TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - GermansCombat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
Turning on Edit Mode
EDIT: Adding units owned by Chinese to Kwangtung: 1 infantry
EDIT: Removing units owned by Chinese from Kiangsi: 1 infantry
EDIT: Turning off Edit Mode
1 artillery and 4 infantry placed in Tsinghai
1 artillery and 3 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 carriers, 2 destroyers, 3 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
6 artilleries and 6 infantry moved from Alaska to 2 Sea Zone
6 artilleries, 6 infantry and 6 transports moved from 2 Sea Zone to 6 Sea Zone
6 artilleries and 6 infantry moved from 6 Sea Zone to Japan
3 tactical_bombers moved from 6 Sea Zone to Japan
5 fighters moved from 6 Sea Zone to Japan
3 fighters moved from Korea to Japan
11 bombers moved from Korea to Japan
3 artilleries and 3 infantry moved from Korea to 6 Sea Zone
3 artilleries and 3 infantry moved from 6 Sea Zone to Japan
Combat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3
Battle in Japan
Americans attack with 9 artilleries, 11 bombers, 8 fighters, 9 infantry and 3 tactical_bombers
Japanese defend with 4 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 5 fighters, 1 harbour, 19 infantry and 6 tactical_bombers
AA fire in Japan : 0/12 hits, 2.00 expected hits
Americans roll dice for 9 artilleries, 11 bombers, 8 fighters, 9 infantry and 3 tactical_bombers in Japan, round 2 : 15/40 hits, 19.33 expected hits
Japanese roll dice for 4 aaGuns, 3 artilleries, 5 fighters, 19 infantry and 6 tactical_bombers in Japan, round 2 : 12/33 hits, 13.67 expected hits
11 infantry owned by the Japanese, 4 aaGuns owned by the Japanese, 9 infantry owned by the Americans and 3 artilleries owned by the Americans lost in Japan
Americans roll dice for 6 artilleries, 11 bombers, 8 fighters and 3 tactical_bombers in Japan, round 3 : 15/28 hits, 15.33 expected hits
Japanese roll dice for 3 artilleries, 5 fighters, 8 infantry and 6 tactical_bombers in Japan, round 3 : 8/22 hits, 10.00 expected hits
4 tactical_bombers owned by the Japanese, 8 infantry owned by the Japanese, 3 artilleries owned by the Japanese, 3 fighters owned by the Americans and 5 artilleries owned by the Americans lost in Japan
Americans roll dice for 1 artillery, 11 bombers, 5 fighters and 3 tactical_bombers in Japan, round 4 : 9/20 hits, 12.17 expected hits
Japanese roll dice for 5 fighters and 2 tactical_bombers in Japan, round 4 : 4/7 hits, 4.33 expected hits
2 tactical_bombers owned by the Japanese, 5 fighters owned by the Japanese, 1 tactical_bomber owned by the Americans and 3 fighters owned by the Americans lost in Japan
Americans captures 2PUs while taking Japanese capital
Americans converts factory_major into different units
Americans win, taking Japan from Japanese with 1 artillery, 11 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 75
Casualties for Americans: 8 artilleries, 6 fighters, 9 infantry and 1 tactical_bomber
Casualties for Japanese: 4 aaGuns, 3 artilleries, 5 fighters, 19 infantry and 6 tactical_bombers
Non Combat Move - Americans
1 carrier moved from 2 Sea Zone to 11 Sea Zone
2 aaGuns moved from Central United States to Eastern United States
1 infantry moved from Central United States to Eastern United States
4 fighters moved from Eastern United States to New Brunswick Nova Scotia
1 cruiser moved from 6 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from Japan to 20 Sea Zone
1 fighter moved from Japan to 20 Sea Zone
1 carrier moved from 6 Sea Zone to 20 Sea Zone
2 battleships moved from 6 Sea Zone to 20 Sea Zone
6 submarines moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 19 Sea Zone to 36 Sea Zone
2 submarines moved from 20 Sea Zone to 37 Sea Zone
2 carriers moved from 6 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from Japan to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
2 destroyers moved from 6 Sea Zone to 20 Sea Zone
1 battleship moved from 6 Sea Zone to 20 Sea Zone
1 aaGun moved from Alaska to British Columbia
1 mech_infantry moved from Yakut S.S.R. to Evenkiyskiy
10 bombers moved from Japan to Kwangtung
1 bomber moved from Japan to Kwangtung
Place Units - Americans
3 infantry placed in Korea
2 carriers, 2 destroyers, 1 submarine and 1 transport placed in 101 Sea Zone
1 tactical_bomber placed in Eastern United States
Americans undo move 3.
1 tactical_bomber placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 63 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
Turning on Edit Mode
EDIT: Adding units owned by Chinese to Kwangtung: 1 infantry
EDIT: Removing units owned by Chinese from Kiangsi: 1 infantry
EDIT: Turning off Edit Mode
1 artillery and 4 infantry placed in Tsinghai
1 artillery and 3 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
Purchase Units - British
British buy 2 fighters and 4 infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 3x factory_major; Remaining resources: 21 PUs;
UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - British
20 infantry moved from United Kingdom to Scotland
2 artilleries moved from United Kingdom to Scotland
1 armour, 3 fighters and 1 mech_infantry moved from United Kingdom to Scotland
2 infantry moved from Egypt to Alexandria
1 fighter and 1 tactical_bomber moved from Egypt to Alexandria
Combat - British
Battle in Alexandria
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Alexandria, round 2 : 3/4 hits, 1.50 expected hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Scotland
British attack with 1 armour, 2 artilleries, 3 fighters, 20 infantry and 1 mech_infantry
Germans defend with 1 aaGun, 1 airfield, 2 artilleries and 9 infantry
AA fire in Scotland : 0/3 hits, 0.50 expected hits
British roll dice for 1 armour, 2 artilleries, 3 fighters, 20 infantry and 1 mech_infantry in Scotland, round 2 : 9/27 hits, 6.50 expected hits
Germans roll dice for 1 aaGun, 2 artilleries and 9 infantry in Scotland, round 2 : 3/11 hits, 3.67 expected hits
1 aaGun owned by the Germans, 8 infantry owned by the Germans and 3 infantry owned by the British lost in Scotland
1 mech_infantry owned by the British, 2 artilleries owned by the British, 17 infantry owned by the British and 1 armour owned by the British retreated to United Kingdom
Germans win with 2 artilleries and 1 infantry remaining. Battle score for attacker is 20
Casualties for British: 3 infantry
Casualties for Germans: 1 aaGun and 8 infantry
Non Combat Move - British
1 fighter moved from Scotland to United Kingdom
2 fighters moved from Scotland to United Kingdom
1 fighter and 1 tactical_bomber moved from Alexandria to Egypt
1 armour and 1 artillery moved from Iraq to Persia
2 fighters moved from India to Persia
1 artillery and 3 infantry moved from India to West India
3 aaGuns moved from India to West India
1 armour moved from India to Eastern Persia
5 armour moved from Samara to Turkmenistan
1 cruiser, 1 destroyer and 2 transports moved from 80 Sea Zone to 72 Sea Zone
Place Units - British
1 fighter and 2 infantry placed in Persia
1 fighter and 2 infantry placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,6,5
British collect 31 PUs; end with 32 PUs
Place Units - UK_Pacific
7 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,6,5,1,3,4,2,4
UK_Pacific collect 21 PUs (3 lost to blockades); end with 21 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Some Units in India change ownership: 7 infantry
Combat Hit Differential Summary :
Germans : -0.67
British : 4.00
Italians : -0.33
AA fire in Scotland : : -0.50
AA fire in Japan : : -2.00
Americans : -7.83
Japanese : -4.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 artillery, 2 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Tobruk to Alexandria
1 infantry moved from Morocco to 92 Sea Zone
1 artillery moved from Algeria to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
1 infantry moved from Morocco to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone
1 artillery moved from Tunisia to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Syria
1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Alexandria
1 tactical_bomber moved from Southern Italy to Syria
1 fighter moved from 98 Sea Zone to Syria
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
2 armour and 2 mech_infantrys moved from Caucasus to Turkmenistan
Italians take Kazakhstan from Russians
3 bombers moved from Greece to Turkmenistan
Combat - Italians
Battle in Trans-Jordan
Battle in Syria
Italians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Italians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Syria, round 2 : 2/4 hits, 1,83 expected hits
ANZAC roll dice for 1 infantry in Syria, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Syria
Italians win, taking Trans-Jordan from British, taking Syria from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Alexandria
Italians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 2 infantry
Italians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Alexandria, round 2 : 1/5 hits, 2,00 expected hits
British roll dice for 2 infantry in Alexandria, round 2 : 2/2 hits, 0,67 expected hits
1 infantry owned by the British and 2 infantry owned by the Italians lost in Alexandria
Italians roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Alexandria, round 3 : 3/3 hits, 1,50 expected hits
British roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Alexandria
Italians win, taking Alexandria from British with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Italians: 2 infantry
Casualties for British: 2 infantry
Battle in Turkmenistan
Italians attack with 2 armour, 3 bombers and 2 mech_infantrys
British defend with 5 armour
Italians roll dice for 2 armour, 3 bombers and 2 mech_infantrys in Turkmenistan, round 2 : 2/7 hits, 3,33 expected hits
Russians roll dice for 5 armour in Turkmenistan, round 2 : 2/5 hits, 2,50 expected hits
2 mech_infantrys owned by the Italians and 2 armour owned by the British lost in Turkmenistan
Italians roll dice for 2 armour and 3 bombers in Turkmenistan, round 3 : 2/5 hits, 3,00 expected hits
Russians roll dice for 3 armour in Turkmenistan, round 3 : 2/3 hits, 1,50 expected hits
2 armour owned by the British and 2 armour owned by the Italians lost in Turkmenistan
retreated to Turkmenistan
Russians win with 1 armour remaining. Battle score for attacker is 4
Casualties for Italians: 2 armour and 2 mech_infantrys
Casualties for British: 4 armour
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 bombers moved from Turkmenistan to Caucasus
1 fighter and 1 tactical_bomber moved from Syria to 98 Sea Zone
1 carrier moved from 95 Sea Zone to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Alexandria to 98 Sea Zone
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 artillery moved from Southern Italy to 97 Sea Zone
1 artillery moved from 97 Sea Zone to Greece
1 aaGun moved from Volgograd to Kazakhstan
Place Units - Italians
1 transport placed in 97 Sea Zone
2 fighters and 1 infantry placed in Southern Italy
1 artillery and 2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 26 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 41 PUs
Combat Hit Differential Summary :
Italians : -1,67
British : 1,00
ANZAC : 0,67
Russians : 0,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 2 fighters and 2 transports; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 19 Sea Zone to 16 Sea Zone
3 fighters moved from Malaya to West India
2 fighters moved from Queensland to Malaya
Place Units - ANZAC
2 fighters placed in Queensland
1 transport placed in 54 Sea Zone
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 2 fighters and 2 transports; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 19 Sea Zone to 16 Sea Zone
3 fighters moved from Malaya to West India
2 fighters moved from Queensland to Malaya
Place Units - ANZAC
2 fighters placed in Queensland
1 transport placed in 54 Sea Zone
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_minor; Remaining resources: 99 PUs;
Germans buy 4 artilleries, 2 fighters, 11 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Novosibirsk to Timguska
Germans take Timguska from Russians
1 armour moved from Russia to Samara
Germans take Samara from Russians
1 armour moved from Samara to Kazakhstan
5 bombers moved from Novgorod to United Kingdom
1 fighter and 1 tactical_bomber moved from 111 Sea Zone to United Kingdom
Combat - Germans
Air Battle in United Kingdom
Combat Hit Differential Summary :
Intercept in London?
@trulpen no intercept thank you.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_minor; Remaining resources: 99 PUs;
Germans buy 2 artilleries, 2 fighters, 12 infantry, 6 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
5 bombers moved from Novgorod to United Kingdom
1 fighter and 1 tactical_bomber moved from 111 Sea Zone to United Kingdom
1 infantry moved from Novosibirsk to Timguska
Germans take Timguska from Russians
1 armour moved from Russia to Samara
Germans take Samara from Russians
1 armour moved from Samara to Kazakhstan
Combat - Germans
Air Battle in United Kingdom
Germans attacks with 7 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/1 hits, 0,17 expected hits
AA fire in United Kingdom : 1/5 hits, 0,83 expected hits
1 bomber killed by AA
Bombing raid in United Kingdom rolls: 7,7,3,3 and causes: 20 damage to unit: factory_major
Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: airfield
Bombing raid in United Kingdom causes 26 damage total. Damaged units is as follows: factory_major = 20, airfield = 6
Cleaning up after air battles
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from United Kingdom to Scotland
4 bombers moved from United Kingdom to Scotland
1 transport moved from 111 Sea Zone to 110 Sea Zone
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
5 transports moved from 111 Sea Zone to 112 Sea Zone
5 artilleries and 5 infantry moved from Western Germany to 112 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 112 Sea Zone to 111 Sea Zone
5 artilleries and 5 infantry moved from 111 Sea Zone to Scotland
2 infantry and 1 transport moved from 110 Sea Zone to 111 Sea Zone
2 infantry moved from 111 Sea Zone to Scotland
2 armour moved from Russia to Urals
1 artillery moved from Novosibirsk to Kazakhstan
11 armour moved from Russia to Kazakhstan
3 armour moved from Ukraine to Caucasus
1 artillery and 2 infantry moved from Volgograd to Caucasus
4 aaGuns moved from Volgograd to Caucasus
2 tactical_bombers moved from Volgograd to Caucasus
4 fighters moved from Volgograd to Caucasus
4 fighters moved from Caucasus to Southern Italy
1 aaGun moved from Russia to Samara
1 mech_infantry moved from Novgorod to Bryansk
1 mech_infantry moved from Novgorod to Vologda
1 mech_infantry moved from Novgorod to Bryansk
1 infantry moved from Holland Belgium to Western Germany
Place Units - Germans
3 mech_infantrys placed in Volgograd
Germans undo move 1.
3 mech_infantrys placed in Russia
3 mech_infantrys placed in Ukraine
2 artilleries and 8 infantry placed in Western Germany
Germans undo move 3.
2 artilleries and 7 infantry placed in Western Germany
2 infantry placed in Normandy Bordeaux
2 fighters and 1 tactical_bomber placed in France
3 infantry placed in Volgograd
Turn Complete - Germans
Germans collect 65 PUs; end with 65 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUs
Combat Hit Differential Summary :
AA fire in United Kingdom : : -0,00
I noticed that I had an inf in Holland, so made a small change in Germany’s production, switching the sub and some art for a tac and inf.
@trulpen Trulpen probably shouldn’t change the builds after a turn… Not that it matters at this point… lol…
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12
Combat Move - Russians
Non Combat Move - Russians
5 infantry moved from Korea to Manchuria
Turn Complete - Russians
Combat Hit Differential Summary :
Wasn’t really after, but during Germany’s turn. 😉 Actually just before commencing battle, but after the manual post. I agree it wasn’t pretty and can change it back if you want, no problem. Especially if you feel it impacted on your decision to scramble.
*intercept (not scramble)
@trulpen No it didnt affect my decision to intercept at all… I thought it happened after the turn was done… Not sure when it was done… Just read it quick as your post… No worries…
I should have been more clear and asked about it in connection with the battle round, just before the battles. Probably making another manual post as well. Sorry for that.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12
Combat Move - Japanese
Non Combat Move - Japanese
2 battleships, 5 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 5 transports moved from 39 Sea Zone to 80 Sea Zone
1 bomber moved from Hainan to Kazakhstan
Turn Complete - Japanese
Combat Hit Differential Summary :
@trulpen I didnt even realize this was posted… I will do a turn tomorrow… Sorry about the delay… whoops…
No worries, I don’t feel any need to be so strict. After two weeks I might ask if everything is alright. 😉
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 4 fighters, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Korea to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
1 infantry moved from Korea to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Okinawa
1 infantry moved from Korea to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Formosa
Combat - Americans
Americans creates battle in territory 37 Sea Zone
Battle in Okinawa
Battle in Iwo Jima
Battle in Formosa
Non Combat Move - Americans
1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone
1 destroyer moved from 6 Sea Zone to 26 Sea Zone
1 transport moved from 6 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Midway to 25 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
4 transports moved from 6 Sea Zone to 26 Sea Zone
11 bombers moved from Kwangtung to Eastern Persia
1 submarine moved from 36 Sea Zone to 41 Sea Zone
2 submarines moved from 37 Sea Zone to 79 Sea Zone
6 submarines moved from 20 Sea Zone to 41 Sea Zone
1 cruiser and 2 destroyers moved from 20 Sea Zone to 41 Sea Zone
3 battleships, 2 carriers, 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 41 Sea Zone
1 aaGun moved from British Columbia to Western United States
2 carriers, 2 destroyers and 1 submarine moved from 101 Sea Zone to 123 Sea Zone
3 fighters moved from New Brunswick Nova Scotia to 123 Sea Zone
1 fighter moved from New Brunswick Nova Scotia to Iceland
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
1 artillery and 1 infantry moved from 123 Sea Zone to Iceland
1 tactical_bomber moved from 101 Sea Zone to 123 Sea Zone
1 carrier moved from 11 Sea Zone to 89 Sea Zone
Place Units - Americans
1 artillery placed in Eastern United States
2 carriers, 1 submarine and 1 transport placed in 101 Sea Zone
4 fighters placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 66 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Combat Hit Differential Summary :