@dawgoneit a9483ab7-bda8-400f-9587-01d1f138d841-2025-2-20-world-war-ii-classic.tsvg
use this one
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 armour, 2 artilleries, 5 infantry, 2 marines and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 1 mech_infantry moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
1 fighter moved from Egypt to Trans-Jordan
2 mech_infantrys moved from Rostov to Northwest Persia
1 bomber moved from Rostov to Northwest Persia
1 armour moved from Rostov to Northwest Persia
1 bomber moved from Northwest Persia to Iraq
1 submarine moved from 95 Sea Zone to 92 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 armour, 2 artilleries, 5 infantry, 2 marines and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 1 mech_infantry moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
1 fighter moved from Egypt to Trans-Jordan
2 mech_infantrys moved from Rostov to Northwest Persia
1 bomber moved from Rostov to Northwest Persia
1 armour moved from Rostov to Northwest Persia
1 bomber moved from Northwest Persia to Iraq
1 submarine moved from 95 Sea Zone to 92 Sea Zone
Combat - Italians
Americans scrambles 3 units out of Gibraltar to defend against the attack in 92 Sea Zone
Battle in 92 Sea Zone
Italians attack with 1 submarine
British defend with 3 fighters; Americans defend with 1 destroyer
Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer and 3 fighters in 92 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
1 submarine owned by the Italians lost in 92 Sea Zone
Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is -6
Casualties for Italians: 1 submarine
Battle in Northwest Persia
Italians attack with 1 armour and 2 mech_infantrys
British defend with 1 artillery
Italians roll dice for 1 armour and 2 mech_infantrys in Northwest Persia, round 2 : 0/3 hits, 0.83 expected hits
British roll dice for 1 artillery in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 armour and 2 mech_infantrys in Northwest Persia, round 3 : 1/3 hits, 0.83 expected hits
British roll dice for 1 artillery in Northwest Persia, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Northwest Persia
Italians win, taking Northwest Persia from British with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Iraq
Italians attack with 1 bomber
ANZAC defend with 1 infantry
Italians roll dice for 1 bomber in Iraq, round 2 : 1/1 hits, 0.67 expected hits
ANZAC roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Iraq
Italians win with 1 bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Trans-Jordan
Italians attack with 1 armour, 1 artillery, 1 fighter and 1 mech_infantry
British defend with 1 armour
Italians roll dice for 1 armour, 1 artillery, 1 fighter and 1 mech_infantry in Trans-Jordan, round 2 : 1/4 hits, 1.67 expected hits
British roll dice for 1 armour in Trans-Jordan, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 armour, 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
Non Combat Move - Italians
1 fighter moved from Southern Italy to Bryansk
1 armour and 1 mech_infantry moved from Rostov to Bryansk
1 fighter moved from Trans-Jordan to Egypt
1 bomber moved from Iraq to Egypt
1 marine moved from Gold Coast to 82 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 marine, 1 tactical_bomber and 2 transports moved from 82 Sea Zone to 71 Sea Zone
1 marine moved from 71 Sea Zone to Union of South Africa
Place Units - Italians
2 submarines placed in 95 Sea Zone
1 artillery, 1 infantry and 1 marine placed in Union of South Africa
1 armour, 1 artillery and 1 infantry placed in Egypt
3 infantry placed in Rostov
1 marine placed in Southern Italy
Turn Complete - Italians
Italians collect 33 PUs; end with 33 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 35 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 38 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 43 PUs
Combat Hit Differential Summary :
Italians : -1.33
British : -1.17
Americans : 0.67
ANZAC : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 3 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 63 Sea Zone
1 infantry moved from Queensland to New South Wales
2 fighters moved from Persia to Russia
Combat - ANZAC
Non Combat Move - ANZAC
2 aaGuns moved from Queensland to New South Wales
3 fighters moved from Queensland to New Zealand
Place Units - ANZAC
3 infantry placed in New South Wales
1 destroyer placed in 54 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,6,3,2
ANZAC collect 10 PUs (2 lost to blockades); end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 3 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 63 Sea Zone
1 infantry moved from Queensland to New South Wales
2 fighters moved from Persia to Russia
Combat - ANZAC
Non Combat Move - ANZAC
2 aaGuns moved from Queensland to New South Wales
3 fighters moved from Queensland to New Zealand
Place Units - ANZAC
3 infantry placed in New South Wales
1 destroyer placed in 54 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,6,3,2
ANZAC collect 10 PUs (2 lost to blockades); end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 fighter, 4 infantry, 3 mech_infantrys and 3 transports; Remaining resources: 0 PUs;
Combat Move - Germans
11 armour, 2 fighters, 13 mech_infantrys and 2 tactical_bombers moved from Rostov to Russia
1 bomber moved from Western Germany to Russia
1 mech_infantry moved from Novosibirsk to Vologda
1 mech_infantry moved from Vologda to Russia
1 artillery and 1 infantry moved from Volgograd to Samara
1 mech_infantry moved from Kazakhstan to Urals
Germans take Urals from Russians
1 mech_infantry moved from Ukraine to Russia
1 submarine moved from 113 Sea Zone to 109 Sea Zone
1 submarine moved from 82 Sea Zone to 71 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 fighter, 4 infantry, 3 mech_infantrys and 3 transports; Remaining resources: 0 PUs;
Combat Move - Germans
11 armour, 2 fighters, 13 mech_infantrys and 2 tactical_bombers moved from Rostov to Russia
1 bomber moved from Western Germany to Russia
1 mech_infantry moved from Novosibirsk to Vologda
1 mech_infantry moved from Vologda to Russia
1 artillery and 1 infantry moved from Volgograd to Samara
1 mech_infantry moved from Kazakhstan to Urals
Germans take Urals from Russians
1 mech_infantry moved from Ukraine to Russia
1 submarine moved from 113 Sea Zone to 109 Sea Zone
1 submarine moved from 82 Sea Zone to 71 Sea Zone
Combat - Germans
Battle in Samara
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Samara, round 2 : 2/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
Germans win, taking Samara from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Russia
Germans attack with 11 armour, 1 bomber, 2 fighters, 15 mech_infantrys and 2 tactical_bombers
ANZAC defend with 2 fighters; Russians defend with 2 aaGuns, 1 airfield, 7 armour, 3 artilleries, 1 factory_major, 2 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber
AA fire in Russia : 1/5 hits, 0.83 expected hits
1 fighter owned by the Germans lost in Russia
Germans roll dice for 11 armour, 1 bomber, 1 fighter, 15 mech_infantrys and 2 tactical_bombers in Russia, round 2 : 12/30 hits, 10.50 expected hits
Russians roll dice for 2 aaGuns, 7 armour, 3 artilleries, 4 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber in Russia, round 2 : 9/22 hits, 10.00 expected hits
1 mech_infantry owned by the Russians, 6 infantry owned by the Russians, 3 artilleries owned by the Russians, 2 aaGuns owned by the Russians and 9 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 11 armour, 1 bomber, 1 fighter, 6 mech_infantrys and 2 tactical_bombers in Russia, round 3 : 9/21 hits, 9.00 expected hits
Russians roll dice for 7 armour, 4 fighters and 1 tactical_bomber in Russia, round 3 : 7/12 hits, 6.67 expected hits
1 tactical_bomber owned by the Russians, 1 fighter owned by the Russians, 7 armour owned by the Russians, 1 armour owned by the Germans and 6 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 10 armour, 1 bomber, 1 fighter and 2 tactical_bombers in Russia, round 4 : 8/14 hits, 7.50 expected hits
Russians roll dice for 3 fighters in Russia, round 4 : 3/3 hits, 2.00 expected hits
1 fighter owned by the Russians, 2 fighters owned by the ANZAC and 3 armour owned by the Germans lost in Russia
Germans captures 15PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 7 armour, 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 43
Casualties for Germans: 4 armour, 1 fighter and 15 mech_infantrys
Casualties for Russians: 2 aaGuns, 7 armour, 3 artilleries, 2 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for ANZAC: 2 fighters
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
4 aaGuns, 13 artilleries and 24 infantry moved from Rostov to Bryansk
1 mech_infantry moved from Volgograd to Bryansk
5 artilleries and 1 infantry moved from Ukraine to Bryansk
1 artillery and 5 infantry moved from Western Ukraine to Bryansk
2 armour and 2 mech_infantrys moved from Novgorod to Bryansk
1 bomber, 1 fighter and 2 tactical_bombers moved from Russia to Bryansk
1 armour and 4 mech_infantrys moved from Finland to Novgorod
2 artilleries and 2 infantry moved from France to Western Germany
1 artillery and 2 infantry moved from Germany to Western Germany
1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 2 transports moved from 114 Sea Zone to 112 Sea Zone
2 tactical_bombers moved from Western Germany to 112 Sea Zone
2 fighters moved from Western Germany to Bryansk
7 mech_infantrys moved from Western Germany to Poland
5 infantry moved from Germany to Western Germany
5 mech_infantrys moved from Normandy Bordeaux to Western Germany
Place Units - Germans
3 armour placed in Ukraine
3 armour placed in Western Ukraine
3 mech_infantrys placed in Novgorod
3 infantry placed in Volgograd
1 fighter and 1 infantry placed in Western Germany
3 transports placed in 112 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5
Germans collect 64 PUs (1 lost to blockades); end with 79 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 84 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 91 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 111 PUs
Combat Hit Differential Summary :
Germans : 3.33
AA fire in Russia : : 0.17
Russians : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Combat Move - Russians
1 infantry moved from Yakut S.S.R. to Buryatia
Russians take Buryatia from Japanese
2 artilleries and 2 infantry moved from Tambov to Volgograd
2 artilleries and 1 infantry moved from Tambov to Rostov
12 artilleries and 53 infantry moved from Tambov to Russia
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
Combat - Russians
Battle in Volgograd
Russians attack with 2 artilleries and 2 infantry
Germans defend with 1 factory_minor and 3 infantry
Russians roll dice for 2 artilleries and 2 infantry in Volgograd, round 2 : 1/4 hits, 1,33 expected hits
Germans roll dice for 3 infantry in Volgograd, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Russians roll dice for 2 artilleries and 1 infantry in Volgograd, round 3 : 0/3 hits, 1,00 expected hits
Germans roll dice for 2 infantry in Volgograd, round 3 : 2/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Volgograd
Russians roll dice for 1 artillery in Volgograd, round 4 : 1/1 hits, 0,33 expected hits
Germans roll dice for 2 infantry in Volgograd, round 4 : 1/2 hits, 0,67 expected hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Germans win with 1 infantry remaining. Battle score for attacker is -8
Casualties for Russians: 2 artilleries and 2 infantry
Casualties for Germans: 2 infantry
Battle in Rostov
Russians attack with 2 artilleries and 1 infantry
Italians defend with 1 factory_minor and 3 infantry
Russians roll dice for 2 artilleries and 1 infantry in Rostov, round 2 : 0/3 hits, 1,00 expected hits
Italians roll dice for 3 infantry in Rostov, round 2 : 2/3 hits, 1,00 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Rostov
Russians roll dice for 1 artillery in Rostov, round 3 : 0/1 hits, 0,33 expected hits
Italians roll dice for 3 infantry in Rostov, round 3 : 0/3 hits, 1,00 expected hits
1 artillery owned by the Russians retreated to Tambov
Italians win with 3 infantry remaining. Battle score for attacker is -7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Russia
Russians attack with 12 artilleries and 53 infantry
Germans defend with 1 airfield, 7 armour and 1 factory_minor
Russians roll dice for 12 artilleries and 53 infantry in Russia, round 2 : 15/65 hits, 14,83 expected hits
Germans roll dice for 7 armour in Russia, round 2 : 5/7 hits, 3,50 expected hits
5 infantry owned by the Russians and 7 armour owned by the Germans lost in Russia
Russians win, taking Russia from Germans with 12 artilleries and 48 infantry remaining. Battle score for attacker is 27
Casualties for Russians: 5 infantry
Casualties for Germans: 7 armour
Non Combat Move - Russians
2 aaGuns moved from Tambov to Russia
2 aaGuns, 1 armour and 8 infantry moved from Shensi to Kansu
Turn Complete - Russians
Russians collect 11 PUs; end with 11 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 14 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 16 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 18 PUs
Combat Hit Differential Summary :
Germans : 3,17
Italians : 0,00
Russians : -1,83
@Giallo I’m curious about your last 2 rounds as the Russians…did you think you could hold moscow whilst walking out with the bulk of your troops or is it part of some cunning plan I can’t see?
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 destroyer, 5 infantry, 2 mech_infantrys, 1 submarine and 4 transports; Remaining resources: 0 PUs; 4 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from 6 Sea Zone to 8 Sea Zone
2 artilleries moved from Japan to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
1 marine moved from Japan to 6 Sea Zone
1 battleship and 1 marine moved from 6 Sea Zone to 31 Sea Zone
1 marine moved from 31 Sea Zone to Wake Island
2 artilleries, 4 infantry and 3 transports moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
2 artilleries and 4 infantry moved from 25 Sea Zone to Midway
2 destroyers and 1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 destroyer and 1 submarine moved from 46 Sea Zone to 54 Sea Zone
2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone
1 marine moved from Caroline Islands to 33 Sea Zone
1 cruiser and 1 marine moved from 33 Sea Zone to 49 Sea Zone
1 marine moved from 49 Sea Zone to Solomon Islands
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 armour and 2 mech_infantrys moved from Buyant-Uhaa to Buryatia
1 fighter and 1 tactical_bomber moved from Jehol to Buryatia
1 infantry moved from Chahar to Suiyuyan
3 fighters moved from Hopei to Suiyuyan
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 destroyer, 5 infantry, 2 mech_infantrys, 1 submarine and 4 transports; Remaining resources: 0 PUs; 4 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from 6 Sea Zone to 8 Sea Zone
2 artilleries moved from Japan to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
1 marine moved from Japan to 6 Sea Zone
1 battleship and 1 marine moved from 6 Sea Zone to 31 Sea Zone
1 marine moved from 31 Sea Zone to Wake Island
2 artilleries, 4 infantry and 3 transports moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
2 artilleries and 4 infantry moved from 25 Sea Zone to Midway
2 destroyers and 1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 destroyer and 1 submarine moved from 46 Sea Zone to 54 Sea Zone
2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone
1 marine moved from Caroline Islands to 33 Sea Zone
1 cruiser and 1 marine moved from 33 Sea Zone to 49 Sea Zone
1 marine moved from 49 Sea Zone to Solomon Islands
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 armour and 2 mech_infantrys moved from Buyant-Uhaa to Buryatia
1 fighter and 1 tactical_bomber moved from Jehol to Buryatia
1 infantry moved from Chahar to Suiyuyan
3 fighters moved from Hopei to Suiyuyan
Combat - Japanese
Battle in 8 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 8 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Wake Island
Battle in Solomon Islands
Battle in 54 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 54 Sea Zone
Japanese win, taking Wake Island from Americans, taking Solomon Islands from ANZAC, taking 54 Sea Zone from Neutral with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 25 Sea Zone
Japanese attack with 2 destroyers, 1 fighter, 1 submarine, 2 tactical_bombers and 3 transports
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 destroyers, 1 fighter, 2 tactical_bombers and 3 transports in 25 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
Japanese win with 2 destroyers, 1 fighter, 2 tactical_bombers and 3 transports remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Buryatia
Japanese attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Buryatia, round 2 : 1/5 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Buryatia
Japanese win, taking Buryatia from Russians with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Suiyuyan
Japanese attack with 3 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 fighters and 1 infantry in Suiyuyan, round 2 : 3/4 hits, 1.67 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Japanese win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Midway
Non Combat Move - Japanese
1 battleship moved from 33 Sea Zone to 49 Sea Zone
2 carriers moved from 33 Sea Zone to 49 Sea Zone
2 fighters and 2 tactical_bombers moved from 54 Sea Zone to 49 Sea Zone
1 destroyer moved from 55 Sea Zone to 49 Sea Zone
1 submarine moved from 55 Sea Zone to 62 Sea Zone
1 submarine moved from 33 Sea Zone to 63 Sea Zone
1 destroyer and 1 submarine moved from 33 Sea Zone to 49 Sea Zone
1 carrier moved from 33 Sea Zone to 49 Sea Zone
2 fighters moved from 33 Sea Zone to 49 Sea Zone
2 carriers moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from 8 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from Buryatia to Amur
3 fighters moved from Suiyuyan to Hopei
3 infantry moved from French Indo China to Yunnan
1 artillery moved from Kwangsi to Kwangtung
1 infantry moved from Kwangtung to Kwangsi
2 infantry moved from Kwangsi to Yunnan
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Hopei to Chahar
3 mech_infantrys moved from Shantung to Buyant-Uhaa
1 destroyer moved from 33 Sea Zone to 31 Sea Zone
1 carrier moved from 33 Sea Zone to 31 Sea Zone
1 fighter moved from 33 Sea Zone to 31 Sea Zone
1 destroyer moved from 49 Sea Zone to 50 Sea Zone
1 cruiser moved from 33 Sea Zone to 49 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 31 Sea Zone
1 carrier moved from 33 Sea Zone to 49 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
1 fighter and 1 tactical_bomber moved from French Indo China to Philippines
Place Units - Japanese
2 transports placed in 20 Sea Zone
1 artillery placed in Kwangtung
3 infantry placed in French Indo China
2 mech_infantrys placed in Shantung
1 destroyer, 1 submarine and 2 transports placed in 6 Sea Zone
2 artilleries and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
ANZAC : -0.33
Americans : 0.67
Chinese : 0.67
Russians : -0.33
Japanese : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 destroyer, 5 infantry, 2 mech_infantrys, 1 submarine and 4 transports; Remaining resources: 0 PUs; 4 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from 6 Sea Zone to 8 Sea Zone
2 artilleries moved from Japan to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
1 marine moved from Japan to 6 Sea Zone
1 battleship and 1 marine moved from 6 Sea Zone to 31 Sea Zone
1 marine moved from 31 Sea Zone to Wake Island
2 artilleries, 4 infantry and 3 transports moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
2 artilleries and 4 infantry moved from 25 Sea Zone to Midway
2 destroyers and 1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 destroyer and 1 submarine moved from 46 Sea Zone to 54 Sea Zone
2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone
1 marine moved from Caroline Islands to 33 Sea Zone
1 cruiser and 1 marine moved from 33 Sea Zone to 49 Sea Zone
1 marine moved from 49 Sea Zone to Solomon Islands
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 armour and 2 mech_infantrys moved from Buyant-Uhaa to Buryatia
1 fighter and 1 tactical_bomber moved from Jehol to Buryatia
1 infantry moved from Chahar to Suiyuyan
3 fighters moved from Hopei to Suiyuyan
Combat - Japanese
Battle in 8 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 8 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Wake Island
Battle in Solomon Islands
Battle in 54 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 54 Sea Zone
Japanese win, taking Wake Island from Americans, taking Solomon Islands from ANZAC, taking 54 Sea Zone from Neutral with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 25 Sea Zone
Japanese attack with 2 destroyers, 1 fighter, 1 submarine, 2 tactical_bombers and 3 transports
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 destroyers, 1 fighter, 2 tactical_bombers and 3 transports in 25 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
Japanese win with 2 destroyers, 1 fighter, 2 tactical_bombers and 3 transports remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Buryatia
Japanese attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Buryatia, round 2 : 1/5 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Buryatia
Japanese win, taking Buryatia from Russians with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Suiyuyan
Japanese attack with 3 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 fighters and 1 infantry in Suiyuyan, round 2 : 3/4 hits, 1.67 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Japanese win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Midway
Non Combat Move - Japanese
1 battleship moved from 33 Sea Zone to 49 Sea Zone
2 carriers moved from 33 Sea Zone to 49 Sea Zone
2 fighters and 2 tactical_bombers moved from 54 Sea Zone to 49 Sea Zone
1 destroyer moved from 55 Sea Zone to 49 Sea Zone
1 submarine moved from 55 Sea Zone to 62 Sea Zone
1 submarine moved from 33 Sea Zone to 63 Sea Zone
1 destroyer and 1 submarine moved from 33 Sea Zone to 49 Sea Zone
1 carrier moved from 33 Sea Zone to 49 Sea Zone
2 fighters moved from 33 Sea Zone to 49 Sea Zone
2 carriers moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from 8 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from Buryatia to Amur
3 fighters moved from Suiyuyan to Hopei
3 infantry moved from French Indo China to Yunnan
1 artillery moved from Kwangsi to Kwangtung
1 infantry moved from Kwangtung to Kwangsi
2 infantry moved from Kwangsi to Yunnan
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Hopei to Chahar
3 mech_infantrys moved from Shantung to Buyant-Uhaa
1 destroyer moved from 33 Sea Zone to 31 Sea Zone
1 carrier moved from 33 Sea Zone to 31 Sea Zone
1 fighter moved from 33 Sea Zone to 31 Sea Zone
1 destroyer moved from 49 Sea Zone to 50 Sea Zone
1 cruiser moved from 33 Sea Zone to 49 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 31 Sea Zone
1 carrier moved from 33 Sea Zone to 49 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
1 fighter and 1 tactical_bomber moved from French Indo China to Philippines
Place Units - Japanese
2 transports placed in 20 Sea Zone
1 artillery placed in Kwangtung
3 infantry placed in French Indo China
2 mech_infantrys placed in Shantung
1 destroyer, 1 submarine and 2 transports placed in 6 Sea Zone
2 artilleries and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Caroline Islands: 2 bombers
EDIT: Adding units owned by Japanese to Japan: 2 bombers
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : -0.33
Americans : 0.67
Chinese : 0.67
Russians : -0.33
Japanese : 1.33
@wizmark said in Wiz (X) vs Giallo (L+6) BM3 G1:
@Giallo I’m curious about your last 2 rounds as the Russians…did you think you could hold moscow whilst walking out with the bulk of your troops or is it part of some cunning plan I can’t see?
I forgot to bring the uk fighters to Russia, you just won to easy now. Im in trouble, i will need some time to figure out what to do
@Giallo no problem…take your time :+1:
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Americans
Americans buy 6 bombers; Remaining resources: 1 PUs;
Combat Move - Americans
1 submarine moved from 63 Sea Zone to 50 Sea Zone
1 submarine moved from 63 Sea Zone to 50 Sea Zone
1 armour moved from British Columbia to Alaska
Americans take Alaska from Japanese
1 armour moved from Alaska to British Columbia
1 mech_infantry moved from British Columbia to Western United States
4 bombers moved from Gibraltar to Western United States
1 fighter moved from Eastern United States to Western United States
Combat - Americans
Americans creates battle in territory 63 Sea Zone
Battle in 50 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 50 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits
Japanese roll dice for 1 destroyer in 50 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 50 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 63 Sea Zone
British loiter and taunt; Americans attack with 1 battleship, 4 carriers, 2 cruisers, 2 submarines and 2 transports; ANZAC loiter and taunt
Japanese defend with 1 submarine
2 submarines owned by the Americans Submerged
1 submarine owned by the Japanese Submerged
Non Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
5 artilleries and 4 infantry moved from French West Africa to 87 Sea Zone
5 artilleries, 4 infantry and 5 transports moved from 87 Sea Zone to 92 Sea Zone
5 artilleries and 4 infantry moved from 92 Sea Zone to Algeria
1 infantry moved from Morocco to Algeria
5 carriers, 1 cruiser, 1 destroyer, 3 fighters, 4 submarines and 4 tactical_bombers moved from 87 Sea Zone to 92 Sea Zone
2 aaGuns, 1 armour and 2 infantry moved from Central United States to 101 Sea Zone
2 aaGuns, 1 armour, 2 infantry and 3 transports moved from 101 Sea Zone to 88 Sea Zone
1 infantry moved from Suriname to 88 Sea Zone
2 aaGuns, 1 armour, 3 infantry and 3 transports moved from 88 Sea Zone to 87 Sea Zone
2 aaGuns, 1 armour and 3 infantry moved from 87 Sea Zone to French West Africa
2 transports moved from 87 Sea Zone to 89 Sea Zone
1 fighter moved from Western United States to 10 Sea Zone
Place Units - Americans
6 bombers placed in Western United States
Turn Complete - Americans
Americans collect 56 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Americans : 1,33
Japanese : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter and 8 infantry moved from Kansu to Shensi
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Americans
Americans buy 6 bombers; Remaining resources: 1 PUs;
Combat Move - Americans
1 submarine moved from 63 Sea Zone to 50 Sea Zone
1 submarine moved from 63 Sea Zone to 50 Sea Zone
1 armour moved from British Columbia to Alaska
Americans take Alaska from Japanese
1 armour moved from Alaska to British Columbia
1 mech_infantry moved from British Columbia to Western United States
4 bombers moved from Gibraltar to Western United States
1 fighter moved from Eastern United States to Western United States
Combat - Americans
Americans creates battle in territory 63 Sea Zone
Battle in 50 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 50 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits
Japanese roll dice for 1 destroyer in 50 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 50 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 63 Sea Zone
British loiter and taunt; Americans attack with 1 battleship, 4 carriers, 2 cruisers, 2 submarines and 2 transports; ANZAC loiter and taunt
Japanese defend with 1 submarine
2 submarines owned by the Americans Submerged
1 submarine owned by the Japanese Submerged
Non Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
5 artilleries and 4 infantry moved from French West Africa to 87 Sea Zone
5 artilleries, 4 infantry and 5 transports moved from 87 Sea Zone to 92 Sea Zone
5 artilleries and 4 infantry moved from 92 Sea Zone to Algeria
1 infantry moved from Morocco to Algeria
5 carriers, 1 cruiser, 1 destroyer, 3 fighters, 4 submarines and 4 tactical_bombers moved from 87 Sea Zone to 92 Sea Zone
2 aaGuns, 1 armour and 2 infantry moved from Central United States to 101 Sea Zone
2 aaGuns, 1 armour, 2 infantry and 3 transports moved from 101 Sea Zone to 88 Sea Zone
1 infantry moved from Suriname to 88 Sea Zone
2 aaGuns, 1 armour, 3 infantry and 3 transports moved from 88 Sea Zone to 87 Sea Zone
2 aaGuns, 1 armour and 3 infantry moved from 87 Sea Zone to French West Africa
2 transports moved from 87 Sea Zone to 89 Sea Zone
1 fighter moved from Western United States to 10 Sea Zone
Place Units - Americans
6 bombers placed in Western United States
Turn Complete - Americans
Americans collect 56 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 30 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter and 8 infantry moved from Kansu to Shensi
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs
Purchase Units - British
British buy 5 infantry; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 1 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Adding units owned by Americans to Gibraltar: 5 artilleries and 4 infantry
EDIT: Removing units owned by Americans from Algeria: 5 artilleries and 4 infantry
EDIT: Turning off Edit Mode
1 mech_infantry moved from French West Africa to Gold Coast
British take Gold Coast from Italians
1 armour moved from French West Africa to French Central Africa
British take French Central Africa from Italians
1 armour moved from French Central Africa to Nigeria
British take Nigeria from Italians
3 fighters and 1 tactical_bomber moved from Persia to Northwest Persia
2 infantry moved from Persia to Northwest Persia
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
Combat - British
British creates battle in territory 63 Sea Zone
Battle in Northwest Persia
British attack with 3 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 armour and 2 mech_infantrys
British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 1/6 hits, 2,50 expected hits
Italians roll dice for 1 armour and 2 mech_infantrys in Northwest Persia, round 2 : 0/3 hits, 1,17 expected hits
1 mech_infantry owned by the Italians lost in Northwest Persia
British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Northwest Persia, round 3 : 2/6 hits, 2,50 expected hits
Italians roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 3 : 1/2 hits, 0,83 expected hits
1 mech_infantry owned by the Italians, 1 infantry owned by the British and 1 armour owned by the Italians lost in Northwest Persia
British win, taking Northwest Persia from Italians with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Italians: 1 armour and 2 mech_infantrys
Casualties for British: 1 infantry
Non Combat Move - British
3 fighters and 1 tactical_bomber moved from Northwest Persia to Persia
1 infantry moved from Persia to Iraq
3 aaGuns, 11 artilleries and 28 infantry moved from India to Burma
1 fighter moved from India to Shensi
1 artillery and 1 infantry moved from French West Africa to 87 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 87 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 transport moved from 87 Sea Zone to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 transport moved from 87 Sea Zone to 92 Sea Zone
Place Units - British
3 infantry placed in Persia
2 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,4,1,1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,1
British collect 18 PUs (3 lost to blockades); end with 20 PUs
Place Units - UK_Pacific
1 artillery placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs
Some Units in India change ownership: 1 artillery
Combat Hit Differential Summary :
British : -2,00
Italians : -1,00
Americans : 1,33
Japanese : 0,67
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 armour, 2 artilleries, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 mech_infantry moved from Trans-Jordan to Iraq
1 bomber and 1 fighter moved from Egypt to Iraq
2 infantry moved from Rostov to Tambov
1 artillery moved from Bryansk to Tambov
1 armour and 1 mech_infantry moved from Bryansk to Smolensk
Italians take Smolensk from Russians
1 armour and 1 mech_infantry moved from Smolensk to Archangel
1 fighter moved from Bryansk to Archangel
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 armour, 2 artilleries, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 mech_infantry moved from Trans-Jordan to Iraq
1 bomber and 1 fighter moved from Egypt to Iraq
2 infantry moved from Rostov to Tambov
1 artillery moved from Bryansk to Tambov
1 armour and 1 mech_infantry moved from Bryansk to Smolensk
Italians take Smolensk from Russians
1 armour and 1 mech_infantry moved from Smolensk to Archangel
1 fighter moved from Bryansk to Archangel
Combat - Italians
Battle in Tambov
Italians attack with 1 artillery and 2 infantry
Russians defend with 1 artillery
Italians roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 artillery in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Tambov
Italians roll dice for 1 artillery and 1 infantry in Tambov, round 3 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 artillery in Tambov, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Tambov
Italians win, taking Tambov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for Russians: 1 artillery
Battle in Archangel
Italians attack with 1 armour, 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Archangel, round 2 : 0/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Archangel, round 3 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Italians win, taking Archangel from Russians with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Iraq
Italians attack with 1 artillery, 1 bomber, 1 fighter and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 mech_infantry in Iraq, round 2 : 2/4 hits, 1.83 expected hits
ANZAC roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Italians and 1 infantry owned by the British lost in Iraq
Italians win, taking Iraq from ANZAC with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Italians: 1 artillery
Casualties for British: 1 infantry
Non Combat Move - Italians
1 bomber and 1 fighter moved from Iraq to Egypt
1 armour moved from Trans-Jordan to Egypt
2 marines moved from Union of South Africa to 71 Sea Zone
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 2 marines, 1 tactical_bomber and 2 transports moved from 71 Sea Zone to 81 Sea Zone
1 artillery, 1 fighter, 1 infantry, 2 marines and 1 tactical_bomber moved from 81 Sea Zone to Egypt
1 transport moved from 81 Sea Zone to 71 Sea Zone
2 submarines moved from 95 Sea Zone to 81 Sea Zone
1 fighter moved from Archangel to Bryansk
1 infantry moved from Rostov to Caucasus
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
1 artillery and 2 infantry placed in Union of South Africa
1 armour, 1 artillery and 1 infantry placed in Egypt
1 mech_infantry placed in Rostov
Turn Complete - Italians
Italians collect 35 PUs; end with 35 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 37 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 40 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 45 PUs
Combat Hit Differential Summary :
Italians : -1.67
ANZAC : 0.67
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
3 fighters moved from New Zealand to 54 Sea Zone
1 fighter moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
Combat - ANZAC
Battle in Marshall Islands
Battle in 54 Sea Zone
ANZAC attack with 4 fighters
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
ANZAC roll dice for 4 fighters in 54 Sea Zone, round 2 : 4/4 hits, 2,00 expected hits
Japanese roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 54 Sea Zone
ANZAC win, taking Marshall Islands from Japanese with 4 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
4 fighters moved from 54 Sea Zone to 63 Sea Zone
Place Units - ANZAC
1 destroyer placed in 54 Sea Zone
3 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 63 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,2
ANZAC collect 4 PUs (6 lost to blockades); end with 4 PUs
Combat Hit Differential Summary :
ANZAC : 2,00
Japanese : -0,33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Combat Move - French