@max334 changed the loss in yunnan to only losing 1 plane and leaving the territory chinese
LG40 StuckTojo (Axis) vs. Dawgoneit (Allies +30)
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4 Purchase Units - Italians Italians buy 1 armour and 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 2 armour moved from Eastern Poland to Western Ukraine 1 armour moved from Slovakia Hungary to Western Ukraine 1 infantry moved from Bessarabia to Western Ukraine 1 armour moved from Baltic States to Western Ukraine 1 mech_infantry moved from Baltic States to Western Ukraine 1 bomber moved from Slovakia Hungary to Western Ukraine Combat - Italians Battle in Western Ukraine Italians attack with 4 armour, 1 bomber, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 4 armour, 1 bomber, 1 infantry and 1 mech_infantry in Western Ukraine, round 2 : 4/7 hits, 3.00 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Italians win, taking Western Ukraine from Russians with 4 armour, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Western Ukraine to Eastern Poland 1 aaGun moved from Romania to Eastern Poland 1 armour and 1 mech_infantry moved from Southern Italy to Yugoslavia Place Units - Italians 1 armour placed in Northern Italy 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4 Italians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians : 1.00 Russians : -0.33
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 4 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Malaya 1 artillery and 1 infantry moved from New South Wales to Queensland 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 3 fighters moved from Queensland to Northern Territory 1 infantry moved from Iraq to Northwest Persia Combat - ANZAC Battle in Malaya Non Combat Move - ANZAC Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales 1 factory_minor placed in Queensland Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,2 ANZAC collect 11 PUs (3 lost to blockades); end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4 Combat Move - French 1 fighter moved from Egypt to Volgograd 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 destroyer moved from 81 Sea Zone to 97 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 fighter and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Eastern Poland to Belarus 2 mech_infantrys moved from Eastern Poland to Ukraine 1 fighter moved from Finland to Belarus 1 armour moved from Novgorod to Archangel Germans take Archangel from Russians 1 armour moved from Archangel to Novgorod 2 infantry moved from Karelia to 127 Sea Zone 2 infantry moved from 127 Sea Zone to Nenetsia 1 mech_infantry moved from Karelia to Archangel 1 artillery and 1 infantry moved from Karelia to 127 Sea Zone 1 artillery and 1 infantry moved from 127 Sea Zone to Nenetsia 2 bombers moved from Finland to Ukraine 1 mech_infantry moved from Eastern Poland to Ukraine 1 tactical_bomber moved from Finland to Belarus 1 infantry moved from Karelia to Vyborg Germans take Vyborg from Russians Combat - Germans Battle in Nenetsia Battle in Ukraine Germans attack with 2 bombers and 3 mech_infantrys Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 2 bombers and 3 mech_infantrys in Ukraine, round 2 : 3/5 hits, 1.83 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Ukraine Germans win, taking Nenetsia from Russians, taking Ukraine from Russians with 2 bombers and 3 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Belarus Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 3 infantry moved from Karelia to Novgorod 4 aaGuns, 9 armour, 11 artilleries, 16 infantry and 7 mech_infantrys moved from Eastern Poland to Western Ukraine 2 bombers moved from Ukraine to Western Ukraine 1 fighter moved from Western Germany to Western Ukraine 1 fighter moved from Finland to Western Ukraine 1 fighter and 1 tactical_bomber moved from Belarus to Novgorod 1 armour and 9 mech_infantrys moved from Germany to Eastern Poland 1 destroyer moved from 105 Sea Zone to 110 Sea Zone 1 destroyer moved from 110 Sea Zone to 109 Sea Zone Place Units - Germans 2 armour and 1 mech_infantry placed in Novgorod 8 mech_infantrys placed in Germany 1 fighter placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,3 Germans collect 49 PUs (2 lost to blockades); end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Germans : 1.67 Russians : 0.00
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5 Purchase Units - Russians Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Bryansk to Belarus 2 fighters moved from Bryansk to Belarus 3 infantry moved from Bryansk to Ukraine 1 fighter moved from Bryansk to Ukraine 1 tactical_bomber moved from Bryansk to Ukraine 3 infantry moved from Volgograd to Rostov 2 infantry moved from Bryansk to Rostov Combat - Russians Battle in Belarus Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Belarus, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Ukraine Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 3 mech_infantrys Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/5 hits, 1.67 expected hits Germans roll dice for 3 mech_infantrys in Ukraine, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Ukraine, round 3 : 2/3 hits, 1.33 expected hits Germans roll dice for 2 mech_infantrys in Ukraine, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Ukraine Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 3 infantry Casualties for Germans: 3 mech_infantrys Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Ukraine to Russia 2 fighters moved from Belarus to Russia 4 aaGuns, 3 armour, 14 artilleries, 19 infantry and 2 mech_infantrys moved from Bryansk to Russia 1 infantry moved from Bryansk to Smolensk 3 armour, 4 artilleries, 3 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Russia to Vologda 2 aaGuns and 18 infantry moved from Sakha to Amur Place Units - Russians 3 artilleries and 7 infantry placed in Russia Russians undo move 1. 3 infantry placed in Volgograd 4 artilleries and 4 infantry placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans : 1.00 Russians : -0.33
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5 Purchase Units - Japanese Japanese buy 2 armour, 1 artillery, 2 destroyers, 1 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 artillery moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 submarine moved from 42 Sea Zone to 39 Sea Zone 1 submarine moved from 35 Sea Zone to 37 Sea Zone 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 55 Sea Zone 1 artillery and 2 infantry moved from Shan State to Malaya 3 infantry moved from Yunnan to Burma 1 bomber moved from Philippines to Malaya 1 fighter and 1 tactical_bomber moved from French Indo China to Malaya 1 infantry moved from Hopei to Suiyuyan 1 infantry moved from Hopei to Shensi 1 fighter and 1 tactical_bomber moved from Kweichow to Suiyuyan 1 fighter and 1 tactical_bomber moved from Kweichow to Shensi 2 fighters and 2 tactical_bombers moved from Kweichow to Burma Combat - Japanese Battle in 37 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 37 Sea Zone Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 55 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 5/5 hits, 2.67 expected hits Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 55 Sea Zone Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Java Japanese attack with 1 artillery and 3 infantry ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery and 3 infantry in Java, round 2 : 0/4 hits, 1.00 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Java Japanese roll dice for 1 artillery and 2 infantry in Java, round 3 : 1/3 hits, 0.83 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC lost in Java Japanese roll dice for 1 artillery and 2 infantry in Java, round 4 : 2/3 hits, 0.83 expected hits ANZAC roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery and 1 infantry Battle in Malaya Japanese attack with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber ANZAC defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Malaya, round 2 : 3/6 hits, 2.67 expected hits UK_Pacific roll dice for 2 infantry in Malaya, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for ANZAC: 2 infantry Battle in Suiyuyan Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Burma Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers British defend with 1 artillery and 2 infantry Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Burma, round 2 : 4/7 hits, 2.83 expected hits UK_Pacific roll dice for 1 artillery and 2 infantry in Burma, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery and 2 infantry Battle in Shensi Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 fighters moved from 35 Sea Zone to Korea 2 aaGuns, 1 artillery and 8 infantry moved from Manchuria to Korea 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 1 transport moved from 35 Sea Zone to 6 Sea Zone 1 aaGun moved from Japan to 6 Sea Zone 1 aaGun moved from 6 Sea Zone to Korea 1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Kweichow to 35 Sea Zone 1 bomber moved from Malaya to Shan State 1 bomber moved from French Indo China to Shan State 1 fighter and 1 tactical_bomber moved from Burma to Kweichow 1 fighter and 1 tactical_bomber moved from Shensi to Kweichow 1 fighter and 1 tactical_bomber moved from Suiyuyan to Kweichow 1 armour and 1 mech_infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Kiangsu to Kweichow 1 infantry moved from Szechwan to Yunnan 1 fighter and 1 tactical_bomber moved from Malaya to Shan State 1 fighter and 1 tactical_bomber moved from Burma to Kweichow Place Units - Japanese 1 armour and 2 mech_infantrys placed in French Indo China 1 armour and 2 mech_infantrys placed in Kiangsu 2 destroyers and 1 transport placed in 6 Sea Zone 1 artillery and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 62 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Americans : -0.17 ANZAC : -0.67 Chinese : -0.67 UK_Pacific : 0.33 Japanese : 3.17
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 1 cruiser, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 bomber moved from Northern Territory to 55 Sea Zone 1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone 1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes 1 bomber moved from India to 42 Sea Zone Combat - Americans Battle in Celebes Battle in 42 Sea Zone Americans attack with 1 bomber Japanese defend with 2 transports 2 transports owned by the Japanese lost in 42 Sea Zone Americans win, taking Celebes from Japanese with 1 bomber remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Battle in 55 Sea Zone Americans attack with 1 bomber and 1 destroyer Japanese defend with 1 destroyer Americans roll dice for 1 bomber and 1 destroyer in 55 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 bomber moved from 55 Sea Zone to Queensland 1 bomber moved from 42 Sea Zone to Queensland 1 artillery and 3 infantry moved from Northern Territory to Queensland 1 bomber moved from Midway to Queensland 1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 artillery, 2 carriers, 3 destroyers, 4 fighters, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 armour, 1 artillery, 4 fighters and 2 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 1 carrier placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone 1 cruiser and 1 transport placed in 101 Sea Zone 1 infantry placed in Eastern United States 1 bomber placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans : 0.00 Japanese : 0.67
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Sikang to Szechwan Chinese take Szechwan from Japanese 2 infantry moved from Kansu to Suiyuyan 2 infantry moved from Tsinghai to Shensi 1 fighter moved from Tsinghai to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 4 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 5 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 6 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Battle in Suiyuyan Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Tsinghai Place Units - Chinese 2 infantry placed in Tsinghai Chinese undo move 1. 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese : -2.17 Japanese : 0.00
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5 Purchase Units - British British buy 1 armour, 1 artillery, 1 factory_minor and 4 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 2 infantry moved from India to Burma 1 fighter moved from India to Burma 1 armour, 3 artilleries and 6 infantry moved from West India to India 1 artillery moved from Trans-Jordan to Iraq 3 infantry moved from Egypt to Trans-Jordan 1 artillery and 2 infantry moved from Alexandria to Egypt 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan 2 armour and 1 mech_infantry moved from Tunisia to Algeria 1 bomber and 1 tactical_bomber moved from Malta to Algeria 1 cruiser and 1 destroyer moved from 97 Sea Zone to 98 Sea Zone 1 tactical_bomber moved from Malta to Algeria 2 fighters moved from Malta to Egypt 1 fighter moved from Gibraltar to Algeria 1 fighter moved from Gibraltar to Egypt Combat - British Battle in Burma British attack with 1 artillery, 1 fighter and 2 infantry Japanese defend with 2 infantry British roll dice for 1 artillery, 1 fighter and 2 infantry in Burma, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Burma British roll dice for 1 artillery, 1 fighter and 2 infantry in Burma, round 3 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Burma, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for British: 1 infantry Battle in Algeria British attack with 2 armour, 1 bomber, 1 fighter, 1 mech_infantry and 2 tactical_bombers Italians defend with 1 artillery, 1 infantry and 1 mech_infantry British roll dice for 2 armour, 1 bomber, 1 fighter, 1 mech_infantry and 2 tactical_bombers in Algeria, round 2 : 4/7 hits, 3.67 expected hits Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Algeria, round 2 : 1/3 hits, 1.00 expected hits 1 mech_infantry owned by the Italians, 1 mech_infantry owned by the British, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Algeria British win, taking Algeria from Italians with 2 armour, 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for British: 1 mech_infantry Casualties for Italians: 1 artillery, 1 infantry and 1 mech_infantry Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter moved from Algeria to Gibraltar 2 tactical_bombers moved from Algeria to Morocco 1 bomber moved from Algeria to Gibraltar 2 transports moved from 79 Sea Zone to 80 Sea Zone 1 mech_infantry moved from Iraq to 80 Sea Zone 3 infantry moved from Iraq to 80 Sea Zone 1 infantry moved from Persia to Eastern Persia 3 infantry, 1 mech_infantry and 2 transports moved from 80 Sea Zone to 79 Sea Zone 2 transports moved from 79 Sea Zone to 76 Sea Zone 3 infantry and 1 mech_infantry moved from 79 Sea Zone to West India 1 fighter moved from Burma to India Place Units - British Turning on Edit Mode EDIT: Removing units owned by Americans from Morocco: 4 fighters EDIT: Adding units owned by Americans to 91 Sea Zone: 4 fighters EDIT: Turning off Edit Mode 1 factory_minor placed in Persia 1 artillery and 2 infantry placed in Iraq 1 armour and 2 infantry placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,5,3,3,3,2,4,2,2,2,4 British collect 30 PUs (8 lost to blockades); end with 30 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,5 UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
British : -0.33 Italians : 0.00 Japanese : 0.00
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5 Purchase Units - Italians Italians buy 1 artillery and 1 fighter; Remaining resources: 1 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 2 fighters moved from Southern Italy to 97 Sea Zone 1 armour, 1 infantry and 1 mech_infantry moved from Western Ukraine to Bryansk 3 armour moved from Western Ukraine to Belarus 1 bomber moved from Eastern Poland to Belarus Combat - Italians Battle in 97 Sea Zone Italians attack with 2 fighters French defend with 1 destroyer Italians roll dice for 2 fighters in 97 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits French roll dice for 1 destroyer in 97 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the French and 1 fighter owned by the Italians lost in 97 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is -2 Casualties for Italians: 1 fighter Casualties for French: 1 destroyer Battle in Bryansk Italians attack with 1 armour, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Bryansk, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Bryansk Italians roll dice for 1 armour and 1 mech_infantry in Bryansk, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour and 1 mech_infantry in Bryansk, round 4 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Bryansk, round 4 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Bryansk Italians roll dice for 1 armour in Bryansk, round 5 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Bryansk, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Italians win, taking Bryansk from Russians with 1 armour remaining. Battle score for attacker is -4 Casualties for Italians: 1 infantry and 1 mech_infantry Casualties for Russians: 1 infantry Battle in Belarus Italians attack with 3 armour and 1 bomber Russians defend with 2 infantry Italians roll dice for 3 armour and 1 bomber in Belarus, round 2 : 3/4 hits, 2.17 expected hits Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Belarus Italians win, taking Belarus from Russians with 3 armour and 1 bomber remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Italians 1 bomber moved from Belarus to Bessarabia 1 armour and 1 mech_infantry moved from Yugoslavia to Bessarabia 1 aaGun moved from Eastern Poland to Belarus 1 fighter moved from 97 Sea Zone to Southern Italy 1 armour moved from Northern Italy to Romania Place Units - Italians 1 artillery and 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 16 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians : -0.83 French : 0.67 Russians : 0.00
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 artillery, 2 infantry and 2 transports; Remaining resources: 1 PUs; Combat Move - ANZAC 1 transport moved from 54 Sea Zone to 55 Sea Zone 1 artillery moved from Northern Territory to 55 Sea Zone 1 artillery and 1 transport moved from 55 Sea Zone to 45 Sea Zone 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 artilleries and 2 infantry moved from 42 Sea Zone to Java 3 fighters moved from Northern Territory to Queensland 1 infantry moved from Northwest Persia to Caucasus Combat - ANZAC Battle in Java ANZAC attack with 2 artilleries and 2 infantry Japanese defend with 1 artillery and 2 infantry ANZAC roll dice for 2 artilleries and 2 infantry in Java, round 2 : 2/4 hits, 1.33 expected hits Japanese roll dice for 1 artillery and 2 infantry in Java, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java ANZAC roll dice for 2 artilleries in Java, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 2 artilleries remaining. Battle score for attacker is 4 Casualties for ANZAC: 2 infantry Casualties for Japanese: 1 artillery and 2 infantry Non Combat Move - ANZAC Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 transport placed in 54 Sea Zone 1 artillery placed in Queensland ANZAC undo move 3. ANZAC undo move 2. 1 transport placed in 62 Sea Zone 1 artillery and 1 infantry placed in Queensland 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
ANZAC : 1.00 Japanese : 0.67
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5 Combat Move - French 1 infantry moved from Northwest Persia to Caucasus 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Morocco to Algeria 1 fighter moved from Volgograd to Russia Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 artillery, 2 infantry, 5 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Archangel to Urals Germans take Urals from Russians 1 artillery and 3 infantry moved from Nenetsia to Urals 1 infantry moved from Novgorod to Archangel 1 mech_infantry moved from Novgorod to Smolensk 1 mech_infantry moved from Eastern Poland to Smolensk 1 mech_infantry moved from Western Ukraine to Tambov Germans take Tambov from Russians 1 fighter and 1 tactical_bomber moved from Novgorod to Smolensk 2 bombers moved from Western Ukraine to Rostov 2 fighters moved from Western Ukraine to Rostov 1 fighter and 1 tactical_bomber moved from Southern Italy to Rostov 5 mech_infantrys moved from Western Ukraine to Rostov 1 armour moved from Western Ukraine to Rostov 1 submarine moved from 109 Sea Zone to 104 Sea Zone 1 fighter and 1 tactical_bomber moved from 109 Sea Zone to 104 Sea Zone 1 fighter moved from Western Germany to 104 Sea Zone Combat - Germans Battle in 104 Sea Zone Germans attack with 2 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 104 Sea Zone Germans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Rostov Germans attack with 1 armour, 2 bombers, 3 fighters, 5 mech_infantrys and 1 tactical_bomber Russians defend with 5 infantry Germans roll dice for 1 armour, 2 bombers, 3 fighters, 5 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 3/12 hits, 4.83 expected hits Russians roll dice for 5 infantry in Rostov, round 2 : 2/5 hits, 1.67 expected hits 3 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Rostov Germans roll dice for 1 armour, 2 bombers, 3 fighters, 3 mech_infantrys and 1 tactical_bomber in Rostov, round 3 : 3/10 hits, 4.50 expected hits Russians roll dice for 2 infantry in Rostov, round 3 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Rostov Germans win, taking Rostov from Russians with 1 armour, 2 bombers, 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Germans: 4 mech_infantrys Casualties for Russians: 5 infantry Battle in Smolensk Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Smolensk, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 4 aaGuns, 8 armour, 11 artilleries, 16 infantry and 1 mech_infantry moved from Western Ukraine to Bryansk 3 armour moved from Novgorod to Bryansk 2 infantry moved from Novgorod to Belarus 1 fighter and 1 tactical_bomber moved from Smolensk to Bryansk 2 bombers moved from Rostov to Southern Italy 3 fighters and 1 tactical_bomber moved from Rostov to Bryansk 1 infantry moved from Vyborg to Finland 2 transports moved from 127 Sea Zone to 112 Sea Zone 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 109 Sea Zone to 112 Sea Zone 1 destroyer moved from 109 Sea Zone to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone 1 fighter moved from 104 Sea Zone to Normandy Bordeaux 1 aaGun, 2 artilleries and 1 infantry moved from France to Normandy Bordeaux 8 mech_infantrys moved from Germany to Eastern Poland 1 fighter and 1 tactical_bomber moved from Southern Italy to Western Germany 1 armour and 8 mech_infantrys moved from Eastern Poland to Bryansk 1 mech_infantry moved from Bryansk to Rostov 1 armour moved from Bryansk to Rostov Place Units - Germans 3 armour placed in Ukraine 3 mech_infantrys placed in Novgorod 1 artillery and 2 infantry placed in Normandy Bordeaux 2 mech_infantrys placed in Germany 1 tactical_bomber placed in Western Germany Turn Complete - Germans Germans collect 55 PUs; end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Germans : -4.83 Americans : -0.33 Russians : 1.33
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6 Purchase Units - Russians Russians buy 3 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Vologda to Nenetsia Russians take Nenetsia from Germans 1 artillery and 2 infantry moved from Vologda to Urals 1 artillery and 1 infantry moved from Vologda to Smolensk 2 artilleries moved from Vologda to Archangel 1 fighter moved from Vologda to Tambov 2 infantry moved from Russia to Tambov 1 fighter and 1 tactical_bomber moved from Vologda to Smolensk 1 fighter moved from Vologda to Urals 1 mech_infantry moved from Vologda to Urals Combat - Russians Battle in Smolensk Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 2 mech_infantrys Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/4 hits, 1.83 expected hits Germans roll dice for 2 mech_infantrys in Smolensk, round 2 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 2 mech_infantrys Battle in Archangel Russians attack with 2 artilleries Germans defend with 1 infantry Russians roll dice for 2 artilleries in Archangel, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 2 artilleries remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Tambov Russians attack with 1 fighter and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Urals Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry Germans defend with 1 artillery, 3 infantry and 1 mech_infantry Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in Urals, round 2 : 0/5 hits, 1.50 expected hits Germans roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Urals, round 2 : 2/5 hits, 1.67 expected hits 2 infantry owned by the Russians lost in Urals Russians roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Urals, round 3 : 0/3 hits, 1.17 expected hits Germans roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Urals, round 3 : 1/5 hits, 1.67 expected hits 1 mech_infantry owned by the Russians lost in Urals 1 artillery owned by the Russians retreated to Vologda Germans win with 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is -10 Casualties for Russians: 2 infantry and 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Urals to Russia 1 fighter and 1 tactical_bomber moved from Smolensk to Russia 1 cruiser moved from 115 Sea Zone to 113 Sea Zone 1 fighter moved from Tambov to Russia Place Units - Russians 3 artilleries and 5 infantry placed in Russia Turn Complete - Russians Russians collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
Germans : -1.67 Russians : -2.00
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 2 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 mech_infantrys moved from Kweichow to Suiyuyan 2 fighters and 2 tactical_bombers moved from Kweichow to Suiyuyan 1 infantry moved from Shan State to Burma 1 infantry moved from Yunnan to Burma 2 fighters and 2 tactical_bombers moved from Kweichow to Burma 1 submarine moved from 37 Sea Zone to 79 Sea Zone 1 bomber moved from Shan State to 44 Sea Zone 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Celebes 1 destroyer moved from 35 Sea Zone to 45 Sea Zone 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 1 submarine moved from 35 Sea Zone to 42 Sea Zone 1 bomber moved from Shan State to Burma 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone 1 artillery and 1 infantry moved from 2 Sea Zone to Alaska Combat - Japanese Battle in Alaska Battle in 44 Sea Zone Japanese attack with 1 bomber and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 44 Sea Zone Japanese win, taking Alaska from Americans with 1 bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 42 Sea Zone Japanese attack with 1 submarine ANZAC defend with 2 transports 2 transports owned by the ANZAC lost in 42 Sea Zone Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win with 1 submarine remaining. Battle score for attacker is 14 Casualties for ANZAC: 2 transports Battle in 79 Sea Zone Japanese attack with 1 submarine British defend with 2 transports 2 transports owned by the British lost in 79 Sea Zone Japanese roll dice for 1 submarine in 79 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese win, taking 79 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14 Casualties for British: 2 transports Battle in Celebes Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers Americans defend with 1 infantry and 1 mech_infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Celebes, round 2 : 2/6 hits, 2.67 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Celebes Japanese win, taking Celebes from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Americans: 1 infantry and 1 mech_infantry Battle in Burma Japanese attack with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers British defend with 1 artillery and 1 infantry Japanese roll dice for 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 : 2/7 hits, 3.33 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 : 2/2 hits, 0.67 expected hits 1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -6 Casualties for Japanese: 1 fighter and 1 infantry Casualties for British: 1 artillery and 1 infantry Battle in Suiyuyan Japanese attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Suiyuyan, round 2 : 3/6 hits, 2.67 expected hits Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from Suiyuyan to Kweichow 1 armour and 1 mech_infantry moved from Anhwe to Manchuria 3 aaGuns, 2 artilleries, 2 fighters and 9 infantry moved from Korea to Manchuria 1 fighter moved from Manchuria to Japan 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from Celebes to 35 Sea Zone 1 bomber moved from 44 Sea Zone to French Indo China 1 artillery moved from Malaya to Shan State 1 infantry moved from Malaya to Shan State 1 mech_infantry moved from French Indo China to Shan State 1 armour moved from French Indo China to Yunnan 1 mech_infantry moved from French Indo China to Shan State 1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow 1 fighter and 2 tactical_bombers moved from Burma to Kweichow 1 bomber moved from Burma to French Indo China Place Units - Japanese 3 mech_infantrys placed in French Indo China 3 mech_infantrys placed in Kiangsu 2 artilleries and 2 infantry placed in Japan 1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs
Combat Hit Differential Summary :
Americans : -0.67 Chinese : 0.33 UK_Pacific : 1.33 Japanese : -1.33
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6 Purchase Units - Americans Americans buy 4 artilleries, 1 bomber, 6 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 4 fighters moved from 91 Sea Zone to 104 Sea Zone 1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 cruiser, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Morocco to Algeria 1 armour moved from Algeria to Tunisia 1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 3 bombers moved from Queensland to 55 Sea Zone 1 carrier and 2 fighters moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from 10 Sea Zone to 2 Sea Zone 1 bomber moved from Western United States to Queensland Combat - Americans Battle in 2 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 2 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 104 Sea Zone Americans attack with 1 destroyer and 4 fighters Germans defend with 1 submarine Americans roll dice for 1 destroyer and 4 fighters in 104 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 104 Sea Zone Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 55 Sea Zone Americans attack with 3 bombers and 1 destroyer Japanese defend with 1 destroyer Americans roll dice for 3 bombers and 1 destroyer in 55 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 3 bombers and 1 destroyer remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 3 bombers moved from 55 Sea Zone to Queensland 2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco 4 fighters moved from 104 Sea Zone to 91 Sea Zone 1 fighter moved from 2 Sea Zone to 10 Sea Zone Place Units - Americans 1 submarine and 2 transports placed in 10 Sea Zone 3 artilleries and 3 infantry placed in Western United States 1 bomber placed in Western United States 1 artillery and 3 infantry placed in Eastern United States 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 48 PUs; end with 48 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 58 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Germans : -0.17 Americans : 0.33 Japanese : -0.33
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Tsinghai to Shensi Chinese take Shensi from Japanese 1 fighter and 14 infantry moved from Tsinghai to Kansu Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6 Purchase Units - British British buy 1 destroyer and 9 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Anglo Egyptian Sudan to Egypt 2 transports moved from 76 Sea Zone to 98 Sea Zone 1 armour moved from Egypt to Iraq 2 artilleries and 2 infantry moved from Iraq to Northwest Persia 1 artillery and 4 infantry moved from Egypt to Trans-Jordan 3 infantry moved from Trans-Jordan to Iraq 2 armour moved from Algeria to Tunisia 2 tactical_bombers moved from Morocco to Gibraltar 1 bomber moved from Gibraltar to Northern Italy 1 artillery and 1 infantry moved from India to Burma 1 fighter moved from India to Burma 3 infantry and 1 mech_infantry moved from West India to India 1 infantry moved from Eastern Persia to West India 1 battleship moved from 54 Sea Zone to 26 Sea Zone Combat - British Strategic bombing raid in Northern Italy AA fire in Northern Italy : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Northern Italy causes 0 damage total. Battle in Burma British attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 artillery, 1 fighter and 1 infantry in Burma, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Burma to India Place Units - British 1 destroyer placed in 98 Sea Zone 3 infantry placed in Persia 3 infantry placed in Iraq 3 infantry placed in United Kingdom Turn Complete - British British collect 38 PUs; end with 38 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,6 UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
British : -0.17 AA fire in Northern Italy : : 0.83 Japanese : 0.67
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6 Purchase Units - Italians Italians buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 armour moved from Belarus to Archangel 1 bomber moved from Bessarabia to Archangel Combat - Italians Battle in Archangel Italians attack with 2 armour and 1 bomber Russians defend with 2 artilleries Italians roll dice for 2 armour and 1 bomber in Archangel, round 2 : 1/3 hits, 1.67 expected hits Russians roll dice for 2 artilleries in Archangel, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Russians and 1 armour owned by the Italians lost in Archangel Italians roll dice for 1 armour and 1 bomber in Archangel, round 3 : 2/2 hits, 1.17 expected hits Russians roll dice for 1 artillery in Archangel, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 armour owned by the Italians lost in Archangel Italians win with 1 bomber remaining. Battle score for attacker is -4 Casualties for Italians: 2 armour Casualties for Russians: 2 artilleries Non Combat Move - Italians 1 armour and 1 mech_infantry moved from Bessarabia to Rostov 1 armour moved from Romania to Ukraine 1 armour moved from Belarus to Bryansk 1 aaGun moved from Belarus to Bryansk 1 bomber moved from Archangel to Ukraine Place Units - Italians 1 fighter and 1 infantry placed in Southern Italy 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians : 0.17 Russians : 1.00
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TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 transport moved from 62 Sea Zone to 54 Sea Zone Combat - ANZAC Battle in Borneo Non Combat Move - ANZAC 1 infantry moved from New South Wales to Queensland 2 aaGuns moved from New South Wales to Queensland Place Units - ANZAC 1 transport placed in 54 Sea Zone 2 infantry placed in Queensland 1 transport placed in 62 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,5 ANZAC collect 12 PUs (2 lost to blockades); end with 12 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :