@Stucifer Whatever you do to make the game fun for me, I’ll take.
Samuel06 (X) Vs Pejon_88 (A+6) Bm3
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@samuel06 scramble sz 92?
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@samuel06 crap I meant to send the bomber on sz 92 too not morroco
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TripleA Move Summary: Italians round 5
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Italians Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery, 5 infantry and 1 marine moved from Southern Italy to 95 Sea Zone 1 artillery, 1 cruiser, 4 destroyers, 5 infantry, 1 marine and 3 transports moved from 95 Sea Zone to 92 Sea Zone 1 artillery, 5 infantry and 1 marine moved from 92 Sea Zone to Morocco 1 bomber and 1 fighter moved from Southern Italy to 92 Sea Zone 1 submarine moved from 98 Sea Zone to 94 Sea Zone
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@samuel06 No problem
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@samuel06 No scramble, thank you!
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Italians Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery, 5 infantry and 1 marine moved from Southern Italy to 95 Sea Zone 1 artillery, 1 cruiser, 4 destroyers, 5 infantry, 1 marine and 3 transports moved from 95 Sea Zone to 92 Sea Zone 1 artillery, 5 infantry and 1 marine moved from 92 Sea Zone to Morocco 1 bomber and 1 fighter moved from Southern Italy to 92 Sea Zone 1 submarine moved from 98 Sea Zone to 94 Sea Zone Combat - Italians Battle in 94 Sea Zone Italians attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 94 Sea Zone Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 92 Sea Zone Italians attack with 1 bomber, 1 cruiser, 4 destroyers, 1 fighter and 3 transports British defend with 1 destroyer Italians roll dice for 1 bomber, 1 cruiser, 4 destroyers, 1 fighter and 3 transports in 92 Sea Zone, round 2 : 1/7 hits, 3.00 expected hits British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Italians and 1 destroyer owned by the British lost in 92 Sea Zone Italians win with 1 bomber, 1 cruiser, 3 destroyers, 1 fighter and 3 transports remaining. Battle score for attacker is 0 Casualties for Italians: 1 destroyer Casualties for British: 1 destroyer Battle in Morocco Italians attack with 1 artillery, 5 infantry and 1 marine British defend with 1 artillery and 3 infantry Italians roll dice for 1 artillery, 5 infantry and 1 marine in Morocco, round 2 : 1/7 hits, 1.67 expected hits Americans roll dice for 1 artillery and 3 infantry in Morocco, round 2 : 0/4 hits, 1.33 expected hits 1 infantry owned by the British lost in Morocco Italians roll dice for 1 artillery, 5 infantry and 1 marine in Morocco, round 3 : 4/7 hits, 1.67 expected hits Americans roll dice for 1 artillery and 2 infantry in Morocco, round 3 : 1/3 hits, 1.00 expected hits 1 artillery owned by the British, 2 infantry owned by the British and 1 infantry owned by the Italians lost in Morocco Italians win, taking Morocco from Americans with 1 artillery, 4 infantry and 1 marine remaining. Battle score for attacker is 10 Casualties for British: 1 artillery and 3 infantry Casualties for Italians: 1 infantry Non Combat Move - Italians 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tobruk to Libya 1 bomber and 1 fighter moved from 92 Sea Zone to Southern France Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 12 PUs; end with 12 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians : -0.67 British : 0.67 Americans : -1.33
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 1 artillery and 1 fighter moved from New South Wales to Queensland 1 transport moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
ANZAC : 0,67 Japanese : -0,67
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 1 artillery and 1 fighter moved from New South Wales to Queensland 1 transport moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 76 Sea Zone to 81 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,67 Japanese : -0,67
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TripleA Move Summary: Germans round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 3 artilleries, 8 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; Combat Move - Germans 2 mech_infantrys moved from Western Germany to Normandy Bordeaux 1 artillery moved from Southern France to Normandy Bordeaux 1 fighter moved from 95 Sea Zone to 91 Sea Zone 1 fighter and 2 tactical_bombers moved from Southern Italy to 91 Sea Zone 1 fighter moved from 95 Sea Zone to 91 Sea Zone 1 bomber, 2 fighters and 1 tactical_bomber moved from Western Germany to 91 Sea Zone 1 bomber moved from Western Germany to 88 Sea Zone 1 fighter, 2 infantry and 1 tactical_bomber moved from Western Ukraine to Ukraine 2 mech_infantrys moved from Western Germany to Holland Belgium 1 bomber moved from Western Ukraine to Holland Belgium 1 bomber moved from Western Ukraine to Belarus 1 infantry moved from Eastern Poland to Belarus 1 infantry moved from Baltic States to Belarus
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@samuel06 Scramble sz 91?
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@samuel06 Yeah I’ll go for it :) all fighters
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 3 artilleries, 8 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; Combat Move - Germans 2 mech_infantrys moved from Western Germany to Normandy Bordeaux 1 artillery moved from Southern France to Normandy Bordeaux 1 fighter moved from 95 Sea Zone to 91 Sea Zone 1 fighter and 2 tactical_bombers moved from Southern Italy to 91 Sea Zone 1 fighter moved from 95 Sea Zone to 91 Sea Zone 1 bomber, 2 fighters and 1 tactical_bomber moved from Western Germany to 91 Sea Zone 1 bomber moved from Western Germany to 88 Sea Zone 1 fighter, 2 infantry and 1 tactical_bomber moved from Western Ukraine to Ukraine 2 mech_infantrys moved from Western Germany to Holland Belgium 1 bomber moved from Western Ukraine to Holland Belgium 1 bomber moved from Western Ukraine to Belarus 1 infantry moved from Eastern Poland to Belarus 1 infantry moved from Baltic States to Belarus Combat - Germans Americans scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone Battle in 88 Sea Zone Germans attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 88 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 91 Sea Zone Germans attack with 1 bomber, 5 fighters and 3 tactical_bombers British defend with 1 carrier, 1 fighter and 2 transports; Americans defend with 1 cruiser, 2 fighters, 2 submarines and 3 transports; Russians defend with 1 submarine 2 submarines owned by the Americans and 1 submarine owned by the Russians Submerged Germans roll dice for 1 bomber, 5 fighters and 3 tactical_bombers in 91 Sea Zone, round 2 : 7/9 hits, 5.17 expected hits Americans roll dice for 1 carrier, 1 cruiser, 3 fighters and 5 transports in 91 Sea Zone, round 2 : 2/5 hits, 2.83 expected hits 1 cruiser owned by the Americans, 2 fighters owned by the Germans, 2 fighters owned by the Americans, 1 transport owned by the Americans, 1 fighter owned by the British and 1 carrier owned by the British lost in 91 Sea Zone 2 transports owned by the British and 2 transports owned by the Americans lost in 91 Sea Zone Germans win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 73 Casualties for Germans: 2 fighters Casualties for British: 1 carrier, 1 fighter and 2 transports Casualties for Americans: 1 cruiser, 2 fighters and 3 transports Battle in Normandy Bordeaux Germans attack with 1 artillery and 2 mech_infantrys Americans defend with 1 factory_minor, 1 harbour and 1 mech_infantry Germans roll dice for 1 artillery and 2 mech_infantrys in Normandy Bordeaux, round 2 : 0/3 hits, 0.83 expected hits Americans roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Normandy Bordeaux Germans roll dice for 1 artillery and 1 mech_infantry in Normandy Bordeaux, round 3 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 mech_infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 mech_infantry Casualties for Americans: 1 mech_infantry Battle in Holland Belgium Germans attack with 1 bomber and 2 mech_infantrys Americans defend with 1 infantry Germans roll dice for 1 bomber and 2 mech_infantrys in Holland Belgium, round 2 : 1/3 hits, 1.00 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Ukraine Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 artillery and 1 factory_minor Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 artillery in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery Battle in Belarus Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Belarus, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Ukraine to Western Ukraine 1 armour, 3 artilleries, 6 infantry and 9 mech_infantrys moved from Eastern Poland to Western Ukraine 1 bomber moved from Belarus to Western Germany 1 bomber moved from Holland Belgium to Western Germany 1 bomber, 3 fighters and 3 tactical_bombers moved from 91 Sea Zone to Morocco 1 bomber moved from 88 Sea Zone to Morocco 1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Morocco 1 armour and 4 mech_infantrys moved from Western Germany to Poland Place Units - Germans 3 submarines placed in 93 Sea Zone 3 artilleries placed in Western Ukraine 1 armour and 2 mech_infantrys placed in Novgorod 6 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 54 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Germans : 0.83 Americans : -0.83 Russians : 1.33
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That was a decisive blow against the allies.
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@Pejon_88 Yeah, I got really lucky on that battle.
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Russians Russians buy 7 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Rostov to Ukraine 2 infantry moved from Bryansk to Belarus 2 fighters moved from Russia to Belarus 2 fighters moved from Russia to Ukraine 1 tactical_bomber moved from Bryansk to Ukraine Combat - Russians Battle in Belarus Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Belarus, round 2 : 1/4 hits, 1,33 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Ukraine Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 4/5 hits, 2,00 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Ukraine to Bryansk 2 fighters moved from Belarus to Bryansk 1 artillery and 8 infantry moved from Russia to Bryansk 1 infantry moved from Rostov to Bryansk 1 infantry moved from Vologda to Archangel 5 infantry moved from Vologda to Smolensk 2 aaGuns and 12 infantry moved from Novosibirsk to Vologda 1 tactical_bomber moved from Bryansk to Russia 1 fighter moved from Bryansk to Russia 2 mech_infantrys moved from Bryansk to Russia Place Units - Russians 7 artilleries and 3 infantry placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans : -0,67 Russians : 1,67
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@samuel06 But also you’ve earned it. I ha
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I have had a hard time counter your efficient first rounds.
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 destroyers, 9 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 armour, 2 artilleries and 10 infantry moved from Yunnan to Burma 1 artillery, 2 infantry and 3 mech_infantrys moved from Shan State to Burma 1 armour and 2 mech_infantrys moved from French Indo China to Burma 1 destroyer moved from 6 Sea Zone to 21 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone 2 infantry moved from Philippines to 35 Sea Zone 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone 2 battleships, 3 carriers, 2 cruisers, 1 fighter, 2 infantry, 3 submarines, 1 tactical_bomber and 2 transports moved from 35 Sea Zone to 42 Sea Zone 3 infantry moved from 42 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Java 6 mech_infantrys moved from Hunan to Burma 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone 2 infantry moved from 8 Sea Zone to Aleutian Islands Combat - Japanese Battle in Aleutian Islands Battle in 42 Sea Zone Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 3 submarines and 3 transports ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese roll dice for 3 submarines in 42 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Japanese win, taking Aleutian Islands from Americans, taking 42 Sea Zone from Neutral with 2 battleships, 3 carriers, 2 cruisers, 3 submarines and 3 transports remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Java, round 2 : 1/5 hits, 1.67 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 3 : 3/4 hits, 1.50 expected hits ANZAC roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery and 1 infantry Battle in Burma Japanese attack with 3 armour, 3 artilleries, 12 infantry and 11 mech_infantrys British defend with 1 infantry Japanese roll dice for 3 armour, 3 artilleries, 12 infantry and 11 mech_infantrys in Burma, round 2 : 7/29 hits, 6.83 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 3 armour, 3 artilleries, 11 infantry and 11 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in 21 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 21 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 21 Sea Zone Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from 21 Sea Zone to 42 Sea Zone 1 destroyer moved from 35 Sea Zone to 45 Sea Zone 1 carrier and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone 1 aaGun moved from Yunnan to Burma 1 artillery moved from Kweichow to Yunnan 1 infantry moved from Anhwe to Kweichow 1 mech_infantry moved from Shantung to Anhwe 2 mech_infantrys moved from Shantung to Hunan 3 mech_infantrys moved from Kiangsu to Hunan Place Units - Japanese 3 mech_infantrys placed in Shantung 3 mech_infantrys placed in Kiangsu 3 mech_infantrys placed in French Indo China 2 destroyers, 2 submarines and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
ANZAC : 0.00 Americans : -0.17 UK_Pacific : 0.67 Japanese : -0.67
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@samuel06 I’m glad to hear it was a good strategy. I was thinking about doing this one for a while but never tested it. I think it really makes it challenging to have to wait until round 4 to attack with the US + the low income.
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Yes, also with the loss of aircraft for US in Pacific and struggling Chinese. I think Japan has been most fortunate.