Funky to scramble 110 but not 111. Guessing it is to make sure you have a fighter left for Taranto.
Was hoping to scare off a 111 scramble with my sending of only one sub. Less keen on the 110 scramble.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9
Combat Move - Russians
1 armour moved from Russia to Vologda
Russians take Vologda from Germans
1 armour moved from Vologda to Russia
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Germans
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Russia to Tambov
Russians take Tambov from Germans
1 infantry moved from Bryansk to Rostov
1 fighter and 1 tactical_bomber moved from Russia to Rostov
2 fighters moved from Russia to Western Ukraine
4 infantry moved from Jehol to Manchuria
1 submarine moved from 92 Sea Zone to 91 Sea Zone
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 1 PUs;
Combat - Russians
Battle in Manchuria
Russians attack with 4 infantry
Japanese defend with 2 artilleries
Russians roll dice for 4 infantry in Manchuria, round 2 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 2 artilleries in Manchuria, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Manchuria
3 infantry owned by the Russians retreated to Jehol
Japanese win with 2 artilleries remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 2 fighters and 1 infantry
Italians defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Western Ukraine, round 2 : 0/3 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 fighters and 1 infantry in Western Ukraine, round 3 : 1/3 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Western Ukraine
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Rostov
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Adding units owned by British to 106 Sea Zone: 1 transport
EDIT: Adding units owned by British to Quebec: 2 infantry
EDIT: Changing PUs for British from 47 to 34
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Rostov to Russia
2 fighters moved from Western Ukraine to Russia
3 infantry moved from Smolensk to Russia
Place Units - Russians
8 infantry placed in Russia
Turn Complete - Russians
Russians collect 9 PUs; end with 10 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 13 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 15 PUs
Combat Hit Differential Summary :
Germans : 0.67
Italians : 0.33
Russians : -2.33
Japanese : 0.33
just noticed and not a problem if the answer is no but the us units in z91 should have been unloaded. also added the UK units that I meant to add during anzac. Just let me know about the z91 units but there was no reason for them to stay in that tt. But doesnt matter, they might end up going right back in but I meant to unload them.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9
Combat Move - Japanese
1 bomber moved from French Indo China to 41 Sea Zone
1 fighter moved from French Indo China to 37 Sea Zone
1 tactical_bomber moved from French Indo China to 43 Sea Zone
1 bomber moved from Japan to Shan State
1 infantry moved from French Indo China to Shan State
1 destroyer, 3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Kiangsu to Shantung
1 infantry moved from Anhwe to Jehol
1 artillery moved from Manchuria to Jehol
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Shantung
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Jehol
2 fighters and 2 tactical_bombers moved from 19 Sea Zone to Jehol
3 fighters moved from Japan to 19 Sea Zone
1 bomber moved from Japan to Jehol
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Jehol
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 1 fighter and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Shantung
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Shantung, round 2 : 4/5 hits, 2.50 expected hits
Chinese roll dice for 1 infantry in Shantung, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 submarine and 1 transport
1 submarine owned by the ANZAC Submerged
Japanese roll dice for 1 fighter in 37 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 transport owned by the ANZAC lost in 37 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Jehol
Japanese attack with 1 artillery, 1 bomber, 5 fighters, 1 infantry and 5 tactical_bombers
Russians defend with 3 infantry
Japanese roll dice for 1 artillery, 1 bomber, 5 fighters, 1 infantry and 5 tactical_bombers in Jehol, round 2 : 8/13 hits, 7.17 expected hits
Chinese roll dice for 3 infantry in Jehol, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Russians lost in Jehol
Japanese win, taking Jehol from Chinese with 1 artillery, 1 bomber, 5 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in 41 Sea Zone
Japanese attack with 1 bomber
British defend with 1 destroyer and 1 transport
Japanese roll dice for 1 bomber in 41 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
British roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 41 Sea Zone
1 transport owned by the British lost in 41 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in 19 Sea Zone
Japanese attack with 1 destroyer and 3 fighters
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 3 fighters in 19 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 19 Sea Zone
Japanese win, taking 19 Sea Zone from Americans with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Shan State
Japanese attack with 1 bomber and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Shan State, round 2 : 0/2 hits, 0.83 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber and 1 infantry in Shan State, round 3 : 0/2 hits, 0.83 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber and 1 infantry in Shan State, round 4 : 1/2 hits, 0.83 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 fighter moved from 37 Sea Zone to French Indo China
1 tactical_bomber moved from 43 Sea Zone to French Indo China
1 bomber moved from Shan State to French Indo China
1 bomber moved from 41 Sea Zone to French Indo China
1 artillery and 1 infantry moved from Kwangsi to French Indo China
1 artillery moved from Manchuria to Korea
1 armour and 5 infantry moved from Amur to Korea
5 fighters and 5 tactical_bombers moved from Jehol to 6 Sea Zone
1 bomber moved from Jehol to Japan
1 armour, 4 artilleries, 1 infantry and 1 mech_infantry moved from Anhwe to Kiangsu
2 fighters and 2 tactical_bombers moved from Shantung to 6 Sea Zone
1 fighter moved from 19 Sea Zone to Kiangsu
2 fighters moved from 19 Sea Zone to Japan
Place Units - Japanese
1 fighter and 2 infantry placed in Japan
2 destroyers placed in 6 Sea Zone
1 artillery and 2 infantry placed in Kiangsu
3 infantry placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3
Japanese collect 28 PUs (7 lost to blockades); end with 28 PUs
Combat Hit Differential Summary :
British : -0.33
Americans : -0.17
Chinese : -0.33
UK_Pacific : -1.00
Japanese : -0.17
@ksmckay said in Simon33 (X) vs ksmkcay (L+8) BM3:
just noticed and not a problem if the answer is no but the us units in z91 should have been unloaded. also added the UK units that I meant to add during anzac. Just let me know about the z91 units but there was no reason for them to stay in that tt. But doesnt matter, they might end up going right back in but I meant to unload them.
Was actually wondering about that. If you need them unloaded, that will be fine. I’m guessing most probably you’ll want them reloaded anyway though.
ok cool. not sure what they are doing but they were meant to be unloaded so Id rather just unload them. Thanks.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9
Combat Move - Americans
1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry and 1 mech_infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from Philippines to 35 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kiangsi
1 transport moved from 35 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 submarine moved from 17 Sea Zone to 19 Sea Zone
6 fighters and 2 tactical_bombers moved from 35 Sea Zone to 19 Sea Zone
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
Americans take 20 Sea Zone from Japanese
Americans take 35 Sea Zone from Japanese
Purchase Units - Americans
Americans buy 1 armour, 5 bombers, 2 fighters and 1 infantry; Remaining resources: 1 PUs;
Combat - Americans
Battle in Kwangtung
Battle in Kiangsi
Battle in 19 Sea Zone
Americans attack with 6 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 6 fighters and 2 tactical_bombers in 19 Sea Zone, round 2 : 6/8 hits, 4.33 expected hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 19 Sea Zone
Americans win, taking Kwangtung from Japanese, taking Kiangsi from Japanese with 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 destroyer moved from 35 Sea Zone to 19 Sea Zone
6 fighters and 2 tactical_bombers moved from 19 Sea Zone to 20 Sea Zone
3 fighters moved from 35 Sea Zone to Philippines
1 battleship, 7 carriers, 2 cruisers, 2 destroyers and 3 fighters moved from 35 Sea Zone to 20 Sea Zone
1 submarine moved from 34 Sea Zone to 20 Sea Zone
1 submarine moved from 33 Sea Zone to 36 Sea Zone
1 submarine moved from 22 Sea Zone to 20 Sea Zone
3 bombers moved from Hawaiian Islands to Philippines
1 bomber moved from Western United States to Gibraltar
2 artilleries and 8 infantry moved from Central United States to 101 Sea Zone
1 infantry and 1 marine moved from Eastern United States to 101 Sea Zone
2 artilleries, 9 infantry, 1 marine and 6 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries, 11 infantry and 1 marine moved from 91 Sea Zone to Morocco
1 transport moved from 91 Sea Zone to 101 Sea Zone
3 bombers moved from United Kingdom to Gibraltar
2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 2 transports moved from 110 Sea Zone to 91 Sea Zone
4 fighters moved from 91 Sea Zone to Gibraltar
Place Units - Americans
1 armour and 1 infantry placed in Central United States
5 bombers placed in Western United States
2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 55 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat - Chinese
Non Combat Move - Chinese
4 artilleries and 18 infantry moved from Yunnan to Hunan
4 infantry moved from Shensi to Kweichow
1 fighter moved from Shensi to Hunan
Place Units - Chinese
4 artilleries and 1 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 15 PUs; end with 15 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - British
2 infantry moved from Yunnan to Shan State
1 bomber moved from India to Shan State
Purchase Units - British
British buy 7 infantry; Remaining resources: 13 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 6x factory_minor; Remaining resources: 8 PUs;
UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs;
Combat - British
Battle in Shan State
British attack with 1 bomber and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 bomber and 2 infantry in Shan State, round 2 : 0/3 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 bomber and 2 infantry in Shan State, round 3 : 0/3 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 bomber and 2 infantry in Shan State, round 4 : 0/3 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Shan State, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 bomber and 2 infantry in Shan State, round 5 : 1/3 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Shan State, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 bomber moved from Shan State to India
1 aaGun moved from Yunnan to Hunan
1 aaGun and 1 artillery moved from Yunnan to Burma
1 infantry moved from Union of South Africa to South West Africa
1 fighter moved from 92 Sea Zone to Gibraltar
1 carrier and 1 cruiser moved from 92 Sea Zone to 91 Sea Zone
1 destroyer moved from 94 Sea Zone to 92 Sea Zone
2 infantry and 2 mech_infantrys moved from United Kingdom to 110 Sea Zone
1 cruiser, 1 destroyer, 2 infantry, 2 mech_infantrys and 2 transports moved from 110 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
4 fighters and 2 tactical_bombers moved from United Kingdom to Gibraltar
2 infantry moved from Quebec to 106 Sea Zone
2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
Place Units - British
4 infantry placed in United Kingdom
3 infantry placed in Union of South Africa
Turn Complete - British
British collect 19 PUs; end with 32 PUs
Place Units - UK_Pacific
2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
Some Units in India change ownership: 2 mech_infantrys
Combat Hit Differential Summary :
British : -3.00
Americans : 1.33
Japanese : -0.67
hrmmmm, going to make some ncm changes in europe with UK/US where there were no dice. Let me know if thats a problem
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9
Combat Move - Americans
1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry and 1 mech_infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from Philippines to 35 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kiangsi
1 transport moved from 35 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 submarine moved from 17 Sea Zone to 19 Sea Zone
6 fighters and 2 tactical_bombers moved from 35 Sea Zone to 19 Sea Zone
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
Americans take 20 Sea Zone from Japanese
Americans take 35 Sea Zone from Japanese
Purchase Units - Americans
Americans buy 1 armour, 5 bombers, 2 fighters and 1 infantry; Remaining resources: 1 PUs;
Combat - Americans
Battle in Kwangtung
Battle in Kiangsi
Battle in 19 Sea Zone
Americans attack with 6 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 6 fighters and 2 tactical_bombers in 19 Sea Zone, round 2 : 6/8 hits, 4.33 expected hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 19 Sea Zone
Americans win, taking Kwangtung from Japanese, taking Kiangsi from Japanese with 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 destroyer moved from 35 Sea Zone to 19 Sea Zone
6 fighters and 2 tactical_bombers moved from 19 Sea Zone to 20 Sea Zone
3 fighters moved from 35 Sea Zone to Philippines
1 battleship, 7 carriers, 2 cruisers, 2 destroyers and 3 fighters moved from 35 Sea Zone to 20 Sea Zone
1 submarine moved from 34 Sea Zone to 20 Sea Zone
1 submarine moved from 33 Sea Zone to 36 Sea Zone
1 submarine moved from 22 Sea Zone to 20 Sea Zone
3 bombers moved from Hawaiian Islands to Philippines
1 bomber moved from Western United States to Gibraltar
2 artilleries and 8 infantry moved from Central United States to 101 Sea Zone
1 infantry and 1 marine moved from Eastern United States to 101 Sea Zone
2 artilleries, 9 infantry, 1 marine and 6 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries, 11 infantry and 1 marine moved from 91 Sea Zone to Morocco
1 transport moved from 91 Sea Zone to 101 Sea Zone
3 bombers moved from United Kingdom to Gibraltar
2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 2 transports moved from 110 Sea Zone to 91 Sea Zone
4 fighters moved from 91 Sea Zone to Gibraltar
Place Units - Americans
1 armour and 1 infantry placed in Central United States
5 bombers placed in Western United States
2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 55 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat - Chinese
Non Combat Move - Chinese
4 artilleries and 18 infantry moved from Yunnan to Hunan
4 infantry moved from Shensi to Kweichow
1 fighter moved from Shensi to Hunan
Place Units - Chinese
4 artilleries and 1 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 15 PUs; end with 15 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - British
2 infantry moved from Yunnan to Shan State
1 bomber moved from India to Shan State
Purchase Units - British
British buy 7 infantry; Remaining resources: 13 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 6x factory_minor; Remaining resources: 8 PUs;
UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs;
Combat - British
Battle in Shan State
British attack with 1 bomber and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 bomber and 2 infantry in Shan State, round 2 : 0/3 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 bomber and 2 infantry in Shan State, round 3 : 0/3 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 bomber and 2 infantry in Shan State, round 4 : 0/3 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Shan State, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 bomber and 2 infantry in Shan State, round 5 : 1/3 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Shan State, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from Shan State to India
1 aaGun moved from Yunnan to Hunan
1 aaGun and 1 artillery moved from Yunnan to Burma
1 infantry moved from Union of South Africa to South West Africa
1 fighter moved from 92 Sea Zone to Gibraltar
1 carrier and 1 cruiser moved from 92 Sea Zone to 91 Sea Zone
1 destroyer moved from 94 Sea Zone to 92 Sea Zone
2 infantry and 2 mech_infantrys moved from United Kingdom to 110 Sea Zone
1 cruiser, 1 destroyer, 2 infantry, 2 mech_infantrys and 2 transports moved from 110 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
4 fighters and 2 tactical_bombers moved from United Kingdom to Gibraltar
2 infantry moved from Quebec to 106 Sea Zone
2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
EDIT: 2 carriers, 1 cruiser and 3 destroyers moved from 91 Sea Zone to 92 Sea Zone
EDIT: 3 transports moved from 91 Sea Zone to 92 Sea Zone
EDIT: 1 artillery and 4 infantry moved from Morocco to Algeria
EDIT: 2 infantry moved from Morocco to Algeria
EDIT: 1 armour moved from Morocco to Algeria
EDIT: 1 carrier, 2 cruisers and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
EDIT: 1 destroyer moved from 92 Sea Zone to 91 Sea Zone
EDIT: 2 infantry moved from Morocco to Algeria
EDIT: 2 mech_infantrys moved from Morocco to Algeria
EDIT: 2 transports moved from 91 Sea Zone to 92 Sea Zone
Place Units - British
3 infantry placed in Union of South Africa
4 infantry placed in United Kingdom
Turn Complete - British
British collect 19 PUs; end with 32 PUs
Place Units - UK_Pacific
2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
Some Units in India change ownership: 2 mech_infantrys
Combat Hit Differential Summary :
British : -3.00
Americans : 1.33
Japanese : -0.67
please use second file. hopefully ncm changes with US in europe are ok.
UK pac and Anzac making more than UK… Too bad UK pac has no production.
sorry one more change. being sloppy.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9
Combat Move - Americans
1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry and 1 mech_infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from Philippines to 35 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kiangsi
1 transport moved from 35 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 submarine moved from 17 Sea Zone to 19 Sea Zone
6 fighters and 2 tactical_bombers moved from 35 Sea Zone to 19 Sea Zone
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
Americans take 20 Sea Zone from Japanese
Americans take 35 Sea Zone from Japanese
Purchase Units - Americans
Americans buy 1 armour, 5 bombers, 2 fighters and 1 infantry; Remaining resources: 1 PUs;
Combat - Americans
Battle in Kwangtung
Battle in Kiangsi
Battle in 19 Sea Zone
Americans attack with 6 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 6 fighters and 2 tactical_bombers in 19 Sea Zone, round 2 : 6/8 hits, 4.33 expected hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 19 Sea Zone
Americans win, taking Kwangtung from Japanese, taking Kiangsi from Japanese with 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 destroyer moved from 35 Sea Zone to 19 Sea Zone
6 fighters and 2 tactical_bombers moved from 19 Sea Zone to 20 Sea Zone
3 fighters moved from 35 Sea Zone to Philippines
1 battleship, 7 carriers, 2 cruisers, 2 destroyers and 3 fighters moved from 35 Sea Zone to 20 Sea Zone
1 submarine moved from 34 Sea Zone to 20 Sea Zone
1 submarine moved from 33 Sea Zone to 36 Sea Zone
1 submarine moved from 22 Sea Zone to 20 Sea Zone
3 bombers moved from Hawaiian Islands to Philippines
1 bomber moved from Western United States to Gibraltar
2 artilleries and 8 infantry moved from Central United States to 101 Sea Zone
1 infantry and 1 marine moved from Eastern United States to 101 Sea Zone
2 artilleries, 9 infantry, 1 marine and 6 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries, 11 infantry and 1 marine moved from 91 Sea Zone to Morocco
1 transport moved from 91 Sea Zone to 101 Sea Zone
3 bombers moved from United Kingdom to Gibraltar
2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 2 transports moved from 110 Sea Zone to 91 Sea Zone
4 fighters moved from 91 Sea Zone to Gibraltar
Place Units - Americans
1 armour and 1 infantry placed in Central United States
5 bombers placed in Western United States
2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 55 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat - Chinese
Non Combat Move - Chinese
4 artilleries and 18 infantry moved from Yunnan to Hunan
4 infantry moved from Shensi to Kweichow
1 fighter moved from Shensi to Hunan
Place Units - Chinese
4 artilleries and 1 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 15 PUs; end with 15 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - British
2 infantry moved from Yunnan to Shan State
1 bomber moved from India to Shan State
Purchase Units - British
British buy 7 infantry; Remaining resources: 13 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 6x factory_minor; Remaining resources: 8 PUs;
UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs;
Combat - British
Battle in Shan State
British attack with 1 bomber and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 bomber and 2 infantry in Shan State, round 2 : 0/3 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 bomber and 2 infantry in Shan State, round 3 : 0/3 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 bomber and 2 infantry in Shan State, round 4 : 0/3 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Shan State, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 bomber and 2 infantry in Shan State, round 5 : 1/3 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Shan State, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from Shan State to India
1 aaGun moved from Yunnan to Hunan
1 aaGun and 1 artillery moved from Yunnan to Burma
1 infantry moved from Union of South Africa to South West Africa
1 fighter moved from 92 Sea Zone to Gibraltar
1 carrier and 1 cruiser moved from 92 Sea Zone to 91 Sea Zone
1 destroyer moved from 94 Sea Zone to 92 Sea Zone
2 infantry and 2 mech_infantrys moved from United Kingdom to 110 Sea Zone
1 cruiser, 1 destroyer, 2 infantry, 2 mech_infantrys and 2 transports moved from 110 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
4 fighters and 2 tactical_bombers moved from United Kingdom to Gibraltar
2 infantry moved from Quebec to 106 Sea Zone
2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
EDIT: 2 carriers, 1 cruiser and 3 destroyers moved from 91 Sea Zone to 92 Sea Zone
EDIT: 3 transports moved from 91 Sea Zone to 92 Sea Zone
EDIT: 1 artillery and 4 infantry moved from Morocco to Algeria
EDIT: 2 infantry moved from Morocco to Algeria
EDIT: 1 armour moved from Morocco to Algeria
EDIT: 1 carrier, 2 cruisers and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
EDIT: 1 destroyer moved from 92 Sea Zone to 91 Sea Zone
EDIT: 2 infantry moved from Morocco to Algeria
EDIT: 2 mech_infantrys moved from Morocco to Algeria
EDIT: 2 transports moved from 91 Sea Zone to 92 Sea Zone
Place Units - British
3 infantry placed in Union of South Africa
4 infantry placed in United Kingdom
Turn Complete - British
British collect 19 PUs; end with 32 PUs
Place Units - UK_Pacific
2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
Some Units in India change ownership: 2 mech_infantrys
Turning on Edit Mode
EDIT: Adding units owned by British to 92 Sea Zone: 2 fighters
EDIT: Removing units owned by British from Gibraltar: 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Gibraltar: 2 fighters
EDIT: Adding units owned by Americans to 92 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : -3.00
Americans : 1.33
Japanese : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9
Combat Move - Italians
1 artillery and 1 infantry moved from Eastern Persia to West India
Italians take West India from UK_Pacific
1 armour moved from Ethiopia to Italian Somaliland
Italians take British Somaliland from British
Italians take Italian Somaliland from British
1 mech_infantry moved from Egypt to French Equatorial Africa
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter, 6 infantry and 1 marine; Remaining resources: 0 PUs;
Combat - Italians
Non Combat Move - Italians
1 fighter moved from Tunisia to Egypt
1 armour and 1 mech_infantry moved from Tunisia to Tobruk
2 artilleries and 2 infantry moved from Tunisia to Libya
1 armour moved from Iraq to Eastern Persia
1 bomber and 2 fighters moved from Trans-Jordan to Eastern Persia
1 fighter moved from Bessarabia to Eastern Persia
1 aaGun and 1 artillery moved from Bessarabia to Eastern Poland
1 infantry moved from Ukraine to Bessarabia
1 battleship, 2 cruisers, 3 destroyers, 1 submarine and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 aaGun and 8 infantry moved from Northern Italy to Southern Italy
3 infantry moved from Western Germany to Northern Italy
1 armour moved from Timguska to Samara
1 fighter moved from Southern Italy to Egypt
Place Units - Italians
1 artillery, 1 infantry and 1 marine placed in Egypt
3 infantry placed in Northern Italy
1 fighter and 2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 30 PUs; end with 30 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 34 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 fighter; Remaining resources: 0 PUs;
Non Combat Move - ANZAC
1 mech_infantry moved from Malaya to Burma
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 artillery, 1 infantry and 1 marine moved from Celebes to 44 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 marine and 1 transport moved from 44 Sea Zone to 20 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 20 Sea Zone to Kwangtung
1 aaGun and 1 infantry moved from Queensland to 54 Sea Zone
1 aaGun, 1 carrier, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 aaGun and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from 20 Sea Zone to 35 Sea Zone
Place Units - ANZAC
2 destroyers placed in 54 Sea Zone
1 fighter placed in Queensland
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 fighter; Remaining resources: 0 PUs;
Non Combat Move - ANZAC
1 mech_infantry moved from Malaya to Burma
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 artillery, 1 infantry and 1 marine moved from Celebes to 44 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 marine and 1 transport moved from 44 Sea Zone to 20 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 20 Sea Zone to Kwangtung
1 aaGun and 1 infantry moved from Queensland to 54 Sea Zone
1 aaGun, 1 carrier, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 aaGun and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from 20 Sea Zone to 35 Sea Zone
Place Units - ANZAC
2 destroyers placed in 54 Sea Zone
1 fighter placed in Queensland
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Combat Move - French
1 infantry moved from Algeria to Tunisia
French take Tunisia from Italians
Combat - French
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10
Research Technology - Germans
Combat Move - Germans
5 armour moved from Rhodesia to Union of South Africa
1 armour moved from Tanganyika Territory to Union of South Africa
1 bomber moved from Trans-Jordan to Union of South Africa
1 armour moved from Samara to Vologda
Germans take Vologda from Russians
1 armour moved from Vologda to Samara
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Belarus
1 bomber moved from Volgograd to Archangel
1 bomber and 1 infantry moved from Volgograd to Tambov
3 fighters moved from Western Germany to Belarus
Purchase Units - Germans
Germans repair damage of 4x factory_major; Remaining resources: 89 PUs;
Germans buy 1 armour, 4 artilleries, 1 bomber, 1 fighter, 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat - Germans
Battle in Union of South Africa
Germans attack with 6 armour and 1 bomber
British defend with 1 factory_minor, 1 harbour and 5 infantry
Germans roll dice for 6 armour and 1 bomber in Union of South Africa, round 2 : 7/7 hits, 3.67 expected hits
British roll dice for 5 infantry in Union of South Africa, round 2 : 2/5 hits, 1.67 expected hits
2 armour owned by the Germans and 5 infantry owned by the British lost in Union of South Africa
Germans win, taking Union of South Africa from British with 4 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 armour
Casualties for British: 5 infantry
Battle in Tambov
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Tambov, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Archangel, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 3 fighters and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 3 fighters and 1 infantry in Belarus, round 2 : 2/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 fighters moved from Belarus to Novgorod
1 aaGun, 4 artilleries and 8 infantry moved from Bessarabia to Eastern Poland
1 armour moved from Samara to Volgograd
1 armour and 2 mech_infantrys moved from Timguska to Samara
1 bomber moved from Tambov to Volgograd
1 artillery and 5 infantry moved from Volgograd to Samara
1 mech_infantry moved from Alexandria to Egypt
1 bomber moved from Union of South Africa to Belgian Congo
1 armour moved from Nigeria to Anglo Egyptian Sudan
1 bomber moved from Archangel to Novgorod
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 submarine moved from 113 Sea Zone to 125 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
5 mech_infantrys moved from Western Germany to Southern Italy
1 tactical_bomber moved from Southern Italy to Egypt
5 artilleries and 3 infantry moved from Southern France to Northern Italy
4 infantry moved from Western Germany to Northern Italy
1 infantry moved from Germany to Poland
2 aaGuns, 1 armour, 5 artilleries and 7 mech_infantrys moved from Denmark to Western Germany
1 armour and 7 mech_infantrys moved from Western Germany to Northern Italy
1 battleship, 1 cruiser and 1 destroyer moved from 115 Sea Zone to 113 Sea Zone
4 fighters moved from Western Germany to Southern Italy
Place Units - Germans
1 bomber and 1 fighter placed in Western Germany
1 artillery, 1 infantry and 1 mech_infantry placed in Germany
1 armour and 2 mech_infantrys placed in Volgograd
3 artilleries placed in Novgorod
2 infantry and 6 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3,2,1
Germans collect 70 PUs (3 lost to blockades); end with 70 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 82 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 97 PUs
Combat Hit Differential Summary :
Germans : 4.00
British : 0.33
Russians : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10
Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Italians
1 infantry moved from Bryansk to Rostov
Russians take Rostov from Germans
1 armour moved from Russia to Vologda
Russians take Vologda from Germans
1 armour moved from Vologda to Russia
1 infantry moved from Smolensk to Archangel
1 fighter and 1 tactical_bomber moved from Russia to Archangel
1 infantry moved from Russia to Tambov
2 fighters moved from Russia to Tambov
Purchase Units - Russians
Russians buy 5 infantry; Remaining resources: 0 PUs;
Combat - Russians
Battle in Tambov
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Tambov, round 2 : 2/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Archangel to Russia
2 fighters moved from Tambov to Russia
1 aaGun and 12 infantry moved from Smolensk to Russia
2 artilleries moved from Smolensk to Bryansk
Place Units - Russians
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 11 PUs; end with 11 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 14 PUs
Combat Hit Differential Summary :
Germans : 1.33
Russians : 0.50
wanted to move the sub but didnt have time to figure out where. If you dont mind Ill just move it before US, if japan is affected by russian sub position then feel free to wait. Probably going to z93 but needed to plan some things out and dont have time right now.
yeah, ill move it to z93 on us turn.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10
Combat Move - Japanese
1 armour moved from Kiangsu to Shantung
Japanese take Shantung from Chinese
1 armour moved from Shantung to Kiangsu
1 infantry moved from Anhwe to Kiangsi
1 fighter moved from Kiangsu to Kiangsi
1 tactical_bomber moved from 6 Sea Zone to Kiangsi
1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber moved from French Indo China to Shan State
2 bombers and 1 infantry moved from French Indo China to Yunnan
1 bomber moved from Japan to Kiangsi
Purchase Units - Japanese
Japanese buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in Kiangsi
Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 : 2/4 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Yunnan
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Yunnan, round 2 : 1/3 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1.83 expected hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Shan State to West India
2 bombers moved from Yunnan to Kiangsu
1 bomber, 1 fighter and 1 tactical_bomber moved from Kiangsi to Kiangsu
1 fighter moved from Kiangsu to 6 Sea Zone
1 infantry moved from Jehol to Anhwe
1 artillery and 5 infantry moved from Japan to 6 Sea Zone
1 artillery and 5 infantry moved from 6 Sea Zone to Korea
Place Units - Japanese
3 infantry placed in French Indo China
1 artillery and 2 infantry placed in Kiangsu
3 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,5,1,4
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,1,3,6
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,3,4,3,6,3,4,4,4,2,4,4,2,6,6,1,1,3,4,4,5,2,1,3,5,3,4,1,5,1,2,4,6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5
Japanese collect 27 PUs (6 lost to blockades); end with 27 PUs
Combat Hit Differential Summary :
Chinese : 0.33
UK_Pacific : -0.67
Japanese : -0.33
changed my mind about naval bombardment and tried to pull away but game just proceeded. so I just made it so they didnt roll but they shouldnt have gone to the battle.