TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 4 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
2 infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone
4 fighters and 1 tactical_bomber moved from Wake Island to Guam
1 bomber moved from Wake Island to Hawaiian Islands
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 submarine moved from 49 Sea Zone to 46 Sea Zone
1 submarine moved from 23 Sea Zone to 46 Sea Zone
1 battleship, 1 carrier, 2 cruisers and 1 fighter moved from 26 Sea Zone to 46 Sea Zone
3 carriers moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Central United States to Western United States
1 destroyer moved from 30 Sea Zone to 46 Sea Zone
1 fighter moved from Philippines to 46 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 51 Sea Zone to 49 Sea Zone
1 destroyer moved from 31 Sea Zone to 49 Sea Zone
Place Units - Americans
1 transport placed in 10 Sea Zone
2 infantry placed in Central United States
2 fighters placed in Western United States
2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Kansu
1 infantry moved from Szechwan to Kweichow
1 infantry moved from Yunnan to Kweichow
1 fighter moved from Burma to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Yunnan
Place Units - Chinese
2 artilleries and 1 infantry placed in Shensi
Chinese undo move 1.
1 artillery and 1 infantry placed in Kansu
2 artilleries placed in Yunnan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
Purchase Units - British
British buy 1 airfield, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 5x factory_major; Remaining resources: 18 PUs;
UK_Pacific buy 1 armour and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Kenya
1 artillery moved from Anglo Egyptian Sudan to Kenya
1 bomber moved from Malta to Kenya
1 artillery and 1 infantry moved from Persia to Iraq
1 tactical_bomber moved from Yunnan to Shan State
2 fighters moved from Yunnan to Shan State
2 infantry moved from Burma to Shan State
1 infantry moved from Burma to Shan State
1 infantry moved from Anglo Egyptian Sudan to Kenya
Combat - British
Battle in Iraq
British attack with 1 artillery and 1 infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 artillery and 1 infantry in Iraq, round 2 : 0/2 hits, 0,67 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1,00 expected hits
British roll dice for 1 artillery and 1 infantry in Iraq, round 3 : 0/2 hits, 0,67 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 3 : 3/3 hits, 1,00 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in Iraq
Neutral_Axis win with 3 infantry remaining. Battle score for attacker is -7
Casualties for British: 1 artillery and 1 infantry
Battle in Kenya
British attack with 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
Italians defend with 1 artillery and 3 infantry
British roll dice for 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Kenya, round 2 : 2/5 hits, 2,00 expected hits
Italians roll dice for 1 artillery and 3 infantry in Kenya, round 2 : 0/4 hits, 1,33 expected hits
2 infantry owned by the Italians lost in Kenya
British roll dice for 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Kenya, round 3 : 1/5 hits, 2,00 expected hits
Italians roll dice for 1 artillery and 1 infantry in Kenya, round 3 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Italians lost in Kenya
British roll dice for 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Kenya, round 4 : 4/5 hits, 2,00 expected hits
Italians roll dice for 1 artillery in Kenya, round 4 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Italians and 1 infantry owned by the British lost in Kenya
British win, taking Kenya from Italians with 1 armour, 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Italians: 1 artillery and 3 infantry
Casualties for British: 1 infantry
Battle in Shan State
British attack with 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Shan State, round 2 : 2/6 hits, 2,17 expected hits
Japanese roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - British
2 fighters moved from Shan State to Yunnan
1 tactical_bomber moved from Shan State to Yunnan
3 aaGuns and 3 infantry moved from Burma to Yunnan
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 infantry moved from French West Africa to 87 Sea Zone
1 infantry and 1 transport moved from 87 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
British take Brazil from Neutral_Allies
2 fighters moved from Malta to Gibraltar
1 tactical_bomber moved from Malta to Gibraltar
1 bomber moved from Kenya to Anglo Egyptian Sudan
1 destroyer moved from 76 Sea Zone to 98 Sea Zone
1 destroyer moved from 87 Sea Zone to 92 Sea Zone
1 artillery moved from Persia to 80 Sea Zone
1 infantry moved from Eastern Persia to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from 79 Sea Zone to West India
1 transport moved from 80 Sea Zone to 72 Sea Zone
1 carrier moved from 71 Sea Zone to 80 Sea Zone
1 battleship and 1 carrier moved from 39 Sea Zone to 80 Sea Zone
1 cruiser moved from 76 Sea Zone to 80 Sea Zone
2 infantry moved from Egypt to Anglo Egyptian Sudan
1 destroyer moved from 83 Sea Zone to 88 Sea Zone
2 infantry moved from Union of South Africa to Rhodesia
Place Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from Eire: 1 mech_infantry
EDIT: Adding units owned by British to United Kingdom: 1 mech_infantry
EDIT: Turning off Edit Mode
1 airfield placed in Gibraltar
1 destroyer placed in 109 Sea Zone
3 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,4,3,3
British collect 24 PUs (8 lost to blockades); end with 24 PUs
Place Units - UK_Pacific
1 armour and 4 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,5,2,3,4,3,6,1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,5,6,3,2,2,6,3,3,5
UK_Pacific collect 6 PUs (8 lost to blockades); end with 6 PUs
Some Units in India change ownership: 1 armour and 4 infantry
Combat Hit Differential Summary :
British : -0,50
Italians : -1,33
Chinese : 0,17
Neutral_Axis : 1,00
Japanese : 0,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Italians
1 transport moved from 93 Sea Zone to 97 Sea Zone
2 armour moved from Yugoslavia to Greece
2 infantry moved from Albania to Greece
1 infantry moved from Alexandria to Egypt
Italians take Egypt from British
1 artillery moved from Yugoslavia to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
1 cruiser moved from 93 Sea Zone to 98 Sea Zone
1 destroyer moved from 93 Sea Zone to 98 Sea Zone
1 fighter moved from Southern Italy to 98 Sea Zone
1 bomber moved from Southern Italy to 98 Sea Zone
2 fighters moved from Southern Italy to Greece
Combat - Italians
Battle in Greece
Italians attack with 2 armour, 1 artillery, 2 fighters and 3 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 2 armour, 1 artillery, 2 fighters and 3 infantry in Greece, round 2 : 4/8 hits, 3,00 expected hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1,33 expected hits
4 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Greece
Italians win, taking Greece from Neutral_Allies with 2 armour, 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Casualties for Neutral_Allies: 4 infantry
Battle in 98 Sea Zone
Italians attack with 1 bomber, 1 cruiser, 1 destroyer and 1 fighter
British defend with 1 destroyer
Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer and 1 fighter in 98 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Italians and 1 destroyer owned by the British lost in 98 Sea Zone
Italians win, taking 98 Sea Zone from Neutral with 1 bomber, 1 cruiser and 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 destroyer
Casualties for British: 1 destroyer
Non Combat Move - Italians
1 bomber moved from 98 Sea Zone to Southern Italy
1 fighter moved from 98 Sea Zone to Alexandria
1 artillery and 1 infantry moved from Tobruk to Alexandria
2 fighters moved from Greece to Southern Italy
1 aaGun and 2 infantry moved from Yugoslavia to Romania
1 infantry moved from Northern Italy to Yugoslavia
Place Units - Italians
1 tactical_bomber placed in Southern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians : 1,00
British : 0,67
Neutral_Allies : 0,67
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Combat Move - French
1 fighter moved from United Kingdom to 109 Sea Zone
Combat - French
Battle in 109 Sea Zone
British loiter and taunt; French attack with 1 fighter
Germans defend with 2 submarines
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
3 fighters moved from Dutch New Guinea to Shan State
1 fighter moved from New South Wales to Queensland
1 cruiser moved from 51 Sea Zone to 49 Sea Zone
1 artillery and 2 infantry moved from Queensland to New South Wales
1 aaGun moved from Queensland to New South Wales
Place Units - ANZAC
2 fighters placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Move - French
1 fighter moved from United Kingdom to 109 Sea Zone
Combat - French
Battle in 109 Sea Zone
British loiter and taunt; French attack with 1 fighter
Germans defend with 2 submarines
2 submarines owned by the Germans Submerged
Non Combat Move - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 60 Sea Zone: 1 destroyer
EDIT: Adding units owned by ANZAC to 60 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 fighter moved from 109 Sea Zone to United Kingdom
2 infantry moved from Tunisia to Algeria
1 infantry moved from French Central Africa to French Equatorial Africa
1 destroyer moved from 76 Sea Zone to 79 Sea Zone
Turn Complete - French
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 bomber, 5 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
3 bombers moved from Western Germany to 109 Sea Zone
1 submarine moved from 108 Sea Zone to 109 Sea Zone
1 armour moved from Eastern Poland to Belarus
Germans take Belarus from Russians
1 armour moved from Belarus to Eastern Poland
1 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern Poland
1 fighter and 1 tactical_bomber moved from 114 Sea Zone to Karelia
1 infantry moved from Finland to Karelia
1 fighter and 2 tactical_bombers moved from Western Germany to Karelia
Combat - Germans
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 bomber, 5 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
3 bombers moved from Western Germany to 109 Sea Zone
1 submarine moved from 108 Sea Zone to 109 Sea Zone
1 armour moved from Eastern Poland to Belarus
Germans take Belarus from Russians
1 armour moved from Belarus to Eastern Poland
1 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern Poland
1 fighter and 1 tactical_bomber moved from 114 Sea Zone to Karelia
1 infantry moved from Finland to Karelia
1 fighter and 2 tactical_bombers moved from Western Germany to Karelia
Combat - Germans
Battle in 109 Sea Zone
Germans attack with 3 bombers and 3 submarines
British defend with 1 destroyer
Germans roll dice for 3 submarines in 109 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits
Germans roll dice for 3 bombers in 109 Sea Zone, round 2 : 2/3 hits, 2,00 expected hits
British roll dice for 1 destroyer in 109 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 109 Sea Zone
Germans win, taking 109 Sea Zone from Neutral with 3 bombers and 2 submarines remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in Karelia
Germans attack with 2 fighters, 1 infantry and 3 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 fighters, 1 infantry and 3 tactical_bombers in Karelia, round 2 : 3/6 hits, 3,00 expected hits
Russians roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
Germans win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 fighters and 3 tactical_bombers moved from Karelia to Vyborg
4 infantry moved from Finland to Vyborg
1 artillery moved from Western Germany to 113 Sea Zone
1 artillery and 1 transport moved from 113 Sea Zone to 114 Sea Zone
1 artillery and 2 infantry moved from Germany to 114 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
2 artilleries and 2 infantry moved from 115 Sea Zone to Vyborg
3 bombers moved from 109 Sea Zone to Western Germany
5 artilleries and 23 infantry moved from Eastern Poland to Bessarabia
2 aaGuns moved from Eastern Poland to Bessarabia
2 aaGuns moved from Germany to Poland
4 armour and 1 mech_infantry moved from Germany to Eastern Poland
1 artillery and 7 infantry moved from Germany to Poland
1 artillery moved from Western Germany to Germany
2 armour moved from Southern France to Yugoslavia
1 mech_infantry moved from Normandy Bordeaux to Northern Italy
4 infantry moved from Romania to Bessarabia
1 submarine moved from 125 Sea Zone to 119 Sea Zone
1 destroyer moved from 111 Sea Zone to 125 Sea Zone
1 battleship and 1 cruiser moved from 114 Sea Zone to 115 Sea Zone
1 carrier and 1 destroyer moved from 114 Sea Zone to 115 Sea Zone
2 fighters and 2 tactical_bombers moved from Alexandria to Bessarabia
Place Units - Germans
1 transport placed in 113 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from 125 Sea Zone: 1 destroyer
EDIT: Adding units owned by Germans to 113 Sea Zone: 1 destroyer
EDIT: Removing units owned by Germans from 119 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 125 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 bomber placed in Western Germany
2 infantry placed in Western Germany
2 armour, 3 infantry and 1 mech_infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Vyborg: 2 fighters and 3 tactical_bombers
EDIT: Adding units owned by Germans to Finland: 2 fighters and 3 tactical_bombers
EDIT: Removing units owned by Germans from Vyborg: 2 artilleries and 2 infantry
EDIT: Adding units owned by Germans to Poland: 2 artilleries and 2 infantry
EDIT: Removing units owned by Germans from Vyborg: 4 infantry
EDIT: Adding units owned by Germans to Vyborg: 1 infantry
EDIT: Adding units owned by Germans to Finland: 3 infantry
EDIT: Removing units owned by Germans from Vyborg: 1 infantry
EDIT: Adding units owned by Germans to Finland: 1 infantry
EDIT: Removing units owned by Germans from 115 Sea Zone: 2 transports
EDIT: Adding units owned by Germans to 113 Sea Zone: 2 transports
EDIT: Removing units owned by Germans from 115 Sea Zone: 1 battleship, 1 carrier, 1 cruiser and 1 destroyer
EDIT: Adding units owned by Germans to 113 Sea Zone: 1 battleship, 1 carrier, 1 cruiser and 1 destroyer
EDIT: Removing units owned by Germans from Germany: 2 infantry
EDIT: Removing units owned by Germans from Germany: 1 artillery and 1 infantry
EDIT: Adding units owned by Germans to Western Germany: 1 artillery and 3 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 113 Sea Zone: 1 destroyer
EDIT: Adding units owned by Germans to 125 Sea Zone: 1 destroyer
EDIT: Removing units owned by Germans from 125 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 119 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 47 PUs; end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Didn’t calculate Vyborg until my placement phase, so remade my NCMs with Germany by edit. Would’ve been more neat if I’d calculated during NCM and then could correct as needed, but I hope this poses no problem for you.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 3 artilleries, 1 bomber and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Russians
2 armour and 2 mech_infantrys moved from Caucasus to Iraq
2 fighters and 2 tactical_bombers moved from Novgorod to 125 Sea Zone
1 armour moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 armour moved from Western Ukraine to Ukraine
Combat - Russians
Battle in 125 Sea Zone
Russians attack with 2 fighters and 2 tactical_bombers
Germans defend with 1 destroyer
Russians roll dice for 2 fighters and 2 tactical_bombers in 125 Sea Zone, round 2 : 1/4 hits, 2,33 expected hits
Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans lost in 125 Sea Zone
Russians win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Iraq
Russians attack with 2 armour and 2 mech_infantrys
Neutral_Axis defend with 3 infantry
Russians roll dice for 2 armour and 2 mech_infantrys in Iraq, round 2 : 0/4 hits, 1,33 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1,00 expected hits
2 mech_infantrys owned by the Russians lost in Iraq
2 armour owned by the Russians retreated to Northwest Persia
Neutral_Axis win with 3 infantry remaining. Battle score for attacker is -8
Casualties for Russians: 2 mech_infantrys
Non Combat Move - Russians
2 fighters and 2 tactical_bombers moved from 125 Sea Zone to Scotland
2 aaGuns, 3 artilleries and 8 infantry moved from Novgorod to Archangel
2 armour moved from Russia to Smolensk
2 mech_infantrys moved from Bryansk to Smolensk
3 artilleries moved from Ukraine to Bryansk
2 aaGuns and 17 infantry moved from Buryatia to Sakha
1 infantry moved from Sakha to Amur
Place Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Ukraine: 1 armour
EDIT: Adding units owned by Russians to Bryansk: 1 armour
EDIT: Turning off Edit Mode
3 artilleries, 1 bomber and 1 tactical_bomber placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs
@trulpen edited tank blitz bryansk->west ukraine->bryansk instead of ending up in ukraine. Hope this is ok.
(and damn those Iraqis can fight., they killed 15 points so far and no losses)
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 bomber, 1 carrier and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
2 infantry moved from Manchuria to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
1 artillery and 2 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
1 infantry moved from Jehol to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
1 fighter moved from 37 Sea Zone to 35 Sea Zone
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Hopei to Shensi
2 infantry moved from Anhwe to Kweichow
1 fighter and 1 tactical_bomber moved from Hunan to Shensi
1 fighter and 1 tactical_bomber moved from Hunan to Kweichow
2 bombers moved from Hunan to India
1 bomber moved from Japan to Guam
1 fighter and 1 tactical_bomber moved from Japan to Guam
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Guam
1 battleship and 1 cruiser moved from 43 Sea Zone to 21 Sea Zone
1 battleship and 1 cruiser moved from 20 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 21 Sea Zone
2 destroyers moved from 43 Sea Zone to 21 Sea Zone
1 carrier moved from 43 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from Hunan to Kweichow
1 fighter moved from Japan to 21 Sea Zone
1 carrier moved from 20 Sea Zone to 21 Sea Zone
Combat - Japanese
Wait. I must consider this DOW again. I really didn’t want to DOW on US this turn, but felt that you left me no choice. Now I start to think again. US can’t make attacks in US3 if no DOW. Might be ok.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 bomber, 1 carrier and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Hopei to Shensi
2 infantry moved from Anhwe to Kweichow
1 fighter and 1 tactical_bomber moved from Hunan to Shensi
1 fighter and 1 tactical_bomber moved from Hunan to Kweichow
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
2 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 bombers moved from Hunan to India
1 tactical_bomber moved from Hunan to Kweichow
1 bomber moved from Japan to Kweichow
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Kweichow
1 fighter and 1 tactical_bomber moved from Hunan to Shensi
2 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
Combat - Japanese
Strategic bombing raid in India
AA fire in India : 0/2 hits, 0,33 expected hits
Bombing raid in India rolls: 5,4 and causes: 9 damage to unit: factory_major
Bombing raid in India causes 9 damage total.
Battle in Java
Battle in Borneo
Battle in Sumatra
Battle in Kweichow
Japanese attack with 1 bomber, 2 fighters, 2 infantry and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 2 fighters, 2 infantry and 3 tactical_bombers in Kweichow, round 2 : 4/8 hits, 3,83 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Java from Dutch, taking Borneo from UK_Pacific, taking Sumatra from Dutch, taking Kweichow from Chinese with 1 bomber, 2 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Shensi, round 2 : 3/6 hits, 2,67 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Kweichow to Kiangsi
1 tactical_bomber moved from Kweichow to Kiangsi
1 fighter and 1 tactical_bomber moved from Kweichow to Hunan
1 bomber moved from Kweichow to Kiangsi
2 fighters and 2 tactical_bombers moved from Shensi to Hunan
1 aaGun moved from Anhwe to Hunan
1 mech_infantry moved from Kwangtung to Kiangsi
2 artilleries and 3 infantry moved from Anhwe to Hunan
1 infantry moved from Anhwe to Hunan
4 infantry moved from Jehol to Anhwe
1 artillery and 2 infantry moved from Shantung to Anhwe
1 transport moved from 6 Sea Zone to 5 Sea Zone
1 armour moved from Siberia to 5 Sea Zone
1 armour and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 armour and 1 infantry moved from 19 Sea Zone to Jehol
1 carrier moved from 37 Sea Zone to 41 Sea Zone
1 carrier moved from 43 Sea Zone to 42 Sea Zone
2 fighters moved from 37 Sea Zone to 41 Sea Zone
2 fighters moved from Japan to 43 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone
1 fighter moved from 43 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 destroyer moved from 43 Sea Zone to 42 Sea Zone
1 carrier moved from 20 Sea Zone to 43 Sea Zone
1 battleship moved from 20 Sea Zone to 42 Sea Zone
1 cruiser moved from 43 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 cruiser moved from 20 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to Kiangsi
1 fighter moved from Siberia to Anhwe
1 tactical_bomber moved from Siberia to Anhwe
2 infantry moved from Manchuria to Jehol
2 bombers moved from India to Hunan
Place Units - Japanese
1 artillery and 2 infantry placed in Shantung
1 artillery and 2 infantry placed in Kiangsu
1 bomber placed in Japan
1 carrier placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 60 PUs
Combat Hit Differential Summary :
Chinese : -0,67
AA fire in India : : -0,33
Japanese : 0,50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 fighter and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
4 fighters moved from Guam to Philippines
1 tactical_bomber moved from Guam to Philippines
1 transport moved from 35 Sea Zone to 54 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from Hawaiian Islands to Philippines
2 fighters moved from 46 Sea Zone to Philippines
1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 submarines moved from 46 Sea Zone to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 54 Sea Zone
1 cruiser and 1 destroyer moved from 49 Sea Zone to 54 Sea Zone
2 fighters moved from Western United States to Wake Island
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 carriers moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from Eastern United States to 26 Sea Zone
Place Units - Americans
1 carrier and 2 transports placed in 101 Sea Zone
1 bomber placed in Western United States
1 fighter placed in Eastern United States
Americans undo move 3.
1 fighter placed in Western United States
Americans undo move 3.
1 fighter placed in Eastern United States
Americans undo move 3.
1 fighter placed in Eastern United States
Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
1 artillery and 2 infantry moved from Kansu to Tsinghai
4 artilleries, 1 fighter and 10 infantry moved from Yunnan to Burma
Place Units - Chinese
1 artillery and 3 infantry placed in Tsinghai
Chinese undo move 1.
1 artillery and 2 infantry placed in Sikang
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs
Purchase Units - British
British buy 2 artilleries, 1 destroyer and 1 transport; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 6x factory_major; Remaining resources: 0 PUs;
UK_Pacific buy nothing; Remaining resources: 0 PUs;
Combat Move - British
1 armour and 1 mech_infantry moved from Kenya to Ethiopia
British take Ethiopia from Italians
1 armour and 1 mech_infantry moved from Ethiopia to Anglo Egyptian Sudan
1 artillery moved from Kenya to Anglo Egyptian Sudan
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 bomber moved from Anglo Egyptian Sudan to Egypt
1 destroyer moved from 92 Sea Zone to 109 Sea Zone
2 fighters moved from United Kingdom to 109 Sea Zone
1 tactical_bomber moved from Gibraltar to 109 Sea Zone
1 fighter moved from Gibraltar to 109 Sea Zone
Combat - British
Battle in Egypt
British attack with 1 bomber and 2 infantry
Italians defend with 1 harbour and 1 infantry
British roll dice for 1 bomber and 2 infantry in Egypt, round 2 : 1/3 hits, 1,00 expected hits
Italians roll dice for 1 infantry in Egypt, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Egypt
British win, taking Egypt from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in 109 Sea Zone
British attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Germans defend with 2 submarines
British roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 109 Sea Zone, round 2 : 5/5 hits, 2,50 expected hits
Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
2 submarines owned by the Germans lost in 109 Sea Zone
British win, taking 109 Sea Zone from Germans with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarines
Non Combat Move - British
2 fighters moved from 109 Sea Zone to Gibraltar
1 fighter moved from 109 Sea Zone to United Kingdom
1 tactical_bomber moved from 109 Sea Zone to United Kingdom
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
2 infantry moved from 87 Sea Zone to French West Africa
1 destroyer moved from 88 Sea Zone to 92 Sea Zone
1 bomber moved from Egypt to Gibraltar
3 aaGuns and 5 infantry moved from Yunnan to Burma
1 artillery and 1 infantry moved from West India to 79 Sea Zone
1 armour and 4 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from Yunnan to Burma
3 infantry moved from Shan State to Burma
1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to Tanganyika Territory
1 transport moved from 72 Sea Zone to 71 Sea Zone
2 infantry moved from Rhodesia to Union of South Africa
1 battleship, 2 carriers and 1 cruiser moved from 80 Sea Zone to 76 Sea Zone
1 infantry moved from Northwest Persia to Persia
5 infantry moved from United Kingdom to Scotland
1 mech_infantry moved from United Kingdom to Scotland
Place Units - British
1 transport placed in 71 Sea Zone
1 destroyer placed in 109 Sea Zone
2 artilleries placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1
British collect 30 PUs (3 lost to blockades); end with 31 PUs
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,6,6,2
UK_Pacific collect 6 PUs (4 lost to blockades); end with 6 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Alexandria to Egypt
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery moved from Alexandria to Egypt
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 cruiser moved from 98 Sea Zone to 97 Sea Zone
Italians take 97 Sea Zone from British
1 bomber moved from Southern Italy to Egypt
1 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
Combat - Italians
Battle in Egypt
Italians attack with 1 armour, 2 artilleries, 1 bomber, 5 infantry and 1 mech_infantry
British defend with 1 harbour and 1 infantry
Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 5 infantry and 1 mech_infantry in Egypt, round 2 : 1/10 hits, 3,17 expected hits
British roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Egypt
Italians win, taking Egypt from British with 1 armour, 2 artilleries, 1 bomber, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 bomber moved from Egypt to Greece
1 fighter moved from Alexandria to Southern Italy
1 aaGun and 2 infantry moved from Romania to Bessarabia
2 armour moved from Greece to Romania
1 infantry moved from Yugoslavia to Romania
Place Units - Italians
1 destroyer, 1 submarine and 1 transport placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 infantry moved from Cyprus to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
1 infantry moved from Tanganyika Territory to Rhodesia
Italians take Rhodesia from British
1 fighter moved from Southern Italy to 98 Sea Zone
1 bomber moved from Southern Italy to 81 Sea Zone
Combat - Italians
Battle in 98 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 98 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Malta
Battle in 81 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport; French defend with 1 destroyer
Italians roll dice for 1 bomber in 81 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
French roll dice for 1 destroyer and 1 transport in 81 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 bomber owned by the Italians lost in 81 Sea Zone
1 destroyer owned by the French lost in 81 Sea Zone
French win, taking Malta from British with 1 transport remaining. Battle score for attacker is -6
Casualties for Italians: 1 bomber
Casualties for French: 1 destroyer
Non Combat Move - Italians
1 fighter moved from 98 Sea Zone to Greece
1 armour moved from Greece to Romania
1 armour and 1 mech_infantry moved from Romania to Belarus
1 aaGun, 1 artillery and 1 infantry moved from Romania to Bessarabia
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 armour moved from Libya to 96 Sea Zone
1 infantry moved from Libya to 96 Sea Zone
1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 armour and 1 infantry moved from 97 Sea Zone to Yugoslavia
1 transport moved from 99 Sea Zone to 96 Sea Zone
1 artillery moved from Libya to 96 Sea Zone
1 infantry moved from Libya to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Southern Italy
1 infantry and 1 mech_infantry moved from Tunisia to Libya
1 battleship, 2 cruisers, 1 destroyer and 1 submarine moved from 99 Sea Zone to 97 Sea Zone
Place Units - Italians
1 fighter and 1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 17 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 20 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 20
Purchase Units - Japanese
Japanese buy 2 fighters, 6 infantry, 3 mech_infantrys, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 marine moved from Korea to 6 Sea Zone
1 cruiser and 1 marine moved from 6 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
2 fighters and 2 tactical_bombers moved from Guam to Philippines
2 bombers moved from Guam to Celebes
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 armour and 1 infantry moved from French Indo China to 36 Sea Zone
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 mech_infantry moved from Kweichow to Burma
1 mech_infantry moved from Yunnan to Burma
1 mech_infantry moved from Szechwan to Burma
3 fighters and 3 tactical_bombers moved from 37 Sea Zone to Burma
1 fighter and 1 tactical_bomber moved from French Indo China to Burma
1 fighter moved from 37 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from Guam to Philippines
6 fighters moved from Guam to Philippines
1 fighter moved from Guam to Philippines
4 fighters moved from 37 Sea Zone to Burma
2 fighters moved from 37 Sea Zone to Burma
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 cruiser and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 35 Sea Zone
Japanese win with 1 cruiser and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 42 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Java
Japanese attack with 1 armour and 1 infantry
Americans defend with 1 artillery
Japanese roll dice for 1 armour and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour and 1 infantry in Java, round 3 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Java
Japanese win, taking Java from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Philippines
Japanese attack with 10 fighters, 2 infantry, 1 marine and 3 tactical_bombers
Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 10 fighters, 2 infantry, 1 marine and 3 tactical_bombers in Philippines, round 2 : 7/16 hits, 7.67 expected hits
Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Philippines
1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Philippines
Japanese win, taking Philippines from Americans with 10 fighters, 1 marine and 3 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Celebes
Japanese attack with 1 artillery, 2 bombers and 1 infantry
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Celebes, round 2 : 2/4 hits, 2.00 expected hits
ANZAC roll dice for 2 infantry in Celebes, round 2 : 2/2 hits, 0.67 expected hits
1 artillery owned by the Japanese and 1 bomber owned by the Japanese lost in Celebes
2 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 bomber and 1 infantry remaining. Battle score for attacker is -12
Casualties for Japanese: 1 artillery and 1 bomber
Casualties for ANZAC: 2 infantry
Battle in Burma
Japanese attack with 10 fighters, 3 mech_infantrys and 4 tactical_bombers
British defend with 3 infantry
Japanese roll dice for 10 fighters, 3 mech_infantrys and 4 tactical_bombers in Burma, round 2 : 9/17 hits, 8.17 expected hits
UK_Pacific roll dice for 3 infantry in Burma, round 2 : 1/3 hits, 1.00 expected hits
1 mech_infantry owned by the Japanese lost in Burma
3 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 10 fighters, 2 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Japanese: 1 mech_infantry
Casualties for British: 3 infantry
Non Combat Move - Japanese
4 carriers moved from 6 Sea Zone to 35 Sea Zone
1 cruiser and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone
20 submarines moved from 37 Sea Zone to 35 Sea Zone
11 carriers moved from 37 Sea Zone to 35 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
3 aaGuns, 3 artilleries, 1 marine and 2 mech_infantrys moved from French Indo China to Shan State
1 infantry moved from Shensi to Szechwan
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Hunan to Yunnan
1 infantry moved from Kiangsi to Hunan
1 mech_infantry moved from Amur to Jehol
10 fighters and 4 tactical_bombers moved from Burma to Shan State
10 fighters moved from Philippines to 35 Sea Zone
8 fighters moved from 6 Sea Zone to 35 Sea Zone
2 transports moved from 37 Sea Zone to 35 Sea Zone
2 fighters moved from Guam to 35 Sea Zone
3 tactical_bombers moved from Philippines to 35 Sea Zone
2 tactical_bombers moved from Guam to 35 Sea Zone
5 tactical_bombers moved from Guam to 35 Sea Zone
1 fighter moved from 42 Sea Zone to Shan State
1 fighter moved from 44 Sea Zone to Borneo
1 bomber moved from Celebes to Borneo
3 fighters moved from 37 Sea Zone to Borneo
1 fighter moved from 37 Sea Zone to Borneo
4 fighters moved from 37 Sea Zone to Shan State
1 fighter moved from Guam to Shan State
8 tactical_bombers moved from Guam to Shan State
2 battleships moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from Southern Italy to Iraq
2 marines moved from Korea to Manchuria
1 artillery and 2 infantry moved from Amur to Manchuria
Place Units - Japanese
1 submarine placed in 6 Sea Zone
3 infantry placed in Malaya
3 infantry placed in French Indo China
3 mech_infantrys placed in Kiangsu
2 fighters and 2 tactical_bombers placed in Japan
Turn Complete - Japanese
Japanese collect 70 PUs; end with 70 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 3 infantry, 2 marines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 104 Sea Zone to 93 Sea Zone
1 artillery moved from Central United States to 104 Sea Zone
1 infantry moved from Central United States to 104 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from 89 Sea Zone to French West Africa
1 carrier moved from 104 Sea Zone to 88 Sea Zone
1 fighter moved from Brazil to 88 Sea Zone
1 destroyer moved from 88 Sea Zone to 89 Sea Zone
1 fighter moved from 104 Sea Zone to 88 Sea Zone
1 fighter moved from 104 Sea Zone to Western United States
1 infantry moved from Western United States to 11 Sea Zone
1 mech_infantry moved from Western United States to 11 Sea Zone
1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 infantry and 1 transport moved from 27 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to New Hebrides
1 battleship, 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 109 Sea Zone
Americans take 109 Sea Zone from Germans
1 destroyer moved from 26 Sea Zone to 27 Sea Zone
2 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
Combat - Americans
Battle in French West Africa
Battle in 93 Sea Zone
Americans attack with 1 submarine
Germans defend with 1 transport
1 transport owned by the Germans lost in 93 Sea Zone
Americans win, taking French West Africa from Italians with 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 transport
Battle in New Hebrides
Non Combat Move - Americans
1 mech_infantry moved from 27 Sea Zone to Hawaiian Islands
1 infantry moved from 27 Sea Zone to Hawaiian Islands
Place Units - Americans
1 transport placed in 104 Sea Zone
1 cruiser placed in 104 Sea Zone
1 infantry and 1 marine placed in Eastern United States
1 artillery placed in Eastern United States
1 battleship, 1 destroyer and 1 transport placed in 11 Sea Zone
2 infantry and 1 marine placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Shansi to Jehol
Chinese take Jehol from Japanese
2 infantry moved from Inner Mongolia to Chahar
1 artillery moved from Shansi to Chahar
1 artillery and 2 infantry moved from Honan to Anhwe
1 infantry moved from Shansi to Anhwe
1 infantry moved from Shansi to Chahar
3 infantry moved from Hopei to Anhwe
1 infantry moved from Hunan to Hopei
1 infantry moved from Kweichow to Hunan
Combat - Chinese
Battle in Chahar
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 3 infantry in Chahar, round 2 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
Chinese roll dice for 1 artillery and 2 infantry in Chahar, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 1 artillery and 6 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 6 infantry in Anhwe, round 2 : 0/7 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 6 infantry in Anhwe, round 3 : 0/7 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 6 infantry in Anhwe, round 4 : 1/7 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 artillery and 5 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 artillery placed in Anhwe
1 artillery and 1 infantry placed in Hopei
1 artillery and 1 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 17 PUs; end with 17 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 20 PUs
Purchase Units - British
British repair damage of 6x airfield; Remaining resources: 34 PUs;
British buy 1 factory_minor, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Scotland to Eire
British take Eire from Italians
1 destroyer moved from 109 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from Union of South Africa to 73 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 84 Sea Zone
1 artillery and 1 infantry moved from 84 Sea Zone to Nigeria
1 mech_infantry moved from Tobruk to Libya
British take Libya from Italians
1 infantry moved from Alexandria to Egypt
1 fighter moved from Crete to Egypt
2 artilleries and 3 infantry moved from Burma to Eastern India
1 armour and 1 mech_infantry moved from Yunnan to Eastern India
1 infantry moved from United Kingdom to Scotland
Combat - British
Battle in Nigeria
British attack with 1 artillery and 1 infantry
Italians defend with 1 artillery
British roll dice for 1 artillery and 1 infantry in Nigeria, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 artillery in Nigeria, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Nigeria
British win, taking Nigeria from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Non Combat Move - British
1 infantry moved from Anglo-Egyptian Sudan to Egypt
1 fighter moved from United Kingdom to French West Africa
Place Units - British
1 factory_minor placed in Egypt
1 transport placed in 73 Sea Zone
2 infantry placed in Union of South Africa
1 fighter placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Place Units - UK_Pacific
4 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 1,2
UK_Pacific collect 9 PUs (2 lost to blockades); end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in Eastern India change ownership: 4 infantry
Combat Hit Differential Summary :
Chinese regular : -4.33
Italians regular : -0.33
Japanese regular : 0.33
British regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Eastern Poland to Ukraine
1 armour moved from Western Ukraine to Ukraine
1 armour moved from Romania to Ukraine
1 mech_infantry moved from Romania to Ukraine
1 bomber moved from Southern Italy to Ukraine
1 destroyer moved from 95 Sea Zone to 96 Sea Zone
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 1 destroyer
British defend with 1 transport
1 transport owned by the British lost in 96 Sea Zone
Italians win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Ukraine
Italians attack with 3 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 factory_minor and 2 infantry
Italians roll dice for 3 armour, 1 bomber and 1 mech_infantry in Ukraine, round 2 : 3/5 hits, 2.33 expected hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Italians lost in Ukraine
2 infantry owned by the Russians lost in Ukraine
Italians win, taking Ukraine from Russians with 3 armour and 1 bomber remaining. Battle score for attacker is 2
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 2 infantry
Non Combat Move - Italians
1 bomber moved from Ukraine to Bessarabia
2 artilleries and 3 infantry moved from Romania to Bessarabia
2 aaGuns moved from Eastern Poland to Bessarabia
1 infantry moved from Romania to Bulgaria
Place Units - Italians
3 mech_infantrys placed in Northern Italy
2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 20
Purchase Units - Japanese
Japanese buy 1 carrier, 5 destroyers and 1 fighter; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 25 Sea Zone
2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 18 Sea Zone
1 submarine moved from 19 Sea Zone to 20 Sea Zone
1 submarine moved from 19 Sea Zone to 21 Sea Zone
8 fighters and 2 tactical_bombers moved from 19 Sea Zone to 21 Sea Zone
8 fighters and 2 tactical_bombers moved from 19 Sea Zone to 20 Sea Zone
1 bomber moved from Yunnan to 37 Sea Zone
2 fighters moved from Japan to 25 Sea Zone
6 fighters moved from 6 Sea Zone to 18 Sea Zone
Combat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 37 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 21 Sea Zone
Japanese attack with 8 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 8 fighters and 2 tactical_bombers in 21 Sea Zone, round 2 : 7/10 hits, 5.33 expected hits
Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 21 Sea Zone
Japanese win with 8 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 25 Sea Zone
Japanese attack with 4 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 4 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 2/6 hits, 3.33 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 18 Sea Zone
Japanese attack with 1 destroyer and 6 fighters
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 6 fighters in 18 Sea Zone, round 2 : 4/7 hits, 3.33 expected hits
Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Japanese lost in 18 Sea Zone
1 submarine owned by the Americans lost in 18 Sea Zone
Japanese win with 6 fighters remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 20 Sea Zone
Japanese attack with 8 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 8 fighters and 2 tactical_bombers in 20 Sea Zone, round 2 : 5/10 hits, 5.33 expected hits
ANZAC roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 20 Sea Zone
Japanese win with 8 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
1 destroyer moved from 19 Sea Zone to 18 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 transport moved from 6 Sea Zone to 36 Sea Zone
2 artilleries, 1 bomber and 7 infantry moved from Yunnan to French Indo China
1 bomber moved from 37 Sea Zone to French Indo China
8 fighters and 2 tactical_bombers moved from 20 Sea Zone to 36 Sea Zone
8 fighters and 2 tactical_bombers moved from 21 Sea Zone to 36 Sea Zone
6 fighters moved from 18 Sea Zone to 36 Sea Zone
3 carriers and 4 submarines moved from 6 Sea Zone to 36 Sea Zone
1 marine moved from Kiangsu to 19 Sea Zone
1 battleship, 10 carriers, 1 cruiser, 3 destroyers, 1 marine, 8 submarines and 3 transports moved from 19 Sea Zone to 36 Sea Zone
4 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
2 aaGuns and 2 infantry moved from India to Burma
2 armour moved from Eastern Persia to India
3 mech_infantrys moved from Eastern Persia to India
6 artilleries and 15 infantry moved from Eastern Persia to West India
1 marine moved from 36 Sea Zone to French Indo China
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Hunan
1 infantry moved from Hopei to Kweichow
1 infantry moved from Chahar to Hopei
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Anhwe
1 infantry moved from Shantung to Anhwe
Place Units - Japanese
1 fighter placed in Japan
1 carrier and 5 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,6
Japanese collect 52 PUs (3 lost to blockades); end with 52 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 fighter
EDIT: Adding units owned by Japanese to Japan: 1 fighter
EDIT: Turning off Edit Mode