Samuel06 (X) Vs Pejon_88 (A+6) Bm3

  • '23 '22

    TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 1 carrier, 2 destroyers, 3 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 109 Sea Zone to 119 Sea Zone
            2 submarines moved from 91 Sea Zone to 119 Sea Zone
            1 fighter moved from Western United States to 8 Sea Zone
            1 fighter moved from 110 Sea Zone to 119 Sea Zone
            1 bomber moved from India to Yunnan
            2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
            1 battleship and 2 cruisers moved from 54 Sea Zone to 33 Sea Zone
    
        Combat - Americans
            Battle in 8 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 8 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Caroline Islands
                Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 0/3 hits, 1,67 expected hits
                    Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Caroline Islands, round 2 : 2/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 2/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese, 1 aaGun owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Caroline Islands
                    Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 3 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 4 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 infantry and 1 mech_infantry
                Casualties for Japanese: 1 aaGun and 2 infantry
            Battle in Yunnan
                Americans attack with 1 bomber
                Japanese defend with 1 artillery
                    Americans roll dice for 1 bomber in Yunnan, round 2 : 1/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese and 1 bomber owned by the Americans lost in Yunnan
                Japanese win with no units remaining. Battle score for attacker is -8
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 1 artillery
            Battle in 119 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 2 submarines
                Germans defend with 1 submarine
                    Americans roll dice for 2 submarines in 119 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                    1 submarine owned by the Germans lost in 119 Sea Zone
                Americans win, taking 119 Sea Zone from Neutral with 1 destroyer, 1 fighter and 2 submarines remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in 45 Sea Zone
                Americans attack with 2 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 fighters and 1 tactical_bomber in 45 Sea Zone, round 2 : 3/3 hits, 1,67 expected hits
                    Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 45 Sea Zone
                Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            2 fighters and 1 tactical_bomber moved from 45 Sea Zone to 33 Sea Zone
            4 carriers, 3 destroyers, 3 fighters and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
            1 carrier and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
            2 fighters moved from Hawaiian Islands to 33 Sea Zone
            1 fighter moved from 8 Sea Zone to British Columbia
            1 fighter moved from Eastern United States to Gibraltar
            1 fighter moved from 110 Sea Zone to Gibraltar
            2 carriers and 1 fighter moved from 110 Sea Zone to 108 Sea Zone
            2 transports moved from 110 Sea Zone to 108 Sea Zone
            1 fighter moved from 119 Sea Zone to 108 Sea Zone
            1 destroyer moved from 101 Sea Zone to 108 Sea Zone
            1 fighter moved from Western United States to Midway
            1 fighter moved from Western United States to Wake Island
    
        Place Units - Americans
            1 artillery and 1 infantry placed in Western United States
            1 destroyer and 1 transport placed in 10 Sea Zone
            1 carrier and 1 destroyer placed in 101 Sea Zone
            1 bomber placed in Eastern United States
            1 fighter placed in Eastern United States
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Americans : 1,00
    Japanese : 1,00
    

    Savegame

  • '23 '22

    TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
            1 fighter and 2 infantry moved from Sikang to Szechwan
    
        Combat - Chinese
            Chinese creates battle in territory Yunnan
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Yunnan from Japanese, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Sikang
    
        Place Units - Chinese
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0,33
    Japanese : -0,67
    

    Savegame

  • '23 '22

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 1 carrier, 2 destroyers, 3 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 109 Sea Zone to 119 Sea Zone
            2 submarines moved from 91 Sea Zone to 119 Sea Zone
            1 fighter moved from Western United States to 8 Sea Zone
            1 fighter moved from 110 Sea Zone to 119 Sea Zone
            1 bomber moved from India to Yunnan
            2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
            1 battleship and 2 cruisers moved from 54 Sea Zone to 33 Sea Zone
    
        Combat - Americans
            Battle in 8 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 8 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Caroline Islands
                Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 0/3 hits, 1,67 expected hits
                    Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Caroline Islands, round 2 : 2/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 2/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese, 1 aaGun owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Caroline Islands
                    Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 3 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 4 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 infantry and 1 mech_infantry
                Casualties for Japanese: 1 aaGun and 2 infantry
            Battle in Yunnan
                Americans attack with 1 bomber
                Japanese defend with 1 artillery
                    Americans roll dice for 1 bomber in Yunnan, round 2 : 1/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese and 1 bomber owned by the Americans lost in Yunnan
                Japanese win with no units remaining. Battle score for attacker is -8
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 1 artillery
            Battle in 119 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 2 submarines
                Germans defend with 1 submarine
                    Americans roll dice for 2 submarines in 119 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                    1 submarine owned by the Germans lost in 119 Sea Zone
                Americans win, taking 119 Sea Zone from Neutral with 1 destroyer, 1 fighter and 2 submarines remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in 45 Sea Zone
                Americans attack with 2 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 fighters and 1 tactical_bomber in 45 Sea Zone, round 2 : 3/3 hits, 1,67 expected hits
                    Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 45 Sea Zone
                Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            2 fighters and 1 tactical_bomber moved from 45 Sea Zone to 33 Sea Zone
            4 carriers, 3 destroyers, 3 fighters and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
            1 carrier and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
            2 fighters moved from Hawaiian Islands to 33 Sea Zone
            1 fighter moved from 8 Sea Zone to British Columbia
            1 fighter moved from Eastern United States to Gibraltar
            1 fighter moved from 110 Sea Zone to Gibraltar
            2 carriers and 1 fighter moved from 110 Sea Zone to 108 Sea Zone
            2 transports moved from 110 Sea Zone to 108 Sea Zone
            1 fighter moved from 119 Sea Zone to 108 Sea Zone
            1 destroyer moved from 101 Sea Zone to 108 Sea Zone
            1 fighter moved from Western United States to Midway
            1 fighter moved from Western United States to Wake Island
    
        Place Units - Americans
            1 artillery and 1 infantry placed in Western United States
            1 destroyer and 1 transport placed in 10 Sea Zone
            1 carrier and 1 destroyer placed in 101 Sea Zone
            1 bomber placed in Eastern United States
            1 fighter placed in Eastern United States
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
            1 fighter and 2 infantry moved from Sikang to Szechwan
    
        Combat - Chinese
            Chinese creates battle in territory Yunnan
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Yunnan from Japanese, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Sikang
    
        Place Units - Chinese
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 6 artilleries and 1 fighter; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
    
        Non Combat Move - British
            2 fighters moved from United Kingdom to Scotland
            1 fighter moved from 108 Sea Zone to Gibraltar
            1 mech_infantry moved from Syria to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            1 bomber moved from Iraq to Gibraltar
            3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 armour moved from Belgian Congo to Egypt
            1 infantry moved from Ethiopia to 76 Sea Zone
            1 mech_infantry moved from Italian Somaliland to 76 Sea Zone
            1 battleship, 1 cruiser, 2 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 76 Sea Zone to 75 Sea Zone
            3 armour and 4 mech_infantrys moved from Egypt to Iraq
            2 artilleries and 1 infantry moved from Iraq to Persia
            3 artilleries moved from Persia to Eastern Persia
            1 artillery and 2 infantry moved from Eastern Persia to West India
            2 aaGuns, 2 artilleries, 4 fighters, 22 infantry and 1 tactical_bomber moved from India to West India
            2 fighters and 1 tactical_bomber moved from Iraq to Persia
    
        Place Units - British
            1 fighter placed in United Kingdom
            3 artilleries placed in Iraq
            3 artilleries placed in Persia
    
        Turn Complete - British
            British collect 39 PUs; end with 39 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Americans : 1,00
    Chinese : 0,33
    Japanese : 0,33
    

    Savegame


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Morocco to Algeria
                  Italians take Algeria from Americans
            1 bomber and 1 fighter moved from Southern France to Tunisia
            1 fighter moved from Southern Italy to Tunisia
            1 artillery and 2 infantry moved from Libya to Tunisia
            1 mech_infantry moved from Libya to Alexandria
                  Italians take Alexandria from British
            1 marine moved from Morocco to 92 Sea Zone
            1 cruiser and 1 marine moved from 92 Sea Zone to 96 Sea Zone
            1 marine moved from 96 Sea Zone to Malta
    
        Combat - Italians
            Battle in Malta
            Battle in Tunisia
                Italians attack with 1 artillery, 1 bomber, 2 fighters and 2 infantry
                Americans defend with 1 armour and 1 artillery
                    Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 2 infantry in Tunisia, round 2 : 2/6 hits, 2.50 expected hits
                    Americans roll dice for 1 armour and 1 artillery in Tunisia, round 2 : 0/2 hits, 0.83 expected hits
                    1 armour owned by the Americans and 1 artillery owned by the Americans lost in Tunisia
                Italians win, taking Malta from British, taking Tunisia from Americans with 1 artillery, 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 10
                Casualties for Americans: 1 armour and 1 artillery
    
        Non Combat Move - Italians
            1 bomber and 1 fighter moved from Tunisia to Tobruk
            1 fighter moved from Tunisia to Libya
            1 armour, 1 artillery and 2 infantry moved from Libya to Tobruk
            1 artillery and 3 infantry moved from Morocco to 92 Sea Zone
            1 artillery, 3 destroyers, 3 infantry and 3 transports moved from 92 Sea Zone to 96 Sea Zone
            1 artillery and 3 infantry moved from 96 Sea Zone to Tobruk
            1 submarine moved from 94 Sea Zone to 98 Sea Zone
    
        Place Units - Italians
            2 infantry and 1 tactical_bomber placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 14 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 24 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.50
    Americans : -0.83
    

    Savegame

  • '23 '22

    TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            3 fighters moved from 33 Sea Zone to 21 Sea Zone
    
        Combat - ANZAC
            Battle in 21 Sea Zone
                ANZAC attack with 3 fighters
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 3 fighters in 21 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the ANZAC and 1 destroyer owned by the Japanese lost in 21 Sea Zone
                ANZAC win with 2 fighters remaining. Battle score for attacker is -2
                Casualties for ANZAC: 1 fighter
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 carrier moved from 62 Sea Zone to 33 Sea Zone
            2 fighters moved from 21 Sea Zone to 33 Sea Zone
            2 fighters moved from Queensland to 33 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 cruiser, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            2 aaGuns and 4 infantry moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 artillery, 1 fighter and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0,50
    Japanese : 0,67
    

    Savegame

  • '23 '22

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            3 fighters moved from 33 Sea Zone to 21 Sea Zone
    
        Combat - ANZAC
            Battle in 21 Sea Zone
                ANZAC attack with 3 fighters
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 3 fighters in 21 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the ANZAC and 1 destroyer owned by the Japanese lost in 21 Sea Zone
                ANZAC win with 2 fighters remaining. Battle score for attacker is -2
                Casualties for ANZAC: 1 fighter
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 carrier moved from 62 Sea Zone to 33 Sea Zone
            2 fighters moved from 21 Sea Zone to 33 Sea Zone
            2 fighters moved from Queensland to 33 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 cruiser, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            2 aaGuns and 4 infantry moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 artillery, 1 fighter and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
            1 destroyer moved from 81 Sea Zone to 75 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -0,50
    Japanese : 0,67
    

    Savegame


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 bomber, 6 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry and 1 mech_infantry moved from Novgorod to Belarus
            1 mech_infantry moved from Novgorod to Archangel
            1 bomber moved from Western Germany to Archangel
            1 bomber moved from Western Germany to Belarus
            1 fighter and 1 tactical_bomber moved from Western Ukraine to Ukraine
            3 infantry moved from Western Ukraine to Ukraine
    
        Combat - Germans
            Battle in Ukraine
                Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Russians defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/5 hits, 1.67 expected hits
                    Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Archangel
                Germans attack with 1 bomber and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 mech_infantry in Archangel, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
                Germans win with 1 bomber remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Belarus, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Germans roll dice for 1 bomber and 1 mech_infantry in Belarus, round 3 : 0/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Belarus
                 retreated to Belarus
                Russians win with 1 infantry remaining. Battle score for attacker is -4
                Casualties for Germans: 1 infantry and 1 mech_infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Belarus to Western Ukraine
            1 bomber moved from Archangel to Novgorod
            7 infantry moved from Finland to Karelia
            6 mech_infantrys moved from Western Germany to Poland
            2 mech_infantrys moved from Holland Belgium to Germany
            1 artillery moved from Normandy Bordeaux to Southern France
            1 mech_infantry moved from Normandy Bordeaux to Western Germany
            1 infantry moved from Southern Italy to Northern Italy
            1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
            1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
            3 fighters and 3 tactical_bombers moved from Morocco to Southern Italy
            3 submarines moved from 93 Sea Zone to 92 Sea Zone
            2 bombers moved from Morocco to Southern Italy
            1 fighter and 1 tactical_bomber moved from Ukraine to Novgorod
            1 mech_infantry moved from Poland to Novgorod
            1 armour and 3 mech_infantrys moved from Poland to Western Ukraine
    
        Place Units - Germans
            3 infantry placed in Novgorod
            3 infantry placed in Western Ukraine
            1 bomber placed in Western Germany
            2 mech_infantrys placed in Western Germany
            7 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 53 PUs; end with 53 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Russians : 1.00
    

    Savegame

  • '23 '22

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 7 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Belarus to Baltic States
                  Russians take Baltic States from Germans
            3 infantry moved from Bryansk to Ukraine
            3 fighters moved from Bryansk to Ukraine
            1 fighter and 1 tactical_bomber moved from Russia to Ukraine
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 4 fighters, 3 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 3 infantry
                    Russians roll dice for 4 fighters, 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 3/8 hits, 3,17 expected hits
                    Germans roll dice for 3 infantry in Ukraine, round 2 : 0/3 hits, 1,00 expected hits
                    3 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 4 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Germans: 3 infantry
    
        Non Combat Move - Russians
            7 artilleries and 3 infantry moved from Russia to Bryansk
            5 infantry moved from Smolensk to Bryansk
            1 infantry moved from Vologda to Archangel
            2 aaGuns and 11 infantry moved from Vologda to Smolensk
            2 mech_infantrys moved from Russia to Bryansk
            1 tactical_bomber moved from Ukraine to Bryansk
            4 fighters moved from Ukraine to Russia
            1 submarine moved from 91 Sea Zone to 105 Sea Zone
    
        Place Units - Russians
            7 artilleries and 3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 31 PUs; end with 31 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Russia: 3 infantry
            EDIT: Adding units owned by Russians to Russia: 2 artilleries
            EDIT: Changing PUs for Russians from 38 to 39
            EDIT: Turning off Edit Mode
            Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -1,00
    Russians : -0,17
    

    Savegame


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 airfield, 1 artillery, 1 fighter, 2 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 bombers moved from French Indo China to India
            1 artillery and 3 infantry moved from Burma to India
            1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
            1 mech_infantry moved from Anhwe to Yunnan
            1 mech_infantry moved from Hunan to Yunnan
    
        Combat - Japanese
            Battle in Yunnan
                Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in India
                Japanese attack with 1 artillery, 2 bombers and 3 infantry
                British defend with 1 aaGun and 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    AA fire in India : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery, 2 bombers and 3 infantry in India, round 2 : 1/6 hits, 2.33 expected hits
                    UK_Pacific roll dice for 1 aaGun and 3 infantry in India, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 1 aaGun owned by the British lost in India
                    Japanese roll dice for 1 artillery, 2 bombers and 2 infantry in India, round 3 : 2/5 hits, 2.17 expected hits
                    UK_Pacific roll dice for 3 infantry in India, round 3 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in India
                    Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in India, round 4 : 3/4 hits, 2.00 expected hits
                    UK_Pacific roll dice for 1 infantry in India, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in India
                Japanese captures 8PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking India from UK_Pacific with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 8
                Casualties for Japanese: 2 infantry
                Casualties for British: 1 aaGun and 3 infantry
            triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
    
        Non Combat Move - Japanese
            2 bombers moved from India to French Indo China
            3 mech_infantrys moved from French Indo China to Burma
            1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
            4 mech_infantrys moved from Hunan to Burma
            3 mech_infantrys moved from Shantung to Hunan
            1 mech_infantry moved from Kiangsu to Anhwe
            2 mech_infantrys moved from Kiangsu to Hunan
            1 destroyer moved from 6 Sea Zone to 17 Sea Zone
            1 destroyer moved from 6 Sea Zone to 22 Sea Zone
            2 submarines and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            1 carrier and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from French Indo China to 35 Sea Zone
            2 infantry moved from Java to 42 Sea Zone
            2 battleships, 3 carriers, 2 cruisers, 3 fighters, 2 infantry, 3 submarines, 3 tactical_bombers and 3 transports moved from 42 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            3 fighters moved from Philippines to Japan
            1 fighter and 2 tactical_bombers moved from French Indo China to Philippines
    
        Place Units - Japanese
            3 mech_infantrys placed in French Indo China
            3 mech_infantrys placed in Shantung
            3 mech_infantrys placed in Kiangsu
            1 artillery, 1 fighter and 2 infantry placed in Japan
            1 airfield placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 65 PUs; end with 73 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.33
    UK_Pacific : -0.33
    AA fire in India : : -0.33
    Japanese : -1.00
    

    Savegame

  • '23 '22

    TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 4 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 destroyer and 2 submarines moved from 119 Sea Zone to 125 Sea Zone
            1 transport moved from 108 Sea Zone to 91 Sea Zone
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Morocco
            4 fighters and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
    
        Combat - Americans
            Battle in Java
            Battle in Morocco
            Battle in 125 Sea Zone
                Americans attack with 1 destroyer and 2 submarines
                Germans defend with 1 submarine
                    Americans roll dice for 2 submarines in 125 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    Americans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 125 Sea Zone
                    Americans roll dice for 1 submarine in 125 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Germans lost in 125 Sea Zone
                Americans win, taking Java from Japanese, taking Morocco from Italians, taking 125 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 0
                Casualties for Americans: 1 submarine
                Casualties for Germans: 1 submarine
            Battle in 22 Sea Zone
                Americans attack with 4 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 4 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 1/5 hits, 2,67 expected hits
                    Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 22 Sea Zone
                Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 2 fighters and 2 submarines moved from 33 Sea Zone to 42 Sea Zone
            4 fighters and 1 tactical_bomber moved from 22 Sea Zone to 42 Sea Zone
            1 transport moved from 33 Sea Zone to 26 Sea Zone
            1 fighter moved from Wake Island to Queensland
            1 fighter moved from Midway to Hawaiian Islands
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 fighters moved from Western United States to Hawaiian Islands
            1 bomber moved from Eastern United States to Gibraltar
            2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
            2 artilleries, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 carriers, 1 destroyer, 1 fighter and 1 transport moved from 108 Sea Zone to 91 Sea Zone
            2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
            1 fighter moved from Eastern United States to 91 Sea Zone
            2 fighters moved from Gibraltar to 91 Sea Zone
            1 fighter moved from British Columbia to Eastern United States
    
        Place Units - Americans
            1 carrier placed in 10 Sea Zone
            1 destroyer placed in 10 Sea Zone
            1 fighter placed in Eastern United States
            1 infantry placed in Western United States
            2 fighters placed in Western United States
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,83
    Americans : -2,00
    Japanese : -0,33
    

    Savegame

  • '23 '22

    TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Szechwan to Shensi
            1 fighter and 1 infantry moved from Sikang to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                    Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 4 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                 retreated to Shensi
                Japanese win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Sikang
    
        Place Units - Chinese
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Chinese : -2,33
    Japanese : 1,00
    

    Savegame

  • '23 '22

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 4 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 destroyer and 2 submarines moved from 119 Sea Zone to 125 Sea Zone
            1 transport moved from 108 Sea Zone to 91 Sea Zone
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Morocco
            4 fighters and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
    
        Combat - Americans
            Battle in Java
            Battle in Morocco
            Battle in 125 Sea Zone
                Americans attack with 1 destroyer and 2 submarines
                Germans defend with 1 submarine
                    Americans roll dice for 2 submarines in 125 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    Americans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 125 Sea Zone
                    Americans roll dice for 1 submarine in 125 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Germans lost in 125 Sea Zone
                Americans win, taking Java from Japanese, taking Morocco from Italians, taking 125 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 0
                Casualties for Americans: 1 submarine
                Casualties for Germans: 1 submarine
            Battle in 22 Sea Zone
                Americans attack with 4 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 4 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 1/5 hits, 2,67 expected hits
                    Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 22 Sea Zone
                Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 2 fighters and 2 submarines moved from 33 Sea Zone to 42 Sea Zone
            4 fighters and 1 tactical_bomber moved from 22 Sea Zone to 42 Sea Zone
            1 transport moved from 33 Sea Zone to 26 Sea Zone
            1 fighter moved from Wake Island to Queensland
            1 fighter moved from Midway to Hawaiian Islands
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 fighters moved from Western United States to Hawaiian Islands
            1 bomber moved from Eastern United States to Gibraltar
            2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
            2 artilleries, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 carriers, 1 destroyer, 1 fighter and 1 transport moved from 108 Sea Zone to 91 Sea Zone
            2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
            1 fighter moved from Eastern United States to 91 Sea Zone
            2 fighters moved from Gibraltar to 91 Sea Zone
            1 fighter moved from British Columbia to Eastern United States
    
        Place Units - Americans
            1 carrier placed in 10 Sea Zone
            1 destroyer placed in 10 Sea Zone
            1 fighter placed in Eastern United States
            1 infantry placed in Western United States
            2 fighters placed in Western United States
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Szechwan to Shensi
            1 fighter and 1 infantry moved from Sikang to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                    Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 4 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                 retreated to Shensi
                Japanese win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Sikang
    
        Place Units - Chinese
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 carrier, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from West India to India
            4 fighters and 1 tactical_bomber moved from West India to India
            1 infantry moved from West India to India
            1 infantry moved from Egypt to Alexandria
            1 bomber moved from Gibraltar to Alexandria
    
        Combat - British
            Battle in Alexandria
                British attack with 1 bomber and 1 infantry
                Italians defend with 1 mech_infantry
                    British roll dice for 1 bomber and 1 infantry in Alexandria, round 2 : 1/2 hits, 0,83 expected hits
                    Italians roll dice for 1 mech_infantry in Alexandria, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria
                British win with 1 bomber remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Italians: 1 mech_infantry
            Battle in India
                British attack with 4 fighters, 3 infantry and 1 tactical_bomber
                Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    British roll dice for 4 fighters, 3 infantry and 1 tactical_bomber in India, round 2 : 2/8 hits, 3,17 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in India, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in India
                British win, taking India from Japanese with 4 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - British
            1 battleship, 1 cruiser, 2 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 75 Sea Zone to 40 Sea Zone
            2 fighters moved from India to 42 Sea Zone
            3 artilleries moved from Eastern Persia to West India
            5 artilleries and 1 infantry moved from Persia to Eastern Persia
            3 artilleries moved from Iraq to Persia
            3 infantry moved from Anglo Egyptian Sudan to Egypt
            1 bomber moved from Alexandria to Egypt
            3 armour and 4 mech_infantrys moved from Iraq to Egypt
            1 mech_infantry moved from Northwest Persia to Iraq
            2 fighters and 1 tactical_bomber moved from India to Persia
            1 fighter moved from United Kingdom to Gibraltar
            1 fighter moved from Scotland to Gibraltar
            1 fighter moved from Scotland to Gibraltar
            2 fighters and 1 tactical_bomber moved from Persia to Iraq
    
        Place Units - British
            2 infantry placed in Persia
            1 fighter placed in United Kingdom
            1 carrier placed in 109 Sea Zone
            1 artillery and 2 infantry placed in Iraq
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,3
            British collect 35 PUs (4 lost to blockades); end with 35 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,83
    British : -1,00
    Italians : 0,67
    Americans : -2,00
    Chinese : -2,33
    Japanese : 0,00
    

    Savegame

  • '23 '22

    The Chinese war is going really badly…


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Algeria to Morocco
            1 fighter moved from Libya to Morocco
            2 armour, 1 artillery and 1 infantry moved from Western Ukraine to Ukraine
    
        Combat - Italians
            Battle in Morocco
                Italians attack with 1 fighter and 1 infantry
                Americans defend with 1 infantry
                    Italians roll dice for 1 fighter and 1 infantry in Morocco, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Morocco
                 retreated to Morocco
                Americans win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Italians: 1 infantry
            Battle in Ukraine
                Italians attack with 2 armour, 1 artillery and 1 infantry
                Russians defend with 1 factory_minor and 3 infantry
                    Italians roll dice for 2 armour, 1 artillery and 1 infantry in Ukraine, round 2 : 2/4 hits, 1.67 expected hits
                    Russians roll dice for 3 infantry in Ukraine, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Ukraine
                    Italians roll dice for 2 armour in Ukraine, round 3 : 1/2 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Italians lost in Ukraine
                Italians win, taking Ukraine from Russians with 1 armour remaining. Battle score for attacker is -4
                Casualties for Italians: 1 armour, 1 artillery and 1 infantry
                Casualties for Russians: 3 infantry
    
        Non Combat Move - Italians
            1 artillery and 2 infantry moved from Tunisia to Algeria
            1 fighter moved from Morocco to Algeria
            3 transports moved from 96 Sea Zone to 97 Sea Zone
            1 aaGun and 5 infantry moved from Southern Italy to 97 Sea Zone
            1 aaGun, 5 infantry and 3 transports moved from 97 Sea Zone to 96 Sea Zone
            1 marine moved from Malta to 96 Sea Zone
            1 aaGun, 5 infantry and 1 marine moved from 96 Sea Zone to Tobruk
            1 bomber and 1 fighter moved from Tobruk to Southern Italy
            1 destroyer moved from 96 Sea Zone to 92 Sea Zone
            1 destroyer moved from 96 Sea Zone to 95 Sea Zone
    
        Place Units - Italians
            1 infantry and 2 mech_infantrys placed in Northern Italy
            1 fighter and 2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.33
    Americans : 0.67
    Russians : 1.67
    

    Savegame

  • '23 '22

    TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
            ANZAC creates battle in territory 42 Sea Zone
    
        Non Combat Move - ANZAC
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 33 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 fighter moved from New South Wales to 42 Sea Zone
            2 aaGuns, 1 artillery and 5 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 carrier placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '22

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
            ANZAC creates battle in territory 42 Sea Zone
    
        Non Combat Move - ANZAC
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 33 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 fighter moved from New South Wales to 42 Sea Zone
            2 aaGuns, 1 artillery and 5 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 carrier placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 75 Sea Zone to 40 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 fighters, 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Novgorod to Archangel
            1 mech_infantry moved from Poland to Belarus
                  Germans take Belarus from Russians
            9 mech_infantrys moved from Germany to Baltic States
            1 bomber moved from Novgorod to Archangel
    
        Combat - Germans
            Battle in Archangel
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 2/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Baltic States
                Germans attack with 9 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 9 mech_infantrys in Baltic States, round 2 : 1/9 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 9 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Novgorod to Western Ukraine
            1 bomber moved from Western Ukraine to Southern Italy
            5 mech_infantrys moved from Poland to Western Ukraine
            1 artillery moved from Southern France to Northern Italy
            1 infantry moved from Northern Italy to Southern Italy
            3 mech_infantrys moved from Western Germany to Poland
            7 infantry moved from Karelia to Finland
            1 fighter and 1 tactical_bomber moved from Southern Italy to Western Germany
            1 fighter and 1 tactical_bomber moved from Southern Italy to 96 Sea Zone
            1 cruiser, 1 destroyer and 1 transport moved from 96 Sea Zone to 95 Sea Zone
            3 submarines moved from 92 Sea Zone to 95 Sea Zone
            1 bomber moved from Archangel to Western Germany
    
        Place Units - Germans
            3 infantry placed in Western Ukraine
            3 mech_infantrys placed in Novgorod
            2 fighters and 6 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1,4
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,4
            Germans collect 51 PUs (2 lost to blockades); end with 51 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.50
    Russians : -0.67
    

    Savegame

  • '23 '22

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Russians
            Turning off Edit Mode
            Russians buy 5 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            3 infantry moved from Bryansk to Ukraine
            1 fighter moved from Russia to Ukraine
            1 tactical_bomber moved from Bryansk to Ukraine
            3 fighters moved from Russia to Archangel
            3 infantry moved from Smolensk to Archangel
            5 infantry moved from Smolensk to Belarus
            3 artilleries moved from Bryansk to Belarus
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Italians defend with 1 armour and 1 factory_minor
                    Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 3/5 hits, 1,67 expected hits
                    Italians roll dice for 1 armour in Ukraine, round 2 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Italians lost in Ukraine
                Russians win, taking Ukraine from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 armour
            Battle in Archangel
                Russians attack with 3 fighters and 3 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 3 fighters and 3 infantry in Archangel, round 2 : 2/6 hits, 2,00 expected hits
                    Germans roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 3 fighters and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Belarus
                Russians attack with 3 artilleries and 5 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 3 artilleries and 5 infantry in Belarus, round 2 : 3/8 hits, 2,33 expected hits
                    Germans roll dice for 1 mech_infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 3 artilleries and 4 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 aaGun moved from Bryansk to Ukraine
            2 infantry moved from Bryansk to Ukraine
            2 aaGuns and 3 infantry moved from Smolensk to Belarus
            9 artilleries moved from Russia to Smolensk
            1 fighter and 1 tactical_bomber moved from Ukraine to Russia
            3 fighters moved from Archangel to Russia
            1 infantry moved from Bryansk to Ukraine
            3 aaGuns, 2 armour, 27 artilleries, 37 infantry and 2 mech_infantrys moved from Bryansk to Belarus
    
        Place Units - Russians
            1 infantry placed in Volgograd
            5 artilleries, 4 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 30 PUs; end with 30 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUs
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 0,00
    Italians : 0,50
    Russians : 2,00
    

    Savegame

  • '23 '22

    TripleA Manual Gamesave Post: Russians round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Russians
            Turning off Edit Mode
            Russians buy 5 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            3 infantry moved from Bryansk to Ukraine
            1 fighter moved from Russia to Ukraine
            1 tactical_bomber moved from Bryansk to Ukraine
            3 fighters moved from Russia to Archangel
            3 infantry moved from Smolensk to Archangel
            5 infantry moved from Smolensk to Belarus
            3 artilleries moved from Bryansk to Belarus
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Italians defend with 1 armour and 1 factory_minor
                    Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 3/5 hits, 1,67 expected hits
                    Italians roll dice for 1 armour in Ukraine, round 2 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Italians lost in Ukraine
                Russians win, taking Ukraine from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 armour
            Battle in Archangel
                Russians attack with 3 fighters and 3 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 3 fighters and 3 infantry in Archangel, round 2 : 2/6 hits, 2,00 expected hits
                    Germans roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 3 fighters and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Belarus
                Russians attack with 3 artilleries and 5 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 3 artilleries and 5 infantry in Belarus, round 2 : 3/8 hits, 2,33 expected hits
                    Germans roll dice for 1 mech_infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 3 artilleries and 4 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 aaGun moved from Bryansk to Ukraine
            2 infantry moved from Bryansk to Ukraine
            2 aaGuns and 3 infantry moved from Smolensk to Belarus
            9 artilleries moved from Russia to Smolensk
            1 fighter and 1 tactical_bomber moved from Ukraine to Russia
            3 fighters moved from Archangel to Russia
            1 infantry moved from Bryansk to Ukraine
            3 aaGuns, 2 armour, 27 artilleries, 37 infantry and 2 mech_infantrys moved from Bryansk to Belarus
    
        Place Units - Russians
            1 infantry placed in Volgograd
            5 artilleries, 4 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 30 PUs; end with 30 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUs
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Ukraine: 1 aaGun and 3 infantry
            EDIT: Adding units owned by Russians to Tambov: 1 aaGun and 3 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 0,00
    Italians : 0,50
    Russians : 2,00
    

    Savegame

  • '23 '22

    Just a change in NCM. Please use the manual post.

Suggested Topics

  • 56
  • 38
  • 24
  • 46
  • 43
  • 56
  • 164
  • 184
Axis & Allies Boardgaming Custom Painted Miniatures

128

Online

17.5k

Users

40.1k

Topics

1.7m

Posts