double post - should be no difference between both files
2018 2nd Playoff FINALS OwenToo (Axis) vs majikforce (Allies) BM3
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans repair damage of 4x factory_minor; Remaining resources: 59 PUs; Germans buy 1 airfield, 1 fighter, 3 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Normandy Bordeaux to Holland Belgium 1 artillery moved from France to Holland Belgium 4 fighters moved from Normandy Bordeaux to Holland Belgium 1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium 3 bombers moved from Western Germany to United Kingdom 1 submarine moved from 112 Sea Zone to 110 Sea Zone 1 submarine moved from 113 Sea Zone to 119 Sea Zone 1 artillery moved from Archangel to Smolensk 1 mech_infantry moved from Novgorod to Smolensk 3 fighters moved from Bryansk to Smolensk Combat - Germans Strategic bombing raid in United Kingdom AA fire in United Kingdom : 0/3 hits, 0.50 expected hits Bombing raid in United Kingdom rolls: 5,7,5 and causes: 17 damage to unit: factory_major Bombing raid in United Kingdom causes 17 damage total. Battle in 110 Sea Zone Germans attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 110 Sea Zone Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Holland Belgium Germans attack with 1 artillery, 4 fighters, 2 infantry and 1 tactical_bomber Americans defend with 2 infantry Germans roll dice for 1 artillery, 4 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 4/8 hits, 3.50 expected hits Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 artillery, 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Smolensk Germans attack with 1 artillery, 3 fighters and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 artillery, 3 fighters and 1 mech_infantry in Smolensk, round 2 : 5/5 hits, 2.17 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk Germans win, taking Smolensk from Russians with 1 artillery and 3 fighters remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 infantry moved from Archangel to Vologda 1 aaGun moved from Archangel to Vologda 1 aaGun moved from Bryansk to Smolensk 2 armour moved from Novgorod to Bryansk 1 armour moved from Karelia to Belarus 1 mech_infantry moved from Karelia to Belarus 2 mech_infantrys moved from Volgograd to Bryansk 2 armour moved from Volgograd to Bryansk 3 fighters moved from Smolensk to Bryansk 1 fighter moved from Southern Italy to Bryansk 4 fighters moved from Holland Belgium to Poland 1 tactical_bomber moved from Holland Belgium to Poland 3 bombers moved from United Kingdom to Western Germany 2 fighters moved from Western Germany to Bryansk 2 fighters moved from Western Germany to Poland 2 artilleries moved from Greater Southern Germany to Northern Italy 2 infantry moved from Greater Southern Germany to Northern Italy 1 artillery moved from Western Germany to France Place Units - Germans 1 airfield placed in Poland 3 mech_infantrys placed in Volgograd 1 fighter and 2 tactical_bombers placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,2,2 Germans collect 37 PUs (5 lost to blockades); end with 37 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 42 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 47 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 57 PUs
Combat Hit Differential Summary :
Germans : 3.00 Americans : -0.67 Russians : 0.67 AA fire in United Kingdom : : -0.50
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I took my G12 turn as it does not affect what is going on in SZ 46. During your Russian turn you can re-edit your American DD(s) back to 54. At least move the one in 46. Your DD in 55 will effectively protect the 54 fleet against any Japanese attack, as it blocks my 42 fleet.
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Please note my reasoning which I expressed earlier in the day, which is that since the Americans did not attack 46 during their turn, you could not have put an American DD there during NCM, so the ANZAC transport must be there by itself
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12 Purchase Units - Russians Russians buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 bomber moved from Russia to Sikang 2 fighters moved from Russia to Caucasus 2 artilleries moved from Russia to Tambov 2 infantry moved from Russia to Tambov 2 infantry moved from Russia to Tambov 8 armour, 23 artilleries, 28 infantry and 4 mech_infantrys moved from Russia to Samara Combat - Russians Battle in Tambov Russians attack with 2 artilleries and 4 infantry Italians defend with 1 aaGun, 1 artillery and 1 infantry Russians roll dice for 2 artilleries and 4 infantry in Tambov, round 2 : 3/6 hits, 1.67 expected hits Italians roll dice for 1 aaGun, 1 artillery and 1 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits 1 aaGun owned by the Italians, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Tambov Russians win, taking Tambov from Italians with 2 artilleries and 4 infantry remaining. Battle score for attacker is 12 Casualties for Italians: 1 aaGun, 1 artillery and 1 infantry Battle in Caucasus Russians attack with 2 fighters Italians defend with 1 armour Russians roll dice for 2 fighters in Caucasus, round 2 : 1/2 hits, 1.00 expected hits Italians roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Caucasus Russians win with 2 fighters remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Battle in Samara Russians attack with 8 armour, 23 artilleries, 28 infantry and 4 mech_infantrys Japanese defend with 1 armour and 1 mech_infantry Russians roll dice for 8 armour, 23 artilleries, 28 infantry and 4 mech_infantrys in Samara, round 2 : 26/63 hits, 20.83 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Samara, round 2 : 1/2 hits, 0.83 expected hits 1 mech_infantry owned by the Japanese, 1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Samara Russians win, taking Samara from Japanese with 8 armour, 23 artilleries, 27 infantry and 4 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry Casualties for Japanese: 1 armour and 1 mech_infantry Battle in Sikang Russians attack with 1 bomber Japanese defend with 1 mech_infantry Russians roll dice for 1 bomber in Sikang, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 bomber in Sikang, round 3 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Sikang Russians win with 1 bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Russians 1 bomber moved from Sikang to Persia 2 fighters moved from Caucasus to Northwest Persia 3 aaGuns moved from Russia to Samara Place Units - Russians 3 infantry placed in Russia Turn Complete - Russians Russians collect 6 PUs; end with 6 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 8 PUs
Combat Hit Differential Summary :
Italians : -1.17 Russians : 6.17 Japanese : -0.50
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@OwenToo said in 2018 2nd Playoff FINALS OwenToo (Axis) vs majikforce (Allies) BM3:
Please note my reasoning which I expressed earlier in the day, which is that since the Americans did not attack 46 during their turn, you could not have put an American DD there during NCM, so the ANZAC transport must be there by itself
Very fair assessment. Sorry I missed that. I’m still embarrassed I missed what units I had where. Hopefully that blunder doesn’t end my pacific campaign. Thanks for allowing the edit to begin with.
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12 Purchase Units - Japanese Japanese buy 1 airfield, 2 destroyers, 2 fighters, 2 infantry, 1 marine, 2 mech_infantrys and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 tactical_bomber moved from 6 Sea Zone to 7 Sea Zone 1 fighter moved from 6 Sea Zone to 7 Sea Zone 1 submarine moved from 6 Sea Zone to 7 Sea Zone 1 armour moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 armour moved from Burma to Shan State 1 submarine moved from 42 Sea Zone to 46 Sea Zone 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 2 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone 2 fighters moved from 42 Sea Zone to 55 Sea Zone Combat - Japanese Battle in 46 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 46 Sea Zone Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 55 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 55 Sea Zone Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 7 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 7 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 7 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 7 Sea Zone Japanese roll dice for 1 fighter and 1 tactical_bomber in 7 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 7 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 7 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -8 Casualties for Japanese: 1 fighter and 1 submarine Casualties for Americans: 1 destroyer Non Combat Move - Japanese 1 destroyer moved from 6 Sea Zone to 8 Sea Zone 1 tactical_bomber moved from 7 Sea Zone to 6 Sea Zone 1 fighter moved from Japan to 6 Sea Zone 1 mech_infantry moved from Manchuria to Amur 1 infantry moved from Manchuria to Amur 1 mech_infantry moved from Amur to Siberia 1 mech_infantry moved from Manchuria to Chahar 1 infantry moved from Shensi to Sikang 1 infantry moved from Yunnan to Shan State 1 artillery moved from Yunnan to Shan State 1 mech_infantry moved from Yunnan to Shan State 1 mech_infantry moved from Hunan to Shan State 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Chahar to Suiyuyan 1 mech_infantry moved from Kansu to Shensi 3 infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Hopei to Hunan 1 infantry moved from Anhwe to Hopei 1 aaGun moved from Kweichow to Yunnan 2 carriers moved from 42 Sea Zone to 39 Sea Zone 2 fighters moved from 55 Sea Zone to 39 Sea Zone 1 tactical_bomber moved from 55 Sea Zone to 39 Sea Zone 1 fighter moved from Malaya to 39 Sea Zone 1 marine moved from Philippines to 35 Sea Zone 1 battleship and 1 marine moved from 35 Sea Zone to 37 Sea Zone 2 carriers moved from 35 Sea Zone to 37 Sea Zone 1 carrier moved from 42 Sea Zone to 37 Sea Zone 3 carriers moved from 44 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 55 Sea Zone to Shan State 2 bombers moved from Kwangtung to Malaya 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 artillery moved from 37 Sea Zone to Shan State 1 mech_infantry moved from Malaya to Shan State 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 armour moved from Sumatra to 41 Sea Zone 1 armour, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone 2 infantry moved from Kwangtung to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 3 infantry moved from 37 Sea Zone to Shan State 1 artillery moved from Celebes to 44 Sea Zone 1 armour moved from Celebes to 44 Sea Zone 1 armour, 1 artillery and 2 transports moved from 44 Sea Zone to 37 Sea Zone 1 armour moved from 37 Sea Zone to Shan State 1 artillery moved from 37 Sea Zone to Shan State 2 infantry moved from Malaya to Shan State 1 marine moved from 37 Sea Zone to Shan State 1 cruiser moved from 35 Sea Zone to 37 Sea Zone 1 destroyer moved from 20 Sea Zone to 37 Sea Zone 4 fighters moved from 44 Sea Zone to Shan State 3 bombers moved from Malaya to Shan State 3 tactical_bombers moved from Malaya to Shan State 4 fighters moved from 35 Sea Zone to Shan State 2 tactical_bombers moved from 44 Sea Zone to Shan State 2 fighters moved from 42 Sea Zone to Shan State 1 artillery moved from Szechwan to Kweichow 1 mech_infantry moved from Kweichow to Yunnan 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea Place Units - Japanese 1 airfield placed in Shan State 2 transports placed in 37 Sea Zone 1 marine placed in Malaya 2 fighters placed in Japan 1 destroyer placed in 20 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 destroyer placed in 6 Sea Zone 1 infantry placed in Kiangsu 1 infantry and 2 mech_infantrys placed in Manchuria Turn Complete - Japanese Japanese collect 77 PUs; end with 78 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 81 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Combat Hit Differential Summary :
Americans : 1.00 Japanese : -1.67
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stand by… one more NCM edit
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TripleA Manual Gamesave Post: Japanese round 12
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12 Purchase Units - Japanese Japanese buy 1 airfield, 2 destroyers, 2 fighters, 2 infantry, 1 marine, 2 mech_infantrys and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 tactical_bomber moved from 6 Sea Zone to 7 Sea Zone 1 fighter moved from 6 Sea Zone to 7 Sea Zone 1 submarine moved from 6 Sea Zone to 7 Sea Zone 1 armour moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 armour moved from Burma to Shan State 1 submarine moved from 42 Sea Zone to 46 Sea Zone 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 2 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone 2 fighters moved from 42 Sea Zone to 55 Sea Zone Combat - Japanese Battle in 46 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 46 Sea Zone Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 55 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 55 Sea Zone Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 7 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 7 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 7 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 7 Sea Zone Japanese roll dice for 1 fighter and 1 tactical_bomber in 7 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 7 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 7 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -8 Casualties for Japanese: 1 fighter and 1 submarine Casualties for Americans: 1 destroyer Non Combat Move - Japanese 1 destroyer moved from 6 Sea Zone to 8 Sea Zone 1 tactical_bomber moved from 7 Sea Zone to 6 Sea Zone 1 fighter moved from Japan to 6 Sea Zone 1 mech_infantry moved from Manchuria to Amur 1 infantry moved from Manchuria to Amur 1 mech_infantry moved from Amur to Siberia 1 mech_infantry moved from Manchuria to Chahar 1 infantry moved from Shensi to Sikang 1 infantry moved from Yunnan to Shan State 1 artillery moved from Yunnan to Shan State 1 mech_infantry moved from Yunnan to Shan State 1 mech_infantry moved from Hunan to Shan State 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Chahar to Suiyuyan 1 mech_infantry moved from Kansu to Shensi 3 infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Hopei to Hunan 1 infantry moved from Anhwe to Hopei 1 aaGun moved from Kweichow to Yunnan 2 carriers moved from 42 Sea Zone to 39 Sea Zone 2 fighters moved from 55 Sea Zone to 39 Sea Zone 1 tactical_bomber moved from 55 Sea Zone to 39 Sea Zone 1 fighter moved from Malaya to 39 Sea Zone 1 marine moved from Philippines to 35 Sea Zone 1 battleship and 1 marine moved from 35 Sea Zone to 37 Sea Zone 2 carriers moved from 35 Sea Zone to 37 Sea Zone 1 carrier moved from 42 Sea Zone to 37 Sea Zone 3 carriers moved from 44 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 55 Sea Zone to Shan State 2 bombers moved from Kwangtung to Malaya 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 artillery moved from 37 Sea Zone to Shan State 1 mech_infantry moved from Malaya to Shan State 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 armour moved from Sumatra to 41 Sea Zone 1 armour, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone 2 infantry moved from Kwangtung to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 3 infantry moved from 37 Sea Zone to Shan State 1 artillery moved from Celebes to 44 Sea Zone 1 armour moved from Celebes to 44 Sea Zone 1 armour, 1 artillery and 2 transports moved from 44 Sea Zone to 37 Sea Zone 1 armour moved from 37 Sea Zone to Shan State 1 artillery moved from 37 Sea Zone to Shan State 2 infantry moved from Malaya to Shan State 1 marine moved from 37 Sea Zone to Shan State 1 cruiser moved from 35 Sea Zone to 37 Sea Zone 1 destroyer moved from 20 Sea Zone to 37 Sea Zone 4 fighters moved from 44 Sea Zone to Shan State 3 bombers moved from Malaya to Shan State 3 tactical_bombers moved from Malaya to Shan State 4 fighters moved from 35 Sea Zone to Shan State 2 tactical_bombers moved from 44 Sea Zone to Shan State 2 fighters moved from 42 Sea Zone to Shan State 1 artillery moved from Szechwan to Kweichow 1 mech_infantry moved from Kweichow to Yunnan 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea Place Units - Japanese 1 airfield placed in Shan State 2 transports placed in 37 Sea Zone 1 marine placed in Malaya 2 fighters placed in Japan 1 destroyer placed in 20 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 destroyer placed in 6 Sea Zone 1 infantry placed in Kiangsu 1 infantry and 2 mech_infantrys placed in Manchuria Turn Complete - Japanese Japanese collect 77 PUs; end with 78 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 81 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 71 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 82 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : 1.00 Japanese : -1.67
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please use second post… Japanese sub from 71 to 82
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12 Purchase Units - Americans Americans buy 2 armour, 4 artilleries, 2 destroyers, 2 fighters and 5 infantry; Remaining resources: 1 PUs; Combat Move - Americans 1 destroyer moved from 92 Sea Zone to 110 Sea Zone 1 fighter moved from Gibraltar to 110 Sea Zone 1 submarine moved from 26 Sea Zone to 8 Sea Zone 2 fighters moved from 1 Sea Zone to 8 Sea Zone 2 fighters moved from 10 Sea Zone to 8 Sea Zone 1 destroyer moved from 94 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Greece 2 fighters moved from Russia to Rostov 1 fighter moved from Gibraltar to 110 Sea Zone 1 bomber moved from Gibraltar to Greece Combat - Americans Americans creates battle in territory 97 Sea Zone Battle in Greece Americans attack with 1 artillery, 1 bomber and 1 infantry Italians defend with 2 mech_infantrys Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Greece, round 2 : 1/3 hits, 1.33 expected hits Italians roll dice for 2 mech_infantrys in Greece, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Italians and 1 infantry owned by the Americans lost in Greece Americans roll dice for 1 artillery and 1 bomber in Greece, round 3 : 1/2 hits, 1.00 expected hits Italians roll dice for 1 mech_infantry in Greece, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Greece Americans win, taking Greece from Italians with 1 artillery and 1 bomber remaining. Battle score for attacker is 5 Casualties for Americans: 1 infantry Casualties for Italians: 2 mech_infantrys Battle in 110 Sea Zone Americans attack with 1 destroyer and 2 fighters Germans defend with 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 110 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Germans: 1 submarine Battle in Rostov Americans attack with 2 fighters Italians defend with 1 infantry Americans roll dice for 2 fighters in Rostov, round 2 : 2/2 hits, 1.00 expected hits Italians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Rostov Americans win with 2 fighters remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in 8 Sea Zone Americans attack with 4 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 4 fighters in 8 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 8 Sea Zone Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 fighters moved from Rostov to Northwest Persia 2 armour and 2 infantry moved from Alaska to 1 Sea Zone 2 armour, 2 infantry and 2 transports moved from 1 Sea Zone to 3 Sea Zone 2 armour and 2 infantry moved from 3 Sea Zone to Soviet Far East 1 destroyer moved from 1 Sea Zone to 5 Sea Zone 1 destroyer moved from 25 Sea Zone to 7 Sea Zone 1 carrier moved from 1 Sea Zone to 3 Sea Zone 2 fighters moved from 8 Sea Zone to Soviet Far East 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 carrier moved from 10 Sea Zone to 3 Sea Zone 1 fighter moved from 8 Sea Zone to 3 Sea Zone 1 fighter moved from 8 Sea Zone to Soviet Far East 1 destroyer moved from 10 Sea Zone to 3 Sea Zone 1 carrier moved from 54 Sea Zone to 26 Sea Zone 1 destroyer moved from 54 Sea Zone to 45 Sea Zone 1 destroyer moved from 45 Sea Zone to 42 Sea Zone 1 bomber moved from Greece to Syria 1 carrier, 1 cruiser and 1 destroyer moved from 94 Sea Zone to 91 Sea Zone 2 fighters moved from 110 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 3 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone 3 artilleries, 5 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 3 artilleries and 5 infantry moved from 91 Sea Zone to Gibraltar Place Units - Americans 4 artilleries and 4 infantry placed in Eastern United States 2 armour and 1 infantry placed in Alaska 2 destroyers placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1 Americans collect 52 PUs (2 lost to blockades); end with 53 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 6 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 6 PUs Purchase Units - British British buy 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 marine, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 destroyer; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Eastern Persia to Kazakhstan Russians take Kazakhstan from Japanese 2 armour moved from Eastern Persia to Kazakhstan 2 armour and 2 mech_infantrys moved from Northwest Persia to Volgograd Russians take Caucasus from Italians 1 fighter moved from Persia to Volgograd 1 infantry moved from India to Burma UK_Pacific take Burma from Japanese 1 destroyer and 1 submarine moved from 81 Sea Zone to 99 Sea Zone 1 destroyer moved from 94 Sea Zone to 95 Sea Zone 3 fighters and 1 tactical_bomber moved from 94 Sea Zone to 95 Sea Zone 1 submarine moved from 97 Sea Zone to 93 Sea Zone British take 93 Sea Zone from Italians 1 submarine moved from 81 Sea Zone to 97 Sea Zone Combat - British Battle in 99 Sea Zone British attack with 1 destroyer and 1 submarine; Americans loiter and taunt Italians defend with 1 submarine British roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 submarine in 99 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 99 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 submarine in 99 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in 99 Sea Zone British win, taking 99 Sea Zone from Italians with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in 95 Sea Zone British attack with 1 destroyer, 3 fighters and 1 tactical_bomber Italians defend with 1 submarine British roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 95 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits Italians roll dice for 1 submarine in 95 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the British and 1 submarine owned by the Italians lost in 95 Sea Zone British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for British: 1 destroyer Casualties for Italians: 1 submarine Battle in Volgograd British attack with 2 armour, 1 fighter and 2 mech_infantrys Germans defend with 1 factory_minor and 3 mech_infantrys British roll dice for 2 armour, 1 fighter and 2 mech_infantrys in Volgograd, round 2 : 3/5 hits, 1.83 expected hits Germans roll dice for 3 mech_infantrys in Volgograd, round 2 : 1/3 hits, 1.00 expected hits 1 mech_infantry owned by the British and 3 mech_infantrys owned by the Germans lost in Volgograd British win, taking Volgograd from Germans with 2 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 8 Casualties for British: 1 mech_infantry Casualties for Germans: 3 mech_infantrys Non Combat Move - British 1 fighter moved from Volgograd to Samara 1 mech_infantry moved from Northwest Persia to Kazakhstan 1 mech_infantry moved from Northwest Persia to Kazakhstan 1 armour and 2 mech_infantrys moved from Persia to Northwest Persia 2 armour and 1 mech_infantry moved from Egypt to Iraq 1 destroyer moved from 80 Sea Zone to 79 Sea Zone 3 aaGuns, 2 fighters, 13 infantry and 1 tactical_bomber moved from India to West India 2 fighters and 1 tactical_bomber moved from West India to Persia 2 fighters moved from 95 Sea Zone to Gibraltar 1 artillery moved from Tunisia to 94 Sea Zone 1 artillery, 1 battleship, 2 carriers, 1 destroyer and 1 transport moved from 94 Sea Zone to 98 Sea Zone 1 artillery moved from 98 Sea Zone to Syria 1 aaGun and 4 infantry moved from Trans-Jordan to Syria 1 fighter and 1 tactical_bomber moved from 95 Sea Zone to 98 Sea Zone Place Units - British 1 artillery and 2 infantry placed in Persia 1 fighter and 1 transport placed in 98 Sea Zone 1 marine placed in Egypt 1 armour and 2 mech_infantrys placed in Iraq Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,2 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 2,3 British collect 33 PUs (4 lost to blockades); end with 33 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 1 destroyer placed in 39 Sea Zone Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,6,3,3,3,5,1,1 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs Some Units in 39 Sea Zone change ownership: 1 destroyer
Combat Hit Differential Summary :
Germans : 0.83 Italians : 0.17 British : 1.33 Americans : 2.00 Japanese : -0.33
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TripleA Manual Gamesave Post: Italians round 12
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12 Purchase Units - Italians Italians repair damage of 4x factory_minor; Remaining resources: 25 PUs; Italians buy 1 destroyer, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Ukraine to Caucasus Italians take Caucasus from Russians 1 bomber moved from Bryansk to 99 Sea Zone 2 fighters moved from Southern Italy to 99 Sea Zone 1 submarine moved from 97 Sea Zone to 99 Sea Zone Combat - Italians Battle in 99 Sea Zone Italians attack with 1 bomber, 2 fighters and 1 submarine British defend with 1 destroyer and 1 submarine; Americans defend with 1 destroyer and 1 transport Americans roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber and 2 fighters in 99 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 2 destroyers and 1 transport in 99 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits 1 destroyer owned by the British and 1 destroyer owned by the Americans lost in 99 Sea Zone
Combat Hit Differential Summary :
Italians : -0.00 Americans : -0.83
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OK, second round in SZ99… do you want your sub to submerge, or fight? In the first round the Italian aircraft sank the destroyers… If you fight, it will merely be a sub battle, one-on-one, as the aircraft will fly home after sinking the transport.
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@OwenToo submerge
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12 Purchase Units - Italians Italians repair damage of 4x factory_minor; Remaining resources: 25 PUs; Italians buy 1 destroyer, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Ukraine to Caucasus Italians take Caucasus from Russians 1 bomber moved from Bryansk to 99 Sea Zone 2 fighters moved from Southern Italy to 99 Sea Zone 1 submarine moved from 97 Sea Zone to 99 Sea Zone Combat - Italians Battle in 99 Sea Zone Italians attack with 1 bomber, 2 fighters and 1 submarine British defend with 1 destroyer and 1 submarine; Americans defend with 1 destroyer and 1 transport Americans roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber and 2 fighters in 99 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 2 destroyers and 1 transport in 99 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits 1 destroyer owned by the British and 1 destroyer owned by the Americans lost in 99 Sea Zone 1 submarine owned by the British Submerged 1 transport owned by the Americans lost in 99 Sea Zone Italians roll dice for 1 submarine in 99 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Italians win, taking 99 Sea Zone from British with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 23 Casualties for Americans: 1 destroyer and 1 transport Casualties for British: 1 destroyer Non Combat Move - Italians 2 fighters moved from 99 Sea Zone to Southern Italy 1 bomber moved from 99 Sea Zone to Southern Italy 1 aaGun moved from Northern Italy to Yugoslavia 2 infantry moved from Northern Italy to Yugoslavia 1 mech_infantry moved from Southern Italy to Yugoslavia 2 infantry moved from Northern Italy to France 1 marine moved from Northern Italy to Yugoslavia 1 artillery moved from Northern Italy to Yugoslavia Place Units - Italians 2 mech_infantrys placed in Ukraine 3 infantry placed in Southern Italy 1 destroyer placed in 110 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,2,6 Italians collect 24 PUs (5 lost to blockades); end with 24 PUs
Combat Hit Differential Summary :
Italians : 0.67 Americans : -0.83
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 destroyer; Remaining resources: 5 PUs; Combat Move - ANZAC 1 infantry moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Japanese 2 infantry moved from Eastern Persia to Persia 1 submarine moved from 54 Sea Zone to 55 Sea Zone 3 fighters moved from Queensland to 55 Sea Zone Combat - ANZAC Battle in 55 Sea Zone ANZAC attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 55 Sea Zone ANZAC win with 3 fighters remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 3 fighters moved from 55 Sea Zone to Queensland 1 artillery and 3 infantry moved from Queensland to South Australia Place Units - ANZAC 1 destroyer placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Eastern Persia to Persia Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.67 Japanese : 0.67
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 2 artilleries, 1 destroyer, 4 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery moved from Smolensk to Russia 2 infantry moved from Bryansk to Russia 2 tactical_bombers moved from Novgorod to Russia 1 fighter moved from Novgorod to Russia 1 fighter moved from Bryansk to Russia 1 armour moved from Bryansk to Volgograd 3 fighters moved from Bryansk to Volgograd 2 mech_infantrys moved from Bryansk to Volgograd 1 fighter moved from Bryansk to Volgograd 10 armour, 14 artilleries, 29 infantry and 17 mech_infantrys moved from Bryansk to Tambov 1 armour moved from Belarus to Tambov Combat - Germans Battle in Russia Germans attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers Russians defend with 1 airfield, 1 factory_major and 3 infantry Germans roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Russia, round 2 : 1/7 hits, 3.17 expected hits Russians roll dice for 3 infantry in Russia, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Russia Germans roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Russia, round 3 : 3/6 hits, 3.00 expected hits Russians roll dice for 2 infantry in Russia, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Russia Germans captures 8PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Russians: 3 infantry Battle in Volgograd Germans attack with 1 armour, 4 fighters and 2 mech_infantrys British defend with 2 armour and 1 mech_infantry; Russians defend with 1 factory_minor Germans roll dice for 1 armour, 4 fighters and 2 mech_infantrys in Volgograd, round 2 : 1/7 hits, 2.83 expected hits Russians roll dice for 2 armour and 1 mech_infantry in Volgograd, round 2 : 2/3 hits, 1.33 expected hits 1 mech_infantry owned by the British and 2 mech_infantrys owned by the Germans lost in Volgograd Germans roll dice for 1 armour and 4 fighters in Volgograd, round 3 : 3/5 hits, 2.50 expected hits Russians roll dice for 2 armour in Volgograd, round 3 : 1/2 hits, 1.00 expected hits 1 fighter owned by the Germans and 2 armour owned by the British lost in Volgograd Germans win, taking Volgograd from Russians with 1 armour and 3 fighters remaining. Battle score for attacker is -2 Casualties for Germans: 1 fighter and 2 mech_infantrys Casualties for British: 2 armour and 1 mech_infantry Battle in Tambov Germans attack with 11 armour, 14 artilleries, 29 infantry and 17 mech_infantrys Russians defend with 2 artilleries and 4 infantry Germans roll dice for 11 armour, 14 artilleries, 29 infantry and 17 mech_infantrys in Tambov, round 2 : 26/71 hits, 20.17 expected hits Russians roll dice for 2 artilleries and 4 infantry in Tambov, round 2 : 1/6 hits, 2.00 expected hits 4 infantry owned by the Russians, 2 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans win, taking Tambov from Russians with 11 armour, 14 artilleries, 28 infantry and 17 mech_infantrys remaining. Battle score for attacker is 17 Casualties for Germans: 1 infantry Casualties for Russians: 2 artilleries and 4 infantry triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 1 infantry moved from Vologda to Novosibirsk 1 mech_infantry moved from Belarus to Vologda 1 aaGun moved from Smolensk to Bryansk 3 aaGuns moved from Bryansk to Tambov 1 submarine moved from 119 Sea Zone to 124 Sea Zone 2 infantry moved from Holland Belgium to France 1 artillery moved from Holland Belgium to France 1 infantry moved from Northern Italy to Yugoslavia 1 artillery moved from Northern Italy to Yugoslavia 1 infantry moved from Northern Italy to France 1 artillery moved from Northern Italy to France 2 infantry moved from Western Germany to France 1 fighter moved from Poland to Southern Italy 3 fighters moved from Poland to Yugoslavia 2 fighters moved from Russia to Ukraine 3 fighters moved from Volgograd to Ukraine 1 fighter moved from Poland to Western Germany 2 tactical_bombers moved from Russia to Ukraine 1 aaGun moved from Vologda to Russia 1 fighter moved from Poland to Yugoslavia 1 tactical_bomber moved from Poland to Yugoslavia 1 fighter moved from Bryansk to Yugoslavia 1 fighter moved from Yugoslavia to Southern Italy 1 fighter moved from Yugoslavia to Southern Italy 1 infantry moved from Western Germany to France Place Units - Germans 1 armour and 2 mech_infantrys placed in Novgorod 2 artilleries, 4 infantry and 2 mech_infantrys placed in Western Germany 1 destroyer and 1 transport placed in 113 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,5,4 Germans collect 42 PUs (4 lost to blockades); end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 75 PUs
Combat Hit Differential Summary :
Germans : 2.33 Russians : -1.00
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13 Combat Move - Russians 1 mech_infantry moved from Samara to Sikang 1 mech_infantry moved from Samara to Caucasus 8 armour and 2 mech_infantrys moved from Samara to Tsinghai 1 bomber moved from Persia to Sikang 1 fighter moved from Northwest Persia to Caucasus 1 fighter moved from Northwest Persia to Volgograd 2 infantry moved from Samara to Volgograd 2 infantry moved from Samara to Russia 2 artilleries moved from Samara to Russia 1 infantry moved from Samara to Russia 21 artilleries and 22 infantry moved from Samara to Vologda Combat - Russians Battle in Tsinghai Russians attack with 8 armour and 2 mech_infantrys Japanese defend with 1 artillery Russians roll dice for 8 armour and 2 mech_infantrys in Tsinghai, round 2 : 4/10 hits, 4.33 expected hits Japanese roll dice for 1 artillery in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 artillery owned by the Japanese lost in Tsinghai Russians win, taking Tsinghai from Japanese with 8 armour and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 mech_infantry Casualties for Japanese: 1 artillery Battle in Volgograd Russians attack with 1 fighter and 2 infantry Germans defend with 1 armour and 1 factory_minor Russians roll dice for 1 fighter and 2 infantry in Volgograd, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 armour in Volgograd, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Sikang Russians attack with 1 bomber and 1 mech_infantry Japanese defend with 1 infantry Russians roll dice for 1 bomber and 1 mech_infantry in Sikang, round 2 : 2/2 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sikang Russians win, taking Sikang from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Caucasus Russians attack with 1 fighter and 1 mech_infantry Italians defend with 1 mech_infantry Russians roll dice for 1 fighter and 1 mech_infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Caucasus Russians win, taking Caucasus from Italians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Battle in Russia Russians attack with 2 artilleries and 3 infantry Germans defend with 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor and 1 infantry Russians roll dice for 2 artilleries and 3 infantry in Russia, round 2 : 3/5 hits, 1.50 expected hits Germans roll dice for 1 aaGun, 1 artillery and 1 infantry in Russia, round 2 : 0/2 hits, 0.67 expected hits 1 aaGun owned by the Germans, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Russia Russians win, taking Russia from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 12 Casualties for Germans: 1 aaGun, 1 artillery and 1 infantry Battle in Vologda Russians attack with 21 artilleries and 22 infantry Germans defend with 1 mech_infantry Russians roll dice for 21 artilleries and 22 infantry in Vologda, round 2 : 14/43 hits, 14.17 expected hits Japanese roll dice for 1 mech_infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Japanese with 21 artilleries and 21 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 3 aaGuns moved from Samara to Vologda 1 bomber moved from Sikang to Persia 1 fighter moved from Caucasus to Northwest Persia 1 fighter moved from Volgograd to Northwest Persia Turn Complete - Russians Russians collect 11 PUs; end with 11 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 13 PUs
Combat Hit Differential Summary :
Germans : -1.17 Italians : -0.33 Russians : 3.67 Japanese : 1.00
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 2 mech_infantrys, 4 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Kansu to Tsinghai 1 mech_infantry moved from Shensi to Tsinghai 4 tactical_bombers moved from Shan State to Tsinghai 6 fighters moved from Shan State to Tsinghai 3 bombers moved from Shan State to Tsinghai 2 fighters moved from 39 Sea Zone to 79 Sea Zone 1 tactical_bomber moved from 39 Sea Zone to 79 Sea Zone 1 fighter moved from 39 Sea Zone to Burma 1 artillery moved from Shan State to Burma 1 infantry moved from Shan State to Burma 1 marine moved from Malaya to 37 Sea Zone 1 marine moved from Shan State to 37 Sea Zone 1 battleship and 1 marine moved from 37 Sea Zone to 39 Sea Zone 1 marine moved from 39 Sea Zone to India 1 infantry moved from 39 Sea Zone to India 1 armour moved from 39 Sea Zone to India 1 cruiser and 1 marine moved from 37 Sea Zone to 39 Sea Zone 1 marine moved from 39 Sea Zone to India 1 destroyer moved from 37 Sea Zone to 39 Sea Zone 1 submarine moved from 46 Sea Zone to 42 Sea Zone 1 submarine moved from 82 Sea Zone to 70 Sea Zone 1 tactical_bomber moved from Shan State to 42 Sea Zone 1 fighter moved from Shan State to 42 Sea Zone 1 fighter moved from Shan State to 42 Sea Zone 1 submarine moved from 20 Sea Zone to 5 Sea Zone 1 submarine moved from 6 Sea Zone to 7 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 7 Sea Zone 1 fighter moved from 6 Sea Zone to 7 Sea Zone 2 fighters moved from Japan to 5 Sea Zone 1 destroyer moved from 20 Sea Zone to 55 Sea Zone Combat - Japanese Battle in Tsinghai Japanese attack with 3 bombers, 6 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers Russians defend with 8 armour and 1 mech_infantry Japanese roll dice for 3 bombers, 6 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers in Tsinghai, round 2 : 5/15 hits, 8.00 expected hits Chinese roll dice for 8 armour and 1 mech_infantry in Tsinghai, round 2 : 5/9 hits, 4.33 expected hits 1 mech_infantry owned by the Russians, 3 fighters owned by the Japanese, 1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 4 armour owned by the Russians lost in Tsinghai Japanese roll dice for 3 bombers, 3 fighters and 4 tactical_bombers in Tsinghai, round 3 : 5/10 hits, 6.00 expected hits Chinese roll dice for 4 armour in Tsinghai, round 3 : 0/4 hits, 2.00 expected hits 4 armour owned by the Russians lost in Tsinghai Japanese win with 3 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 15 Casualties for Japanese: 3 fighters, 1 infantry and 1 mech_infantry Casualties for Russians: 8 armour and 1 mech_infantry Battle in 39 Sea Zone Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 transport British defend with 1 destroyer Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 transport in 39 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits British roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 39 Sea Zone Japanese win with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 79 Sea Zone Japanese attack with 2 fighters and 1 tactical_bomber British defend with 1 destroyer Japanese roll dice for 2 fighters and 1 tactical_bomber in 79 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits British roll dice for 1 destroyer in 79 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 79 Sea Zone Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 42 Sea Zone Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 42 Sea Zone Japanese win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 5 Sea Zone Japanese attack with 2 fighters and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters in 5 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 5 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 5 Sea Zone Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 7 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 7 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 7 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 7 Sea Zone Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Burma Japanese attack with 1 artillery, 1 fighter and 1 infantry British defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Burma, round 2 : 1/3 hits, 1.17 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in India Japanese captures 6PUs while taking UK_Pacific capital Japanese converts factory_major into different units triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 2 artilleries moved from Shan State to 37 Sea Zone 2 armour moved from Shan State to 37 Sea Zone 1 mech_infantry moved from Shan State to 37 Sea Zone 5 infantry moved from Shan State to 37 Sea Zone 2 armour, 2 artilleries, 5 infantry, 1 mech_infantry and 5 transports moved from 37 Sea Zone to 39 Sea Zone 2 artilleries moved from 39 Sea Zone to India 2 armour moved from 39 Sea Zone to India 1 mech_infantry moved from 39 Sea Zone to India 5 infantry moved from 39 Sea Zone to India 3 bombers moved from Tsinghai to Anhwe 3 fighters moved from Tsinghai to Shensi 4 tactical_bombers moved from Tsinghai to Shensi 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Hopei to Suiyuyan 1 artillery moved from Kweichow to Shensi 1 artillery moved from Szechwan to Shensi 1 mech_infantry moved from Shan State to Szechwan 1 aaGun moved from Yunnan to Burma 1 mech_infantry moved from Chahar to Shensi 1 infantry moved from Anhwe to Chahar 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Hunan 1 infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Shan State to Kweichow 2 fighters and 1 tactical_bomber moved from Shan State to 6 Sea Zone 1 mech_infantry moved from Siberia to Amur 2 infantry moved from Korea to Amur 2 mech_infantrys moved from Manchuria to Amur 1 infantry moved from Manchuria to Amur 2 fighters moved from 5 Sea Zone to Amur 1 fighter moved from 7 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from 7 Sea Zone to Amur 1 transport moved from 37 Sea Zone to 20 Sea Zone 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Japan 1 fighter moved from Burma to Shan State 1 tactical_bomber moved from 79 Sea Zone to Shan State 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone 2 fighters moved from 42 Sea Zone to 37 Sea Zone 1 mech_infantry moved from Yunnan to India 1 mech_infantry moved from Hunan to Yunnan 1 fighter moved from 37 Sea Zone to 39 Sea Zone 1 fighter moved from 79 Sea Zone to Shan State 1 fighter moved from 79 Sea Zone to 39 Sea Zone Place Units - Japanese 1 carrier, 2 submarines and 1 transport placed in 6 Sea Zone 1 artillery, 1 fighter and 1 infantry placed in Japan 1 infantry and 1 mech_infantry placed in Manchuria 1 infantry placed in Kwangtung 1 mech_infantry placed in Manchuria Japanese undo move 3. 1 mech_infantry placed in Manchuria 1 infantry placed in Malaya 1 submarine placed in 37 Sea Zone 1 destroyer and 1 submarine placed in 20 Sea Zone Japanese undo move 2. 1 artillery and 1 fighter placed in Japan 1 infantry placed in Manchuria Japanese undo move 8. Japanese undo move 8. 1 artillery placed in Manchuria 1 fighter and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 76 PUs; end with 82 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 85 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 90 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 95 PUs
Combat Hit Differential Summary :
British : -0.67 Americans : -1.00 Chinese : -1.33 UK_Pacific : -0.33 Japanese : -5.00
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@OwenToo So my laptop broke in the middle of my US turn. I am hopefully going to get it fixed in the next day or two. But the real annoying part is I haven’t been receiving any dice emails for any of my games lately. So I am not sure how to recreate the turn. Did you receive any dice rolls? If so could you determine the losses for any of the battles and help me in recreating the turn. Otherwise I may have to do the turn over. I will know more after I get my laptop up and running and see if any files saved or not. Sorry for the delay.
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I got all the rolls for the USA combat. The Italian destroyer in 110 got a hit. The Japanese subs in 5 and 7 both missed.The German infantry in Novosibirsk hit one of your fighters…