@Stucifer Well, I was hoping you wouldn’t do that, but I guess I’m pot committed.
scramble German ftr to SZ113
scramble all ftrs to SZ99. Max defense. Kill Italian ftrs before german.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians repair damage of 4x factory_minor; Remaining resources: 14 PUs;
Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 submarine moved from 91 Sea Zone to 105 Sea Zone
2 infantry moved from France to Northern Italy
1 fighter moved from Southern Italy to Northern Italy
1 fighter moved from Southern Italy to 96 Sea Zone
1 destroyer moved from 99 Sea Zone to 96 Sea Zone
Combat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in Northern Italy
Italians attack with 1 fighter and 2 infantry
Americans defend with 1 factory_minor and 1 infantry
Italians roll dice for 1 fighter and 2 infantry in Northern Italy, round 2 : 1/3 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy
Italians win, taking 97 Sea Zone from British, taking Northern Italy from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in 96 Sea Zone
Italians attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Italians roll dice for 1 destroyer and 1 fighter in 96 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
Americans roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 96 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 submarine
Non Combat Move - Italians
1 fighter moved from 96 Sea Zone to Southern Italy
1 fighter moved from Northern Italy to Southern Italy
1 carrier moved from 97 Sea Zone to 93 Sea Zone
1 carrier moved from 97 Sea Zone to 94 Sea Zone
Place Units - Italians
1 armour and 2 mech_infantrys placed in Southern Italy
Turn Complete - Italians
Italians collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
Italians : 1.33
Americans : 1.50
@majikforce Holy cow dude! I’ve never seen someone get so many attrition dice on defense. Its almost getting ridiculous.
Lucky. A bless for me or a curse for you.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 carrier and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Shan State to Burma
1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 infantry moved from New South Wales to Queensland
1 fighter and 1 tactical_bomber moved from Queensland to Sumatra
5 fighters moved from Shan State to Sumatra
2 fighters moved from Persia to Burma
1 carrier, 1 destroyer and 1 transport moved from 54 Sea Zone to 62 Sea Zone
Place Units - ANZAC
1 artillery placed in Queensland
ANZAC undo move 1.
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 infantry
EDIT: Adding units owned by ANZAC to New South Wales: 1 infantry
EDIT: Turning off Edit Mode
1 artillery placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 2 infantry
EDIT: Adding units owned by ANZAC to New South Wales: 2 infantry
EDIT: Turning off Edit Mode
1 carrier and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
Changed my mind about some ANZAC NCM:s, so edited it during placement phase. Ok?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - French
Non Combat Move - French
1 infantry moved from Libya to Tobruk
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 89 PUs;
Germans buy 10 artilleries, 1 destroyer, 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 1 infantry moved from Iraq to Northwest Persia
1 bomber and 1 fighter moved from Rostov to Northwest Persia
2 infantry moved from Rostov to Volgograd
1 artillery moved from Rostov to Volgograd
2 infantry moved from Rostov to Caucasus
1 artillery moved from Rostov to Caucasus
1 fighter moved from Rostov to Caucasus
1 fighter moved from Rostov to Northwest Persia
1 fighter moved from Rostov to Bryansk
2 infantry moved from Ukraine to Bryansk
2 infantry moved from Belarus to Bryansk
1 infantry moved from Belarus to Novgorod
4 infantry moved from Karelia to Novgorod
1 infantry moved from Timguska to Urals
Germans take Urals from Russians
Combat - Germans
Battle in Bryansk
Germans attack with 1 fighter and 4 infantry
Russians defend with 2 infantry
Germans roll dice for 1 fighter and 4 infantry in Bryansk, round 2 : 0/5 hits, 1.17 expected hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 fighter and 4 infantry in Bryansk, round 3 : 2/5 hits, 1.17 expected hits
Russians roll dice for 2 infantry in Bryansk, round 3 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Caucasus
Germans attack with 1 artillery, 1 fighter and 2 infantry
British defend with 1 armour and 1 mech_infantry
Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Caucasus, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 armour and 1 mech_infantry in Caucasus, round 2 : 1/2 hits, 0.83 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Caucasus
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Caucasus, round 3 : 2/3 hits, 1.17 expected hits
Russians roll dice for 1 armour in Caucasus, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for British: 1 armour and 1 mech_infantry
Battle in Northwest Persia
Germans attack with 1 armour, 1 bomber, 2 fighters and 1 infantry
British defend with 1 artillery; Russians defend with 1 armour and 1 infantry
Germans roll dice for 1 armour, 1 bomber, 2 fighters and 1 infantry in Northwest Persia, round 2 : 3/5 hits, 2.33 expected hits
Russians roll dice for 1 armour, 1 artillery and 1 infantry in Northwest Persia, round 2 : 1/3 hits, 1.17 expected hits
1 infantry owned by the Russians, 1 armour owned by the Russians, 1 infantry owned by the Germans and 1 artillery owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from Russians with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 10
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour and 1 infantry
Casualties for British: 1 artillery
Battle in Volgograd
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Volgograd, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter moved from Bryansk to Rostov
2 fighters moved from Northwest Persia to Rostov
1 fighter moved from Caucasus to Rostov
1 bomber moved from Northwest Persia to Rostov
10 infantry moved from Western Germany to France
1 tactical_bomber moved from France to Rostov
1 artillery moved from Ukraine to Rostov
4 mech_infantrys moved from Germany to France
4 mech_infantrys moved from Germany to Yugoslavia
Place Units - Germans
1 destroyer placed in 110 Sea Zone
3 artilleries placed in France
2 mech_infantrys placed in Germany
3 infantry placed in Rostov
1 artillery and 2 infantry placed in Ukraine
2 artilleries and 1 infantry placed in Novgorod
4 artilleries and 5 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 65 PUs; end with 65 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 89 PUs
Combat Hit Differential Summary :
Germans : 1.00
Russians : 0.83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Russians
Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Germans
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
1 armour moved from Vologda to Nenetsia
Russians take Nenetsia from Germans
1 armour moved from Nenetsia to Urals
2 infantry moved from Vologda to Urals
2 infantry moved from Russia to Bryansk
3 infantry moved from Tambov to Volgograd
2 fighters and 1 tactical_bomber moved from Tambov to Bryansk
1 mech_infantry moved from Vologda to Timguska
Russians take Timguska from Germans
3 fighters moved from Tambov to Volgograd
1 armour moved from Vologda to Urals
Combat - Russians
Battle in Bryansk
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 4/5 hits, 2,00 expected hits
Germans roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Urals
Russians attack with 2 armour and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 armour and 2 infantry in Urals, round 2 : 1/4 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Urals, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Urals
Russians win, taking Urals from Germans with 2 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Volgograd
Russians attack with 3 fighters and 3 infantry
Germans defend with 1 artillery, 1 factory_minor and 1 infantry
Russians roll dice for 3 fighters and 3 infantry in Volgograd, round 2 : 1/6 hits, 2,00 expected hits
Germans roll dice for 1 artillery and 1 infantry in Volgograd, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Volgograd
Russians roll dice for 3 fighters and 3 infantry in Volgograd, round 3 : 3/6 hits, 2,00 expected hits
Germans roll dice for 1 artillery in Volgograd, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 3 fighters and 3 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - Russians
1 armour moved from Kazakhstan to Eastern Persia
1 mech_infantry moved from Alexandria to Egypt
1 mech_infantry moved from Egypt to Trans-Jordan
2 infantry moved from Samara to Tambov
3 armour moved from Tambov to Smolensk
6 mech_infantrys moved from Tambov to Smolensk
3 artilleries and 5 infantry moved from Russia to Tambov
3 fighters moved from Volgograd to Tambov
2 fighters and 1 tactical_bomber moved from Bryansk to Tambov
1 mech_infantry moved from Tambov to Smolensk
Place Units - Russians
1 artillery and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 18 PUs; end with 18 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans : -1,00
Russians : 1,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 48 PUs; 6 SuicideAttackTokens;
Japanese buy 1 armour, 3 infantry, 2 mech_infantrys, 3 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 fighters moved from Japan to 19 Sea Zone
1 bomber moved from Japan to 19 Sea Zone
1 infantry moved from Tsinghai to Novosibirsk
Japanese take Novosibirsk from Russians
1 mech_infantry moved from Shensi to Timguska
2 fighters moved from Shensi to Timguska
1 fighter moved from Philippines to 19 Sea Zone
2 fighters moved from 36 Sea Zone to 19 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
2 fighters moved from 42 Sea Zone to Shan State
1 fighter moved from 42 Sea Zone to Siam
1 fighter moved from French Indo China to Siam
3 fighters moved from French Indo China to Yunnan
2 infantry moved from French Indo China to Shan State
2 infantry moved from French Indo China to Siam
2 infantry moved from French Indo China to Yunnan
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
Combat - Japanese
Japanese creates battle in territory 35 Sea Zone
Battle in Malaya
Battle in 19 Sea Zone
Japanese attack with 1 bomber, 5 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber and 5 fighters in 19 Sea Zone, round 2 : 2/6 hits, 3.17 expected hits
Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 19 Sea Zone
Japanese win, taking 35 Sea Zone from Americans, taking Malaya from UK_Pacific with 1 bomber and 5 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Yunnan
Japanese attack with 3 fighters and 2 infantry
British defend with 2 infantry
Japanese roll dice for 3 fighters and 2 infantry in Yunnan, round 2 : 1/5 hits, 1.83 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Yunnan
Japanese roll dice for 3 fighters and 2 infantry in Yunnan, round 3 : 0/5 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Japanese roll dice for 3 fighters and 1 infantry in Yunnan, round 4 : 2/4 hits, 1.67 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Shan State
Japanese attack with 2 fighters and 2 infantry
British defend with 1 infantry
Japanese roll dice for 2 fighters and 2 infantry in Shan State, round 2 : 2/4 hits, 1.33 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Siam
Japanese attack with 2 fighters and 2 infantry
British defend with 1 infantry
Japanese roll dice for 2 fighters and 2 infantry in Siam, round 2 : 2/4 hits, 1.33 expected hits
UK_Pacific roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Siam
Japanese win, taking Siam from UK_Pacific with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Timguska
Japanese attack with 2 fighters and 1 mech_infantry
Russians defend with 1 mech_infantry
Japanese roll dice for 2 fighters and 1 mech_infantry in Timguska, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 mech_infantry in Timguska, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Timguska
Japanese win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Non Combat Move - Japanese
1 aaGun moved from Shensi to Szechwan
2 fighters moved from Timguska to Suiyuyan
1 bomber moved from 19 Sea Zone to Suiyuyan
1 mech_infantry moved from Shensi to Kansu
1 infantry moved from Sikang to Tsinghai
1 mech_infantry moved from Korea to Manchuria
5 fighters moved from 19 Sea Zone to Japan
2 fighters moved from Shan State to French Indo China
2 fighters moved from Siam to French Indo China
3 fighters moved from Yunnan to French Indo China
1 infantry moved from French Indo China to Yunnan
1 armour and 2 mech_infantrys moved from Kwangtung to French Indo China
2 armour and 3 mech_infantrys moved from French Indo China to Szechwan
1 infantry moved from Java to 42 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
4 fighters moved from French Indo China to 36 Sea Zone
Place Units - Japanese
1 transport placed in 36 Sea Zone
1 armour and 1 infantry placed in French Indo China
1 infantry and 2 mech_infantrys placed in Kwangtung
1 infantry placed in Japan
3 submarines placed in 6 Sea Zone
Japanese undo move 3.
2 mech_infantrys placed in Kwangtung
1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6,2,6,4,4,4,6,6,6,4,6,4,2,4,3,6,4,5,4,3,6,5,4,4,6,5,2,1,3
Japanese collect 59 PUs (11 lost to blockades); end with 59 PUs
Combat Hit Differential Summary :
Americans : 0.67
Chinese : -0.33
UK_Pacific : -0.67
Russians : 0.67
Japanese : -2.67
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 2 artilleries, 1 battleship, 1 fighter, 1 harbour, 3 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - Americans
1 battleship, 5 carriers, 1 cruiser and 1 transport moved from 6 Sea Zone to 8 Sea Zone
1 infantry moved from Southern France to Normandy Bordeaux
Americans take Normandy Bordeaux from Germans
1 destroyer moved from 91 Sea Zone to 105 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from Eastern United States to 110 Sea Zone
1 battleship moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 92 Sea Zone to 93 Sea Zone
1 submarine moved from 92 Sea Zone to 94 Sea Zone
1 fighter moved from 92 Sea Zone to 94 Sea Zone
1 tactical_bomber moved from 92 Sea Zone to 94 Sea Zone
2 infantry moved from Southern France to Northern Italy
1 tactical_bomber moved from 92 Sea Zone to Northern Italy
2 carriers moved from 92 Sea Zone to 93 Sea Zone
1 fighter moved from Spain to Northern Italy
1 fighter moved from Spain to 94 Sea Zone
1 fighter moved from Spain to 110 Sea Zone
1 bomber moved from Spain to 105 Sea Zone
1 bomber moved from Spain to 93 Sea Zone
1 bomber moved from Spain to 94 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
Combat - Americans
Americans creates battle in territory 6 Sea Zone
Combat Hit Differential Summary :
I’ll repost this, with a slight change in production: Buying a des by Alaska.
The scramble issue in sz6 is still viable though.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 artillery, 1 battleship, 1 destroyer, 1 fighter, 1 harbour, 4 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 battleship moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 91 Sea Zone to 105 Sea Zone
1 submarine moved from 92 Sea Zone to 94 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
2 carriers and 1 destroyer moved from 92 Sea Zone to 93 Sea Zone
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 94 Sea Zone
1 bomber moved from Eastern United States to 110 Sea Zone
1 infantry moved from Southern France to Normandy Bordeaux
Americans take Normandy Bordeaux from Germans
2 infantry moved from Southern France to Northern Italy
1 tactical_bomber moved from 92 Sea Zone to Northern Italy
1 fighter moved from Spain to Northern Italy
1 bomber moved from Spain to 110 Sea Zone
1 fighter moved from Spain to 105 Sea Zone
1 fighter moved from Spain to 93 Sea Zone
1 bomber moved from Spain to 93 Sea Zone
1 bomber moved from Spain to 94 Sea Zone
1 battleship, 5 carriers, 1 cruiser and 1 transport moved from 6 Sea Zone to 8 Sea Zone
2 fighters moved from 8 Sea Zone to 6 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
Combat - Americans
Combat Hit Differential Summary :
Scramble sz6?
@trulpen no scramble. Submerge subs please. Thanks.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 artillery, 1 battleship, 1 destroyer, 1 fighter, 1 harbour, 4 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 battleship moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 91 Sea Zone to 105 Sea Zone
1 submarine moved from 92 Sea Zone to 94 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
2 carriers and 1 destroyer moved from 92 Sea Zone to 93 Sea Zone
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 94 Sea Zone
1 bomber moved from Eastern United States to 110 Sea Zone
1 infantry moved from Southern France to Normandy Bordeaux
Americans take Normandy Bordeaux from Germans
2 infantry moved from Southern France to Northern Italy
1 tactical_bomber moved from 92 Sea Zone to Northern Italy
1 fighter moved from Spain to Northern Italy
1 bomber moved from Spain to 110 Sea Zone
1 fighter moved from Spain to 105 Sea Zone
1 fighter moved from Spain to 93 Sea Zone
1 bomber moved from Spain to 93 Sea Zone
1 bomber moved from Spain to 94 Sea Zone
1 battleship, 5 carriers, 1 cruiser and 1 transport moved from 6 Sea Zone to 8 Sea Zone
2 fighters moved from 8 Sea Zone to 6 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
Combat - Americans
Battle in 93 Sea Zone
Americans attack with 1 battleship, 1 bomber, 2 carriers, 1 destroyer and 1 fighter
Italians defend with 1 carrier
Americans roll dice for 1 battleship, 1 bomber, 2 carriers, 1 destroyer and 1 fighter in 93 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits
Italians roll dice for 1 carrier in 93 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Units damaged: 1 battleship owned by the Americans
1 carrier owned by the Italians lost in 93 Sea Zone
Americans win with 1 battleship, 1 bomber, 2 carriers, 1 destroyer and 1 fighter remaining. Battle score for attacker is 16
Casualties for Italians: 1 carrier
Battle in 37 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans win, taking 37 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 94 Sea Zone
Americans attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
Italians defend with 1 carrier
Americans roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 94 Sea Zone, round 2 : 0/3 hits, 1,83 expected hits
Italians roll dice for 1 carrier in 94 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans lost in 94 Sea Zone
Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 94 Sea Zone, round 3 : 1/3 hits, 1,83 expected hits
Units damaged: 1 carrier owned by the Italians
Italians roll dice for 1 carrier in 94 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 94 Sea Zone, round 4 : 1/3 hits, 1,83 expected hits
Italians roll dice for 1 carrier in 94 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
1 carrier owned by the Italians lost in 94 Sea Zone
Americans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Americans: 1 submarine
Casualties for Italians: 1 carrier
Battle in 6 Sea Zone
Americans attack with 6 fighters, 6 submarines and 4 tactical_bombers
Japanese defend with 3 submarines
3 submarines owned by the Japanese Submerged
Americans roll dice for 6 submarines in 6 Sea Zone, round 2 : 3/6 hits, 2,00 expected hits
Battle in 105 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Italians defend with 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in 105 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
Italians roll dice for 1 submarine in 105 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 destroyer owned by the Americans lost in 105 Sea Zone
retreated to 105 Sea Zone
Italians winAmericans win with 6 fighters, 6 submarines and 4 tactical_bombers remaining with 1 submarine remaining. Battle score for attacker is -8
Casualties for Americans: 1 destroyer
Battle in 110 Sea Zone
Americans attack with 2 bombers and 1 destroyer
Germans defend with 1 destroyer
Americans roll dice for 2 bombers and 1 destroyer in 110 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Germans and 1 destroyer owned by the Americans lost in 110 Sea Zone
Americans win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Germans: 1 destroyer
Battle in Northern Italy
Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 factory_minor and 1 infantry
Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Northern Italy, round 2 : 2/4 hits, 1,50 expected hits
Italians roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Northern Italy
Americans win, taking Northern Italy from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Americans
1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from Spain to 91 Sea Zone
1 fighter moved from 93 Sea Zone to Southern France
1 bomber moved from 93 Sea Zone to Southern France
1 aaGun, 3 artilleries and 7 infantry moved from Spain to Southern France
5 transports moved from 91 Sea Zone to 93 Sea Zone
1 bomber moved from 94 Sea Zone to Southern France
2 bombers moved from 110 Sea Zone to Southern France
1 fighter moved from 105 Sea Zone to Southern France
1 fighter and 1 tactical_bomber moved from 94 Sea Zone to Southern France
2 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
2 infantry moved from 109 Sea Zone to United Kingdom
1 fighter and 1 tactical_bomber moved from Western United States to 8 Sea Zone
6 fighters and 4 tactical_bombers moved from 6 Sea Zone to 8 Sea Zone
1 transport moved from 8 Sea Zone to 2 Sea Zone
1 mech_infantry moved from Burma to India
1 fighter and 1 tactical_bomber moved from Northern Italy to Southern France
Place Units - Americans
1 harbour and 2 infantry placed in Alaska
1 destroyer placed in 2 Sea Zone
1 battleship, 1 fighter and 1 tactical_bomber placed in 93 Sea Zone
1 artillery and 2 infantry placed in Southern France
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,6
Americans collect 64 PUs (1 lost to blockades); end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Germans : 0,67
Italians : 1,17
Americans : -4,33
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - British
1 battleship moved from 92 Sea Zone to 97 Sea Zone
2 fighters moved from Southern France to 97 Sea Zone
1 armour moved from Turkey to Greece
British take Greece from Germans
1 armour moved from Greece to Turkey
2 mech_infantrys moved from Syria to Caucasus
1 bomber and 2 fighters moved from Persia to Caucasus
1 infantry moved from Burma to Shan State
1 armour moved from Persia to Northwest Persia
2 mech_infantrys moved from Persia to Northwest Persia
1 armour moved from Syria to Northwest Persia
1 fighter moved from Southern France to 97 Sea Zone
1 bomber moved from Burma to Caucasus
1 mech_infantry moved from Syria to Caucasus
1 armour moved from Turkey to Northwest Persia
1 infantry moved from Burma to Yunnan
1 artillery moved from Burma to Shan State
1 artillery moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from India to Shan State
2 fighters moved from India to Yunnan
Combat - British
Combat Hit Differential Summary :
Scramble sz97?
@trulpen No thanks.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British buy 1 armour, 1 destroyer, 2 mech_infantrys, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - British
1 battleship moved from 92 Sea Zone to 97 Sea Zone
2 fighters moved from Southern France to 97 Sea Zone
1 armour moved from Turkey to Greece
British take Greece from Germans
1 armour moved from Greece to Turkey
2 mech_infantrys moved from Syria to Caucasus
1 bomber and 2 fighters moved from Persia to Caucasus
1 infantry moved from Burma to Shan State
1 armour moved from Persia to Northwest Persia
2 mech_infantrys moved from Persia to Northwest Persia
1 armour moved from Syria to Northwest Persia
1 fighter moved from Southern France to 97 Sea Zone
1 bomber moved from Burma to Caucasus
1 mech_infantry moved from Syria to Caucasus
1 armour moved from Turkey to Northwest Persia
1 infantry moved from Burma to Yunnan
1 artillery moved from Burma to Shan State
1 artillery moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from India to Shan State
2 fighters moved from India to Yunnan
Combat - British
Battle in 97 Sea Zone
British attack with 1 battleship and 3 fighters
Italians defend with 1 destroyer
British roll dice for 1 battleship and 3 fighters in 97 Sea Zone, round 2 : 3/4 hits, 2,17 expected hits
Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Italians lost in 97 Sea Zone
British win, taking 97 Sea Zone from Italians with 1 battleship and 3 fighters remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Shan State
British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 4/4 hits, 1,83 expected hits
Japanese roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Yunnan
British attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 2 infantry
British roll dice for 1 artillery, 2 fighters and 1 infantry in Yunnan, round 2 : 2/4 hits, 1,67 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British win, taking Yunnan from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Northwest Persia
British attack with 3 armour and 2 mech_infantrys
Germans defend with 1 armour
British roll dice for 3 armour and 2 mech_infantrys in Northwest Persia, round 2 : 4/5 hits, 1,83 expected hits
Germans roll dice for 1 armour in Northwest Persia, round 2 : 1/1 hits, 0,50 expected hits
1 mech_infantry owned by the British and 1 armour owned by the Germans lost in Northwest Persia
British win, taking Northwest Persia from Germans with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for British: 1 mech_infantry
Casualties for Germans: 1 armour
Battle in Caucasus
British attack with 2 bombers, 2 fighters and 3 mech_infantrys
Germans defend with 1 artillery and 1 infantry
British roll dice for 2 bombers, 2 fighters and 3 mech_infantrys in Caucasus, round 2 : 4/7 hits, 2,83 expected hits
Germans roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the British, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 2 bombers, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 mech_infantry
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - British
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from Saudi Arabia to 81 Sea Zone
1 mech_infantry moved from Trans-Jordan to Syria
1 mech_infantry moved from Syria to Turkey
2 fighters moved from Caucasus to Turkey
1 fighter moved from Yunnan to Burma
1 fighter moved from Yunnan to India
1 infantry moved from India to Burma
1 tactical_bomber moved from Shan State to India
2 armour moved from Burma to India
1 armour moved from Burma to India
1 mech_infantry moved from Burma to India
1 fighter moved from 97 Sea Zone to Turkey
2 fighters moved from 97 Sea Zone to Turkey
1 fighter moved from Southern France to United Kingdom
1 bomber moved from Caucasus to Turkey
1 bomber moved from Caucasus to India
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
1 fighter moved from Shan State to Burma
Place Units - British
1 armour and 2 mech_infantrys placed in Persia
1 destroyer and 1 transport placed in 109 Sea Zone
1 tactical_bomber placed in United Kingdom
Turn Complete - British
British collect 41 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 47 PUs
Place Units - UK_Pacific
1 tactical_bomber placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Some Units in India change ownership: 1 tactical_bomber
Combat Hit Differential Summary :
Germans : 0,83
British : 6,67
Italians : -0,33
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from France to Normandy Bordeaux
1 fighter moved from Southern Italy to Normandy Bordeaux
1 fighter moved from Southern Italy to Northern Italy
1 mech_infantry moved from Southern Italy to Northern Italy
1 artillery moved from France to Northern Italy
1 infantry moved from France to Northern Italy
Combat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 fighter and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 fighter and 2 infantry in Normandy Bordeaux, round 3 : 0/3 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Normandy Bordeaux
Italians roll dice for 1 fighter and 1 infantry in Normandy Bordeaux, round 4 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 fighter owned by the Italians lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from Americans with 1 infantry remaining. Battle score for attacker is -10
Casualties for Italians: 1 fighter and 1 infantry
Casualties for Americans: 1 infantry
Battle in Northern Italy
Italians attack with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
Americans defend with 1 factory_minor and 2 infantry
Italians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Northern Italy, round 2 : 2/4 hits, 1.33 expected hits
Americans roll dice for 2 infantry in Northern Italy, round 2 : 2/2 hits, 0.67 expected hits
1 mech_infantry owned by the Italians, 2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy
Italians win, taking Northern Italy from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is -1
Casualties for Italians: 1 infantry and 1 mech_infantry
Casualties for Americans: 2 infantry
Non Combat Move - Italians
1 armour and 1 mech_infantry moved from Southern Italy to Western Germany
2 aaGuns moved from Southern Italy to Northern Italy
1 submarine moved from 105 Sea Zone to 112 Sea Zone
1 fighter moved from Northern Italy to Western Germany
Place Units - Italians
1 infantry and 2 mech_infantrys placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1
Italians collect 12 PUs (1 lost to blockades); end with 12 PUs
Combat Hit Differential Summary :
Italians : -0.67
Americans : 2.33