40LG Dawgoneit (Allies +30) vs. StuckTojo (Axis), No Victory Cities

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 1 destroyer, 1 fighter, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Kweichow to Hopei
            1 infantry moved from Kweichow to Shensi
            1 infantry moved from Kweichow to Szechwan
            1 infantry moved from Shan State to Burma
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery and 1 transport moved from 35 Sea Zone to 43 Sea Zone
            1 infantry moved from Borneo to 43 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 transport moved from 41 Sea Zone to 36 Sea Zone
            2 infantry moved from Celebes to 44 Sea Zone
            2 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 destroyer moved from 35 Sea Zone to 46 Sea Zone
            1 destroyer moved from 35 Sea Zone to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from French Indo China to Burma
            1 fighter and 1 tactical_bomber moved from Kweichow to Szechwan
            1 fighter moved from Kweichow to Shensi
            1 tactical_bomber moved from Kweichow to Shensi
            1 fighter and 1 tactical_bomber moved from Kweichow to Hopei
            1 bomber moved from Anhwe to Hopei
            1 fighter and 1 tactical_bomber moved from French Indo China to Burma
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
            1 artillery and 1 infantry moved from 2 Sea Zone to Alaska
            1 infantry moved from Sikang to Kazakhstan
                  Japanese take Kazakhstan from Russians
            1 infantry moved from Kweichow to Shensi
            1 bomber moved from Anhwe to Hopei
    
        Combat - Japanese
            Battle in Java
            Battle in Alaska
            Battle in Sumatra
                Japanese attack with 1 artillery and 1 infantry
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Sumatra
                Japanese win, taking Java from ANZAC, taking Alaska from Americans, taking Sumatra from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Hopei
                Japanese attack with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 1/5 hits, 2.67 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Burma
                Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Burma, round 2 : 2/5 hits, 2.50 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Shensi
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shensi, round 2 : 2/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Szechwan
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 3/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Szechwan to Yunnan
            2 fighters and 2 tactical_bombers moved from Burma to Shan State
            1 infantry moved from Siam to Shan State
            1 armour moved from Yunnan to Kweichow
            2 artilleries and 1 infantry moved from Kweichow to Yunnan
            1 fighter and 1 tactical_bomber moved from Hopei to Yunnan
            1 fighter and 1 tactical_bomber moved from Shensi to Yunnan
            2 bombers moved from Hopei to Kweichow
            1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
            1 infantry moved from Manchuria to Jehol
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
            1 destroyer moved from 43 Sea Zone to 35 Sea Zone
            1 infantry moved from Chahar to Anhwe
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
    
        Place Units - Japanese
            1 armour and 2 mech_infantrys placed in French Indo China
            3 mech_infantrys placed in Kiangsu
            1 artillery and 1 fighter placed in Japan
            1 destroyer and 1 submarine placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 65 PUs; end with 65 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.33
    Chinese : 1.00
    UK_Pacific : -0.33
    Japanese : 0.33
    

    Savegame


  • TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 2 armour, 1 carrier, 2 fighters, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 10 Sea Zone to 2 Sea Zone
            3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
            2 submarines moved from 91 Sea Zone to 104 Sea Zone
            1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 2 submarines and 2 transports moved from 54 Sea Zone to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from Queensland to 55 Sea Zone
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
    
        Combat - Americans
            Battle in 2 Sea Zone
                Americans attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 2 Sea Zone
                Americans win, taking 2 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 104 Sea Zone
                Americans attack with 3 fighters, 2 submarines and 1 tactical_bomber
                Germans defend with 1 destroyer
                    Americans roll dice for 2 submarines in 104 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 104 Sea Zone
                Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Germans: 1 destroyer
            Battle in 55 Sea Zone
                Americans attack with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 2 transports
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 submarines in 55 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 3 fighters, 1 tactical_bomber and 2 transports in 55 Sea Zone, round 2 : 5/9 hits, 4.50 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from 55 Sea Zone to Queensland
            1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to Northern Territory
            2 carriers, 1 cruiser and 2 destroyers moved from 91 Sea Zone to 104 Sea Zone
            1 armour and 1 artillery moved from Gibraltar to 91 Sea Zone
            2 mech_infantrys moved from Morocco to 91 Sea Zone
            2 infantry moved from Morocco to 91 Sea Zone
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 armour, 1 artillery, 3 infantry, 2 mech_infantrys and 4 transports moved from 91 Sea Zone to 104 Sea Zone
            1 bomber and 2 fighters moved from Morocco to United Kingdom
            1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 104 Sea Zone
    
        Place Units - Americans
            2 transports placed in 10 Sea Zone
            2 armour and 2 mech_infantrys placed in Western United States
            1 carrier placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 48 PUs; end with 48 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 58 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Americans : 1.17
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Suiyuyan to Chahar
                  Chinese take Chahar from Japanese
            3 artilleries, 1 fighter and 14 infantry moved from Suiyuyan to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 3 artilleries, 1 fighter and 14 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 artilleries, 1 fighter and 14 infantry in Shensi, round 2 : 3/18 hits, 4.33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 3 artilleries, 1 fighter and 14 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Kansu
    
        Place Units - Chinese
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Chinese : -1.33
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5
    
        Purchase Units - British
            British buy 2 carriers and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from India to Burma
            1 fighter moved from India to Burma
    
        Combat - British
            Battle in Burma
                British attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 2 infantry in Burma, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                British win, taking Burma from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 cruiser, 2 destroyers and 1 transport moved from 91 Sea Zone to 104 Sea Zone
            2 infantry moved from French West Africa to French Central Africa
            1 cruiser, 2 destroyers, 1 submarine and 3 transports moved from 81 Sea Zone to 98 Sea Zone
            1 battleship moved from 76 Sea Zone to 98 Sea Zone
            2 fighters and 2 tactical_bombers moved from Egypt to 98 Sea Zone
            1 armour, 4 artilleries, 1 bomber, 4 infantry and 4 mech_infantrys moved from Egypt to Alexandria
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
            1 artillery and 3 infantry moved from West India to India
            1 fighter moved from Burma to India
            1 infantry moved from Eastern Persia to West India
            3 infantry moved from Iraq to Persia
    
        Place Units - British
            2 carriers placed in 98 Sea Zone
            2 mech_infantrys placed in Iraq
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    British : 0.17
    Japanese : 0.67
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Slovakia Hungary to Ukraine
            1 artillery and 1 mech_infantry moved from Western Ukraine to Ukraine
            2 armour moved from Baltic States to Bessarabia
            1 infantry moved from Libya to Tobruk
                  Italians take Tobruk from British
    
        Combat - Italians
            Italians creates battle in territory 97 Sea Zone
            Battle in Ukraine
                Italians attack with 1 artillery, 1 bomber and 1 mech_infantry
                Russians defend with 1 factory_minor and 3 infantry
                    Italians roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Ukraine, round 2 : 0/3 hits, 1.33 expected hits
                    Russians roll dice for 3 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits
                    1 mech_infantry owned by the Italians lost in Ukraine
                    Italians roll dice for 1 artillery and 1 bomber in Ukraine, round 3 : 0/2 hits, 1.00 expected hits
                    Russians roll dice for 3 infantry in Ukraine, round 3 : 0/3 hits, 1.00 expected hits
                    Italians roll dice for 1 artillery and 1 bomber in Ukraine, round 4 : 1/2 hits, 1.00 expected hits
                    Russians roll dice for 3 infantry in Ukraine, round 4 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                    Italians roll dice for 1 artillery and 1 bomber in Ukraine, round 5 : 1/2 hits, 1.00 expected hits
                    Russians roll dice for 2 infantry in Ukraine, round 5 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Ukraine
                 retreated to Ukraine
                Russians win, taking 97 Sea Zone from British with 1 infantry remaining. Battle score for attacker is -2
                Casualties for Italians: 1 artillery and 1 mech_infantry
                Casualties for Russians: 2 infantry
            Battle in Bessarabia
                Italians attack with 2 armour
                Russians defend with 1 infantry
                    Italians roll dice for 2 armour in Bessarabia, round 2 : 0/2 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 2 armour in Bessarabia, round 3 : 1/2 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Italians lost in Bessarabia
                Italians win, taking Bessarabia from Russians with 1 armour remaining. Battle score for attacker is -3
                Casualties for Italians: 1 armour
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Ukraine to Bulgaria
    
        Place Units - Italians
            1 mech_infantry placed in Northern Italy
            1 artillery, 1 fighter and 1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Italians : -3.33
    Russians : -1.33
    

    Savegame

  • '19 '17 '16

    Sheesh! I don’t know what you’ve been feeding those guys in Ukraine! :smile:


  • TripleA Turn Summary: ANZAC round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 airfield and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 46 Sea Zone
            3 fighters moved from Queensland to 46 Sea Zone
            1 cruiser, 1 destroyer and 1 submarine moved from 62 Sea Zone to 55 Sea Zone
            2 infantry moved from Trans-Jordan to Iraq
    
        Combat - ANZAC
            Battle in 46 Sea Zone
                ANZAC attack with 3 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 3 fighters in 46 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 46 Sea Zone
                ANZAC win with 3 fighters remaining. Battle score for attacker is 2
                Casualties for ANZAC: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 46 Sea Zone
            3 fighters moved from 46 Sea Zone to Northern Territory
            3 submarines moved from 54 Sea Zone to 55 Sea Zone
    
        Place Units - ANZAC
            1 airfield placed in Northern Territory
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.83
    Japanese : 0.67
    

    Savegame


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5
    
        Combat Move - French
            1 infantry moved from Egypt to Trans-Jordan
            1 destroyer moved from 81 Sea Zone to 98 Sea Zone
            3 infantry moved from Morocco to Algeria
            1 fighter moved from Morocco to Algeria
    
        Combat - French
    
        Non Combat Move - French
            1 infantry moved from Caucasus to Rostov
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • @StuckTojo said in 40LG Dawgoneit (Allies +30) vs. StuckTojo (Axis), No Victory Cities:

    Sheesh! I don’t know what you’ve been feeding those guys in Ukraine! :smile:

    Wheaties :+1:

  • '19 '17 '16

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 artillery, 1 fighter, 4 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            2 infantry moved from Novgorod to Belarus
            2 infantry moved from Western Ukraine to Ukraine
            1 fighter and 1 tactical_bomber moved from Western Ukraine to Ukraine
            1 fighter and 1 tactical_bomber moved from Western Ukraine to Belarus
            1 fighter moved from Western Ukraine to Belarus
            1 fighter moved from Western Ukraine to Ukraine
            1 destroyer moved from 112 Sea Zone to 110 Sea Zone
            1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 113 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer and 3 submarines moved from 112 Sea Zone to 113 Sea Zone
            1 bomber moved from Bulgaria to Ukraine
            1 bomber moved from Germany to 113 Sea Zone
    
        Combat - Germans
            Battle in 113 Sea Zone
                Germans attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber
                Russians defend with 1 cruiser and 1 submarine
                    Germans roll dice for 3 submarines in 113 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
                    1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 113 Sea Zone
                Germans win with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber remaining. Battle score for attacker is 18
                Casualties for Russians: 1 cruiser and 1 submarine
            Battle in Ukraine
                Germans attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/6 hits, 2.67 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/5 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 fighters and 1 tactical_bomber moved from Ukraine to Western Ukraine
            2 fighters and 1 tactical_bomber moved from Belarus to Western Ukraine
            1 bomber moved from Ukraine to Southern Italy
            1 armour and 8 mech_infantrys moved from Eastern Poland to Western Ukraine
            2 infantry moved from Novgorod to Karelia
            1 artillery and 1 infantry moved from Norway to 112 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 115 Sea Zone
            1 armour moved from Romania to Western Ukraine
            1 fighter and 1 tactical_bomber moved from Southern Italy to Western Germany
            1 bomber moved from 113 Sea Zone to Western Germany
            1 aaGun, 2 artilleries and 2 infantry moved from Normandy Bordeaux to France
            1 armour and 6 mech_infantrys moved from Germany to Eastern Poland
            1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
    
        Place Units - Germans
            3 mech_infantrys placed in Novgorod
            1 artillery and 2 infantry placed in France
            1 infantry placed in Southern France
            1 armour, 1 fighter, 1 infantry and 2 mech_infantrys placed in Western Germany
            2 mech_infantrys placed in Germany
            Germans undo move 4.
            Germans undo move 1.
            1 armour and 2 mech_infantrys placed in Novgorod
            1 fighter, 1 infantry and 3 mech_infantrys placed in Western Germany
            Germans undo move 5.
            1 mech_infantry placed in Germany
            1 fighter, 1 infantry and 2 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 53 PUs; end with 53 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Russians : -0.67
    

    Savegame

  • '19 '17 '16

    @dawgoneit said in 40LG Dawgoneit (Allies +30) vs. StuckTojo (Axis), No Victory Cities:

    @StuckTojo said in 40LG Dawgoneit (Allies +30) vs. StuckTojo (Axis), No Victory Cities:

    Sheesh! I don’t know what you’ve been feeding those guys in Ukraine! :smile:

    Wheaties :+1:

    @dawgoneit

    :smile:


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 1 artillery, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            3 infantry moved from Bryansk to Belarus
            3 infantry moved from Bryansk to Ukraine
            3 fighters moved from Bryansk to Belarus
            2 mech_infantrys moved from Bryansk to Archangel
            3 fighters moved from Bryansk to Ukraine
            1 tactical_bomber moved from Bryansk to Archangel
            1 fighter moved from Russia to Archangel
            1 infantry moved from Bryansk to Smolensk
    
        Combat - Russians
            Battle in Belarus
                Russians attack with 3 fighters and 3 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 3 fighters and 3 infantry in Belarus, round 2 : 2/6 hits, 2.00 expected hits
                    Germans roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 3 fighters and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Archangel
                Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 3/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Ukraine
                Russians attack with 3 fighters and 3 infantry
                Germans defend with 1 factory_minor and 2 infantry
                    Russians roll dice for 3 fighters and 3 infantry in Ukraine, round 2 : 1/6 hits, 2.00 expected hits
                    Germans roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Ukraine
                    Russians roll dice for 3 fighters and 3 infantry in Ukraine, round 3 : 2/6 hits, 2.00 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 3 fighters and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            3 fighters moved from Ukraine to Russia
            3 fighters moved from Belarus to Russia
            4 aaGuns, 2 armour, 3 artilleries and 36 infantry moved from Bryansk to Russia
            1 fighter and 1 tactical_bomber moved from Archangel to Russia
    
        Place Units - Russians
            3 infantry placed in Volgograd
            Russians undo move 1.
            1 infantry placed in Volgograd
            1 artillery, 1 fighter and 4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 28 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Germans : -2.00
    Russians : 0.50
    

    Savegame

  • '19 '17 '16

    TripleA Move Summary: Japanese round 6

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 carrier, 2 destroyers, 5 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Alaska to British Columbia
                  Japanese take British Columbia from British
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 55 Sea Zone
            2 battleships, 2 cruisers and 4 destroyers moved from 35 Sea Zone to 55 Sea Zone
            3 carriers moved from 35 Sea Zone to 55 Sea Zone
            2 fighters and 2 tactical_bombers moved from Shan State to 55 Sea Zone
            1 transport moved from 35 Sea Zone to 33 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 47 Sea Zone
            1 infantry moved from 47 Sea Zone to New Britain
            1 infantry moved from Shan State to Burma
            1 infantry moved from Yunnan to Burma
            1 infantry moved from Kazakhstan to Caucasus
                  Japanese take Caucasus from Russians
            1 infantry moved from Jehol to Chahar
            1 mech_infantry moved from Kiangsu to Chahar
            2 bombers moved from Kweichow to Chahar
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            2 fighters and 2 tactical_bombers moved from Yunnan to Burma
    

    Savegame

  • '19 '17 '16

    @dawgoneit

    Scramble in sz 55?


  • @StuckTojo max scramble

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 carrier, 2 destroyers, 5 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Alaska to British Columbia
                  Japanese take British Columbia from British
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 55 Sea Zone
            2 battleships, 2 cruisers and 4 destroyers moved from 35 Sea Zone to 55 Sea Zone
            3 carriers moved from 35 Sea Zone to 55 Sea Zone
            2 fighters and 2 tactical_bombers moved from Shan State to 55 Sea Zone
            1 transport moved from 35 Sea Zone to 33 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 47 Sea Zone
            1 infantry moved from 47 Sea Zone to New Britain
            1 infantry moved from Shan State to Burma
            1 infantry moved from Yunnan to Burma
            1 infantry moved from Kazakhstan to Caucasus
                  Japanese take Caucasus from Russians
            1 infantry moved from Jehol to Chahar
            1 mech_infantry moved from Kiangsu to Chahar
            2 bombers moved from Kweichow to Chahar
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            2 fighters and 2 tactical_bombers moved from Yunnan to Burma
    
        Combat - Japanese
            Americans scrambles 3 units out of Northern Territory to defend against the attack in 55 Sea Zone
            Battle in New Britain
            Battle in 55 Sea Zone
                Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 4 fighters and 4 tactical_bombers
                Americans defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 2 submarines and 2 transports; ANZAC defend with 1 cruiser, 1 destroyer, 3 fighters and 4 submarines
                    Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 4 fighters and 4 tactical_bombers in 55 Sea Zone, round 2 : 13/16 hits, 8.33 expected hits
                Units damaged: 1 battleship owned by the Americans
                    Americans roll dice for 6 submarines in 55 Sea Zone, round 2 : 2/6 hits, 1.00 expected hits
                Units damaged: 2 carriers owned by the Japanese
                    Americans roll dice for 1 battleship, 1 carrier, 3 cruisers, 3 destroyers, 5 fighters and 2 transports in 55 Sea Zone, round 2 : 9/13 hits, 6.83 expected hits
                Units damaged: 2 battleships owned by the Japanese
                    2 submarines owned by the Americans, 1 cruiser owned by the Americans, 2 destroyers owned by the Americans, 1 destroyer owned by the ANZAC, 3 carriers owned by the Japanese, 3 destroyers owned by the Japanese, 1 carrier owned by the Americans and 4 submarines owned by the ANZAC lost in 55 Sea Zone
                    Japanese roll dice for 2 battleships, 2 cruisers, 1 destroyer, 4 fighters and 4 tactical_bombers in 55 Sea Zone, round 3 : 10/13 hits, 7.33 expected hits
                    Americans roll dice for 1 battleship, 2 cruisers, 5 fighters and 2 transports in 55 Sea Zone, round 3 : 6/8 hits, 5.00 expected hits
                    2 tactical_bombers owned by the Japanese, 3 fighters owned by the Japanese, 3 fighters owned by the ANZAC, 1 cruiser owned by the ANZAC, 1 cruiser owned by the Americans, 1 destroyer owned by the Japanese, 2 fighters owned by the Americans, 2 transports owned by the Americans and 1 battleship owned by the Americans lost in 55 Sea Zone
                Japanese win, taking New Britain from ANZAC with 2 battleships, 2 cruisers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 64
                Casualties for Japanese: 3 carriers, 4 destroyers, 3 fighters and 2 tactical_bombers
                Casualties for ANZAC: 1 cruiser, 1 destroyer, 3 fighters and 4 submarines
                Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 2 submarines and 2 transports
            Battle in Chahar
                Japanese attack with 2 bombers, 1 infantry and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Chahar, round 2 : 1/4 hits, 1.67 expected hits
                    Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                Japanese win, taking Chahar from Chinese with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Burma
                Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 : 2/6 hits, 2.67 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans
    
        Non Combat Move - Japanese
            1 fighter and 2 tactical_bombers moved from 55 Sea Zone to Java
            2 infantry moved from Java to 42 Sea Zone
            2 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone
            1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 infantry moved from Borneo to 43 Sea Zone
            1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
            1 artillery and 4 infantry moved from 36 Sea Zone to French Indo China
            1 armour and 2 mech_infantrys moved from French Indo China to Kweichow
            2 mech_infantrys moved from Kiangsu to Kweichow
            2 fighters and 2 tactical_bombers moved from Burma to Yunnan
            2 fighters and 2 tactical_bombers moved from Yunnan to Kweichow
            2 bombers moved from Chahar to Kweichow
            1 fighter and 1 tactical_bomber moved from Yunnan to Kweichow
            1 transport moved from 6 Sea Zone to 5 Sea Zone
            2 infantry moved from Soviet Far East to 5 Sea Zone
            2 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Korea
            1 artillery and 1 infantry moved from Korea to Manchuria
            1 infantry moved from Manchuria to Jehol
            1 fighter moved from Japan to 35 Sea Zone
            1 fighter moved from 35 Sea Zone to Philippines
            1 fighter and 1 tactical_bomber moved from Kweichow to Anhwe
            1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 destroyer moved from 6 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            1 armour and 2 mech_infantrys placed in French Indo China
            3 mech_infantrys placed in Kiangsu
            1 carrier, 2 destroyers and 2 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 68 PUs; end with 68 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Americans : 4.17
    Chinese : -0.33
    UK_Pacific : -0.33
    Japanese : 6.00
    

    Savegame


  • TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 battleship, 1 carrier, 2 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from Queensland to 55 Sea Zone
            2 bombers moved from Siberia to Hawaiian Islands
            1 armour and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 armour, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 1 Sea Zone
            1 armour and 1 mech_infantry moved from 1 Sea Zone to Alaska
            1 destroyer moved from 2 Sea Zone to 8 Sea Zone
            1 fighter moved from 10 Sea Zone to Alaska
            1 armour and 1 mech_infantry moved from Western United States to British Columbia
            1 fighter moved from 10 Sea Zone to British Columbia
            3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber moved from 104 Sea Zone to 110 Sea Zone
            1 bomber moved from United Kingdom to France
    
        Combat - Americans
            Strategic bombing raid in France
                    AA fire in France : 0/1 hits, 0.17 expected hits
                Bombing raid in France rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in France causes 6 damage total. 
            Battle in British Columbia
                Americans attack with 1 armour, 1 fighter and 1 mech_infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 armour, 1 fighter and 1 mech_infantry in British Columbia, round 2 : 2/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in British Columbia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in British Columbia
                Americans win, taking British Columbia from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is -1
                Casualties for Americans: 1 mech_infantry
                Casualties for Japanese: 1 infantry
            Battle in 110 Sea Zone
                Americans attack with 3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 110 Sea Zone
                Americans win with 3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in Alaska
                Americans attack with 1 armour, 1 fighter and 1 mech_infantry
                Japanese defend with 1 artillery
                    Americans roll dice for 1 armour, 1 fighter and 1 mech_infantry in Alaska, round 2 : 2/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery in Alaska, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 mech_infantry owned by the Americans lost in Alaska
                Americans win, taking Alaska from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Americans: 1 mech_infantry
                Casualties for Japanese: 1 artillery
            Battle in 55 Sea Zone
                Americans attack with 1 fighter and 1 tactical_bomber
                Japanese defend with 2 battleships and 2 cruisers
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 2 battleships and 2 cruisers in 55 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
                    1 tactical_bomber owned by the Americans, 1 fighter owned by the Americans and 1 cruiser owned by the Japanese lost in 55 Sea Zone
                Japanese win with 2 battleships and 1 cruiser remaining. Battle score for attacker is -9
                Casualties for Americans: 1 fighter and 1 tactical_bomber
                Casualties for Japanese: 1 cruiser
    
        Non Combat Move - Americans
            1 armour, 1 artillery, 4 infantry, 3 mech_infantrys and 5 transports moved from 104 Sea Zone to 110 Sea Zone
            1 armour, 1 artillery, 4 infantry and 3 mech_infantrys moved from 110 Sea Zone to United Kingdom
            1 bomber moved from France to United Kingdom
            1 fighter moved from British Columbia to 10 Sea Zone
            1 fighter moved from Alaska to 10 Sea Zone
    
        Place Units - Americans
            1 battleship, 1 carrier and 2 fighters placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Eastern United States
            Americans undo move 2.
            1 artillery and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    AA fire in France : : -0.17
    Americans : 2.17
    Japanese : 1.00
    

    Savegame


  • TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Shensi to Szechwan
            1 fighter moved from Kansu to Szechwan
            1 infantry moved from Shensi to Sikang
                  Chinese take Sikang from Japanese
            3 artilleries and 10 infantry moved from Shensi to Suiyuyan
            2 infantry moved from Kansu to Suiyuyan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 4 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 5 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 6 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 6 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                Chinese win with 1 fighter remaining. Battle score for attacker is -3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Suiyuyan
    
        Place Units - Chinese
            2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Chinese : -3.00
    Japanese : 0.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6
    
        Purchase Units - British
            British buy 1 armour, 2 infantry and 4 transports; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 cruiser and 1 destroyer moved from 104 Sea Zone to 110 Sea Zone
            1 destroyer moved from 104 Sea Zone to 112 Sea Zone
            1 transport moved from 104 Sea Zone to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 infantry moved from Scotland to United Kingdom
            1 armour and 2 artilleries moved from Alexandria to 98 Sea Zone
            3 infantry moved from Alexandria to 98 Sea Zone
            1 armour, 2 artilleries, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 3 infantry, 1 submarine, 2 tactical_bombers and 3 transports moved from 98 Sea Zone to 96 Sea Zone
            1 armour, 2 artilleries and 3 infantry moved from 96 Sea Zone to Libya
            2 fighters and 2 tactical_bombers moved from 96 Sea Zone to Libya
            3 infantry moved from India to Burma
            2 infantry moved from India to Burma
            1 artillery moved from India to Burma
            1 fighter moved from India to Burma
            1 infantry moved from West India to India
            3 infantry moved from Persia to Eastern Persia
            2 mech_infantrys moved from Iraq to Caucasus
            2 infantry moved from French Central Africa to French Equatorial Africa
            1 infantry moved from Anglo Egyptian Sudan to Egypt
    
        Combat - British
            Battle in Holland Belgium
            Battle in Caucasus
                British attack with 2 mech_infantrys
                Japanese defend with 1 infantry
                    British roll dice for 2 mech_infantrys in Caucasus, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Caucasus
                    British roll dice for 1 mech_infantry in Caucasus, round 3 : 1/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Caucasus
                British win, taking Holland Belgium from Germans, taking Caucasus from Japanese with 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for British: 1 mech_infantry
                Casualties for Japanese: 1 infantry
            Battle in Burma
                British attack with 1 artillery, 1 fighter and 5 infantry
                Japanese defend with 2 infantry
                    British roll dice for 1 artillery, 1 fighter and 5 infantry in Burma, round 2 : 3/7 hits, 1.83 expected hits
                    Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                British win, taking Burma from Japanese with 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Japanese: 2 infantry
            Battle in Libya
                British attack with 1 armour, 2 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers
                Italians defend with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
                    British roll dice for 1 battleship and 1 cruiser in Libya, round 2 : 1/2 hits, 1.17 expected hits
                    British roll dice for 1 armour, 2 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers in Libya, round 2 : 3/10 hits, 4.33 expected hits
                    Italians roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Libya, round 2 : 3/6 hits, 2.17 expected hits
                    1 mech_infantry owned by the Italians, 1 artillery owned by the Italians, 2 infantry owned by the Italians and 3 infantry owned by the British lost in Libya
                    British roll dice for 1 armour, 2 artilleries, 2 fighters and 2 tactical_bombers in Libya, round 3 : 3/7 hits, 3.50 expected hits
                    Italians roll dice for 1 armour and 1 artillery in Libya, round 3 : 0/2 hits, 0.83 expected hits
                    1 artillery owned by the Italians and 1 armour owned by the Italians lost in Libya
                British win, taking Libya from Italians with 1 armour, 2 artilleries, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 15
                Casualties for British: 3 infantry
                Casualties for Italians: 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
    
        Non Combat Move - British
            2 fighters and 2 tactical_bombers moved from Libya to 96 Sea Zone
            1 bomber moved from Alexandria to Eastern Persia
            1 fighter moved from Burma to India
    
        Place Units - British
            4 transports placed in 110 Sea Zone
            1 armour and 2 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 39 PUs; end with 39 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    British : -0.33
    Italians : 0.00
    Japanese : 0.67
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Northern Italy to Holland Belgium
            1 bomber moved from Bulgaria to 112 Sea Zone
            2 fighters moved from Southern Italy to 112 Sea Zone
            2 fighters moved from Southern Italy to Holland Belgium
    
        Combat - Italians
            Battle in 112 Sea Zone
                Italians attack with 1 bomber and 2 fighters
                British defend with 1 destroyer
                    Italians roll dice for 1 bomber and 2 fighters in 112 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    British roll dice for 1 destroyer in 112 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the British and 1 fighter owned by the Italians lost in 112 Sea Zone
                Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is -2
                Casualties for Italians: 1 fighter
                Casualties for British: 1 destroyer
            Battle in Holland Belgium
                Italians attack with 2 fighters and 1 mech_infantry
                British defend with 1 infantry
                    Italians roll dice for 2 fighters and 1 mech_infantry in Holland Belgium, round 2 : 1/3 hits, 1.17 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                Italians win, taking Holland Belgium from British with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Holland Belgium to Western Germany
            1 bomber and 1 fighter moved from 112 Sea Zone to Western Germany
            1 mech_infantry moved from Southern Italy to France
            1 armour moved from Southern Italy to France
    
        Place Units - Italians
            1 fighter and 1 mech_infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.17
    British : 0.33
    

    Savegame

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