Was a boo boo not to attack z93 but I was pretty tired, not much sleep last night and feeling it.
Weddingsinger (Axis) vs Odonis (Allies) G40 BM3 Game #3
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Russians Russians buy 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 19 artilleries, 3 fighters, 33 infantry, 1 mech_infantry and 1 tactical_bomber moved from Russia to Bryansk 1 infantry moved from Smolensk to Belarus Russians take Belarus from Italians 1 infantry moved from Volgograd to Rostov Russians take Rostov from Germans 1 infantry moved from Amur to Korea Russians take Korea from Japanese 1 infantry moved from Tambov to Bryansk Combat - Russians Battle in Bryansk Russians attack with 19 artilleries, 3 fighters, 34 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 3 aaGuns, 11 armour, 10 artilleries, 19 infantry and 10 mech_infantrys AA fire in Bryansk : 2/4 hits, 0.67 expected hits 2 fighters owned by the Russians lost in Bryansk Russians roll dice for 19 artilleries, 1 fighter, 34 infantry, 1 mech_infantry and 1 tactical_bomber in Bryansk, round 2 : 15/56 hits, 16.50 expected hits Germans roll dice for 3 aaGuns, 11 armour, 10 artilleries, 19 infantry and 10 mech_infantrys in Bryansk, round 2 : 15/50 hits, 18.50 expected hits 15 infantry owned by the Russians, 3 aaGuns owned by the Germans and 12 infantry owned by the Germans lost in Bryansk Russians roll dice for 19 artilleries, 1 fighter, 19 infantry, 1 mech_infantry and 1 tactical_bomber in Bryansk, round 3 : 8/41 hits, 14.00 expected hits Germans roll dice for 11 armour, 10 artilleries, 7 infantry and 10 mech_infantrys in Bryansk, round 3 : 20/38 hits, 14.50 expected hits 1 mech_infantry owned by the Russians, 19 infantry owned by the Russians, 7 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Bryansk Russians roll dice for 19 artilleries, 1 fighter and 1 tactical_bomber in Bryansk, round 4 : 7/21 hits, 7.50 expected hits Germans roll dice for 11 armour, 10 artilleries and 9 mech_infantrys in Bryansk, round 4 : 13/30 hits, 11.83 expected hits 13 artilleries owned by the Russians and 7 mech_infantrys owned by the Germans lost in Bryansk Russians roll dice for 6 artilleries, 1 fighter and 1 tactical_bomber in Bryansk, round 5 : 4/8 hits, 3.17 expected hits Germans roll dice for 11 armour, 10 artilleries and 2 mech_infantrys in Bryansk, round 5 : 13/23 hits, 9.50 expected hits 1 tactical_bomber owned by the Russians, 1 fighter owned by the Russians, 2 artilleries owned by the Germans, 6 artilleries owned by the Russians and 2 mech_infantrys owned by the Germans lost in Bryansk Germans win with 11 armour and 8 artilleries remaining. Battle score for attacker is -103 Casualties for Russians: 19 artilleries, 3 fighters, 34 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for Germans: 3 aaGuns, 2 artilleries, 19 infantry and 10 mech_infantrys Non Combat Move - Russians 3 artilleries moved from Volgograd to Samara 1 aaGun moved from Volgograd to Tambov 1 aaGun and 15 infantry moved from Amur to Korea Place Units - Russians 6 infantry placed in Russia 3 infantry placed in Volgograd Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,3,5,4,2 Russians collect 24 PUs (3 lost to blockades); end with 24 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans : 6.67 AA fire in Bryansk : : 1.33 Russians : -7.17
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Man, my luck the past couple of months in various games has been atrocious. I actually had a 54% chance of winning that battle, yet, you end up with 19 units!
Crazy…
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I just finished a game a week ago where each of us lost HUGE on seemingly every big attack. The worst was his Germany attack on Moscow, a 70% chance, but not only did Germany lose but Russia had all its tanks left.
That game went like 25 rounds
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 3 artilleries, 2 destroyers, 9 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 armour and 8 infantry moved from Manchuria to Korea 3 fighters moved from Japan to Korea 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Korea 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 destroyer moved from 36 Sea Zone to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 fighter moved from 42 Sea Zone to 44 Sea Zone 1 artillery and 1 transport moved from 42 Sea Zone to 35 Sea Zone 1 artillery moved from 35 Sea Zone to Philippines 4 fighters and 3 tactical_bombers moved from 42 Sea Zone to Philippines 1 tactical_bomber moved from 42 Sea Zone to 34 Sea Zone 1 bomber moved from Java to 41 Sea Zone 2 battleships, 5 carriers and 1 cruiser moved from 42 Sea Zone to 35 Sea Zone 3 mech_infantrys moved from Yunnan to Shensi 1 fighter and 1 tactical_bomber moved from French Indo China to Shensi 1 armour moved from Szechwan to Shensi 1 destroyer moved from 36 Sea Zone to 35 Sea Zone Combat - Japanese Battle in 35 Sea Zone Japanese attack with 2 battleships, 5 carriers, 1 cruiser, 1 destroyer and 2 transports Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 2 battleships, 5 carriers, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 44 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 34 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 34 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 41 Sea Zone Japanese attack with 1 bomber and 1 destroyer ANZAC defend with 1 submarine Japanese roll dice for 1 bomber and 1 destroyer in 41 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Philippines Japanese attack with 2 artilleries, 4 fighters, 1 infantry and 3 tactical_bombers Americans defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 2 artilleries, 4 fighters, 1 infantry and 3 tactical_bombers in Philippines, round 2 : 5/10 hits, 5.00 expected hits Americans roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 2 artilleries, 4 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Korea Japanese attack with 3 armour, 4 fighters, 10 infantry and 1 tactical_bomber Russians defend with 1 aaGun and 16 infantry AA fire in Korea : 2/3 hits, 0.50 expected hits 2 fighters owned by the Japanese lost in Korea Japanese roll dice for 3 armour, 2 fighters, 10 infantry and 1 tactical_bomber in Korea, round 2 : 5/16 hits, 4.83 expected hits Russians roll dice for 1 aaGun and 16 infantry in Korea, round 2 : 7/16 hits, 5.33 expected hits 7 infantry owned by the Japanese, 4 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Korea Japanese roll dice for 3 armour, 2 fighters, 3 infantry and 1 tactical_bomber in Korea, round 3 : 4/9 hits, 3.67 expected hits Russians roll dice for 12 infantry in Korea, round 3 : 3/12 hits, 4.00 expected hits 3 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Korea Japanese roll dice for 3 armour, 2 fighters and 1 tactical_bomber in Korea, round 4 : 2/6 hits, 3.17 expected hits Russians roll dice for 8 infantry in Korea, round 4 : 4/8 hits, 2.67 expected hits 1 tactical_bomber owned by the Japanese, 2 infantry owned by the Russians and 3 armour owned by the Japanese lost in Korea Russians win with 6 infantry remaining. Battle score for attacker is -44 Casualties for Japanese: 3 armour, 2 fighters, 10 infantry and 1 tactical_bomber Casualties for Russians: 1 aaGun and 10 infantry 2 fighters owned by the Japanese retreated Battle in Shensi Japanese attack with 1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber Chinese defend with 1 artillery and 2 infantry Japanese roll dice for 1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Shensi, round 2 : 2/6 hits, 2.17 expected hits Chinese roll dice for 1 artillery and 2 infantry in Shensi, round 2 : 2/3 hits, 1.00 expected hits 2 mech_infantrys owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi Japanese roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Shensi, round 3 : 2/4 hits, 1.83 expected hits Chinese roll dice for 1 artillery in Shensi, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 2 mech_infantrys Casualties for Chinese: 1 artillery and 2 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Shensi to Hopei 2 fighters and 2 tactical_bombers moved from French Indo China to Shantung 1 artillery moved from Yunnan to Szechwan 1 bomber moved from 41 Sea Zone to French Indo China 4 fighters and 3 tactical_bombers moved from Philippines to 35 Sea Zone 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone 1 fighter moved from 44 Sea Zone to 35 Sea Zone 2 fighters moved from Korea to 6 Sea Zone 3 armour moved from Shantung to Manchuria Place Units - Japanese 3 mech_infantrys placed in Shantung 3 artilleries placed in French Indo China Japanese undo move 2. 1 artillery and 2 infantry placed in French Indo China 2 artilleries and 1 infantry placed in Malaya 6 infantry placed in Japan 2 destroyers placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 54 PUs; end with 55 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs Turning on Edit Mode EDIT: Adding units owned by Japanese to 21 Sea Zone: 1 destroyer EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 18 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 17 Sea Zone: 1 destroyer EDIT: Removing units owned by Japanese from 6 Sea Zone: 2 destroyers EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
AA fire in Korea : : 1.50 ANZAC : -0.17 Americans : -0.33 Chinese : 0.67 Russians : 2.00 Japanese : 0.33
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Soothe your burns with Japan’s utter failure against Russia in Korea.
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 3 artilleries, 2 destroyers, 9 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 armour and 8 infantry moved from Manchuria to Korea 3 fighters moved from Japan to Korea 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Korea 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 destroyer moved from 36 Sea Zone to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 fighter moved from 42 Sea Zone to 44 Sea Zone 1 artillery and 1 transport moved from 42 Sea Zone to 35 Sea Zone 1 artillery moved from 35 Sea Zone to Philippines 4 fighters and 3 tactical_bombers moved from 42 Sea Zone to Philippines 1 tactical_bomber moved from 42 Sea Zone to 34 Sea Zone 1 bomber moved from Java to 41 Sea Zone 2 battleships, 5 carriers and 1 cruiser moved from 42 Sea Zone to 35 Sea Zone 3 mech_infantrys moved from Yunnan to Shensi 1 fighter and 1 tactical_bomber moved from French Indo China to Shensi 1 armour moved from Szechwan to Shensi 1 destroyer moved from 36 Sea Zone to 35 Sea Zone Combat - Japanese Battle in 35 Sea Zone Japanese attack with 2 battleships, 5 carriers, 1 cruiser, 1 destroyer and 2 transports Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 2 battleships, 5 carriers, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 44 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 34 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 34 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 41 Sea Zone Japanese attack with 1 bomber and 1 destroyer ANZAC defend with 1 submarine Japanese roll dice for 1 bomber and 1 destroyer in 41 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Philippines Japanese attack with 2 artilleries, 4 fighters, 1 infantry and 3 tactical_bombers Americans defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 2 artilleries, 4 fighters, 1 infantry and 3 tactical_bombers in Philippines, round 2 : 5/10 hits, 5.00 expected hits Americans roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 2 artilleries, 4 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Korea Japanese attack with 3 armour, 4 fighters, 10 infantry and 1 tactical_bomber Russians defend with 1 aaGun and 16 infantry AA fire in Korea : 2/3 hits, 0.50 expected hits 2 fighters owned by the Japanese lost in Korea Japanese roll dice for 3 armour, 2 fighters, 10 infantry and 1 tactical_bomber in Korea, round 2 : 5/16 hits, 4.83 expected hits Russians roll dice for 1 aaGun and 16 infantry in Korea, round 2 : 7/16 hits, 5.33 expected hits 7 infantry owned by the Japanese, 4 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Korea Japanese roll dice for 3 armour, 2 fighters, 3 infantry and 1 tactical_bomber in Korea, round 3 : 4/9 hits, 3.67 expected hits Russians roll dice for 12 infantry in Korea, round 3 : 3/12 hits, 4.00 expected hits 3 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Korea Japanese roll dice for 3 armour, 2 fighters and 1 tactical_bomber in Korea, round 4 : 2/6 hits, 3.17 expected hits Russians roll dice for 8 infantry in Korea, round 4 : 4/8 hits, 2.67 expected hits 1 tactical_bomber owned by the Japanese, 2 infantry owned by the Russians and 3 armour owned by the Japanese lost in Korea Russians win with 6 infantry remaining. Battle score for attacker is -44 Casualties for Japanese: 3 armour, 2 fighters, 10 infantry and 1 tactical_bomber Casualties for Russians: 1 aaGun and 10 infantry 2 fighters owned by the Japanese retreated Battle in Shensi Japanese attack with 1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber Chinese defend with 1 artillery and 2 infantry Japanese roll dice for 1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Shensi, round 2 : 2/6 hits, 2.17 expected hits Chinese roll dice for 1 artillery and 2 infantry in Shensi, round 2 : 2/3 hits, 1.00 expected hits 2 mech_infantrys owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi Japanese roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Shensi, round 3 : 2/4 hits, 1.83 expected hits Chinese roll dice for 1 artillery in Shensi, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 2 mech_infantrys Casualties for Chinese: 1 artillery and 2 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Shensi to Hopei 2 fighters and 2 tactical_bombers moved from French Indo China to Shantung 1 artillery moved from Yunnan to Szechwan 1 bomber moved from 41 Sea Zone to French Indo China 4 fighters and 3 tactical_bombers moved from Philippines to 35 Sea Zone 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone 1 fighter moved from 44 Sea Zone to 35 Sea Zone 2 fighters moved from Korea to 6 Sea Zone 3 armour moved from Shantung to Manchuria Place Units - Japanese 3 mech_infantrys placed in Shantung 3 artilleries placed in French Indo China Japanese undo move 2. 1 artillery and 2 infantry placed in French Indo China 2 artilleries and 1 infantry placed in Malaya 6 infantry placed in Japan 2 destroyers placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 54 PUs; end with 55 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs Turning on Edit Mode EDIT: Adding units owned by Japanese to 21 Sea Zone: 1 destroyer EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 18 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 17 Sea Zone: 1 destroyer EDIT: Removing units owned by Japanese from 6 Sea Zone: 2 destroyers EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from 110 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 114 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
AA fire in Korea : : 1.50 ANZAC : -0.17 Americans : -0.33 Chinese : 0.67 Russians : 2.00 Japanese : 0.33
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Whoops, This last Japan post is an accident. Ignore it and go with the one above.
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TripleA Manual Gamesave Post: Americans round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans repair damage of 2x factory_minor; Remaining resources: 93 PUs; Americans buy 1 artillery, 7 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from United Kingdom to 115 Sea Zone 3 fighters moved from United Kingdom to Norway 3 fighters moved from 110 Sea Zone to Norway 2 artilleries, 5 infantry and 3 mech_infantrys moved from Normandy Bordeaux to 110 Sea Zone 2 artilleries, 2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 7 infantry, 3 mech_infantrys and 6 transports moved from 110 Sea Zone to 112 Sea Zone 2 artilleries, 5 infantry and 3 mech_infantrys moved from 112 Sea Zone to Norway 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 submarine moved from 91 Sea Zone to 110 Sea Zone 1 destroyer moved from 91 Sea Zone to 112 Sea Zone 1 carrier moved from 91 Sea Zone to 112 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java 7 fighters and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 destroyer moved from 25 Sea Zone to 6 Sea Zone 1 destroyer moved from 26 Sea Zone to 6 Sea Zone 1 fighter moved from Hawaiian Islands to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to 6 Sea Zone 1 infantry moved from Normandy Bordeaux to Southern France Americans take Southern France from Italians 1 mech_infantry moved from Normandy Bordeaux to Holland Belgium Americans take Holland Belgium from Germans Combat - Americans
Combat Hit Differential Summary :
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Ignore this for now. I’m changing my combat slightly…
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TripleA Move Summary: Americans round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 1 destroyer, 6 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 2 artilleries, 5 infantry and 3 mech_infantrys moved from Normandy Bordeaux to 110 Sea Zone 2 artilleries, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 7 infantry, 3 mech_infantrys and 6 transports moved from 110 Sea Zone to 112 Sea Zone 4 fighters moved from 112 Sea Zone to Norway 2 fighters moved from United Kingdom to Norway 1 bomber moved from United Kingdom to 115 Sea Zone 1 fighter moved from United Kingdom to 110 Sea Zone 1 destroyer and 1 submarine moved from 91 Sea Zone to 110 Sea Zone 1 carrier and 1 destroyer moved from 91 Sea Zone to 112 Sea Zone 2 artilleries, 5 infantry and 3 mech_infantrys moved from 112 Sea Zone to Norway 1 infantry moved from Normandy Bordeaux to Holland Belgium Americans take Holland Belgium from Germans 1 mech_infantry moved from Normandy Bordeaux to Southern France Americans take Southern France from Italians 1 submarine moved from 33 Sea Zone to 21 Sea Zone Americans take 22 Sea Zone from Japanese 1 submarine moved from 33 Sea Zone to 18 Sea Zone 1 submarine moved from 33 Sea Zone to 17 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 17 Sea Zone 1 fighter moved from 33 Sea Zone to 18 Sea Zone 1 fighter moved from 33 Sea Zone to 21 Sea Zone 5 fighters moved from 33 Sea Zone to 6 Sea Zone 1 destroyer and 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 destroyer moved from 25 Sea Zone to 6 Sea Zone 1 fighter moved from Hawaiian Islands to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to 6 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java
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Scramble 110?
KK in SZ6? -
No on each, thank you.
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 1 destroyer, 6 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 2 artilleries, 5 infantry and 3 mech_infantrys moved from Normandy Bordeaux to 110 Sea Zone 2 artilleries, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 7 infantry, 3 mech_infantrys and 6 transports moved from 110 Sea Zone to 112 Sea Zone 4 fighters moved from 112 Sea Zone to Norway 2 fighters moved from United Kingdom to Norway 1 bomber moved from United Kingdom to 115 Sea Zone 1 fighter moved from United Kingdom to 110 Sea Zone 1 destroyer and 1 submarine moved from 91 Sea Zone to 110 Sea Zone 1 carrier and 1 destroyer moved from 91 Sea Zone to 112 Sea Zone 2 artilleries, 5 infantry and 3 mech_infantrys moved from 112 Sea Zone to Norway 1 infantry moved from Normandy Bordeaux to Holland Belgium Americans take Holland Belgium from Germans 1 mech_infantry moved from Normandy Bordeaux to Southern France Americans take Southern France from Italians 1 submarine moved from 33 Sea Zone to 21 Sea Zone Americans take 22 Sea Zone from Japanese 1 submarine moved from 33 Sea Zone to 18 Sea Zone 1 submarine moved from 33 Sea Zone to 17 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 17 Sea Zone 1 fighter moved from 33 Sea Zone to 18 Sea Zone 1 fighter moved from 33 Sea Zone to 21 Sea Zone 5 fighters moved from 33 Sea Zone to 6 Sea Zone 1 destroyer and 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 destroyer moved from 25 Sea Zone to 6 Sea Zone 1 fighter moved from Hawaiian Islands to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to 6 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java Combat - Americans Battle in Java Battle in 115 Sea Zone Americans attack with 1 bomber Germans defend with 4 transports 4 transports owned by the Germans lost in 115 Sea Zone Americans win, taking Java from Japanese with 1 bomber remaining. Battle score for attacker is 28 Casualties for Germans: 4 transports Battle in 110 Sea Zone British loiter and taunt; Americans attack with 1 destroyer, 1 fighter and 1 submarine Germans defend with 1 submarine Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 1 fighter in 110 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 110 Sea Zone Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 6 Sea Zone Americans attack with 2 destroyers, 7 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 carrier, 2 destroyers, 2 fighters and 1 transport Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 destroyers, 7 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 4/10 hits, 4.83 expected hits Japanese roll dice for 1 carrier, 2 destroyers, 2 fighters and 1 transport in 6 Sea Zone, round 2 : 1/5 hits, 2.33 expected hits 1 submarine owned by the Americans, 1 carrier owned by the Japanese and 2 destroyers owned by the Japanese lost in 6 Sea Zone Americans roll dice for 2 destroyers, 7 fighters and 1 tactical_bomber in 6 Sea Zone, round 3 : 5/10 hits, 4.83 expected hits Japanese roll dice for 2 fighters and 1 transport in 6 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits 2 fighters owned by the Japanese, 1 transport owned by the Japanese and 2 destroyers owned by the Americans lost in 6 Sea Zone Americans win with 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 37 Casualties for Americans: 2 destroyers and 1 submarine Casualties for Japanese: 1 carrier, 2 destroyers, 2 fighters and 1 transport Battle in 17 Sea Zone Americans attack with 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 tactical_bomber in 17 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 17 Sea Zone Americans roll dice for 1 tactical_bomber in 17 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 17 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 tactical_bomber in 17 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 17 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 tactical_bomber owned by the Americans and 1 destroyer owned by the Japanese lost in 17 Sea Zone Japanese win with no units remaining. Battle score for attacker is -9 Casualties for Americans: 1 submarine and 1 tactical_bomber Casualties for Japanese: 1 destroyer Battle in 18 Sea Zone Americans attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter in 18 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 18 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 21 Sea Zone Americans attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 21 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Norway Americans attack with 2 artilleries, 6 fighters, 5 infantry and 3 mech_infantrys Germans defend with 2 artilleries and 6 infantry Americans roll dice for 1 cruiser in Norway, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 2 artilleries, 6 fighters, 5 infantry and 3 mech_infantrys in Norway, round 2 : 5/16 hits, 5.33 expected hits Germans roll dice for 2 artilleries and 6 infantry in Norway, round 2 : 1/8 hits, 2.67 expected hits 5 infantry owned by the Germans and 1 infantry owned by the Americans lost in Norway Americans roll dice for 2 artilleries, 6 fighters, 4 infantry and 3 mech_infantrys in Norway, round 3 : 4/15 hits, 5.17 expected hits Germans roll dice for 2 artilleries and 1 infantry in Norway, round 3 : 0/3 hits, 1.00 expected hits 2 artilleries owned by the Germans and 1 infantry owned by the Germans lost in Norway Americans win, taking Norway from Germans with 2 artilleries, 6 fighters, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 23 Casualties for Americans: 1 infantry Casualties for Germans: 2 artilleries and 6 infantry Non Combat Move - Americans 6 fighters moved from Norway to 112 Sea Zone 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone 2 artilleries and 2 infantry moved from 123 Sea Zone to Iceland 1 fighter moved from 110 Sea Zone to Iceland 1 infantry moved from Tunisia to Libya 1 artillery moved from Trans-Jordan to Iraq 1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 fighter moved from 21 Sea Zone to Guam 1 fighter moved from 18 Sea Zone to Korea 6 fighters moved from 6 Sea Zone to Korea 1 carrier moved from 33 Sea Zone to 6 Sea Zone 1 destroyer moved from 33 Sea Zone to 21 Sea Zone 1 armour, 1 battleship, 3 carriers, 2 cruisers, 1 infantry and 1 transport moved from 33 Sea Zone to 26 Sea Zone 1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 armour and 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from 115 Sea Zone to Belarus Place Units - Americans 1 transport placed in 101 Sea Zone 1 artillery and 1 infantry placed in Eastern United States 2 fighters placed in Eastern United States 1 destroyer and 1 submarine placed in 101 Sea Zone 1 submarine placed in 10 Sea Zone 4 fighters placed in Western United States Turn Complete - Americans Americans collect 71 PUs; end with 72 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Combat Hit Differential Summary :
Germans : -2.83 Americans : -3.17 Japanese : 1.67
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kansu 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 1 destroyer, 6 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 2 artilleries, 5 infantry and 3 mech_infantrys moved from Normandy Bordeaux to 110 Sea Zone 2 artilleries, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 7 infantry, 3 mech_infantrys and 6 transports moved from 110 Sea Zone to 112 Sea Zone 4 fighters moved from 112 Sea Zone to Norway 2 fighters moved from United Kingdom to Norway 1 bomber moved from United Kingdom to 115 Sea Zone 1 fighter moved from United Kingdom to 110 Sea Zone 1 destroyer and 1 submarine moved from 91 Sea Zone to 110 Sea Zone 1 carrier and 1 destroyer moved from 91 Sea Zone to 112 Sea Zone 2 artilleries, 5 infantry and 3 mech_infantrys moved from 112 Sea Zone to Norway 1 infantry moved from Normandy Bordeaux to Holland Belgium Americans take Holland Belgium from Germans 1 mech_infantry moved from Normandy Bordeaux to Southern France Americans take Southern France from Italians 1 submarine moved from 33 Sea Zone to 21 Sea Zone Americans take 22 Sea Zone from Japanese 1 submarine moved from 33 Sea Zone to 18 Sea Zone 1 submarine moved from 33 Sea Zone to 17 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 17 Sea Zone 1 fighter moved from 33 Sea Zone to 18 Sea Zone 1 fighter moved from 33 Sea Zone to 21 Sea Zone 5 fighters moved from 33 Sea Zone to 6 Sea Zone 1 destroyer and 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 destroyer moved from 25 Sea Zone to 6 Sea Zone 1 fighter moved from Hawaiian Islands to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to 6 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java Combat - Americans Battle in Java Battle in 115 Sea Zone Americans attack with 1 bomber Germans defend with 4 transports 4 transports owned by the Germans lost in 115 Sea Zone Americans win, taking Java from Japanese with 1 bomber remaining. Battle score for attacker is 28 Casualties for Germans: 4 transports Battle in 110 Sea Zone British loiter and taunt; Americans attack with 1 destroyer, 1 fighter and 1 submarine Germans defend with 1 submarine Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 1 fighter in 110 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 110 Sea Zone Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 6 Sea Zone Americans attack with 2 destroyers, 7 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 carrier, 2 destroyers, 2 fighters and 1 transport Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 destroyers, 7 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 4/10 hits, 4.83 expected hits Japanese roll dice for 1 carrier, 2 destroyers, 2 fighters and 1 transport in 6 Sea Zone, round 2 : 1/5 hits, 2.33 expected hits 1 submarine owned by the Americans, 1 carrier owned by the Japanese and 2 destroyers owned by the Japanese lost in 6 Sea Zone Americans roll dice for 2 destroyers, 7 fighters and 1 tactical_bomber in 6 Sea Zone, round 3 : 5/10 hits, 4.83 expected hits Japanese roll dice for 2 fighters and 1 transport in 6 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits 2 fighters owned by the Japanese, 1 transport owned by the Japanese and 2 destroyers owned by the Americans lost in 6 Sea Zone Americans win with 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 37 Casualties for Americans: 2 destroyers and 1 submarine Casualties for Japanese: 1 carrier, 2 destroyers, 2 fighters and 1 transport Battle in 17 Sea Zone Americans attack with 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 tactical_bomber in 17 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 17 Sea Zone Americans roll dice for 1 tactical_bomber in 17 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 17 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 tactical_bomber in 17 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 17 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 tactical_bomber owned by the Americans and 1 destroyer owned by the Japanese lost in 17 Sea Zone Japanese win with no units remaining. Battle score for attacker is -9 Casualties for Americans: 1 submarine and 1 tactical_bomber Casualties for Japanese: 1 destroyer Battle in 18 Sea Zone Americans attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter in 18 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 18 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 21 Sea Zone Americans attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 21 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Norway Americans attack with 2 artilleries, 6 fighters, 5 infantry and 3 mech_infantrys Germans defend with 2 artilleries and 6 infantry Americans roll dice for 1 cruiser in Norway, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 2 artilleries, 6 fighters, 5 infantry and 3 mech_infantrys in Norway, round 2 : 5/16 hits, 5.33 expected hits Germans roll dice for 2 artilleries and 6 infantry in Norway, round 2 : 1/8 hits, 2.67 expected hits 5 infantry owned by the Germans and 1 infantry owned by the Americans lost in Norway Americans roll dice for 2 artilleries, 6 fighters, 4 infantry and 3 mech_infantrys in Norway, round 3 : 4/15 hits, 5.17 expected hits Germans roll dice for 2 artilleries and 1 infantry in Norway, round 3 : 0/3 hits, 1.00 expected hits 2 artilleries owned by the Germans and 1 infantry owned by the Germans lost in Norway Americans win, taking Norway from Germans with 2 artilleries, 6 fighters, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 23 Casualties for Americans: 1 infantry Casualties for Germans: 2 artilleries and 6 infantry Non Combat Move - Americans 6 fighters moved from Norway to 112 Sea Zone 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone 2 artilleries and 2 infantry moved from 123 Sea Zone to Iceland 1 fighter moved from 110 Sea Zone to Iceland 1 infantry moved from Tunisia to Libya 1 artillery moved from Trans-Jordan to Iraq 1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 fighter moved from 21 Sea Zone to Guam 1 fighter moved from 18 Sea Zone to Korea 6 fighters moved from 6 Sea Zone to Korea 1 carrier moved from 33 Sea Zone to 6 Sea Zone 1 destroyer moved from 33 Sea Zone to 21 Sea Zone 1 armour, 1 battleship, 3 carriers, 2 cruisers, 1 infantry and 1 transport moved from 33 Sea Zone to 26 Sea Zone 1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 armour and 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from 115 Sea Zone to Belarus Place Units - Americans 1 transport placed in 101 Sea Zone 1 artillery and 1 infantry placed in Eastern United States 2 fighters placed in Eastern United States 1 destroyer and 1 submarine placed in 101 Sea Zone 1 submarine placed in 10 Sea Zone 4 fighters placed in Western United States Turn Complete - Americans Americans collect 71 PUs; end with 72 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kansu 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Purchase Units - British British buy 1 armour, 2 artilleries, 1 fighter, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 2 fighters moved from Northwest Persia to Caucasus 1 armour and 3 mech_infantrys moved from Turkmenistan to Caucasus 2 armour and 2 mech_infantrys moved from Northwest Persia to Caucasus 1 artillery and 1 infantry moved from Northwest Persia to Caucasus 2 fighters moved from Russia to Ukraine 1 armour and 1 mech_infantry moved from Iraq to Caucasus 3 mech_infantrys moved from Persia to Caucasus 1 armour and 2 fighters moved from India to Yunnan Combat - British Battle in Ukraine British attack with 2 fighters Germans defend with 1 factory_minor; Italians defend with 1 fighter British roll dice for 2 fighters in Ukraine, round 2 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 fighter in Ukraine, round 2 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Italians lost in Ukraine British win with 2 fighters remaining. Battle score for attacker is 10 Casualties for Italians: 1 fighter Battle in Yunnan British attack with 1 armour and 2 fighters Japanese defend with 2 artilleries British roll dice for 1 armour and 2 fighters in Yunnan, round 2 : 3/3 hits, 1.50 expected hits Japanese roll dice for 2 artilleries in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 2 artilleries owned by the Japanese and 1 fighter owned by the British lost in Yunnan British win, taking Yunnan from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is -2 Casualties for British: 1 fighter Casualties for Japanese: 2 artilleries Battle in Caucasus British attack with 4 armour, 1 artillery, 2 fighters, 1 infantry and 9 mech_infantrys Germans defend with 1 armour and 1 mech_infantry British roll dice for 4 armour, 1 artillery, 2 fighters, 1 infantry and 9 mech_infantrys in Caucasus, round 2 : 4/17 hits, 5.17 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Caucasus, round 2 : 1/2 hits, 0.83 expected hits 1 armour owned by the Germans, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus British win, taking Caucasus from Germans with 4 armour, 1 artillery, 2 fighters and 9 mech_infantrys remaining. Battle score for attacker is 7 Casualties for British: 1 infantry Casualties for Germans: 1 armour and 1 mech_infantry Non Combat Move - British 1 fighter moved from Ukraine to Rostov 1 fighter moved from Ukraine to Volgograd 2 fighters moved from Caucasus to Volgograd 1 artillery and 1 infantry moved from Persia to Northwest Persia 1 mech_infantry moved from Egypt to Iraq 2 transports moved from 80 Sea Zone to 81 Sea Zone 2 fighters moved from Normandy Bordeaux to United Kingdom 1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 armour and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway 3 aaGuns, 3 artilleries and 27 infantry moved from India to Burma 1 artillery and 1 infantry moved from West India to India 1 fighter moved from Yunnan to Burma Place Units - British 1 armour and 2 mech_infantrys placed in Persia 1 artillery, 1 infantry and 1 mech_infantry placed in Egypt 1 fighter placed in United Kingdom 1 mech_infantry placed in Union of South Africa 1 artillery and 1 infantry placed in United Kingdom Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs Place Units - UK_Pacific 1 armour and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 armour and 1 infantry
Combat Hit Differential Summary :
Germans : -3.33 British : 0.33 Americans : -3.17 Japanese : 2.00
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Italians Italians buy 1 airfield; Remaining resources: 8 PUs; Combat Move - Italians 1 bomber moved from Romania to Belarus Combat - Italians Battle in Belarus Italians attack with 1 bomber Americans defend with 1 bomber; Russians defend with 1 infantry Italians roll dice for 1 bomber in Belarus, round 2 : 1/1 hits, 0.67 expected hits Russians roll dice for 1 bomber and 1 infantry in Belarus, round 2 : 0/2 hits, 0.50 expected hits 1 bomber owned by the Americans lost in Belarus Italians roll dice for 1 bomber in Belarus, round 3 : 1/1 hits, 0.67 expected hits Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Italians win with 1 bomber remaining. Battle score for attacker is 15 Casualties for Americans: 1 bomber Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Belarus to Western Germany Place Units - Italians 1 airfield placed in Northern Italy Turn Complete - Italians Italians collect 11 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Italians to Western Germany: 2 artilleries and 3 infantry EDIT: Removing units owned by Italians from France: 2 artilleries and 3 infantry EDIT: Adding units owned by Italians to Denmark: 7 mech_infantrys EDIT: Removing units owned by Italians from France: 7 mech_infantrys EDIT: Adding units owned by Italians to Denmark: 2 aaGuns EDIT: Removing units owned by Italians from Western Germany: 2 aaGuns EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 0.67 Russians : -0.83
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TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 1 armour moved from New South Wales to Queensland 1 aaGun moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland 1 destroyer moved from 62 Sea Zone to 46 Sea Zone Place Units - ANZAC 1 destroyer placed in 54 Sea Zone 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 13 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 1 armour moved from New South Wales to Queensland 1 aaGun moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland 1 destroyer moved from 62 Sea Zone to 46 Sea Zone Place Units - ANZAC 1 destroyer placed in 54 Sea Zone 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 13 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Normandy Bordeaux to Gibraltar 2 infantry moved from 112 Sea Zone to Norway Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 5 mech_infantrys and 7 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery moved from Bryansk to Tambov 4 artilleries moved from Bryansk to Rostov 2 artilleries moved from Bryansk to Russia 1 armour moved from Bryansk to Belarus Germans take Belarus from Russians 1 armour moved from Belarus to Smolensk Germans take Smolensk from Russians 1 armour moved from Nenetsia to Vologda Germans take Vologda from Russians 1 armour moved from Vologda to Urals Germans take Urals from Russians 10 armour moved from Bryansk to Russia 1 infantry moved from France to Normandy Bordeaux Germans take Normandy Bordeaux from Americans 2 mech_infantrys moved from France to Southern France 1 bomber moved from Northern Italy to 81 Sea Zone 3 tactical_bombers moved from Germany to Holland Belgium 2 fighters and 1 tactical_bomber moved from Western Germany to Southern France 1 fighter moved from Western Germany to Holland Belgium 2 bombers moved from Western Germany to Southern France 2 infantry moved from France to Holland Belgium 1 bomber moved from Western Germany to Holland Belgium 1 bomber moved from Western Germany to Rostov Combat - Germans Battle in Tambov Germans attack with 1 artillery Russians defend with 1 aaGun 1 aaGun owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 artillery remaining. Battle score for attacker is 5 Casualties for Russians: 1 aaGun Battle in 81 Sea Zone Germans attack with 1 bomber British defend with 2 transports 2 transports owned by the British lost in 81 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 14 Casualties for British: 2 transports Battle in Holland Belgium Germans attack with 1 bomber, 1 fighter, 2 infantry and 3 tactical_bombers Americans defend with 1 infantry Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 3 tactical_bombers in Holland Belgium, round 2 : 2/7 hits, 3.17 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 bomber, 1 fighter, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Battle in Rostov Germans attack with 4 artilleries and 1 bomber British defend with 1 fighter; Russians defend with 1 infantry Germans roll dice for 4 artilleries and 1 bomber in Rostov, round 2 : 2/5 hits, 2.00 expected hits Russians roll dice for 1 fighter and 1 infantry in Rostov, round 2 : 0/2 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 fighter owned by the British lost in Rostov Germans win, taking Rostov from Russians with 4 artilleries and 1 bomber remaining. Battle score for attacker is 13 Casualties for British: 1 fighter Casualties for Russians: 1 infantry Battle in Southern France Germans attack with 2 bombers, 2 fighters, 2 mech_infantrys and 1 tactical_bomber Americans defend with 1 factory_minor, 1 harbour and 1 mech_infantry Germans roll dice for 2 bombers, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Southern France, round 2 : 1/7 hits, 3.33 expected hits Americans roll dice for 1 mech_infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Southern France Germans win, taking Southern France from Americans with 2 bombers, 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Americans: 1 mech_infantry Battle in Russia Germans attack with 10 armour and 2 artilleries Russians defend with 3 aaGuns, 1 airfield, 1 factory_major and 6 infantry Germans roll dice for 10 armour and 2 artilleries in Russia, round 2 : 6/12 hits, 5.67 expected hits Russians roll dice for 3 aaGuns and 6 infantry in Russia, round 2 : 1/6 hits, 2.00 expected hits 3 infantry owned by the Russians, 1 artillery owned by the Germans and 3 aaGuns owned by the Russians lost in Russia Germans roll dice for 10 armour and 1 artillery in Russia, round 3 : 4/11 hits, 5.33 expected hits Russians roll dice for 3 infantry in Russia, round 3 : 2/3 hits, 1.00 expected hits 3 infantry owned by the Russians, 1 artillery owned by the Germans and 1 armour owned by the Germans lost in Russia Germans captures 26PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 9 armour remaining. Battle score for attacker is 19 Casualties for Germans: 1 armour and 2 artilleries Casualties for Russians: 3 aaGuns and 6 infantry triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 1 bomber moved from Rostov to Western Ukraine 1 bomber, 1 fighter and 3 tactical_bombers moved from Holland Belgium to Western Germany 2 fighters and 1 tactical_bomber moved from Southern France to Western Germany 1 bomber moved from 81 Sea Zone to Greece 2 bombers moved from Southern France to Western Germany 7 mech_infantrys moved from Western Germany to Denmark 1 tactical_bomber moved from Western Germany to Denmark 9 mech_infantrys moved from Germany to Eastern Poland 4 infantry moved from France to Western Germany Place Units - Germans 1 submarine placed in 114 Sea Zone 6 submarines placed in 113 Sea Zone 1 armour and 2 mech_infantrys placed in Ukraine 3 mech_infantrys placed in Novgorod Turn Complete - Germans Germans collect 61 PUs; end with 87 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 97 PUs Turning on Edit Mode EDIT: Adding units owned by Germans to Denmark: 1 tactical_bomber EDIT: Removing units owned by Germans from Western Germany: 1 tactical_bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -4.50 Americans : 0.33 Russians : -1.00
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Combat Move - Russians 6 infantry moved from Korea to Manchuria 1 artillery moved from Samara to Vologda Russians take Vologda from Germans 1 artillery moved from Samara to Tambov 2 infantry moved from Volgograd to Tambov Combat - Russians Battle in Tambov Russians attack with 1 artillery and 2 infantry Germans defend with 1 artillery Russians roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 artillery in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery Battle in Manchuria Russians attack with 6 infantry Japanese defend with 1 aaGun and 3 armour Russians roll dice for 6 infantry in Manchuria, round 2 : 3/6 hits, 1.00 expected hits Japanese roll dice for 1 aaGun and 3 armour in Manchuria, round 2 : 1/3 hits, 1.50 expected hits 1 infantry owned by the Russians, 2 armour owned by the Japanese and 1 aaGun owned by the Japanese lost in Manchuria Russians roll dice for 5 infantry in Manchuria, round 3 : 1/5 hits, 0.83 expected hits Japanese roll dice for 1 armour in Manchuria, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Manchuria Russians win, taking Manchuria from Japanese with 5 infantry remaining. Battle score for attacker is 20 Casualties for Russians: 1 infantry Casualties for Japanese: 1 aaGun and 3 armour Non Combat Move - Russians 1 aaGun moved from Amur to Korea 1 infantry moved from Volgograd to Samara 1 artillery moved from Samara to Novosibirsk Turn Complete - Russians
Combat Hit Differential Summary :
Germans : 0.67 Russians : 2.33 Japanese : -1.00