 1 bomber placed in Eastern United States 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone 2 tactical_bombers placed in Western United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan 1 infantry moved from Shensi to Sikang 1 infantry moved from Tsinghai to Sikang 1 fighter moved from Kweichow to Sikang 1 infantry moved from Hunan to Kwangsi Chinese take Kwangsi from Japanese 1 infantry moved from Kiangsu to Kiangsi Combat - Chinese Chinese creates battle in territory Szechwan Battle in Kiangsi Chinese attack with 1 infantry Japanese defend with 1 artillery Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 artillery in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Szechwan from Japanese with 1 artillery remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Sikang Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 1/1 hits, 0.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Sikang, round 2 : 0/1 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Sikang Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 3 : 1/1 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Sikang, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Chinese 1 infantry moved from Shantung to Kiangsu 1 infantry moved from Jehol to Anhwe 4 infantry moved from Hunan to Anhwe 6 infantry moved from Kweichow to Anhwe 1 fighter moved from Sikang to Kweichow 1 infantry moved from Kansu to Shensi Place Units - Chinese 3 infantry placed in Kiangsu 3 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 19 PUs; end with 19 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 22 PUs Purchase Units - British British buy 1 armour, 2 destroyers, 1 fighter, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 destroyer; Remaining resources: 1 PUs; Combat Move - British 1 infantry moved from Yunnan to French Indo China UK_Pacific take French Indo China from Japanese 1 mech_infantry moved from Yunnan to Siam UK_Pacific take Siam from Japanese 1 tactical_bomber moved from Hunan to 20 Sea Zone 2 fighters moved from Egypt to 79 Sea Zone 1 submarine moved from 80 Sea Zone to 79 Sea Zone 1 destroyer moved from 80 Sea Zone to 78 Sea Zone 1 destroyer moved from 78 Sea Zone to 39 Sea Zone 3 transports moved from 80 Sea Zone to 78 Sea Zone 3 transports moved from 78 Sea Zone to 39 Sea Zone 6 infantry moved from India to 39 Sea Zone 6 infantry moved from 39 Sea Zone to Ceylon Combat - British British creates battle in territory 97 Sea Zone Battle in 39 Sea Zone British attack with 1 destroyer and 3 transports Japanese defend with 1 transport 1 transport owned by the Japanese lost in 39 Sea Zone British win, taking 39 Sea Zone from Neutral with 1 destroyer and 3 transports remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 20 Sea Zone British attack with 1 tactical_bomber Japanese defend with 2 transports 2 transports owned by the Japanese lost in 20 Sea Zone British win with 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Battle in 79 Sea Zone British attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer British roll dice for 1 submarine in 79 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 2 fighters in 79 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 79 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 79 Sea Zone British win, taking 79 Sea Zone from Neutral with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Ceylon British attack with 6 infantry Japanese defend with 1 artillery and 1 infantry British roll dice for 6 infantry in Ceylon, round 2 : 1/0 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Ceylon, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Ceylon British roll dice for 5 infantry in Ceylon, round 3 : 1/1 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Ceylon, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Ceylon British win, taking Ceylon from Japanese with 5 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - British 1 carrier moved from 80 Sea Zone to 79 Sea Zone 1 battleship and 1 cruiser moved from 80 Sea Zone to 39 Sea Zone 2 artilleries and 2 infantry moved from Persia to Northwest Persia 1 infantry moved from West India to Eastern Persia 1 artillery moved from West India to India 2 artilleries and 8 infantry moved from Yunnan to Kwangsi 1 tactical_bomber moved from 20 Sea Zone to Kwangsi 3 fighters moved from Hunan to India 2 armour and 1 mech_infantry moved from West India to Burma 1 armour and 1 mech_infantry moved from India to Yunnan 3 aaGuns and 15 infantry moved from India to Burma 1 bomber moved from Gibraltar to Persia 1 armour moved from Tobruk to Egypt 1 artillery moved from Tobruk to Alexandria 1 mech_infantry moved from French West Africa to French Equatorial Africa Place Units - British 1 destroyer placed in 106 Sea Zone 1 destroyer and 1 submarine placed in 81 Sea Zone 1 fighter placed in Egypt 1 armour and 2 mech_infantrys placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,4 British collect 34 PUs (3 lost to blockades); end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 1 destroyer placed in 39 Sea Zone Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,6,4,6,5 UK_Pacific collect 8 PUs (2 lost to blockades); end with 9 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs Some Units in 39 Sea Zone change ownership: 1 destroyer
Combat Hit Differential Summary :
Germans : -0.50 British : -0.17 Americans : 0.67 Chinese : 0.17 Japanese : -1.83
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Italians buy nothing; Remaining resources: 7 PUs; Combat Move - Italians Combat - Italians Italians creates battle in territory 97 Sea Zone Non Combat Move - Italians 1 mech_infantry moved from Romania to Baltic States 1 mech_infantry moved from Romania to Eastern Poland 1 artillery and 1 infantry moved from Yugoslavia to Romania 1 artillery and 1 infantry moved from Bulgaria to Romania 1 bomber moved from Bulgaria to Novgorod 1 fighter moved from Southern Italy to Eastern Poland 1 submarine moved from 97 Sea Zone to 93 Sea Zone 1 fighter moved from Southern Italy to Eastern Poland 1 artillery moved from Northern Italy to France 1 artillery moved from Northern Italy to Yugoslavia 1 artillery and 1 infantry moved from Southern Italy to Northern Italy 1 aaGun moved from Southern Italy to Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,1,2,3,4 Italians collect 1 PU (10 lost to blockades); end with 8 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 13 PUs
Combat Hit Differential Summary :
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@max334 Had to move out of the med…you had far too many bombers and subs hanging about for the safety of my fleet! A bit cross to give the italians the bonus, but convoy damage makes up for it! :smile:
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… i know… Wow… the Italians got 1 PC
and you killed two defenseless transports in the Pacific
And of course I keep sacrificing fighters and planes for really nothing… -
@max334 yeah keeping going with the bomber in shan state was possibly the wrong move…
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy nothing; Remaining resources: 10 PUs; Combat Move - ANZAC 2 infantry moved from South Australia to Western Australia 2 fighters moved from New South Wales to Western Australia Combat - ANZAC Battle in Western Australia ANZAC attack with 2 fighters and 2 infantry Japanese defend with 1 airfield and 1 artillery ANZAC roll dice for 2 fighters and 2 infantry in Western Australia, round 2 : 1/1 hits, 1.33 expected hits Japanese roll dice for 1 artillery in Western Australia, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Western Australia ANZAC win, taking Western Australia from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 2 fighters moved from Western Australia to New South Wales 1 cruiser and 1 submarine moved from 52 Sea Zone to 63 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 20 PUs
Combat Hit Differential Summary :
ANZAC : -0.33 Japanese : -0.33
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy nothing; Remaining resources: 10 PUs; Combat Move - ANZAC 2 infantry moved from South Australia to Western Australia 2 fighters moved from New South Wales to Western Australia Combat - ANZAC Battle in Western Australia ANZAC attack with 2 fighters and 2 infantry Japanese defend with 1 airfield and 1 artillery ANZAC roll dice for 2 fighters and 2 infantry in Western Australia, round 2 : 1/1 hits, 1.33 expected hits Japanese roll dice for 1 artillery in Western Australia, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Western Australia ANZAC win, taking Western Australia from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 2 fighters moved from Western Australia to New South Wales 1 cruiser and 1 submarine moved from 52 Sea Zone to 63 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 20 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.33 Japanese : -0.33
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 2 carriers, 1 destroyer, 2 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Novosibirsk to Tambov 1 mech_infantry moved from Vologda to Tambov 1 bomber, 1 fighter and 1 tactical_bomber moved from Kazakhstan to Tambov 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 1 armour moved from Kazakhstan to Rostov Germans take Rostov from Russians 1 tactical_bomber moved from Western Germany to 109 Sea Zone 2 bombers moved from France to 109 Sea Zone 1 submarine moved from 112 Sea Zone to 109 Sea Zone 1 destroyer moved from 112 Sea Zone to 105 Sea Zone 1 armour moved from Dzavhan to Timguska Germans take Olgiy from Russians 2 artilleries and 2 infantry moved from Eastern Poland to Western Ukraine 1 bomber moved from Novgorod to Western Ukraine 1 bomber moved from Bulgaria to Western Ukraine 1 infantry moved from Eastern Poland to Western Ukraine Combat - Germans Battle in 109 Sea Zone Germans attack with 2 bombers, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 bombers and 1 tactical_bomber in 109 Sea Zone, round 2 : 2/1 hits, 1.83 expected hits Americans roll dice for 1 destroyer in 109 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 109 Sea Zone Germans win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for Americans: 1 destroyer Battle in Tambov Germans attack with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber Russians defend with 3 infantry Germans roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Tambov, round 2 : 2/1 hits, 2.17 expected hits Russians roll dice for 3 infantry in Tambov, round 2 : 1/0 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov Germans roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Tambov, round 3 : 2/0 hits, 2.00 expected hits Russians roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 fighter owned by the Germans lost in Tambov Germans win, taking Tambov from Russians with 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -5 Casualties for Germans: 1 fighter and 1 mech_infantry Casualties for Russians: 3 infantry Battle in Western Ukraine Germans attack with 2 artilleries, 2 bombers and 3 infantry Russians defend with 1 artillery and 2 infantry Germans roll dice for 2 artilleries, 2 bombers and 3 infantry in Western Ukraine, round 2 : 2/1 hits, 2.83 expected hits Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 1/0 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans roll dice for 2 artilleries, 2 bombers and 2 infantry in Western Ukraine, round 3 : 3/1 hits, 2.67 expected hits Russians roll dice for 1 artillery in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 2 artilleries, 2 bombers and 2 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 2 infantry Non Combat Move - Germans 1 bomber moved from Tambov to Kazakhstan 1 tactical_bomber moved from Tambov to Kazakhstan 1 infantry moved from Kazakhstan to Turkmenistan 1 mech_infantry moved from Archangel to Samara 3 mech_infantrys moved from Nenetsia to Novosibirsk 1 artillery and 2 infantry moved from Vologda to Novosibirsk 1 infantry moved from Urals to Timguska 1 infantry moved from Archangel to Vologda 1 armour and 1 artillery moved from Novgorod to 127 Sea Zone 1 artillery moved from Archangel to Vologda 1 aaGun moved from Archangel to Vologda 2 artilleries and 1 infantry moved from Archangel to Nenetsia 1 artillery and 2 infantry moved from Novgorod to Archangel 3 fighters moved from Southern Italy to 93 Sea Zone 2 bombers moved from 109 Sea Zone to France 1 tactical_bomber moved from 109 Sea Zone to Normandy Bordeaux 1 aaGun moved from France to Normandy Bordeaux 1 artillery and 1 infantry moved from France to Normandy Bordeaux 1 fighter moved from Western Germany to 93 Sea Zone 1 submarine moved from 110 Sea Zone to 92 Sea Zone 1 submarine moved from 98 Sea Zone to 94 Sea Zone 1 artillery moved from Belarus to Archangel 1 armour, 1 artillery and 2 transports moved from 127 Sea Zone to 112 Sea Zone 1 armour and 1 artillery moved from 112 Sea Zone to Norway 1 infantry moved from Greater Southern Germany to Western Germany 1 aaGun moved from Greater Southern Germany to Slovakia Hungary 2 infantry moved from France to Western Germany 1 artillery moved from France to Western Germany 1 mech_infantry moved from Romania to Ukraine 1 armour moved from Romania to Bessarabia 1 armour moved from Baltic States to Archangel 1 armour moved from Eastern Poland to Novgorod 1 armour moved from Romania to Baltic States 1 infantry moved from Romania to Eastern Poland 1 artillery and 1 infantry moved from Romania to Bessarabia 1 mech_infantry moved from Romania to Bessarabia 1 mech_infantry moved from Romania to Bessarabia 1 mech_infantry moved from Eastern Poland to Novgorod 1 mech_infantry moved from Slovakia Hungary to Baltic States 2 mech_infantrys moved from Slovakia Hungary to Eastern Poland 1 artillery and 1 infantry moved from Bulgaria to Romania 1 mech_infantry moved from Romania to Eastern Poland 1 mech_infantry moved from Greater Southern Germany to Eastern Poland 1 bomber moved from Western Ukraine to Western Germany 1 bomber moved from Western Ukraine to Greece 1 mech_infantry moved from Yugoslavia to Eastern Poland Place Units - Germans 2 carriers and 1 destroyer placed in 93 Sea Zone 2 submarines placed in 105 Sea Zone Turning on Edit Mode EDIT: Adding units owned by Germans to Western Germany: 1 fighter and 1 tactical_bomber EDIT: Removing units owned by Germans from Novgorod: 1 tactical_bomber EDIT: Removing units owned by Germans from Eastern Poland: 1 fighter EDIT: Turning off Edit Mode 3 mech_infantrys placed in Volgograd 2 artilleries placed in Western Germany 1 artillery and 2 infantry placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,3,1,5,5 Germans collect 63 PUs (5 lost to blockades); end with 63 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
Combat Hit Differential Summary :
Germans : -0.83 Americans : 0.67 Russians : 0.33
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TripleA Move Summary: Russians round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Yakut S.S.R. to Yenisey Russians take Yenisey from Germans 3 infantry moved from Buryatia to Amur 2 infantry moved from Bryansk to Smolensk 1 fighter moved from Russia to Smolensk 3 infantry moved from Russia to Samara 1 artillery and 1 infantry moved from Bryansk to Ukraine 2 infantry moved from Bryansk to Rostov 1 bomber moved from Russia to Rostov 1 fighter and 1 tactical_bomber moved from Russia to Ukraine 2 fighters moved from Russia to Samara 2 artilleries and 1 infantry moved from Bryansk to Tambov
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Yakut S.S.R. to Yenisey Russians take Yenisey from Germans 3 infantry moved from Buryatia to Amur 2 infantry moved from Bryansk to Smolensk 1 fighter moved from Russia to Smolensk 3 infantry moved from Russia to Samara 1 artillery and 1 infantry moved from Bryansk to Ukraine 2 infantry moved from Bryansk to Rostov 1 bomber moved from Russia to Rostov 1 fighter and 1 tactical_bomber moved from Russia to Ukraine 2 fighters moved from Russia to Samara 2 artilleries and 1 infantry moved from Bryansk to Tambov Combat - Russians Russians creates battle in territory 93 Sea Zone Battle in Amur Russians attack with 3 infantry Japanese defend with 1 artillery Russians roll dice for 3 infantry in Amur, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery in Amur, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Russians lost in Amur Russians win, taking Amur from Japanese with 2 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Japanese: 1 artillery Turning on Edit Mode EDIT: Removing units owned by Russians from 93 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 97 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Battle in 93 Sea Zone Germans defend with 2 carriers, 1 destroyer and 4 fighters; Italians defend with 1 submarine Battle in Ukraine Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 factory_minor, 1 infantry and 1 mech_infantry Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/1 hits, 1.83 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Ukraine Russians winGermans win with 2 carriers, 1 destroyer, 4 fighters and 1 submarine remaining, taking Ukraine from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry and 1 mech_infantry Battle in Tambov Russians attack with 2 artilleries and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 2 artilleries and 1 infantry in Tambov, round 2 : 1/0 hits, 1.00 expected hits Germans roll dice for 1 mech_infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 2 artilleries remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Rostov Russians attack with 1 bomber and 2 infantry Germans defend with 1 armour Russians roll dice for 1 bomber and 2 infantry in Rostov, round 2 : 1/0 hits, 1.00 expected hits Germans roll dice for 1 armour in Rostov, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour Battle in Smolensk Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 1/1 hits, 0.83 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Samara Russians attack with 2 fighters and 3 infantry Germans defend with 1 mech_infantry; Japanese defend with 1 infantry Russians roll dice for 2 fighters and 3 infantry in Samara, round 2 : 1/1 hits, 1.50 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Samara, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Samara Russians roll dice for 2 fighters and 2 infantry in Samara, round 3 : 2/1 hits, 1.33 expected hits Japanese roll dice for 1 mech_infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Samara Russians win, taking Samara from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Ukraine to Russia 1 bomber moved from Rostov to Russia 2 fighters moved from Samara to Russia 1 fighter moved from Smolensk to Russia 2 aaGuns, 8 armour, 6 artilleries, 4 infantry and 3 mech_infantrys moved from Bryansk to Tambov 2 armour and 5 mech_infantrys moved from Russia to Tambov 2 infantry moved from Yakut S.S.R. to Buryatia Place Units - Russians 10 infantry placed in Russia Turn Complete - Russians Russians collect 18 PUs; end with 18 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 21 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 27 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans : 0.17 Russians : 1.00 Japanese : 0.67
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@wizmark I’m still playing. Had the Japs done, but then i noticed a whole so the whole plan was shit.
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@max334 np take your time
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@wizmark Forgot a battle. Pls roll the one inf defending E Persia.
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@max334 5 :disappointed: