Dawgoneit takes the allies +50. Should be a great game! Just let me know where you want your bid to be placed. @dawgoneit
L20 #1 trulpen (X) vs Pejon88 (A+8) BM3
-
@trulpen Jag räknade på det tyckte jag. Jaja, så är det. Kul med detta spel att man kan räkna och räkna och ändå missa saker.
-
@trulpen Total jävla slakt av allt :D
-
@Pejon_88 said in L20 #1 trulpen (X) vs Pejon88 (A+8) BM3:
@trulpen Total jävla slakt av allt :D
Japp. Välkommen till Slakthus-5. ;)
-
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Russians Russians buy 1 artillery, 1 fighter and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Tambov to Volgograd 2 infantry moved from Tambov to Bryansk 1 infantry moved from Tambov to Volgograd 5 artilleries and 48 infantry moved from Tambov to Rostov 3 artilleries moved from Russia to Bryansk 1 fighter moved from Russia to Volgograd 2 fighters and 1 tactical_bomber moved from Russia to Bryansk Combat - Russians Battle in Rostov Russians attack with 5 artilleries and 48 infantry Germans defend with 1 infantry Russians roll dice for 5 artilleries and 48 infantry in Rostov, round 2 : 14/53 hits, 10,50 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 5 artilleries and 47 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Bryansk Russians attack with 3 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 artillery and 3 infantry Russians roll dice for 3 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 3/8 hits, 3,33 expected hits Germans roll dice for 1 artillery and 3 infantry in Bryansk, round 2 : 2/4 hits, 1,33 expected hits 2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Bryansk Russians roll dice for 3 artilleries, 2 fighters and 1 tactical_bomber in Bryansk, round 3 : 1/6 hits, 2,67 expected hits Germans roll dice for 1 artillery in Bryansk, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 3 artilleries, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Russians: 2 infantry Casualties for Germans: 1 artillery and 3 infantry Battle in Volgograd Russians attack with 1 fighter and 3 infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 fighter and 3 infantry in Volgograd, round 2 : 2/4 hits, 1,00 expected hits Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 aaGuns and 12 infantry moved from Amur to Buryatia 4 aaGuns moved from Tambov to Rostov 2 armour moved from Russia to Rostov 1 artillery moved from Russia to Samara 3 artilleries moved from Russia to Tambov 1 fighter moved from Volgograd to Russia 2 fighters and 1 tactical_bomber moved from Bryansk to Russia Place Units - Russians 1 artillery, 1 fighter and 7 infantry placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 22 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans : 0,67 Russians : 2,50
-
@trulpen Haha :)
Jag är mycket intresserad av hur du tänker använda din Marine med Tyskland ;)
-
@Pejon_88 said in L20 #1 trulpen (X) vs Pejon88 (A+8) BM3:
@trulpen Haha :)
Jag är mycket intresserad av hur du tänker använda din Marine med Tyskland ;)
Det ska du snart bli varse! :)
-
TripleA Manual Gamesave Post: Russians round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Russians Russians buy 1 artillery, 1 fighter and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Tambov to Volgograd 2 infantry moved from Tambov to Bryansk 1 infantry moved from Tambov to Volgograd 5 artilleries and 48 infantry moved from Tambov to Rostov 3 artilleries moved from Russia to Bryansk 1 fighter moved from Russia to Volgograd 2 fighters and 1 tactical_bomber moved from Russia to Bryansk Combat - Russians Battle in Rostov Russians attack with 5 artilleries and 48 infantry Germans defend with 1 infantry Russians roll dice for 5 artilleries and 48 infantry in Rostov, round 2 : 14/53 hits, 10,50 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 5 artilleries and 47 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Bryansk Russians attack with 3 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 artillery and 3 infantry Russians roll dice for 3 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 3/8 hits, 3,33 expected hits Germans roll dice for 1 artillery and 3 infantry in Bryansk, round 2 : 2/4 hits, 1,33 expected hits 2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Bryansk Russians roll dice for 3 artilleries, 2 fighters and 1 tactical_bomber in Bryansk, round 3 : 1/6 hits, 2,67 expected hits Germans roll dice for 1 artillery in Bryansk, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 3 artilleries, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Russians: 2 infantry Casualties for Germans: 1 artillery and 3 infantry Battle in Volgograd Russians attack with 1 fighter and 3 infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 fighter and 3 infantry in Volgograd, round 2 : 2/4 hits, 1,00 expected hits Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 aaGuns and 12 infantry moved from Amur to Buryatia 4 aaGuns moved from Tambov to Rostov 2 armour moved from Russia to Rostov 1 artillery moved from Russia to Samara 3 artilleries moved from Russia to Tambov 1 fighter moved from Volgograd to Russia 2 fighters and 1 tactical_bomber moved from Bryansk to Russia Place Units - Russians 1 artillery, 1 fighter and 7 infantry placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 22 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Rostov: 2 armour EDIT: Adding units owned by Russians to Russia: 2 armour EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0,67 Russians : 2,50
-
@Pejon_88 Ändrade bara tillbaka tanksen.
-
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 factory_minor, 4 fighters and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 cruiser moved from 26 Sea Zone to 30 Sea Zone EDIT: 1 battleship moved from 26 Sea Zone to 27 Sea Zone EDIT: 2 cruisers moved from 26 Sea Zone to 30 Sea Zone EDIT: Japanese undo move 4. EDIT: Japanese undo move 3. 1 fighter and 1 tactical_bomber moved from Philippines to Shan State 2 infantry moved from Dutch New Guinea to New Guinea 1 infantry moved from Dutch New Guinea to 45 Sea Zone 2 fighters and 2 tactical_bombers moved from 45 Sea Zone to New Guinea 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 42 Sea Zone 2 battleships moved from 45 Sea Zone to 42 Sea Zone 1 destroyer moved from 45 Sea Zone to 42 Sea Zone 1 cruiser moved from 45 Sea Zone to 42 Sea Zone 1 submarine moved from 35 Sea Zone to 41 Sea Zone 1 submarine moved from 35 Sea Zone to 41 Sea Zone 1 marine moved from Marianas to 22 Sea Zone 1 cruiser and 1 marine moved from 22 Sea Zone to 33 Sea Zone 1 marine moved from 33 Sea Zone to Caroline Islands 1 battleship moved from 45 Sea Zone to 42 Sea Zone 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 1 submarine moved from 35 Sea Zone to 41 Sea Zone 1 infantry moved from Hopei to Shensi 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Szechwan to Sikang 1 fighter moved from Philippines to Shan State 1 carrier moved from 45 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to New Guinea 1 bomber moved from Kwangsi to Sikang 1 bomber moved from Kwangsi to Shensi Combat - Japanese Battle in Caroline Islands Battle in 41 Sea Zone Japanese attack with 3 submarines ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese roll dice for 3 submarines in 41 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits Japanese win, taking Caroline Islands from Americans, taking 41 Sea Zone from Neutral with 3 submarines remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in New Guinea Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers ANZAC defend with 2 infantry Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in New Guinea, round 2 : 4/8 hits, 3,83 expected hits ANZAC roll dice for 2 infantry in New Guinea, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in New Guinea Japanese win, taking New Guinea from ANZAC with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for ANZAC: 2 infantry Battle in 42 Sea Zone Japanese attack with 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 3/4 hits, 2,17 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Shan State Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/5 hits, 2,00 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Sikang Japanese attack with 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Sikang, round 2 : 1/2 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang Japanese win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Shensi Japanese attack with 1 bomber and 2 infantry Chinese defend with 2 infantry Japanese roll dice for 1 bomber and 2 infantry in Shensi, round 2 : 1/3 hits, 1,00 expected hits Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Japanese roll dice for 1 bomber and 1 infantry in Shensi, round 3 : 2/2 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 bomber moved from Shensi to Yunnan 1 bomber moved from Sikang to Yunnan 1 aaGun moved from Szechwan to Yunnan 1 armour, 1 artillery and 1 mech_infantry moved from Szechwan to Yunnan 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Chahar 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Kweichow to Yunnan 1 mech_infantry moved from Yunnan to Hunan 1 infantry moved from Hunan to Yunnan 1 aaGun and 3 artilleries moved from Kwangsi to Yunnan 4 artilleries and 3 infantry moved from French Indo China to Yunnan 3 fighters and 3 tactical_bombers moved from New Guinea to 33 Sea Zone 3 carriers moved from 45 Sea Zone to 33 Sea Zone 2 artilleries and 2 infantry moved from Dutch New Guinea to 45 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 45 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Shan State to Yunnan 1 fighter moved from Shan State to Yunnan 3 infantry moved from Kiangsu to Anhwe 1 carrier and 2 submarines moved from 6 Sea Zone to 33 Sea Zone 2 artilleries moved from 42 Sea Zone to Java 2 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 1 battleship, 1 cruiser and 2 destroyers moved from 45 Sea Zone to 33 Sea Zone 1 transport moved from 45 Sea Zone to 33 Sea Zone 1 transport moved from 22 Sea Zone to 33 Sea Zone 1 artillery and 3 infantry moved from Japan to 6 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 33 Sea Zone 1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands 2 fighters and 1 tactical_bomber moved from Japan to 33 Sea Zone 1 carrier moved from 35 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 42 Sea Zone 2 carriers moved from 22 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone Place Units - Japanese 1 factory_minor placed in Malaya 3 infantry placed in French Indo China 3 infantry placed in Kiangsu 4 fighters placed in Japan Turn Complete - Japanese Japanese collect 57 PUs; end with 57 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
Combat Hit Differential Summary :
ANZAC : 0,00 Chinese : 0,67 UK_Pacific : -0,33 Japanese : 1,33
-
TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 3 artilleries, 1 bomber, 3 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 1 infantry and 1 mech_infantry moved from Algeria to Tunisia 2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 94 Sea Zone 2 artilleries and 2 infantry moved from 94 Sea Zone to Tunisia 2 fighters moved from Gibraltar to Tunisia 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone 1 infantry and 1 mech_infantry moved from 46 Sea Zone to New Guinea 1 bomber moved from Queensland to New Guinea Combat - Americans Battle in Tunisia Americans attack with 1 armour, 2 artilleries, 2 fighters, 3 infantry and 1 mech_infantry Italians defend with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry Americans roll dice for 1 armour, 2 artilleries, 2 fighters, 3 infantry and 1 mech_infantry in Tunisia, round 2 : 3/9 hits, 3,17 expected hits Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Tunisia, round 2 : 3/7 hits, 2,50 expected hits 3 infantry owned by the Americans and 3 infantry owned by the Italians lost in Tunisia Americans roll dice for 1 armour, 2 artilleries, 2 fighters and 1 mech_infantry in Tunisia, round 3 : 3/6 hits, 2,50 expected hits Italians roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Tunisia, round 3 : 0/4 hits, 1,50 expected hits 1 mech_infantry owned by the Italians and 2 artilleries owned by the Italians lost in Tunisia Americans roll dice for 1 armour, 2 artilleries, 2 fighters and 1 mech_infantry in Tunisia, round 4 : 2/6 hits, 2,50 expected hits Italians roll dice for 1 armour in Tunisia, round 4 : 1/1 hits, 0,50 expected hits 1 artillery owned by the Americans and 1 armour owned by the Italians lost in Tunisia Americans win, taking Tunisia from Italians with 1 armour, 1 artillery, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 14 Casualties for Americans: 1 artillery and 3 infantry Casualties for Italians: 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry Battle in New Guinea Americans attack with 1 bomber, 1 infantry and 1 mech_infantry Japanese defend with 1 infantry Americans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in New Guinea, round 2 : 1/3 hits, 1,00 expected hits Japanese roll dice for 1 infantry in New Guinea, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in New Guinea Americans win, taking New Guinea from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 2 fighters moved from Tunisia to 94 Sea Zone 1 carrier moved from 91 Sea Zone to 94 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 3 fighters and 1 tactical_bomber moved from Queensland to New Zealand 1 bomber moved from New Guinea to New Zealand 1 artillery and 3 infantry moved from Queensland to New South Wales 2 fighters moved from 26 Sea Zone to Hawaiian Islands 2 transports moved from 26 Sea Zone to 10 Sea Zone 1 transport moved from 26 Sea Zone to 64 Sea Zone 1 battleship, 4 carriers, 3 cruisers, 3 destroyers and 2 submarines moved from 26 Sea Zone to 13 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 13 Sea Zone 1 aaGun moved from Central United States to Western United States 1 fighter moved from Western United States to 91 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands Place Units - Americans 2 transports placed in 101 Sea Zone 1 artillery, 1 bomber, 1 fighter and 1 infantry placed in Western United States 2 artilleries and 2 infantry placed in Central United States 1 fighter placed in Eastern United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Italians : -0,50 Americans : -0,17 Japanese : 0,67
-
TripleA Manual Gamesave Post: Chinese round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Kansu to Suiyuyan 1 fighter moved from Tsinghai to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Kansu 1 infantry moved from Tsinghai to Kansu Place Units - Chinese 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese : 1,17 Japanese : -0,33
-
TripleA Manual Gamesave Post: British round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Combat Move - British 2 infantry moved from Burma to Shan State 3 fighters moved from India to Shan State 1 bomber moved from Trans-Jordan to 95 Sea Zone 1 fighter moved from Algeria to 95 Sea Zone 1 fighter moved from Egypt to 95 Sea Zone 1 fighter moved from Egypt to 95 Sea Zone
Combat Hit Differential Summary :
-
@Pejon_88 Scramble i SZ95 och OOL?
-
Ingen scramble.
-
TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 3 artilleries, 1 bomber, 3 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 1 infantry and 1 mech_infantry moved from Algeria to Tunisia 2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 94 Sea Zone 2 artilleries and 2 infantry moved from 94 Sea Zone to Tunisia 2 fighters moved from Gibraltar to Tunisia 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone 1 infantry and 1 mech_infantry moved from 46 Sea Zone to New Guinea 1 bomber moved from Queensland to New Guinea Combat - Americans Battle in Tunisia Americans attack with 1 armour, 2 artilleries, 2 fighters, 3 infantry and 1 mech_infantry Italians defend with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry Americans roll dice for 1 armour, 2 artilleries, 2 fighters, 3 infantry and 1 mech_infantry in Tunisia, round 2 : 3/9 hits, 3,17 expected hits Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Tunisia, round 2 : 3/7 hits, 2,50 expected hits 3 infantry owned by the Americans and 3 infantry owned by the Italians lost in Tunisia Americans roll dice for 1 armour, 2 artilleries, 2 fighters and 1 mech_infantry in Tunisia, round 3 : 3/6 hits, 2,50 expected hits Italians roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Tunisia, round 3 : 0/4 hits, 1,50 expected hits 1 mech_infantry owned by the Italians and 2 artilleries owned by the Italians lost in Tunisia Americans roll dice for 1 armour, 2 artilleries, 2 fighters and 1 mech_infantry in Tunisia, round 4 : 2/6 hits, 2,50 expected hits Italians roll dice for 1 armour in Tunisia, round 4 : 1/1 hits, 0,50 expected hits 1 artillery owned by the Americans and 1 armour owned by the Italians lost in Tunisia Americans win, taking Tunisia from Italians with 1 armour, 1 artillery, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 14 Casualties for Americans: 1 artillery and 3 infantry Casualties for Italians: 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry Battle in New Guinea Americans attack with 1 bomber, 1 infantry and 1 mech_infantry Japanese defend with 1 infantry Americans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in New Guinea, round 2 : 1/3 hits, 1,00 expected hits Japanese roll dice for 1 infantry in New Guinea, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in New Guinea Americans win, taking New Guinea from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 2 fighters moved from Tunisia to 94 Sea Zone 1 carrier moved from 91 Sea Zone to 94 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 3 fighters and 1 tactical_bomber moved from Queensland to New Zealand 1 bomber moved from New Guinea to New Zealand 1 artillery and 3 infantry moved from Queensland to New South Wales 2 fighters moved from 26 Sea Zone to Hawaiian Islands 2 transports moved from 26 Sea Zone to 10 Sea Zone 1 transport moved from 26 Sea Zone to 64 Sea Zone 1 battleship, 4 carriers, 3 cruisers, 3 destroyers and 2 submarines moved from 26 Sea Zone to 13 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 13 Sea Zone 1 aaGun moved from Central United States to Western United States 1 fighter moved from Western United States to 91 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands Place Units - Americans 2 transports placed in 101 Sea Zone 1 artillery, 1 bomber, 1 fighter and 1 infantry placed in Western United States 2 artilleries and 2 infantry placed in Central United States 1 fighter placed in Eastern United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Kansu to Suiyuyan 1 fighter moved from Tsinghai to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Kansu 1 infantry moved from Tsinghai to Kansu Place Units - Chinese 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs Purchase Units - British British buy 2 artilleries, 1 fighter, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Burma to Shan State 3 fighters moved from India to Shan State 1 bomber moved from Trans-Jordan to 95 Sea Zone 1 fighter moved from Algeria to 95 Sea Zone 1 fighter moved from Egypt to 95 Sea Zone 1 fighter moved from Egypt to 95 Sea Zone Combat - British Battle in 95 Sea Zone British attack with 1 bomber and 3 fighters Italians defend with 1 carrier British roll dice for 1 bomber and 3 fighters in 95 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits Italians roll dice for 1 carrier in 95 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 carrier owned by the Italians lost in 95 Sea Zone British win with 1 bomber and 3 fighters remaining. Battle score for attacker is 16 Casualties for Italians: 1 carrier Battle in Shan State British attack with 3 fighters and 2 infantry Japanese defend with 2 infantry British roll dice for 3 fighters and 2 infantry in Shan State, round 2 : 3/5 hits, 1,83 expected hits Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State British win, taking Shan State from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - British 3 fighters moved from Shan State to India 3 aaGuns, 6 artilleries, 8 infantry and 1 mech_infantry moved from Burma to India 1 transport moved from 76 Sea Zone to 71 Sea Zone 3 infantry moved from Egypt to Trans-Jordan 3 infantry and 1 mech_infantry moved from Trans-Jordan to Iraq 1 infantry moved from Syria to Iraq 1 tactical_bomber moved from Persia to India 3 infantry and 1 tactical_bomber moved from Persia to Iraq 1 fighter moved from Union of South Africa to Egypt 1 infantry moved from Iraq to Northwest Persia 1 mech_infantry moved from India to West India 1 carrier moved from 91 Sea Zone to 94 Sea Zone 1 fighter moved from 95 Sea Zone to Tunisia 2 fighters moved from 95 Sea Zone to 94 Sea Zone 1 bomber moved from 95 Sea Zone to Egypt 1 infantry moved from Quebec to 106 Sea Zone 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Gibraltar Place Units - British 1 fighter placed in United Kingdom 2 infantry and 1 mech_infantry placed in Union of South Africa 2 artilleries and 1 infantry placed in Persia 3 mech_infantrys placed in Egypt Turn Complete - British British collect 40 PUs; end with 40 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 43 PUs Place Units - UK_Pacific 2 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 2 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Italians : -0,83 British : 1,00 Americans : -0,17 Chinese : 1,17 Japanese : 0,67
-
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs; Combat Move - Italians Non Combat Move - Italians 1 artillery and 4 infantry moved from Bulgaria to Romania 1 fighter moved from Southern Italy to Western Germany 1 bomber moved from Southern Italy to Western Germany 2 armour and 4 mech_infantrys moved from Western Ukraine to Belarus Place Units - Italians 1 destroyer placed in 97 Sea Zone 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4 Italians collect 18 PUs; end with 19 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs; Combat Move - Italians Non Combat Move - Italians 1 artillery and 4 infantry moved from Bulgaria to Romania 1 fighter moved from Southern Italy to Western Germany 1 bomber moved from Southern Italy to Western Germany 2 armour and 4 mech_infantrys moved from Western Ukraine to Belarus Place Units - Italians 1 destroyer placed in 97 Sea Zone 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4 Italians collect 18 PUs; end with 19 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Western Germany: 1 fighter EDIT: Adding units owned by Italians to Southern Italy: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
-
Två italienska fig i Rom.
-
TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 cruiser moved from 26 Sea Zone to 13 Sea Zone 1 submarine moved from 63 Sea Zone to 26 Sea Zone 1 submarine moved from 62 Sea Zone to 52 Sea Zone 2 aaGuns, 3 artilleries, 3 fighters and 2 infantry moved from Queensland to New South Wales 1 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 artillery, 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,5,1,6,2,4 ANZAC collect 11 PUs (3 lost to blockades); end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 cruiser moved from 26 Sea Zone to 13 Sea Zone 1 submarine moved from 63 Sea Zone to 26 Sea Zone 1 submarine moved from 62 Sea Zone to 52 Sea Zone 2 aaGuns, 3 artilleries, 3 fighters and 2 infantry moved from Queensland to New South Wales 1 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 artillery, 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,5,1,6,2,4 ANZAC collect 11 PUs (3 lost to blockades); end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :