2019 Wizmark (Allies) vs SixUnder (Axis) BM Game 2


  • TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 battleship, 2 bombers, 1 destroyer, 1 infantry, 1 marine, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
            1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
    
        Combat - Americans
            Battle in Marshall Islands
    
        Non Combat Move - Americans
            1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 submarine moved from 26 Sea Zone to 32 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
            1 infantry and 1 mech_infantry moved from 30 Sea Zone to Johnston Island
            1 bomber moved from Eastern United States to United Kingdom
    
        Place Units - Americans
            2 bombers, 1 infantry and 1 marine placed in Eastern United States
            1 battleship and 2 transports placed in 101 Sea Zone
            1 destroyer and 1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Move Summary: Chinese round 2

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
            2 infantry moved from Shensi to Kweichow
    

    Savegame


  • TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
            2 infantry moved from Shensi to Kweichow
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 2 infantry
            Battle in Kweichow
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Szechwan
    
        Place Units - Chinese
            4 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 8 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Chinese : 1.83
    Japanese : -0.33
    

    Savegame


  • TripleA Move Summary: British round 2

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Combat Move - British
            1 bomber and 3 fighters moved from United Kingdom to 92 Sea Zone
            1 fighter moved from Malta to 96 Sea Zone
            1 fighter and 1 tactical_bomber moved from Egypt to 96 Sea Zone
            1 infantry moved from Shan State to Siam
                  UK_Pacific take Siam from Japanese
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 battleship, 2 bombers, 1 destroyer, 1 infantry, 1 marine, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
            1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
    
        Combat - Americans
            Battle in Marshall Islands
    
        Non Combat Move - Americans
            1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 submarine moved from 26 Sea Zone to 32 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
            1 infantry and 1 mech_infantry moved from 30 Sea Zone to Johnston Island
            1 bomber moved from Eastern United States to United Kingdom
    
        Place Units - Americans
            2 bombers, 1 infantry and 1 marine placed in Eastern United States
            1 battleship and 2 transports placed in 101 Sea Zone
            1 destroyer and 1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
            2 infantry moved from Shensi to Kweichow
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 2 infantry
            Battle in Kweichow
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Szechwan
    
        Place Units - Chinese
            4 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 8 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 carrier, 1 factory_minor, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 bomber and 3 fighters moved from United Kingdom to 92 Sea Zone
            1 fighter moved from Malta to 96 Sea Zone
            1 fighter and 1 tactical_bomber moved from Egypt to 96 Sea Zone
            1 infantry moved from Shan State to Siam
                  UK_Pacific take Siam from Japanese
    
        Combat - British
            Battle in 92 Sea Zone
                British attack with 1 bomber and 3 fighters
                Italians defend with 1 cruiser and 2 transports
                    British roll dice for 1 bomber and 3 fighters in 92 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
                    Italians roll dice for 1 cruiser and 2 transports in 92 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 transport owned by the Italians, 1 cruiser owned by the Italians and 1 fighter owned by the British lost in 92 Sea Zone
                    1 transport owned by the Italians lost in 92 Sea Zone
                British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 16
                Casualties for British: 1 fighter
                Casualties for Italians: 1 cruiser and 2 transports
            Battle in 96 Sea Zone
                British attack with 2 fighters and 1 tactical_bomber
                Italians defend with 1 battleship
                    British roll dice for 2 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                    Italians roll dice for 1 battleship in 96 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    1 battleship owned by the Italians lost in 96 Sea Zone
                British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 20
                Casualties for Italians: 1 battleship
    
        Non Combat Move - British
            1 bomber moved from 92 Sea Zone to French West Africa
            2 fighters moved from 92 Sea Zone to Morocco
            2 fighters and 1 tactical_bomber moved from 96 Sea Zone to Egypt
            1 cruiser moved from 99 Sea Zone to 81 Sea Zone
            1 armour moved from Tobruk to Egypt
            2 infantry moved from Rhodesia to Tanganyika Territory
            1 infantry moved from Persia to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            1 infantry moved from Eastern Persia to Persia
            1 infantry moved from Shan State to Yunnan
            1 infantry moved from Burma to Yunnan
            3 aaGuns, 1 artillery, 2 fighters, 6 infantry and 1 tactical_bomber moved from Burma to India
    
        Place Units - British
            1 carrier placed in 106 Sea Zone
            1 factory_minor placed in Persia
            1 artillery, 1 infantry and 1 mech_infantry placed in Egypt
            Turning on Edit Mode
            EDIT: Removing units owned by British from 76 Sea Zone: 1 carrier, 1 cruiser and 1 destroyer
            EDIT: Adding units owned by British to 81 Sea Zone: 1 carrier, 1 cruiser and 1 destroyer
            EDIT: Removing units owned by British from 80 Sea Zone: 1 transport
            EDIT: Adding units owned by British to 81 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            British collect 30 PUs; end with 30 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            3 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 11 PUs; end with 11 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
            Some Units in India change ownership: 3 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    British : -0.83
    Italians : -0.17
    Chinese : 1.83
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 2 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
            Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Italians
            2 armour moved from Romania to Bessarabia
                  Italians take Bessarabia from Russians
            2 armour moved from Bessarabia to Eastern Poland
            2 infantry moved from Bulgaria to Romania
            2 mech_infantrys moved from Northern Italy to Romania
            2 artilleries and 1 infantry moved from Southern France to Northern Italy
            1 destroyer moved from 93 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from Libya to Tunisia
            1 bomber moved from Southern Italy to Tunisia
    
        Combat - Italians
            Battle in Tunisia
                Italians attack with 1 artillery, 1 bomber and 1 infantry
                French defend with 1 infantry
                    Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Tunisia, round 2 : 2/3 hits, 1.33 expected hits
                    French roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the French and 1 infantry owned by the Italians lost in Tunisia
                Italians win, taking Tunisia from French with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for French: 1 infantry
            Battle in Eastern Poland
                Italians attack with 2 armour
                Russians defend with 1 infantry
                    Italians roll dice for 2 armour in Eastern Poland, round 2 : 2/2 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Eastern Poland
                Italians win, taking Eastern Poland from Russians with 2 armour remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            2 aaGuns moved from Yugoslavia to Romania
            1 bomber moved from Tunisia to Southern Italy
    
        Place Units - Italians
            2 infantry placed in Southern Italy
            2 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 16 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.67
    French : 0.67
    Russians : -0.33
    

    Territory Summary for Italians :

    Gibraltar : 1 flag, 1 harbour and 4 infantry
    Southern France : 1 flag, 1 factory_minor and 1 harbour
    Tunisia : 1 flag, 1 artillery
    Romania : 2 aaGuns, 2 infantry and 2 mech_infantrys
    Northern Italy : 2 artilleries, 1 factory_major, 1 infantry and 2 mech_infantrys
    Italian Somaliland : 1 infantry
    Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
    Ethiopia : 1 artillery and 2 infantry
    Eastern Poland : 1 flag, 2 armour
    Bessarabia : 1 flag
    93 Sea Zone : 1 flag
    98 Sea Zone : 1 destroyer
    

    Production/PUs Summary :

    Germans : 43 / 51
    Russians : 36 / 37
    Japanese : 52 / 63
    Americans : 50 / 75
    Chinese : 7 / 11
    British : 30 / 36
    UK_Pacific : 11 / 14
    Italians : 15 / 26
    ANZAC : 10 / 20
    French : 7 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 55 times
            2 was rolled 75 times
            3 was rolled 73 times
            4 was rolled 65 times
            5 was rolled 61 times
            6 was rolled 70 times
        Average roll : 3.531
        Median : 3.000
        Variance : 0.732
        Standard Deviation : 0.856
        Total rolls : 399
    
    Null / Other
            1 was rolled 3 times
            2 was rolled 5 times
            3 was rolled 3 times
            4 was rolled 3 times
            5 was rolled 1 times
            6 was rolled 2 times
        Average roll : 3.000
        Median : 3.000
        Variance : 0.552
        Standard Deviation : 0.743
        Total rolls : 17
    
    Germans Combat
            1 was rolled 11 times
            2 was rolled 26 times
            3 was rolled 19 times
            4 was rolled 16 times
            5 was rolled 17 times
            6 was rolled 20 times
        Average roll : 3.569
        Median : 3.000
        Variance : 1.137
        Standard Deviation : 1.066
        Total rolls : 109
    
    British Combat
            1 was rolled 11 times
            2 was rolled 6 times
            3 was rolled 10 times
            4 was rolled 13 times
            5 was rolled 9 times
            6 was rolled 10 times
        Average roll : 3.559
        Median : 4.000
        Variance : 0.463
        Standard Deviation : 0.680
        Total rolls : 59
    
    Italians Combat
            1 was rolled 10 times
            2 was rolled 4 times
            3 was rolled 6 times
            4 was rolled 7 times
            5 was rolled 2 times
            6 was rolled 6 times
        Average roll : 3.143
        Median : 3.000
        Variance : 1.083
        Standard Deviation : 1.041
        Total rolls : 35
    
    French Combat
            1 was rolled 5 times
            2 was rolled 6 times
            3 was rolled 6 times
            4 was rolled 3 times
            5 was rolled 6 times
            6 was rolled 4 times
        Average roll : 3.367
        Median : 3.000
        Variance : 0.276
        Standard Deviation : 0.525
        Total rolls : 30
    
    Americans Combat
            2 was rolled 2 times
            3 was rolled 4 times
            4 was rolled 3 times
        Average roll : 3.111
        Median : 3.000
        Variance : 1.938
        Standard Deviation : 1.392
        Total rolls : 9
    
    ANZAC Combat
            3 was rolled 2 times
            5 was rolled 1 times
        Average roll : 3.667
        Median : 3.000
        Variance : 1.750
        Standard Deviation : 1.323
        Total rolls : 3
    
    Neutral_Allies Combat
            1 was rolled 1 times
            2 was rolled 2 times
            3 was rolled 3 times
            5 was rolled 2 times
            6 was rolled 2 times
        Average roll : 3.600
        Median : 3.000
        Variance : 0.593
        Standard Deviation : 0.770
        Total rolls : 10
    
    Chinese Combat
            1 was rolled 5 times
            2 was rolled 9 times
            3 was rolled 7 times
            4 was rolled 3 times
            5 was rolled 8 times
            6 was rolled 8 times
        Average roll : 3.600
        Median : 3.000
        Variance : 0.650
        Standard Deviation : 0.806
        Total rolls : 40
    
    UK_Pacific Combat
            4 was rolled 1 times
            6 was rolled 1 times
        Average roll : 5.000
        Median : 5.000
        Variance : 1.333
        Standard Deviation : 1.155
        Total rolls : 2
    
    Russians Combat
            5 was rolled 1 times
        Average roll : 5.000
        Median : 5.000
        Variance : ∞
        Standard Deviation : ∞
        Total rolls : 1
    
    Japanese Combat
            1 was rolled 9 times
            2 was rolled 15 times
            3 was rolled 13 times
            4 was rolled 16 times
            5 was rolled 14 times
            6 was rolled 17 times
        Average roll : 3.738
        Median : 4.000
        Variance : 0.482
        Standard Deviation : 0.694
        Total rolls : 84
    

    Savegame


  • TripleA Turn Summary: ANZAC round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 2 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Place Units - ANZAC
            2 submarines and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 2 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Place Units - ANZAC
            2 submarines and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 80 Sea Zone to 76 Sea Zone
            1 infantry moved from Algeria to Morocco
            1 infantry moved from French West Africa to French Central Africa
            1 infantry moved from Syria to Trans-Jordan
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 bombers, 2 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
    
        Combat Move - Germans
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            1 destroyer moved from 112 Sea Zone to 125 Sea Zone
            2 fighters moved from 112 Sea Zone to 125 Sea Zone
            1 submarine moved from 112 Sea Zone to 119 Sea Zone
            1 fighter and 1 tactical_bomber moved from Gibraltar to France
            1 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            1 mech_infantry moved from Slovakia Hungary to Western Ukraine
                  Germans take Western Ukraine from Russians
            1 armour, 2 artilleries, 8 infantry and 5 mech_infantrys moved from Slovakia Hungary to Eastern Poland
            1 armour, 2 artilleries and 13 infantry moved from Poland to Eastern Poland
            7 armour and 9 mech_infantrys moved from Germany to Eastern Poland
            2 armour moved from Greece to Romania
            3 infantry moved from Greece to Bulgaria
    
        Combat - Germans
            Battle in 125 Sea Zone
                Germans attack with 1 destroyer and 2 fighters
                Russians defend with 1 submarine
                    Germans roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
                    Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Russians lost in 125 Sea Zone
                Germans win, taking 125 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
    
        Non Combat Move - Germans
            2 fighters moved from 125 Sea Zone to 112 Sea Zone
            1 aaGun moved from Norway to Finland
            2 aaGuns moved from Poland to Eastern Poland
    
        Place Units - Germans
            2 bombers and 2 infantry placed in Western Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from France: 2 artilleries
            EDIT: Adding units owned by Germans to Western Germany: 2 artilleries
            EDIT: Turning off Edit Mode
            3 transports placed in 112 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Finland: 2 infantry
            EDIT: Adding units owned by Germans to Norway: 2 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 47 PUs; end with 47 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.67
    Russians : -0.33
    

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
    France : 1 flag, 1 airfield, 1 factory_minor, 1 fighter and 1 tactical_bomber
    Western Germany : 1 aaGun, 1 airfield, 2 artilleries, 3 bombers, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
    Romania : 2 armour
    Germany : 1 aaGun and 1 factory_major
    Norway : 3 infantry
    Karelia : 1 flag, 1 infantry
    Baltic States : 1 flag, 1 infantry
    Vyborg : 1 flag, 1 infantry
    Eastern Poland : 2 aaGuns, 9 armour, 4 artilleries, 21 infantry and 14 mech_infantrys
    Western Ukraine : 1 flag, 1 mech_infantry
    112 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 4 transports
    119 Sea Zone : 1 submarine
    125 Sea Zone : 1 flag, 1 destroyer
    Bulgaria : 1 flag, 3 infantry
    Greece : 1 flag
    Yugoslavia : 1 flag
    Finland : 1 flag, 1 aaGun, 1 artillery and 4 infantry
    

    Production/PUs Summary :

    Germans : 47 / 52
    Russians : 32 / 37
    Japanese : 52 / 63
    Americans : 50 / 75
    Chinese : 7 / 11
    British : 30 / 36
    UK_Pacific : 11 / 14
    Italians : 15 / 26
    ANZAC : 10 / 17
    French : 7 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 55 times
            2 was rolled 76 times
            3 was rolled 74 times
            4 was rolled 66 times
            5 was rolled 63 times
            6 was rolled 73 times
        Average roll : 3.553
        Median : 3.000
        Variance : 0.795
        Standard Deviation : 0.892
        Total rolls : 407
    
    Null / Other
            1 was rolled 3 times
            2 was rolled 5 times
            3 was rolled 3 times
            4 was rolled 3 times
            5 was rolled 1 times
            6 was rolled 2 times
        Average roll : 3.000
        Median : 3.000
        Variance : 0.552
        Standard Deviation : 0.743
        Total rolls : 17
    
    Germans Combat
            1 was rolled 11 times
            2 was rolled 27 times
            3 was rolled 19 times
            4 was rolled 17 times
            5 was rolled 19 times
            6 was rolled 22 times
        Average roll : 3.626
        Median : 4.000
        Variance : 1.235
        Standard Deviation : 1.111
        Total rolls : 115
    
    British Combat
            1 was rolled 11 times
            2 was rolled 6 times
            3 was rolled 10 times
            4 was rolled 13 times
            5 was rolled 9 times
            6 was rolled 10 times
        Average roll : 3.559
        Median : 4.000
        Variance : 0.463
        Standard Deviation : 0.680
        Total rolls : 59
    
    Italians Combat
            1 was rolled 10 times
            2 was rolled 4 times
            3 was rolled 6 times
            4 was rolled 7 times
            5 was rolled 2 times
            6 was rolled 6 times
        Average roll : 3.143
        Median : 3.000
        Variance : 1.083
        Standard Deviation : 1.041
        Total rolls : 35
    
    French Combat
            1 was rolled 5 times
            2 was rolled 6 times
            3 was rolled 6 times
            4 was rolled 3 times
            5 was rolled 6 times
            6 was rolled 4 times
        Average roll : 3.367
        Median : 3.000
        Variance : 0.276
        Standard Deviation : 0.525
        Total rolls : 30
    
    Americans Combat
            2 was rolled 2 times
            3 was rolled 4 times
            4 was rolled 3 times
        Average roll : 3.111
        Median : 3.000
        Variance : 1.938
        Standard Deviation : 1.392
        Total rolls : 9
    
    ANZAC Combat
            3 was rolled 2 times
            5 was rolled 1 times
        Average roll : 3.667
        Median : 3.000
        Variance : 1.750
        Standard Deviation : 1.323
        Total rolls : 3
    
    Neutral_Allies Combat
            1 was rolled 1 times
            2 was rolled 2 times
            3 was rolled 3 times
            5 was rolled 2 times
            6 was rolled 2 times
        Average roll : 3.600
        Median : 3.000
        Variance : 0.593
        Standard Deviation : 0.770
        Total rolls : 10
    
    Chinese Combat
            1 was rolled 5 times
            2 was rolled 9 times
            3 was rolled 7 times
            4 was rolled 3 times
            5 was rolled 8 times
            6 was rolled 8 times
        Average roll : 3.600
        Median : 3.000
        Variance : 0.650
        Standard Deviation : 0.806
        Total rolls : 40
    
    UK_Pacific Combat
            4 was rolled 1 times
            6 was rolled 1 times
        Average roll : 5.000
        Median : 5.000
        Variance : 1.333
        Standard Deviation : 1.155
        Total rolls : 2
    
    Russians Combat
            3 was rolled 1 times
            5 was rolled 1 times
            6 was rolled 1 times
        Average roll : 4.667
        Median : 5.000
        Variance : 0.750
        Standard Deviation : 0.866
        Total rolls : 3
    
    Japanese Combat
            1 was rolled 9 times
            2 was rolled 15 times
            3 was rolled 13 times
            4 was rolled 16 times
            5 was rolled 14 times
            6 was rolled 17 times
        Average roll : 3.738
        Median : 4.000
        Variance : 0.482
        Standard Deviation : 0.694
        Total rolls : 84
    

    Savegame


  • fyi 2 NCM edits


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 bombers, 2 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
    
        Combat Move - Germans
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            1 destroyer moved from 112 Sea Zone to 125 Sea Zone
            2 fighters moved from 112 Sea Zone to 125 Sea Zone
            1 submarine moved from 112 Sea Zone to 119 Sea Zone
            1 fighter and 1 tactical_bomber moved from Gibraltar to France
            1 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            1 mech_infantry moved from Slovakia Hungary to Western Ukraine
                  Germans take Western Ukraine from Russians
            1 armour, 2 artilleries, 8 infantry and 5 mech_infantrys moved from Slovakia Hungary to Eastern Poland
            1 armour, 2 artilleries and 13 infantry moved from Poland to Eastern Poland
            7 armour and 9 mech_infantrys moved from Germany to Eastern Poland
            2 armour moved from Greece to Romania
            3 infantry moved from Greece to Bulgaria
    
        Combat - Germans
            Battle in 125 Sea Zone
                Germans attack with 1 destroyer and 2 fighters
                Russians defend with 1 submarine
                    Germans roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
                    Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Russians lost in 125 Sea Zone
                Germans win, taking 125 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
    
        Non Combat Move - Germans
            2 fighters moved from 125 Sea Zone to 112 Sea Zone
            1 aaGun moved from Norway to Finland
            2 aaGuns moved from Poland to Eastern Poland
    
        Place Units - Germans
            2 bombers and 2 infantry placed in Western Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from France: 2 artilleries
            EDIT: Adding units owned by Germans to Western Germany: 2 artilleries
            EDIT: Turning off Edit Mode
            3 transports placed in 112 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Finland: 2 infantry
            EDIT: Adding units owned by Germans to Norway: 2 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 47 PUs; end with 47 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.67
    Russians : -0.33
    

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
    France : 1 flag, 1 airfield, 1 factory_minor, 1 fighter and 1 tactical_bomber
    Western Germany : 1 aaGun, 1 airfield, 2 artilleries, 3 bombers, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
    Romania : 2 armour
    Germany : 1 aaGun and 1 factory_major
    Norway : 3 infantry
    Karelia : 1 flag, 1 infantry
    Baltic States : 1 flag, 1 infantry
    Vyborg : 1 flag, 1 infantry
    Eastern Poland : 2 aaGuns, 9 armour, 4 artilleries, 21 infantry and 14 mech_infantrys
    Western Ukraine : 1 flag, 1 mech_infantry
    112 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 4 transports
    119 Sea Zone : 1 submarine
    125 Sea Zone : 1 flag, 1 destroyer
    Bulgaria : 1 flag, 3 infantry
    Greece : 1 flag
    Yugoslavia : 1 flag
    Finland : 1 flag, 1 aaGun, 1 artillery and 4 infantry
    

    Production/PUs Summary :

    Germans : 47 / 52
    Russians : 32 / 37
    Japanese : 52 / 63
    Americans : 50 / 75
    Chinese : 7 / 11
    British : 30 / 36
    UK_Pacific : 11 / 14
    Italians : 15 / 26
    ANZAC : 10 / 17
    French : 7 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 55 times
            2 was rolled 76 times
            3 was rolled 74 times
            4 was rolled 66 times
            5 was rolled 63 times
            6 was rolled 73 times
        Average roll : 3.553
        Median : 3.000
        Variance : 0.795
        Standard Deviation : 0.892
        Total rolls : 407
    
    Null / Other
            1 was rolled 3 times
            2 was rolled 5 times
            3 was rolled 3 times
            4 was rolled 3 times
            5 was rolled 1 times
            6 was rolled 2 times
        Average roll : 3.000
        Median : 3.000
        Variance : 0.552
        Standard Deviation : 0.743
        Total rolls : 17
    
    Germans Combat
            1 was rolled 11 times
            2 was rolled 27 times
            3 was rolled 19 times
            4 was rolled 17 times
            5 was rolled 19 times
            6 was rolled 22 times
        Average roll : 3.626
        Median : 4.000
        Variance : 1.235
        Standard Deviation : 1.111
        Total rolls : 115
    
    British Combat
            1 was rolled 11 times
            2 was rolled 6 times
            3 was rolled 10 times
            4 was rolled 13 times
            5 was rolled 9 times
            6 was rolled 10 times
        Average roll : 3.559
        Median : 4.000
        Variance : 0.463
        Standard Deviation : 0.680
        Total rolls : 59
    
    Italians Combat
            1 was rolled 10 times
            2 was rolled 4 times
            3 was rolled 6 times
            4 was rolled 7 times
            5 was rolled 2 times
            6 was rolled 6 times
        Average roll : 3.143
        Median : 3.000
        Variance : 1.083
        Standard Deviation : 1.041
        Total rolls : 35
    
    French Combat
            1 was rolled 5 times
            2 was rolled 6 times
            3 was rolled 6 times
            4 was rolled 3 times
            5 was rolled 6 times
            6 was rolled 4 times
        Average roll : 3.367
        Median : 3.000
        Variance : 0.276
        Standard Deviation : 0.525
        Total rolls : 30
    
    Americans Combat
            2 was rolled 2 times
            3 was rolled 4 times
            4 was rolled 3 times
        Average roll : 3.111
        Median : 3.000
        Variance : 1.938
        Standard Deviation : 1.392
        Total rolls : 9
    
    ANZAC Combat
            3 was rolled 2 times
            5 was rolled 1 times
        Average roll : 3.667
        Median : 3.000
        Variance : 1.750
        Standard Deviation : 1.323
        Total rolls : 3
    
    Neutral_Allies Combat
            1 was rolled 1 times
            2 was rolled 2 times
            3 was rolled 3 times
            5 was rolled 2 times
            6 was rolled 2 times
        Average roll : 3.600
        Median : 3.000
        Variance : 0.593
        Standard Deviation : 0.770
        Total rolls : 10
    
    Chinese Combat
            1 was rolled 5 times
            2 was rolled 9 times
            3 was rolled 7 times
            4 was rolled 3 times
            5 was rolled 8 times
            6 was rolled 8 times
        Average roll : 3.600
        Median : 3.000
        Variance : 0.650
        Standard Deviation : 0.806
        Total rolls : 40
    
    UK_Pacific Combat
            4 was rolled 1 times
            6 was rolled 1 times
        Average roll : 5.000
        Median : 5.000
        Variance : 1.333
        Standard Deviation : 1.155
        Total rolls : 2
    
    Russians Combat
            3 was rolled 1 times
            5 was rolled 1 times
            6 was rolled 1 times
        Average roll : 4.667
        Median : 5.000
        Variance : 0.750
        Standard Deviation : 0.866
        Total rolls : 3
    
    Japanese Combat
            1 was rolled 9 times
            2 was rolled 15 times
            3 was rolled 13 times
            4 was rolled 16 times
            5 was rolled 14 times
            6 was rolled 17 times
        Average roll : 3.738
        Median : 4.000
        Variance : 0.482
        Standard Deviation : 0.694
        Total rolls : 84
    

    Savegame


  • TripleA Move Summary: Russians round 3

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Novgorod to Karelia
            1 infantry moved from Novgorod to Baltic States
            2 infantry moved from Bryansk to Western Ukraine
            1 fighter moved from Novgorod to Baltic States
            1 fighter and 1 tactical_bomber moved from Novgorod to Western Ukraine
    

    Savegame


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Novgorod to Karelia
            1 infantry moved from Novgorod to Baltic States
            2 infantry moved from Bryansk to Western Ukraine
            1 fighter moved from Novgorod to Baltic States
            1 fighter and 1 tactical_bomber moved from Novgorod to Western Ukraine
    
        Combat - Russians
            Battle in Western Ukraine
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Baltic States
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Baltic States, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                 retreated to Baltic States
                Germans win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
            Battle in Karelia
                Russians attack with 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Karelia, round 3 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 infantry in Karelia, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Karelia
                Germans win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Russians
            Turning on Edit Mode
            EDIT: Changing ownership of Bessarabia from Italians to Russians
            EDIT: Removing units owned by Russians from Ukraine: 1 infantry
            EDIT: Adding units owned by Russians to Bessarabia: 1 infantry
            EDIT: Turning off Edit Mode
            2 infantry moved from Novgorod to Archangel
            2 infantry moved from Ukraine to Bryansk
            2 armour, 5 infantry and 3 mech_infantrys moved from Archangel to Vologda
            2 aaGuns, 1 artillery and 11 infantry moved from Belarus to Bryansk
            1 fighter moved from Baltic States to Bryansk
            1 fighter and 1 tactical_bomber moved from Western Ukraine to Bryansk
            1 infantry moved from Bryansk to Belarus
            1 artillery and 5 infantry moved from Russia to Bryansk
            3 infantry moved from Yenisey to Timguska
            3 infantry moved from Yakut S.S.R. to Yenisey
            3 infantry moved from Buryatia to Yakut S.S.R.
    
        Place Units - Russians
            2 infantry and 1 mech_infantry placed in Volgograd
            9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 34 PUs; end with 34 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Russians : -1.50
    

    Savegame


  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 7 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
            1 armour moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
            1 armour and 1 transport moved from 42 Sea Zone to 37 Sea Zone
            1 armour moved from 37 Sea Zone to Malaya
            1 infantry moved from Sumatra to 41 Sea Zone
            1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Shan State
            1 artillery and 1 infantry moved from French Indo China to Siam
            1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Malaya
            1 battleship moved from 42 Sea Zone to 37 Sea Zone
            1 bomber moved from French Indo China to Yunnan
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Anhwe to Hopei
            1 artillery and 1 infantry moved from Hunan to Kweichow
            1 mech_infantry moved from Hunan to Kweichow
            2 artilleries and 2 infantry moved from Hunan to Yunnan
            2 fighters and 2 tactical_bombers moved from French Indo China to Yunnan
            1 fighter and 1 tactical_bomber moved from French Indo China to Siam
            1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Siam
    
        Combat - Japanese
            Battle in Shan State
            Battle in Kweichow
                Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 : 2/5 hits, 2.00 expected hits
                    Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Shan State from UK_Pacific, taking Kweichow from Chinese with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
            Battle in Siam
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Siam, round 2 : 1/6 hits, 3.00 expected hits
                    UK_Pacific roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Siam
                Japanese win, taking Siam from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Yunnan
                Japanese attack with 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers
                British defend with 2 infantry; Chinese defend with 2 infantry
                    Japanese roll dice for 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 5/9 hits, 4.33 expected hits
                    Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese, 2 infantry owned by the Chinese and 2 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 artilleries, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
                Casualties for British: 2 infantry
            Battle in Malaya
                Japanese attack with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 battleship in Malaya, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 3/5 hits, 2.33 expected hits
                    UK_Pacific roll dice for 2 infantry in Malaya, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 infantry owned by the British lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 carrier and 1 destroyer moved from 41 Sea Zone to 37 Sea Zone
            1 carrier and 1 destroyer moved from 42 Sea Zone to 37 Sea Zone
            1 submarine moved from 42 Sea Zone to 39 Sea Zone
            1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone
            2 fighters and 2 tactical_bombers moved from Siam to French Indo China
            1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China
            2 fighters and 2 tactical_bombers moved from Yunnan to French Indo China
            1 fighter and 1 tactical_bomber moved from French Indo China to 37 Sea Zone
            2 infantry moved from Guam to 21 Sea Zone
            2 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to French Indo China
            1 bomber moved from Yunnan to French Indo China
            1 mech_infantry moved from Shantung to Hunan
            2 infantry moved from Shantung to Anhwe
            1 infantry moved from Manchuria to Jehol
            1 destroyer and 1 submarine moved from 21 Sea Zone to 35 Sea Zone
            2 carriers, 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
            1 cruiser moved from 6 Sea Zone to 35 Sea Zone
            1 fighter moved from Japan to 6 Sea Zone
            1 battleship moved from 44 Sea Zone to 37 Sea Zone
    
        Place Units - Japanese
            1 carrier, 1 submarine and 1 transport placed in 6 Sea Zone
            3 infantry placed in French Indo China
            1 infantry and 2 mech_infantrys placed in Shantung
            1 artillery and 3 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 61 PUs; end with 62 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.00
    UK_Pacific : 0.00
    Japanese : -0.33
    

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
    Shantung : 1 flag, 1 factory_minor, 1 infantry and 2 mech_infantrys
    Kwangsi : 1 flag
    Kiangsu : 1 flag
    Kiangsi : 1 flag
    Japan : 3 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 harbour and 6 infantry
    Jehol : 1 flag, 1 infantry
    Siam : 1 artillery and 1 infantry
    Manchuria : 1 flag, 1 aaGun and 7 infantry
    Shensi : 1 flag, 1 infantry
    Yunnan : 1 flag, 2 artilleries and 1 infantry
    Suiyuyan : 1 flag, 1 infantry
    Kweichow : 1 flag, 1 artillery and 1 mech_infantry
    Hunan : 1 flag, 1 mech_infantry
    Kansu : 1 flag, 1 infantry
    Hopei : 1 flag, 1 infantry
    Chahar : 1 flag, 1 infantry
    Anhwe : 1 flag, 2 infantry
    Shan State : 1 flag, 1 infantry
    Malaya : 1 flag, 1 armour, 1 artillery and 1 harbour
    Borneo : 1 flag
    Kwangtung : 1 flag, 1 harbour
    Philippines : 1 flag, 1 airfield and 1 harbour
    Guam : 1 flag, 1 airfield
    French Indo China : 1 flag, 1 bomber, 1 factory_minor, 4 fighters, 5 infantry and 4 tactical_bombers
    Celebes : 1 flag
    Java : 1 flag
    Sumatra : 1 flag
    42 Sea Zone : 1 flag
    37 Sea Zone : 1 flag, 2 battleships, 2 carriers, 2 destroyers, 2 fighters, 2 tactical_bombers and 3 transports
    36 Sea Zone : 2 transports
    35 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
    39 Sea Zone : 1 submarine
    6 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 transport
    

    Production/PUs Summary :

    Germans : 45 / 52
    Russians : 34 / 41
    Japanese : 61 / 70
    Americans : 50 / 75
    Chinese : 3 / 11
    British : 30 / 36
    UK_Pacific : 6 / 14
    Italians : 15 / 26
    ANZAC : 10 / 17
    French : 7 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 60 times
            2 was rolled 86 times
            3 was rolled 83 times
            4 was rolled 71 times
            5 was rolled 68 times
            6 was rolled 86 times
        Average roll : 3.570
        Median : 3.000
        Variance : 1.310
        Standard Deviation : 1.144
        Total rolls : 454
    
    Null / Other
            1 was rolled 3 times
            2 was rolled 5 times
            3 was rolled 3 times
            4 was rolled 3 times
            5 was rolled 1 times
            6 was rolled 2 times
        Average roll : 3.000
        Median : 3.000
        Variance : 0.552
        Standard Deviation : 0.743
        Total rolls : 17
    
    Germans Combat
            1 was rolled 11 times
            2 was rolled 29 times
            3 was rolled 20 times
            4 was rolled 17 times
            5 was rolled 19 times
            6 was rolled 23 times
        Average roll : 3.613
        Median : 3.000
        Variance : 1.532
        Standard Deviation : 1.238
        Total rolls : 119
    
    British Combat
            1 was rolled 11 times
            2 was rolled 6 times
            3 was rolled 10 times
            4 was rolled 13 times
            5 was rolled 9 times
            6 was rolled 10 times
        Average roll : 3.559
        Median : 4.000
        Variance : 0.463
        Standard Deviation : 0.680
        Total rolls : 59
    
    Italians Combat
            1 was rolled 10 times
            2 was rolled 4 times
            3 was rolled 6 times
            4 was rolled 7 times
            5 was rolled 2 times
            6 was rolled 6 times
        Average roll : 3.143
        Median : 3.000
        Variance : 1.083
        Standard Deviation : 1.041
        Total rolls : 35
    
    French Combat
            1 was rolled 5 times
            2 was rolled 6 times
            3 was rolled 6 times
            4 was rolled 3 times
            5 was rolled 6 times
            6 was rolled 4 times
        Average roll : 3.367
        Median : 3.000
        Variance : 0.276
        Standard Deviation : 0.525
        Total rolls : 30
    
    Americans Combat
            2 was rolled 2 times
            3 was rolled 4 times
            4 was rolled 3 times
        Average roll : 3.111
        Median : 3.000
        Variance : 1.938
        Standard Deviation : 1.392
        Total rolls : 9
    
    ANZAC Combat
            3 was rolled 2 times
            5 was rolled 1 times
        Average roll : 3.667
        Median : 3.000
        Variance : 1.750
        Standard Deviation : 1.323
        Total rolls : 3
    
    Neutral_Allies Combat
            1 was rolled 1 times
            2 was rolled 2 times
            3 was rolled 3 times
            5 was rolled 2 times
            6 was rolled 2 times
        Average roll : 3.600
        Median : 3.000
        Variance : 0.593
        Standard Deviation : 0.770
        Total rolls : 10
    
    Chinese Combat
            1 was rolled 5 times
            2 was rolled 11 times
            3 was rolled 9 times
            4 was rolled 3 times
            5 was rolled 9 times
            6 was rolled 9 times
        Average roll : 3.587
        Median : 3.000
        Variance : 1.007
        Standard Deviation : 1.004
        Total rolls : 46
    
    UK_Pacific Combat
            1 was rolled 1 times
            3 was rolled 1 times
            4 was rolled 2 times
            6 was rolled 1 times
        Average roll : 3.600
        Median : 4.000
        Variance : 0.708
        Standard Deviation : 0.842
        Total rolls : 5
    
    Russians Combat
            2 was rolled 2 times
            3 was rolled 3 times
            4 was rolled 1 times
            5 was rolled 2 times
            6 was rolled 3 times
        Average roll : 4.091
        Median : 4.000
        Variance : 0.683
        Standard Deviation : 0.827
        Total rolls : 11
    
    Japanese Combat
            1 was rolled 13 times
            2 was rolled 19 times
            3 was rolled 16 times
            4 was rolled 19 times
            5 was rolled 17 times
            6 was rolled 26 times
        Average roll : 3.782
        Median : 4.000
        Variance : 0.875
        Standard Deviation : 0.935
        Total rolls : 110
    

    Savegame


  • TripleA Move Summary: Americans round 3

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 2 bombers, 2 destroyers, 1 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 mech_infantry moved from Central United States to 101 Sea Zone
            1 marine moved from Eastern United States to 101 Sea Zone
            2 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 2 infantry, 1 marine, 1 mech_infantry, 1 tactical_bomber and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery, 2 infantry, 1 marine and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
            2 bombers moved from Eastern United States to Gibraltar
            1 bomber moved from United Kingdom to Tunisia
            1 armour moved from Morocco to Tunisia
            1 infantry and 1 mech_infantry moved from Johnston Island to 30 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone
            1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
            1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone
            2 fighters moved from 32 Sea Zone to Caroline Islands
            1 battleship moved from 32 Sea Zone to 33 Sea Zone
            2 cruisers moved from 32 Sea Zone to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
    

    Savegame


  • TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 2 bombers, 2 destroyers, 1 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 mech_infantry moved from Central United States to 101 Sea Zone
            1 marine moved from Eastern United States to 101 Sea Zone
            2 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 2 infantry, 1 marine, 1 mech_infantry, 1 tactical_bomber and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery, 2 infantry, 1 marine and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
            2 bombers moved from Eastern United States to Gibraltar
            1 bomber moved from United Kingdom to Tunisia
            1 armour moved from Morocco to Tunisia
            1 infantry and 1 mech_infantry moved from Johnston Island to 30 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone
            1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
            1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone
            2 fighters moved from 32 Sea Zone to Caroline Islands
            1 battleship moved from 32 Sea Zone to 33 Sea Zone
            2 cruisers moved from 32 Sea Zone to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
    
        Combat - Americans
            Battle in Gibraltar
                Americans attack with 1 artillery, 2 bombers, 2 infantry, 1 marine and 1 mech_infantry
                Italians defend with 1 harbour and 4 infantry
                    Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 0/2 hits, 1.17 expected hits
                    Americans roll dice for 1 artillery, 2 bombers, 2 infantry, 1 marine and 1 mech_infantry in Gibraltar, round 2 : 2/7 hits, 2.67 expected hits
                    Italians roll dice for 4 infantry in Gibraltar, round 2 : 0/4 hits, 1.33 expected hits
                    2 infantry owned by the Italians lost in Gibraltar
                    Americans roll dice for 1 artillery, 2 bombers, 2 infantry, 1 marine and 1 mech_infantry in Gibraltar, round 3 : 3/7 hits, 2.67 expected hits
                    Italians roll dice for 2 infantry in Gibraltar, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
                Americans win, taking Gibraltar from Italians with 1 artillery, 2 bombers, 1 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 9
                Casualties for Italians: 4 infantry
                Casualties for Americans: 1 infantry
            Battle in Caroline Islands
                Americans attack with 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    AA fire in Caroline Islands : 1/2 hits, 0.33 expected hits
                    1 fighter owned by the Americans lost in Caroline Islands
                    Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1.67 expected hits
                    Americans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in Caroline Islands, round 2 : 0/5 hits, 1.50 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
                    1 aaGun owned by the Japanese lost in Caroline Islands
                    Americans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in Caroline Islands, round 3 : 3/5 hits, 1.50 expected hits
                    Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -2
                Casualties for Americans: 1 fighter and 1 infantry
                Casualties for Japanese: 1 aaGun and 2 infantry
            Battle in Tunisia
                Americans attack with 1 armour and 1 bomber
                Italians defend with 1 artillery
                    Americans roll dice for 1 armour and 1 bomber in Tunisia, round 2 : 1/2 hits, 1.17 expected hits
                    Italians roll dice for 1 artillery in Tunisia, round 2 : 1/1 hits, 0.33 expected hits
                    1 bomber owned by the Americans and 1 artillery owned by the Italians lost in Tunisia
                Americans win, taking Tunisia from Italians with 1 armour remaining. Battle score for attacker is -8
                Casualties for Americans: 1 bomber
                Casualties for Italians: 1 artillery
    
        Non Combat Move - Americans
            2 bombers moved from Gibraltar to Morocco
            1 destroyer moved from 101 Sea Zone to 104 Sea Zone
            1 carrier moved from 30 Sea Zone to 33 Sea Zone
            1 destroyer moved from 32 Sea Zone to 34 Sea Zone
            1 carrier, 1 destroyer and 1 submarine moved from 32 Sea Zone to 33 Sea Zone
            1 fighter moved from Caroline Islands to 33 Sea Zone
            2 fighters moved from Hawaiian Islands to 33 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            1 destroyer and 1 transport placed in 101 Sea Zone
            1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
            2 bombers and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 51 PUs; end with 51 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.33
    Americans : -2.33
    AA fire in Caroline Islands : : 0.67
    Japanese : -0.33
    

    Savegame


  • TripleA Move Summary: Chinese round 3

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
            1 infantry moved from Szechwan to Yunnan
            4 infantry moved from Szechwan to Kweichow
    

    Savegame


  • TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
            1 infantry moved from Szechwan to Yunnan
            4 infantry moved from Szechwan to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 4 infantry
                Japanese defend with 1 artillery and 1 mech_infantry
                    Chinese roll dice for 4 infantry in Kweichow, round 2 : 2/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery and 1 mech_infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 4 infantry remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 artillery and 1 mech_infantry
            Battle in Yunnan
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 2 artilleries and 1 infantry
                    Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 1/5 hits, 1.17 expected hits
                    Japanese roll dice for 2 artilleries and 1 infantry in Yunnan, round 2 : 2/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 2 artilleries in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
                    2 artilleries owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 2
                Casualties for Chinese: 3 infantry
                Casualties for Japanese: 2 artilleries and 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Szechwan
            1 fighter moved from Szechwan to Sikang
    
        Place Units - Chinese
            3 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 7 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Chinese : 2.33
    Japanese : 0.67
    

    Savegame


  • TripleA Move Summary: British round 3

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Combat Move - British
            1 destroyer moved from 106 Sea Zone to 119 Sea Zone
            1 fighter moved from United Kingdom to 119 Sea Zone
            1 artillery moved from Egypt to 81 Sea Zone
            1 infantry moved from Egypt to 81 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone
            1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
            1 armour and 1 mech_infantry moved from Egypt to Ethiopia
            2 fighters and 1 tactical_bomber moved from Egypt to Ethiopia
            2 mech_infantrys moved from India to Shan State
            2 fighters and 1 tactical_bomber moved from India to Shan State
            1 bomber moved from French West Africa to Ethiopia
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 2 bombers, 2 destroyers, 1 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 mech_infantry moved from Central United States to 101 Sea Zone
            1 marine moved from Eastern United States to 101 Sea Zone
            2 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 2 infantry, 1 marine, 1 mech_infantry, 1 tactical_bomber and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery, 2 infantry, 1 marine and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
            2 bombers moved from Eastern United States to Gibraltar
            1 bomber moved from United Kingdom to Tunisia
            1 armour moved from Morocco to Tunisia
            1 infantry and 1 mech_infantry moved from Johnston Island to 30 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone
            1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
            1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone
            2 fighters moved from 32 Sea Zone to Caroline Islands
            1 battleship moved from 32 Sea Zone to 33 Sea Zone
            2 cruisers moved from 32 Sea Zone to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
    
        Combat - Americans
            Battle in Gibraltar
                Americans attack with 1 artillery, 2 bombers, 2 infantry, 1 marine and 1 mech_infantry
                Italians defend with 1 harbour and 4 infantry
                    Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 0/2 hits, 1.17 expected hits
                    Americans roll dice for 1 artillery, 2 bombers, 2 infantry, 1 marine and 1 mech_infantry in Gibraltar, round 2 : 2/7 hits, 2.67 expected hits
                    Italians roll dice for 4 infantry in Gibraltar, round 2 : 0/4 hits, 1.33 expected hits
                    2 infantry owned by the Italians lost in Gibraltar
                    Americans roll dice for 1 artillery, 2 bombers, 2 infantry, 1 marine and 1 mech_infantry in Gibraltar, round 3 : 3/7 hits, 2.67 expected hits
                    Italians roll dice for 2 infantry in Gibraltar, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
                Americans win, taking Gibraltar from Italians with 1 artillery, 2 bombers, 1 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 9
                Casualties for Italians: 4 infantry
                Casualties for Americans: 1 infantry
            Battle in Caroline Islands
                Americans attack with 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    AA fire in Caroline Islands : 1/2 hits, 0.33 expected hits
                    1 fighter owned by the Americans lost in Caroline Islands
                    Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1.67 expected hits
                    Americans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in Caroline Islands, round 2 : 0/5 hits, 1.50 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
                    1 aaGun owned by the Japanese lost in Caroline Islands
                    Americans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in Caroline Islands, round 3 : 3/5 hits, 1.50 expected hits
                    Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -2
                Casualties for Americans: 1 fighter and 1 infantry
                Casualties for Japanese: 1 aaGun and 2 infantry
            Battle in Tunisia
                Americans attack with 1 armour and 1 bomber
                Italians defend with 1 artillery
                    Americans roll dice for 1 armour and 1 bomber in Tunisia, round 2 : 1/2 hits, 1.17 expected hits
                    Italians roll dice for 1 artillery in Tunisia, round 2 : 1/1 hits, 0.33 expected hits
                    1 bomber owned by the Americans and 1 artillery owned by the Italians lost in Tunisia
                Americans win, taking Tunisia from Italians with 1 armour remaining. Battle score for attacker is -8
                Casualties for Americans: 1 bomber
                Casualties for Italians: 1 artillery
    
        Non Combat Move - Americans
            2 bombers moved from Gibraltar to Morocco
            1 destroyer moved from 101 Sea Zone to 104 Sea Zone
            1 carrier moved from 30 Sea Zone to 33 Sea Zone
            1 destroyer moved from 32 Sea Zone to 34 Sea Zone
            1 carrier, 1 destroyer and 1 submarine moved from 32 Sea Zone to 33 Sea Zone
            1 fighter moved from Caroline Islands to 33 Sea Zone
            2 fighters moved from Hawaiian Islands to 33 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            1 destroyer and 1 transport placed in 101 Sea Zone
            1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
            2 bombers and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 51 PUs; end with 51 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
            1 infantry moved from Szechwan to Yunnan
            4 infantry moved from Szechwan to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 4 infantry
                Japanese defend with 1 artillery and 1 mech_infantry
                    Chinese roll dice for 4 infantry in Kweichow, round 2 : 2/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery and 1 mech_infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 4 infantry remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 artillery and 1 mech_infantry
            Battle in Yunnan
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 2 artilleries and 1 infantry
                    Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 1/5 hits, 1.17 expected hits
                    Japanese roll dice for 2 artilleries and 1 infantry in Yunnan, round 2 : 2/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 2 artilleries in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
                    2 artilleries owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 2
                Casualties for Chinese: 3 infantry
                Casualties for Japanese: 2 artilleries and 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Szechwan
            1 fighter moved from Szechwan to Sikang
    
        Place Units - Chinese
            3 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 7 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
    
        Purchase Units - British
            British repair damage of 3x factory_major; Remaining resources: 33 PUs; 
            British buy 1 fighter, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 destroyer moved from 106 Sea Zone to 119 Sea Zone
            1 fighter moved from United Kingdom to 119 Sea Zone
            1 artillery moved from Egypt to 81 Sea Zone
            1 infantry moved from Egypt to 81 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone
            1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
            1 armour and 1 mech_infantry moved from Egypt to Ethiopia
            2 fighters and 1 tactical_bomber moved from Egypt to Ethiopia
            2 mech_infantrys moved from India to Shan State
            2 fighters and 1 tactical_bomber moved from India to Shan State
            1 bomber moved from French West Africa to Ethiopia
    
        Combat - British
            Battle in 119 Sea Zone
                British attack with 1 destroyer and 1 fighter
                Germans defend with 1 submarine
                    British roll dice for 1 destroyer and 1 fighter in 119 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 119 Sea Zone
                British win, taking 119 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Shan State
                British attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Shan State, round 2 : 2/5 hits, 2.00 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Ethiopia
                British attack with 1 armour, 1 artillery, 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Italians defend with 1 artillery and 2 infantry
                    British roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Ethiopia, round 2 : 4/8 hits, 3.67 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 0/3 hits, 1.00 expected hits
                    1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Ethiopia
                British win, taking Ethiopia from Italians with 1 armour, 1 artillery, 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for Italians: 1 artillery and 2 infantry
    
        Non Combat Move - British
            1 carrier, 2 cruisers and 1 destroyer moved from 81 Sea Zone to 80 Sea Zone
            1 fighter and 1 tactical_bomber moved from Ethiopia to 80 Sea Zone
            1 bomber and 1 fighter moved from Ethiopia to Egypt
            2 fighters moved from Morocco to United Kingdom
            1 fighter moved from 119 Sea Zone to United Kingdom
            1 armour and 1 artillery moved from Quebec to 106 Sea Zone
            2 infantry moved from Quebec to 106 Sea Zone
            1 armour, 1 artillery, 1 carrier, 1 cruiser, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
            1 armour and 1 artillery moved from 91 Sea Zone to Morocco
            2 infantry moved from 91 Sea Zone to Morocco
            2 infantry moved from Tanganyika Territory to Kenya
            2 fighters and 1 tactical_bomber moved from Shan State to India
    
        Place Units - British
            5 infantry placed in United Kingdom
            1 fighter placed in United Kingdom
            2 mech_infantrys placed in Persia
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6
            British collect 31 PUs; end with 31 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
    
        Place Units - UK_Pacific
            2 infantry and 2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,1,5,6,2,5,1,1,6,3,2,5
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,2
            UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
            Some Units in India change ownership: 2 infantry and 2 mech_infantrys
    

    Combat Hit Differential Summary :

    Germans : -0.17
    Italians : -1.33
    British : 0.50
    Americans : -2.33
    AA fire in Caroline Islands : : 0.67
    Chinese : 2.33
    Japanese : 0.00
    

    Savegame

2 / 12

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