20L BM3 DizzKneeland Allies vs Karl7 Axis

  • '20 '16 '15 '14

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 3 bombers, 5 infantry and 2 marines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 artilleries and 5 infantry moved from Morocco to Algeria
                  Americans take Algeria from Neutral_Axis
    
        Combat - Americans
    
        Non Combat Move - Americans
            1 armour, 2 artilleries and 5 infantry moved from Central United States to 101 Sea Zone
            4 transports moved from 91 Sea Zone to 102 Sea Zone
            1 armour, 2 artilleries, 5 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 2 artilleries and 5 infantry moved from 91 Sea Zone to Gibraltar
            2 marines moved from Morocco to 91 Sea Zone
            2 marines moved from 91 Sea Zone to Gibraltar
            4 transports moved from 102 Sea Zone to 101 Sea Zone
            1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 infantry moved from Western United States to British Columbia
            1 transport moved from 10 Sea Zone to 89 Sea Zone
            2 bombers moved from Queensland to India
            2 bombers moved from Western United States to Queensland
    
        Place Units - Americans
            3 bombers placed in Western United States
            3 artilleries, 5 infantry and 2 marines placed in Central United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 1,3
            Americans collect 53 PUs (1 lost to blockades); end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Szechwan to Kweichow
            1 fighter and 2 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Kweichow, round 2 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Szechwan
    
        Place Units - Chinese
            2 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 7 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
    
        Purchase Units - British
            British buy 1 armour, 3 artilleries, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 1x factory_major; Remaining resources: 12 PUs; 
            UK_Pacific buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Egypt to Alexandria
                  British take Alexandria from Italians
            1 armour moved from Ethiopia to Italian Somaliland
                  British take Italian Somaliland from Italians
            1 armour moved from Italian Somaliland to Kenya
                  British take Kenya from Italians
            1 infantry moved from Belgian Congo to French Equatorial Africa
                  British take French Equatorial Africa from Italians
            1 infantry moved from Iraq to Syria
                  British take Syria from Neutral_Axis
    
        Combat - British
    
        Non Combat Move - British
            1 infantry moved from Persia to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            1 artillery and 1 infantry moved from Persia to Northwest Persia
            1 artillery moved from Iraq to Northwest Persia
            1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
    
        Place Units - British
            1 armour and 2 mech_infantrys placed in Persia
            2 artilleries and 1 infantry placed in Iraq
            1 artillery and 2 infantry placed in Egypt
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,1
            British collect 33 PUs (1 lost to blockades); end with 33 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            4 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 4 infantry
    

    Combat Hit Differential Summary :

    Chinese : 0.67
    Japanese : 0.33
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            1 infantry moved from Nigeria to French West Africa
                  Italians take French West Africa from Neutral_Axis
            1 infantry moved from French Central Africa to Nigeria
            1 transport moved from 97 Sea Zone to 96 Sea Zone
            1 infantry moved from Tobruk to 96 Sea Zone
            1 artillery moved from Libya to 96 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
            1 artillery and 1 infantry moved from 97 Sea Zone to Southern Italy
            1 transport moved from 97 Sea Zone to 96 Sea Zone
            1 infantry and 1 mech_infantry moved from Libya to 96 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
            1 infantry and 1 mech_infantry moved from 97 Sea Zone to Yugoslavia
            1 mech_infantry moved from Northern Italy to Romania
            3 mech_infantrys moved from Romania to Eastern Poland
            1 infantry moved from Northern Italy to Southern Italy
            1 infantry moved from Southern France to Northern Italy
            2 armour moved from Southern Italy to Yugoslavia
    
        Place Units - Italians
            1 fighter and 2 infantry placed in Southern Italy
            1 artillery and 2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 25 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Baltic States: 1 bomber
            EDIT: Adding units owned by Italians to Southern Italy: 1 bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '16 '15 '14

    TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 2 infantry; Remaining resources: 20 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            3 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 artillery and 2 infantry placed in New South Wales
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Egypt: 2 infantry
            EDIT: Adding units owned by ANZAC to Trans-Jordan: 2 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 30 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '16 '15 '14

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 2 infantry; Remaining resources: 20 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            3 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 artillery and 2 infantry placed in New South Wales
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Egypt: 2 infantry
            EDIT: Adding units owned by ANZAC to Trans-Jordan: 2 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 30 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 33 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 7 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Bessarabia to Ukraine
            2 infantry moved from Bessarabia to Western Ukraine
            2 fighters moved from Southern Italy to Ukraine
            1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
            1 infantry moved from Novgorod to Archangel
            2 infantry moved from Novgorod to Belarus
            11 armour, 7 infantry and 3 mech_infantrys moved from Vyborg to Finland
            1 armour and 4 mech_infantrys moved from Novgorod to Finland
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            2 infantry moved from Germany to 114 Sea Zone
            2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            2 infantry moved from 115 Sea Zone to Finland
            1 bomber moved from Western Germany to Belarus
            2 armour and 2 mech_infantrys moved from Baltic States to Archangel
            2 armour and 2 mech_infantrys moved from Baltic States to Archangel
            1 tactical_bomber moved from Western Germany to Belarus
            1 bomber moved from Eastern Poland to Ukraine
    
        Combat - Germans
            Battle in Ukraine
                Germans attack with 1 bomber, 2 fighters and 2 infantry
                Russians defend with 1 artillery, 1 factory_minor and 1 infantry
                    Germans roll dice for 1 bomber, 2 fighters and 2 infantry in Ukraine, round 2 : 2/5 hits, 2.00 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                Germans win, taking Ukraine from Russians with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Belarus
                Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Germans roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Belarus, round 3 : 2/3 hits, 1.33 expected hits
                    Russians roll dice for 1 artillery in Belarus, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Archangel
                Germans attack with 4 armour, 1 infantry and 4 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 4 armour, 1 infantry and 4 mech_infantrys in Archangel, round 2 : 3/9 hits, 2.83 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 4 armour, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Western Ukraine
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 0/4 hits, 1.50 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Western Ukraine
                 retreated to Western Ukraine
                Russians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -6
                Casualties for Germans: 2 infantry
            Battle in Finland
                Germans attack with 12 armour, 9 infantry and 7 mech_infantrys
                Russians defend with 1 aaGun, 2 armour, 2 artilleries, 5 infantry and 2 mech_infantrys
                    Germans roll dice for 1 cruiser in Finland, round 2 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 12 armour, 9 infantry and 7 mech_infantrys in Finland, round 2 : 5/28 hits, 8.67 expected hits
                    Russians roll dice for 1 aaGun, 2 armour, 2 artilleries, 5 infantry and 2 mech_infantrys in Finland, round 2 : 6/11 hits, 4.00 expected hits
                    4 infantry owned by the Russians, 6 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Finland
                    Germans roll dice for 12 armour, 3 infantry and 7 mech_infantrys in Finland, round 3 : 9/22 hits, 7.67 expected hits
                    Russians roll dice for 2 armour, 2 artilleries, 1 infantry and 2 mech_infantrys in Finland, round 3 : 3/7 hits, 2.67 expected hits
                    2 mech_infantrys owned by the Russians, 1 infantry owned by the Russians, 2 armour owned by the Russians, 2 artilleries owned by the Russians and 3 infantry owned by the Germans lost in Finland
                Germans win, taking Finland from Russians with 12 armour and 7 mech_infantrys remaining. Battle score for attacker is 21
                Casualties for Germans: 9 infantry
                Casualties for Russians: 1 aaGun, 2 armour, 2 artilleries, 5 infantry and 2 mech_infantrys
    
        Non Combat Move - Germans
            1 bomber and 1 tactical_bomber moved from Belarus to Novgorod
            1 fighter and 1 tactical_bomber moved from Western Ukraine to Novgorod
            2 fighters moved from Ukraine to Bessarabia
            1 bomber moved from Ukraine to Eastern Poland
            4 infantry moved from Romania to Eastern Poland
            3 mech_infantrys moved from Germany to Eastern Poland
            5 mech_infantrys moved from Western Germany to Poland
            1 infantry moved from Western Germany to France
            1 infantry moved from Western Germany to France
            1 bomber moved from Eastern Poland to Germany
            1 bomber moved from Novgorod to Baltic States
    
        Place Units - Germans
            3 infantry placed in Novgorod
            3 infantry placed in France
            3 armour, 1 infantry and 6 mech_infantrys placed in Western Germany
            Germans undo move 2.
            2 infantry placed in Germany
            1 infantry placed in France
            Germans undo move 2.
            1 infantry placed in France
            3 armour and 6 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 49 PUs; end with 49 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Germans : -4.00
    Russians : 4.67
    

    Savegame

  • '20 '16 '15 '14

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 6 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Bryansk to Ukraine
            2 fighters and 1 tactical_bomber moved from Russia to Ukraine
            1 submarine moved from 91 Sea Zone to 92 Sea Zone
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 3/5 hits, 2.00 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Ukraine to Russia
            1 artillery moved from Western Ukraine to Bryansk
            1 infantry moved from Bryansk to Belarus
            1 infantry moved from Rostov to Bryansk
            1 artillery and 1 infantry moved from Tambov to Bryansk
            1 infantry moved from Volgograd to Rostov
            1 artillery and 1 infantry moved from Volgograd to Tambov
            1 infantry moved from Vologda to Nenetsia
            2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
            1 infantry moved from Novosibirsk to Vologda
            5 infantry moved from Novosibirsk to Samara
            3 artilleries and 3 infantry moved from Russia to Bryansk
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Volgograd
            5 artilleries and 5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 32 PUs; end with 32 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Russians : 1.00
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 1 factory_minor, 7 infantry, 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 submarine moved from 26 Sea Zone to 10 Sea Zone
            1 infantry moved from Hunan to Kweichow
            1 mech_infantry moved from Anhwe to Kweichow
            1 infantry moved from French Indo China to Yunnan
            1 artillery moved from Hunan to Yunnan
            2 armour moved from Hunan to Yunnan
            2 artilleries moved from Hunan to Yunnan
            1 artillery moved from Hunan to Yunnan
            2 armour moved from French Indo China to Yunnan
            1 mech_infantry moved from Shantung to Anhwe
            3 fighters and 1 tactical_bomber moved from French Indo China to Yunnan
            1 submarine moved from 42 Sea Zone to 39 Sea Zone
                  Japanese take 41 Sea Zone from UK_Pacific
            1 bomber moved from Malaya to India
    
        Combat - Japanese
            Strategic bombing raid in India
                    AA fire in India : 0/1 hits, 0.17 expected hits
                Bombing raid in India rolls: 6 and causes: 6 damage to unit: factory_major
                Bombing raid in India causes 6 damage total. 
            Battle in Yunnan
                Japanese attack with 4 armour, 4 artilleries, 3 fighters, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 4 armour, 4 artilleries, 3 fighters, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 7/13 hits, 5.83 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 4 armour, 4 artilleries, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Kweichow
                Japanese attack with 1 infantry and 1 mech_infantry
                Chinese defend with 3 infantry
                    Japanese roll dice for 1 infantry and 1 mech_infantry in Kweichow, round 2 : 0/2 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Kweichow, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                1 mech_infantry owned by the Japanese retreated to Hunan
                Chinese win with 3 infantry remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Japanese
            3 fighters and 1 tactical_bomber moved from Yunnan to French Indo China
            1 aaGun moved from Hunan to Yunnan
            1 bomber and 1 tactical_bomber moved from Malaya to 36 Sea Zone
            1 bomber and 1 tactical_bomber moved from 36 Sea Zone to French Indo China
            1 bomber moved from India to French Indo China
            1 infantry moved from Philippines to 35 Sea Zone
            1 battleship, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone
            1 fighter moved from Philippines to 33 Sea Zone
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 fighter moved from Java to 33 Sea Zone
            3 artilleries and 1 infantry moved from Sumatra to 41 Sea Zone
            3 artilleries, 1 infantry and 3 transports moved from 41 Sea Zone to 37 Sea Zone
            3 artilleries and 1 infantry moved from 37 Sea Zone to Shan State
            1 artillery and 2 infantry moved from Malaya to Shan State
            1 transport moved from 41 Sea Zone to 36 Sea Zone
            1 marine moved from Sumatra to 41 Sea Zone
            1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 1 marine and 2 tactical_bombers moved from 41 Sea Zone to 37 Sea Zone
            1 marine moved from 37 Sea Zone to Shan State
            2 infantry moved from Japan to 6 Sea Zone
            2 carriers, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 6 Sea Zone to 33 Sea Zone
            1 tactical_bomber moved from Java to 33 Sea Zone
            1 artillery moved from Dutch New Guinea to New Guinea
            2 infantry moved from 33 Sea Zone to Caroline Islands
    
        Place Units - Japanese
            3 infantry placed in French Indo China
            3 infantry placed in Malaya
            3 armour placed in Shantung
            1 factory_minor placed in Kwangtung
            1 submarine and 1 transport placed in 6 Sea Zone
            1 infantry and 1 marine placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 60 PUs; end with 60 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from French Indo China: 1 fighter
            EDIT: Adding units owned by Japanese to 33 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese : -0.33
    AA fire in India : : -0.17
    Japanese : 0.83
    

    Savegame

  • '20 '16 '15 '14

    TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 2 armour, 1 destroyer, 5 infantry, 2 mech_infantrys and 5 submarines; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
    
        Combat Move - Americans
            1 bomber moved from Western United States to 6 Sea Zone
            1 armour and 1 mech_infantry moved from Central America to Colombia
                  Americans take Colombia from Neutral_True
            1 armour and 1 mech_infantry moved from Colombia to Venezuela
            1 artillery and 2 infantry moved from Brazil to Venezuela
            2 bombers moved from Western United States to Venezuela
            3 artilleries and 5 infantry moved from Algeria to Tunisia
                  Americans take Tunisia from Italians
            2 marines moved from Gibraltar to 91 Sea Zone
            3 artilleries, 5 infantry and 2 marines moved from Central United States to 101 Sea Zone
            3 artilleries, 1 battleship, 1 cruiser, 5 infantry, 2 marines and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            3 artilleries, 5 infantry and 4 marines moved from 91 Sea Zone to Spain
            1 armour moved from Gibraltar to Spain
            2 artilleries and 5 infantry moved from Gibraltar to Spain
            1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Spain
    
        Combat - Americans
            Battle in 6 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 submarine and 1 transport
                1 submarine owned by the Japanese Submerged
                    1 transport owned by the Japanese lost in 6 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Venezuela
                Americans attack with 1 armour, 1 artillery, 2 bombers, 2 infantry and 1 mech_infantry
                Neutral_True defend with 2 infantry
                    Americans roll dice for 1 armour, 1 artillery, 2 bombers, 2 infantry and 1 mech_infantry in Venezuela, round 2 : 2/7 hits, 2.83 expected hits
                    Neutral_True roll dice for 2 infantry in Venezuela, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Venezuela
                Americans win, taking Venezuela from Neutral_True with 1 armour, 1 artillery, 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Neutral_True: 2 infantry
            Battle in Spain
                Americans attack with 1 armour, 5 artilleries, 1 fighter, 10 infantry, 4 marines and 1 tactical_bomber
                Neutral_True defend with 6 infantry
                    Americans roll dice for 1 battleship and 3 cruisers in Spain, round 2 : 3/4 hits, 2.17 expected hits
                    Americans roll dice for 1 armour, 5 artilleries, 1 fighter, 10 infantry, 4 marines and 1 tactical_bomber in Spain, round 2 : 8/22 hits, 7.17 expected hits
                    Neutral_True roll dice for 6 infantry in Spain, round 2 : 2/6 hits, 2.00 expected hits
                    2 infantry owned by the Americans and 6 infantry owned by the Neutral_True lost in Spain
                Americans win, taking Spain from Neutral_True with 1 armour, 5 artilleries, 1 fighter, 8 infantry, 4 marines and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Americans: 2 infantry
                Casualties for Neutral_True: 6 infantry
    
        Non Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from Spain to 91 Sea Zone
            4 transports moved from 91 Sea Zone to 101 Sea Zone
            1 transport moved from 89 Sea Zone to 101 Sea Zone
            2 fighters moved from Hawaiian Islands to Western United States
            3 fighters moved from Queensland to Hawaiian Islands
            3 bombers moved from India to Egypt
            2 bombers moved from Queensland to India
            3 mech_infantrys moved from Central America to Brazil
            2 bombers moved from Venezuela to Brazil
            1 bomber moved from 6 Sea Zone to Soviet Far East
    
        Place Units - Americans
            1 destroyer and 5 submarines placed in 10 Sea Zone
            2 armour, 5 infantry and 2 mech_infantrys placed in Central United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 2,1
            Americans collect 56 PUs (3 lost to blockades); end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.83
    Neutral_True : 0.33
    

    Savegame

  • '20 '16 '15 '14

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 2 armour, 1 destroyer, 5 infantry, 2 mech_infantrys and 5 submarines; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
    
        Combat Move - Americans
            1 bomber moved from Western United States to 6 Sea Zone
            1 armour and 1 mech_infantry moved from Central America to Colombia
                  Americans take Colombia from Neutral_True
            1 armour and 1 mech_infantry moved from Colombia to Venezuela
            1 artillery and 2 infantry moved from Brazil to Venezuela
            2 bombers moved from Western United States to Venezuela
            3 artilleries and 5 infantry moved from Algeria to Tunisia
                  Americans take Tunisia from Italians
            2 marines moved from Gibraltar to 91 Sea Zone
            3 artilleries, 5 infantry and 2 marines moved from Central United States to 101 Sea Zone
            3 artilleries, 1 battleship, 1 cruiser, 5 infantry, 2 marines and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            3 artilleries, 5 infantry and 4 marines moved from 91 Sea Zone to Spain
            1 armour moved from Gibraltar to Spain
            2 artilleries and 5 infantry moved from Gibraltar to Spain
            1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Spain
    
        Combat - Americans
            Battle in 6 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 submarine and 1 transport
                1 submarine owned by the Japanese Submerged
                    1 transport owned by the Japanese lost in 6 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Venezuela
                Americans attack with 1 armour, 1 artillery, 2 bombers, 2 infantry and 1 mech_infantry
                Neutral_True defend with 2 infantry
                    Americans roll dice for 1 armour, 1 artillery, 2 bombers, 2 infantry and 1 mech_infantry in Venezuela, round 2 : 2/7 hits, 2.83 expected hits
                    Neutral_True roll dice for 2 infantry in Venezuela, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Venezuela
                Americans win, taking Venezuela from Neutral_True with 1 armour, 1 artillery, 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Neutral_True: 2 infantry
            Battle in Spain
                Americans attack with 1 armour, 5 artilleries, 1 fighter, 10 infantry, 4 marines and 1 tactical_bomber
                Neutral_True defend with 6 infantry
                    Americans roll dice for 1 battleship and 3 cruisers in Spain, round 2 : 3/4 hits, 2.17 expected hits
                    Americans roll dice for 1 armour, 5 artilleries, 1 fighter, 10 infantry, 4 marines and 1 tactical_bomber in Spain, round 2 : 8/22 hits, 7.17 expected hits
                    Neutral_True roll dice for 6 infantry in Spain, round 2 : 2/6 hits, 2.00 expected hits
                    2 infantry owned by the Americans and 6 infantry owned by the Neutral_True lost in Spain
                Americans win, taking Spain from Neutral_True with 1 armour, 5 artilleries, 1 fighter, 8 infantry, 4 marines and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Americans: 2 infantry
                Casualties for Neutral_True: 6 infantry
    
        Non Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from Spain to 91 Sea Zone
            4 transports moved from 91 Sea Zone to 101 Sea Zone
            1 transport moved from 89 Sea Zone to 101 Sea Zone
            2 fighters moved from Hawaiian Islands to Western United States
            3 fighters moved from Queensland to Hawaiian Islands
            3 bombers moved from India to Egypt
            2 bombers moved from Queensland to India
            3 mech_infantrys moved from Central America to Brazil
            2 bombers moved from Venezuela to Brazil
            1 bomber moved from 6 Sea Zone to Soviet Far East
    
        Place Units - Americans
            1 destroyer and 5 submarines placed in 10 Sea Zone
            2 armour, 5 infantry and 2 mech_infantrys placed in Central United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 2,1
            Americans collect 56 PUs (3 lost to blockades); end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Kweichow to Hunan
            1 fighter moved from Szechwan to Hunan
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 2 mech_infantrys
                    Chinese roll dice for 1 fighter and 3 infantry in Hunan, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 2 mech_infantrys in Hunan, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                    Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 mech_infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 2
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 2 mech_infantrys
    
        Non Combat Move - Chinese
            7 infantry moved from Szechwan to Shensi
            1 fighter moved from Hunan to Shensi
    
        Place Units - Chinese
            3 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 2 armour, 1 artillery, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 4x factory_major; Remaining resources: 5 PUs; 
            UK_Pacific buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - British
            2 artilleries and 2 infantry moved from Northwest Persia to Turkey
            2 artilleries and 1 infantry moved from Iraq to Turkey
            1 infantry moved from Syria to Turkey
            1 armour and 2 mech_infantrys moved from Persia to Turkey
            2 fighters and 1 tactical_bomber moved from Egypt to Turkey
            1 bomber moved from Gibraltar to Turkey
    
        Combat - British
            Battle in Turkey
                British attack with 1 armour, 4 artilleries, 1 bomber, 2 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
                Neutral_True defend with 8 infantry
                    British roll dice for 1 armour, 4 artilleries, 1 bomber, 2 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber in Turkey, round 2 : 6/15 hits, 5.83 expected hits
                    Neutral_True roll dice for 8 infantry in Turkey, round 2 : 4/8 hits, 2.67 expected hits
                    6 infantry owned by the Neutral_True and 4 infantry owned by the British lost in Turkey
                    British roll dice for 1 armour, 4 artilleries, 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Turkey, round 3 : 4/11 hits, 4.83 expected hits
                    Neutral_True roll dice for 2 infantry in Turkey, round 3 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the British and 2 infantry owned by the Neutral_True lost in Turkey
                British win, taking Turkey from Neutral_True with 1 armour, 3 artilleries, 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for British: 1 artillery and 4 infantry
                Casualties for Neutral_True: 8 infantry
    
        Non Combat Move - British
            1 bomber, 2 fighters and 1 tactical_bomber moved from Turkey to Iraq
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            1 mech_infantry moved from Egypt to Iraq
            1 armour moved from Kenya to Egypt
            1 fighter moved from United Kingdom to Spain
            1 fighter moved from United Kingdom to Gibraltar
            1 infantry moved from India to Burma
    
        Place Units - British
            1 armour and 2 mech_infantrys placed in Persia
            1 armour and 2 infantry placed in Egypt
            1 artillery and 2 infantry placed in Iraq
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,1
            British collect 35 PUs (1 lost to blockades); end with 35 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            1 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,4
            UK_Pacific collect 3 PUs (3 lost to blockades); end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
            Some Units in India change ownership: 1 infantry
    

    Combat Hit Differential Summary :

    British : -0.67
    Americans : 0.83
    Neutral_True : 2.00
    Chinese : 0.17
    Japanese : 1.00
    

    Savegame

  • '20 '16 '15 '14

    wheeeeeeeeeeeeeeeeeeeeeeeeeee!!


  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
    
        Combat Move - Italians
            1 armour, 2 artilleries, 2 infantry and 3 mech_infantrys moved from Eastern Poland to Belarus
            1 infantry moved from French West Africa to Gold Coast
                  Italians take Gold Coast from British
    
        Combat - Italians
            Battle in Belarus
                Italians attack with 1 armour, 2 artilleries, 2 infantry and 3 mech_infantrys
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour, 2 artilleries, 2 infantry and 3 mech_infantrys in Belarus, round 2 : 1/8 hits, 2.33 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Italians win, taking Belarus from Russians with 1 armour, 2 artilleries, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            2 aaGuns moved from Eastern Poland to Belarus
            1 infantry moved from Yugoslavia to Northern Italy
            2 armour and 1 mech_infantry moved from Yugoslavia to Eastern Poland
            1 mech_infantry moved from Romania to Eastern Poland
            1 artillery and 2 infantry moved from Libya to Tobruk
            1 infantry moved from Northern Italy to Switzerland
                  Italians take Switzerland from Neutral_True
    
        Place Units - Italians
            1 artillery and 7 infantry placed in Northern Italy
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Southern Italy: 1 artillery
            EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun and 1 artillery
            EDIT: Removing units owned by Italians from Southern Italy: 1 aaGun
            EDIT: Turning off Edit Mode
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.33
    Russians : -0.33
    

    Savegame

  • '20 '16 '15 '14

    TripleA Turn Summary: ANZAC round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 3 armour; Remaining resources: 15 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 aaGuns, 1 artillery, 3 fighters and 9 infantry moved from Queensland to New South Wales
            1 infantry moved from Trans-Jordan to Iraq
    
        Place Units - ANZAC
            3 armour placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 25 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '16 '15 '14

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 3 armour; Remaining resources: 15 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 aaGuns, 1 artillery, 3 fighters and 9 infantry moved from Queensland to New South Wales
            1 infantry moved from Trans-Jordan to Iraq
    
        Place Units - ANZAC
            3 armour placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 25 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 armour, 2 artilleries, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
    
        Combat Move - Germans
            2 infantry moved from Novgorod to Karelia
            1 fighter and 1 tactical_bomber moved from Novgorod to Karelia
            1 infantry moved from Archangel to Smolensk
            1 bomber moved from Baltic States to Smolensk
            1 tactical_bomber moved from Novgorod to Western Ukraine
            2 infantry moved from Bessarabia to Ukraine
            1 bomber moved from Germany to Ukraine
            1 fighter moved from Bessarabia to Ukraine
            1 fighter moved from Bessarabia to Ukraine
            2 infantry moved from Eastern Poland to Western Ukraine
    
        Combat - Germans
            Battle in Karelia
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Karelia, round 2 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
                Germans win, taking Karelia from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Ukraine
                Germans attack with 1 bomber, 2 fighters and 2 infantry
                Russians defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 1 bomber, 2 fighters and 2 infantry in Ukraine, round 2 : 2/5 hits, 2.00 expected hits
                    Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                Germans win, taking Ukraine from Russians with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Western Ukraine
                Germans attack with 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Smolensk to Novgorod
            3 aaGuns, 10 artilleries and 13 infantry moved from Novgorod to Belarus
            4 armour and 4 mech_infantrys moved from Archangel to Belarus
            1 tactical_bomber moved from Western Ukraine to Belarus
            2 fighters moved from Ukraine to Belarus
            1 bomber moved from Ukraine to Belarus
            2 infantry and 3 mech_infantrys moved from Eastern Poland to Belarus
            5 mech_infantrys moved from Poland to Belarus
            1 armour and 4 mech_infantrys moved from Baltic States to Belarus
            1 fighter and 1 tactical_bomber moved from Karelia to Belarus
            12 armour and 7 mech_infantrys moved from Finland to Novgorod
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            2 infantry moved from Germany to 114 Sea Zone
            2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            2 infantry moved from 115 Sea Zone to Novgorod
            3 armour and 6 mech_infantrys moved from Western Germany to Poland
            1 cruiser and 1 destroyer moved from 115 Sea Zone to 113 Sea Zone
            3 infantry moved from Western Germany to France
    
        Place Units - Germans
            2 artilleries and 1 infantry placed in France
            3 armour placed in Novgorod
            2 armour and 5 mech_infantrys placed in Western Germany
            Turning on Edit Mode
            EDIT: Changing ownership of Sweden from Neutral_True to Germans
            EDIT: Removing units owned by Neutral_True from Sweden: 6 infantry
            EDIT: Adding units owned by Germans to Sweden: 7 infantry
            EDIT: Removing units owned by Germans from 115 Sea Zone: 1 transport
            EDIT: Adding units owned by Germans to 114 Sea Zone: 1 transport
            EDIT: Removing units owned by Germans from Novgorod: 1 infantry
            EDIT: Removing units owned by Germans from Novgorod: 1 infantry
            EDIT: Adding units owned by Germans to Western Germany: 1 infantry
            EDIT: Removing units owned by Germans from 114 Sea Zone: 1 transport
            EDIT: Adding units owned by Germans to 113 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 56 PUs; end with 56 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.17
    Russians : 0.33
    

    Savegame

  • '20 '16 '15 '14

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 6 artilleries and 5 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
    
        Combat Move - Russians
            1 infantry moved from Nenetsia to Archangel
                  Russians take Archangel from Germans
            1 infantry moved from Vologda to Smolensk
            1 artillery moved from Russia to Smolensk
            1 fighter moved from Russia to Smolensk
            1 artillery and 2 infantry moved from Bryansk to Western Ukraine
            1 fighter moved from Russia to Western Ukraine
            1 artillery and 1 infantry moved from Bryansk to Ukraine
            1 tactical_bomber moved from Russia to Ukraine
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 1 artillery, 1 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Western Ukraine
                Russians attack with 1 artillery, 1 fighter and 2 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Western Ukraine, round 2 : 0/4 hits, 1.33 expected hits
                    Germans roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                    Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Western Ukraine, round 3 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 2 infantry in Western Ukraine, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Western Ukraine
                    Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Western Ukraine, round 4 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Smolensk
                Russians attack with 1 artillery, 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Smolensk, round 2 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Western Ukraine to Russia
            1 tactical_bomber moved from Ukraine to Russia
            1 infantry moved from Novosibirsk to Vologda
            3 aaGuns, 12 artilleries and 30 infantry moved from Bryansk to Russia
            1 infantry moved from Tambov to Bryansk
            1 artillery moved from Volgograd to Rostov
            1 infantry moved from Volgograd to Tambov
            5 infantry moved from Samara to Russia
            2 aaGuns and 11 infantry moved from Novosibirsk to Samara
            1 fighter moved from Smolensk to Russia
    
        Place Units - Russians
            1 artillery placed in Volgograd
            5 artilleries and 5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 31 PUs; end with 31 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.33
    Russians : -2.00
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 6 armour, 1 destroyer, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
    
        Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Hunan: 1 infantry
            EDIT: Turning off Edit Mode
            1 bomber moved from French Indo China to India
            1 infantry moved from Shan State to Burma
            2 fighters and 2 tactical_bombers moved from French Indo China to Burma
            3 armour moved from Shantung to Hunan
                  Japanese take Hunan from Chinese
            1 submarine moved from 10 Sea Zone to 8 Sea Zone
            2 infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 47 Sea Zone
            2 infantry moved from 47 Sea Zone to New Britain
            2 infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 49 Sea Zone
            2 infantry moved from 49 Sea Zone to Solomon Islands
    
        Combat - Japanese
            Strategic bombing raid in India
                    AA fire in India : 0/1 hits, 0.17 expected hits
                Bombing raid in India rolls: 5 and causes: 5 damage to unit: factory_major
                Bombing raid in India causes 5 damage total. 
            Battle in New Britain
            Battle in Solomon Islands
            Battle in Burma
                Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Burma, round 2 : 4/5 hits, 2.50 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking New Britain from ANZAC, taking Solomon Islands from ANZAC, taking Burma from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Changing ownership of Ceylon from UK_Pacific to Japanese
            EDIT: Turning off Edit Mode
            1 bomber moved from India to French Indo China
            1 bomber moved from French Indo China to Japan
            1 transport moved from 36 Sea Zone to 19 Sea Zone
            2 infantry moved from Manchuria to Jehol
            3 infantry moved from French Indo China to Yunnan
            4 artilleries, 2 infantry and 1 marine moved from Shan State to Yunnan
            1 infantry moved from Malaya to 37 Sea Zone
            1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 1 infantry, 2 tactical_bombers and 1 transport moved from 37 Sea Zone to 39 Sea Zone
            1 infantry moved from 39 Sea Zone to Ceylon
            2 transports moved from 37 Sea Zone to 19 Sea Zone
            2 infantry moved from Malaya to Shan State
            2 tactical_bombers moved from Burma to French Indo China
            1 fighter moved from Burma to Malaya
            1 fighter moved from Burma to French Indo China
            1 battleship, 3 carriers, 2 destroyers, 4 fighters and 2 tactical_bombers moved from 33 Sea Zone to 49 Sea Zone
    
        Place Units - Japanese
            1 destroyer placed in 6 Sea Zone
            3 armour placed in Malaya
            3 armour placed in French Indo China
            3 mech_infantrys placed in Kwangtung
            3 infantry placed in Shantung
            1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 61 PUs; end with 61 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    UK_Pacific : -0.33
    AA fire in India : : -0.17
    Japanese : 1.50
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 6 armour, 1 destroyer, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
    
        Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Hunan: 1 infantry
            EDIT: Turning off Edit Mode
            1 bomber moved from French Indo China to India
            1 infantry moved from Shan State to Burma
            2 fighters and 2 tactical_bombers moved from French Indo China to Burma
            3 armour moved from Shantung to Hunan
                  Japanese take Hunan from Chinese
            1 submarine moved from 10 Sea Zone to 8 Sea Zone
            2 infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 47 Sea Zone
            2 infantry moved from 47 Sea Zone to New Britain
            2 infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 49 Sea Zone
            2 infantry moved from 49 Sea Zone to Solomon Islands
    
        Combat - Japanese
            Strategic bombing raid in India
                    AA fire in India : 0/1 hits, 0.17 expected hits
                Bombing raid in India rolls: 5 and causes: 5 damage to unit: factory_major
                Bombing raid in India causes 5 damage total. 
            Battle in New Britain
            Battle in Solomon Islands
            Battle in Burma
                Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Burma, round 2 : 4/5 hits, 2.50 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking New Britain from ANZAC, taking Solomon Islands from ANZAC, taking Burma from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Changing ownership of Ceylon from UK_Pacific to Japanese
            EDIT: Turning off Edit Mode
            1 bomber moved from India to French Indo China
            1 bomber moved from French Indo China to Japan
            1 transport moved from 36 Sea Zone to 19 Sea Zone
            2 infantry moved from Manchuria to Jehol
            3 infantry moved from French Indo China to Yunnan
            4 artilleries, 2 infantry and 1 marine moved from Shan State to Yunnan
            1 infantry moved from Malaya to 37 Sea Zone
            1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 1 infantry, 2 tactical_bombers and 1 transport moved from 37 Sea Zone to 39 Sea Zone
            1 infantry moved from 39 Sea Zone to Ceylon
            2 transports moved from 37 Sea Zone to 19 Sea Zone
            2 infantry moved from Malaya to Shan State
            2 tactical_bombers moved from Burma to French Indo China
            1 fighter moved from Burma to Malaya
            1 fighter moved from Burma to French Indo China
            1 battleship, 3 carriers, 2 destroyers, 4 fighters and 2 tactical_bombers moved from 33 Sea Zone to 49 Sea Zone
    
        Place Units - Japanese
            1 destroyer placed in 6 Sea Zone
            3 armour placed in Malaya
            3 armour placed in French Indo China
            3 mech_infantrys placed in Kwangtung
            3 infantry placed in Shantung
            1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 61 PUs; end with 61 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 submarine
            EDIT: Adding units owned by Japanese to 5 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    UK_Pacific : -0.33
    AA fire in India : : -0.17
    Japanese : 1.50
    

    Savegame

  • '20 '16 '15 '14

    TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 2 armour, 2 artilleries, 1 destroyer, 1 factory_minor, 5 infantry, 3 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Tunisia to Libya
                  Americans take Libya from Italians
            1 infantry moved from Spain to Normandy Bordeaux
                  Americans take Normandy Bordeaux from Germans
            1 infantry moved from Spain to Southern France
                  Americans take Southern France from Italians
            2 bombers and 3 mech_infantrys moved from Brazil to Argentina
            1 armour and 1 mech_infantry moved from Venezuela to Argentina
            1 bomber moved from Soviet Far East to 6 Sea Zone
            1 bomber moved from 6 Sea Zone to 19 Sea Zone
            1 destroyer and 2 submarines moved from 10 Sea Zone to 8 Sea Zone
            4 marines moved from Spain to 91 Sea Zone
            4 marines moved from 91 Sea Zone to Portugal
            2 infantry moved from Spain to Portugal
            1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Portugal
    
        Combat - Americans
            Battle in 19 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 3 transports
                    3 transports owned by the Japanese lost in 19 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 21
                Casualties for Japanese: 3 transports
            Battle in Argentina
                Americans attack with 1 armour, 2 bombers and 4 mech_infantrys
                Neutral_True defend with 4 infantry
                    Americans roll dice for 1 armour, 2 bombers and 4 mech_infantrys in Argentina, round 2 : 2/7 hits, 2.50 expected hits
                    Neutral_True roll dice for 4 infantry in Argentina, round 2 : 0/4 hits, 1.33 expected hits
                    2 infantry owned by the Neutral_True lost in Argentina
                    Americans roll dice for 1 armour, 2 bombers and 4 mech_infantrys in Argentina, round 3 : 2/7 hits, 2.50 expected hits
                    Neutral_True roll dice for 2 infantry in Argentina, round 3 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral_True and 2 mech_infantrys owned by the Americans lost in Argentina
                Americans win, taking Argentina from Neutral_True with 1 armour, 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Neutral_True: 4 infantry
                Casualties for Americans: 2 mech_infantrys
            Battle in 8 Sea Zone
                Americans attack with 1 destroyer and 2 submarines
                Japanese defend with 1 submarine
                    Americans roll dice for 2 submarines in 8 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 destroyer in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 8 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 8 Sea Zone
                    Americans roll dice for 1 submarine in 8 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 8 Sea Zone
                Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 0
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 submarine
            Battle in Portugal
                Americans attack with 1 fighter, 2 infantry, 4 marines and 1 tactical_bomber
                Neutral_True defend with 2 infantry
                    Americans roll dice for 1 battleship and 3 cruisers in Portugal, round 2 : 2/4 hits, 2.17 expected hits
                    Neutral_True roll dice for 2 infantry in Portugal, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Portugal
                Americans win, taking Portugal from Neutral_True with 1 fighter, 4 marines and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Americans: 2 infantry
                Casualties for Neutral_True: 2 infantry
    
        Non Combat Move - Americans
            1 aaGun, 2 armour, 5 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
            1 aaGun moved from Eastern United States to Central United States
            4 transports moved from 91 Sea Zone to 101 Sea Zone
            1 aaGun, 2 armour, 5 infantry, 2 mech_infantrys and 5 transports moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun, 2 armour, 5 infantry and 2 mech_infantrys moved from 91 Sea Zone to Spain
            2 fighters moved from Western United States to Hawaiian Islands
            1 bomber moved from 19 Sea Zone to Soviet Far East
            1 artillery and 1 infantry moved from Venezuela to British Guiana
            2 bombers moved from Argentina to Brazil
            2 bombers moved from India to Egypt
            1 fighter and 1 tactical_bomber moved from Portugal to 91 Sea Zone
    
        Place Units - Americans
            1 factory_minor placed in Spain
            2 armour, 2 artilleries and 5 infantry placed in Central United States
            1 transport placed in 101 Sea Zone
            1 destroyer and 3 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 68 PUs; end with 69 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs
    

    Combat Hit Differential Summary :

    Americans : -1.50
    Neutral_True : 1.33
    Japanese : 0.83
    

    Savegame

  • '20 '16 '15 '14

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 2 armour, 2 artilleries, 1 destroyer, 1 factory_minor, 5 infantry, 3 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Tunisia to Libya
                  Americans take Libya from Italians
            1 infantry moved from Spain to Normandy Bordeaux
                  Americans take Normandy Bordeaux from Germans
            1 infantry moved from Spain to Southern France
                  Americans take Southern France from Italians
            2 bombers and 3 mech_infantrys moved from Brazil to Argentina
            1 armour and 1 mech_infantry moved from Venezuela to Argentina
            1 bomber moved from Soviet Far East to 6 Sea Zone
            1 bomber moved from 6 Sea Zone to 19 Sea Zone
            1 destroyer and 2 submarines moved from 10 Sea Zone to 8 Sea Zone
            4 marines moved from Spain to 91 Sea Zone
            4 marines moved from 91 Sea Zone to Portugal
            2 infantry moved from Spain to Portugal
            1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Portugal
    
        Combat - Americans
            Battle in 19 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 3 transports
                    3 transports owned by the Japanese lost in 19 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 21
                Casualties for Japanese: 3 transports
            Battle in Argentina
                Americans attack with 1 armour, 2 bombers and 4 mech_infantrys
                Neutral_True defend with 4 infantry
                    Americans roll dice for 1 armour, 2 bombers and 4 mech_infantrys in Argentina, round 2 : 2/7 hits, 2.50 expected hits
                    Neutral_True roll dice for 4 infantry in Argentina, round 2 : 0/4 hits, 1.33 expected hits
                    2 infantry owned by the Neutral_True lost in Argentina
                    Americans roll dice for 1 armour, 2 bombers and 4 mech_infantrys in Argentina, round 3 : 2/7 hits, 2.50 expected hits
                    Neutral_True roll dice for 2 infantry in Argentina, round 3 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral_True and 2 mech_infantrys owned by the Americans lost in Argentina
                Americans win, taking Argentina from Neutral_True with 1 armour, 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Neutral_True: 4 infantry
                Casualties for Americans: 2 mech_infantrys
            Battle in 8 Sea Zone
                Americans attack with 1 destroyer and 2 submarines
                Japanese defend with 1 submarine
                    Americans roll dice for 2 submarines in 8 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 destroyer in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 8 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 8 Sea Zone
                    Americans roll dice for 1 submarine in 8 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 8 Sea Zone
                Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 0
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 submarine
            Battle in Portugal
                Americans attack with 1 fighter, 2 infantry, 4 marines and 1 tactical_bomber
                Neutral_True defend with 2 infantry
                    Americans roll dice for 1 battleship and 3 cruisers in Portugal, round 2 : 2/4 hits, 2.17 expected hits
                    Neutral_True roll dice for 2 infantry in Portugal, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Portugal
                Americans win, taking Portugal from Neutral_True with 1 fighter, 4 marines and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Americans: 2 infantry
                Casualties for Neutral_True: 2 infantry
    
        Non Combat Move - Americans
            1 aaGun, 2 armour, 5 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
            1 aaGun moved from Eastern United States to Central United States
            4 transports moved from 91 Sea Zone to 101 Sea Zone
            1 aaGun, 2 armour, 5 infantry, 2 mech_infantrys and 5 transports moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun, 2 armour, 5 infantry and 2 mech_infantrys moved from 91 Sea Zone to Spain
            2 fighters moved from Western United States to Hawaiian Islands
            1 bomber moved from 19 Sea Zone to Soviet Far East
            1 artillery and 1 infantry moved from Venezuela to British Guiana
            2 bombers moved from Argentina to Brazil
            2 bombers moved from India to Egypt
            1 fighter and 1 tactical_bomber moved from Portugal to 91 Sea Zone
    
        Place Units - Americans
            1 factory_minor placed in Spain
            2 armour, 2 artilleries and 5 infantry placed in Central United States
            1 transport placed in 101 Sea Zone
            1 destroyer and 3 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 68 PUs; end with 69 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 2 infantry moved from Shensi to Tsinghai
    
        Combat - Chinese
            Battle in Tsinghai
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 mech_infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Tsinghai
                Chinese win, taking Tsinghai from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Tsinghai to Sikang
            7 infantry moved from Shensi to Sikang
            1 infantry moved from Shensi to Szechwan
    
        Place Units - Chinese
            2 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 1 armour, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 4x factory_major; Remaining resources: 4 PUs; 
            UK_Pacific buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 armour and 1 mech_infantry moved from Turkey to Bulgaria
                  British take Greece from Germans
                  British take Bulgaria from Germans
            1 infantry moved from Alexandria to Tobruk
            2 armour moved from Egypt to Tobruk
            1 bomber moved from Iraq to Tobruk
    
        Combat - British
            Battle in Tobruk
                British attack with 2 armour, 1 bomber and 1 infantry
                Italians defend with 1 artillery and 2 infantry
                    British roll dice for 2 armour, 1 bomber and 1 infantry in Tobruk, round 2 : 3/4 hits, 1.83 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Tobruk, round 2 : 0/3 hits, 1.00 expected hits
                    1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Tobruk
                British win, taking Tobruk from Italians with 2 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 10
                Casualties for Italians: 1 artillery and 2 infantry
    
        Non Combat Move - British
            1 bomber moved from Tobruk to Egypt
            3 infantry moved from Egypt to Alexandria
            2 fighters and 1 tactical_bomber moved from Iraq to India
            1 mech_infantry moved from Iraq to Greece
            3 artilleries and 1 mech_infantry moved from Turkey to Greece
            1 armour and 2 mech_infantrys moved from Persia to Turkey
            2 infantry moved from Iraq to Turkey
            1 transport moved from 91 Sea Zone to 106 Sea Zone
            1 fighter moved from Spain to Gibraltar
    
        Place Units - British
            1 armour and 2 mech_infantrys placed in Persia
            3 infantry placed in Iraq
            3 infantry placed in Egypt
            2 infantry placed in Quebec
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,5,4
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,5
            British collect 36 PUs (2 lost to blockades); end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            1 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,6,6,3,4,3,1,5,5,2,3,1,4,5,4
            UK_Pacific collect 2 PUs (3 lost to blockades); end with 3 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
            Some Units in India change ownership: 1 infantry
    

    Combat Hit Differential Summary :

    British : 1.17
    Italians : -1.00
    Americans : -1.50
    Neutral_True : 1.33
    Chinese : 0.17
    Japanese : 0.50
    

    Savegame

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